Inadequate Enchantress (Action - Attack - Ruins)
Until your next turn, the first time each other player plays an Action card on their turn, they may choose to get +1 Card and +1 Action instead of following its instructions.
At the start of your next turn, reveal the top card of your deck. If it is a Ruins, put it in your hand. Otherwise, put it back.
Band of Failures (Action - Ruins)
Play this as if it were a Ruins in the supply. This is that card until it leaves play.
Undergraduate Engineer (Action - Ruins)
Gain a Ruins. You may trash this. If you do, gain a Ruins.
Common Blacksmith (Action - Ruins)
+5 Cards. Reveal your hand; put your hand on your discard pile (without discarding them).
Unsatisfactory Page (Action - Ruins - Traveller)
+1 Action. When you discard this from play, you may exchange it for an Unsatisfactory Page.
Relatively Large Man (Action - Attack - Ruins)
Turn your Journey token over (it starts face up). If it's face up, +$1, and each other player reveals the top card of their deck.
Unwelcome Envoy (Action - Ruins)
Reveal the top 5 cards of your deck. The player to your left chooses one. Put that one into your hand and discard the rest.