Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 40  All

Author Topic: Newbie Mafia 13: Adventure Time Mafia (Game over, Scum wins)  (Read 111503 times)

0 Members and 1 Guest are viewing this topic.

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Newbie Mafia 13: Adventure Time Mafia (Game over, Scum wins)
« on: August 25, 2018, 12:18:13 pm »



Welcome! This game uses a simple invented open setup, and is easy as an entry point into the game. See the next post for details. If you don't know the general rules of mafia, go here (click).

Mod: silverspawn

Tags: SpaceAnemone, Joseph2302

Coaches: mcmcsalot, faust, iguanaiguana, gkrieg

Players
  • LaLight – Mafia Goon (survived) – WINS
  • WestCoastDidds – VT (lynched day 5)
  • hypercube – Doctor (killed night 1)
  • chairs – VT (endgamed)
  • DatSwan – VT (killed night 3)
  • Xxraptorslayer96 Replacement: gkrieg – Doctor (killed night 2)
  • Hydrad – Mafia Rolecop (lynched day 2)WINS
  • Awaclus – VT (lynched day 3)
  • Uncleeurope – VT (killed night 4)
  • infangthief – VT (lynched day 1)

Game startNight 1Night 2Night 3Night 4Game End

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. All night actions must be submitted within 23 hours of day ending.
5. Players must post once every 24 hours.
6. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
7. Invisible text, font size less than 10, and spoiler tags are not allowed.
8. Cryptography is not allowed.
9. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
10. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
11. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: vote: playername. If the colon is missing or 'vote' is misspelled, your vote will not count. If you are using a nickname, the decision of whether it counts is left up to me, but common nicknames are usually accepted. Any nickname which has counted at one point in the game is guaranteed to always count, so if you are unsure, simply use one that has worked in the past (or the real one). I also guarantee that I will never differentiate between upper- and lower case. Any experimentation with intentional misspellings or wrong syntax is permitted as strategic play and I do not consider it against the spirit of the game, however you run the risk that your vote doesn't count, obviously. I may or may not be automating vote counts.
2. Unvotes should be in this format: unvote or unvote: playername
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, purple text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please use your personal QT or PM the mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. Once the game has started, the best way to ask questions is in your personal QT. Sending a PM to the mod works, too. General rule questions may also be posted in the thread, but only do this if you are sure that this doesn't reveal information to other players. Pre-game, you may ask anything in the thread.
5. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
6. All rule violations will be dealt with according to their severity, as determined by the mod.
7. Each player will receive their own QT, regardless of role. Don't quote from it. Paraphrasing is acceptable.
8. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.
9. You are not allowed to talk about the exact phrasing of mod messages. For example, you are not allowed to ask how exactly the opening message in someone else's QT was phrased, and neither are you allowed to state how yours was phrased. Violations of this rule will be dealt with an immediate mod kill. Of course, you are allowed to discuss the content of mod messages.


Deadlines:
First game-day lasts 6 RL-days, second lasts 8 RL-days, all subsequent ones last 10 RL-days. Nights last 1 RL-day.
« Last Edit: September 25, 2018, 06:27:48 pm by silverspawn »
Logged

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia
« Reply #1 on: August 25, 2018, 12:18:38 pm »

Setup:
  • 1 Mafia Goon
  • 1 Mafia Rolecop
  • 6 Vanilla Townies
  • 2 Town Doctors
Special Rule: if both doctors target each other during the night, neither of them is protected. Otherwise, all roles are standard. See here and here and feel free to ask questions if you are unsure about anything.

Flavor will be based on the show Adventure Time. The amount of flavor that will be in the game may vary from nothing to a lot depending on my moot, but nothing of it is relevant for the mechanical side of the game. You will have flavor names; scum will receive safe fake claims.

To any player with less than 10 games played: during night 0 (that's the phase where everyone confirms their role), you'll be asked whether you want a coach. If you do, you'll be assigned a random one in the list above. The coach will not be playing themselves, but they will have access to your private QT, and you may ask whatever question you want. Obviously, the coaches will not be allowed to communicate with each other, neither inside nor outside of the game. At game start, I will announce who got which coach.
« Last Edit: September 03, 2018, 08:38:06 am by silverspawn »
Logged

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #2 on: August 25, 2018, 12:27:40 pm »

OH MY GLOB /in
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #3 on: August 25, 2018, 12:41:27 pm »

/in

Thank you!!
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #4 on: August 25, 2018, 01:09:00 pm »

/tag

I could maybe join later, if you need more non-newbies.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

hypercube

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 139
  • Shuffle iT Username: xyrix
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #5 on: August 25, 2018, 01:30:39 pm »

/in
Logged
I have sigs off.

Uncleeurope

  • Pawn
  • **
  • Offline Offline
  • Posts: 3
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #6 on: August 25, 2018, 04:22:32 pm »

Checking in with Snow to see if he is playing another one, I am at least going to be hovering, if nothing else. Once I get confirmation from him that he will join I am for sure in.
Logged
Don't worry, no one can read uncle correctly.

Uncleeurope Eddie

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #7 on: August 25, 2018, 05:44:19 pm »

Come on, Eddie! Play with us!
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #8 on: August 25, 2018, 07:30:12 pm »

/in
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

phyphor

  • Herbalist
  • **
  • Offline Offline
  • Posts: 6
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (Signups open)
« Reply #9 on: August 26, 2018, 12:02:31 am »

I'll make up the numbers but if anyone would rather play instead I won't be broken hearted.
Logged
This haiku is bad,
There's no seasonal mention,
Nor the right syllables

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (5 slots left)
« Reply #10 on: August 26, 2018, 11:40:10 am »

/tag
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (5 slots left)
« Reply #11 on: August 27, 2018, 09:39:11 am »

I’m also in for playing or coaching if any of that is helpful.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Xxraptorslayer96

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Xxraptorslayer
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (5 slots left)
« Reply #12 on: August 28, 2018, 01:32:04 am »

/in
Logged

silverspawn

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5318
  • Shuffle iT Username: sty.silver
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #13 on: August 28, 2018, 02:20:24 pm »

Checking in with Snow to see if he is playing another one, I am at least going to be hovering, if nothing else. Once I get confirmation from him that he will join I am for sure in.

That's not working out, I assume?

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #14 on: August 28, 2018, 02:36:19 pm »

/tag, might join if there's not enough newbies.
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Uncleeurope

  • Pawn
  • **
  • Offline Offline
  • Posts: 3
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #15 on: August 28, 2018, 03:52:26 pm »

Checking in with Snow to see if he is playing another one, I am at least going to be hovering, if nothing else. Once I get confirmation from him that he will join I am for sure in.

That's not working out, I assume?

I haven’t heard from him at all for awhile, for sure I will know something by Friday, though. Sorry I am being finickey about this, I just know that devoting the time to this will be more rewarding for me if he comes along for the ride.

Logged
Don't worry, no one can read uncle correctly.

Uncleeurope Eddie

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #16 on: August 29, 2018, 09:25:05 am »

We can have just some newbies and be more newbie friendly if there’s not enough of them?..
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #17 on: August 29, 2018, 10:06:34 am »

Like I said I really think it would be fun to give the newbies a vet coach to help out so that they don’t feel like they need to rely on the vets in game.

We have three newbies. 4 spots left and 3 more vets (me/space/Joseph) that have expressed interest. I’m sure if we advertised it as a pseudo normal game where there are a few newbies we could easily get 4 more vets interested. Then we would have a full game and 3 vets playing as “coaches” for the newbies. You would only have access to your designated newbie qt where any questions or concerns they have about reads/player metas/etc. can be discussed. But all in game posting and actually decisions would still be made by the newbies.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #18 on: August 29, 2018, 10:59:49 am »

I could be interested if you need more vets.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #19 on: August 29, 2018, 01:12:19 pm »


I really like the idea of the coaches for the newbies!
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #20 on: August 29, 2018, 01:14:23 pm »

/tag
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #21 on: August 29, 2018, 01:50:13 pm »

/tag

I can be a coach. I have a VLA upcoming in October, so I might be unavailable during the late stages of the game.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

iguanaiguana

  • Minion
  • *****
  • Offline Offline
  • Posts: 600
  • Shuffle iT Username: iguana iguana
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #22 on: August 29, 2018, 01:58:45 pm »

Will coach
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #23 on: August 29, 2018, 02:12:11 pm »

/tag

I can be a coach. I have a VLA upcoming in October, so I might be unavailable during the late stages of the game.

I could tag-team coach with faust.
Logged

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: Newbie Mafia 13: Adventure Time Mafia (4 slots left)
« Reply #24 on: August 29, 2018, 02:29:42 pm »

who'll coach me
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.
Pages: [1] 2 3 ... 40  All
 

Page created in 0.081 seconds with 19 queries.