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Author Topic: M120: Czech Mafia (Game Over! Town wins!)  (Read 9648 times)

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SpaceAnemone

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M120: Czech Mafia (Game Over! Town wins!)
« on: November 25, 2018, 06:07:32 am »

Welcome to M120: Czech Mafia!

Setup: M120 will use asher 9++.

Mods: SpaceAnemone, EFHW

Player List:
1. faust
2. LaLight
3. Robz
4. mcmcsalot
5. DatSwan
6. Jimmmmm
7. ashersky
8. UmbrageOfSnow
9. jotheonah
10. Galzria
11. silver
12. Dylan

Tagged: e, hypercube
Sub list: WCD, Joseph

Navigation: Start of D1, Start of D2, Start of D3, Start of D4, Start of D5, Start of D6

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post at least once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Please do not include other text or newlines in the bolding tag. Unambiguous nicknames are acceptable if they are already in common use. Your vote may not be counted if it cannot be picked up by an automated vote counter.
2. Unvotes should be in this format: unvote.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.

The Rest:
1. Blue-purple text is reserved for the mod. Players may not use it, or anything that looks similar. To avoid confusion, please remove mod colour if quoting the mod's posts.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 24 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last 24-48 IRL hours, to be announced at the end of the day. (Your mod cannot always be available for modding at any given hour...)
« Last Edit: January 21, 2019, 10:40:21 am by SpaceAnemone »
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: M120: Czech Mafia
« Reply #1 on: November 25, 2018, 06:07:47 am »

QT/Role info

Example Role QT message:

Dobrý večer, XXX. You are YYY of team ZZZ.
English explanation of the role name.
English explanation of the win condition.


Teams are Vesničané for Town and Šmejdi for Scum.

Role namess are as follows:

VT -> prostý vesničan
Universal Backup -> Univerzální Záložník
Cop -> Policajt
Doctor -> Doktor
Vigilante -> Strážce (spravedlnosti). Not a good translation, but the Czech friend who was helping me was having a hard time finding a good word.
Mason -> Zednář (which is builder, but the Order of the Freemasons translates as "Řád svobodných zednářů", so it seems appropriate).
Innocent Child -> Nevinné Dítě
Roleblocker -> Blokovač Rolí
Goon -> Gorila
Strongman -> Silák
Bulletproof -> Neprůstřelňák
Godfather -> Kmotr

The "one-shot" modifier is "na jedno použití".

Rule Clarifications

Scum RB trumps town RB, if both exist.
If masons exist, they can use their QT(s) in both day and night phases.
Scum can talk at night but do not have daychat.
Don't forget about the asher 9++ link, which explains quite a lot about the possible setups.
« Last Edit: December 12, 2018, 05:36:55 pm by SpaceAnemone »
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: M120: Czech Mafia
« Reply #2 on: November 25, 2018, 06:07:57 am »

Flavour

Dobrý den!

I intend to be very light on flavour. I've been learning Czech for around a year via Duolingo... so I'm still pretty useless at it!

The role names were translated with the help of a Czech friend who didn't really know anything about Mafia, so that was a whole other exercise in translation.
« Last Edit: December 12, 2018, 05:47:20 pm by SpaceAnemone »
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

faust

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Re: M120: Czech Mafia
« Reply #3 on: November 25, 2018, 09:22:36 am »

/in
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

LaLight

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Re: M120: Czech Mafia
« Reply #4 on: November 25, 2018, 10:48:34 am »

/in
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LaLet’s LaLynch LaLight.

Wins: 11, 7
Losses: 9, 5, 1
Draws: 1
MVPs: 3
Mod/Co-mod: 17

I always have a limited access to forum on weekends.

Robz888

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Re: M120: Czech Mafia
« Reply #5 on: November 26, 2018, 11:04:57 am »

/in
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I have been forced to accept that lackluster play is a town tell for you.

Dylan32

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Re: M120: Czech Mafia
« Reply #6 on: November 26, 2018, 12:46:18 pm »

/tag
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Forum Mafia Record - Wins: 6 - NM9, M97, RMM41, M99, M102, M104; Losses 7 - RMM37, M89, M94, M95, M96, M100, M109; MVPs: 1 - NM9

WestCoastDidds

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Re: M120: Czech Mafia
« Reply #7 on: November 26, 2018, 06:01:53 pm »

/tag
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It's probably not townie mctownerson WCD.

mcmcsalot

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Re: M120: Czech Mafia
« Reply #8 on: November 27, 2018, 09:06:09 am »

/in!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

DatSwan

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Re: M120: Czech Mafia
« Reply #9 on: November 28, 2018, 01:07:08 am »

/in sicle
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2.71828.....

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Re: M120: Czech Mafia
« Reply #10 on: November 28, 2018, 08:08:34 am »

/tag
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Jimmmmm

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Re: M120: Czech Mafia
« Reply #11 on: November 29, 2018, 04:08:31 am »

/in
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ashersky

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Re: M120: Czech Mafia
« Reply #12 on: November 29, 2018, 06:27:25 am »

/in
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

LaLight

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Re: M120: Czech Mafia
« Reply #13 on: November 29, 2018, 06:46:44 am »

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LaLet’s LaLynch LaLight.

Wins: 11, 7
Losses: 9, 5, 1
Draws: 1
MVPs: 3
Mod/Co-mod: 17

I always have a limited access to forum on weekends.

Robz888

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I have been forced to accept that lackluster play is a town tell for you.

UmbrageOfSnow

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Re: M120: Czech Mafia
« Reply #15 on: November 29, 2018, 12:32:31 pm »

/in
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faust

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Re: M120: Czech Mafia
« Reply #16 on: November 29, 2018, 12:33:28 pm »

/in
I hoped this would happen when I saw you in the design contest thread.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

jotheonah

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Re: M120: Czech Mafia
« Reply #17 on: November 30, 2018, 10:10:55 am »

/in
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

faust

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Re: M120: Czech Mafia
« Reply #18 on: November 30, 2018, 10:29:52 am »

This is shaping up to be quite the lineup :)

Remaining wishlist in no particular order:
Voltgloss
Voltaire
yuma
Teproc
...
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Jimmmmm

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Re: M120: Czech Mafia
« Reply #19 on: December 01, 2018, 11:17:02 am »

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Galzria

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.


Blitz:
TOWN Wins: ZM11, ZM13
TOWN Losses: ZM3, ZM5, ZM6, ZM8, ZM9, ZM10
SCUM Wins: ZM1
SCUM Losses: ZM4

Total Wins: 3
Total Losses: 7

Normal Games:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31
SCUM Wins: M2, M19, M23, M100
SCUM Losses: M15 (SK), M102 (Traitor)

Total Wins: 13
Total Losses: 10

Other:
TOWN Wins: DM1, BM4, BM4, BM5, BM8, BM13, DoM1, OZ2, RM45
TOWN Losses: BM1, BM2, BM3, BM6, BM11, RM3, RM4
SCUM Wins: DM3, BM7, RM1, RM2
SCUM Losses: BM9, OZ1

Total Wins: 13
Total Losses: 9

SpaceAnemone

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Re: M120: Czech Mafia
« Reply #21 on: December 02, 2018, 05:49:37 pm »

Mod note: My existence has been swallowed by work, so there's little chance of this kicking off before Sunday 9th Dec even if it fills before then... my apologies for anyone itching to get started!
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

silverspawn

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Re: M120: Czech Mafia
« Reply #22 on: December 03, 2018, 03:36:22 am »

/in
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Dylan32

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Re: M120: Czech Mafia
« Reply #23 on: December 03, 2018, 12:01:40 pm »

with the change in start date, /in
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Forum Mafia Record - Wins: 6 - NM9, M97, RMM41, M99, M102, M104; Losses 7 - RMM37, M89, M94, M95, M96, M100, M109; MVPs: 1 - NM9

ashersky

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Re: M120: Czech Mafia
« Reply #24 on: December 05, 2018, 06:48:04 am »

That’s hammer.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51
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