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Author Topic: Weekly Design Contests #1 - #100  (Read 929737 times)

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gambit05

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Re: Weekly Design Contest Thread
« Reply #7750 on: December 10, 2020, 03:11:43 am »
0

The wording is much better. Now you have some problems with the concept.

1) Most games will only have Trickster as a source of one of the two types of tokens.

2) The Attack means in this case converting Coffers to VP. Not too bad for the opponent in most cases.

3) The connection between Trickster and Fools's Wager looks quite constructed and loose. In the case that my Coffers were all converted to VP tokens, I would still have the option to not play Fool's Wager.

What about skipping Fool's Wager, and include Debt tokens for conversion for Trickster? I wouldn't probably convert all Coffers and/or VP tokens, but just one.

I've revised both Trickster and Fool's Wager in my original post.  I think the new versions partially address the issues you've raised, albeit not completely.

With regards to the first point, I don't think I will be able to address this limitation unless I completely reimagine Trickster.  That said, I think this limitation also exists for other types of cards as well (e.g. certain Reaction cards).  The initial idea was to allow for interactions with other cards that give out VP tokens or Coffers, so it's a necessary evil in this case, IMO.

Pros
The best updates of an original post of a Contest submission I have ever seen. It is easy to follow the history of the changes of the card(s) and which one is the newest version. (It would be helpful when you either include the actual versions in your later posts addressing them or to provide a link; then the interested reader doesn’t have to search for it.)

You acknowledge the artists. Most people here ignore it.

Trickster looks much better than the original version.

Cons
Didn’t you lost the connection of the two cards? It looks like they are now completely independent of each other.

A note to  the limited use
It is true that some cards have a limited use, like a Moat without the presence of Attack cards; Fortress’ special trash immunity without Trashers etc. They still have their limited use without the other cards and the same is true for Trickster, i.e. it would produce Coffers and it can convert them to VP tokens. So, that should be okay. However, to have the intended interaction with other cards, one has to ask how often the other cards are expected to be present in a Kingdom. Attacks and Trashers are relatively frequent, but how many cards use VP tokens or Coffers? Since Trickster ensures that Coffers are available, the card is playable, but the intended fun interaction with other cards might be relatively rare.  This shouldn’t be a problem per se, but keep in mind that this is a contribution to a contest.
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Timinou

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Re: Weekly Design Contest Thread
« Reply #7751 on: December 10, 2020, 08:25:12 am »
0

Thanks, gambit05!  I've added a link to the original post in the update.  I don't think the two cards are completely independent of each other.  Much like other split pile cards, you don't need one to play the other, but there are some synergies.
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gambit05

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Re: Weekly Design Contest Thread
« Reply #7752 on: December 10, 2020, 08:42:10 am »
+1

Thanks, gambit05!  I've added a link to the original post in the update.  I don't think the two cards are completely independent of each other.  Much like other split pile cards, you don't need one to play the other, but there are some synergies.

Oh sorry, I totally missed that it is a Split pile now. That is of course a totally different thing and not an issue of being separate cards. (It would have been easier for me if you have mentioned this change in the latest post and not only in the original one hidden in a lot of text, which to be honest I haven't read).
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Fragasnap

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Re: Weekly Design Contest Thread
« Reply #7753 on: December 10, 2020, 06:06:13 pm »
+1


Quote
Trade Union
Types: Action
Cost: $2
+2 Villagers. Once per game: You may remove 7 tokens from your Villagers. If you do, move your +1 Action, +1 Buy, or +$1 token to an Action Supply pile. (When you play a card from that pile, you first get that bonus.)
Wording per Butcher ("...remove tokens from your...") and Teacher ("...you first get that bonus.")
Spend your villagers to upgrade an Action once per game representing the trade secrets of your union.  It takes 3.5 terminal plays of Trade Union to get to the token (barring spending Villagers or other sources of Villagers) which makes it easier and less flexible than Teacher but harder and more flexible than respective events.  The +Card token is omitted because it is too much better than the others.  You can also just use Trade Union as a repeatable source of Villagers.

Is +2 Villagers good at $2?  I'd probably rather players be able to open with it even on a $5/$2 even if it is a little strong so that token access isn't too big a problem.
Is a 7 token cost enough?
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LittleFish

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Re: Weekly Design Contest Thread
« Reply #7754 on: December 10, 2020, 08:10:42 pm »
+1


Quote
Trade Union
Types: Action
Cost: $2
+2 Villagers. Once per game: You may remove 7 tokens from your Villagers. If you do, move your +1 Action, +1 Buy, or +$1 token to an Action Supply pile. (When you play a card from that pile, you first get that bonus.)
Wording per Butcher ("...remove tokens from your...") and Teacher ("...you first get that bonus.")
Spend your villagers to upgrade an Action once per game representing the trade secrets of your union.  It takes 3.5 terminal plays of Trade Union to get to the token (barring spending Villagers or other sources of Villagers) which makes it easier and less flexible than Teacher but harder and more flexible than respective events.  The +Card token is omitted because it is too much better than the others.  You can also just use Trade Union as a repeatable source of Villagers.

Is +2 Villagers good at $2?  I'd probably rather players be able to open with it even on a $5/$2 even if it is a little strong so that token access isn't too big a problem.
Is a 7 token cost enough?
The "Once Per Game" may not make sense with an action card, as tracking would be hard. Maybe make a "Trade union token" similar to the journey token, or add "set this aside, while this is set aside, you may not use Trade unions for anything but +2 villagers"
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grep

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Re: Weekly Design Contest Thread
« Reply #7755 on: December 11, 2020, 01:24:06 am »
+2


Quote
Commune
Project - D6
Whenever you would get a Coffer, get a Villager instead.
At Cleanup, if you have spare Actions left, +1 Villager.
At the end of the game, +1VP for each two Villagers you have, rounded down.
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fika monster

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Re: Weekly Design Contest Thread
« Reply #7756 on: December 11, 2020, 05:39:17 am »
+2

hi everyone! ive never used dominion strategy forums before, but the WDC is really cool.
here is the card im considering as my submission for this weeks contest


hope im doing it right

(also i know the colors are wrong, but ill fix that in a future ittiration)
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spineflu

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Re: Weekly Design Contest Thread
« Reply #7757 on: December 11, 2020, 05:46:29 am »
0

hi everyone! ive never used dominion strategy forums before, but the WDC is really cool.
here is the card im considering as my submission for this weeks contest


hope im doing it right

(also i know the colors are wrong, but ill fix that in a future ittiration)

heya!
welcome to the forum!
this isnt showing up for me, you might want to try using a host like imgur. Looks like youve got the syntax pretty much right though.
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silverspawn

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Re: Weekly Design Contest Thread
« Reply #7758 on: December 11, 2020, 06:21:29 am »
0

I think the problem isn't how you embedded the image or that you didn't use a host, but that you copied the wrong link. Get to a point where you can rightclick -> copy image location on the picture. Then use that link.
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fika monster

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Re: Weekly Design Contest Thread
« Reply #7759 on: December 11, 2020, 07:09:58 am »
0

weird. i tried using imgr, doesnt work their either
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silverspawn

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Re: Weekly Design Contest Thread
« Reply #7760 on: December 11, 2020, 07:28:13 am »
0

I don't think it's the hosting service, but just in case, https://imgbb.com/ definitely works and is super easy to use.

Drag the image in; click upload; then once it's done left click on the picture, then right click -> copy image location. That's the right link.
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fika monster

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Re: Weekly Design Contest Thread
« Reply #7761 on: December 11, 2020, 07:32:09 am »
0

hi everyone! ive never used dominion strategy forums before, but the WDC is really cool.
here is the card im considering as my submission for this weeks contest


hope im doing it right

(also i know the colors are wrong, but ill fix that in a future ittiration)



does this work?
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fika monster

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Re: Weekly Design Contest Thread
« Reply #7762 on: December 11, 2020, 07:57:16 am »
+1

hi everyone! ive never used dominion strategy forums before, but the WDC is really cool.
here is the card im considering as my submission for this weeks contest


hope im doing it right

(also i know the colors are wrong, but ill fix that in a future ittiration)



does this work?

an alternate fireplace design suggested by Funfighter that i like
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silverspawn

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Re: Weekly Design Contest Thread
« Reply #7763 on: December 11, 2020, 07:59:21 am »
+2

Yes. Now if you add " width=250" into your image tag, it also gets scaled appropriately. Like this:



You can see how other people formatted their posts by clicking on the "Quote" button on the top right; that gives you their source code.
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segura

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Re: Weekly Design Contest Thread
« Reply #7764 on: December 11, 2020, 08:09:02 am »
0

This looks too strong. A cantrip Villager village is already strong for $4 and with an extra Villager instead of the Action plus the reaction this is pushed too deeply into $4.5 territory.
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silverspawn

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Re: Weekly Design Contest Thread
« Reply #7765 on: December 11, 2020, 08:56:30 am »
0

The first card is busted for sure. The second may be reasonable, though.
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faust

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Re: Weekly Design Contest Thread
« Reply #7766 on: December 11, 2020, 10:24:33 am »
+2

24 hour warning!
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D782802859

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Re: Weekly Design Contest Thread
« Reply #7767 on: December 11, 2020, 08:53:05 pm »
+1

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gambit05

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Re: Weekly Design Contest Thread
« Reply #7768 on: December 12, 2020, 03:53:37 am »
0



May I suggest a simpler wording?
Well, I am not waiting for an answer. So here it is:

Quote
+1 Action
Take up to 4 Debt to draw an equal
number of cards. This turn, …

Or: … to draw that many cards. This turn...

It is functionally the same, except that drawing 1 Card for 1 Debt is included as an option.
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faust

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Re: Weekly Design Contest Thread
« Reply #7769 on: December 12, 2020, 04:02:42 am »
0

May I suggest a simpler wording?
Well, I am not waiting for an answer. So here it is:

Quote
+1 Action
Take up to 4 Debt to draw an equal
number of cards. This turn, …

Or: … to draw that many cards. This turn...

It is functionally the same, except that drawing 1 Card for 1 Debt is included as an option.
This, however, doesn't interact with the -1 card token in the same way.
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fika monster

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Re: Weekly Design Contest Thread
« Reply #7770 on: December 12, 2020, 04:06:42 am »
+1

hi everyone! ive never used dominion strategy forums before, but the WDC is really cool.
here is the card im considering as my submission for this weeks contest


hope im doing it right

(also i know the colors are wrong, but ill fix that in a future ittiration)

width=250

does this work?

an alternate fireplace design suggested by Funfighter that i like
width 250

newest itteration width=250

i think this will by my submission unless i post another version
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gambit05

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Re: Weekly Design Contest Thread
« Reply #7771 on: December 12, 2020, 05:01:20 am »
0

May I suggest a simpler wording?
Well, I am not waiting for an answer. So here it is:

Quote
+1 Action
Take up to 4 Debt to draw an equal
number of cards. This turn, …

Or: … to draw that many cards. This turn...

It is functionally the same, except that drawing 1 Card for 1 Debt is included as an option.
This, however, doesn't interact with the -1 card token in the same way.

I can't see the difference. What is it?
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faust

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Re: Weekly Design Contest Thread
« Reply #7772 on: December 12, 2020, 05:05:59 am »
0

May I suggest a simpler wording?
Well, I am not waiting for an answer. So here it is:

Quote
+1 Action
Take up to 4 Debt to draw an equal
number of cards. This turn, …

Or: … to draw that many cards. This turn...

It is functionally the same, except that drawing 1 Card for 1 Debt is included as an option.
This, however, doesn't interact with the -1 card token in the same way.

I can't see the difference. What is it?
The current version counts the cards you actually drew. So if you have the token, choose the +2 cards option, only draw one card - then you will only take one Debt, whereas your version would have you end up with 2 debt.

There is also a difference in interaction with Way of the Chameleon, I suppose.
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gambit05

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Re: Weekly Design Contest Thread
« Reply #7773 on: December 12, 2020, 05:20:33 am »
0

May I suggest a simpler wording?
Well, I am not waiting for an answer. So here it is:

Quote
+1 Action
Take up to 4 Debt to draw an equal
number of cards. This turn, …

Or: … to draw that many cards. This turn...

It is functionally the same, except that drawing 1 Card for 1 Debt is included as an option.
This, however, doesn't interact with the -1 card token in the same way.

I can't see the difference. What is it?
The current version counts the cards you actually drew. So if you have the token, choose the +2 cards option, only draw one card - then you will only take one Debt, whereas your version would have you end up with 2 debt.

There is also a difference in interaction with Way of the Chameleon, I suppose.

I am not sure I understand. When a player chooses +2 Cards, they draw 2 cards and take 2 Debt. If they cannot draw 2 cards, because there are not enough cards left to draw, then they draw 1 card and take 1 Debt.
But with my version, who would take 2 Debt, if they can only draw 1 Card?
I am sure I am missing something...
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gambit05

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Re: Weekly Design Contest Thread
« Reply #7774 on: December 12, 2020, 05:25:29 am »
0

newest itteration width=250

i think this will by my submission unless i post another version

You have to put the width=250 like this: [img width=250]
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