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Author Topic: M111: Super Smash Bros Melee (GAME OVER - EVIL PLAYERS WIN)  (Read 127113 times)

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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #500 on: December 28, 2017, 03:42:10 pm »

I actually think Joseph is scummy here. I could vote IDPTG as well.

Why is Joseph scummy? Joseph is probably my least favorite of the options mentioned recently.
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faust

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #501 on: December 28, 2017, 03:43:40 pm »

Vote: Teproc

Why ?
Your scumread on DatSwan looks fake. Your are very comfortable for scum: willing to lynch all candidates except one (Joseph), without much of a reason why. You voted DatSwan for what he said about his seanbean vote when for all I can tell you voted him for the very same reasons, just not being explicit. oh, there's also the fact that you pushed one of the strongest potential PRs without any solid reasoning.
My vote on seanbean keeps being misrepresented as a vote for inactivity, when it is a vote for claiming immediately without hesitation, something that was actually discussed so you might think people would know about it.

Also, what's scummy is not the vote or the reason for it, but the awkwardness of the justification and the timing. Two people can post the exact same thing but one can be scummy and the other townie just because of context. But you know that.
You're right about your reasons for seanbean of course. I forgot because well there were holidays in between and I still don't have a lot of time here. I don't agree with your reasoning and I think voting for seanbean is bad, but you did give a reason.

I could vote Idplay, but it's not really a high-value target. If that guy is a PR, it's one that gives zero benefit to scum. On the other hand, as scumtown, we will get info from him and there's a good chance that he will die.
EBWOP
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #502 on: December 28, 2017, 03:43:51 pm »

Well, Joseph being a potential roleblocker does make him a better lynch than IDPlay's potential weak visitor. I see.
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faust

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #503 on: December 28, 2017, 03:45:51 pm »

I actually think Joseph is scummy here. I could vote IDPTG as well.

Why is Joseph scummy? Joseph is probably my least favorite of the options mentioned recently.
Why?

Basically I did not like Joseph's latest vote and neither the way he's been clamoring for LAL and lynching seanbean without providing much substance himself.
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IDontPlayThisGame

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #504 on: December 28, 2017, 03:47:31 pm »

6. seanbean - Scummy. I believe new!town finds a way to post whereas new!scum might not know what to say and try to hide. However, the complete lack of other posts might invalidate that a bit.
this is also ridiculous reasoning, as Idplay manages to figure out himself in the second part of the quote, but somehow still puts a "scummy" label.

I would also be willing to lynch here I suppose.

Did I vote for sean? I find the behavior scummy, that's why I put that. I don't think he's scum because he hasn't posted and that muddies the behavior for me. Sorry if that wasn't clear.

faust

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #505 on: December 28, 2017, 03:48:06 pm »

Well, Joseph being a potential roleblocker does make him a better lynch than IDPlay's potential weak visitor. I see.
Yes, seeing how this D1 went, I think going by potential Prs isn't half bad. Things would be different if I had some solid scumreads, but well Christmas threw me off the game and I don't expect to have time to get back in until the new year has started.
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faust

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #506 on: December 28, 2017, 03:49:10 pm »

6. seanbean - Scummy. I believe new!town finds a way to post whereas new!scum might not know what to say and try to hide. However, the complete lack of other posts might invalidate that a bit.
this is also ridiculous reasoning, as Idplay manages to figure out himself in the second part of the quote, but somehow still puts a "scummy" label.

I would also be willing to lynch here I suppose.

Did I vote for sean? I find the behavior scummy, that's why I put that. I don't think he's scum because he hasn't posted and that muddies the behavior for me. Sorry if that wasn't clear.
If you don't think he's scum, then why did you call him "scummy" in that reads list?
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O

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #507 on: December 28, 2017, 03:51:18 pm »

Well, Joseph being a potential roleblocker does make him a better lynch than IDPlay's potential weak visitor. I see.
Yes, seeing how this D1 went, I think going by potential Prs isn't half bad. Things would be different if I had some solid scumreads, but well Christmas threw me off the game and I don't expect to have time to get back in until the new year has started.

wat
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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #508 on: December 28, 2017, 03:51:32 pm »

6. seanbean - Scummy. I believe new!town finds a way to post whereas new!scum might not know what to say and try to hide. However, the complete lack of other posts might invalidate that a bit.
this is also ridiculous reasoning, as Idplay manages to figure out himself in the second part of the quote, but somehow still puts a "scummy" label.

I would also be willing to lynch here I suppose.

Did I vote for sean? I find the behavior scummy, that's why I put that. I don't think he's scum because he hasn't posted and that muddies the behavior for me. Sorry if that wasn't clear.
If you don't think he's scum, then why did you call him "scummy" in that reads list?

My opinion changed by the time I finished writing and I didn't go back and change it. It was a post done while at a work training.

Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #509 on: December 28, 2017, 03:53:58 pm »

Well, Joseph being a potential roleblocker does make him a better lynch than IDPlay's potential weak visitor. I see.
Yes, seeing how this D1 went, I think going by potential Prs isn't half bad. Things would be different if I had some solid scumreads, but well Christmas threw me off the game and I don't expect to have time to get back in until the new year has started.

Sure, that make sense to me.

Let's all keep in mind we need EIGHT to lynch, not the usual seven. And seven has been hard enough lately.
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IDontPlayThisGame

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #510 on: December 28, 2017, 04:08:39 pm »

If I am a PR, I'm going to target one of: gkrieg, mcmc, or faust unless people have a problem with that.

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #511 on: December 28, 2017, 04:10:17 pm »

I actually think Joseph is scummy here. I could vote IDPTG as well.

Why is Joseph scummy? Joseph is probably my least favorite of the options mentioned recently.
Why?

Basically I did not like Joseph's latest vote and neither the way he's been clamoring for LAL and lynching seanbean without providing much substance himself.

This but mainly the last part. Pushing for seanbeans lynch with not good reasoning.
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #512 on: December 28, 2017, 04:13:35 pm »

If I am a PR, I'm going to target one of: gkrieg, mcmc, or faust unless people have a problem with that.

We can discuss this but I think to be truly useful you might consider dropping your list to two. That's what the Hider did after his original plan went south in Mafia 100, right?
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ashersky

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #513 on: December 28, 2017, 04:16:45 pm »

vote: Robz

Good additional points from others supporting.  Thanks.
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #514 on: December 28, 2017, 05:06:59 pm »

Appalling lack of activity from about half the players, given we have two hours.

Vote: Joseph

I don't see what other viable choice we have.
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #515 on: December 28, 2017, 05:08:01 pm »

And I am the only person viewing the thread right now!
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #516 on: December 28, 2017, 05:10:04 pm »

So I've been checking the Who's Online thing, and it showed Idplay working on a post maybe half an hour ago. Now he's gone and there's no post.

Scum definitely self edits more than town. I definitely start posts only to scrap them... way more often when I am scum.

I know he's not a good lynch because of PR, but that's materially scummy to me.
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Joseph2302

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #517 on: December 28, 2017, 05:11:34 pm »

Appalling lack of activity from about half the players, given we have two hours.

Vote: Joseph

I don't see what other viable choice we have.
About an hour ago, you said I was a bad lynch target.
And I'm the only person online it seems.
So lynching me won't happen
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #518 on: December 28, 2017, 05:12:57 pm »

So I've been checking the Who's Online thing, and it showed Idplay working on a post maybe half an hour ago. Now he's gone and there's no post.

Scum definitely self edits more than town. I definitely start posts only to scrap them... way more often when I am scum.

I know he's not a good lynch because of PR, but that's materially scummy to me.
I agree that's kind of scummy. Vote: IDPTG (if I wasn't already)
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #519 on: December 28, 2017, 05:13:10 pm »

Appalling lack of activity from about half the players, given we have two hours.

Vote: Joseph

I don't see what other viable choice we have.
About an hour ago, you said I was a bad lynch target.
And I'm the only person online it seems.
So lynching me won't happen

The PR argument makes you more appealing. You're still not my favorite lynch. But you have the most votes.
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Robz888

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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #520 on: December 28, 2017, 05:13:49 pm »

So I've been checking the Who's Online thing, and it showed Idplay working on a post maybe half an hour ago. Now he's gone and there's no post.

Scum definitely self edits more than town. I definitely start posts only to scrap them... way more often when I am scum.

I know he's not a good lynch because of PR, but that's materially scummy to me.
I agree that's kind of scummy. Vote: IDPTG (if I wasn't already)

Unfortunately I think you were already voting for him, which means IDplay isn't close to as viable as you, even if I join you. Would be great to hear from other players!
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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #521 on: December 28, 2017, 05:21:56 pm »

so people keep mentioning not lynching based off pr's but noone mentions gkriegs pr is still the most dangerous to town since he can insta kill our weak cop. also people keep moving between lal and joseph. i like ash's robz vote and i cant tell if he is actually early helpfull town!robz or took his time and then came in and was very productive after I threw some shade towards him and he was scum worried i would rally a lynch around him.

want to lynch gkrieg >>> galz/robz
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Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #522 on: December 28, 2017, 05:31:28 pm »

I prefer gkrieg over Joseph, but IDPTG over both. Not feeling Robz.

I'll be here until the deadline.
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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #523 on: December 28, 2017, 05:32:10 pm »

Don't know if lynching Galz makes sense, it's like a random lynch scum can not participate in if he is scum.
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Re: M111: Super Smash Bros Melee (Day 1)
« Reply #524 on: December 28, 2017, 05:43:59 pm »

I'm here, but am already voting the one player who has had the best case made against them: Joseph.

I'll vote: Joseph, Teproc, Mcmc, Ash or IDPTG

Won't vote: Faust, Robz, Gkrieg, Eevee

Everybody else is meh.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
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