Dominion > Puzzles and Challenges
Challenge: Make a Kingdom where you want Harvest
werothegreat:
Pretty straightforward: design a Kingdom where you'd actually want Harvest. Extra points for creativity!
Gazbag:
#13104554
Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.
faust:
Something involving Bandit Fort and no other economy.
markusin:
--- Quote from: Gazbag on March 30, 2018, 11:47:56 am ---#13104554
Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.
--- End quote ---
In that game, it was even possible to discard three uniques for Embassy and topdeck a 4th unique with Courtyard. I actually managed to pull this off in that game.
werothegreat:
--- Quote from: Gazbag on March 30, 2018, 11:47:56 am ---#13104554
Here's a game from my Exorcist cagematch with markusin where Harvest was important. It was the only $ giving action for King's Court and Embassy could be used to seed the discard.
--- End quote ---
I'm not sure exactly how to look up matches? What was the kingdom?
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