A weird idea off the top of my head. Not sure how well this would work, also really not sure about the theme.
Would you be open to a couple tweaks?
Mostly with the Ale token - have placement of that happen when you gain a Bartender. That way you can:
- hold back on going in on these until someone has committed to a strategy, thereby ensuring you'll get use out of them
- move your Ale token if someone pivots strategies, to make your bartenders not wastes of buys
- cut down to one horizontal line on the card
Could also make the discard trigger "gains or trashes", which may help them see more play.
Regardless, I like it. Lets you play some headgames.
can i choose the same choice twice (and let everyone else load up on villagers/coffers)?
also I'm changing my submission to Executioner:
Executioner • Action • $5
The player to your left chooses one of the following for you to do:
Play an action card from your hand twice; or
+1 Buy, Play a treasure card from your hand three times; or
Gain a card costing up to $4 and if it is an Action or Treasure, play it immediately.
Bluffing minigame. Do you have a solid treasure? how about action? Or is there something in supply that'd be helpful?
Picked the name because it can do what thrones/crowns do (do a thing twice) but it does so at the direction of an outside power. Sort of a reverse-possession.