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Author Topic: RMM48: Falling Skies Mafia (Game Over)  (Read 249868 times)

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ashersky

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Re: RMM48: Falling Skies Mafia (Full!)
« Reply #75 on: July 19, 2019, 09:22:38 am »

All links have been sent.  Night Zero starts now.

Thread is locked to all players.  Tags may continue.


This was wrong. Per the subject line, night zero starts when all players have confirmed.
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ashersky

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Re: RMM48: Falling Skies Mafia (N0)
« Reply #76 on: July 19, 2019, 08:57:43 pm »

The deepest, darkest part of the night was always the scariest.  A monster under the bed, a wild beast in the woods, a missed alarm were the worst things in the world.  Until the Espheni came.

Now, the darkest part of the night is the safest.  We hide and scurry, fight back when we can.  We lost the Earth so quickly, but it takes so much longer to liberate.  But we will.  Or die trying.

Aliens.  Beings from another planet, tech we've never seen, feelings we can't understand.  Who...what can we trust?  You?

Now, sixteen of us in camp.  The way we've been failing in our counteroffensives, we can't all be trustworthy.  After another long march, we came across a welcome, yet depressing, sight.

Here in this clearing, there are twelve harnessed kids.  They are just standing there, silent, staring.  We need to save them, somehow.

But for now, bed down.  Rest up.  Get ready for another day.  Find a way to survive.


Night Zero begins now!
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ashersky

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Re: RMM48: Falling Skies Mafia (N0)
« Reply #77 on: July 20, 2019, 10:02:22 am »

A note about my posts both here and in QTs.  I’m doing my best to color and bold, but when I phone post, it can be a pain.

So if I just plain post, or only bold, it’s still mod me talking.

Thanks.
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ashersky

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Re: RMM48: Falling Skies Mafia (N0)
« Reply #78 on: July 20, 2019, 10:30:28 am »

I have updated Post 2 with all of my random posting that can be considered game/rules-related.  Please be sure to re-review that before the day starts.
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ashersky

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Re: RMM48: Falling Skies Mafia (N0)
« Reply #79 on: July 20, 2019, 11:37:48 pm »

I want to take a moment and clarify my personal mod belief on the “QT quoting” issue, as I know there are different camps when it comes to that.

In my games, I do not allow the quoting of mod posts from QTs to other QTs or the game thread. The only exception to that rule is a scum player copying role information to a scum QT.  In no other instance should a player copy mod text verbatim.

Players may not copy and paste player text from any shared QTs to any other shares QTs or the game thread.

In my games, a player may copy anything from anywhere and paste it in their own non-shared QT for personal perusal. They may also copy their own words from non-shared QTs and pasted them anywhere, so long as they don’t say it is a copy/paste.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #80 on: July 21, 2019, 06:12:37 am »

As the sun rises, so do our senses.  You never know from where an attack might come.  We've already lost too many.

As everyone rouses, a sad sight: the twelve harnessed children are down to eleven.  One is laid out on the ground, gone.


Day 1 begins now!
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #81 on: July 21, 2019, 06:14:43 am »

Vote Count 1.0:

Not Voting (16): faust, Awaclus, jotheonah, Galzria, WCD, PPS, Datswan, ADK, MiX, EFHW, SA, Glooble, gkrieg, 2.7, shraeye, pubby

With 16 alive, it takes 9 to lynch.  Day 1 ends at 6:00 a.m. on July 31.
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MiX

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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #82 on: July 21, 2019, 06:47:55 am »

This is definitely the most complex game of mafia I've seen. Instead of breaking into RVS instantly...what are the harnessed children about? Who has a clue?

Oh, and we should state our knowledge of the flavor: I know nothing, but I read a bit of the wiki.

Vote: joth
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #83 on: July 21, 2019, 06:56:51 am »

This is definitely the most complex game of mafia I've seen. Instead of breaking into RVS instantly...what are the harnessed children about? Who has a clue?

Oh, and we should state our knowledge of the flavor: I know nothing, but I read a bit of the wiki.

Vote: joth

I feel like speculation about things such as harnessed children will likely get us nowhere.  That being said, I like MiX's attempt at a non-RVS post.  Even though I think it was a failed attempt.

Town points.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #84 on: July 21, 2019, 06:57:57 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #85 on: July 21, 2019, 07:25:15 am »

Hi all. I agree that knowing who has knowledge of the flavour might be helpful. That said, I know absolutely nothing so far.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #86 on: July 21, 2019, 07:26:47 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1

Doesn't an early-D1-post with a vote for a player who's put in absolutely zero game content so far pretty much count as a Random Vote for the purposes of RVS?
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #87 on: July 21, 2019, 07:27:53 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1

Doesn't an early-D1-post with a vote for a player who's put in absolutely zero game content so far pretty much count as a Random Vote for the purposes of RVS?
Yes.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #88 on: July 21, 2019, 07:30:46 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.
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MiX

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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #89 on: July 21, 2019, 07:52:12 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1

Doesn't an early-D1-post with a vote for a player who's put in absolutely zero game content so far pretty much count as a Random Vote for the purposes of RVS?

I can't really not vote...it's outside my power.

I am 2 out of 10.

Is this at all helpful? I have no idea what to do with the setup, it's crazy.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #90 on: July 21, 2019, 08:01:38 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.

What do you mean 2 out of 10?
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EFHW

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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #91 on: July 21, 2019, 08:11:50 am »

I watched every episode.

What promises did ash make? I didn't get any promises.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #92 on: July 21, 2019, 08:13:45 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1
But why so critical?
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faust

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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #93 on: July 21, 2019, 08:46:30 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.

What do you mean 2 out of 10?
I know you're VLA and stuff, but this is supposed to be a complex game, so please read up on all relevant information that we are given.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #94 on: July 21, 2019, 08:48:23 am »

I guess I shouldn't say "failed attempt" more like it was not something that will lead to a productive D1
But why so critical?

Not being as critical is why I walked back my verbiage of "failed attempt" to just standard disagreement. 

And I only had one post to be critical of, the rest of you all were just lurking super hard at that point.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #95 on: July 21, 2019, 09:00:56 am »

This is definitely the most complex game of mafia I've seen. Instead of breaking into RVS instantly...what are the harnessed children about? Who has a clue?

Oh, and we should state our knowledge of the flavor: I know nothing, but I read a bit of the wiki.

Vote: joth

All I know is what I've learned from the wiki, from what I've gather the "harnesses" are machines that the aliens use to turn human children into soldiers for their side, it's a plot point at one point that they have to figure out how to remove them without killing the kid. Mechanics-wise I don't know what they're their for but I'm assuming that if we lose them all that it's a bad thing.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #96 on: July 21, 2019, 09:01:39 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.

I would be in favor of a mass number claim. I'm a 6.
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #97 on: July 21, 2019, 09:01:55 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.

What do you mean 2 out of 10?

vote: gkrieg
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #98 on: July 21, 2019, 09:06:15 am »

I am 2 out of 10. I have never even heard of Falling Skies. I’m here because ashersky made promises.

I would be in favor of a mass number claim. I'm a 6.

Bold move, scum.  vote: ADK
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Re: RMM48: Falling Skies Mafia (Day 1)
« Reply #99 on: July 21, 2019, 09:08:22 am »

Vote: ADK
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