Everyone seems to have their own ideas of what they love and hate about prosperity. For me the real reason why prosperity is practically the bottom of the barrel. Is because there’s not enough actions and too much treasures. I mean I played with a family member once and all they bought were treasures and victories, sure they won. But they hardly ever play it because it wasn’t any fun. The actions make it fun. And prosperity had about as much actions as alchemy did. The actions are what really make an expansion fun. Sure the events and landmarks have certainly added to the fun. But it’s not fun if there’s no actions involved. And another reason was because there was no actions costing $2. Sure I love most of the actions, even counting house (I like copper strategies). It just wasn’t enough action cards for my taste. I don’t like mint, forge, venture or loan, and I have mixed feeling with trade route. If he replaced the first 4 I mentioned and put in 7 new cards, as in adding 3 more. And made 5 of 7 of them actions. I’d probably like it more than guilds and intrigue and maybe even seaside. Then it would be worth re buying or at least the little pack that he did for the other 2. For 2nd edition of prosperity.
And yeah I’m not a big fan of the coffers for guilds. There’s no point in buying an expansion unless there are new cards involved.