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Author Topic: RMM51: Imperial Radch Mafia (Game over)  (Read 269919 times)

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Awaclus

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #350 on: January 18, 2019, 04:24:10 pm »

I'm slightly VLA at the moment.
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Glooble

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #351 on: January 18, 2019, 04:30:48 pm »

I don't know that acronym.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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mcmcsalot

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #352 on: January 18, 2019, 04:33:43 pm »

Vacation/Limited Acess
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #353 on: January 18, 2019, 07:19:09 pm »

Thanks.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #354 on: January 18, 2019, 07:47:00 pm »

can confirm ash plans are bad for scum.

This is interesting. I've yet to encounter an Ash plan I didn't think was a terrible idea for town.

Did someone name one that worked out well somewhere in this thread? I'm sure I read a rec for one a few minutes ago, but I can't find it again now...
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #355 on: January 18, 2019, 07:48:00 pm »

Vote Count 1.Didds

Robz888 (1): Galzria
hypercube (2):Robz888, , mcmc
DatSwan (1): Awaclus
mcmcsalot (4): SpaceAnemone, hypercube, jotheonah, Glooble
ashersky (1): DatSwan,
jotheonah (2): LaLight, 2.71828.....
galzria: (2) mail-mi, WCD
Not Voting (1): , ashersky

For realz vote count, please

I'm super disappointed that we stalled today. I was hoping we'd hear more from the folks who have been scarce. Le sigh. We have like 32 hours, and that includes a bunch of sleeping. If things remain the same Mcmc is lynched. Is that going to make our game better? How can we leverage the people who are actively engaged in the most productive fashion?
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #356 on: January 18, 2019, 07:50:14 pm »

I don't even know how a plan would work at this plate. We know so little...what could a plan possibly entail that would help us know more? Or maybe I am just so unaccustomed to plans that I can't see how that would work.
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SpaceAnemone

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #357 on: January 18, 2019, 07:50:29 pm »

In related news, this time tomorrow will be the end of D1 as far as I'm concerned, because I expect I'll be asleep from a little after 8pm forum time till after the 4am forum time deadline has passed.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #358 on: January 18, 2019, 07:52:27 pm »

So, in the interest of letting players play a while longer vote: Galzria

Does the fact you've moved to Galz mean that you're still sold on a lurker lynch idea but letting mcmc off the hook? What do you think he's dome that's particularly exonerating?
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SpaceAnemone

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #359 on: January 18, 2019, 07:56:06 pm »

I don't know that acronym.

I know mcmc has already answered that VLA means "Vacation/Limited Access", but you might also like to know that there's a VLA thread where people can make their planned absences known to other players. It's useful for checking whether a player has posted a disappearance or just gone awol from a particular game.
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SpaceAnemone

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #360 on: January 18, 2019, 07:58:15 pm »

Vote Count 1.Didds

If it's any help, my automated count agrees with this one :-)
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #361 on: January 18, 2019, 08:07:16 pm »

Space, how are you feeling about Mcmc now?

PPE to me...

I am frustrated at the folks who are just absent. I understand busy, but come on. I don't think we can even say its lurking, because that implies sitting in the corner and watching. So, that is all frustration.

Mcmc...well, I don't find him particularly redeemed or exonerated by his play, but I do find him somewhat different than the other two games I have played with him. He was scum in both of them and was around quite a bit more and when he was he was pushing someone in particular consistently. He hasn't done that here. Not terribly compelling as far as a reason, I know, but it is more than I can say about some other's play (I have never known LL to be this scarce, I don't really know e at all).

Joth's case on mcmc which actually had reasons was based on his catch-up reading and hinge's on a turn of phrase as a scum slip. If it was a scum slip, Joth is awesome. But that seems unlikely to me.

e then votes for Joth for his mcmc analysis (I am assuming based on entirely on proximity of the votes) so maybe she feels like Joth was reaching too far or trying too hard.

I guess my conclusion is that mcmc is not decisively scum yet. So, I don't want him to get lynched when there are other people not playing at all. (again with the frustration...)
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #362 on: January 18, 2019, 08:49:48 pm »

Sorry...that was cranky. I'll try to moderate the grumpasuarusness.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #363 on: January 18, 2019, 09:08:41 pm »

Space, how are you feeling about Mcmc now?

PPE to me...

I am frustrated at the folks who are just absent. I understand busy, but come on. I don't think we can even say its lurking, because that implies sitting in the corner and watching. So, that is all frustration.

Mcmc...well, I don't find him particularly redeemed or exonerated by his play, but I do find him somewhat different than the other two games I have played with him. He was scum in both of them and was around quite a bit more and when he was he was pushing someone in particular consistently. He hasn't done that here. Not terribly compelling as far as a reason, I know, but it is more than I can say about some other's play (I have never known LL to be this scarce, I don't really know e at all).

Joth's case on mcmc which actually had reasons was based on his catch-up reading and hinge's on a turn of phrase as a scum slip. If it was a scum slip, Joth is awesome. But that seems unlikely to me.

e then votes for Joth for his mcmc analysis (I am assuming based on entirely on proximity of the votes) so maybe she feels like Joth was reaching too far or trying too hard.

I guess my conclusion is that mcmc is not decisively scum yet. So, I don't want him to get lynched when there are other people not playing at all. (again with the frustration...)

Why are you town reading me?
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #364 on: January 18, 2019, 09:08:57 pm »

can confirm ash plans are bad for scum.

This is interesting. I've yet to encounter an Ash plan I didn't think was a terrible idea for town.

Did someone name one that worked out well somewhere in this thread? I'm sure I read a rec for one a few minutes ago, but I can't find it again now...

Now this just seems personal. You’ve been around long enough to know what you are saying is untrue.

And I believe it was 2.7 who recommended a plan to read.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #365 on: January 18, 2019, 09:16:30 pm »

If you want another example, I suggest M30. Flawless town win, which I think started with my plan.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #366 on: January 18, 2019, 09:22:42 pm »

Also Mafia 47.  First post of the game, flawless win for town. Posted the plan as scum, included lynching myself first!  Completely based only on public information.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #367 on: January 18, 2019, 11:36:00 pm »

Why are you town reading me?

Largely because of posts #262-265 where you discuss the implications for town of announcing a plan. Seems like helpful stuff for town to consider.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #368 on: January 19, 2019, 02:42:01 am »

Also Mafia 47.  First post of the game, flawless win for town. Posted the plan as scum, included lynching myself first!  Completely based only on public information.

Yeah, m47 is what I recommended to look at for ashersky plans. I remember it well since I was mafia with ashersky. But then ashersky does have some plans that aren't so great, especially in closed setups. Because, you know, the setup is closed. It is hard to come up with a plan that people actually go with since everyone is working on limited information
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #369 on: January 19, 2019, 05:24:32 am »

request vote count
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #370 on: January 19, 2019, 07:41:58 am »

Vote Count 1.4

Robz888 (1): Galzria
hypercube (2): Robz888, mcmcsalot
DatSwan (1): Awaclus
mcmcsalot (3): SpaceAnemone, hypercube, Glooble
ashersky (2): DatSwan, jotheonah
jotheonah (2): LaLight, 2.71828.....
Galzria (2): mail-mi, WestCoastDidds

Not Voting (1): ashersky

With 14 alive, it takes 8 to lynch. Day 1 ends on January 20, 2019, 04:00:00 am. This is in just over 20 hours.

request prods on mcmc, Galz

Forgot to note this, but these have been sent some time ago.
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mcmcsalot

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #371 on: January 19, 2019, 09:19:38 am »

We are all over the place and should consolidate at least. Of the current players with votes I would vote for cube obviously, joth I have a scum read on, and galz I would vote for over my own lynch.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #372 on: January 19, 2019, 09:27:50 am »

shoot: mcmc
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #373 on: January 19, 2019, 09:31:59 am »

shoot: mcmc

Am I dead because my pr gives some setup info that would be helpful to know.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #374 on: January 19, 2019, 09:38:21 am »

shoot: mcmc

Am I dead because my pr gives some setup info that would be helpful to know.

Yes. Sorry if you are town. Went with biggest wagon.
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