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Author Topic: M119: Towny Mafia (Game Over!)  (Read 140647 times)

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LaLight

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M119: Towny Mafia (Game Over!)
« on: October 03, 2018, 04:12:51 am »

Welcome to M119: Towny Mafia
Try to survive in this corrupted town...

This game will use Rusty Guillotine, a setup for 14 players, and is classified as normal. It is an open setup.

Players:

1. pingpongsam
2. 2.71828.....
3. Dylan32
4. DatSwan
5. Joseph2302
6. infangthief
7. faust
8. SpaceAnemone
9. Awaclus
10. WestCoastDidds
11. EFHW
12. mcmcsalot
13. Robz888
14. chairs

Tags:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format:
unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may
vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6.Players can not no lynch or no kill. Lynches are majority or plurality at deadline, coin toss being tie-breaker. The most recent kill submitted by any mafia member will be counted, with a random mafia member submitting a random kill if no kill is sent in (this will supersede actions taken by mafia PRs).

The Rest:
1. Bold, purple 'AA00AA' text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last two IRL days.
« Last Edit: December 09, 2018, 12:38:32 am by LaLight »
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

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Re: M119: Towny Mafia
« Reply #1 on: October 03, 2018, 04:13:28 am »

Setup:

1 Mafia Goon
1 Mafia Rolecop (instead of killing, can learn role name of one player)
1 Mafia Lengthy Roleblocker (can roleblock instead of killing, roleblock applies to day abilities the following day as well as that night, a roleblocked Redeemed Soul is not confirmed as town)
1 Town Tracker
1 Town Redeemed Soul (mod-confirmed as town the morning after they are placed on guillotine)
1 One-Shot Impatient Vigilante (one use ability, daytime only, kills the player on guillotine and lowers the lynch threshold by 1)
8 Vts

Special Lynch Mechanic
When a majority is reached on someone (or a plurality at deadline), the mod will announce such and the day will end. However, instead of being lynched, that player is on guillotine. An on guillotine player cannot be nightkilled or take any actions (though the Redeemed Soul's ability will still trigger). They still can vote the next day, and they are counted for determining the to-lynch threshold. The on-guillotine player is killed when a new player is put on guillotine the next day, at which point their alignment is revealed as normal.

Note:
You cannot no-lynch or no-kill. Lynches are majority or plurality at deadline, coin toss being tie-breaker. The most recent kill submitted by any mafia member will be counted, with a random mafia member submitting a random kill if no kill is sent in (this will supersede actions taken by mafia PRs).

Impatient Vig is silent and needs to post their shot secretly in QT. Nothing stops them from claiming though.

Impatient Vig is always making the lynch threshold 1 lower so if they kill a town on guillotine who was not on L-1 wagon, that would be the hammer.
« Last Edit: November 02, 2018, 10:03:06 am by LaLight »
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

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Re: M119: Towny Mafia
« Reply #2 on: October 03, 2018, 04:13:34 am »

Flavor:

This town is corrupted. Sheriff is long dead and everything, counting infrastructure and cat shelters are ruled by Mafia. Money is laundried, innocents are killed, law has forgotten about this place. This is when some people changed their mind and decided to bring some order into the town...

Scum in this game is known as Town Aligned.

Town is known as Scum Aligned.

Flavor names of VTs are Mafia Goon, flavor names of PRs are distributed by the principle of random classic Town or Scum PR. As an example that will NOT be in a game, on of scum prs may have a flavor name of "Town Doctor".
« Last Edit: October 03, 2018, 04:33:08 am by LaLight »
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

silverspawn

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Re: M119: Towny Mafia
« Reply #3 on: October 03, 2018, 05:09:12 am »

/in

2.71828.....

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Re: M119: Towny Mafia
« Reply #4 on: October 03, 2018, 05:37:12 am »

/in
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Dylan32

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Re: M119: Towny Mafia
« Reply #5 on: October 03, 2018, 06:07:21 pm »

/in if this starts after this saturday. I'm back baby!
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Swowl

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Re: M119: Towny Mafia
« Reply #6 on: October 04, 2018, 02:23:37 am »

/in
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: M119: Towny Mafia
« Reply #7 on: October 04, 2018, 02:26:23 am »

did you make this? if so props to LL - sounds crazy fun.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Joseph2302

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Re: M119: Towny Mafia
« Reply #8 on: October 04, 2018, 02:29:21 am »

/in
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

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Re: M119: Towny Mafia
« Reply #9 on: October 04, 2018, 02:58:59 am »

did you make this? if so props to LL - sounds crazy fun.

The setup itself no, there's a link in the very beginning of the first post to Wiki.MafiaScum, there's an author listed
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

hypercube

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Re: M119: Towny Mafia
« Reply #10 on: October 04, 2018, 08:03:13 am »

/in
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faust

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Re: M119: Towny Mafia
« Reply #11 on: October 04, 2018, 11:06:58 pm »

/in but I will be VLA for like the first week.
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WestCoastDidds

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Re: M119: Towny Mafia
« Reply #12 on: October 06, 2018, 02:06:30 pm »

/in
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

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Re: M119: Towny Mafia
« Reply #13 on: October 06, 2018, 04:13:20 pm »

/in! Though I'll be VLA next weekend, in case that's relevant.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: M119: Towny Mafia
« Reply #14 on: October 07, 2018, 05:00:30 pm »

/in
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WestCoastDidds

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Re: M119: Towny Mafia
« Reply #15 on: October 08, 2018, 01:40:44 pm »

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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

silverspawn

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Re: M119: Towny Mafia
« Reply #16 on: October 08, 2018, 02:23:38 pm »

/out

2.71828.....

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Re: M119: Towny Mafia
« Reply #17 on: October 17, 2018, 11:43:21 am »

Bump?
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

pingpongsam

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Re: M119: Towny Mafia
« Reply #18 on: October 17, 2018, 12:16:10 pm »

/in
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You are the brashest scum player on f.ds.

infangthief

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Re: M119: Towny Mafia
« Reply #19 on: October 18, 2018, 03:34:47 am »

I'd like to join, but unavailable until 26th Oct.
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Re: M119: Towny Mafia
« Reply #20 on: October 19, 2018, 08:21:54 am »

/in
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mcmcsalot

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Re: M119: Towny Mafia
« Reply #21 on: October 19, 2018, 10:55:46 am »

Setup looks awesome /in
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: M119: Towny Mafia
« Reply #22 on: October 19, 2018, 02:20:39 pm »

Setup looks awesome /in
I'd like to Pre-vote: mcmc. Shouldn't have lynched me last game
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Robz888

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Re: M119: Towny Mafia
« Reply #23 on: October 20, 2018, 11:42:22 am »

/in
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I have been forced to accept that lackluster play is a town tell for you.

Dylan32

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Re: M119: Towny Mafia
« Reply #24 on: October 20, 2018, 12:25:08 pm »

Setup looks awesome /in
I'd like to Pre-vote: mcmc. Shouldn't have lynched me last game

scummy pre-vote, so pre-vote: Joseph
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9
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