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Author Topic: RMM48: Falling Skies Mafia (Game Over)  (Read 249177 times)

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ashersky

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RMM48: Falling Skies Mafia (Game Over)
« on: November 18, 2017, 06:43:56 am »

Welcome to RMM48: Falling Skies Mafia by ashersky.

This game will use an Original, Closed, RMM setup designed by ashersky.  It is considered extremely advanced.  Knowledge of flavor is not required, but will enhance your enjoyment.

There is no co-mod.

Sign ups are open.


1. faust
2. Awaclus
3. jotheonah
4. Galzria
5. WCD
6. pps
7. Datswan
8. ADK
9. MiX
10. EFHW
11. SpaceAnemone
12. Glooble
13. gkrieg Uncleeurope
14. 2.7
15. shraeye
16. pubby

Game State Tracker:
Night 0
Day 1 || Night 1
Day 2 || Night 2
Day 3 || Night 3
Day 4 || Night 4
Day 5 ||

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay. If you are not sure about your paraphrase, ask the mod first.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread or QTs.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambiguous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive.  With 10 or more players alive, the player with the most votes at the end of the day will be lynched.  Ties are broken by coin flip.  With nine or less players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, maroon text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM or in your Role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 36 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod, up to modkill.

Deadlines:
1. Days will last 7 IRL days.
2. Nights will last no longer than 48 IRL hours.
« Last Edit: August 22, 2019, 08:12:33 pm by ashersky »
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ashersky

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Re: RMM47: Falling Skies Mafia (sign-ups open)
« Reply #1 on: November 18, 2017, 06:44:31 am »

Public Setup Information:

Flavor:
1.  All flavor-related parts of the game, including flavor names provided to players, come from the finished television series, Falling Skies.

2.  All players will receive flavor names.  A flavor name should be considered a full part of a player’s role, and that information should be treated in the same way.  Knowing a player’s flavor name may directly affect the outcome of the game.

3.  Flavor names may be indicative of alignment.  For players unfamiliar with the show, each flavor name will be accompanied by a ranking from 1 to 10.  The higher the number assigned by the mod, the more likely he feels that flavor name would be associated with a non-town alignment.  For example, if a player were assigned the flavor name of Dai, he would receive a ranking of 2 from the mod.  This would indicate to the player that the mod feels strongly that Dai is very likely to be assigned a town alignment.

4.  There are no special rules regarding claiming or sharing flavor names and rankings.  Players who receive a flavor name with a ranking higher than 5 will receive mod-provided alternatives.

5.  Players may ask the mod for a one-time explanation of the ranking provided.  The mod will explain his own take on the show and its characters.  Players who received an alternative may only ask about one flavor name.

Town Win Condition:
If when a night falls, all threats to town have been eliminated and at least one town-aligned player is alive, you win.

Other Bits:

A note about my posts both here and in QTs.  I’m doing my best to color and bold, but when I phone post, it can be a pain.

So if I just plain post, or only bold, it’s still mod me talking.

Thanks.


All provided flavor scores are fixed.  See the flavor scores explanation in the Post #2 for further info on what those are.

Night actions are unavailable on Night Zero unless specifically noted.

For those interested in further background on flavor, I used the following wiki for most of my information:

https://fallingskies.fandom.com/wiki/Falling_Skies_Wiki

A few notes.

I'm finalizing QTs, assuming one more player will sign up.

QT Posting rules are very, very important.  Please only post in your designated QT(s).  For everyone's ease, all QTs will have player names embedded in the titles.  If you are allowed to post in that QT, your name will be in the QT title.

This is your public reminder.


Ash - Do players flip with their number ranking announced?

No.
« Last Edit: July 24, 2019, 10:47:04 am by ashersky »
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

schadd

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Re: RMM47: Falling Skies Mafia (sign-ups open)
« Reply #2 on: November 18, 2017, 12:38:52 pm »

48
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Falling Skies Mafia (sign-ups open)
« Reply #3 on: November 18, 2017, 01:28:17 pm »

shadd spelled /in wrong.

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Re: RMM47: Falling Skies Mafia (sign-ups open)
« Reply #4 on: November 18, 2017, 01:43:13 pm »

Have never even heard of the show but that’s no reason not to /in.
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sudgy

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Re: RMM47: Falling Skies Mafia (sign-ups open)
« Reply #5 on: November 18, 2017, 02:04:42 pm »

I just saw this in my unread replies:

RMM47: Rewind Mafia 2 (Day 2)
RMM47: Falling Skies Mafia (sign-ups open)

Should this be RMM48?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #6 on: November 18, 2017, 03:23:09 pm »

Yes.  Fixed.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #7 on: November 20, 2017, 10:01:07 am »

Public setup information was updated.  It will continue to be so as time goes on.
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2015 f.ds Representative, World Forum Mafia Championships
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #8 on: November 20, 2017, 10:36:08 am »

/tag
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faust

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #9 on: November 20, 2017, 10:43:02 am »

It is considered highly advanced.

It is considered extremely advanced.
One of these days you're going to run out of superlatives :P
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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #10 on: November 20, 2017, 09:55:13 pm »

is there a list of games, or at least a game, that is currently running you will be waiting on before launching this? or is it just sit n go?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

ashersky

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #11 on: November 21, 2017, 10:37:47 am »

is there a list of games, or at least a game, that is currently running you will be waiting on before launching this? or is it just sit n go?

You sound like a poker player.

If Space’s game fills, this will wait until that game is in Day 2.  Otherwise, this game will start when full, as there aren’t many games running and none in the early stages.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #12 on: November 21, 2017, 04:05:38 pm »

/in
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #13 on: November 21, 2017, 04:06:31 pm »

is there a list of games, or at least a game, that is currently running you will be waiting on before launching this? or is it just sit n go?

You sound like a poker player.

If Space’s game fills, this will wait until that game is in Day 2.  Otherwise, this game will start when full, as there aren’t many games running and none in the early stages.

lol he played professionally for 6 years.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #14 on: November 21, 2017, 07:20:40 pm »

ok /in

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #15 on: November 22, 2017, 03:06:59 am »

loving my first RMM currently so I am going to
/in
for now. I may have to back out if we get close though and I am still active in both my other games.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #16 on: November 22, 2017, 04:18:04 am »

loving my first RMM currently so I am going to
/in
for now. I may have to back out if we get close though and I am still active in both my other games.

Tip: Only /in when you're dead in one of your games. It effectively does the same thing as /inning with a caveat as you did, but creates less bookkeeping work for the game mod :)
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Re: RMM48: Falling Skies Mafia (sign-ups open)
« Reply #17 on: November 23, 2017, 11:53:41 pm »

/tag
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

ashersky

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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #19 on: December 12, 2017, 05:30:36 pm »

So...quicktopic ate most of my QTs for this game, and I don't have the time to redo them all.  I don't know what happened, but basically almost all of them have just disappeared.  The ones I have links to don't open anymore, and they don't show in any lists.

It seems they've been deleted.  Has this happened to anyone else?

Due to this, the game is on indefinite hold.
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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #20 on: December 12, 2017, 05:38:45 pm »

not me.

is there any chance that you are a spambot?
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

ashersky

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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #21 on: December 12, 2017, 05:40:37 pm »

not me.

is there any chance that you are a spambot?

No chance.  If you mean any chance they think I'm a spambot...I don't think so?  Only the QTs I was working on last night disappeared.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #22 on: December 12, 2017, 06:32:47 pm »

No, I've never had that kind of problem with QTs. But I also don't tend to make them early.

That really sucks btw, sorry to hear it.

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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #23 on: December 13, 2017, 01:44:38 am »

Did you contact Quicktopic for this? I don't know how customer support is over there, but they should be able to recover it.
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ashersky

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Re: RMM48: Falling Skies Mafia (On Hold)
« Reply #24 on: December 13, 2017, 08:27:30 am »

Did you contact Quicktopic for this? I don't know how customer support is over there, but they should be able to recover it.

I sent an email — we’ll see how they are.  I’m not a Pro User, not sure if that will matter to them.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51
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