Dominion > Puzzles and Challenges
Guess the kingdom
(1/1)
gamesou:
Here is a proposal for puzzles: one posts a weird endgame deck content after a game played under reasonable strategies, and the puzzle is to figure out a kingdom which could produce such an outcome.
Example:
3 Coppers, 2 Silvers, 3 Golds, a Duchy, 4 Provinces, 2 Pearl Divers and 6 Hamlets
MeNowDealWithIt:
Interesting, but I feel like there are so many kingdoms with more than one viable strategy that it's hard to come up with a solution, as well as varying opinions on what is a "reasonable" strategy.
As for your post, here's what I could come up with:
Hamlet, Beggar, Trade route, Young Witch(Bane:Pearl Diver) Moneylender, Salvager, Contraband, Counting house, Knights, Artisan, Event: Pathfinding
DG:
Wolf Den, knights, pearl diver, hamlets, no 3 cost cards in kingdom, need no other piles bought. Palace, obelisk, plan, training, bonfire could also fit.
gamesou:
Agree that this kind of puzzles typically has many possible solutions. For the record here was the kingdom I played with this outcome (game 17727701). It was a weak Donate board with Colonnade.
Hamlet, Pearl Diver, Enchantress, Guide, Cartographer, Rebuild, Trading Post, Venture, Border Village, Prince
Donate, Colonnade
dghunter79:
http://forum.dominionstrategy.com/index.php?topic=1261.msg20526#msg20526
Navigation
[0] Message Index
Go to full version