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Author Topic: M115: Okkervil River Mafia (Game over - Town wins!)  (Read 140849 times)

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faust

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #200 on: April 05, 2018, 11:42:52 am »

I even have a case:

- Idplay is lurking
- he has not posted any content, instead his posts are only vague criticisms of other people's reads and playstyles, which does not help the game at all
- he's keeping an RVS vote on a major wagon without clarifying whether it's serious now.

First two points are fair, third point is scummy from faust.

Declaring the Robz wagon "major" is a stretch of the imagination at best. Yeah, it got 3 quick votes, but at the time of the post only had two, myself and IDPTG. By those standards unless you unvote completely, anyone who still has an "RVS" vote is scummy. Basically, faust is trying to throw shade where none is to be found.
Well, anyone who still has an RVS vote is scummy. The point is that Robz reads have been discussed, and usually that would make people think "hey I'm voting for that person; should I really be voting for that person?"
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faust

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #201 on: April 05, 2018, 11:43:43 am »

With regards to lurkers = scum, how often has scum really been lurking? I can understand if people keep going with it as a policy thing to discourage scum from lurking, but I can't think of a time in my games that a lurker lynch hit scum. The closest would be M112 when scum!TWM was lynched and didn't have many posts, but that was a very slow game in general and I don't think he was lynched solely because he had a low post count.
Do you think you would lurk more or less or the same amount as scum?

I'm not sure. I've been scum all of once and it was....a very poor showing.
So if you wouldn't say that you would lurk less as scum, then why should we take you lurking as a reason not to lynch you?

That wasn't meant as, "hey, I've been lurking a bit and therefore I'm town". It was a question that hasn't been answered.
So you deny that this was intended as a defense from you?
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Robz888

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #202 on: April 05, 2018, 11:44:15 am »

I do think Robz is fishing for any wagon that will stick at this point. Gkrieg, Faust, and now IDPTG

Now I just have to remember if he does that as town or scum... or both.

I'm just sort of provoking people in my own way, that's all.

What does this even mean?

Some of it was quasi RVS, some of it was gauging how people would respond.
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EFHW

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #203 on: April 05, 2018, 12:42:50 pm »

I will paint it as scummy and help build my case

You're very "meta" this game.
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IDontPlayThisGame

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #204 on: April 05, 2018, 12:54:29 pm »

With regards to lurkers = scum, how often has scum really been lurking? I can understand if people keep going with it as a policy thing to discourage scum from lurking, but I can't think of a time in my games that a lurker lynch hit scum. The closest would be M112 when scum!TWM was lynched and didn't have many posts, but that was a very slow game in general and I don't think he was lynched solely because he had a low post count.
Do you think you would lurk more or less or the same amount as scum?

I'm not sure. I've been scum all of once and it was....a very poor showing.
So if you wouldn't say that you would lurk less as scum, then why should we take you lurking as a reason not to lynch you?

That wasn't meant as, "hey, I've been lurking a bit and therefore I'm town". It was a question that hasn't been answered.
So you deny that this was intended as a defense from you?

Well, let's look at the whole post instead of just the snippet you're harping on.

I even have a case:

(1)- Idplay is lurking
(2)- he has not posted any content, instead his posts are only vague criticisms of other people's reads and playstyles, which does not help the game at all
(3)- he's keeping an RVS vote on a major wagon without clarifying whether it's serious now.

The numbers are mine, not faust's.

1) This comes up in every game I've played in recently. I often have trouble figuring out what to say to help a game which leads to posting nothing which doesn't help.
2) See the second sentence of 1.
3) Started as RVS, but I like the vote and it should be considered serious. Robz's opening reminded me of M111 where he was scum and I like mcmc's argument a little while back. That's enough of a reason for me to have a serious vote at this point.

With regards to lurkers = scum, how often has scum really been lurking? I can understand if people keep going with it as a policy thing to discourage scum from lurking, but I can't think of a time in my games that a lurker lynch hit scum. The closest would be M112 when scum!TWM was lynched and didn't have many posts, but that was a very slow game in general and I don't think he was lynched solely because he had a low post count.

1, 2, and 3 are my response to your case. Since you're keen on calling something a defense we can call it one if you'd like. Personally, I consider it a "response" not a "defense". The next bit, my question, is separate. That's because the rest of the post is no longer in response to your case. I can make that clearer in further posts if it would help prevent you from misrepresenting what I've said.

faust

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #205 on: April 05, 2018, 01:01:23 pm »

Okay, then what was the intention of talking about lurkers?
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IDontPlayThisGame

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #206 on: April 05, 2018, 01:11:12 pm »

Okay, then what was the intention of talking about lurkers?

It was a request for clarification on whether my remembered experience with lurker lynches is or is not representative of the reality of most of the recent Mafia games on this forum.

Galzria

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #207 on: April 05, 2018, 01:14:56 pm »

Sorry people - boss in town from out of state yesterday and today. Will be MIA until tomorrow
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #208 on: April 05, 2018, 01:29:37 pm »

I even have a case:

- Idplay is lurking
- he has not posted any content, instead his posts are only vague criticisms of other people's reads and playstyles, which does not help the game at all
- he's keeping an RVS vote on a major wagon without clarifying whether it's serious now.

First two points are fair, third point is scummy from faust.

Declaring the Robz wagon "major" is a stretch of the imagination at best. Yeah, it got 3 quick votes, but at the time of the post only had two, myself and IDPTG. By those standards unless you unvote completely, anyone who still has an "RVS" vote is scummy. Basically, faust is trying to throw shade where none is to be found.
Well, anyone who still has an RVS vote is scummy. The point is that Robz reads have been discussed, and usually that would make people think "hey I'm voting for that person; should I really be voting for that person?"

Do scum really leave RVS votes on longer than town?  It is something that people say is the case, but I don't really think it's true.
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #209 on: April 05, 2018, 01:30:38 pm »

I think IDPTG is town.  I don't remember him very well (probably from his lack of avatar).
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #210 on: April 05, 2018, 01:30:53 pm »

I think IDPTG is town.  I don't remember him very well (probably from his lack of avatar).

To be clear, that is not why I think he is town though.
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2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #211 on: April 05, 2018, 01:34:53 pm »

I will paint it as scummy and help build my case

You're very "meta" this game.

I try to be myself every game
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iguanaiguana

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #212 on: April 05, 2018, 01:35:43 pm »

Cuzz replaces Roadrunner7671, effective immediately.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #213 on: April 05, 2018, 01:40:17 pm »


And it's not all right.
It's not even close to all right.


Down a hall in your house, down a road in December
(Down, down, down the deep river, down, down, down the deep river)

Vote count 1.5

Galzria (2): EFHW, gkrieg13
Robz888 (2): IDontPlayThisGame, 2.71828...
O (2): O, DatSwan
2.71828... (1): SpaceAnemone
McMcsalot (1): Galzria
EFHW (2): The_Wine_Merchant, McMcsalot
IDontPlayThisGame (2): faust, Robz888

not voting (1): Cuzz

With 13 alive, it takes 7 to lynch. Day 1 ends Monday, April 9 at 9pm forum time.
« Last Edit: April 09, 2018, 08:45:13 am by iguanaiguana »
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

SpaceAnemone

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #214 on: April 05, 2018, 01:43:25 pm »

Yay so we know nothing. Carry on

We know little, but now we have a helpful framework to use when trying to gain more! I know a bunch of players are super-confident that they know how to use their PR to best help the game, but I think that the optimal strategy has to have some awareness of what else is likely to be out there. With a complex 9++ setup, it's not that easy for most players to get a feel for it.

Scum already knows more than town does, because their roles will tell them exactly how many Ts there are, which gives them a pretty good idea of our strength. Meanwhile, we have a definite named tracker, but what if they don't realise there are likely to be more trackers around? Does everyone go for the "obvious" target?

I get that there are players who find this level of analysis/planning non-fun and low-yield based compared to an "easy" win on plain reads, but for me it really helps, so having it painted as irrelevant just because it doesn't float everyone's boat is frustrating.

In other news, I miss Calamitas.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #215 on: April 05, 2018, 01:44:41 pm »

I do think Robz is fishing for any wagon that will stick at this point. Gkrieg, Faust, and now IDPTG

Now I just have to remember if he does that as town or scum... or both.

I'm just sort of provoking people in my own way, that's all.

What does this even mean?

Some of it was quasi RVS, some of it was gauging how people would respond.

I really like this response from Robz. Feels very much like something I would say as town.
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #216 on: April 05, 2018, 01:58:46 pm »

In other news, I miss Calamitas.

I know!  Now it means that if you die, I think I'm the one who has to make the simulation...
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gkrieg13

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #217 on: April 05, 2018, 02:01:01 pm »

I think right now I'm on the edge with Galzria, TWM, and Datswan.  As in, I think they are scummy, in that I don't think they have done anything townie.
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Cuzz

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #218 on: April 05, 2018, 02:16:41 pm »

Hi friends. Lots to catch up on, so if anyone wants to save me some time and tell me who the scumteam is I'd appreciate it greatly.
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2.71828.....

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #219 on: April 05, 2018, 02:26:23 pm »

Hi friends. Lots to catch up on, so if anyone wants to save me some time and tell me who the scumteam is I'd appreciate it greatly.

Robz, EFHW, gkrieg with SK!Galzria
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Cuzz

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #220 on: April 05, 2018, 02:29:02 pm »

Hi friends. Lots to catch up on, so if anyone wants to save me some time and tell me who the scumteam is I'd appreciate it greatly.

Robz, EFHW, gkrieg with SK!Galzria

I buy it. Thanks!
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faust

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #221 on: April 05, 2018, 03:29:11 pm »

I think right now I'm on the edge with Galzria, TWM, and Datswan.  As in, I think they are scummy, in that I don't think they have done anything townie.
But Idplay has?
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faust

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #222 on: April 05, 2018, 03:30:26 pm »

Galzria is a terrible lynch.
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mcmcsalot

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #223 on: April 05, 2018, 03:58:30 pm »

Galzria is a terrible lynch.

EFHW is a good one though, I think IDP's defense was towny
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M115: Okkervil River Mafia (D1 Down the Deep River)
« Reply #224 on: April 05, 2018, 04:01:38 pm »

Yea I am not a fan at all of what O is doing
Which posts in particular do you object to?

His inital joke followed by his joke explanation followed by his self vote. Meh actually I am fine with his posts afterward, thanks for making me do that.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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