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Author Topic: Weekly Design Contests #1 - #100  (Read 1546212 times)

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faust

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Re: Weekly Design Contest Thread
« Reply #7025 on: September 10, 2020, 08:45:37 am »
+1

I have just the card for this:

Quote
Rubber Duchy
$4 - Victory
Worth 2VP.
-
When you trash this, put it into your hand.
When you trash a Rubber Duchy for the second time in one turn, +1VP.
Rule: This isn't a kingdom card. In games using the Rubber Duchy, it replaces the Duchy pile.
It's impossible to trace whether you trashed the same Rubber Duchy both times.

EDIT: Maybe you just mean, trash any 2 Rubber Duchies, get the benefit. But the the wording is at least ambiguous.
« Last Edit: September 10, 2020, 08:51:44 am by faust »
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silverspawn

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Re: Weekly Design Contest Thread
« Reply #7026 on: September 10, 2020, 09:07:56 am »
0

Yeah, it should be

[upper text]
---
The first time you trash a Rubber Duchy each turn, put it into your hand. The second time, +1VP

or if you want it to go to your hand both times, "When you trash this, put it into your hand. If it's the second time you've trashed a RD this turn, +1VP."

Jonatan Djurachkovitch

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Re: Weekly Design Contest Thread
« Reply #7027 on: September 10, 2020, 01:46:47 pm »
0

Here's a quick idea:

Split pile
Sawmill
$3 - Action
+$1
+1 Buy
If this is the first time you played a Sawmill this turn, +$1.
-
When you trash this, gain a Gold.

Landowner
$5 - Action - Command
Trash a card from your hand. You may play up to two differently named non-Command Action cards from the supply costing less than it, leaving them there. If you didn't play any cards, +1 Action.

THIS IS NO LONGER MY SUBMISSION, MY NEW SUBMISSION IS NEXT PAGE.
« Last Edit: September 12, 2020, 06:04:37 am by Jonatan Djurachkovitch »
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LibraryAdventurer

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Re: Weekly Design Contest Thread
« Reply #7028 on: September 10, 2020, 02:55:28 pm »
0

I have just the card for this:

Quote
Rubber Duchy
$4 - Victory
Worth 2VP.
-
When you trash this, put it into your hand.
When you trash a Rubber Duchy for the second time in one turn, +1VP.
Rule: This isn't a kingdom card. In games using the Rubber Duchy, it replaces the Duchy pile.
It's impossible to trace whether you trashed the same Rubber Duchy both times.

EDIT: Maybe you just mean, trash any 2 Rubber Duchies, get the benefit. But the the wording is at least ambiguous.
It is intended to be the 2nd time you trash any Rubber Duchy. Is the following wording better or should I use Silverspawn's wording?

"When you trash this, put it into your hand.
The second time you trash any Rubber Duchy in one turn, +1VP."
« Last Edit: September 10, 2020, 02:59:18 pm by LibraryAdventurer »
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Rhodos

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Re: Weekly Design Contest Thread
« Reply #7029 on: September 10, 2020, 04:35:33 pm »
0

Here is my submission:

   

Somehow I am into Heirlooms lately.

Glade together with its Heirloom Lost Book can provide a pretty fast thining boost early on. However, you have to hit $5 and pass on a 5 cost card in order to do so. Nevertheless, I think it is a strong card and I think it is fine to design strong cards. :)
 
EDIT: The Heirloom now has a cost and the text on Glade should be correct now. Thanks for the hints!
« Last Edit: September 11, 2020, 03:26:17 pm by Rhodos »
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NoMoreFun

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Re: Weekly Design Contest Thread
« Reply #7030 on: September 10, 2020, 05:17:44 pm »
0

Strategic Village
Action - $4
+1 Card
+2 Actions
---
When you trash this, set it aside. If you did, for the rest of the game, +1 Card at the start of your turns
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Xen3k

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Re: Weekly Design Contest Thread
« Reply #7031 on: September 10, 2020, 06:27:54 pm »
0



Quote
Dandelion Field - $3
1VP
---------
When you gain this, trash up to 3 Copper in play.

When you trash this, gain a Wish from its pile.

A pretty efficient way to trash copper, but it does junk your deck with another Estate. If there are other trashers it can be traded in for a Wish. It may not be necessary to incorporate Wishes into the design, but I like it. Critiques, suggestions, and criticisms are welcome as always.
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Fragasnap

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Re: Weekly Design Contest Thread
« Reply #7032 on: September 10, 2020, 06:38:16 pm »
+2


Quote
Agistor
Types: Action
Cost: $4
Trash a card from your hand. Gain a Horse per $1 in the trashed card's cost.
When you gain or trash this, gain 2 Horses.
Trash-for-benefit, benefit being Horses, so like a terminal Apprentice.  Agistors come and go with extra Horses so you can get additional Agistors to trash to each other (Agistor trashes Agistor for 6 Horses!).  Coming with 2 Horses is similar to Experiment, but Agistor costs more and comes with Agistor, obviously.
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D782802859

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Re: Weekly Design Contest Thread
« Reply #7033 on: September 10, 2020, 06:43:58 pm »
+1



Quote
Dandelion Field - $3
1VP
---------
When you gain this, trash up to 3 Copper in play.

When you trash this, gain a Wish from its pile.

A pretty efficient way to trash copper, but it does junk your deck with another Estate. If there are other trashers it can be traded in for a Wish. It may not be necessary to incorporate Wishes into the design, but I like it. Critiques, suggestions, and criticisms are welcome as always.

This makes it too easy to gain Wishes.
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Xen3k

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Re: Weekly Design Contest Thread
« Reply #7034 on: September 10, 2020, 06:48:55 pm »
0



Quote
Dandelion Field - $3
1VP
---------
When you gain this, trash up to 3 Copper in play.

When you trash this, gain a Wish from its pile.

A pretty efficient way to trash copper, but it does junk your deck with another Estate. If there are other trashers it can be traded in for a Wish. It may not be necessary to incorporate Wishes into the design, but I like it. Critiques, suggestions, and criticisms are welcome as always.

This makes it too easy to gain Wishes.

Yeah, perhaps. Do you think that their is a price point for this card that would make that reward reasonable, or is a Wish too good of a reward?



Quote
Dandelion Field - $3
1VP
---------
When you gain this, trash all Copper you have in play.

When you trash this, reveal a copper from hand to gain a Wish from its pile.

Ok, so the reward to get a Wish is now conditional, and the on-gain effect is not optional and makes meeting those conditions harder. So, I am not sure how often a Wish will actually be obtained by this, but it does at least hinders if not delays the ability to get a Wish.
« Last Edit: September 10, 2020, 07:56:00 pm by Xen3k »
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D782802859

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Re: Weekly Design Contest Thread
« Reply #7035 on: September 10, 2020, 07:53:01 pm »
+1

A similar but more balanced reward could just be a card costing up to $5.
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Xen3k

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Re: Weekly Design Contest Thread
« Reply #7036 on: September 10, 2020, 07:57:44 pm »
0

A similar but more balanced reward could just be a card costing up to $5.

That is true, but I was trying to play off the whole connection between dandelions and wishes. If it ends up too ungainly I will likely just switch it over to something like that. Thanks for the response by the way.



Quote
Dandelion Field - $3
1VP
---------
When you gain this, trash up to 2 Copper from play.

When you trash this, gain a card costing up to $2 more than this.

Yeah, on second thought, I think I was trying to be too fancy with it at first. Here is a version without the Wish as D782802859 suggested.
« Last Edit: September 10, 2020, 08:18:03 pm by Xen3k »
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chronostrike

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Re: Weekly Design Contest Thread
« Reply #7037 on: September 10, 2020, 08:46:33 pm »
0

Here is my submission:

   

Somehow I am into Heirlooms lately.

Glade together with its Heirloom Lost Book can provide a pretty fast thining boost early on. However, you have to hit $5 and pass on a 5 cost card in order to do so. Nevertheless, I think it is a strong card and I think it is fine to design strong cards. :)

The heirloom needs a cost too.
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lompeluiten

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Re: Weekly Design Contest Thread
« Reply #7038 on: September 11, 2020, 03:00:46 am »
0

Here is my submission:

   

Somehow I am into Heirlooms lately.

Glade together with its Heirloom Lost Book can provide a pretty fast thining boost early on. However, you have to hit $5 and pass on a 5 cost card in order to do so. Nevertheless, I think it is a strong card and I think it is fine to design strong cards. :)

The heirloom needs a cost too.
and the comma on glade is on the wrong spot
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lompeluiten

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Re: Weekly Design Contest Thread
« Reply #7039 on: September 11, 2020, 03:05:46 am »
0

Silver ore $3
$1
-
When you gain or trash this, +2 coffers
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lompeluiten

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Re: Weekly Design Contest Thread
« Reply #7040 on: September 11, 2020, 04:24:43 am »
0

Strategic Village
Action - $4
+1 Card
+2 Actions
---
When you trash this, set it aside. If you did, for the rest of the game, +1 Card at the start of your turns
+1 action at the start of the turn sounds more... symmetrical. (Also, Villages are for extra actions, trashing it now might be a bad thing)
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NoMoreFun

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Re: Weekly Design Contest Thread
« Reply #7041 on: September 11, 2020, 04:44:01 am »
0

Strategic Village
Action - $4
+1 Card
+2 Actions
---
When you trash this, set it aside. If you did, for the rest of the game, +1 Card at the start of your turns
+1 action at the start of the turn sounds more... symmetrical. (Also, Villages are for extra actions, trashing it now might be a bad thing)

You need to be... strategic about when you trash it
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D782802859

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Re: Weekly Design Contest Thread
« Reply #7042 on: September 11, 2020, 09:17:59 am »
0



This is a split pile, with 5 copies of Snake Oil on top of 5 copies of Charlatan.
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spineflu

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Re: Weekly Design Contest Thread
« Reply #7043 on: September 11, 2020, 09:25:33 am »
+1


Quote
Charity • $4@4 • Treasure
$2
You may +1 Coffers. If you do, each other player gets +1 Coffers.
-
When you trash this, gain a Wish.

I'm sure there's a better way to phrase the "you may" portion that actually verbs.
Priced the way it is so you can't gain it with wishes but that it's still useful for tfb.
Probably not worth it for the Coffers but may be useful for hitting certain price spikes.
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D782802859

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Re: Weekly Design Contest Thread
« Reply #7044 on: September 11, 2020, 09:35:41 am »
+1


Quote
Charity • $4@4 • Treasure
$2
You may +1 Coffers. If you do, each other player gets +1 Coffers.
-
When you trash this, gain a Wish.

I'm sure there's a better way to phrase the "you may" portion that actually verbs.
Priced the way it is so you can't gain it with wishes but that it's still useful for tfb.
Probably not worth it for the Coffers but may be useful for hitting certain price spikes.

I think "You may get +1 Coffers" works
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majiponi

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Re: Weekly Design Contest Thread
« Reply #7045 on: September 11, 2020, 10:20:41 am »
+1

Quote
Insurance
cost $4 - Treasure
$2
---
When you trash this, exchange it for a card costing up to $6 in trash.

Fortress variant.  It does not gain to prevent infinite loops with Watchtower.
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mandioca15

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Re: Weekly Design Contest Thread
« Reply #7046 on: September 11, 2020, 01:21:20 pm »
0

Wand (Treasure-Victory, $5)

+$3
+1 Buy
---
-2VP
---
When you trash this, gain a Gold.

A cheaper Gold-with-buy, but it comes with a penalty. Use it wisely to overcome that! It turns into a real Gold if you can find a way to trash it.
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mail-mi

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Re: Weekly Design Contest Thread
« Reply #7047 on: September 11, 2020, 01:45:11 pm »
+1

Here's an attempt at reworking a once-OP card I made years ago:



Quote
Junkyard
Action - Looter, $4
+1 Action
You may gain a Ruins to your hand.
Set aside any number of Action cards. +2 Cards per card set aside this way. At the start of Clean-up, discard the set aside Action cards.
You may trash this.
-
When you trash this, +2 Cards
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alion8me

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Re: Weekly Design Contest Thread
« Reply #7048 on: September 11, 2020, 02:07:36 pm »
+4

My entry for this week:
(Scraps is a non-supply pile with 20 cards.)


Quote
Grindstone

+5 Cards
Gain a Scraps.

$5
Action

Quote
Scraps

Return this to its pile.
-
When you trash this, return this to its pile and +1 Coffers.

(This is not in the supply.)

$3
Action
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gambit05

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Re: Weekly Design Contest Thread
« Reply #7049 on: September 11, 2020, 02:11:41 pm »
+2

Worth more dead than alive, that is what Valkyries care about. In the Norse mythology, in the aftermath of a battle they pick up the fallen Warriors and take half of them to Valhalla, Odin’s eternal hall of heroes and the other half to the fields of Freyja, the goddess of fertility.

My new submission:


Valkyrie
$5 – Action
Quote
Choose one: Exile a non-Victory
card from the Supply; or trash a
card from your hand.
------------------------------
When you trash this, +1 VP per
differently named card you have
in Exile that has at least one
copy in the trash.


My first submission:



Valkyrie
$4 – Action - Night
Quote
If it’s your Action phase,
gain a card costing up to $4.
Otherwise, trash a card you
have in play.
----------------------------
When you trash this, +1VP
per differently named card
in the trash.
« Last Edit: September 13, 2020, 09:16:40 am by gambit05 »
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