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Author Topic: Bonus Preview #1: Crypt  (Read 32495 times)

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Zaphod

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Re: Bonus Preview #1: Crypt
« Reply #25 on: October 23, 2017, 03:18:53 pm »
+1

It should be useful in a set with any card that functions better with a particular treasure card, like Alchemist or Merchant.
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Minotaur

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Re: Bonus Preview #1: Crypt
« Reply #26 on: October 23, 2017, 03:51:18 pm »
0

It's a way to protect Platinum and other expensive treasures from Bandit attacks.

Even without attacks, a $5 Treasure Scheme is more attractive than it would be with just Gold and below.
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Minotaur

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Re: Bonus Preview #1: Crypt
« Reply #27 on: October 23, 2017, 03:57:56 pm »
+1

This card will really hate being drawn with Curses, Ruins, and Victory cards.  Slogs, junk attacks, and Militias will hurt.

I wonder if drawing your deck and then setting aside two or three Crypts loaded with Gold+Silver will be viable often.  With a little +Buy and enough treasure and draw, you could get 2-3 provinces now and then one every turn.  It sounds kewl, but can you actually pull it off fast enough to win over other strategies?  Or maybe two Provinces now + a Duchy every turn will suffice?  Or if you're behind, 3-4 Duchies now and a Province or Duchy every turn?
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ephesos

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Re: Bonus Preview #1: Crypt
« Reply #28 on: October 23, 2017, 04:11:56 pm »
0

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?
« Last Edit: October 23, 2017, 04:13:39 pm by ephesos »
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Chris is me

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Re: Bonus Preview #1: Crypt
« Reply #29 on: October 23, 2017, 04:14:30 pm »
+3

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.
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Re: Bonus Preview #1: Crypt
« Reply #30 on: October 23, 2017, 04:18:07 pm »
0

If it worked though, it would be an excellent strategy (assuming you get there before you've already trashed almost all of your Treasures with Bonfire).
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ephesos

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Re: Bonus Preview #1: Crypt
« Reply #31 on: October 23, 2017, 04:21:01 pm »
0

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.

Yeah, that's what I was thinking: it's a Duration, so it stays in play and you can Bonfire it next turn after pulling off your best Treasure.

But also, if you move Crypt to the trash, what happens to all the cards underneath it? Do they move with it (in which case, does Crypt lose track of them because they're also in the trash), or do they stay behind (in which case, Crypt loses track of them because they're no longer underneath Crypt)?
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Asper

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Re: Bonus Preview #1: Crypt
« Reply #32 on: October 23, 2017, 04:32:34 pm »
0

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.

Yeah, that's what I was thinking: it's a Duration, so it stays in play and you can Bonfire it next turn after pulling off your best Treasure.

But also, if you move Crypt to the trash, what happens to all the cards underneath it? Do they move with it (in which case, does Crypt lose track of them because they're also in the trash), or do they stay behind (in which case, Crypt loses track of them because they're no longer underneath Crypt)?

Doesn't work, just like processing a Haven doesn't move the set-aside cards in the trash. The card still gets resolved like normal.

Edit: Sorry, I misread.
« Last Edit: October 23, 2017, 04:36:07 pm by Asper »
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Re: Bonus Preview #1: Crypt
« Reply #33 on: October 23, 2017, 04:57:18 pm »
0

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.

Yeah, that's what I was thinking: it's a Duration, so it stays in play and you can Bonfire it next turn after pulling off your best Treasure.

But also, if you move Crypt to the trash, what happens to all the cards underneath it? Do they move with it (in which case, does Crypt lose track of them because they're also in the trash), or do they stay behind (in which case, Crypt loses track of them because they're no longer underneath Crypt)?

This is answered by what I already said. The effect of the action (or Night card) is not dependent on the card remaining in play. The effect is “set” or “put in motion” on-play, regardless of what happens to the card that initiated it.
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ephesos

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Re: Bonus Preview #1: Crypt
« Reply #34 on: October 23, 2017, 05:25:12 pm »
0

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.

Yeah, that's what I was thinking: it's a Duration, so it stays in play and you can Bonfire it next turn after pulling off your best Treasure.

But also, if you move Crypt to the trash, what happens to all the cards underneath it? Do they move with it (in which case, does Crypt lose track of them because they're also in the trash), or do they stay behind (in which case, Crypt loses track of them because they're no longer underneath Crypt)?

This is answered by what I already said. The effect of the action (or Night card) is not dependent on the card remaining in play. The effect is “set” or “put in motion” on-play, regardless of what happens to the card that initiated it.
True, the effect happening isn't dependent on Crypt being in play, but what does that effect do? The effect says to put Treasures that are under Crypt into your hand, and there are no Treasures under Crypt anymore, since it's in the trash. It's like Ironworks-Trader: Crypt expects there to be a Treasure underneath it, and there isn't, so the Crypt effect does nothing and the cards remain out of play.
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ObtusePunubiris

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Re: Bonus Preview #1: Crypt
« Reply #35 on: October 23, 2017, 05:31:39 pm »
+2

It's probably a bad strategy, but if you Bonfire your Crypt, can you keep all your set aside Treasure out of play forever?

You can’t Bonfire Crypt as the Night phase occurs after the Buy phase (I guess you can Bonfire it in future turns?)

Additionally, the effect is not contingent on the card remaining in play, so Bonfiring the Night card will have no effect.

Yeah, that's what I was thinking: it's a Duration, so it stays in play and you can Bonfire it next turn after pulling off your best Treasure.

But also, if you move Crypt to the trash, what happens to all the cards underneath it? Do they move with it (in which case, does Crypt lose track of them because they're also in the trash), or do they stay behind (in which case, Crypt loses track of them because they're no longer underneath Crypt)?

This is answered by what I already said. The effect of the action (or Night card) is not dependent on the card remaining in play. The effect is “set” or “put in motion” on-play, regardless of what happens to the card that initiated it.
True, the effect happening isn't dependent on Crypt being in play, but what does that effect do? The effect says to put Treasures that are under Crypt into your hand, and there are no Treasures under Crypt anymore, since it's in the trash. It's like Ironworks-Trader: Crypt expects there to be a Treasure underneath it, and there isn't, so the Crypt effect does nothing and the cards remain out of play.

I believe "While any remain" refers to "Set aside", not "under this."  So in essence it means, "While any remain set aside..." which is not necessarily dependent upon them being under Crypt.
« Last Edit: October 23, 2017, 05:33:18 pm by ObtusePunubiris »
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Donald X.

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Re: Bonus Preview #1: Crypt
« Reply #36 on: October 23, 2017, 05:56:48 pm »
+7

Using Bonfire on Crypt will not stop the effect. Sorry Bonfire doesn't say non-duration; fortunately people normally do not want to trash their durations.
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Cave-o-sapien

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Re: Bonus Preview #1: Crypt
« Reply #37 on: October 23, 2017, 07:22:05 pm »
0

Using Bonfire on Crypt will not stop the effect. Sorry Bonfire doesn't say non-duration; fortunately people normally do not want to trash their durations.

So it's similar to a Processed Hireling?
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Robz888

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Re: Bonus Preview #1: Crypt
« Reply #38 on: October 23, 2017, 10:03:03 pm »
0

I quite like Crypt. Just having some Coppers not in your deck for a couple turns is pretty nice.
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jonaskoelker

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Re: Bonus Preview #1: Crypt
« Reply #39 on: October 24, 2017, 02:34:49 pm »
0

I just watched Qvist play a Capital/Crypt game.

I assume it's this one. I watched it too, and Capital/Crypt is pretty bonkers. Unlike Capital/Mandarin, it looks like this one depends on trashing—or some other way of lining up your Capital with your Crypt.

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Re: Bonus Preview #1: Crypt
« Reply #40 on: October 24, 2017, 03:34:57 pm »
+1

I've been dissapointed by the art so far. Crypt looks weriedly off center and a little to much like a sketch.

I don't mind the art, but I'm not too crazy about the inconsistent white text on black background (for Night-Durations: some of the text is white and some is black, and for all night cards: they left the number on the coin symbol black, even when it appears in the body of the card description). I would have preferred if the Night cards had been purple or light grey so black text could still work. But I'm sure I'll get used to it.

Also, the yellow set icon is going to bother me a lot more than it should.

But a Quality of Life change I am pretty excited about is having the use of an Heirloom determined by the presence of a specific Kingdom card, as opposed to using similar logic as Shelters or Platinum/Colony. I mean, there are actual balance reasons for that too, as they were clearly designed with the companion card in mind. But still, it's nice all the same.
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Re: Bonus Preview #1: Crypt
« Reply #41 on: October 25, 2017, 12:39:10 am »
0

This thing has seemed crazy skill intensive when I play with it.  The complexity of what's gonna miss the reshuffle, what's going to be saved for a key turn, whether you should store fewer than the full amount of treasures so you can redraw it, attempts to use it as a pseudo trasher on boards with no trashing or only estate trashing but good engine pieces, then like, the normal is this as good as the other 5's right now.

Really sweet card.

The archive one isn't sweet like that mostly because it sucks.
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