Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 [2] 3 4 ... 8  All

Author Topic: Dominion: Renaissance on RGG's website  (Read 16029 times)

0 Members and 2 Guests are viewing this topic.

McGarnacle

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1085
  • Shuffle iT Username: McGarnacle
  • So, ya like doughnuts, eh?
  • Respect: +630
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #25 on: August 06, 2018, 10:07:41 am »
0

This looks great! Coin tokens are fun, and I feel like Guilds was thematically one of the coolest Dominion expansions.
Logged
This is exactly the kind of deep analysis I come to f.ds for. 

Forum Mafia Record
Town 1/2 50%
Scum 0/0

Holunder9

  • Minion
  • *****
  • Offline Offline
  • Posts: 582
  • Respect: +220
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #26 on: August 06, 2018, 12:24:03 pm »
+2

Totally agree, there is so much stuff you can do with Coin tokens that Guilds 2.0 is a great path forward for Dominion.
About Action tokens, I guess that the most straightforward way to do it via a $4 village, will be in the set:

+1 Card
+1 Action

Take an Action token.
Logged

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7142
  • Respect: +7969
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #27 on: August 06, 2018, 12:36:27 pm »
+1

I think that given the Guilds wording update for "+1 Coffers"; it is unlikely that we will see "Take an action token" as opposed to "+1 _____".
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

MrFrog

  • Steward
  • ***
  • Online Online
  • Posts: 28
  • Respect: +72
    • View Profile
    • THE German Dominion Forum
Re: Dominion: Renaissance on RGG's website
« Reply #28 on: August 06, 2018, 01:59:32 pm »
+12

I hope for more bald people in the artwork.
Logged

Chappy7

  • Explorer
  • *****
  • Offline Offline
  • Posts: 302
  • Shuffle iT Username: Chappy7
  • Respect: +375
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #29 on: August 06, 2018, 03:44:49 pm »
0

Although it wasn't in the description, I wonder if the hand variance theme will come back at all.  I hope so.  Menagerie and HoP are two of my favorite cards to play with. 
Logged

Holunder9

  • Minion
  • *****
  • Offline Offline
  • Posts: 582
  • Respect: +220
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #30 on: August 06, 2018, 04:06:03 pm »
0

Although it wasn't in the description, I wonder if the hand variance theme will come back at all.  I hope so.  Menagerie and HoP are two of my favorite cards to play with.
Given that Nocturne is to some degree (Magic Lamp, Imp, Conclave) Cornucopia 2.0 I seriously doubt it.
Logged

Chappy7

  • Explorer
  • *****
  • Offline Offline
  • Posts: 302
  • Shuffle iT Username: Chappy7
  • Respect: +375
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #31 on: August 06, 2018, 05:51:47 pm »
+1

Although it wasn't in the description, I wonder if the hand variance theme will come back at all.  I hope so.  Menagerie and HoP are two of my favorite cards to play with.
Given that Nocturne is to some degree (Magic Lamp, Imp, Conclave) Cornucopia 2.0 I seriously doubt it.

True.  I was thinking of Cornucopia and Guilds as the same expansion....oops. 
Logged

LastFootnote

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6991
  • Shuffle iT Username: LastFootnote
  • Respect: +9655
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #32 on: August 06, 2018, 06:08:29 pm »
+2

Although it wasn't in the description, I wonder if the hand variance theme will come back at all.  I hope so.  Menagerie and HoP are two of my favorite cards to play with.
Given that Nocturne is to some degree (Magic Lamp, Imp, Conclave) Cornucopia 2.0 I seriously doubt it.

True.  I was thinking of Cornucopia and Guilds as the same expansion....oops.

They are effectively one expansion now. They’re only sold together.
Logged

Asper

  • Governor
  • *****
  • Offline Offline
  • Posts: 4644
  • Respect: +4999
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #33 on: August 06, 2018, 06:56:47 pm »
0

Although it wasn't in the description, I wonder if the hand variance theme will come back at all.  I hope so.  Menagerie and HoP are two of my favorite cards to play with.
Given that Nocturne is to some degree (Magic Lamp, Imp, Conclave) Cornucopia 2.0 I seriously doubt it.

True.  I was thinking of Cornucopia and Guilds as the same expansion....oops.

They are effectively one expansion now. They’re only sold together.

They also fit together pretty well in my book, both thematically (people doing manual labor) and mechanically (unique mechanics without additional types - ignoring "prize").

LostPhoenix

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Lost Phoenix
  • The Lurker
  • Respect: +213
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #34 on: August 06, 2018, 08:02:06 pm »
+2

Sweet! Coin tokens have so much unused design space. I always wondered why we never got Action tokens.

I skipped over this thread for several days thinking it was another fan-made expansion. Note to self: Read thread titles more carefully.
Logged

J Reggie

  • Minion
  • *****
  • Offline Offline
  • Posts: 681
  • Shuffle iT Username: J Reggie
  • Respect: +1068
    • View Profile
    • Jeff Rosenthal Music
Re: Dominion: Renaissance on RGG's website
« Reply #35 on: August 07, 2018, 12:39:48 am »
+3

http://riograndegames.com/Game/1334-Dominion-Renaissance

It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground. Science and medicine have advanced; there's no more superstition, now they know the perfect number of leeches to apply for each ailment. You have a clock accurate to within an hour, and a calendar accurate to within a week. Your physician heals himself, and your barber cuts his own hair. This is truly a golden age.


This is the 12th expansion to Dominion. It has 300 cards, with 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.

I just gave you your 11111th respect, congrats.

LostPhoenix

  • Golem
  • ****
  • Offline Offline
  • Posts: 194
  • Shuffle iT Username: Lost Phoenix
  • The Lurker
  • Respect: +213
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #36 on: August 07, 2018, 12:52:41 am »
+5

http://riograndegames.com/Game/1334-Dominion-Renaissance

It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground. Science and medicine have advanced; there's no more superstition, now they know the perfect number of leeches to apply for each ailment. You have a clock accurate to within an hour, and a calendar accurate to within a week. Your physician heals himself, and your barber cuts his own hair. This is truly a golden age.


This is the 12th expansion to Dominion. It has 300 cards, with 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.

I just gave you your 11111th respect, congrats.

*Quickly unvotes several Awaclus posts*
Logged

King Leon

  • Conspirator
  • ****
  • Offline Offline
  • Posts: 217
  • Respect: +195
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #37 on: August 07, 2018, 06:10:25 am »
+1

My first card guess:

Student Village
Type: Action
Cost: 5

+1 Card
+1 Action
+1 Action token
--
When you buy this, +1 Action token.


The on-buy effect is because the card would be too similar to Walled Village, but too expensive for $5, otherwise.
Logged

BBL

  • Coppersmith
  • ****
  • Offline Offline
  • Posts: 47
  • Respect: +85
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #38 on: August 07, 2018, 08:02:39 am »
0

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 10772
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +11338
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #39 on: August 07, 2018, 08:19:58 am »
+1

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The Twitch channel where I stream DominionThe YouTube channel where I make musicDownload my band's albums for free

Seprix

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5510
  • Shuffle iT Username: Seprix
  • luck is a glitch
  • Respect: +3420
    • View Profile
    • The Border Village
Re: Dominion: Renaissance on RGG's website
« Reply #40 on: August 07, 2018, 08:36:42 am »
0

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).

No it wouldn't, it says "or". This isn't code/logic talk where "or" means one or more. Certainly buy or gain is redundant, but it wouldn't grant two tokens as far as I could tell.
Logged
WOWIE I GUESS I HAVE TO DO EVERYTHING AROUND HERE
Join Dominion Discord

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 10772
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +11338
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #41 on: August 07, 2018, 08:39:23 am »
+12

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).

No it wouldn't, it says "or". This isn't code/logic talk where "or" means one or more. Certainly buy or gain is redundant, but it wouldn't grant two tokens as far as I could tell.

You don't buy and gain at the same time, you buy first (and it triggers) and then gain (and it triggers again).
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The Twitch channel where I stream DominionThe YouTube channel where I make musicDownload my band's albums for free

Cuzz

  • Minion
  • *****
  • Offline Offline
  • Posts: 515
  • Shuffle iT Username: Cuzz
  • Respect: +841
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #42 on: August 07, 2018, 09:08:00 am »
+3

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).

No it wouldn't, it says "or". This isn't code/logic talk where "or" means one or more. Certainly buy or gain is redundant, but it wouldn't grant two tokens as far as I could tell.

If I find out that that phrasing wouldn’t give out two tokens then I’ll be starting my own “Why I’m quitting Dominion” thread...
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 10772
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +11338
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #43 on: August 07, 2018, 10:42:22 am »
+3

I just gave you your 11111th respect, congrats.

I just gave you your 999th respect, congrats.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The Twitch channel where I stream DominionThe YouTube channel where I make musicDownload my band's albums for free

markusin

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3683
  • Shuffle iT Username: markusin
  • I also switched from Starcraft
  • Respect: +2233
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #44 on: August 07, 2018, 10:43:13 am »
+1

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).

No it wouldn't, it says "or". This isn't code/logic talk where "or" means one or more. Certainly buy or gain is redundant, but it wouldn't grant two tokens as far as I could tell.

You don't buy and gain at the same time, you buy first (and it triggers) and then gain (and it triggers again).

This is reminding me of the constant use of the "whenever" wording for triggered effects in Hearthstone that everyone seems to hate. "When" should mean everytime the condition is met, the rest follows.
Logged

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7142
  • Respect: +7969
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #45 on: August 07, 2018, 11:29:25 am »
+1

I am pretty sure, there will also be a line: "When you buy or gain this, +1 Action token“. This would allow some 'crazy villa magic' for all Workshop variants.

That line gives you a total of two tokens when you buy it (and then gain it as a result).

No it wouldn't, it says "or". This isn't code/logic talk where "or" means one or more. Certainly buy or gain is redundant, but it wouldn't grant two tokens as far as I could tell.

You don't buy and gain at the same time, you buy first (and it triggers) and then gain (and it triggers again).

This is reminding me of the constant use of the "whenever" wording for triggered effects in Hearthstone that everyone seems to hate. "When" should mean everytime the condition is met, the rest follows.

Magic uses both "when" and "whenever" in different contexts... "whenever" is for things that generally happen multiple times, such as "whenever a creature enters the battlefield", while "when" is for things that generally only happen once, such as "when [this creature] enters the battlefield". But they both have the exact same rules meaning; and I've never heard of people complaining about one being used instead of the other.
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

crj

  • Jester
  • *****
  • Offline Offline
  • Posts: 927
  • Respect: +1032
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #46 on: August 07, 2018, 02:12:36 pm »
+3

Nice theme. I was hoping for Dominion to get an art or progress themed expansion, and here they are.
It's the perfect opportunity for some pretty spectacular card art. I hope it lives up to the expectations I suddenly have!
Logged

Donald X.

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 4997
  • Respect: +20620
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #47 on: August 07, 2018, 04:28:12 pm »
+7

The first print run in English will come with a download code for getting a year of this or a similar-sized expansion free on Shuffle IT.

There have been similar promotions between Stef and Altenburger for German versions of the main set and maybe something else.
Logged

pacovf

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3349
  • Multiediting poster
  • Respect: +3684
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #48 on: August 07, 2018, 05:34:58 pm »
0

The first print run in English will come with a download code for getting a year of this or a similar-sized expansion free on Shuffle IT.

There have been similar promotions between Stef and Altenburger for German versions of the main set and maybe something else.

I assume I won't get an answer to this, but I would be curious to hear how that works financially for ShIT, or if this is just a publicity stunt for them.
Logged
pacovf has a neopets account.  It has 999 hours logged.  All his neopets are named "Jessica".  I guess that must be his ex.

LastFootnote

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6991
  • Shuffle iT Username: LastFootnote
  • Respect: +9655
    • View Profile
Re: Dominion: Renaissance on RGG's website
« Reply #49 on: August 07, 2018, 06:15:40 pm »
+2

The first print run in English will come with a download code for getting a year of this or a similar-sized expansion free on Shuffle IT.

There have been similar promotions between Stef and Altenburger for German versions of the main set and maybe something else.

I assume I won't get an answer to this, but I would be curious to hear how that works financially for ShIT, or if this is just a publicity stunt for them.

I’m guessing it’s for publicity, but I wouldn’t call it a “stunt”. It’s just, hey here’s this thing you may not have known about. Try it out!
Logged
Pages: 1 [2] 3 4 ... 8  All
 

Page created in 0.098 seconds with 22 queries.