Here is where I am at from Vote Count Re Read. Strike Through Players = Confirmed Town.
D1 Final Vote Count
Robz888 (1): IDontPlayThisGame
EFHW (2): mcmcsalot, Galzria
Galzria (1): O
SpaceAnemone (1): faust
IDontPlayThisGame (7): gkrieg13, SpaceAnemone, Robz888, 2.71828, The_Wine_Merchant, EFHW, DatSwan
not voting (1): Cuzz
Okie Dokie - So the way my brain works here is deal with likelihood. It takes 7 to lynch, there were 3 Town players on a Town player, so that is 4 remaining unknowns. For me this creates a lynch pool of at "at least 1, but not more than 2 skum exist within [GK, Space, TWM, EFHW]".
Day 2 Final Vote Count
O (1): Robz888
DatSwan (1): The_Wine_Merchant
Galzria (1): DatSwan
Robz888 (6): O, 2.71828..., SpaceAnemone, gkrieg13, EFHW, Galzria
not voting (1): Cuzz
Okie Dokie - Same concept first. With 10 alive it took 6 to lynch. Of those 6 on Town!Robz, we have 1 Town player and 5 Unknowns. From the Wagon, I am going to assume there is at least one Skum within [O, Space, GK, EFHW, Galz].
Off the wagon we have Cuzz, TWM, Robz, Swan. Because I know I am town and we have had the Robz flip, that means that EITHER all the skum was on the wagon, or one of Cuzz/TWM (or both I suppose) are likely skum.
So far the Summary:
Day 1 Wagon Pool = [GK, Space, EFHW, TWM]
Day 1 No Wagon Pool = [Cuzz, O, Galz]
Day 2 Wagon Pool = [GK, Space, O, EFHW, Galz]
Day 2 No Wagon Pool = [Cuzz, TWM]
Just whatever, these are assumptions keep in mind, but what I draw from this is:
1) There is at least one mafia in [Cuzz, TWM]
2) There is at least one mafia in [GK, Space, EFHW]
3) There is at least one mafia in [Galz, TWM]
Note - read through it and you will see why O is not included. I am not saying he is for sure not skum, just this is the most reduced possible pool I can come to.
The bummer here is that when you run through it the pools pretty much become [Cuzz, TWM] or [GK, Space, EFHW], and regardless of the choice (even assuming we guess right and find skum), the overall information revealed is about the same. This leads to to my initial point, which is... I just want to lynch Galz because he is going to flip skum.
However, if we absolutely must lynch outside of it, we should lynch within [GK, Space, EFHW].
My order of preference would be Space, EFHW, GK at this point. So, realistically my lynch pool is [Galz/Space].
My overall pool would be [Galz, Space/GK/EFHW, TWM/Cuzz]
My reduced pool would be [Galz, TWM, Space/GK/EFHW]
My "super-whammy-want it to be written down somewhere" pool would be [Galz, TWM, Space].
We should lynch Galz.
If we are not going to lynch Galz, we should lynch Space.
If we are not going to lynch Galz or Space, we should lynch TWM.