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Author Topic: The best 2-card combo  (Read 11420 times)

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DStu

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Re: The best 2-card combo
« Reply #25 on: February 23, 2012, 10:09:39 am »
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..., it's a classic example of 1+1=3 11 in a Dominion context.
FYP

... those people who understand binary, and those who don't...
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Davio

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Re: The best 2-card combo
« Reply #26 on: February 23, 2012, 03:25:23 pm »
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..., it's a classic example of 1+1=3 11 in a Dominion context.
FYP

... those people who understand binary, and those who don't...
As they say: There are 10 kinds of people.
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Ozle

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Re: The best 2-card combo
« Reply #27 on: February 23, 2012, 07:22:58 pm »
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I nominate Copper and Estate
I did a bit of research in Council Room, and poured over masses of logs, and we all know how important the early turns are to get momentum!
And the one thing all these top players have in thier decks around 4 and 5 are Coppers and estates! I didnt bother looking at the earlier turns,because they had so many of each of these they must have picked them up right near the beggining. Im surprised not to see it at the top of the Level 7 openings to be honest
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Robz888

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Re: The best 2-card combo
« Reply #28 on: February 23, 2012, 07:31:51 pm »
+1

I nominate Copper and Estate
I did a bit of research in Council Room, and poured over masses of logs, and we all know how important the early turns are to get momentum!
And the one thing all these top players have in thier decks around 4 and 5 are Coppers and estates! I didnt bother looking at the earlier turns,because they had so many of each of these they must have picked them up right near the beggining. Im surprised not to see it at the top of the Level 7 openings to be honest

You know, I think this combo loses nearly as often as it wins.
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dondon151

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Re: The best 2-card combo
« Reply #29 on: February 23, 2012, 07:39:34 pm »
+1

It tends to lose more often than it wins when there's more than 2 players.
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Axxle

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Re: The best 2-card combo
« Reply #30 on: February 25, 2012, 05:33:16 am »
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..., it's a classic example of 1+1=3 11 in a Dominion context.
FYP

... those people who understand binary, and those who don't...
He was using Unary, you probably never heard of it.
I nominate Copper and Estate
I did a bit of research in Council Room, and poured over masses of logs, and we all know how important the early turns are to get momentum!
And the one thing all these top players have in thier decks around 4 and 5 are Coppers and estates! I didnt bother looking at the earlier turns,because they had so many of each of these they must have picked them up right near the beggining. Im surprised not to see it at the top of the Level 7 openings to be honest
I nominate Province/Colony
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