Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Poll

Who deserves MVP?

Awaclus
- 2 (15.4%)
McMcsalot
- 5 (38.5%)
pingpongsam lol
- 6 (46.2%)

Total Members Voted: 13


Pages: 1 ... 29 30 [31] 32 33 ... 44  All

Author Topic: M118: Pacific Northwest Mafia (Game Over, Town Wins!)  (Read 123420 times)

0 Members and 3 Guests are viewing this topic.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #750 on: September 04, 2018, 03:11:54 am »

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #751 on: September 04, 2018, 03:12:41 am »

So two of our alleged cops claim they didn't think very hard about their cop choices. I don't believe either of you, but obviously you can't both be lying...

Nice shading! Next you say two real cops never claimed and we all are scums? :)
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #752 on: September 04, 2018, 03:14:26 am »

vote: e
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #753 on: September 04, 2018, 03:15:46 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #754 on: September 04, 2018, 03:21:23 am »

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.
Logged
I have been forced to accept that lackluster play is a town tell for you.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #755 on: September 04, 2018, 03:24:03 am »

GK never got on robz.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #756 on: September 04, 2018, 04:11:22 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #757 on: September 04, 2018, 04:11:52 am »

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

Thanks oh so helpful Robz :)
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #758 on: September 04, 2018, 04:48:35 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)

To be fair, from a reads perspective I find you way scummier than e, but from a logical perspective I just believe that e is scum - so if I'm right about that then my reads aren't thur greatest either.

At least if e is scum, town can lynch me tomorrow without a heck of a lot of consequence. 7 alive consisting of: 1 scum, 2-3 IC's, and 3-4 unknowns.

Also:

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

This is bad and Robz should feel bad. If Robz is scum with e, what he's essentially saying is "I'm going to kill Datswan tonight so I can't be copped, and then I'll frame randomly between Dsell/Hydrad and hope to set up an easy mislynch tomorrow, buying myself an extra day to get rid of the last cop."

I would suggest either you two come up with something on your own, or leave it to chance that you won't collide again on 1-in-5 odds.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #759 on: September 04, 2018, 04:56:33 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)

To be fair, from a reads perspective I find you way scummier than e, but from a logical perspective I just believe that e is scum - so if I'm right about that then my reads aren't thur greatest either.

At least if e is scum, town can lynch me tomorrow without a heck of a lot of consequence. 7 alive consisting of: 1 scum, 2-3 IC's, and 3-4 unknowns.

Also:

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

This is bad and Robz should feel bad. If Robz is scum with e, what he's essentially saying is "I'm going to kill Datswan tonight so I can't be copped, and then I'll frame randomly between Dsell/Hydrad and hope to set up an easy mislynch tomorrow, buying myself an extra day to get rid of the last cop."

I would suggest either you two come up with something on your own, or leave it to chance that you won't collide again on 1-in-5 odds.

Our goal is not to find scum but to find town. We can’t trust scum results
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #760 on: September 04, 2018, 04:59:52 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)

To be fair, from a reads perspective I find you way scummier than e, but from a logical perspective I just believe that e is scum - so if I'm right about that then my reads aren't thur greatest either.

At least if e is scum, town can lynch me tomorrow without a heck of a lot of consequence. 7 alive consisting of: 1 scum, 2-3 IC's, and 3-4 unknowns.

Also:

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

This is bad and Robz should feel bad. If Robz is scum with e, what he's essentially saying is "I'm going to kill Datswan tonight so I can't be copped, and then I'll frame randomly between Dsell/Hydrad and hope to set up an easy mislynch tomorrow, buying myself an extra day to get rid of the last cop."

I would suggest either you two come up with something on your own, or leave it to chance that you won't collide again on 1-in-5 odds.

Our goal is not to find scum but to find town. We can’t trust scum results

That's correct, but a scum result with 1 scum remaining is a 50/50 to br the final scum, and thus is almost always the correct lynch.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #761 on: September 04, 2018, 05:11:41 am »

I'm not bad and I don't feel bad.
Logged
I have been forced to accept that lackluster play is a town tell for you.

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #762 on: September 04, 2018, 05:12:40 am »

It was important to get something down in case the hammer fell before they came up with an alternate plan. Two of the purported cops did really bad things last night, and I'd like to avoid that again.
Logged
I have been forced to accept that lackluster play is a town tell for you.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #763 on: September 04, 2018, 05:23:16 am »

It was a long weekend that I spent most of the time hiking or rafting, not thinking about the game. The good thing is that even if I get lynched and scum kill the last cop (giving us the auto lynch of scum cop tomorrow) we will have 5 alive with an IC, pretty decent chance there
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #764 on: September 04, 2018, 05:34:43 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)

To be fair, from a reads perspective I find you way scummier than e, but from a logical perspective I just believe that e is scum - so if I'm right about that then my reads aren't thur greatest either.

At least if e is scum, town can lynch me tomorrow without a heck of a lot of consequence. 7 alive consisting of: 1 scum, 2-3 IC's, and 3-4 unknowns.

Also:

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

This is bad and Robz should feel bad. If Robz is scum with e, what he's essentially saying is "I'm going to kill Datswan tonight so I can't be copped, and then I'll frame randomly between Dsell/Hydrad and hope to set up an easy mislynch tomorrow, buying myself an extra day to get rid of the last cop."

I would suggest either you two come up with something on your own, or leave it to chance that you won't collide again on 1-in-5 odds.
Town on Galz and scum on Robz. I agree this plan from Robz is so flawed and easy for scum to manipulate
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #765 on: September 04, 2018, 05:36:05 am »

It's got to be e, and most likely Robz
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #766 on: September 04, 2018, 05:53:37 am »

So anyone feeling like voting e?

DS, I propose:

Me - one of Robz, Hydrad, Galzria

You - one of Joseph and Dsell
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #767 on: September 04, 2018, 06:58:35 am »

Jeez would y’all give me a a second.

I think others are right lynching in cops is good but let me run through some stuff.

If needed I’ll come up with a grouping of players for cops.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #768 on: September 04, 2018, 08:38:28 am »

So anyone feeling like voting e?

DS, I propose:

Me - one of Robz, Hydrad, Galzria

You - one of Joseph and Dsell
I will vote e, just not right now.
I'd like others, especially mcmc, to contribute about what cops should do first.
Quick lynch is not needed as we have an opportunity to plan for tomorrow right now
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #769 on: September 04, 2018, 08:54:24 am »

My personal preference would be cops choose who they want and don't tell us today. That limits the ability of scum to manipulate.

If people want an order, mcmc should do it, as the IC
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #770 on: September 04, 2018, 10:10:46 am »

Okay I’m still undecided on to kill in or out of cops. Here are the two worst case scenarios. Using actual names for ease of explaination but they could be any order.

Here is where we are at with one scum in each parenthesis.
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]

A) If we lynch inside cops
A1) and Mafia kills the other cop
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(E) [mcmc, (robz, galz, dsell, hydrad, joseph)] we clearly lynch conf!scum E
(robz, galz, dsell, hydrad, joseph) we are left with 4 vts and one scum

A2) Mafia kills me
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(Swan, E) (robz, galz, dsell, hydrad, joseph) you probably go for the other cop here if you guess right mafia kills the last cop and we are back at 4 vts and one scum.
(robz, galz, dsell, hydrad, joseph)
If you guess wrong mafia kills a vt, then you lynch the scum cop and they kill another vt leaving 2 vts and 1 scum.


B) If we lynch outside the cops
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(LL, Swan, E) (galz, dsell, hydrad, joseph)] If each cop target one of a group of two there is a 50% chance we end up with another IC because one group will have to have one person who investigates as town. If we get unlucky we still lynch from outside the cops.
(LL, Swan, E) (hydrad, joseph) then you have one scum in two and one scum in three which is better than one scum in five.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #771 on: September 04, 2018, 10:17:18 am »

Okay I’m still undecided on to kill in or out of cops. Here are the two worst case scenarios. Using actual names for ease of explaination but they could be any order.

Here is where we are at with one scum in each parenthesis.
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]

A) If we lynch inside cops
A1) and Mafia kills the other cop
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(E) [mcmc, (robz, galz, dsell, hydrad, joseph)] we clearly lynch conf!scum E
(robz, galz, dsell, hydrad, joseph) we are left with 4 vts and one scum

A2) Mafia kills me
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(Swan, E) (robz, galz, dsell, hydrad, joseph) you probably go for the other cop here if you guess right mafia kills the last cop and we are back at 4 vts and one scum.
(robz, galz, dsell, hydrad, joseph)
If you guess wrong mafia kills a vt, then you lynch the scum cop and they kill another vt leaving 2 vts and 1 scum.


B) If we lynch outside the cops
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(LL, Swan, E) (galz, dsell, hydrad, joseph)] If each cop target one of a group of two there is a 50% chance we end up with another IC because one group will have to have one person who investigates as town. If we get unlucky we still lynch from outside the cops.
(LL, Swan, E) (hydrad, joseph) then you have one scum in two and one scum in three which is better than one scum in five.

One scum in 2 and 1 scum in 3 is worse because of quickhammer
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #772 on: September 04, 2018, 10:17:36 am »

Okay I’m still undecided on to kill in or out of cops. Here are the two worst case scenarios. Using actual names for ease of explaination but they could be any order.

Here is where we are at with one scum in each parenthesis.
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]

A) If we lynch inside cops
A1) and Mafia kills the other cop
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(E) [mcmc, (robz, galz, dsell, hydrad, joseph)] we clearly lynch conf!scum E
(robz, galz, dsell, hydrad, joseph) we are left with 4 vts and one scum

A2) Mafia kills me
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(Swan, E) (robz, galz, dsell, hydrad, joseph) you probably go for the other cop here if you guess right mafia kills the last cop and we are back at 4 vts and one scum.
(robz, galz, dsell, hydrad, joseph)
If you guess wrong mafia kills a vt, then you lynch the scum cop and they kill another vt leaving 2 vts and 1 scum.


B) If we lynch outside the cops
(LL, Swan, E) [mcmc, (robz, galz, dsell, hydrad, joseph)]
(LL, Swan, E) (galz, dsell, hydrad, joseph)] If each cop target one of a group of two there is a 50% chance we end up with another IC because one group will have to have one person who investigates as town. If we get unlucky we still lynch from outside the cops.
(LL, Swan, E) (hydrad, joseph) then you have one scum in two and one scum in three which is better than one scum in five.

One scum in 2 and 1 scum in 3 is worse because of quickhammer

1 scum in 5 is much-much better
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #773 on: September 04, 2018, 10:17:47 am »

because we still have reads.
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: M118: Pacific Northwest Mafia (Day Two!)
« Reply #774 on: September 04, 2018, 10:22:27 am »

vote: 2.71828..... and i think Galz is second

You'll be disappointed - but I can't recall you ever once reading me correctly, so there's that.

I mean.. yeah, I am unable to read anyone correctly :)

To be fair, from a reads perspective I find you way scummier than e, but from a logical perspective I just believe that e is scum - so if I'm right about that then my reads aren't thur greatest either.

At least if e is scum, town can lynch me tomorrow without a heck of a lot of consequence. 7 alive consisting of: 1 scum, 2-3 IC's, and 3-4 unknowns.

Also:

DatSwan, we need to split vts into 3/2 sets to not cop same target again and not give an idea who to frame

Here, I'll do it.

DS cops between Robz, Galz, joseph
LL cops either Dsell or hydrad.

This is bad and Robz should feel bad. If Robz is scum with e, what he's essentially saying is "I'm going to kill Datswan tonight so I can't be copped, and then I'll frame randomly between Dsell/Hydrad and hope to set up an easy mislynch tomorrow, buying myself an extra day to get rid of the last cop."

I would suggest either you two come up with something on your own, or leave it to chance that you won't collide again on 1-in-5 odds.
Town on Galz and scum on Robz. I agree this plan from Robz is so flawed and easy for scum to manipulate

“It was scummy to quickly propose a plan that would avoid the issue we had last night, in case a quick hammer came.” Try again.
Logged
I have been forced to accept that lackluster play is a town tell for you.
Pages: 1 ... 29 30 [31] 32 33 ... 44  All
 

Page created in 0.194 seconds with 23 queries.