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Author Topic: Bonus Preview #5: Necromancer  (Read 63345 times)

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Asper

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Re: Bonus Preview $5: Necromancer
« Reply #25 on: October 27, 2017, 10:15:28 am »
+2

Quote
Bonus Preview $5: Necromancer

<Insert joke about $5 Necromancer variant.>

That sounds hilarious.
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SuperHans

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Re: Bonus Preview $5: Necromancer
« Reply #26 on: October 27, 2017, 10:20:26 am »
0

These make me so happy for some reason. Can't wait to dig one of them up with a Graverobber.
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hypercube

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Re: Bonus Preview $5: Necromancer
« Reply #27 on: October 27, 2017, 10:23:39 am »
0

Necromancer + Death Cart is good, as you'd expect I guess.
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LastFootnote

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Re: Bonus Preview $5: Necromancer
« Reply #28 on: October 27, 2017, 10:29:53 am »
+1

Quote
Bonus Preview $5: Necromancer

<Insert joke about $5 Necromancer variant.>

Dang it!
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McGarnacle

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Re: Bonus Preview #5: Necromancer
« Reply #29 on: October 27, 2017, 10:43:23 am »
+2

Okay, so a lot of people are complaining about the art and theme of some of these cards. I think they are fine. The art and card names are sufficiently different from MtG to avoid the trap I've always seen the possibility of Dominion falling into. Also, while this might seem very different from any other set, that is pretty much what we say every time there is a new expansion. I like that this is a sequel to Dark Ages/Alchemy, and I think it aces going for the magic/fantasy theme while remaining distinctly Dominion.
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Asper

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Re: Bonus Preview $5: Necromancer
« Reply #30 on: October 27, 2017, 10:53:05 am »
0

Okay, so a lot of people are complaining about the art and theme of some of these cards. I think they are fine. The art and card names are sufficiently different from MtG to avoid the trap I've always seen the possibility of Dominion falling into. Also, while this might seem very different from any other set, that is pretty much what we say every time there is a new expansion. I like that this is a sequel to Dark Ages/Alchemy, and I think it aces going for the magic/fantasy theme while remaining distinctly Dominion.

Well you'll have to admit that slightly bloody corpses - even such with a day job - aren't exactly a staple of Dominion.
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Eran of Arcadia

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Re: Bonus Preview #5: Necromancer
« Reply #31 on: October 27, 2017, 11:01:05 am »
0

Potion makes a reappearance!

As card art, but still.
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Asper

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Re: Bonus Preview #5: Necromancer
« Reply #32 on: October 27, 2017, 11:21:44 am »
+4

Potion makes a reappearance!

As card art, but still.

"And it was at the moment that her halfway decomposed legs started glowing green that Celine began to have second thoughts on her decision of signing up as a pharma tester to pay for her student loans."
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grrgrrgrr

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Re: Bonus Preview #5: Necromancer
« Reply #33 on: October 27, 2017, 11:22:56 am »
+2

Well, Feast is finally good now.

Anyway, this card looks like a Band of Misfits that requires setup, but has no boundaries in cost. It probably stays dormant most of the time, as both Necromancers get help simultaneously, and you usually don't wanna trash good cards.
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Witherweaver

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Re: Bonus Preview $5: Necromancer
« Reply #34 on: October 27, 2017, 11:24:52 am »
+7

Man I would not have bought this game if I had known it would end up adding a zombie mechanic halfway through.

I would like to submit a formal request for joke explanation, please.
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Accatitippi

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Re: Bonus Preview #5: Necromancer
« Reply #35 on: October 27, 2017, 11:39:13 am »
+1

The art is really bad, yeah.
Card looks fun.
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pacovf

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Re: Bonus Preview $5: Necromancer
« Reply #36 on: October 27, 2017, 11:48:15 am »
0

Man I would not have bought this game if I had known it would end up adding a zombie mechanic halfway through.

I would like to submit a formal request for joke explanation, please.

A lot of videogames have a zombie mode added for no apparent reason.
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trivialknot

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Re: Bonus Preview #5: Necromancer
« Reply #37 on: October 27, 2017, 11:52:58 am »
0

The art is really bad, yeah.
Card looks fun.
But the Zombie Spy!  It's on one of those roof overhang thingies, just like in the original Spy.

I think it's weird that the Zombie Apprentice is wearing a skirt though.  I guess it's a gender signifier, but skirts are not proper lab wear.  Proper lab wear is a flammable cloak, even when everything is on fire.
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Minotaur

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Re: Bonus Preview $5: Necromancer
« Reply #38 on: October 27, 2017, 11:54:48 am »
+2

You missed an opportunity to make all three zombies throwbacks to removed First Edition cards.

Zombie Adventurer? Zombie Scout?
House rule: Those always start in the trash.


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pacovf

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Re: Bonus Preview #5: Necromancer
« Reply #39 on: October 27, 2017, 11:58:41 am »
+1

I find the art for Zombie Mason hilarious. He is just carrying materials and all the humans around are totally chill and ignoring the walking corpse amongst them
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Minotaur

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Re: Bonus Preview #5: Necromancer
« Reply #40 on: October 27, 2017, 11:58:57 am »
0

Zombies vs humans, a summary:

Zombie Mason is strictly stronger than Stonemason as an Action, but you can't get an on-gain benefit.
Zombie Spy is strictly worse than Spy, but Spy was a pain to play in multiplayer.
Zombie Apprentice breaks even for cards costing $3 or $1P

Not bad for being dead.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Bonus Preview #5: Necromancer
« Reply #41 on: October 27, 2017, 12:02:05 pm »
+2

I find the art for Zombie Mason hilarious. He is just carrying materials and all the humans around are totally chill and ignoring the walking corpse amongst them

"Yeah, he killed our Scout, but the next day there was a Baker and that works for me and I don't need to know..."
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Cave-o-sapien

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Re: Bonus Preview $5: Necromancer
« Reply #42 on: October 27, 2017, 12:05:50 pm »
+3

Man I would not have bought this game if I had known it would end up adding a zombie mechanic halfway through.

I would like to submit a formal request for joke explanation, please.

If it's a reference to what I think it is, explaining the joke might be a spoiler. If it's not a reference to what I think it is, it's a less good joke.
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chipperMDW

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Re: Bonus Preview #5: Necromancer
« Reply #43 on: October 27, 2017, 12:06:49 pm »
0

Does "leaving it there" apply just to when the act of playing the card would normally put it into play, or does it prevent other card movement as a result of performing instructions on the card? For example, if you play a Wish from the Trash, does Necromancer leave it in the trash and turn it face-down, but then the Wish moves itself to its pile anyway?
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crj

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Re: Bonus Preview $5: Necromancer
« Reply #44 on: October 27, 2017, 12:21:15 pm »
0

You can look through the trash before playing the Necromancer
Normally, yes. Not when it's turned up by a Golem or Herald. Nor if you've Summoned or Princed your Necromancer and don't like the options when you come to play it.
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crj

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Re: Bonus Preview #5: Necromancer
« Reply #45 on: October 27, 2017, 12:38:09 pm »
+2

cards that try to move themselves (like Reserve cards from Adventures) fail to do so; they’re stuck in the trash
Hmm. Happy times if anyone trashes a Wine Merchant!
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Asper

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Re: Bonus Preview $5: Necromancer
« Reply #46 on: October 27, 2017, 12:40:58 pm »
0

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Violet CLM

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Re: Bonus Preview #5: Necromancer
« Reply #47 on: October 27, 2017, 12:45:10 pm »
0

You can look through the trash before playing the Necromancer
Normally, yes. Not when it's turned up by a Golem or Herald. Nor if you've Summoned or Princed your Necromancer and don't like the options when you come to play it.
Uh, I imagine you can reach over, pick up the cards in the trash, and look at them any time you like. It's just a few inches away from you.


How does Necromancer interact with cards such as Highway, which must be "in play" to be most useful?
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Eran of Arcadia

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Re: Bonus Preview #5: Necromancer
« Reply #48 on: October 27, 2017, 12:49:32 pm »
+3

I find the art for Zombie Mason hilarious. He is just carrying materials and all the humans around are totally chill and ignoring the walking corpse amongst them

They're professionals, and so is he. Besides, it's touching that they aren't anti-undead like so many others.
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Asper

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Re: Bonus Preview #5: Necromancer
« Reply #49 on: October 27, 2017, 12:51:11 pm »
+13

How does Necromancer interact with cards such as Highway, which must be "in play" to be most useful?

Badly.
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