Dominion > Puzzles and Challenges

Empty the Supply in 1 Turn (Now with No Luck!)

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mith:
See here for a version with no Black Market and only 2 Events

And majiponi's much simpler post-Renaissance solution!
And my modification to get rid of Goat, making it much simpler to actually set up

And finally, the ultimate form of this task: no shuffle luck needed!

There are probably some little mistakes here and there, and I suspect there is some optimizing to be done as well (in particular, Goat has already gotten rid of the original Bonfire play, and perhaps the new one is not strictly necessary; we may also be able to make do without Seaway, just buying Travelling Fair twice for our extra actions; the money/buys for setting up the loop may be too tight for that though).

Kingdom:
b = Border Village
f = Fortress
v = Villa
d = Doctor
w = Watchtower
s = Stonemason
x = Death Cart
o = Band of Misfits
l = Lurker
c = Crown
m = Black Market

Black Market: M = Mandarin, Baker, Young Witch, Pooka, Pixie

Events:
Borrow
Travelling Fair
Advance
Alms
Seaway
Bonfire
Ferry

Starting Cards:
C = Copper
u = Cursed Gold
g = Goat
n = Necropolis
h = Hovel
e = Overgrown Estate


Hand: ugCen
Deck: C[CCCh]
Spend: Coin Token (from Baker)
Buy: Borrow (- on deck), Travelling Fair, Advance (n -> bf), Alms (v)

9 Villas left, 9 Border Villages left

Hand: ugCev
Deck: -fbC[CCCh]
Play: v
Play: g (e, remove -1 Card), u (Curse to discard), C
Buy: Travelling Fair, Doctor (overpay $1, d to discard, trash f to hand), Advance (f -> bv)
$0 left

8 Villas left, 8 Border Villages left

Hand: fv
Deck: bbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$1 left

7 Villas left, 7 Border Villages left

Hand: fv
Deck: bbbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$2 left

6 Villas left, 6 Border Villages left

Hand: fv
Deck: bbbbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$3 left

5 Villas left, 5 Border Villages left

Hand: fv
Deck: bbbbbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$4 left

4 Villas left, 4 Border Villages left

Hand: fv
Deck: bbbbbbC[CCCh]
Play: v
Buy: Seaway (v)
$0 left

3 Villas left, 4 Border Villages left

Hand: fv
Deck: bbbbbbC[CCCh]
Play: v
Buy: Advance (f -> bs), Advance (f -> bv)
$1 left

2 Villas left, 2 Border Villages left

Hand: fv
Deck: bsbbbbbbbC[CCCh]
Play: v
Buy: Advance (f -> bw), Advance (f -> v)
$2 left

1 Villa left, 1 Border Village left

Hand: fv
Deck: wbbsbbbbbbbC[CCCh]
Play: f, v, w
Hand: bbsbbb
Deck: bbbbC[CCCh]
Play: s (b -> sw), b, b
Hand: swbb
Deck: bbbbC[CCCh]
Play: s (b -> ss), w
Hand: ssbbbb
Deck: bC[CCCh]
Play: s (b -> oo), s (b -> ow), b, w
Hand: bboooC
Deck: [CCCh]
Play: o as v, o as v, o as v
Play: C
$7, 8 Buys
Buy: Bonfire (f to hand), Ferry (c), Advance (f -> w), Advance (f -> w), Advance (f -> s), Advance (f -> bs), Advance (f -> w), Advance (f -> v)
$1 left

0 Villas left, 0 Border Villages left

Hand: fvbb
Deck: wsbsww[CCCh]
Play: v, f, w
Hand: bbbssw
Deck: ww[CCCh]
Play: s (b -> oo), s (b -> oc), w
Hand: bcooow
Deck: [CCCh]
Play:
  c
    o as c
      o as c
        o as x
        o as m (M, trash M, coo to deck)
      o as s (b -> oo)
    o as w
Hand: coooow
Deck: [CCCh]

Loop:
  c
    o as c
      o as c
        o as c
          o as x
          o as l (M, trash M, cooo to deck)
        o as l (o)
      o as *
    o as w

* Play as m enough times to buy out the Black Market deck. Then play as l to gain b + any card other than Province, trash the b with w in hand. By the time this is done, you will have enough money from all the plays of o as x to buy the remaining supply: 8 Provinces, 1 Lurker, 1 Death Cart, 1 Watchtower.

If you want to be really silly about it, you can also play o as w before o as d, and trash everything else from your deck. Then on the last loop, trash the Crown and Bands as well, plus everything you buy, and end the game with a single Watchtower for your deck, losing 0-0 on turns.

mith:
And I'm now pretty confident this can be done without Seaway and Bonfire. Goat saves us a lot of tempo:

Hand: ugCen
Deck: C[CCCh]
Spend: Coin Token (from Baker)
Buy: Borrow (- on deck), Travelling Fair, Advance (n -> bf), Alms (v)

9 Villas left, 9 Border Villages left

Hand: ugCev
Deck: -fbC[CCCh]
Play: v
Play: g (e, remove -1 Card), u (Curse to discard), C
Buy: Travelling Fair, Doctor (overpay $1, d to discard, trash f to hand), Advance (f -> bv)
$0 left

8 Villas left, 8 Border Villages left

Hand: fv
Deck: bbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$1 left

7 Villas left, 7 Border Villages left

Hand: fv
Deck: bbbC[CCCh]
Play: v
Buy: Travelling Fair, Advance (f -> bs), Advance (f -> bv)
$0 left

6 Villas left, 5 Border Villages left

Hand: fv
Deck: bsbbbbC[CCCh]
Play: v
Buy: Advance (f -> bv)
$1 left

5 Villas left, 4 Border Villages left

Hand: fv
Deck: bbsbbbbC[CCCh]
Play: v
Buy: Travelling Fair, Advance (f -> bw), Advance (f -> v)
$0 left

4 Villas left, 3 Border Villages left

Hand: fv
Deck: wbbbsbbbbC[CCCh]

We're not in quite the same position here - there are two fewer Border Villages on deck, and we're $2 short of where we were, but both of these can be solved by wasting a couple turns buying Advance (f -> bv) before getting the Watchtower. The other issue is getting a Fortress back in hand without Bonfire, but this can likely be done with an extra Stonemason play somewhere in the setup, and this would also save us $3 and a buy. We also don't get as many buys out of playing Band of Misfits as Villas, but playing Death Carts is just as good (since the extra $4 can be turned into 2 Buys).

Given all that... this can probably be done on ShuffleIT. If ShuffleIT handles all the Crown/Band of Misfits chaos correctly, at least.

Qvist:

--- Quote from: mith on October 27, 2017, 02:00:52 pm ---Given all that... this can probably be done on ShuffleIT. If ShuffleIT handles all the Crown/Band of Misfits chaos correctly, at least.

--- End quote ---

Black Market makes it pretty much impossible

mith:
Hm, for some reason I thought you could specify the Black Market cards. I guess even if you could, the Bane would be random.

Also I forgot to list Ferry, so there's still 5 Events. Anyway, you will at least be able to do the Turn 1 Win solution. :)

mith:
Realized while I was driving that you can trash the Watchtower too, with Trade - there’s no Silver left to gain. So this solves the trash-your-deck puzzle, too.

[edit]Except Fortress; would need Ambassador to get rid of Fortress, I think?[/edit]

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