Dominion > Puzzles and Challenges

Challenge: Make a Kingdom where you want Harvest

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werothegreat:
Pretty straightforward: design a Kingdom where you'd actually want Harvest.  Extra points for creativity!

Gazbag:
#13104554

Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.

faust:
Something involving Bandit Fort and no other economy.

markusin:

--- Quote from: Gazbag on March 30, 2018, 11:47:56 am ---#13104554

Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.

--- End quote ---

In that game, it was even possible to discard three uniques for Embassy and topdeck a 4th unique with Courtyard. I actually managed to pull this off in that game.

werothegreat:

--- Quote from: Gazbag on March 30, 2018, 11:47:56 am ---#13104554

Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.

--- End quote ---

I'm not sure exactly how to look up matches?  What was the kingdom?

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