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Author Topic: Ruined cards  (Read 1240 times)

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ipofanes

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Re: Ruined cards
« Reply #50 on: July 09, 2018, 04:03:39 am »
0

I am not happy with the name, as Dominion mnemonic suggests that such a card should trash a card and gain another one related in value to the trashed card.

Otherwise I would think that in some boards we'd have a Dame Josephine of ruins that no one wants, such as Library in a kingdom where splitters are scarce.
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infangthief

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Re: Ruined cards
« Reply #51 on: July 09, 2018, 04:35:36 am »
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I am not happy with the name, as Dominion mnemonic suggests that such a card should trash a card and gain another one related in value to the trashed card.

Otherwise I would think that in some boards we'd have a Dame Josephine of ruins that no one wants, such as Library in a kingdom where splitters are scarce.

Is that a comment on this post?
New Looter suggestion...
Restore (Action Attack Looter, Costs 5): Each other player gains a Ruins. Gain an un-ruined card corresponding to one of them. (The card you gain may come from the supply or the box).

And then of course the corresponding Ruin:
Underfunded Restoration: Each player (including you) gains a Ruins.

I agree that Restore is not a good name there; like you say it sounds like it should be in the remodel/rebuild/remake and also not an attack-y sort of card.
The idea behind the card was to make a real link between the 'good' cards and the 'ruined' versions we're all coming up with. Restoring a ruin to its original state.

Maybe we could have:
Restore (Action-Looter, Costs 3): Trash a Ruins from your hand. Gain the un-ruined version of it.

And the corresponding Ruin:
Underfunded Restoration: Trash a Ruins from your hand. Gain a Ruins.

Now Restore kind of fits the remodel/rebuild/remake family (except that it cares about name instead of cost).
« Last Edit: July 09, 2018, 04:37:16 am by infangthief »
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ipofanes

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Re: Ruined cards
« Reply #52 on: July 09, 2018, 04:37:32 am »
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That's perfect. For posterity, you should add the card text that qualifies Restore as Looter.
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LostPhoenix

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Re: Ruined cards
« Reply #53 on: July 11, 2018, 01:17:52 am »
+5

Ruined Watchtower (Reaction - Ruins)
Whenever you gain a card, you may reveal this from your hand, to put the gained card into your discard pile.
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GendoIkari

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Re: Ruined cards
« Reply #54 on: July 11, 2018, 04:11:54 pm »
+1

Ruined Watchtower (Reaction - Ruins)
Whenever you gain a card, you may reveal this from your hand, to put the gained card into your discard pile.

Combos well with Nomad Camp. And good defense against Sea Hag.
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