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Author Topic: Diplomacy 6 (Game ended)  (Read 2078 times)

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faust

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Re: Diplomacy 6 (Fall 1903 - deadline March 19, 7 am)
« Reply #75 on: March 19, 2019, 05:38:02 am »

Friendly reminder that the deadline is 2.5 hours away.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Fall 1903 - deadline March 19, 7 am)
« Reply #76 on: March 19, 2019, 08:05:23 am »

Deadline has passed. I have yet to receive orders. I will extend until 1 pm (forum time - the [time] tag unfortunately does not work properly with the different dates for switching daylight savings time) and hope that this is enough.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Spring 1903 moves)
« Reply #77 on: March 19, 2019, 01:35:10 pm »

Fall 1903 moves:





Orders:
Code: [Select]
Austria
Mun - Als
Bud H
Tyr - Mun
Sil S Tyr- Mun
Boh S Tyr- Mun

England
F Ska - Den
F Nth - Edi
F Yor S F Nth - Edi
F Eng - Wal
F Trp - Tun
F Cyr - Trp

France
A Sou -> Alg
F Spa wc -> Gib
F Pie S A Mar
A Mar S F Pie
A Par -> Bur
A Pic S A Par -> Bur

Germany
A Alsace -> Munich
A Kiel S A Alsace -> Munich
A Belgium -> Cologne
A Netherlands -> Cologne
F Denmark -> North Sea
F Edinburgh S F Denmark -> North Sea

Italy
A Swi S A Mun -> Als
A Mil -> Rom
F GLy -> Wes
A Tun -> Alg
F TyS S A Tun -> Alg

Russia
A Fin S F Swe
F Swe S F Nwy
A Lvo - Pru
A Mos - Sev
F Nwy S F Swe

Turkey
A Gre - Tun
F Ion C A Gre - Tun
F Eas S F Ion
F Pal - Egy
A Kon - Dam
F Bla - Con

We need a retreat order for Germany. Either way, the build adjustments are as follows:

Build adjustments for winter:

Austria - 6 centers (+1): 1 build

England - 6 centers (+-0): no change

France - 5 centers (-2): 1 disband (one unit already destroyed)

Germany - 5 centers (-1): 1 disband

Italy - 5 centers (+-0): no change

Russia - 6 centers (+2): 1 build (REM rules no longer apply)

Turkey - 6 centers (+-0): no change

The winter deadline is

March 20, 2019, 01:00:00 pm
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Fall 1903 - waiting for retreats)
« Reply #78 on: March 20, 2019, 03:51:28 am »

F Edi retreats to Cly.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Winter 1903 - deadline March 20, 1 pm)
« Reply #79 on: March 20, 2019, 04:51:29 pm »

I have not received all winter orders yet.

In other news, we are going to need someone to take over Russia. Please let me know if you are interested or know anzone who might be interested.
« Last Edit: March 21, 2019, 02:58:00 am by faust »
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Winter 1903 - deadline March 20, 1 pm)
« Reply #80 on: March 21, 2019, 02:58:39 am »

Winter orders are in!



Orders:

Code: [Select]
Austria
Build A Vie

France
Disband A Sou

Germany
Disband F Cly

Russia
Build F StP sc

We still need a replacement, so I will not determine another deadline just yet.
« Last Edit: March 21, 2019, 03:00:06 am by faust »
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Spring 1904 - replacement needed)
« Reply #81 on: March 22, 2019, 10:57:49 am »

For now we will continue without replacement. The spot is still available for anyone interested. Deadlines continue as usual, making the next deadline

March 26, 2019, 12:00:00 pm
« Last Edit: March 22, 2019, 10:59:04 am by faust »
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Sorry, I think I was not clear. ipofanes is going to continue playing.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Germany and Russia, please get your orders in.

I will extend the deadline until March 27, 2019, 02:00:00 am.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Diplomacy 6 (Spring 1903 moves)
« Reply #84 on: March 27, 2019, 01:58:42 pm »

Sorry about the delay. Here are the Spring 1904 moves:





Orders:
Code: [Select]
Austria
Tyr S Swi
Boh S Mun
Sil - Ber
Mun H
Vie - Tri
Bud H

England
F Den - Nth
F Yor S F Den - Nth
F Edi - NwS
F Wal - Lon
F Cyr - Ion
F Trp S F Cyr - Ion

France
F Gib -> Spa EC
A Mar S F Gib -> Spa EC
F Pie -> GLy
A Bur S A Pic
A Pic S A Bur

Germany
A Netherlands -> Cologne
A Belgium S A Netherlands -> Cologne
F North Sea -> English Channel
A Kiel S A Alsace -> Munich
A Alsace -> Munich

Italy
A Swi S A Rom -> Pie
A Rom -> Pie
F Wes -> Gib
F TyS -> Wes
A Alg S A Gre -> Tun

Russia
F Nwy XXX
F Swe - BAL
A Fin - Swe
F StP - BOT
A Seb - Mos
A Pru - Ber

Turkey
A Gre - Tun
F Ion C A Gre - Tun
F Eas S F Ion
F Egy - Mid
A Dam - Pal
F Con hold

No retreats needed, we go immediately into fall. The next deadline is

April 01, 2019, 01:00:00 pm
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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As per usual, we are going to extend the deadline by 24 hours while we wait for all orders to trickle in.

New deadline is April 02, 2019, 01:00:00 pm
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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I think it is better to have this discussion now.

Activity for this game has slowed down immensely in the QTs. Every deadline needs to be extended. I have to wonder whether you guys are still motivated to keep on playing. Because if we are all just going through the motions, then I would rather bring this to an end now.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Jimmmmm

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I don't have any particular interest in continuing (not that I have much to play for).
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A Drowned Kernel

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While I'm still engaged in the game, I do sense a loss of interest in most of the other players, and we're already having trouble finding one replacement. I won't shed any tears if we call it quits.
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ghostofmars

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I would still like to continue, but I agree that the current situation is not ideal.

Personally, I would prefer shorter deadlines to keep a game year within a week, but what the right solution is, depends on the reason why deadlines are being missed.
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ipofanes

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My attitude matches more or less Austria's, especially since I am the one who asked for being replaced. Picked up a game the first time after decades but realized fast that I am not getting too much out of it. But I'd happily continue as long as no one is ready to pick up the baton.
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shraeye

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I'm conflicted.  I get really excited for Diplomacy, but I have a bad internal clock and am not good at handling deadlines.  I think quicker deadlines could work, but they could also overwhelm me.
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Glooble

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I'm not really invested at all. I just didn't want to replace out because I didn't want someone having to come take over a crappy position.
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Jack Rudd

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I'd be happy to call it a day too.
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faust

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Re: Diplomacy 6 (Game ended)
« Reply #94 on: April 03, 2019, 07:46:53 am »

Given the replies, I don't think it is feasible to continue if a majority of players isn't really invested.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

ghostofmars

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Re: Diplomacy 6 (Game ended)
« Reply #95 on: April 03, 2019, 10:16:47 am »

Thanks everybody for playing and faust for modding.
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ipofanes

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Re: Diplomacy 6 (Game ended)
« Reply #96 on: April 03, 2019, 10:21:48 am »

Thanks from me too, faust, great and engaged modding! I like this version better than the original but noticed that games with that much politics aren't for me (any more).
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A Drowned Kernel

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Re: Diplomacy 6 (Game ended)
« Reply #97 on: April 03, 2019, 10:24:33 am »

Too bad it ended, but thank you for hosting, Faust!

Turkey, how close were you to stabbing me?
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ghostofmars

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Re: Diplomacy 6 (Game ended)
« Reply #98 on: April 03, 2019, 02:17:25 pm »

Here is my main quicktopic from which you can access all the other ones
https://quicktopic.com/52/H/VQDw9UPc9XE

Turkey, how close were you to stabbing me?
Depends about which time in the game you talk. In 1902 I tried to get Britain to fight you, but after they moved another fleet to Egy my plan A was to work with you. I might have still attacked you if Austria had asked for it, but since then I was not actively planning an attack. I don't know what I would have done in the endgame.
To be fair, France and Britain did also not really try to offer anything, so I don't know how it would have played out if they did.

A question for Germany, Britain, France, and Italy: at which point did you realize that Austria, Russia, and I were allies?
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