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Author Topic: RMM51: Imperial Radch Mafia (Game over)  (Read 272658 times)

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SpaceAnemone

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1800 on: February 11, 2019, 07:39:33 am »

With 8 alive, it takes 5 to lynch. Day 3 ends on February 13, 2019, 12:00:00 pm. This is in just under 11 hours.

February 13, 2019, 12:00:00 pm is on Wednesday, not in under 5 hours? Also I think it should be Day 4, not Day 3.

Ah, I too had been reading 13th and thinking we had till Wednesday. Is there some weirdness with the way the timestamp function is producing dates?

I'm about to take my lunch break here, but otherwise I'm busy at work till ~2/3pm forum time, so if it's a noon forum time deadline that's kind of rushed!
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faust

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1801 on: February 11, 2019, 07:40:02 am »

With 8 alive, it takes 5 to lynch. Day 3 ends on February 13, 2019, 12:00:00 pm. This is in just under 11 hours.

February 13, 2019, 12:00:00 pm is on Wednesday, not in under 5 hours? Also I think it should be Day 4, not Day 3.
Right, sorry, the time is correct, the under 5 hours not. I changed this.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1802 on: February 11, 2019, 07:40:27 am »

Ash, if you’re town, do not throw away your shot.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1803 on: February 11, 2019, 07:43:40 am »

If the deadline is today, I'm not sure if I can make it. I woke up around 14 hours ago, I might not be able to stay up that long.

I think the Feb 13 is correct, not the 5 hours

Yeah, having just checked, D4 definitely started on the 6th, so the 13th makes a one-week day, which is what faust's rules post says.

Maybe it's a sign that our mod really is fallible this time round?
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1804 on: February 11, 2019, 07:46:20 am »

Ash, if you’re town, do not throw away your shot.

Well that's me earwormed for the afternoon :-P
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1805 on: February 11, 2019, 07:58:24 am »

Right now I think the remaining scum are SA and UoS

Convince me.

Also interested in hearing e’s thoughts.

Looking back over the weekend, I’m struck by how a few well timed questions and follow-ups (from Space, mostly) kept me talking about things other than UoS’s claim or anything else of substance and instead focused almost solely on continue to flesh out my abilities which are rather obviously pro-town. While I got caught up in answering questions about my mistunderstandings, I lost sight of the neighborhooder part of my role. It seems way too powerful to give that to the baddies. That part of my role has been verified by Space and Joth. In the cold light of Monday morning, I can see this as strategic for her in terms of being part of conversations that actually aren’t doing anything to find scum. I still have some inkling that it was Space paranoia, not scumminess, but regardless all of that engagement sidelined more important conversations...someither scum was actively part of it (Space) or staying out of it entirely (UoS).
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1806 on: February 11, 2019, 08:00:37 am »

I really think if there’s any possibility in your mind that ash and e are the scum team ash is the right lynch today. Awaclus is right- we need to lynch either ash or scum or we just lose. So if you’d rather try and hit scum, that means you’re 100% confident that person is scum. Because otherwise your trading potential future advantage for the possibility of losing immediately.

Put another way- let’s say we were certain either UoS or WCD was scum. Lynching either of them would be 50% chance of hitting scum. Lynching ashersky would still be a 100% chance of lynching ashersky.

Sorry but I’m going with the option that definitely lets us live another day. The fact that I think ash might be scum is just a bonus.

Glooble, can you explain that a bit more for me? Why ash or scum? Well, I get the scum part, so it’s the ash or scum part I need help with.
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Awaclus

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1807 on: February 11, 2019, 08:04:20 am »

I really think if there’s any possibility in your mind that ash and e are the scum team ash is the right lynch today. Awaclus is right- we need to lynch either ash or scum or we just lose. So if you’d rather try and hit scum, that means you’re 100% confident that person is scum. Because otherwise your trading potential future advantage for the possibility of losing immediately.

Put another way- let’s say we were certain either UoS or WCD was scum. Lynching either of them would be 50% chance of hitting scum. Lynching ashersky would still be a 100% chance of lynching ashersky.

Sorry but I’m going with the option that definitely lets us live another day. The fact that I think ash might be scum is just a bonus.

Glooble, can you explain that a bit more for me? Why ash or scum? Well, I get the scum part, so it’s the ash or scum part I need help with.

Ash is double hated, which means that if he's alive tomorrow, it only takes 2 people voting for him to get him lynched. Which means we lose if he's also town and there are two scums alive.
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Awaclus

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1808 on: February 11, 2019, 08:06:00 am »

Looking back over the weekend, I’m struck by how a few well timed questions and follow-ups (from Space, mostly) kept me talking about things other than UoS’s claim or anything else of substance and instead focused almost solely on continue to flesh out my abilities which are rather obviously pro-town. While I got caught up in answering questions about my mistunderstandings, I lost sight of the neighborhooder part of my role. It seems way too powerful to give that to the baddies. That part of my role has been verified by Space and Joth. In the cold light of Monday morning, I can see this as strategic for her in terms of being part of conversations that actually aren’t doing anything to find scum. I still have some inkling that it was Space paranoia, not scumminess, but regardless all of that engagement sidelined more important conversations...someither scum was actively part of it (Space) or staying out of it entirely (UoS).

Neighborizer isn't very strong for scum (or town, for that matter).
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1809 on: February 11, 2019, 08:08:59 am »

Ash is double hated, which means that if he's alive tomorrow, it only takes 2 people voting for him to get him lynched. Which means we lose if he's also town and there are two scums alive.

Oh! Is she still double hated? I thought that was just because she killed Mcmc....it stays with her?
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Awaclus

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1810 on: February 11, 2019, 08:15:02 am »

Ash is double hated, which means that if he's alive tomorrow, it only takes 2 people voting for him to get him lynched. Which means we lose if he's also town and there are two scums alive.

Oh! Is she still double hated? I thought that was just because she killed Mcmc....it stays with her?

Only ash knows, but I'm assuming yes.
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1811 on: February 11, 2019, 08:20:15 am »

Is there any chance we are in lylo today?  We have been making some assumptions but there is no proof there are only two scum.

A missed vig + mislynch is definitely a loss, I think.  Can’t take that risk, honestly, so no shooting from me without a verified result.

Run worst cases with hated players...

lynch me, assume NK, start tomorrow with 6 alive, 3 to lynch joth. No quickhammer assuming two scum, still lylo.

Mislynch today, assume NK, start tomorrow with 6 alive, 2 to lynch me. Game over.

I agree, we have to lynch me or scum. The only discussion is whether taking me +1 out of the pool helps remaining town choose correctly.

vote count please
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1812 on: February 11, 2019, 08:22:25 am »

Also in case there's a lynch while I'm sleeping and I'm the NK, I guess I should say that I used the second part of my role N3 and only N3. Nothing that was talked about in the thread was a result of this.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1813 on: February 11, 2019, 08:23:54 am »

My gut reads, for reference, from scummy to towny:

Joth = Glooble > SA > WCD = UoS > Awaclus = 2.7

I don’t find anyone particularly towny, so put 2.7 at like 30%.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1814 on: February 11, 2019, 08:24:54 am »

No lynch is another option today. See who scum kills off, then lynch me, then true 3v2 lylo.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1815 on: February 11, 2019, 08:27:34 am »

No lynch is another option today. See who scum kills off, then lynch me, then true 3v2 lylo.

If we don’t lynch, plurality does :(
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1816 on: February 11, 2019, 08:27:51 am »

I really think if there’s any possibility in your mind that ash and e are the scum team ash is the right lynch today. Awaclus is right- we need to lynch either ash or scum or we just lose. So if you’d rather try and hit scum, that means you’re 100% confident that person is scum. Because otherwise your trading potential future advantage for the possibility of losing immediately.

Put another way- let’s say we were certain either UoS or WCD was scum. Lynching either of them would be 50% chance of hitting scum. Lynching ashersky would still be a 100% chance of lynching ashersky.

Sorry but I’m going with the option that definitely lets us live another day. The fact that I think ash might be scum is just a bonus.

Sounds an awful lot like you already know I’ll flip town.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1817 on: February 11, 2019, 08:28:28 am »

No lynch is another option today. See who scum kills off, then lynch me, then true 3v2 lylo.

If we don’t lynch, plurality does :(

We can actively vote for no lynch.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1818 on: February 11, 2019, 08:29:39 am »

No lynch is another option today. See who scum kills off, then lynch me, then true 3v2 lylo.

If we don’t lynch, plurality does :(

We can actively vote for no lynch.

Oh, interesting. I didn’t know that was a thing. And that cancels out the plurality part?
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1819 on: February 11, 2019, 08:30:09 am »

No lynch is another option today. See who scum kills off, then lynch me, then true 3v2 lylo.

If we don’t lynch, plurality does :(

We can actively vote for no lynch.

Oh, interesting. I didn’t know that was a thing. And that cancels out the plurality part?

It’s in the rules.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1820 on: February 11, 2019, 08:32:31 am »

Vote Count 4.5

UmbrageOfSnow (3): 2.71828....., WestCoastDidds, ashersky
jotheonah (1): UmbrageOfSnow
ashersky (2): Glooble, Awaclus

Not Voting (2): SpaceAnemone, jotheonah

With 8 alive, it takes 5 to lynch. Day 4 ends on February 13, 2019, 12:00:00 pm.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1821 on: February 11, 2019, 08:36:32 am »

Weird question, but I promise I'm going somewhere with this-

Can everyone please list your three strongest townreads who are not yourself, ashersky, or me?
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1822 on: February 11, 2019, 08:36:46 am »

unvote
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1823 on: February 11, 2019, 08:37:41 am »

I might have a plan.
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Re: RMM51: Imperial Radch Mafia (Day 4)
« Reply #1824 on: February 11, 2019, 08:38:47 am »

Quicklynch any town plus a successful NK is a scum win.

That UoS sat so long at L-2 definitely speaks to UoS being scum or one scum on wagon.
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