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Author Topic: Weekly Design Contests #1 - #100  (Read 1547288 times)

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spineflu

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Re: Weekly Design Contest Thread
« Reply #6075 on: June 18, 2020, 06:34:43 pm »
+1

Hey thank you! I really thought grep or D782802859 was gonna take it this week. Also impressed w how far segura's fishmonger has come since contest #39.

Contest #78 - Design a card/landscape that uses Trinkets


I kinda teased this idea back in april and got a little feedback that helped me tune it (in addition to thinking about how it'd work during contest #74).
Your goal is to design a card or landscape that gives Trinkets (above), a non-supply junk card variation on spoils.
Please include an image of the card(s) you've designed (via your own photoshop skills or shardofhonor's generator or whatever you find suitable) to ensure there's no missed posts during the contest.
Please no traveller lines. those are too hard to judge.

Unless you say otherwise, I'm going to assume there's 30 Trinkets in the pile (like horses) - if your card wants there to be "as many as curses" or some other scaling number, whatever, include that in your post.
It doesn't have to be a junking attack - it can be like, a Cache or Banquet variant, or something entirely else, that's totally fine.

and for all those plaintext/screenreader folks, here's what Trinket does:
Quote
Trinket • $0* • Treasure
You may pay $1 to return this to its pile.
-
While this is in play, cards cost $1 less.
(This is not in the supply)

I'll upvote (respect) your entry when i've added it to the trello board - it's just for me to keep track of which posts i've added/etc, not an endorsement - and i'll let you know if I have any pre-judgement questions about your entry.

Have fun and let me know if you have any questions.
« Last Edit: June 19, 2020, 09:15:12 am by spineflu »
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alion8me

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Re: Weekly Design Contest Thread
« Reply #6076 on: June 18, 2020, 09:43:20 pm »
+1



Quote
Way of the Blue Jay

Follow this card's instructions. Gain and play a Trinket.

edit: Changed card.
« Last Edit: June 18, 2020, 11:13:13 pm by alion8me »
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scolapasta

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Re: Weekly Design Contest Thread
« Reply #6077 on: June 18, 2020, 09:53:53 pm »
+1



Quote
Way of the Blue Jay

Play this. Gain and play a Trinket.

As written, would give you all the trinkets! (since each time you play it you can choose to "follow" the way) :)

You could use Chameleon's wording: "Follow this card's instructions, then gain and play a Trinket."

I'd also consider gaining the trinket to your hand (though that does play differently if you have cards in your hand that care about hand size; or allow you to trash it then), as playing Treasures during Action phase is a little weird, without a direct reason for it, like Black Market or Storyteller.
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alion8me

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Re: Weekly Design Contest Thread
« Reply #6078 on: June 18, 2020, 10:02:28 pm »
0



Quote
Way of the Blue Jay

Play this. Gain and play a Trinket.

As written, would give you all the trinkets! (since each time you play it you can choose to "follow" the way) :)

You could use Chameleon's wording: "Follow this card's instructions, then gain and play a Trinket."

I'd also consider gaining the trinket to your hand (though that does play differently if you have cards in your hand that care about hand size; or allow you to trash it then), as playing Treasures during Action phase is a little weird, without a direct reason for it, like Black Market or Storyteller.

Being able to gain an arbitrary number of Trinkets off of a single action card is unintentional, thank you for pointing this out. I used your fix, if you don't mind; it seemed like a simple wording that would be consistent with official cards.

When I originally thought of the idea, it was gain to hand, but I changed it in order to let it create interesting dynamics with gainers more often.
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Carline

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Re: Weekly Design Contest Thread
« Reply #6079 on: June 18, 2020, 10:50:29 pm »
+2


Carline
Quote
Wishing Fountain
$5 – Action
+1 Card
+1 Action
Name a card type, then reveal the top card of your deck. If it has the named type, put it into your hand or trash it. Otherwise, you may discard it.

This is now a really solid card. There’s not much more to really say - versatile in just the right way at just the right time.

Runners Up
Repurpose - [TP] Inferno
Crusader - grep
Wishing Fountain - Carline

Winner
Larder by spineflu! I liked that this started as a Harvest variant but thought it needed a bit more to make it worth $5. Now it is and I'd say better than Hunting Grounds too. I haven't thought too much about TR this or WotChameleon but even still it's a really solid card. Well done!

Thank you for the comments and runner-up position. Who deserves the credits for it is scolapasta, who suggested this better version of the card. Thank you scolapasta!

Congrats spineflu for the win!
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majiponi

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Re: Weekly Design Contest Thread
« Reply #6080 on: June 18, 2020, 11:18:07 pm »
+1

Discount Market
cost $2 - Action
+3 Buys
Gain a Trinket to your hand.
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grep

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Re: Weekly Design Contest Thread
« Reply #6081 on: June 18, 2020, 11:18:28 pm »
+1

I have a strong feeling that Trinkets are somehow related to Tribbles.

Quote
Tribble
$3 - Action
+1 Action
+1 Buy
You may gain a Tribble.
Look through your discard pile, reveal any number of Trinkets and put them to your hand.
-
When you gain this, gain a Trinket.

There are 16 Tribbles in the supply.

Update: The original version was too weak. Adding +Action and gaining before collecting.
Old version:
« Last Edit: June 19, 2020, 12:43:29 pm by grep »
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NoMoreFun

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Re: Weekly Design Contest Thread
« Reply #6082 on: June 19, 2020, 12:26:48 am »
+1

Mad Inventor
Night/Attack - $4
Gain a card costing up to $4
You may gain a Trinket. If you did, each other player gains a Trinket.
« Last Edit: June 19, 2020, 12:31:02 am by NoMoreFun »
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faust

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Re: Weekly Design Contest Thread
« Reply #6083 on: June 19, 2020, 04:21:55 am »
+2

Quote
Trinket • $0* • Treasure
While this is in play, cards cost $1 less.

You may pay $1 to return this to its pile.
(This is not in the supply)

Have fun and let me know if you have any questions.
Nitpick: Trinket's "while in play" effect should be below a dividing line.
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spineflu

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Re: Weekly Design Contest Thread
« Reply #6084 on: June 19, 2020, 05:12:25 am »
0

Quote
Trinket • $0* • Treasure
While this is in play, cards cost $1 less.

You may pay $1 to return this to its pile.
(This is not in the supply)

Have fun and let me know if you have any questions.
Nitpick: Trinket's "while in play" effect should be below a dividing line.
yeah i forgot the $0 in the corners too; this has been fixed.
« Last Edit: June 19, 2020, 09:10:15 am by spineflu »
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[TP] Inferno

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Re: Weekly Design Contest Thread
« Reply #6085 on: June 19, 2020, 07:22:43 am »
+2

Because the system for uploading images still confuses me, I'll just put something in a really big font so it's hard to miss.

My Entry:

Item
$5
Treasure
$3
+1 Buy
Gain a Trinket.

Its a classic Contraband/Cache style $5 Gold. Except the junk this time is a Trinket. Item itself helps deal with the Trinket, though, it either gives money to return it, or gives Buys to use it well. Feedback is welcome, let me know if it needs to gain 2 Trinkets.
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D782802859

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Re: Weekly Design Contest Thread
« Reply #6086 on: June 19, 2020, 08:12:57 am »
+2


Sort of a midpoint between Workshop and a junking attack.
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mandioca15

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Re: Weekly Design Contest Thread
« Reply #6087 on: June 19, 2020, 01:27:36 pm »
+1

When exactly do you pay $1 to return a Trinket? When you play it, or during cleanup, or some other time?
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grrgrrgrr

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Re: Weekly Design Contest Thread
« Reply #6088 on: June 19, 2020, 01:38:32 pm »
+3



Updated my submission. Was unfortunately not able to find the previous picture lol.
« Last Edit: June 25, 2020, 04:04:47 pm by grrgrrgrr »
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spineflu

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Re: Weekly Design Contest Thread
« Reply #6089 on: June 19, 2020, 01:44:21 pm »
0

When exactly do you pay $1 to return a Trinket? When you play it, or during cleanup, or some other time?
when you play it; so if you want to get rid of it, it can't be the first card you play in a turn, and you don't get its benefit at all (because it moves out of play).
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scolapasta

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Re: Weekly Design Contest Thread
« Reply #6090 on: June 19, 2020, 02:14:53 pm »
0

When exactly do you pay $1 to return a Trinket? When you play it, or during cleanup, or some other time?
when you play it; so if you want to get rid of it, it can't be the first card you play in a turn, and you don't get its benefit at all (because it moves out of play).

Why can't it be the first card you play in a turn?
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D782802859

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Re: Weekly Design Contest Thread
« Reply #6091 on: June 19, 2020, 02:16:20 pm »
+1

When exactly do you pay $1 to return a Trinket? When you play it, or during cleanup, or some other time?
when you play it; so if you want to get rid of it, it can't be the first card you play in a turn, and you don't get its benefit at all (because it moves out of play).

Why can't it be the first card you play in a turn?
You can't (usually) have any money without playing any cards other than this.
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scolapasta

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Re: Weekly Design Contest Thread
« Reply #6092 on: June 19, 2020, 02:19:46 pm »
+1

When exactly do you pay $1 to return a Trinket? When you play it, or during cleanup, or some other time?
when you play it; so if you want to get rid of it, it can't be the first card you play in a turn, and you don't get its benefit at all (because it moves out of play).

Why can't it be the first card you play in a turn?
You can't (usually) have any money without playing any cards other than this.

Oh, duh. Was reading this as first treasure played.

It could be first (and removed) if you had a fishing village, though, because there are always edge cases! :)
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segura

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Re: Weekly Design Contest Thread
« Reply #6093 on: June 19, 2020, 02:20:09 pm »
+2

I just wanna say that Trinket is a brilliant design. Now you could argue that all Treasures are situationally good or bad. But this is one is even more sensitive, ranging in power between a Copper and a Platinum in megaturns.
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Aquila

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Re: Weekly Design Contest Thread
« Reply #6094 on: June 19, 2020, 04:34:25 pm »
+3

I'm risking no picture:

Quote
Antique Fair - Project, $4 cost.
At the start of your turn, gain a Trinket to your hand.

Here's a project that may actually not be trivial; timing and viability of purchase are factors.
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mandioca15

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Re: Weekly Design Contest Thread
« Reply #6095 on: June 20, 2020, 11:42:40 am »
+2

Gewgaw (Treasure, $5)

+$2
+1 Buy
---
When you gain this, gain 2 Trinkets.

A Spices variant that hands out Trinkets. Trinkets are markedly different from Coffers, so $5 might be too high a price.
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grrgrrgrr

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Re: Weekly Design Contest Thread
« Reply #6096 on: June 21, 2020, 03:43:19 am »
0



Quote
Way of the Blue Jay

Follow this card's instructions. Gain and play a Trinket.

edit: Changed card.

I'd honestly make it a project, especially considering this is quite busted with stuff like Market Square or Worker's Village.
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Fragasnap

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Re: Weekly Design Contest Thread
« Reply #6097 on: June 22, 2020, 05:47:33 pm »
+4

Quote
Scientist
Types: Action
Cost: <4>
+2 Cards, +1 Action. Gain a Trinket from the Trinket pile.
A Debt-cost Laboratory that floods you with Trinkets.
Getting rid of a Trinket is -1 Card and -$1, which makes Scientist a bit worse than Fugitive if you're paying to remove the Trinkets.
The debt-cost means that Trinkets don't help you buy Scientists when you want a bunch of them.
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Marpharos

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Re: Weekly Design Contest Thread
« Reply #6098 on: June 22, 2020, 07:11:07 pm »
+1



Quote
Way of the Magpie

Discard the top card of your deck. If it is a Treasure, gain a Trinket.

Gains you Trinkets when you want them, mostly.
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Something_Smart

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Re: Weekly Design Contest Thread
« Reply #6099 on: June 23, 2020, 01:03:41 am »
+1

I will make an image later I promise, I just don't want to forget this idea

Collector - Action - $4
+$2
Choose one: Reveal your deck, put the revealed Trinkets into your hand, and shuffle the rest back in; or gain a Trinket; or take the Collection.

Collection - Artifact
When you play a Trinket, +1 Buy.
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