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Author Topic: RMM48: Falling Skies Mafia (Game Over)  (Read 247367 times)

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Galzria

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2300 on: August 19, 2019, 02:32:13 pm »

I'm not finding much on the wiki that equates to headache flavor. My thoughts was it is related to some time delayed scum killing or weakening action. I was trying to find the order they showed up in. IIRC Space delayed mentioning their headache but said it had been present the entire game. That might suggest a N0 action.

What days did the headaches appear for each player? I think there is potential POE, here.

What was your role again, PPS?

I don't know that I have claimed much at all. I believe I claimed my number and that I was looking to acquire an item.

What item? What does it do?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

pingpongsam

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2301 on: August 19, 2019, 02:50:08 pm »

The Ghost Mask makes me a one shot bulletproof bodyguard. It's like a one shot doctor that prevents a kill intended either for me or for my target.
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pingpongsam

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2302 on: August 19, 2019, 02:54:37 pm »

The wording is iffy. It seems it may be one shot in that it goes away after getting shot. It sounds like deploying it may have been indefinite until hit. Words used carefully to avoid any quoting. I have not gotten any mod clarification because I have yet to receive the item which may have come with additional wording for all I know. I suspect Mix died with it on him.
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Swowl

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2303 on: August 19, 2019, 06:58:35 pm »

The wording is iffy. It seems it may be one shot in that it goes away after getting shot. It sounds like deploying it may have been indefinite until hit. Words used carefully to avoid any quoting. I have not gotten any mod clarification because I have yet to receive the item which may have come with additional wording for all I know. I suspect Mix died with it on him.


Why do you think MiX had it when he died?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2304 on: August 19, 2019, 06:59:10 pm »

I do not have a headache
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

pingpongsam

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2305 on: August 19, 2019, 07:28:38 pm »

The wording is iffy. It seems it may be one shot in that it goes away after getting shot. It sounds like deploying it may have been indefinite until hit. Words used carefully to avoid any quoting. I have not gotten any mod clarification because I have yet to receive the item which may have come with additional wording for all I know. I suspect Mix died with it on him.


Why do you think MiX had it when he died?

He said he received an item the other night but had no use for it and wanted to know if I wanted to ask him about it.
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WestCoastDidds

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2306 on: August 19, 2019, 10:23:56 pm »


I thought the kid was tied to your role? Are you saying you don’t know why the kid visited you?

Correct. I don't know why I was visited and it was only N1. No one else has said they were, I don't think?
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Uncleeurope

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2307 on: August 19, 2019, 10:50:58 pm »

So what is your role?

I assumed the kid was your role for some reason.

Have you said what it is and I missed it?
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pubby

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2308 on: August 19, 2019, 11:48:41 pm »

I received something last night. Don't think it's an item though. It's pro-town.
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Galzria

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2309 on: August 19, 2019, 11:52:45 pm »

vote: WCD
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2310 on: August 19, 2019, 11:58:26 pm »

vote: WCD

She’s claimed a scum inflicted effect (headache), an what should be a town afflicted remedy, but no town has claimed to be able to clear the headaches, and no other player has been healed of their headache’s, despite The headaches being claimed for multiple days.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ashersky

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2311 on: August 20, 2019, 12:07:04 am »

Vote Count 4.4:

faust (2): ADK, WCD
WCD (3): Datswan, Faust, Galzria

Not Voting (4): PPS, Uncleeurope, pubby, Awaclus

With 9 alive, it takes 5 to lynch.  Day 4 ends at 10:30 p.m. on August 28.
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

pubby

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2312 on: August 20, 2019, 12:11:10 am »

Wow risky vote Galz.

WCD, what was the character name you were told?
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pubby

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2313 on: August 20, 2019, 12:13:48 am »

I have some vagely-worded ability which could maybe help headaches. Honestly I don't know. I don't really understand my ability at all I just know it does something helpful regarding flavor. I don't get any message when using it.

I used it on faust n2 and Glooble n3. Faust got a message from me because I targeted him. I don't know what happened with Glooble. My ability might have killed him  8)
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Galzria

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2314 on: August 20, 2019, 12:14:37 am »

Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

pubby

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2315 on: August 20, 2019, 12:14:56 am »

BTW I used it on Awaclus n1. I thought it was kinda suspicious he didn't comment about receiving a message.
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Awaclus

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2316 on: August 20, 2019, 12:34:33 am »

BTW I used it on Awaclus n1. I thought it was kinda suspicious he didn't comment about receiving a message.

I did receive it, but I didn't see any benefit in talking about it. From the wording in my QT, it is not clear to me what kind of role I was targeted by, and if it was a town role that actually did something useful in addition to sending that message, the fact that it targeted me could give scum insight into who it was.
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pingpongsam

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2317 on: August 20, 2019, 06:52:18 am »

Vote: WCD

The headaches don't add up. I could do the math for you but you already know don't you?
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faust

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2318 on: August 20, 2019, 07:46:15 am »

Unannounced L-1.

unvote

I do want to hear a full claim from Didds before we lynch.
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ashersky

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2319 on: August 20, 2019, 09:23:21 am »

Vote Count 4.5:

faust (2): ADK, WCD
WCD (3): Datswan, Galzria, PPS

Not Voting (4): PPS, Uncleeurope, pubby, Awaclus, faust

With 9 alive, it takes 5 to lynch.  Day 4 ends at 10:30 p.m. on August 28.
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2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

WestCoastDidds

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2320 on: August 20, 2019, 11:11:38 am »

Catching up....

I assumed that faust had sent the kid to talk to me since he said he had the power to release them, but the kid didn’t day who had sent him.

I am not certain that the headache was inflicted, or that it came from scum, and I don’t know if I did something to relieve it, or to give it to someone else or if someone else healed me. I don’t understand it so I am not able to explain it. Alas. Here is the thing, though, when assessing scumminess....why would I have said anything about it? When I said it, it was to help give town more information. I wasn’t under pressure, and it doesn’t help clear me of anything and it doesn’t implicate anyone else. It’s just more information.

If this was D2, I’d say that I’m a pretty good lynch, if we’re gonna lynch town, because I don’t have very interesting power. In fact, I’d say that I’m probably the closest thing to a VT in a game that likely doesn’t have VTs.

I’m Jimmy Boland, a 13 year old boy. (Which I find super funny since of you remaining who has never been a teenage boy.) My role is to watch. I can find out if someone targeted someone else at night. Not who, just if.

I watched Eddie N1 (no), PPS N2 (no), and Awaclus N3 (no).

I’m not going to tell you the name the kid told me because it hasn’t been revealed in the game and I don’t think it is helpful for me to do so if they think it’s better to keep it under wraps. Plus I don’t know if it’s fake, etc, etc





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faust

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2321 on: August 20, 2019, 11:14:28 am »

I’m not going to tell you the name the kid told me because it hasn’t been revealed in the game and I don’t think it is helpful for me to do so if they think it’s better to keep it under wraps. Plus I don’t know if it’s fake, etc, etc
How about you do tell us or I'll vote for your. You have 30 minutes.
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pingpongsam

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2322 on: August 20, 2019, 11:20:19 am »

I was assuming headaches were a targetted scum function. My suspicion is that there are too many headaches to account for single night actions creating them. However, it has occurred to me that there could some be infective vector where "contact" with an infected player infects another without further scum intervention. Maybe scum only took one action?

Can anyone counterclaim WCD's watcher results?
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Awaclus

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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2323 on: August 20, 2019, 11:21:50 am »

I can confirm I didn't target anyone n3.
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Re: RMM48: Falling Skies Mafia (Day 4)
« Reply #2324 on: August 20, 2019, 11:39:17 am »

Well, these were certainly not the highest-risk targets for a hypothetical fake claim, given that all 3 of us already claimed something that doesn't have anything to do with targeting. For all I know, WCD might even have named partners there if scum are confident they can force a win as long as a mislynch goes through today, and the role is even something that scum could plausibly have in an RMM.
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