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Author Topic: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)  (Read 7662 times)

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markusin

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #50 on: January 18, 2018, 09:04:51 am »
+1

Spy sucks unless you can pull of some kind of synergy with a card that cares about the order of your deck (or, I guess, your opponent's). For $4 you're often much better off buying a village or draw card (if engine) or Silver (if BM/slog). $4 is not a price point at which you can justify being slightly better than a vanilla cantrip. As weak as Pearl Diver is, at least it has its low price tag going for it.

I think you mean Scavenger instead of Navigator, in which case its extra ability really does make quite a bit of difference. Maybe you're right about Woodcutter (you rarely want to topdeck it anyway), but that's mostly because +Buy is so good. Even then, Bureaucrat isn't that bad. It's one of the weaker $4 cards but it has its uses.

I meant exactly what I said: Chancellor is stronger than Navigator.  You're right that you're usually better off buying another card over Spy, but sometimes Spy is the only innocuous card you can add to your engine at that price point, and it's better than nothing (and decent with Throne Room).  I remember buying Spy all the time.  It was never amazing, but it got bought (which is one of the reasons why it was rightly removed).  I haven't been motivated to buy a Bureaucrat in over a year, maybe longer.

Removing Woodcutter and giving the +buy to Chancellor could have worked I think.

As is, I would open Chancellor on occasion, because the best case scenario where you draw Chancellor on Turn 3 tended to be really good. Now, Messenger lets me live the dream. It's quite convenient how Messenger makes it so you never have to worry about bad reshuffles when played at the end of the action phase.
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Awaclus

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #51 on: January 18, 2018, 09:10:35 am »
0

Even just regarding power level, I'd say Bureaucrat is stronger than any of those six cards.

It's certainly a lot weaker than Feast, Woodcutter and Spy, which are all cards that you actually buy a considerable amount of the time. It's basically very comparable to Scout in that you almost never buy it at all, and when you do buy it, it's just a tiny little bit better than nothing or Silver. I would even say that it's weaker than Adventurer, Thief and Chancellor because the edge cases where you buy those cards are probably more common and the cards are stronger in those cases.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Donald X.

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #52 on: January 18, 2018, 06:02:29 pm »
+2

It would have been sensible to replace it, and replace Harem in Intrigue (weak card, bad art/concept, nothing going for it beyond its type). 7 each
I wasn't allowed to replace Harem (it depicts a real person). I could have found something else to replace in Intrigue; 6 was a good limit for how many cards to replace. Remember we then sold them separately so that people didn't need to re-buy the set to get them.
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Commodore Chuckles

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #53 on: January 18, 2018, 06:41:07 pm »
+1

Thief is the only cut card that's possibly worse than Bureaucrat, because it helps your opponent most of the time. It's REALLY hard to think of uses for Bureaucrat; even with Gardens or Feodum it's not great because of how slow it is.
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Awaclus

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #54 on: January 18, 2018, 07:39:46 pm »
+1

Thief is the only cut card that's possibly worse than Bureaucrat, because it helps your opponent most of the time.

Bureaucrat also helps your opponent by virtue of being worse than the card you should have bought instead of Bureaucrat. It doesn't really make much difference how much the card sucks in the situation where you don't buy it anyway.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Limetime

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #55 on: January 18, 2018, 10:48:32 pm »
0

Bureacrat's attack is actually really good at shutting down money. Stick a few in a deck and you can get - 1 or -2 card tokens.
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Awaclus

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #56 on: January 19, 2018, 04:50:04 am »
0

Bureacrat's attack is actually really good at shutting down money. Stick a few in a deck and you can get - 1 or -2 card tokens.

Its non-attack part is also really good at shutting down yourself, unless you're also playing money.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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markusin

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #57 on: January 19, 2018, 09:49:42 am »
0

Bureacrat's attack is actually really good at shutting down money. Stick a few in a deck and you can get - 1 or -2 card tokens.

Its non-attack part is also really good at shutting down yourself, unless you're also playing money.

A part of me thinks Bureaucrat would be more usable if it didn't topdeck the Silver. Like, take away everything that makes Bandit Camp good and you have Bureaucrat.
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Cuzz

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #58 on: January 19, 2018, 10:18:05 am »
+4

Like, take away everything that makes Bandit Camp good and you have Bureaucrat.

Take away everything that makes Wharf good and you have Moat.

Take away everything that makes Chapel good and you have Trade Route.

Take away everything that makes Mountebank good and you have Sea Hag.

Take away everything that makes King’s Court good and you have Vassal.

Take away everything that makes Village good and you have Ruined Village.
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GendoIkari

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #59 on: January 19, 2018, 10:34:59 am »
+3

Take away everything that makes Mountebank good and you have Sea Hag.


I think you have Duchess, actually. The + isn't what makes Mountebank good; the junking is.
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Awaclus

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #60 on: January 19, 2018, 10:35:12 am »
0

Take away everything that makes Chapel good and you have Trade Route Estate.

FTFY. Trade Route is still good.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Cuzz

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #61 on: January 19, 2018, 10:56:20 am »
+7

Yes, we should be sure to fix all of the comparisons above, lest anyone believe that they were intentionally made to be inapt in jest.
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Commodore Chuckles

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #62 on: January 19, 2018, 05:52:35 pm »
+7

Take away everything that makes Scout good and you have Scout.
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LibraryAdventurer

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #63 on: January 19, 2018, 08:26:04 pm »
+4

Take away everything that makes Chapel good and you have Trade Route Estate Bomb.

Cuzz

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #64 on: January 19, 2018, 09:30:10 pm »
+3

Take away everything that makes Chapel good and you have Trade Route Estate Bomb.

Disagree because the best thing about Chapel is that it strongly affects gameplay (particularly in a destructive way).
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luser

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Re: The Dominion Cards Lists 2017 Edition: $4 Cards, Part 1 (Bottom Half)
« Reply #65 on: January 21, 2018, 01:09:48 am »
0

just imagine that somebody has in cv member of dominion's harem.

Also cemetery is underrated, It is one of fastest trashers as it happens on buy. With draw I sometimes skipped chapel because cemetery is faster.
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