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Author Topic: Newbie Mafia 13: Adventure Time Mafia (Game over, Scum wins)  (Read 110573 times)

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iguanaiguana

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #950 on: September 24, 2018, 01:36:01 pm »

As the person with access to WCD's QT the whole game, I thought she was super townie  :P

How could you??
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

silverspawn

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #951 on: September 24, 2018, 01:36:27 pm »

I share the sentiment that town should not take lylo so ly-tli

Also days 3-5 contain less than a tenth of all player posts I believe. That doesn't seem good. You don't have to stop generating content after day 1, and just because you know you're gonna no-lynch doesn't mean you have to do it right away.

iguanaiguana

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #952 on: September 24, 2018, 01:37:06 pm »

Grats to Lalight obviously, WP
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #953 on: September 24, 2018, 01:37:34 pm »

true! I wanted to end days asap and it worked for some reason

My QT and scum QT in it as well
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Losses: 11, 5, 1
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chairs

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #955 on: September 24, 2018, 01:41:46 pm »

I found it hard to really engage this game. I don’t think Town wins here either way but I am frustrated that I got caught out by LL. Ironically, after my vote but before LL I almost swapped to voting for LL but told myself that I had made the decision and shouldn’t let my gut reaction to it guide me to second guess. EVERY time I go against my gut I get screwed lol.

Galzria

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #956 on: September 24, 2018, 01:43:49 pm »

Indeed - ending days quickly to "prevent information from spreading so as to not help scum" is strictly anti-town. Town's only asset is information, especially when the remaining setup is pure vanilla. Without interactions, town gets nothing to work with. Scum doesn't need those interactions. The insights are not going to give scum some magical ability with which to control the town. You may not need a full 7 days, but every player should be given the chance to weigh in and argue not only their own reads, but also their own cases if need be.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #957 on: September 24, 2018, 01:50:55 pm »

Also LaLight hammers his scum partner EVERY time, so that should have been a huge scum tell.  Well played LaLight
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WestCoastDidds

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #958 on: September 24, 2018, 01:51:22 pm »

Chairs, dude....you couldn’t give me a minute? Y’all lynched me while I was at the dentist!
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WestCoastDidds

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #959 on: September 24, 2018, 01:54:22 pm »

Well done, LL. I would have voted for you given an hour or so, so reminding Chairs of Swan’s anti-me post was smart.
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iguanaiguana

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #960 on: September 24, 2018, 01:57:04 pm »

Wow, I have never seen so many wrong guesses in a speccy.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #961 on: September 24, 2018, 01:57:23 pm »

Also LaLight hammers his scum partner EVERY time, so that should have been a huge scum tell.  Well played LaLight

I didn’t hammer!
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silverspawn

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #962 on: September 24, 2018, 02:01:45 pm »

Indeed - ending days quickly to "prevent information from spreading so as to not help scum" is strictly anti-town. Town's only asset is information, especially when the remaining setup is pure vanilla. Without interactions, town gets nothing to work with. Scum doesn't need those interactions. The insights are not going to give scum some magical ability with which to control the town. You may not need a full 7 days, but every player should be given the chance to weigh in and argue not only their own reads, but also their own cases if need be.

Yeah.

There are two ways to asses how pro town something is. The important one is player consensus. The less important one is win rate (less important because personal impact is too low and variance too high). The consensus is that self-hammering is incredibly anti town, especially if it cuts the day early. The winrate shows the same I believe.

And this is common knowledge, and it was already common knowledge before the game. I really don't think this is acceptable behavior anymore. You don't just get to do your own thing and not listen to anyone in a 13 player game. It's especially harmful if it prevents other people from signing up which it genuinely might do. Every mod can decide for themself, but my next game will be Awaclus-free, unless he makes a genuine effort to change his behavior.

LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #963 on: September 24, 2018, 02:03:23 pm »

I think my meta's going to be changed after this game in most people's eyes :)
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #964 on: September 24, 2018, 02:04:39 pm »

well, Swan's post helped me enormously. Arguably if town didn't share reads this would go other way and this proves Awaclus' point to some merit. But if people would talk days more, this would be forgotten and reads would be changed, so idk
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Wins: 15, 10
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gkrieg13

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #965 on: September 24, 2018, 02:04:58 pm »

Also LaLight hammers his scum partner EVERY time, so that should have been a huge scum tell.  Well played LaLight

I didn’t hammer!

True, I guess I should just say busses!
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LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #966 on: September 24, 2018, 02:06:33 pm »

Also LaLight hammers his scum partner EVERY time, so that should have been a huge scum tell.  Well played LaLight

I didn’t hammer!

True, I guess I should just say busses!

oh well, if I am scum and I bus, how can you tell I am not just town with a good read? :)
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Wins: 15, 10
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WestCoastDidds

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #967 on: September 24, 2018, 02:26:02 pm »

Thank you, Silver, for the game.

Thank you, Iguana, for serving as coach.

I think the coach experiment was helpful. I didn’t slow the game with as many basic questions and I didn’t feel quite so isolated when the winds were blowing-anti Didds.
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Hydrad

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #968 on: September 24, 2018, 03:07:20 pm »

Sorry Hydrad for pushing you over the edge

Double sorry infang for lynching you, I hated doing this but you were the threat

Sorry WCD, but I buddied you from the first minute in

Thanks everyone for the game! I think this was my best scum performance ever!

No it's fine. If we got chairs lynched I was going to suggest that you tunnel me as hard as possible so that you hopefully have an easier next day.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

infangthief

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #969 on: September 24, 2018, 03:34:34 pm »

Well played LaLight!

Sorry for giving you the chance to lynch me, if it made you feel bad like that. And I would even have defended you for going after me - I thought you'd made an honest mistake, misunderstanding me. Even told my wife that you couldn't be the scum.

And no sympathy anymore for you having no-one to talk to after you bumped off two Europeans.
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infangthief

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #970 on: September 24, 2018, 03:38:21 pm »

And hi chairs, peace man.
Sorry for getting a bit carried away...
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LaLight

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #971 on: September 24, 2018, 03:43:38 pm »

Well played LaLight!

Sorry for giving you the chance to lynch me, if it made you feel bad like that. And I would even have defended you for going after me - I thought you'd made an honest mistake, misunderstanding me. Even told my wife that you couldn't be the scum.

And no sympathy anymore for you having no-one to talk to after you bumped off two Europeans.

That was objectively bummer for me :))
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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I always have a limited access to forum on weekends.

Swowl

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #972 on: September 24, 2018, 06:10:53 pm »

Well played LL!
GG all.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

hypercube

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Re: Newbie Mafia 13: Adventure Time Mafia (Game over!)
« Reply #973 on: September 25, 2018, 04:30:44 am »

Nicely done LL!
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UmbrageOfSnow

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Re: Newbie Mafia 13: Adventure Time Mafia (Day 5)
« Reply #974 on: January 19, 2019, 10:10:30 am »

From Adventure Time Mafia
I am pretty sure we had wagons on 2 scums, and I would not do this to bus my partner, because why would i?

This is kind of hilarious in light of LaLight's self-meta opinions of his own play.
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