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Author Topic: Throne Room, Grand Market, Embassy... and Royal Seal  (Read 1990 times)

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Epoch

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Throne Room, Grand Market, Embassy... and Royal Seal
« on: March 02, 2012, 03:00:42 pm »
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http://dominion.isotropic.org/gamelog/201203/02/game-20120302-115526-5d31002d.html

Just played a very interesting game.  I don't think that my win was much other than luck, because I didn't actually think of this interaction, but just lucked into it.  However, check out my turn 17:

  — Epoch's turn 17 —
   Epoch plays a Throne Room.
   ... and plays a Grand Market.
   ... ... drawing 1 card and getting +1 action, +1 buy, and +$2.
   ... and plays the Grand Market again.
   ... ... drawing 1 card and getting +1 action, +1 buy, and +$2.
   Epoch plays a Conspirator.
   ... drawing 1 card and getting +1 action and +$2.
   Epoch plays a Conspirator.
   ... drawing 1 card and getting +1 action and +$2.
   Epoch plays an Embassy.
   ... drawing 5 cards.
   ... discarding 3 cards.
   Epoch plays a Grand Market.
   ... drawing 1 card and getting +1 action, +1 buy, and +$2.
   Epoch plays a Grand Market.
   ... drawing 1 card and getting +1 action, +1 buy, and +$2.
   Epoch plays an Embassy.
   ... drawing 5 cards.
   ... discarding 3 cards.
   Epoch plays 4 Silvers, a Potion, and a Royal Seal.
   Epoch buys a Grand Market.
   ... putting the Grand Market on top of the deck.
   Epoch buys a Throne Room.
   ... putting the Throne Room on top of the deck.
   Epoch buys a Throne Room.
   ... putting the Throne Room on top of the deck.
   Epoch buys a Conspirator.
   ... putting the Conspirator on top of the deck.
   Epoch buys a Vineyard.
   (Epoch draws: a Silver, a Grand Market, 2 Throne Rooms, and a Conspirator.)

Royal Seal enables me to turn my first, um, kiloturn into a near-guaranteed megaturn by setting up TR-TR-Grand Market-Conspirator.  This leads to, on turn 18, $40 + potion and tons of buys = buy out the remaining 5 Provinces and a vineyard for the win.

Usually, it's hard enough to set up TR-trees that it's not necessarily worth the effort outside of a deck that's already drawing most of itself each turn.  But Royal Seal, Throne Room, and +buy lets you snowball into bigger and bigger turns.

(NateY, my opponent, was a gentleman and a pleasure to play against, and we had a nice chat post-game.)
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shark_bait

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Re: Throne Room, Grand Market, Embassy... and Royal Seal
« Reply #1 on: March 02, 2012, 11:17:43 pm »
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I think that royal seal is very underrated in regard to setting up for future turns.  I've used it in a tournament game to top deck provinces as well as province/tournament hands effectively denying and gaining a prize at the same time.  It also works very well with hoard in that you can use the gold immediately after purchasing your VP card.
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mnavratil

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Re: Throne Room, Grand Market, Embassy... and Royal Seal
« Reply #2 on: March 12, 2012, 11:36:12 am »
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Anyone have any thoughts on using royal seal to setup hands in the endgame?

Often times with with a BM-like game after duchy dancing it can be hard to hit that last $8 hand you need for the province. If you have a Royal Seal in hand with $6, do you buy the gold, putting it on top? Or perhaps buy another Royal seal, so that if you don't hit $8 again, you can rinse-and repeat?
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^_^_^_^

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Re: Throne Room, Grand Market, Embassy... and Royal Seal
« Reply #3 on: March 12, 2012, 10:44:12 pm »
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Anyone have any thoughts on using royal seal to setup hands in the endgame?

Often times with with a BM-like game after duchy dancing it can be hard to hit that last $8 hand you need for the province. If you have a Royal Seal in hand with $6, do you buy the gold, putting it on top? Or perhaps buy another Royal seal, so that if you don't hit $8 again, you can rinse-and repeat?
Or buy a duchy?
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mnavratil

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Re: Throne Room, Grand Market, Embassy... and Royal Seal
« Reply #4 on: March 13, 2012, 12:11:03 pm »
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I guess I didn't explicitly state it, but I assumed the game was to a point where duchies stopped mattering. Lets just assume the game state is such that if you can get to $8 before the opponent, you win.
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