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Awaclus
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Author Topic: M118: Pacific Northwest Mafia (Game Over, Town Wins!)  (Read 14849 times)

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iguanaiguana

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M118: Pacific Northwest Mafia (Game Over, Town Wins!)
« on: August 18, 2018, 11:19:45 am »

Welcome to M118: Pacific Northwest Mafia!

This game will be Sanity Profanity, an open setup for 13 players from MafiaWiki. The flavor will be based on cities and towns of the Pacific Northwest. Setup specific information in the next post.

mod: Iguana Iguana

tags:

Playerlist:

1. Lalight
2. Galzria?
3. Awaclus
4. e
5. McMcsalot
6. Robz888
7. Joseph2302
8. Hydrad
9. Dsell
10. gkrieg13
11. DatSwan
12. faust
13. pingpongsam

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 36 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format:
Unvote: Playername. A simple Unvote may not be caught by the mod due to the mod's method of counting votes.
3. Unvotes are not required if changing your vote from one player to another.
4. You may
vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. The first time that a day ends without reaching a majority lynch, the player with the most votes will be lynched. After this happens once, if a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, teal text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 24 hours without posting in the game thread. Players are subject to replacement or modkill after two prods, based on the mod's discretion.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.


Deadlines:
7-day Days, 2-day Nights
« Last Edit: September 13, 2018, 02:25:38 pm by gkrieg13 »
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You are my favorite reptile.
Igu is town or trying the hardest he ever has as scum.
All iguanas are equal. But some iguanas are more equal than others.

iguanaiguana

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Re: M118: Pacific Northwest Mafia
« Reply #1 on: August 18, 2018, 11:20:11 am »

Flavor:

The mafia faction will be called "city/cities", and the town faction will be called "town/towns" The city framers will be Seattle and Portland. The city traitor will be San Francisco. Town cops will be large towns (really they are small cities but whatever) in the Pacific Northwest region of the United States, including these six possibilities: Eugene, Salem, Spokane, Bend, Kennewick, and Redding. Each city will be given one of the three cop flavor names that is not randomly given to the three town cops. Vanilla townies will be given a random small town in the Pacific Northwest region; mafia will also be given a small town flavor name to be used as a vanilla town fakeclaim.

Mechanics:

Cops are not told their sanity and (added clarification) do not flip their sanity upon dying.
Traitor is told who are cities at the start of the game. Traitor is recruited if killed by the cities.
Traitor comes up as a town on cop investigations until they are recruited by a city kill.

Roles:

Cities:
2 Framers
1 Traitor

Towns:
2 Sane Cops
1 Insane Cop
7 Vanilla Townies

Role PMs:

City Framer:

You are [Seattle/Portland,] a city framer! Each night, you may visit one person. That player will investigate as a city for that night. In addition to framing, you and your fellow city framer may talk to each other in this QT at night, [link] and collectively determine your framing night actions and night kill there. If you kill the traitor at night, you recruit them onto your team.

You win when cities control the majority of living players or nothing can prevent that from happening.

City Traitor:

You are San Francisco, a city traitor! If the other cities kill you, you join the city quicktopic. Cops will investigate you as a town until you are recruited.

You win when cities control the majority of living players or nothing can prevent that from happening.

Town Cop:

You are [large town of the PNW], a town cop! Each night, you may investigate a player to learn whether their alignment is town or city. You do not know whether or not you are sane.

You win when all threats to the towns have been eliminated.

Vanilla Town:

You are [town of the PNW], a vanilla town! You have no night actions, and your only weapon is your vote.

You win when all threats to the towns have been eliminated.

« Last Edit: August 19, 2018, 09:28:58 am by iguanaiguana »
Logged
You are my favorite reptile.
Igu is town or trying the hardest he ever has as scum.
All iguanas are equal. But some iguanas are more equal than others.

gkrieg13

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Re: M118: Pacific Northwest Mafia
« Reply #2 on: August 18, 2018, 11:25:24 am »

Well I may have to get kkrieg to play this one.
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LaLight

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Re: M118: Pacific Northwest Mafia
« Reply #3 on: August 18, 2018, 12:07:05 pm »

/in 5 times!
Logged
LaLet’s LaLynch LaLight.

Wins: 11, 7
Losses: 9, 5, 1
Draws: 1
MVPs: 3
Mod/Co-mod: 17

I always have a limited access to forum on weekends.

Galzria

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Re: M118: Pacific Northwest Mafia
« Reply #4 on: August 18, 2018, 12:41:55 pm »

/in?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.


Blitz:
TOWN Wins: ZM11, ZM13
TOWN Losses: ZM3, ZM5, ZM6, ZM8, ZM9, ZM10
SCUM Wins: ZM1
SCUM Losses: ZM4

Total Wins: 3
Total Losses: 7

Normal Games:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31
SCUM Wins: M2, M19, M23, M100
SCUM Losses: M15 (SK), M102 (Traitor)

Total Wins: 13
Total Losses: 10

Other:
TOWN Wins: DM1, BM4, BM4, BM5, BM8, BM13, DoM1, OZ2, RM45
TOWN Losses: BM1, BM2, BM3, BM6, BM11, RM3, RM4
SCUM Wins: DM3, BM7, RM1, RM2
SCUM Losses: BM9, OZ1

Total Wins: 13
Total Losses: 9

Awaclus

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Re: M118: Pacific Northwest Mafia
« Reply #5 on: August 18, 2018, 12:49:04 pm »

/in
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Re: M118: Pacific Northwest Mafia
« Reply #6 on: August 18, 2018, 02:22:06 pm »

/in
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Robz888

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Re: M118: Pacific Northwest Mafia
« Reply #7 on: August 18, 2018, 02:53:40 pm »

/in
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I have been forced to accept that lackluster play is a town tell for you.

mcmcsalot

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Re: M118: Pacific Northwest Mafia
« Reply #8 on: August 18, 2018, 03:28:15 pm »

/in
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Simon Jester

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Re: M118: Pacific Northwest Mafia
« Reply #9 on: August 18, 2018, 06:14:04 pm »

/tag
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S

Joseph2302

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Re: M118: Pacific Northwest Mafia
« Reply #10 on: August 18, 2018, 06:46:19 pm »

/in
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Hydrad

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Re: M118: Pacific Northwest Mafia
« Reply #11 on: August 19, 2018, 06:06:40 am »

/in

dibs being insane cop and ruining everything.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

iguanaiguana

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Re: M118: Pacific Northwest Mafia
« Reply #12 on: August 19, 2018, 09:26:59 am »

Five spots left! That's only three spots left if we get /in from gkrieg and kkrieg.

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You are my favorite reptile.
Igu is town or trying the hardest he ever has as scum.
All iguanas are equal. But some iguanas are more equal than others.

Dsell

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #13 on: August 20, 2018, 03:08:15 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.
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"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


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LaLight

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #14 on: August 20, 2018, 03:20:06 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.

And I am sure I have read this. Welcome back!
Logged
LaLet’s LaLynch LaLight.

Wins: 11, 7
Losses: 9, 5, 1
Draws: 1
MVPs: 3
Mod/Co-mod: 17

I always have a limited access to forum on weekends.

Dsell

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #15 on: August 20, 2018, 03:23:33 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.

And I am sure I have read this. Welcome back!

Thank you! I used to be one of the very active players. I've been teasing the idea of playing again recently. I'm from Oregon, so a game about the PNW is perfect to get me back.
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gkrieg13

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Re: M118: Pacific Northwest Mafia
« Reply #16 on: August 20, 2018, 03:35:54 pm »

Five spots left! That's only three spots left if we get /in from gkrieg and kkrieg.

I think it was a no from kkrieg, but /in from gkrieg
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Galzria

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #17 on: August 20, 2018, 03:54:32 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.


!!!

Hey bud, how you been? Welcome back! Your hiatus just managed to outlast mine!
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.


Blitz:
TOWN Wins: ZM11, ZM13
TOWN Losses: ZM3, ZM5, ZM6, ZM8, ZM9, ZM10
SCUM Wins: ZM1
SCUM Losses: ZM4

Total Wins: 3
Total Losses: 7

Normal Games:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31
SCUM Wins: M2, M19, M23, M100
SCUM Losses: M15 (SK), M102 (Traitor)

Total Wins: 13
Total Losses: 10

Other:
TOWN Wins: DM1, BM4, BM4, BM5, BM8, BM13, DoM1, OZ2, RM45
TOWN Losses: BM1, BM2, BM3, BM6, BM11, RM3, RM4
SCUM Wins: DM3, BM7, RM1, RM2
SCUM Losses: BM9, OZ1

Total Wins: 13
Total Losses: 9

DatSwan

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #18 on: August 20, 2018, 03:57:40 pm »

/in
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Dsell

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #19 on: August 20, 2018, 04:22:14 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.


!!!

Hey bud, how you been? Welcome back! Your hiatus just managed to outlast mine!

I've been good!! A few life changes here and there, but I have a lot more time these days, and f.ds is less demoralizing than constantly bathing in the deluge of the news cycle.  ;D
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iguanaiguana

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #20 on: August 20, 2018, 08:56:11 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.

And I am sure I have read this. Welcome back!

Thank you! I used to be one of the very active players. I've been teasing the idea of playing again recently. I'm from Oregon, so a game about the PNW is perfect to get me back.

Oh cool, you went inactive just before I started playing here. I remember reading through some of your forum survivor 2 stuff.
Logged
You are my favorite reptile.
Igu is town or trying the hardest he ever has as scum.
All iguanas are equal. But some iguanas are more equal than others.

Dsell

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Re: M118: Pacific Northwest Mafia (five spots left!)
« Reply #21 on: August 20, 2018, 09:31:14 pm »

/in

My last day alive in a game of f.ds forum mafia was 4 years and 7 days ago.

And I am sure I have read this. Welcome back!

Thank you! I used to be one of the very active players. I've been teasing the idea of playing again recently. I'm from Oregon, so a game about the PNW is perfect to get me back.

Oh cool, you went inactive just before I started playing here. I remember reading through some of your forum survivor 2 stuff.

Wow, weird!!! It's nice to get such a warm welcome back. I really am excited to play again!
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"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


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Robz888

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Re: M118: Pacific Northwest Mafia (two spots left!)
« Reply #22 on: August 20, 2018, 09:54:59 pm »

Dsell!!!!!
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I have been forced to accept that lackluster play is a town tell for you.

Dsell

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Re: M118: Pacific Northwest Mafia (two spots left!)
« Reply #23 on: August 20, 2018, 10:07:46 pm »

Dsell!!!!!

Robz!!!

(I literally have no idea how you still find time for mafia with all that you do.)
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"Quiet you, you'll lynch Dsell when I'm good and ready" - Insomniac


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Robz888

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Re: M118: Pacific Northwest Mafia (two spots left!)
« Reply #24 on: August 20, 2018, 11:17:57 pm »

Dsell!!!!!

Robz!!!

(I literally have no idea how you still find time for mafia with all that you do.)

Took the train to NYC and back today!
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I have been forced to accept that lackluster play is a town tell for you.
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