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Author Topic: M115: Okkervil River Mafia (Game over - Town wins!)  (Read 109984 times)

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SpaceAnemone

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #475 on: April 09, 2018, 07:22:49 pm »

Gah.. here's all the re-reading I've managed to get done tonight. Of the ones I've re-read, IDP is my favoured candidate. Vote: IDP for the moment.

Given that everyone's giving Cuzz a practically un-commented-upon free pass for D1, I really only have 5 more to re-read, and I'm already feeling pretty townie on gkrieg simply because if he's scum he's usually the one spearheading my mislynch.

Code: [Select]
Robz -- jokes about being the SK, and for playing for his next scum game. Chats about how he met his wife. Calls the setup confusing, and defends Galz for asking stuff. Then jokes about mcmc telling whether gkrieg is scum, before voting gkrieg. Complains about the setup being written in schadd-speak. I object on the grounds that it's actually entirely possible to pin the setup down in a probabilistic sense using the information given, so there's nothing unclear, and that's from someone who's sometimes overly literal, so for Robz to complain about language issues, as someone who works with words, seems lazy. "Lol I wish I was scum". Votes faust. Calls mcmc and Galz "both scum".  Sheeps faust on his IDP case. Defends himself for being called out on jumping around by saying he was just trying to provoke responses. Calls EFHW townie. Falls on the "lynch lurkers" side of the argument. Townreads faust, then notes he's trying to distract from the IDP wagon. Calls clutter anti-town. All that in 21 game posts.

IDontPlayThisGame (18 posts) -- Jokey opener, then nothing till #149, where he nitpicks Robz. Disagrees with O's scumread on mcmc, and wants e not to be serious about townreading RR (who's now Cuzz) for his absence. Responds to faust's case by saying that he has trouble D1 (tell me about that!), and also questioning whether scum really lurk D1. The second part of the defense feels superfluous, because he's suggesting lurkers have a low probability of being scum, which is maybe more likely to happen if he knows the rest of the lurkers aren't scum, which only happens when he is. Spends his next few posts defending his defense/response. Still has no avatar. Continues on a crusade to point out that lurker lynches aren't good in a way I don't really agree with, because he doesn't factor in the prior probability of anyone being scum, so sure, lurker lynches often don't work out, but it's also true that non-lurker lynches often hit town, so it's overly simplistic to use that as a reason not to lynch. I think a much more sensible reason not to lynch lurkers is that they provide little extra info when they flip, compared to someone who's been on a lot of wagons and talked a lot with other players, so you can see their interactions. Also, a lurker scum isn't taking control of the game in the way an active scum might be to sway things. This re-read god side-tracked, but my general impression of IDP is definitely on the scummy side.

McMcsalot (19 posts) -- scumreads robz at the start. Agreed with a townread on e. Disagrees with scumreads on TWM and Galz. Converses with faust about townreading me. This is someone who frequently scumreads me for almost no reason, so I'm tentatively okay with that, though I still think both of them missed my feeling about how scums are going to want to be more controlling of a game and not be absent.. mcmc in particular is quite a controlling player (see comments like "would actually like EFHW to answer before datswan", where he casually expects players to fall in line with how he wants things to be done. Declines to explain what town!Robz should look like to him. That's maybe a healthy suspicion between the brothers? Defends TWM's dama sequence, which is funny only because TWM later admitted that some of it was a bit fake. Townreads Datswan and then gkrieg; scumreads EFHW, and confirms this when he's back again after a longish break.

e: 48 game posts is quite a lot. Scumreads Robz out of the box. Jokes around with stuff like an early reads list. Also defends TWM and his dama. Calls RR town for being absent. Accuses faust of being scummy over part of his IDP case. Points out that Robz seems to be wagon-fishing. Townreads Robz after he responds to that. Policy-votes O over his self-vote. Votes me for my EFHW vote (I still think her comment sounded forced). Starts talking about lurker patterns in post counts. Decides that Swan and Cuzz are probably not teammates. Votes Swan, then IDP after Swan posts. Wants to lynch me. His post frequency tails off a bit later in the day, but he says he'll be around for deadline. Annoyingly, he reads quite townie in spite of pushing for me. He and I tend not to see at all eye-to-eye on things pretty often.

The Wine Merchant: Opens with some silly stuff then that whole dama thing. Votes EFHW while doing a bit of agreeing with mcmc. Notes RR's disappearance. Gets a little defensive about how shouty he got last game. Townreads faust, but later clarifies that he townreads him [i]because[/i] he wants to vote him, which is a weird way of constructing a townread. Votes e. Keeps pretty cool when faust goes perilously close to actively encouraging negative play. Joins the EFHW wagon. Slightly odd response to faust's gkrieg vote: "I don't see the purpose of it at this point in the game" -- not actually sure where he was going with that. Moves back to EFHW. Tries to push e and steer away from gkrieg. Gives a case for the former only after prompting. Votes IDP and says he'll be back before deadline. I actually don't mind the IDP vote after my re-read, but the rest is a bit of a mixed bag, so he's pretty null.

Datswan: Opens with a vote on O, an suspicion on Galz. Asks O why he finds Swan scummy. Asks e why he'd possibly townread an absent player. Confirms his enduring scumread on O. Asks faust what his read on O is. Gives a pretty paranoid-sounding reads list before voting faust (with a malformed vote that got counted anyway). Asks Robz why he (Swan) got classed as an okay lynch. Scumreads faust. Points out gkrieg's malformed vote on Swan. So clearly is paying attention to vote formats. Calls Robz scum for scumreading him over "nonsense reasons". Claims not to have noticed that RR was replaced. Nitpicks some of EFHW's wording, in that he points out it's potentially scummy, but without making anything else of it, which seems hedgey. Still wants to push faust or Galz. I dislike how everyone is removing Cuzz from their analysis/lynchpools. Presents faust, Galz, mcmc and me as his lynch pool, which kind of feels like a list of people he's paranoid about. Votes Galz, which is not a surprise from Swan. Certainly seems okay engaging a lot of people, so nullish-town.

Spaceanemone -- Spaaaaaaace!
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

O

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #476 on: April 09, 2018, 07:26:23 pm »

Vote: Galzria

why not consolidate on a better lynch than e.

Also not voting for IDPTG or EFHW. Anyone else I'm good with.

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O

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #477 on: April 09, 2018, 07:28:32 pm »

BTW the whole concept of giving pseudo-D1-lynch immunity is quite asinine and does nothing but create feedback loops... (you mean the people we categorically refuse to lynch end up winning more?? what a shocker.)
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EFHW

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #478 on: April 09, 2018, 07:41:57 pm »

Vote: Galzria

why not consolidate on a better lynch than e.

Also not voting for IDPTG or EFHW. Anyone else I'm good with.
Us capital letters have to stick together 🙂
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Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #479 on: April 09, 2018, 07:42:04 pm »

vote: IDP

Muh preferred lynch
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O

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #480 on: April 09, 2018, 07:45:11 pm »

btw im here for like 5 more minutes so if anyone wants to take a stab at convincing me to vote for not-Galz, now is the time
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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #481 on: April 09, 2018, 07:53:18 pm »

About an hour left now.

Vote: IDPTG

Also, reading Space's notes in the little code box on mobile was fun. I did like their comments in IDP as well as their comments on me.
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Galzria

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #482 on: April 09, 2018, 07:55:22 pm »

About an hour left now.

Vote: IDPTG

Also, reading Space's notes in the little code box on mobile was fun. I did like their comments in IDP as well as their comments on me.

The scroll. Oh my. So long.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #483 on: April 09, 2018, 07:56:38 pm »

vote: EFHW. Prefer to IDPTG.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #484 on: April 09, 2018, 07:57:14 pm »

Can we get a VC plz.
63 minutes left.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

Galzria

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #485 on: April 09, 2018, 07:57:41 pm »

Vote: Galzria

why not consolidate on a better lynch than e.

Also not voting for IDPTG or EFHW. Anyone else I'm good with.

Because I didn't like either of the current wagons, so I attempted to make one I did like. Exactly what you're doing now.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #486 on: April 09, 2018, 08:00:50 pm »

I believe this is correct:

Right now, I get this as the state of play:

Robz888 (2): IDontPlayThisGame, EFHW
EFHW (3): mcmcsalot, The_Wine_Merchant, Galzria
IDontPlayThisGame (4): gkrieg13, Robz888, SpaceAnemone, 2.71828.....
Galzria (2): DatSwan, O
SpaceAnemone (1): faust
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

schadd

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #487 on: April 09, 2018, 08:03:53 pm »


Maybe they told you 'bout the summer sky,
maybe they said there's a great gold spirit in the summer sky
or all your friends (all your best, best friends)
are gonna gather around your bed at night.
Well that'll make it all right because it is still so far from all right. Oh, kid, I know.

Vote count 1.12

Robz888 (2): IDontPlayThisGame, EFHW
EFHW (3): mcmcsalot, The_Wine_Merchant, Galzria
IDontPlayThisGame (4): gkrieg13, SpaceAnemone, Robz888, 2.71828
Galzria (2): DatSwan, O
SpaceAnemone (1): faust

not voting (1): Cuzz

With 13 alive, it takes 7 to lynch. Day 1 ends Monday, April 9 at 9pm forum time. 1hr

Mod note: Fixed
« Last Edit: April 09, 2018, 08:22:44 pm by iguanaiguana »
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Swowl

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #488 on: April 09, 2018, 08:24:56 pm »

Vote: EFHW
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #489 on: April 09, 2018, 08:26:56 pm »

Funny how the two people our largest wagons are on are voting Robz
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #490 on: April 09, 2018, 08:28:03 pm »

Around for about 5 minutes then gone
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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #491 on: April 09, 2018, 08:29:54 pm »

I see no reason to lynch EFHW over IDPTG
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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #492 on: April 09, 2018, 08:31:33 pm »

Also if I had a vig shot, it would go toward Faust tonight. He was much less helpful today than he normally is, and all his cases werenít as good as they usually are. He is ending the day one someone with a weak case.
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2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #493 on: April 09, 2018, 08:33:35 pm »

Yeah, let's just start talking about PRs now.....
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Swowl

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #494 on: April 09, 2018, 08:34:51 pm »

E/GK - real question. you gonna let it go no lynch instead of switch?
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Jesus how did i fuck that up
real good. Thatís how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #495 on: April 09, 2018, 08:35:14 pm »

I see no reason to lynch EFHW over IDPTG

Do you see a reason for lynching EFHW over no one?
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Jesus how did i fuck that up
real good. Thatís how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

The_Wine_Merchant

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #496 on: April 09, 2018, 08:35:54 pm »

E/GK - real question. you gonna let it go no lynch instead of switch?
Are you? Vote: IDPTG
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #497 on: April 09, 2018, 08:38:04 pm »

E/GK - real question. you gonna let it go no lynch instead of switch?
Are you? Vote: IDPTG
assuming sarcasm - of course not. I was asking them specifically because they were present.
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Jesus how did i fuck that up
real good. Thatís how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #498 on: April 09, 2018, 08:39:48 pm »

can we do Robz?
lets do robz!
Seriously. Both our guys on him, and there is no way we are finding skum in either of the two people currently on wagon - just too much feels like skum playing a TvT wagon situation with how laid back it is.

CMon Robz anyone?!?
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Jesus how did i fuck that up
real good. Thatís how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #499 on: April 09, 2018, 08:40:23 pm »

I'm here, still prefer IDP.
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I have been forced to accept that lackluster play is a town tell for you.
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