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Author Topic: RMM47: Rewind Mafia 2 (Game over!)  (Read 224967 times)

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faust

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RMM47: Rewind Mafia 2 (Game over!)
« on: September 21, 2017, 02:00:28 am »

Welcome to RMM47: Rewind Mafia 2!

Mod: faust

History is an endless circle, they say. It is not really, unless you really dig Nietzsche. The pieces are always the same, but they are arranged in different, novel and interesting ways.

This game can support up to 17 players depending on interest.


Players:
1. LaLight replaced by EFHW
2. ashersky
3. Haddock
4. Awaclus
5. gkrieg13
6. SpaceAnemone
7. pingpongsam
8. schadd
9. chairs
10. 2.71828.....
11. DatSwan
12. JaketheBaseballGod22
13. Galzria
14. Dylan32
15. iguanaiguana
16. Witherweaver
17. silverspawn

Spectators tagged: Roadrunner7671, Archetype

Day starts/ends:

General rules

Changes to the usual rule sets are marked in olive.

The Golden Rule:


Please remember that this is a game and your main objective is to have fun!  Be considerate of each other, don’t get personal, and enjoy the game. Please read The Civility Pledge before signing up for any mafia game on this site.  If you have not /pledged there, you cannot play. Excessive personal attacks or uncivil behavior may be dealt with by modifiers or modkills.

1. General Gameplay and Etiquette:

1. You may not quote information (either real or fabricated) from any game-related source other than the thread you are posting in. This means no quotes from PMs and no quotes from QTs in the main thread or in another QT. Paraphrasing is acceptable. If you are unsure whether a post is legal, please ask the moderator before posting.
2. There is to be NO personal communication outside of the forum postings and the QTs specifically designed for this purpose.
3. As a general rule you should aim for one post every 12 hours, minimum, to keep the game moving.

2. Voting, Deadlines, and Player Death:

1. Day phases will last 7 days, Night lasts at least 48 hours. Night action deadline is 24 hours after night start.
2. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
3. Once you have reached a simple majority no further unvoting will change someone’s fate. Further votes will also be ignored.
4. Once a player is lynched, the game enters twilight until the mod locks the thread; all players including the one who was lynched may continue to post during twilight.
5. If the deadline is hit without a player reaching the majority of votes, one of two things will happen:
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.
b. Otherwise, there is no lynch

6. Please submit votes as: Vote: PlayerName.  Votes in another format may or may not be counted. This is up to the mod's discretion. Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
7. Please submit vote revocations Unvote. Unvotes are not necessary before changing votes.
8. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
9. The third time town fails to lynch in a row, scum wins.
10. Any time you are dead (either via lynch or night kill) you may no longer post in the game or in shared Quicktopics. This means that you do not even get a “Bah” post. The dead in this game are silent.
11. If the thread is locked, you may not post.  Threads can be locked for various reasons, but no matter what the reason, you may not post.  The mod may forget to lock the thread, but if they say it is locked, it is still locked.

3. Miscellaneous/Mechanics:

1. Bold, olive text is reserved for the mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please discuss this in your role QT.  Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued after 24 hours of no activity.  A prodded player has 24 hours to respond or risks replacement.  A player who has been prodded 2 times is subject to replacement under rule 3.9 without further notice. Players with announced VLA are exempt from this rule this first time it happens.
6. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging. Players who fail to post for 48 hours without an announcementrisk being subject to replacement and/or being modkilled without further notice.
7. Please do not discuss ongoing games, it can unintentionally affect the other game. Do not discuss this game in any thread that is not directly related to it.
8. Rule violations will be dealt with according to their severity, which may include modkill(s) if needed.
9. Players who discover they are too busy to play in a game or want to leave the game for civility issues are not allowed to officially /out in the thread.  A request to /out must only be done via a post in the role QT. Please do not use this as a manipulation technique.  (Note players may continue to threaten to /out or imply that they might as long as it does not include an official request). Requests to /out are final once submitted. There will be no /outing and then /inning back into the game so make sure that when you /out you have thought it through and really want to do it. Players that can't be replaced will simply be mod-killed. Whether your request to /out will lead to replacement or a modkill is up to the mod's discretion.
« Last Edit: December 19, 2017, 03:46:51 pm by faust »
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faust

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Re: RMM46: Rewind Mafia 2
« Reply #1 on: September 21, 2017, 02:00:53 am »

Setup:

Every player will receive a role of a previous RMM game. All finished games up until RMM45 are eligible. This includes all games labeled as "RMM", plus the Dune series and DoMafia. MMMMMMMM II is not included.

The powers will remain the same. If a role has a power relating to a game-specific mechanic, it may or may not be usable. If there were specific mechanics that players in the original game were subject to, these may or may not be implemented and, if they are, they will only affect players from those games, and they may be altered slightly to fit the current setting. If the role references a specific other player, or a faction, that player or faction may be changed to something already in the game. Twilight roles may be amended to work in a setting without extended twilight. Other minor changes may apply. Any changes made to the original role will be marked in blue color in the role QT.

There is no limit to the number of roles that can be taken from a single game.

Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.

Flavor names will be structured like this: Flavor name, from RMMXX. If the game did not have flavor names, role names will be used instead.

Each player with a non-town win condition will be provided with two safe fakeclaims. I will provide role PMs for these upon request. Additionally, twice during the game, any scum player may ask if a specific role from a specific game is part of this game, and will receive the answer. If a role is not in the game, but another player has already inquired after it, I will say that the role is in the game. This does not count as taking an action and cannot be interfered with.

You may request to know how any two, or more, given roles from previous games would interact with each other by asking either in your QT or in the game thread.

There are items in this game. If they are usable, they can be used in addition to any role or factional powers. Items cannot be traded unless your role PM explicitly states otherwise.
« Last Edit: November 09, 2017, 08:27:51 am by faust »
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faust

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Re: RMM46: Rewind Mafia 2
« Reply #2 on: September 21, 2017, 02:01:13 am »

Welcome! Welcome!

I am sure you are wondering why we brought you here, from your varying times, worlds and dimensions, all gathered in this hall. Well, the reason is quite simple: We have searched our attic and you wouldn't believe the sort of hidden treasures we found.And, since that seems to be the fashion nowadays, we decided to have an auction!


At the beginning of the game, after receiving a role PM, every player may bid on any completed RMM. Scores are determined as follows:

1. For every bid on that RMM, the game receives a point.
2. For every role from that RMM that is part of this game, the game receives a point.
3. For every fakeclaim offered from that RMM, the game receives a point.

We will then determine a draft order. The player who bid for the game with the lowest score goes first (i.e. gets draft order position 1), and ascending scores yield ascending (numerical) places in draft order. If two or more games are tied, more recent ones take precedence over older one (determined by date of Day 1 start). If multiple players bid for the same game, order among them is determined randomly.

After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.


You bored yet? We've done this time and time again! I think we should add a twist. That also helps us punish greedy players, and get rid of the rubbish that noone would want otherwise.

Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

Intrigued? Well let's show you all what we've got!


First Slot

French Accent from RMM41 (Babysitter)
Quote
O la la, what do we 'ave 'ere? Ever wanted to improve your credentials as an au pair? This is your chance!

Every night, you may target another player. One killing action targeting them will fail. However, if you die that night, your target will die as well.

Funding from RMMVI (Universal 1-shot)
Quote
It's just some cash. Go get with it whatever you want.

At night, you may use this item. If you do, select any of your powers. You may use it another time. You may not use the same power twice the same night this way.

Penalty item: Dagger from RMM13
Quote
We would love to just point out the beautiful carvings. Unfortunately, state law requires us to tell you that this dagger is cursed. Try not to lose it, okay?

If you ever lose this item, the following day you will take one vote less to lynch, and the night after you will die.

Second Slot

Loud Voice from RMM41 (Loud)
Quote
Make sure everyone hears what you have to say, regardless of whether they want it or not.

Whenever you target a player while holding this item, your target(s) will be informed that you have targeted them.

One Dose of Spice from Dune 3
Quote
How did we find drugs in our attic? Well, we did not bring you here to ask questions. Take this and try to make some sort of use of it.

Third slot
Sword-stick from RMM38 (1-shot Vigilante)
Quote
Are you sure you are shady enough to acquire an item like this?

Once during the game, at night, you may target a player. If you do, that player will be killed (under usual killing rules). This item will be destroyed. You may sell this to the bank when using “Collapse of the Pound”, for £4. This is immediately destroyed if given to a town player.

Paper from RMM8 (1-shot Doublevoter)
Quote
Not all of this stuff can be fancy and interesting. Some of it is just, you know, stuff.

Once during the game, at daytime, you may use this. For the rest of the day, your vote will be worth two votes.

Penalty item: "?" T-Shirt from RMM41 (Miller)
Quote
Don't look at us like this. We all made questionable fashion choices in our youth. You should be glad this isn't just red.

While you hold this item, any other role will treat you as Mafia-aligned instead of your real alignment.

Fourth slot

Priceless Ming Vase from RMM37 (1-shot Self Motivator)
Quote
It's very, very fragile. Promise to take good care of it.

Once during the game, at night, you may use this. If you do, and no player targets you that night, you may use any of your powers twice the following night.

Crystal Ball from RMM11 (1-shot Voyeur)
Quote
Maybe you'd prefer this a bit sturdier, yet still shiny, object instead?

Once during the game, at night, you may target a player. If you do, at the end of the night, you will receive a list of all types of actions that targeted that player the same night.

Fifth Slot

Mole Squadron from RMM37 (1-shot Universal Item Follower)
Quote
I know what you think, but I promise these are not leftover from GOP mafia.

Once during the game, at night, you may use this. If you do, at the end of the night you will receive a list of all items used that night.

Metal Rod from RMM8 (1-shot Redirector)
Quote
Good for hitting people. What, you want to use it for something else? Ugh. Fine. Have it your way.

Once during the game, at night, you may use this to target two players A and B. All actions targeting player A that night will instead target player B.

Penalty item: Symbol of Anyanka from RMM25
Quote
This is the reminder that you should be careful what you wish for. What do you say? Then why do you only get it when you don't get what you wish for? Well... it's complicated, okay?

This item holds your powers. Once it is destroyed, you are turned into a Vanilla Townie, and your species changes to human. All actions you may already have performed are nullified in that case.

Sixth Slot

Baseball Bat from RMM37 (1-shot Status Remover)
Quote
I don't know why it is that we kept such a large range of items that could be used as clubs.

Once during the game, at night, you may target a living player with this. If you do, the effects of any events that may have changed this player's role or status in the game are removed.

Flint from Dune 1
Quote
Here we have... a piec of rock. Apparently it's a special piece of rock, but who can tell these things aparet nowadays?

Seventh Slot

Miniatures from RMM29 (1-shot Self Motivator)
Quote
Look, it's a little Serial Killer! Isn't this cute?

Once during the game, at night, you may use this. If you do, you may use a non-factional power an additional time that night to target a player that you have not yet targeted and do not target with anything else that night.

Golden Touch from RMM11 (1-shot Roleblocker)
Quote
Oh come now, it's really not that bad. We made some improvements towards the ancient version and now you can turn it off again.

Once during the game, at night, you may target a player with this. If you do, any action that player takes that night will be blocked.

Eighth Slot

The Amulet from RMM25
Quote
Look how shiny! It was brought to us by some grumpy Irish guy with strange hair who mumbled something about champagne.

While you hold this, if you are town-aligned and successfully targeted by a killing action, your killer will die. When you die, this item will go to its previous holder, if there is any. Once during the game, at night, you may use this. If you do, the last dead player that held this before you is resurrected.

The One Ring from RMM10
Quote
We found this packed away with this note: "Do not use. If you do, makes evil stronger. Do not try to use for good. Store in a cold and dry place."

You may use this at any time. If you do so...

...during the Day, you become unlynchable. If you are hammered, the day ends without your death. You will automatically remove it at the beginning of the night. If you wear The One Ring during the day, you will lose any and all role powers for the following two nights.

...during the Night, you become invisible, and thus unkillable for the duration of the night. You will automatically remove it at the beginning of the next day. If you wear The One Ring during the night, you will receive a permanent +2 Hated modifier.

If you die at any point while in possession of The One Ring, it will pass to your killer. If you decide The One Ring is too big a burden to bear, you may secretly drop it to the ground for someone else to find. You will not know who might stumble upon The One Ring next.

If you keep The One Ring, unworn, in your pocket for one day and night, you may no longer vote. You will regain the ability to vote the day following the day or night you drop it to the ground.

Penalty item: Paper Money from RMM29 (Self Roleblocker)
Quote
Since noone is interested in buying our Monopoly game, we've decided to sell the components individually.

As long as you hold this, if you are not a member of the mafia, you may not use any active powers at night.

Ninth Slot

3 Literjons of Water
Quote
Finally, we have this. If you want nothing else, maybe we could still offer you some water?
« Last Edit: November 10, 2017, 01:41:32 am by faust »
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LaLight

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Re: RMM46: Rewind Mafia 2
« Reply #3 on: September 21, 2017, 02:02:16 am »

Inz
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

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Re: RMM46: Rewind Mafia 2
« Reply #4 on: September 21, 2017, 05:38:35 am »

/in
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: RMM46: Rewind Mafia 2
« Reply #5 on: September 21, 2017, 08:05:01 am »

/in
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM46: Rewind Mafia 2
« Reply #6 on: September 21, 2017, 08:10:56 am »

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Re: RMM46: Rewind Mafia 2
« Reply #7 on: September 21, 2017, 10:33:48 am »

/tag
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Re: RMM46: Rewind Mafia 2
« Reply #8 on: September 21, 2017, 11:24:33 am »

/in
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Re: RMM46: Rewind Mafia 2
« Reply #9 on: September 21, 2017, 12:16:24 pm »

/tag
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Re: RMM46: Rewind Mafia 2
« Reply #10 on: September 21, 2017, 01:53:02 pm »

I thought I was next in the queue, but alright  :P

/tag for now
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Re: RMM46: Rewind Mafia 2
« Reply #11 on: September 21, 2017, 06:23:06 pm »

/in :-)
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

faust

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Re: RMM46: Rewind Mafia 2
« Reply #12 on: September 22, 2017, 01:26:35 am »

I thought I was next in the queue, but alright  :P

/tag for now
Oh, sorry, I missed that :( My bad for not updating the mafia hub too. You can still go first and we'll put this on hold.
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Re: RMM46: Rewind Mafia 2
« Reply #13 on: September 22, 2017, 11:26:44 am »

I thought I was next in the queue, but alright  :P

/tag for now
Oh, sorry, I missed that :( My bad for not updating the mafia hub too. You can still go first and we'll put this on hold.
It's ok, it's easy to miss something. I was waiting on opening signups until Space's game filled. I'll ask them for permission to go ahead.
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Re: RMM46: Rewind Mafia 2
« Reply #14 on: September 23, 2017, 11:57:11 am »

I thought I was next in the queue, but alright  :P

/tag for now
Oh, sorry, I missed that :( My bad for not updating the mafia hub too. You can still go first and we'll put this on hold.
It's ok, it's easy to miss something. I was waiting on opening signups until Space's game filled. I'll ask them for permission to go ahead.

Sure, I'm okay postponing RMM42 a little longer. Though maybe once your game and faust's are running, we can try to funnel players into Space Alert? In the meantime, I'll see what can be done to re-balance it a bit so that we don't actually need 14 players, since that appears to have been rather too ambitious of me.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM46: Rewind Mafia 2
« Reply #15 on: September 23, 2017, 02:52:25 pm »

This looks fun. I suppose I missed the first one.

/in
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Re: RMM46: Rewind Mafia 2
« Reply #16 on: September 23, 2017, 04:25:08 pm »

I thought I was next in the queue, but alright  :P

/tag for now
Oh, sorry, I missed that :( My bad for not updating the mafia hub too. You can still go first and we'll put this on hold.
It's ok, it's easy to miss something. I was waiting on opening signups until Space's game filled. I'll ask them for permission to go ahead.

Sure, I'm okay postponing RMM42 a little longer. Though maybe once your game and faust's are running, we can try to funnel players into Space Alert? In the meantime, I'll see what can be done to re-balance it a bit so that we don't actually need 14 players, since that appears to have been rather too ambitious of me.
For sure - I don't think 14 players is too ambitious, though. LOST itself has 17 players. I'll definitely be playing in your game once I die in that game/it ends.
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Re: RMM46: Rewind Mafia 2
« Reply #17 on: September 24, 2017, 02:34:20 am »

Game postponed until after RMM47 fills.
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Re: RMM47: Rewind Mafia 2 (on hold)
« Reply #18 on: October 07, 2017, 05:36:31 pm »

in
Game postponed until after RMM47 fills.
i agree that that's how signups work
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faust

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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #19 on: October 08, 2017, 12:54:41 pm »

I have reopened signups. Everyone still signed up should check if they are still available.
« Last Edit: October 09, 2017, 10:54:24 am by faust »
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #20 on: October 08, 2017, 01:23:53 pm »

/in

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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #21 on: October 09, 2017, 09:35:34 am »

still in.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #24 on: October 09, 2017, 10:47:37 am »

still all up in there
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #25 on: October 10, 2017, 12:35:47 pm »

Additional setup information now available.
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #26 on: October 11, 2017, 01:28:22 pm »

Still in :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #27 on: October 11, 2017, 01:35:07 pm »

/in
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #28 on: October 11, 2017, 09:36:38 pm »

This sounds interesting.
/in
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #29 on: October 28, 2017, 03:36:18 pm »

Bumpetybu!

It seems hard right now to get games to fill. Exhaustion? I might consider cutting down a bit (15 players should work as well), but not before RMM42 has filled.
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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #30 on: October 28, 2017, 03:47:45 pm »

Sounds Interesting /In
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (open for signups)
« Reply #31 on: October 28, 2017, 03:51:13 pm »

I could /in I suppose. Not as big a fan of RMM, but it sounds like a fun setup, so sure.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (4 spots left)
« Reply #32 on: November 08, 2017, 01:37:06 pm »

Bump
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Re: RMM47: Rewind Mafia 2 (4 spots left)
« Reply #33 on: November 08, 2017, 08:57:36 pm »

/in
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #34 on: November 09, 2017, 07:01:30 am »

I'd join but I want space alert to start first

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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #35 on: November 09, 2017, 07:11:55 am »

I'd join but I want space alert to start first

This. Except I joined anyway.
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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #36 on: November 09, 2017, 07:49:28 am »

/in
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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #37 on: November 09, 2017, 07:50:14 am »

I would like to be Gustavo Fring please.
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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #38 on: November 09, 2017, 07:58:49 am »

I would like to be Gustavo Fring please.
Sorry, the setup has been finished before Breaking Bad Mafia started.
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Re: RMM47: Rewind Mafia 2 (2 spots left!)
« Reply #39 on: November 09, 2017, 08:00:40 am »

Only 2 slots left now! Everything is set up and ready to go as soon as they are filled. But also, as I want to play an RMM myself, please go join Space Alert.
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Re: RMM47: Rewind Mafia 2 (2 spots left!)
« Reply #40 on: November 09, 2017, 08:09:01 am »

/in
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Re: RMM47: Rewind Mafia 2 (2 spots left!)
« Reply #41 on: November 09, 2017, 08:11:57 am »

Oh wait.
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Re: RMM47: Rewind Mafia 2 (2 spots left!)
« Reply #42 on: November 09, 2017, 08:12:22 am »

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Re: RMM47: Rewind Mafia 2 (1 spot left!)
« Reply #43 on: November 09, 2017, 08:29:05 am »

Clarified the setup post a little. It is suggested for everyone playing to read it.
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Re: RMM47: Rewind Mafia 2 (1 spot left!)
« Reply #44 on: November 09, 2017, 08:58:03 am »

We all know I'm not going to do that.
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Re: RMM47: Rewind Mafia 2 (3 spots left)
« Reply #45 on: November 09, 2017, 08:59:56 am »

I'd join but I want space alert to start first
Should I sign you up for that last slot? I wanted Space Alert to start first too, but apparently it's not happening :/
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Re: RMM47: Rewind Mafia 2 (1 spot left!)
« Reply #46 on: November 09, 2017, 01:39:07 pm »

I'd join but I want space alert to start first
Should I sign you up for that last slot? I wanted Space Alert to start first too, but apparently it's not happening :/

yes! /in

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Re: RMM47: Rewind Mafia 2 (fulll! PMs coming shortly)
« Reply #47 on: November 09, 2017, 02:41:23 pm »

Awesome. We are full! THREAD LOCKED except for tags.
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faust

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Re: RMM47: Rewind Mafia 2 (fulll! PMs coming shortly)
« Reply #48 on: November 09, 2017, 02:55:55 pm »

All PMs are sent.

All players are required to bid for any finished RMM up to RMM45 within 24 hours. you can make your bid in your personal or your factional QT.
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Re: RMM47: Rewind Mafia 2 (Night 0)
« Reply #49 on: November 09, 2017, 03:02:32 pm »

All item slots have been revealed.
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Re: RMM47: Rewind Mafia 2 (Night 0)
« Reply #50 on: November 10, 2017, 10:14:29 am »

Reminder that only 5 hours remain to place your bids.
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Re: RMM47: Rewind Mafia 2 (Night 0)
« Reply #51 on: November 10, 2017, 03:00:29 pm »

Bidding phase is finished. Now you may pick your desired item. You may not directly select penalty items. Due to the weekend, I am extending the deadline for this phase to 48 hours.
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Re: RMM47: Rewind Mafia 2 (Night 0)
« Reply #52 on: November 12, 2017, 11:10:20 am »

Public service announcement: Please remember to place your item bids in the next 4 hours.
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Re: RMM47: Rewind Mafia 2 (Night 0)
« Reply #53 on: November 12, 2017, 03:16:37 pm »

Deadline for item bids has passed. You will receive your items early next morning (around 1 am forum time), which is also when D1 will start.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #54 on: November 13, 2017, 01:45:39 am »

Now, the excitement is over! Everyone got what they wanted - or, at least, what they deserve...

Please everyone stand back until we figure out how to transport you back to your respective time-zones and dimensions.


2.71828..... is confirmed to be town-aligned.

Vote Count 1.0


Not Voting (17): LaLight, ashersky, Haddock, Awaclus, gkrieg13, SpaceAnemone, pingpongsam, schadd, chairs, 2.71828....., DatSwan, JaketheBaseballGod22, Galzria, Dylan32, iguanaiguana, Witherweaver, silverspawn

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #55 on: November 13, 2017, 01:46:49 am »

First! vote: IguanaIguana
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #56 on: November 13, 2017, 01:48:57 am »

I'm in a game again. Yay.

vote: LaLight.

{Reasons}
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #57 on: November 13, 2017, 01:49:07 am »

vote: pps
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #58 on: November 13, 2017, 01:50:56 am »

I'm in a game again. Yay.

vote: LaLight.

{Reasons}

It’s my birthday, don’t :P
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #59 on: November 13, 2017, 01:51:21 am »

bet it's not even your birthday
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #60 on: November 13, 2017, 01:55:26 am »

bet it's not even your birthday

You lost
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #61 on: November 13, 2017, 02:32:01 am »

vote: e for getting to be IC. But for real vote: Galzria

{Reasons}

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #62 on: November 13, 2017, 02:34:02 am »

Do we do an item massclaim?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #63 on: November 13, 2017, 02:35:40 am »

Do we do an item massclaim?

Sure why not?

I drafted "LaLight's Birthday Hat".

Does that mean I am a year older and LL is a year younger? Like Highlander?
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #64 on: November 13, 2017, 02:38:07 am »

I'm okay with an item massclaim but maybe after we claim draft order?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #65 on: November 13, 2017, 02:39:01 am »

Trying to figure out what order of claiming things most benefits Town.

Options for what to claim/not claim (and these aren't in a particular order here):

Claim what game you bid
Claim your draft order
Claim your item

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #66 on: November 13, 2017, 03:05:42 am »

Are the items really that relevant in this game?
I admit that this is the first one of these I have played, but after re reading the first Rewind, it seems the roles of players is much more important.

This is NOT to say I think Role claim is a good idea, just pointing out that I don't see a huge town upside on a item claim right off the bat.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #67 on: November 13, 2017, 03:09:29 am »

Some items are super important, others not so much. I think it's pretty good to make scum commit to a claim early on, because it gets a lot easier to get away with fake claims when we have dead people.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #68 on: November 13, 2017, 03:56:25 am »

Some items are super important, others not so much. I think it's pretty good to make scum commit to a claim early on, because it gets a lot easier to get away with fake claims when we have dead people.

Tentative input - I agree with this over the earlier proposed order. I feel as if claiming the most broad things first gives skum a greater amount of knowledge, thus allowing them to lie with more ease. They could stall out the situation, creating one where we only claim game bids (which would tell individual town essentially nothing, but Skum potentially a great deal), next down bid claims, and then most straightforward would be items. Straightforward = bad for skum. Whether it is better than not claiming anything or not I do not have enough experience to know.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #69 on: November 13, 2017, 04:39:58 am »

Let's see.

Slot 1:
We don't want a Babysitter to claim Babysitter.
We're pretty much fine with Universal 1-shot claiming Universal 1-shot.
We don't want the Dagger to claim Dagger in case scum has an item stealing ability.

Slot 2:
Claiming Loud Voice is fine.
Claiming One Dose of Spice is fine if I've understood correctly that we don't know what it does.

Slot 3:
Sword-stick can't be town.
Claiming Paper seems fine.
Claiming "?" T-shirt is fine.

Slot 4:
Seems like a bad idea to claim Priceless Ming Vase.
Claiming Crystal Ball is... fine? I have never played with Voyeurs so I don't know how much utility it has.

Slot 5:
Claiming Mole Squadron should be fine.
Claiming Metal Rod is probably bad.
Claiming Symbol of Anyanka is a bit bad, but probably not too bad.

Everything in Slot 6 should be fine to claim.

Slot 7:
Miniatures should be fine to claim.
Golden Touch is bad to claim.

Slot 8:
The Amulet is bad to claim.
The One Ring is probably not too bad to claim.
Paper Money isn't too bad either.

Slot 9 is fine.



So slots 2, 3, 6 and 9 are entirely fine to claim. We could claim drafting position and claim which one out of 2, 3, 6, 9 did we bid for, or that we bid for something else without specifying what slot it was. That gives scum some PoE but I think the benefit to us is greater.

Alternatively, we could claim drafting position and exact slot we bid for and hope that the WIFOM is enough to prevent scum from benefiting from it. We get a bit more information this way, but I think it's not worth giving scum all that information in exchange.

Another thing to do is just claiming drafting position. This doesn't give scum much information at all, but it gives us something so I think we should do at least this.

We don't want to claim exact item for sure, unless your item is something you personally want to claim.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #70 on: November 13, 2017, 04:45:55 am »

vote: Awaclus for not being himself.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #71 on: November 13, 2017, 04:47:27 am »

vote: Awaclus for not being himself.

I am being myself. This is exactly how I've been in every RMM.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #72 on: November 13, 2017, 04:48:36 am »

vote: Awaclus for not being himself.

I am being myself. This is exactly how I've been in every RMM.

That’s more like it!
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #73 on: November 13, 2017, 04:49:12 am »

Also, fully support a full, total, absolute mass claim.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #74 on: November 13, 2017, 05:47:36 am »

den totalen massclaim?

I think I oppose claiming. There are a bunch of drawbacks and I don't see the advantages. Someone clear me up.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #75 on: November 13, 2017, 06:02:36 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #76 on: November 13, 2017, 06:05:00 am »

Basically we’ve never done it.  There’s no data on how good or bad it really might be.  I mean, the setup post says bad guys get two fake claims.  So, there is that.  But other stuff isn’t fakeable.

Like, think about your own role.  Here are the calculations I think each town player should make:

—how much more likely am I to be targeted at night if my role is known
—how much more likely are other town players to use their own powers more usefully by knowing my role
—how much more likely is it that there are ways scum use the knowledge of my role against Town other than killing me

Assume 70% of town believe your claim.  Apply the answers to the above to those calculations.  Determine if the results are more pro-Town than pro-scum.  Then you can decide if mass claim is good.  (Well, technically, if your own personal claim is good.)

So, if my made up answers are 5%, 40%, 20%, I might decide the benefit outweighs the detriment by 15%, applied to 70% of town.  Maybe that’s not worth it.

*Note, all math is made up.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #77 on: November 13, 2017, 06:06:57 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #78 on: November 13, 2017, 06:33:39 am »

but we have done it. I don't remember what the game was called, but there was an RMM where we straight up claimed everything day 1. As far as I remember, you were town and I was scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #79 on: November 13, 2017, 06:41:50 am »

Been a while.

My office PC is broken and phoneposting sucks. So won't be about much today. (Irl)

I like draft+item claiming. 
Not sure how I feel about full claiming. Ingrained habit says it's bad, but last time we played rewind, I was scum and full claiming went really well for town since it basically broke the setup. So, y'know; upsides.

Hard to say.
Will keep thinking.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #80 on: November 13, 2017, 06:57:56 am »

I don't like draft and item claims either. how does that hurt scum?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #81 on: November 13, 2017, 07:20:44 am »

I'll quote and comment on Awaclus' plan where I disagree with it.

Claiming One Dose of Spice is fine if I've understood correctly that we don't know what it does.

I don't know if we want to claim this. In Dune 3, there were characters who would die if they didn't regularly ingest spice. This spice might be for one of those characters, so that they can live. If they claim they have it, it could get stolen from them and they could die.

Quote
Everything in Slot 6 should be fine to claim.

Not sure about flint for the same reason as spice. I don't know what game flint hails from though - an earlier Dune? Does anyone know what it did in its last appearance?

Quote
Slot 7:
Golden Touch is bad to claim.
Why would 1 shot roleblocker be bad to claim?

Also, not sure about the water - same thing as the spice and the flint.

I pretty much agree with his conclusions, although now I guess I am advocating for an even more limited range of items to claim. Mostly I think we benefit from hearing who got what in slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #82 on: November 13, 2017, 07:21:31 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

Okay, Ash-Sensei. I showed my work (above). Can I get full credit now?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #83 on: November 13, 2017, 07:23:20 am »

Oh, also,

if anyone is from Guilds mafia, they should claim so that they can be IC. lol
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #84 on: November 13, 2017, 07:50:42 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

Okay, Ash-Sensei. I showed my work (above). Can I get full credit now?

I meant show why massclaim is terrible.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #85 on: November 13, 2017, 07:56:05 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

Okay, Ash-Sensei. I showed my work (above). Can I get full credit now?

I meant show why massclaim is terrible.

It gets difficult to talk about the reasons one might have for not wanting to talk about something.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #86 on: November 13, 2017, 07:59:33 am »

What I am strongly confident about, on further reflection, is that Awaclus is right about it being positive utility for slot #3 bidders to claim. To the extent that I think everyone should claim whether or not they bid slot #3. I'm not as confident about the other boxes he proposed. I'm not confident that mass claim is good - I think it's probably bad today just like it usually is, but maybe good in a day or two. 

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #87 on: November 13, 2017, 08:01:34 am »

Oh, also,

if anyone is from Guilds mafia, they should claim so that they can be IC. lol

Also this was a joke and reference to the last run of Rewind Mafia. It wouldn't IC anyone in this game because Guilds mafia claims could easily be fakeclaims.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #88 on: November 13, 2017, 08:04:54 am »

Vote: ash

Opposed to massclaim of anything. Not opposed to claims on slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #89 on: November 13, 2017, 08:23:10 am »

Okay, liters of water are like Spice - but for a character from Dune 1 or 2. See here: http://forum.dominionstrategy.com/index.php?topic=12406.msg455485#msg455485 and here: http://forum.dominionstrategy.com/index.php?topic=11626.msg410774#msg410774

We don't want the water-bearer to claim. Either it's scum, or it's someone from Dune mafia who may die if their water is stolen.

I still don't know what flint is in reference to.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #90 on: November 13, 2017, 08:42:51 am »

Flint was from Dune Mafia 1. Mail-mi's character was able to use it to start a fire. It looks like he tried to do so toward the end of the game, but what effect that would have had is not clear to me. Maybe Ash can enlighten us? Faust's flint may do something different though...
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #91 on: November 13, 2017, 08:44:33 am »

Not opposed to claims on slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #92 on: November 13, 2017, 08:51:33 am »

Also, fully support a full, total, absolute mass claim.

I am the IC
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #93 on: November 13, 2017, 09:07:12 am »

I have more stuff I could claim, but I am going to let you non-IC people fight it out.

I tend to fall on the ashersky side of let's do the mass claim, just in case anyone is curious
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #94 on: November 13, 2017, 09:09:09 am »

I have more stuff I could claim, but I am going to let you non-IC people fight it out.

I tend to fall on the ashersky side of let's do the mass claim, just in case anyone is curious

Except when you are the SK with no safe way to claim VT.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #95 on: November 13, 2017, 09:11:53 am »

Oh, that's just no fun though.

I was draft position 6, went for paper (slot 3) and did not recieved the item (or the penalty item)

I was actually kind of hoping to be a Miller IC. Thought that would be funny. Instead I am just an IC IC.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #96 on: November 13, 2017, 09:12:19 am »

I have more stuff I could claim, but I am going to let you non-IC people fight it out.

I tend to fall on the ashersky side of let's do the mass claim, just in case anyone is curious

Except when you are the SK with no safe way to claim VT.

Is that why you don't want to claim?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #97 on: November 13, 2017, 09:14:04 am »

I have more stuff I could claim, but I am going to let you non-IC people fight it out.

I tend to fall on the ashersky side of let's do the mass claim, just in case anyone is curious

Except when you are the SK with no safe way to claim VT.

Is that why you don't want to claim?

No, I was remembering your opposition to mass claim in M100.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #98 on: November 13, 2017, 09:14:43 am »

 But yeah, I have to make the most of D1. Might not live much longer. The perils of being IC
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #99 on: November 13, 2017, 09:16:06 am »

I have more stuff I could claim, but I am going to let you non-IC people fight it out.

I tend to fall on the ashersky side of let's do the mass claim, just in case anyone is curious

Except when you are the SK with no safe way to claim VT.

Is that why you don't want to claim?

No, I was remembering your opposition to mass claim in M100.

I was for it before I was against it before I was for it. If anything, you can always count on my position towards a mass claim to change
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #100 on: November 13, 2017, 09:17:52 am »

But let's talk about my claim now.

1) someone draft position 1-5 won slot 3
2) someone higher than draft position 6 is a Miller.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #101 on: November 13, 2017, 09:21:40 am »

claiming slot 3 is fine. I think e you should give the ok on that

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #102 on: November 13, 2017, 09:24:19 am »

claiming slot 3 is fine. I think e you should give the ok on that

I am not going to force anyone to claim against their will on D1, but I do think that claiming at least slot 3 can be beneficial.

And at least 2 other people went for slot 3
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #103 on: November 13, 2017, 09:28:11 am »

But actually... yeah. We should totally claim draft position 3

I had more thoughts, and yes. I think it should be done. I can share thoughts after it is done
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #104 on: November 13, 2017, 09:29:01 am »

But actually... yeah. We should totally claim draft position 3

I had more thoughts, and yes. I think it should be done. I can share thoughts after it is done

Slot 3, not necessarily position 3. Mistyped that. Thinking one thing wrote the other
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #105 on: November 13, 2017, 09:37:22 am »

Well I didn't bid for slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #106 on: November 13, 2017, 09:48:39 am »

Also, fully support a full, total, absolute mass claim.

I'm a one-shot PGO!
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #107 on: November 13, 2017, 09:49:37 am »

I did not bid for Slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #108 on: November 13, 2017, 09:51:27 am »

I vote not claiming.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #109 on: November 13, 2017, 09:52:23 am »

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

Yes, he does not provide sufficient evidence to show he is not Awaclus.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #110 on: November 13, 2017, 09:53:13 am »

Are the items really that relevant in this game?
I admit that this is the first one of these I have played, but after re reading the first Rewind, it seems the roles of players is much more important.

This is NOT to say I think Role claim is a good idea, just pointing out that I don't see a huge town upside on a item claim right off the bat.

Vote: Datswan
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #111 on: November 13, 2017, 09:57:10 am »

Also did not choose slot 3.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #112 on: November 13, 2017, 10:03:35 am »

Did not choose slot 3
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #113 on: November 13, 2017, 10:18:26 am »

Man this is making me rethink what people thought was powerful as far as items go.

I did not bid on any item from slot 3.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #114 on: November 13, 2017, 10:22:01 am »

Didn't bid for anything in slot 3
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #115 on: November 13, 2017, 10:27:10 am »

didn't take slot 3


ash might be town?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #116 on: November 13, 2017, 10:27:40 am »

meant to rvs him but forgot sorry
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #117 on: November 13, 2017, 10:35:29 am »

3 slot no.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #118 on: November 13, 2017, 10:38:01 am »

Didn't bid slot 3.
Still no office PC. I am reading.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #119 on: November 13, 2017, 10:44:20 am »

So, on the Flint.  I went way back and checked the mod QT.

There was only 1 flint in the game.  ADK got it, traded it to mail-mi for a needle.  Mm tried to start a fire.

I can’t find anything else in my notes — I think it was just a decoy flavor item amongst some useful ones.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #120 on: November 13, 2017, 11:37:26 am »

Did not bid slot 3.
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #121 on: November 13, 2017, 11:56:36 am »

I bid for slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #122 on: November 13, 2017, 12:09:52 pm »

Damn, guess I have to go see if I bid slot 3 or not... thought we were going to get a claim order from our magnificent IC.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #123 on: November 13, 2017, 12:10:47 pm »

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #124 on: November 13, 2017, 12:19:07 pm »

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

Nice!

PPS is the vig!

oh wait....the double voter
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #125 on: November 13, 2017, 12:26:38 pm »

Okay, now I am practically certain Jotheonah is scum.

What I know is that I am a one-shot regenerating protector. And I specifically protect the doctor. What this means is that should a kill attempt be made on the doctor at night I catch the first bullet and live. Any additional attacks on the doctor will succeed in killing him not me. I am notified of the attempted kill. My power regenerates during the day so it is available on the next night. Obviously time-travel antics could mess with this royally but here is what I know for certain:

sudgy died last night. sudgy claims to have targeted walrus. sudgy died and flipped Town doctor so I should believe all of that.
someone attempted to kill sudgy (or "the doctor", I don't know the identity of "the doctor") and that attempt failed because my power prevented it.
so, either sudgy targeted scum and mafia tried to kill him or sudgy targeted Town and 2 hits were made on sudgy (implying an SK). There are some other possibilities but these two are the most likely and Jotheonah's claim of having targeted sudgy to explain away why I might have witnessed him targeting sudgy (when that wasn't the case but he thought it was before this post) suggests he made the kill attempt on sudgy.

caveat: my role description does not identify "the doctor" so I don't know if sudgy strictly qualified as "the doctor". It is possible my power applies to anyone with doctor in their role. hell, it may only apply to EFHW.

Why did Jotheonah never tell us he witnessed sudgy's target action last night? I specifically put the subtle question out there at the start of today in the context of discussion so that a claim wouldn't have to be made to explain that maybe he did what he said he did.

Vote Count 1.1

iguanaiguana (2): LaLight, ashersky
LaLight (1): Galzria
pingpongsam (1): schadd
Galzria (1): chairs
asherksy (2): iguanaiguana, pingpongsam
DatSwan (1): Witherweaver

Not Voting (9): Haddock, Awaclus, gkrieg13, SpaceAnemone, 2.71828....., DatSwan, JaketheBaseballGod22, Dylan32, silverspawn

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #126 on: November 13, 2017, 12:57:43 pm »

So given that claim I kinda think PPS is more likely scum.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #127 on: November 13, 2017, 01:01:35 pm »

Exam today.  Will get to this later.  In the meantime, vote: silver.  He was scum last game and no one believed me...
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #128 on: November 13, 2017, 01:09:46 pm »

You can replace Awaclus in voting for me every game from now on. He just stopped doing that!

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #129 on: November 13, 2017, 01:15:03 pm »

Vote: PPS
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #130 on: November 13, 2017, 01:21:19 pm »

Vote: PPS

Why'd it take 20 minutes to decide to vote?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #131 on: November 13, 2017, 01:29:47 pm »

So given that claim I kinda think PPS is more likely scum.

Why? you think scum would claim that? I know, but thta's not really my defense because I am aware i am an exception to that very question. I guess I ask that to see if you are saying anyone who bid for the slot 3 must be scum or PPS is scum because he bid slot 3 and notPPS would get a more friendly read?

My actual defense is that I'd much rather a known townie have the sword-stick than a scum. Oh, did I just reveal exactly which item I bid on and won? Yes, yes I did. Yep, I'm the vig. claimed and all. Doesn't seem like very strong scum or town play if you ask me but I walked into this shit pile because I didn't bother to see what is in slot 3 when I agreed to the claim plan. I probably would have done that if I were, in fact, scum. Put yourself in my shoes, you are draft #2, which item do you bid on regardless of your alignment?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #132 on: November 13, 2017, 01:31:45 pm »

I certainly didn't pick sword-stick to claim it D1 just get mislynched for it. Is it a good plan to kill the known vig to prevent him using the power? I really don't know, I guess if I had known that was a thing I would have kept my mouth shut but here we are.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #133 on: November 13, 2017, 01:34:09 pm »

Wait, what?  You are actually claiming you took the sword stick?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #134 on: November 13, 2017, 01:40:45 pm »

I bid for slot 3.

That makes you a miller?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #135 on: November 13, 2017, 01:40:59 pm »

wait i meant to do a really cool rvs vote

and forgot
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #136 on: November 13, 2017, 01:42:30 pm »

I bid for slot 3.

That makes you a miller?

We all know Miller is a scum claim.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #137 on: November 13, 2017, 01:44:21 pm »

I bid for slot 3.

That makes you a miller?

We all know Miller is a scum claim.

which is why i kind of really hoped to get miller
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #138 on: November 13, 2017, 01:44:35 pm »

This sets up some funny night interactions.

If PPS is scum...
—he can not shoot until it’s most useful, saying he’s towny for not shooting
—double kill with less alive is powerful for scum
—if there are multiple scum factions, non-PPS scum should shoot him

If PPS is town...
—he can not shoot and say he’s being towny, but risk the unverified claim conundrum
—is probably a sensible NK choice for any scum

If he’s lying, that makes no sense.  So he’s probably not lying.

I’d say all in all, it’s indicative of PPS being pps.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #139 on: November 13, 2017, 01:54:18 pm »

PPS, are you claiming that the sword stick is currently in your possession?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #140 on: November 13, 2017, 01:56:33 pm »

I bid for slot 3.

That makes you a miller?

Yes.

For the record, I understood "the highest in draft order among them will recieve the penalty item instead of their original choice" to mean that the lowest number gets the penalty item, so I was trying to give scum the Miller because I had a very high number (i.e. I thought I was considered very "low" in draft order). It was only after receiving the Miller myself that I realized it didn't work like that.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #141 on: November 13, 2017, 02:00:25 pm »

I bid for slot 3.

That makes you a miller?

Yes.

For the record, I understood "the highest in draft order among them will recieve the penalty item instead of their original choice" to mean that the lowest number gets the penalty item, so I was trying to give scum the Miller because I had a very high number (i.e. I thought I was considered very "low" in draft order). It was only after receiving the Miller myself that I realized it didn't work like that.

Am I the only one who bid for slot 3 the one who understood completely how it worked when I bid on it?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #142 on: November 13, 2017, 02:47:09 pm »

PPS, are you claiming that the sword stick is currently in your possession?

Yes, it is, would you like me to poke you with it?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #143 on: November 13, 2017, 02:50:11 pm »

WW can go ahead and vote me again for asking questions -

If the person with the Miller thingy dies, will they flip and Skum no matter what? Or will they flip as their true alignment?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #144 on: November 13, 2017, 02:51:53 pm »

I bid for slot 3.

That makes you a miller?

Yes.

For the record, I understood "the highest in draft order among them will recieve the penalty item instead of their original choice" to mean that the lowest number gets the penalty item, so I was trying to give scum the Miller because I had a very high number (i.e. I thought I was considered very "low" in draft order). It was only after receiving the Miller myself that I realized it didn't work like that.

Am I the only one who bid for slot 3 the one who understood completely how it worked when I bid on it?

Am I the only one who was peeved they could bid directly on a penalty item?
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pingpongsam

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #145 on: November 13, 2017, 02:53:28 pm »

PPS, are you claiming that the sword stick is currently in your possession?

Actually, there's a thing... I am confirming it is still in my possession with faust. I can confirm that I did receive it so there is no way anyone else has it. It may be broken, though. If it is I am not currently aware.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #146 on: November 13, 2017, 02:58:43 pm »

vote: pps.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #147 on: November 13, 2017, 03:18:22 pm »

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #148 on: November 13, 2017, 03:22:34 pm »

WW can go ahead and vote me again for asking questions -

If the person with the Miller thingy dies, will they flip and Skum no matter what? Or will they flip as their true alignment?

Saying that I'm voting you for asking question is simplifying and reductive.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #149 on: November 13, 2017, 03:25:14 pm »

Everyone should go read the whole description of sword stick in Box 3, then read between the lines of what PPS is saying, and vote him.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #150 on: November 13, 2017, 03:26:07 pm »

WW can go ahead and vote me again for asking questions -

If the person with the Miller thingy dies, will they flip and Skum no matter what? Or will they flip as their true alignment?

The flip as true alignment but cops will investigate them as scum while they are alive.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #151 on: November 13, 2017, 03:26:23 pm »

Sword stick is confirmed broken. It doesn't exist in the game AFAICT. That's a good thing, right?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #152 on: November 13, 2017, 03:30:09 pm »

The word being Faust used is broken ?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #153 on: November 13, 2017, 03:37:21 pm »

I think the obvious thing to do here is that e tells PPS who to kill at the EoD and PPS kills that person.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #154 on: November 13, 2017, 03:38:06 pm »

The only word I got from faust started with a "y" and rhymes with the letter "s".
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #155 on: November 13, 2017, 03:39:23 pm »

I think the obvious thing to do here is that e tells PPS who to kill at the EoD and PPS kills that person.

Catch up, son, all I did was remove sword stick from the game. I mean, it was news to me too but you don't know what you aren't told and don't know to ask.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #156 on: November 13, 2017, 03:49:20 pm »

Iguana seems to have thought quite a bit about at least Slot 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #157 on: November 13, 2017, 03:53:24 pm »

The word being Faust used is broken ?

The only word I got from faust started with a "y" and rhymes with the letter "s".

This is an infraction of the rules. Both pingpongsam and iguanaiguana are hated (and take one vote less to lynch) for the remainder of D1.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #158 on: November 13, 2017, 03:58:47 pm »

Iguana seems to have thought quite a bit about at least Slot 3.

We had a 48 hour bidding round. I wasn't busy. I thought about all the slots.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #159 on: November 13, 2017, 03:59:50 pm »

The word being Faust used is broken ?

The only word I got from faust started with a "y" and rhymes with the letter "s".

This is an infraction of the rules. Both pingpongsam and iguanaiguana are hated (and take one vote less to lynch) for the remainder of D1.

 :-\
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #160 on: November 13, 2017, 04:00:04 pm »

Damn, I was trying to not quote, lol. Oh well, I knew I was flirting with disaster and a day of hated is fair punishment.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #161 on: November 13, 2017, 04:07:55 pm »

ah i see

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #162 on: November 13, 2017, 05:15:26 pm »

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #163 on: November 13, 2017, 05:23:24 pm »

vote: pps

I feel like his words have been townie, but I agree with Ash. I don't think it's a scum-only power, and it seems more than odd to me that the mod would provide him the item broken.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #164 on: November 13, 2017, 05:28:24 pm »

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.

That's how I originally read it, but reading the setup post again (it does say that the items are "received" by those that bid and win), I can see it being already destroyed if a town player successfully bids on it.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #165 on: November 13, 2017, 05:40:43 pm »

WW can go ahead and vote me again for asking questions -

If the person with the Miller thingy dies, will they flip and Skum no matter what? Or will they flip as their true alignment?

Saying that I'm voting you for asking question is simplifying and reductive.

you forgot "true"
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #166 on: November 13, 2017, 05:42:22 pm »

Well now I'm  just going to want to lynch you for being annoying.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #167 on: November 13, 2017, 05:42:55 pm »

why do i play RMMs


ww maybe town
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #168 on: November 13, 2017, 05:44:51 pm »

So, you guys know how I love being a vig, right?

I didn't even consider bidding on the sword stick after asking faust about the mechanics of the stick.

Savvy?

I can't believe pps wouldn't think to ask that first.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #169 on: November 13, 2017, 05:45:46 pm »

Although tbh I'm also surprised a scumteam wouldn't ask and that pps would claim it if they did ask, so..

unvote.

Gotta process through this.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #170 on: November 13, 2017, 05:47:30 pm »

I bid for slot 3.

That makes you a miller?

Yes.

For the record, I understood "the highest in draft order among them will recieve the penalty item instead of their original choice" to mean that the lowest number gets the penalty item, so I was trying to give scum the Miller because I had a very high number (i.e. I thought I was considered very "low" in draft order). It was only after receiving the Miller myself that I realized it didn't work like that.

Am I the only one who bid for slot 3 the one who understood completely how it worked when I bid on it?

Am I the only one who was peeved they could bid directly on a penalty item?

Correction - Set up text states that players MAY NOT in fact bid on a penalty item directly.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #171 on: November 13, 2017, 06:00:13 pm »

So, you guys know how I love being a vig, right?

I didn't even consider bidding on the sword stick after asking faust about the mechanics of the stick.

Savvy?

I can't believe pps wouldn't think to ask that first.

PPS absolutely doesn’t ask the mod anything before bidding. 
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #172 on: November 13, 2017, 06:14:53 pm »

I mean, I didn't ask the mod about how the penalty items worked before bidding. I just read it from the setup, I thought I understood what it said and I didn't have a reason to even consider that there could have been another way to interpret it until the results were unexpected. It was probably the same for pps.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #173 on: November 13, 2017, 06:19:15 pm »

I don't believe items that players start with are "given" to them. I believe they simply start with them. That is, I do not think this item would be unusable by a town player who started the game with it. I don't believe 1-shot Vig is a scum only power. I think the framing of it thusly is scummy, and I think PPS is playing off that. --- Basically, I agree with Ash:

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #174 on: November 13, 2017, 06:23:38 pm »

pretty sure this does not matter any more, but just to be safe. I did not bid 3.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #175 on: November 13, 2017, 06:30:04 pm »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #176 on: November 13, 2017, 06:34:32 pm »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

So we are assuming only a single other faction than town with this concept.
Many more possibilities if we consider SK type roles and such.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #177 on: November 13, 2017, 06:47:53 pm »

everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #178 on: November 13, 2017, 07:08:49 pm »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

So we are assuming only a single other faction than town with this concept.
Many more possibilities if we consider SK type roles and such.

I specifically accounted for multiple scum possibilities in my post with the (s) thing.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #179 on: November 13, 2017, 07:22:48 pm »

I don't believe items that players start with are "given" to them. I believe they simply start with them. That is, I do not think this item would be unusable by a town player who started the game with it. I don't believe 1-shot Vig is a scum only power. I think the framing of it thusly is scummy, and I think PPS is playing off that. --- Basically, I agree with Ash:

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.

I think Chairs is claiming that he asked, and they are in fact considered "given" at the beginning.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #180 on: November 13, 2017, 08:13:27 pm »

Sorry I'm turning up kind of late!

I didn't bid on slot 3.

As Haddock can verify as well, the Sword Stick came from our RMM, and was a purchasable item that only scum could begin the game with. That's kind of broken for an item that anyone of any faction can bid on, so I feel like if I was modding this I'd have allowed non-scums to bid on it, but not to receive it in a usable manner.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #181 on: November 13, 2017, 08:14:29 pm »

everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going

Hey schadd! How's things?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #182 on: November 13, 2017, 08:22:13 pm »

Happy belated birthday, LL!

I'm so disorganised these days :-(

*birthday hugs*
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

pingpongsam

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #183 on: November 13, 2017, 08:23:07 pm »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.
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SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #184 on: November 13, 2017, 08:26:06 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)
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SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #185 on: November 13, 2017, 08:33:34 pm »

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.

I'm curious about what you're trying to get at in your last sentence above. Ash isn't voting for you, and his posts mentioning you seem to say that picking out a scum-only weapon isn't particularly even scum-indicative for you overall. As far as I can see, he's voting for iguana, but his vote has been there since before the two of you became hated.

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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #186 on: November 13, 2017, 08:40:32 pm »

Sorry I'm turning up kind of late!

I didn't bid on slot 3.

As Haddock can verify as well, the Sword Stick came from our RMM, and was a purchasable item that only scum could begin the game with. That's kind of broken for an item that anyone of any faction can bid on, so I feel like if I was modding this I'd have allowed non-scums to bid on it, but not to receive it in a usable manner.

Why would a bid-able 1 shot Vig be broken if available to any alignment? It's an incredibly common role.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #187 on: November 13, 2017, 08:40:52 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

RVS now is bad.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #188 on: November 13, 2017, 08:42:08 pm »

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.

I'm curious about what you're trying to get at in your last sentence above. Ash isn't voting for you, and his posts mentioning you seem to say that picking out a scum-only weapon isn't particularly even scum-indicative for you overall. As far as I can see, he's voting for iguana, but his vote has been there since before the two of you became hated.

I'm voting him - the idea of a scum only 1 shot Vig doesn't make sense to me
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #189 on: November 13, 2017, 08:47:59 pm »

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.

I'm curious about what you're trying to get at in your last sentence above. Ash isn't voting for you, and his posts mentioning you seem to say that picking out a scum-only weapon isn't particularly even scum-indicative for you overall. As far as I can see, he's voting for iguana, but his vote has been there since before the two of you became hated.

I'm voting him - the idea of a scum only 1 shot Vig doesn't make sense to me

I mean, if that's how it was in your game, then unvote - it probably is here too. Although PPS could still be lying about it being broken though.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #190 on: November 13, 2017, 08:48:38 pm »

everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going

Hey schadd! How's things?
i'm good. hope i did ok on my midterm this morning. playing a bunch of mando lately

didn't answer my question vote: space not moving today
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pingpongsam

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #191 on: November 13, 2017, 08:49:57 pm »

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.

I'm curious about what you're trying to get at in your last sentence above. Ash isn't voting for you, and his posts mentioning you seem to say that picking out a scum-only weapon isn't particularly even scum-indicative for you overall. As far as I can see, he's voting for iguana, but his vote has been there since before the two of you became hated.

I'm voting him - the idea of a scum only 1 shot Vig doesn't make sense to me

I did think ash was voting me. At any rate, if you are going to vote me go through the effort of confirming with faust yourself if town receives sword stick from a bid if it would be broken upon receipt.
I played that RMM, I think, and the sword stick was intended to be a scum only 1-shot vig power there. I thought it would not arrive broken but I was wrong as anyone can independently confirm. If that is the basis for your vote it's a bad vote for lack of due diligence. This sort of posturing only confirms I am not automatically a bad guy for thinking it would be a good thing for town to have and scum not thus a good thing to bid for if my chances of getting it were high (as they were). That it is broken and thus not in the game isn't terribly bad for us, either.

PPE: seems Galz came to his senses. Still recommend you independently confirm.
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SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #192 on: November 13, 2017, 08:52:38 pm »

Sorry I'm turning up kind of late!

I didn't bid on slot 3.

As Haddock can verify as well, the Sword Stick came from our RMM, and was a purchasable item that only scum could begin the game with. That's kind of broken for an item that anyone of any faction can bid on, so I feel like if I was modding this I'd have allowed non-scums to bid on it, but not to receive it in a usable manner.

Why would a bid-able 1 shot Vig be broken if available to any alignment? It's an incredibly common role.

I think you misunderstand me here.

My "broken" was referring to the condition that it had to be a scum-only-biddable item. As in, the idea that only scum will be offered the chance to purchase the item is not going to work in a game where all of the players bid on items (so the condition is "broken"), so I think it's fair and expected that members of either/any faction could bid on it.

The consequence of this is just that I feel that pushing for PPS's lynch solely because he has/had the stick is probably not a great direction without additional evidence.
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #193 on: November 13, 2017, 08:55:02 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

RVS now is bad.

It's fine. Haddock doesn't have a big wagon already, and this way scum gets more choices to try to creep onto, except chances are they're then left trying to defend a weird vote when I move mine to somewhere useful, since the prior for Haddock being town is at chance (whatever that is), especially given his low posting history.
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #194 on: November 13, 2017, 08:56:36 pm »

everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going

Hey schadd! How's things?
i'm good. hope i did ok on my midterm this morning. playing a bunch of mando lately

didn't answer my question vote: space not moving today

Oh, I'm great! Except that it's almost 2am and I still seem to be posting here. The plan was to get an early night while I'm home alone, and catch up on all the sleep I didn't get over the weekend. Oops.
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #195 on: November 13, 2017, 09:04:46 pm »

the idea of a scum only 1 shot Vig doesn't make sense to me

In context, it made perfect sense. It was one of a set of scum buffs (for balance reasons) that they could purchase from a limited budget on our RMM.

The Mafia QT in which they were offered all their purchases for that game is here: https://www.quicktopic.com/52/H/k8Kb3HUW9bvF -- we posted the QTs at the end of the game, so it's no secret :-)
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #196 on: November 13, 2017, 09:28:01 pm »

the idea of a scum only 1 shot Vig doesn't make sense to me

In context, it made perfect sense. It was one of a set of scum buffs (for balance reasons) that they could purchase from a limited budget on our RMM.

The Mafia QT in which they were offered all their purchases for that game is here: https://www.quicktopic.com/52/H/k8Kb3HUW9bvF -- we posted the QTs at the end of the game, so it's no secret :-)

That context is not this context
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #197 on: November 13, 2017, 09:32:25 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

RVS now is bad.

It's fine. Haddock doesn't have a big wagon already, and this way scum gets more choices to try to creep onto, except chances are they're then left trying to defend a weird vote when I move mine to somewhere useful, since the prior for Haddock being town is at chance (whatever that is), especially given his low posting history.

It's still a bad vote. I could vote for anybody at any point based on that logic. We're past that. RVS is useful during it's time, but once there's stuff going on it's negative utility on the game.

Further, the tone of your post suggests you feel strongly Haddock is town. Do you feel this way?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

chairs

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #198 on: November 13, 2017, 09:52:49 pm »

I don't believe items that players start with are "given" to them. I believe they simply start with them. That is, I do not think this item would be unusable by a town player who started the game with it. I don't believe 1-shot Vig is a scum only power. I think the framing of it thusly is scummy, and I think PPS is playing off that. --- Basically, I agree with Ash:

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.

I think Chairs is claiming that he asked, and they are in fact considered "given" at the beginning.

I'm claiming that I asked and confirmed I could not be a 1-shot vig via any item provided by this setup.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #199 on: November 13, 2017, 11:42:15 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

You can't waltz in here a full day late and start throwing around RVS votes~
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #200 on: November 13, 2017, 11:42:50 pm »

I don't believe items that players start with are "given" to them. I believe they simply start with them. That is, I do not think this item would be unusable by a town player who started the game with it. I don't believe 1-shot Vig is a scum only power. I think the framing of it thusly is scummy, and I think PPS is playing off that. --- Basically, I agree with Ash:

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.

I think Chairs is claiming that he asked, and they are in fact considered "given" at the beginning.

I'm claiming that I asked and confirmed I could not be a 1-shot vig via any item provided by this setup.

... I mean are you also claiming that you're Town?
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #201 on: November 13, 2017, 11:43:13 pm »

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

RVS now is bad.

Hey samepageclub.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #202 on: November 13, 2017, 11:44:31 pm »

If you guys need somewhere to vote you can go read DatSwan's opening post of the game and then vote for him.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #203 on: November 13, 2017, 11:58:48 pm »

Do we do an item massclaim?

Sure why not?

I drafted "LaLight's Birthday Hat".

Does that mean I am a year older and LL is a year younger? Like Highlander?

Its cool. I get you're lazy, Ill quote it for you. Just LITTERED with skum tells.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #204 on: November 14, 2017, 12:04:02 am »

I don't believe items that players start with are "given" to them. I believe they simply start with them. That is, I do not think this item would be unusable by a town player who started the game with it. I don't believe 1-shot Vig is a scum only power. I think the framing of it thusly is scummy, and I think PPS is playing off that. --- Basically, I agree with Ash:

I actually think the stick description is a theory sentence.  I feel that the immediately broken part referred to if it was given by a player to a town player part — not assigned by the mod.

So then, I’d say PPS lied just now to cover for something he misunderstood after rereading.

I think Chairs is claiming that he asked, and they are in fact considered "given" at the beginning.

I'm claiming that I asked and confirmed I could not be a 1-shot vig via any item provided by this setup.

... I mean are you also claiming that you're Town?

Yes, I suppose I am, but I thought that was kinda implied.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #205 on: November 14, 2017, 12:05:46 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #206 on: November 14, 2017, 01:09:49 am »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.

I did, in fact, ask the mod about items not in my own possession and was not given a specific answer.  No reason to think that policy would have changed.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #207 on: November 14, 2017, 01:12:00 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #208 on: November 14, 2017, 01:25:09 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

Why would it verify if he was lying or not? That could indeed be the correct mechanic (item breaks if town bids and wins it), and he could still be lying scum. They're not mutually exclusive things.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #209 on: November 14, 2017, 01:27:02 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

Yes.

faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

There would a nonzero chance of that being the case.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #210 on: November 14, 2017, 01:39:27 am »

I was planning on keeping out of the game for a bit because I got quite upset at the end of the last day. But, who am I kidding, I can't keep my mouth shut anyway.

So, let's clear up a few things first. One, I killed Walker!yuma. He was dead, because it is the nature of my role that I can only shoot dead players. I therefore do not think that the walkers are the mafia here. Two, you still should not vote for me.





Vote Count 1.2

iguanaiguana (2): LaLight, ashersky
pingpongsam (1): iguanaiguana
asherksy (1): pingpongsam
DatSwan (1): Witherweaver
silverspawn (1): gkrieg13
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd

Not Voting (9): Haddock, Awaclus, 2.71828....., DatSwan, JaketheBaseballGod22, Dylan32, silverspawn, chairs, Galzria

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #211 on: November 14, 2017, 02:45:55 am »

why are we debating about setup information that is clearly written in the OP?

Once during the game, at night, you may target a player. If you do, that player will be killed (under usual killing rules). This item will be destroyed. You may sell this to the bank when using “Collapse of the Pound”, for £4. This is immediately destroyed if given to a town player.

Also vote: ashersky vote: DatSwan vote: PPS vote: faust vote: Awaclus vote: Eevee vote: Galzria vote: Haddock vote: NoLynch

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #212 on: November 14, 2017, 02:47:11 am »

and vote: Space for still using RVS votes. such negative utility

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #213 on: November 14, 2017, 02:47:19 am »

vote: pps

I don't believe he is town.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #214 on: November 14, 2017, 02:47:32 am »

and vote: Space for still using RVS votes. such negative utility

hey, what about me? :(
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #215 on: November 14, 2017, 02:49:55 am »

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #216 on: November 14, 2017, 02:52:12 am »

and vote: Space for still using RVS votes. such negative utility

hey, what about me? :(

C\-;]

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #217 on: November 14, 2017, 03:14:03 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

The mod can’t clarify the game mechanics? All it is asking is to clarify on whether the item is considered to be “given” or not.

Also he answered.
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #218 on: November 14, 2017, 03:36:32 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

Why would it verify if he was lying or not? That could indeed be the correct mechanic (item breaks if town bids and wins it), and he could still be lying scum. They're not mutually exclusive things.

yeah. I am assuming that I just phrased the question poorly, but still. Weird.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #219 on: November 14, 2017, 03:53:03 am »

Skum mind set for pushing a slot 3 claim:

1) We bid for Station 3 and did not get it.
2) One of us got T-Shirt
3) How do we use that to our advantage?
4) We go for a Station 3 claim and after finding the Vig (useless) or double voter, we also can have someone claim they tried and got T shirt (either the person with the high draft pick or a switch).
5) This will of course do what it always does and put some suspicion on the person who claims.


dunno if there is a ton of merit in that, but thought it should be mentioned.
Also we have a verified IC, which makes doing the claim without an order to be strange.

Vote: Iguana
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #220 on: November 14, 2017, 03:54:45 am »

dunno if there is a ton of merit in that

There isn't.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #221 on: November 14, 2017, 05:55:57 am »

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

So we are assuming only a single other faction than town with this concept.
Many more possibilities if we consider SK type roles and such.

I have weak-to-moderate reason to believe that town+scum are NOT the only two factions.

Sorry I'm turning up kind of late!

I didn't bid on slot 3.

As Haddock can verify as well, the Sword Stick came from our RMM, and was a purchasable item that only scum could begin the game with. That's kind of broken for an item that anyone of any faction can bid on, so I feel like if I was modding this I'd have allowed non-scums to bid on it, but not to receive it in a usable manner.
This is a weird thing to say.  I think I get your point.  But I find it weird that you would choose for non-scums to receive it broken.  There's no reason for that.

We know now that faust made the item break, as the text says - but there's no reason why he should have enforced that.  After all the "sell back to the bank" text is in the item text for this game, but isn't going to be followed.  (I assume)


So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

Are you paying attention? Sword stick is broken, it doesn't work anymore. That I prevented scum from getting it is a good thing. That I am town and thought I could use it is probably bad but whatever. You could easily confirm with faust yourself that if you received sword stick as town it would arrive broken. that you won't do this but would rather vote me as scum when I am already hated tells me that my vote is in the correct place.
Don't pretend like you were being so good at making yourself clear.  The conversation was getting super confused at this point.  I don't blame ash for not having picked up on what you were saying, it was very jumbled.  Especially when the word "broken" in a game context has very ambiguous meaning.  You should have said destroyed.  Would have been much clearer.

Vote: Haddock

Breaking your work computer is clearly a scummy thing to do ;-)

RVS now is bad.
Meh.  It's their first post of the game.  A couple of scumpoints to Galzria here for throwing unnecessary shade.  (Leaning towny on Galzria overall though, based on other posts.)


everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going

Hey schadd! How's things?
i'm good. hope i did ok on my midterm this morning. playing a bunch of mando lately

didn't answer my question vote: space not moving today
Some schaddpoints for schadd.






Most interesting thing so far:

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.
Not clear.  This all depends on how the town!recipient of the swordstick receives it.  3 possibilities:

1) You get the swordstick followed immediately by a message saying it has been destroyed.  Then town!PPS would know that they didn't really get anything and (probably) wouldn't say this.
2) You get nothing.  Then town!PPS definitely wouldn't say this.
3) You get an item called "broken swordstick" or something.  Depending on wording it's not necessarily totally obvious that you haven't actually got a useful thing - til later.  Then town!PPS might say this at first and figure it out later - which is pretty much PPS's current narrative.


If PPS is scum, he has to guess which of those three options faust would have gone with.  I think number 3 is by far the least likely, so (assuming PPS thinks at all like me) why would scum!PPS assume that this is how it works?
Unless it's a true derpy scumslip and he didn't mean to claim swordstick at all.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #222 on: November 14, 2017, 07:22:18 am »

why are we debating about setup information that is clearly written in the OP?

Once during the game, at night, you may target a player. If you do, that player will be killed (under usual killing rules). This item will be destroyed. You may sell this to the bank when using “Collapse of the Pound”, for £4. This is immediately destroyed if given to a town player.

Also vote: ashersky vote: DatSwan vote: PPS vote: faust vote: Awaclus vote: Eevee vote: Galzria vote: Haddock vote: NoLynch

I fully disagree with you.  Given only your quote, it is absolutely unclear.  We can parse that sentence multiple ways, which means ambiguity exists.

I assumed that the item would be assigned to any player intact, and then if it was given to a town player by that player, or by another player in the future, it would be destroyed (i.e., removed from the game).

The mechanics from that game included giving items to other players, yes?  (I think that was the Sell this to the bank” thing.)
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #223 on: November 14, 2017, 07:25:48 am »

The mechanics from that game included giving items to other players, yes?  (I think that was the Sell this to the bank” thing.)
Items could be passed around, yes.

Sell to the bank was something else.  Scum had purchasing power at the beginning of the game, to get things.  One ability they could purchase (for cheap, can't remember how much) was the ability to reroll their purchases once during the game, by selling back items they hadn't used.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #224 on: November 14, 2017, 07:30:58 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

Why would it verify if he was lying or not? That could indeed be the correct mechanic (item breaks if town bids and wins it), and he could still be lying scum. They're not mutually exclusive things.

This is a meta issue, because we now have precedent for having the mod confirm a player’s claim in-game.

We should absolutely ask the mod to confirm every single claim made by every single player from now on when it is setup-related.  We’ve effectively removed the ability for scum to lie.

If PPS is scum, he should have been able to lie about how the stick works.  He won it through the means built into the game, but then he lost the ability to use it when we had the mod confirm his claim about it.  Now, as town that’s great, but as a mafia player, it’s disappointing and painful.

My question was obviously facetious, and it wasn’t even framed right.  The answer is probably also facetious, although I’m not sure what it means specifically.  I know my alignment, and 100% is definitely not zero.  The mod confirmed that I am not 100% scum, since only 0% does that.

As for how it confirms PPS isn’t lying...I don’t understand your question.  PPS made a statement, faust confirmed said statement as true.  So, faust confirmed PPS did not lie.  Does that means PPS is town?  No.  Does that mean PPS was not lying?  Yes.

It’s what we do with Masons, right?  Mason #1 says “I said XYZ in our shared QT.”  Mason #2 confirms that Mason #1 said that.  Given a Mason flip, we now know the other was telling the truth.  But in this case, faust is equivalent to an Innocent Child with full setup knowledge and no vote.  We know he will never lie and is 100% trustworthy.  So we know that faust’s statement that PPS was telling the truth is the truth.

Ergo, we now know with 100% certainty that PPS was not lying.  That’s how it verified that he wasn’t lying, by verifying that he wasn’t lying.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #225 on: November 14, 2017, 07:32:18 am »

The mechanics from that game included giving items to other players, yes?  (I think that was the Sell this to the bank” thing.)
Items could be passed around, yes.

Sell to the bank was something else.  Scum had purchasing power at the beginning of the game, to get things.  One ability they could purchase (for cheap, can't remember how much) was the ability to reroll their purchases once during the game, by selling back items they hadn't used.

Makes sense.  So I correctly remembered/assumed that the stick destroying thing was from passing of items.  It was of course faust’s call to change how that works, but it is no one’s fault for not assuming that change would be made.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #226 on: November 14, 2017, 07:37:54 am »

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.

So, I assume you mean...

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it, hence by saying he got what he bid on, he’s admitting to receiving the stick, as opposed to getting a broken stick or pieces of a stick or some stick ashes, or whatever.

I mean, sure.

Seems like someone should ask the mod if the wording would have been different upon receipt of the item depending on the player’s alignment.  That’s a set-up question, right?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #227 on: November 14, 2017, 07:46:32 am »

Faust - If a town player  were to bid for, win, and receive the the stick during the beginning of the game start, would it be automatically destroyed prior to them being able to use it?

This is like asking the mod to verify if a player is lying or not.  He can’t answer.

If he can, faust, if a player named ashersky signed up for this game, and you randomly assigned alignments, is that player currently town?

Why would it verify if he was lying or not? That could indeed be the correct mechanic (item breaks if town bids and wins it), and he could still be lying scum. They're not mutually exclusive things.

This is a meta issue, because we now have precedent for having the mod confirm a player’s claim in-game.

We should absolutely ask the mod to confirm every single claim made by every single player from now on when it is setup-related.  We’ve effectively removed the ability for scum to lie.

If PPS is scum, he should have been able to lie about how the stick works.  He won it through the means built into the game, but then he lost the ability to use it when we had the mod confirm his claim about it.  Now, as town that’s great, but as a mafia player, it’s disappointing and painful.

My question was obviously facetious, and it wasn’t even framed right.  The answer is probably also facetious, although I’m not sure what it means specifically.  I know my alignment, and 100% is definitely not zero.  The mod confirmed that I am not 100% scum, since only 0% does that.

As for how it confirms PPS isn’t lying...I don’t understand your question.  PPS made a statement, faust confirmed said statement as true.  So, faust confirmed PPS did not lie.  Does that means PPS is town?  No.  Does that mean PPS was not lying?  Yes.

It’s what we do with Masons, right?  Mason #1 says “I said XYZ in our shared QT.”  Mason #2 confirms that Mason #1 said that.  Given a Mason flip, we now know the other was telling the truth.  But in this case, faust is equivalent to an Innocent Child with full setup knowledge and no vote.  We know he will never lie and is 100% trustworthy.  So we know that faust’s statement that PPS was telling the truth is the truth.

Ergo, we now know with 100% certainty that PPS was not lying.  That’s how it verified that he wasn’t lying, by verifying that he wasn’t lying.
Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #228 on: November 14, 2017, 07:48:41 am »

So the Amulet and Paper Money are the only other items that have alignments involved, yes?

Seems like Amulet holder could claim and never die — or die as scum, so either way claiming it makes tons of sense since we can exploit that.

For Paper Money, a claim means nothing for town other than to say they are stuck as a VT, and if they are mafia, someone might be able to catch them in a lie based on powers.

Any other exploits folks can find?  Seems to be the preference here.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #229 on: November 14, 2017, 07:53:53 am »

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it
yes

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #230 on: November 14, 2017, 08:01:11 am »

Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.

My long and detailed response was just eaten by crappy 4G connections.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #231 on: November 14, 2017, 08:04:27 am »

can't you recover it by hitting back in your browser?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #232 on: November 14, 2017, 08:11:04 am »

Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.

My long and detailed response was just eaten by crappy 4G connections.

From what I remember of what I wrote...

1.  You concede that my point that faust has confirmed for us that PPS didn’t lie stands?

2.  The essential problem here is that, to me, the question broke the “You may only ask and receive answers to questions about your own role” rule.  Once the items were assigned to players, they became part of their QTs and Roles, and no longer a “setup” issue.

If a player claims Transmogrifier from RMM 104, then says his role allows him to change one person’s power into another power, I can’t ask faust to confirm that’s how Transmogrifier works.  Or in a more normal example, if mail-mi claims to block sudgy and that’s why Robz didn’t die last night, we can’t ask faust confirm any of that.

The use of the stick, to me, is the same thing.  While the question wasn’t phrased as “If PPS is town and got the stick, would it have been immediately destroyed?”, we can’t help but think of it that way, because that’s what happened.  It also must be thought of as being asked as “Can you please confirm that what PPS said is the truth?”  We can’t unsee those words.

3.  This didn’t remove scum’s “stupid lies” power.  It removed all of their power to lie about setup things.  If we (and they) know that any and all setup lies will be verified as lies by the mod as soon as they tell them, they can’t tell them.  That helps us as town, but it makes the game unfair to scum.  I just won a scum game by lying about the setup and mechanics for days.  At no point did anyone in the game just go “Hey mod, are ashersky’s claims about how the game works really how the game works?”  If they had, game over for scum.  And that would be the case every single game.

I am not saying people can’t ask the questions.  I’m saying mods shouldn’t answer them.  Can you think of a game where someone claimed something in game, then you asked the mod about how that player’s role works, and they answered?

4.  I agree with you that if this clarification had been provided before the game started, it’d be all good.  And sometimes we catch things late, and we fix them when we can.  No one is perfect, not even faust (maybe).  But I think in this case, just leaving it unanswered was better, given the effect this renders on the game.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #233 on: November 14, 2017, 08:11:35 am »

can't you recover it by hitting back in your browser?

When I did, it showed me the originally quoted Post, not my written stuff.  Boo.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #234 on: November 14, 2017, 08:12:01 am »

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it
yes

I can definitely see that possibility.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #235 on: November 14, 2017, 08:15:24 am »

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it
yes

I can definitely see that possibility.

This is exactly why i’m voting him
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #236 on: November 14, 2017, 09:06:40 am »

Discussions on whether or not something is ambiguous belong in RSP~
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #237 on: November 14, 2017, 09:10:20 am »

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.

So, I assume you mean...

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it, hence by saying he got what he bid on, he’s admitting to receiving the stick, as opposed to getting a broken stick or pieces of a stick or some stick ashes, or whatever.

I mean, sure.

Seems like someone should ask the mod if the wording would have been different upon receipt of the item depending on the player’s alignment.  That’s a set-up question, right?

It is suspicious that he wasn't informed upon receipt that his item was "destroyed", but rather had to ask.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #238 on: November 14, 2017, 09:13:43 am »

So, do we think scum is more likely to have lower numerical values in the draft?

They know more games that are in the setup than we do, so they have a greater chance that one they select is not.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #239 on: November 14, 2017, 09:21:44 am »

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.

So, I assume you mean...

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it, hence by saying he got what he bid on, he’s admitting to receiving the stick, as opposed to getting a broken stick or pieces of a stick or some stick ashes, or whatever.

I mean, sure.

Seems like someone should ask the mod if the wording would have been different upon receipt of the item depending on the player’s alignment.  That’s a set-up question, right?

It is suspicious that he wasn't informed upon receipt that his item was "destroyed", but rather had to ask.
Is he that dumb though?  See my earlier argument.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #240 on: November 14, 2017, 09:24:00 am »

So, do we think scum is more likely to have lower numerical values in the draft?

They know more games that are in the setup than we do, so they have a greater chance that one they select is not.

Maybe, but I wouldn't build a read from that. I probably wouldn't even consider it to be a part of a case against a person.

Although, I take that back. Scum is likely to have bid on unique games, so a group of 3 bidding on the same game seems more likely to include town

That being said, this is the third "bidding" game we have done in very close succession, scum may try to mix it up

So, WIFOM
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #241 on: November 14, 2017, 09:29:41 am »

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.

So, I assume you mean...

PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it, hence by saying he got what he bid on, he’s admitting to receiving the stick, as opposed to getting a broken stick or pieces of a stick or some stick ashes, or whatever.

I mean, sure.

Seems like someone should ask the mod if the wording would have been different upon receipt of the item depending on the player’s alignment.  That’s a set-up question, right?

It is suspicious that he wasn't informed upon receipt that his item was "destroyed", but rather had to ask.
Is he that dumb though?  See my earlier argument.

Sometimes you just make mistakes. 
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #242 on: November 14, 2017, 10:00:15 am »

PPS seems almost deliberately uninvested in setup theory. I'm willing to believe he screwed that up.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #243 on: November 14, 2017, 10:13:11 am »

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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #244 on: November 14, 2017, 10:58:26 am »

If we lynch anyone for misreading the setup I think it should be Awaclus with his Miller thing
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #245 on: November 14, 2017, 11:01:48 am »

Scum!vig we can deal with. A town thief could potentially steal pps's item. Roleblocking, doctoring, etc...we can deal with a vig. Especially a 1 shot vig.

Miller is completely different.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #246 on: November 14, 2017, 11:09:30 am »

Scum!vig we can deal with. A town thief could potentially steal pps's item. Roleblocking, doctoring, etc...we can deal with a vig. Especially a 1 shot vig.

Miller is completely different.

Miller is completely different in that we don't have to do anything at all to deal with it.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #247 on: November 14, 2017, 11:12:13 am »

Scum!vig we can deal with. A town thief could potentially steal pps's item. Roleblocking, doctoring, etc...we can deal with a vig. Especially a 1 shot vig.

Miller is completely different.

Miller is completely different in that we don't have to do anything at all to deal with it.

Incorrect.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #248 on: November 14, 2017, 11:34:00 am »

Let's not lynch Awaclus today.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #249 on: November 14, 2017, 11:37:38 am »

I have been thinking carefully. Please read this.

On the mod info:

Faust gave information about a public-item knowledge that everyone could ask about during the bidding phase. Every person had the opportunity (as Chairs has claimed that he did) to ask Faust what would happen if they received the sword stick, or (if they are scum) what would happen if town received the sword stick. This doesn't tell us anything about what actually happened with PPS, since Faust didn't tell us anything about what PPS actually asked or what question he answered for him. It would be different if PPS had a private item that only he knew about - then we couldn't expect Faust to tell the thread about how it works.

Now, about pushing for a slot 3 bidders claim:

Slot 3 is the scummy slot. It has a miller T-shirt as a penalty, which is no downside at all to a player who will already investigate as mafia-aligned. In fact scum wants to make sure that gets into the game, since it makes the cop's investigation worse. It also has an item that only scum can use. I thought it was obvious that it would be immediately destroyed if town bid on it. The flavor of the item says "Are you sure you are shady enough to acquire an item like this?" I think scum wants that extra kill, and they have a strong incentive to use their highest bidder to make sure they acquire the item as well. The final item slot is the double-voter, which is not a very high utility item, and is the only one that town can do anything with. It makes a ton of sense for a mid-ranked IC to bid for slot 3 - but it doesn't make a ton of sense for a town who understood how the slot worked to bid for it, except to try to deny the one-shot vig from scum.

Take a moment to look at all the slots again, and ask yourself which ones a generic 3 person mafia team would want. The self-motivator items are OK, but probably strictly worse than a guaranteed extra kill shot. Universal 1-shot is OK, depending on their powers. Actually,

Mod Question: Would the "Funding" item work on factional abilities?

The other items are all lower utility than a 1-shot vig, or completely useless for mafia, or come with awkward drawbacks (IE: The One Ring).

So my reason for pushing for a full claim of slot 3 is the same as why Teproc said that the poisoner should claim in Lost Mafia. The idea there was that scum is more likely to have the poisoner role because they are more likely to get a high draft position through cooperation, and that poisoner is probably the first slot they would take because it is the highest utility for them. And if you look at both runs, mafia got the poisoner both times. And arguably the only reason town was able to win that broken setup is because they pushed the poisoner (me) to claim D1. I thought from the outset that the one shot vig item would be a similar story here on a smaller scale.

All of this is why I thought PPS more likely to be scum even before he claimed to have acquired the sword stick. The fact that he didn't realize it should be destroyed if he is town points even more to him being scum I think. Whether he was town or scum, we KNOW that he bid for the item from a high draft without reading the text that states that it would be destroyed if given to a towny. We also know that he didn't realize it was destroyed at the beginning of the day. To me, that means the most likely explanation is that he is scum, and that the item is NOT destroyed, and that he didn't even realize that it should be destroyed until I started interrogating him about it.

PPE: 1
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #250 on: November 14, 2017, 11:39:10 am »

I think Chairs looks towny.

Awaclus, when you bid for slot 3 to try to push the miller T-shirt onto scum, did it occur to you that you could very easily just be pushing the miller T-shirt onto town?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #251 on: November 14, 2017, 11:41:23 am »

I'm very surprised that Datswan is suspicious of me for pushing for a slot 3 claim because he was scum with me in Lost mafia and personally watched with me as scum how Teproc wrecked our entire game by pushing us to claim poisoner D1. To him of all people, the protown motives for pushing for the scummiest slot in the game to be claimed should have been clear.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #252 on: November 14, 2017, 11:45:48 am »

Let's not lynch Awaclus today.

Ok. Can we lynch PPS instead? vote: PPS.

I completely disagree with Ash. Faust confirmed nothing except to say that -IF PPS were town, he would be telling the truth.-. The IF in that statement is vital, but also very much present. Ash acts like it is not. What Faust "confirmed" was publicly available, albeit ambiguous, information. In his examples, who blocked who - despite claims - is not public information. You could reasonably ask the mod "If I Doctored Robz, would he have lived", and I would expect the mod to answer "A Doctor shields a player from a single night kill action". This neither confirms nor denies my claim that I Doctored Robz, it simply confirms the mechanic of Doctor.

Now, regarding PPS, he received an item. Either it was or was not destroyed upon arrival. If PPS is town, it's possible, albeit unlikely, that Faust made no notes whatsoever about it being destroyed. And it's possible, albeit unlikely, that PPS looked to see that he received the item, but didn't notice it's destroyed nature. What IS likely is that he received it, in tact, and then realized that as town that should not be the case, so he modified the claim.
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #253 on: November 14, 2017, 11:48:59 am »

Galzria, since you aren't my scumpartner this game, I accept that you said what I was trying to say, but better.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #254 on: November 14, 2017, 11:59:08 am »

If we lynch anyone for misreading the setup I think it should be Awaclus with his Miller thing

I don't think it's hard to interpret the original text in multiple ways.

In fact, before we do any more claiming, we ought to poll everyone on how they interpreted faust's statement of the item-winning and penalty item rules [/i]at the time they made their bid[/i]. Getting that info out there before any claim orders or claim facts get decided will help to remove wiggle-room on scum's claims.

For instance, if there are people A, B, and C, with rank numbers 1, 2, and 3 respectively, and then all bid on a single slot that contains a good item and a penalty item, who did you think would get each thing?

I think Awaclus is saying he thought
A: penalty item
B: good item
C: nothing
-- that's pretty much how I read it, too, though I was VLA at the weekend on a trip to London for all of Sunday, so I didn't invest a lot of though time in the pre-game bidding.

If I'd thought more about it, I'd have realises that my initial interpretation disadvantages people with a low-numbered ranking number rather too much. OTOH, giving the penalty item to the person with the largest rank number (I'd have described those people as low-ranked, but this is where the confusion stems from!) also forces people who've ranked poorly to go for slots without penalty items, which doesn't seem to encourage diversity as much as I thought faust's twist to the setup was designed to do, given that a lot of slots had penalty items...

PPE ~6.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #255 on: November 14, 2017, 12:06:07 pm »

Mod Question: Would the "Funding" item work on factional abilities?
No.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #256 on: November 14, 2017, 12:14:12 pm »

I have been thinking carefully. Please read this.

On the mod info:

Faust gave information about a public-item knowledge that everyone could ask about during the bidding phase. Every person had the opportunity (as Chairs has claimed that he did) to ask Faust what would happen if they received the sword stick, or (if they are scum) what would happen if town received the sword stick. This doesn't tell us anything about what actually happened with PPS, since Faust didn't tell us anything about what PPS actually asked or what question he answered for him. It would be different if PPS had a private item that only he knew about - then we couldn't expect Faust to tell the thread about how it works.

Now, about pushing for a slot 3 bidders claim:

Slot 3 is the scummy slot. It has a miller T-shirt as a penalty, which is no downside at all to a player who will already investigate as mafia-aligned. In fact scum wants to make sure that gets into the game, since it makes the cop's investigation worse. It also has an item that only scum can use. I thought it was obvious that it would be immediately destroyed if town bid on it. The flavor of the item says "Are you sure you are shady enough to acquire an item like this?" I think scum wants that extra kill, and they have a strong incentive to use their highest bidder to make sure they acquire the item as well. The final item slot is the double-voter, which is not a very high utility item, and is the only one that town can do anything with. It makes a ton of sense for a mid-ranked IC to bid for slot 3 - but it doesn't make a ton of sense for a town who understood how the slot worked to bid for it, except to try to deny the one-shot vig from scum.

Take a moment to look at all the slots again, and ask yourself which ones a generic 3 person mafia team would want. The self-motivator items are OK, but probably strictly worse than a guaranteed extra kill shot. Universal 1-shot is OK, depending on their powers. Actually,

Mod Question: Would the "Funding" item work on factional abilities?

The other items are all lower utility than a 1-shot vig, or completely useless for mafia, or come with awkward drawbacks (IE: The One Ring).

So my reason for pushing for a full claim of slot 3 is the same as why Teproc said that the poisoner should claim in Lost Mafia. The idea there was that scum is more likely to have the poisoner role because they are more likely to get a high draft position through cooperation, and that poisoner is probably the first slot they would take because it is the highest utility for them. And if you look at both runs, mafia got the poisoner both times. And arguably the only reason town was able to win that broken setup is because they pushed the poisoner (me) to claim D1. I thought from the outset that the one shot vig item would be a similar story here on a smaller scale.

All of this is why I thought PPS more likely to be scum even before he claimed to have acquired the sword stick. The fact that he didn't realize it should be destroyed if he is town points even more to him being scum I think. Whether he was town or scum, we KNOW that he bid for the item from a high draft without reading the text that states that it would be destroyed if given to a towny. We also know that he didn't realize it was destroyed at the beginning of the day. To me, that means the most likely explanation is that he is scum, and that the item is NOT destroyed, and that he didn't even realize that it should be destroyed until I started interrogating him about it.

PPE: 1

Igu is town or trying the hardest he ever has as scum.  I like town.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #257 on: November 14, 2017, 12:14:38 pm »

I completely and utterly disagree with Galzria.  If he claimed scum, I’d proclaim him at IC at this point.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #258 on: November 14, 2017, 12:16:25 pm »

Won’t lynch: igu, Dylan, mail-mi

Would lynch: PPS, Galzria, Teproc, gkrieg13

Everyone else: Whatever.
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schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #259 on: November 14, 2017, 12:17:20 pm »

lmao
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #260 on: November 14, 2017, 12:17:43 pm »

think i mentioned it already but ww is like verily town
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #261 on: November 14, 2017, 12:19:51 pm »

Won’t lynch: igu, Dylan, mail-mi

Would lynch: PPS, Galzria, Teproc, gkrieg13

Everyone else: Whatever.

You just try and lynch Teproc. I dare you.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #262 on: November 14, 2017, 12:20:17 pm »

Won’t lynch: igu, Dylan, mail-mi

Would lynch: PPS, Galzria, Teproc, gkrieg13

Everyone else: Whatever.

Let's lynch Teproc.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #263 on: November 14, 2017, 12:24:39 pm »

Let's not lynch Awaclus today.

Ok. Can we lynch PPS instead? vote: PPS.

I completely disagree with Ash. Faust confirmed nothing except to say that -IF PPS were town, he would be telling the truth.-. The IF in that statement is vital, but also very much present. Ash acts like it is not. What Faust "confirmed" was publicly available, albeit ambiguous, information. In his examples, who blocked who - despite claims - is not public information. You could reasonably ask the mod "If I Doctored Robz, would he have lived", and I would expect the mod to answer "A Doctor shields a player from a single night kill action". This neither confirms nor denies my claim that I Doctored Robz, it simply confirms the mechanic of Doctor.

Now, regarding PPS, he received an item. Either it was or was not destroyed upon arrival. If PPS is town, it's possible, albeit unlikely, that Faust made no notes whatsoever about it being destroyed. And it's possible, albeit unlikely, that PPS looked to see that he received the item, but didn't notice it's destroyed nature. What IS likely is that he received it, in tact, and then realized that as town that should not be the case, so he modified the claim.

None of this is really wrong, though I'm not thrilled about lynching on technicalities of mod behavior in general. If Ashersky was mod, I could see him not making any additional notes and expecting players to read carefully and ask questions. Faust has a bit of a different style, but it's not extremely unlikely.

One plus of lynching PPS is that if he is scum, this was a quite visible thing that partners would have to react to.

I'd lynch him but I'm not gunning for it.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #264 on: November 14, 2017, 12:25:43 pm »

Galzria, since you aren't my scumpartner this game, I accept that you said what I was trying to say, but better.

You wouldn't accept it if he were your scum partner?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #265 on: November 14, 2017, 12:36:13 pm »

Back from eating Wurstsalat with Bibiliskäs and Brägele, and realizing to my horror that Faust's countrymen think "Water" means "Sparkling Water" *shudders*

Vote Count 1.3

iguanaiguana (2): ashersky, DatSwan
pingpongsam (4): iguanaiguana, LaLight, silverspawn, Galzria
asherksy (1): pingpongsam
DatSwan (1): Witherweaver
silverspawn (1): gkrieg13
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd

Not Voting (6): Haddock, Awaclus, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.
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Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #266 on: November 14, 2017, 12:41:55 pm »

I think Chairs looks towny.

Awaclus, when you bid for slot 3 to try to push the miller T-shirt onto scum, did it occur to you that you could very easily just be pushing the miller T-shirt onto town?

I thought of the possibility, but I concluded that it wouldn't happen, since a high-ranked townie would realize they have something more useful to do with their bid than to deny scum a 1-shot vig (since denying scum the 1-shot vig could be done by someone who's not so high-ranked, such as myself).
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #267 on: November 14, 2017, 12:42:13 pm »

I think Awaclus is saying he thought
A: penalty item
B: good item
C: nothing

Yes, that's what I thought.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #268 on: November 14, 2017, 12:52:56 pm »

I did invest time to understand how the bidding works and it's

1: good item
2: nothing
3: penalty item

Low draft numbers are good, high numbers are bad.

Actually faust changed the text when I was confused at first, but it it still confusing.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #269 on: November 14, 2017, 12:55:16 pm »

What I think iguana got wrong in their analysis is the idea that slot 3 is somehow good for scum but not for town. First of all, given 2 factions, there is no such thing. Everyhing is exactly as good for town as it is bad for scum and vice versa. And in this case, denying scum a vig is about 5 times as powerful as having a doctor. Town with a low number should absolutely bid on slot 3.

But I'm voting PPS anyway.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #270 on: November 14, 2017, 12:56:00 pm »

5 times as good as a doctor-shot, that is.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #271 on: November 14, 2017, 12:57:37 pm »

Galzria, since you aren't my scumpartner this game, I accept that you said what I was trying to say, but better.

You wouldn't accept it if he were your scum partner?

I'm being meta - sorry. When we were both scum in M100, it annoyed me a lot that we were both trying to mislead people the same way but people would listen to him but not me. So I took out my aggression by spending the whole game trying to bus him and expose the flaws in his reasoning.

So when he posted basically everything I said right after I had said it, it reminded me of M100 but since he's not my scumpartner, it's not making me angry.

I'm gunna agree with schadd that WW is lmao town.

What i want people to understand about PPS is that it's more likely for scum to choose 1-shot vig than town and that's why we should lynch him. The fact that he didn't understand that the one shot vig item should be destroyed when town receives it is a separate issue and that could come from either scum or town.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #272 on: November 14, 2017, 12:58:30 pm »

What I think iguana got wrong in their analysis is the idea that slot 3 is somehow good for scum but not for town. First of all, given 2 factions, there is no such thing. Everyhing is exactly as good for town as it is bad for scum and vice versa. And in this case, denying scum a vig is about 5 times as powerful as having a doctor. Town with a low number should absolutely bid on slot 3.

But I'm voting PPS anyway.

Yes but given that it's the best slot and that scum can easily see that it is the best slot for them, and that scum will have an easier time drafting high slots than town will because they cooperate, scum will get the slot more often than town will. So it's scummy to get the slot.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #273 on: November 14, 2017, 01:03:15 pm »

I do agree that any subset of players who get to plan game guessing and bidding have a higher chance of doing well in said activities, so lower numbers could be somewhat more likely to be scum.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #274 on: November 14, 2017, 01:08:19 pm »

What I think iguana got wrong in their analysis is the idea that slot 3 is somehow good for scum but not for town. First of all, given 2 factions, there is no such thing. Everyhing is exactly as good for town as it is bad for scum and vice versa. And in this case, denying scum a vig is about 5 times as powerful as having a doctor. Town with a low number should absolutely bid on slot 3.

But I'm voting PPS anyway.

Yes but given that it's the best slot and that scum can easily see that it is the best slot for them, and that scum will have an easier time drafting high slots than town will because they cooperate, scum will get the slot more often than town will. So it's scummy to get the slot.

well, if you assume that all other town players play well, then, given that you know your draftiung position, you should bid on slot 3  iff you are pos 1. it's not like there is any ambiguity left... town collectively know whether they can go first.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #275 on: November 14, 2017, 01:09:10 pm »

But I think realistically, doing it as pos 2 (which pps claims to be) is also fine.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #276 on: November 14, 2017, 01:15:09 pm »

Actually hold on, there is another angle to this we haven't talked about yet (or I overread it).

If this is the highest value scum role, then scum should want it. Therefore, if town does not have position 1, then it is implausible for PPS to have gotten the item.

I propose that whoever is position 1 in the draft should claim now. It seems low drawback / high information value.

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #277 on: November 14, 2017, 01:17:22 pm »

And if no-one claims, then the PPS lynch is a fairly safe bet.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #278 on: November 14, 2017, 01:34:02 pm »

Actually hold on, there is another angle to this we haven't talked about yet (or I overread it).

If this is the highest value scum role, then scum should want it. Therefore, if town does not have position 1, then it is implausible for PPS to have gotten the item.

I propose that whoever is position 1 in the draft should claim now. It seems low drawback / high information value.

Actually I agree.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #279 on: November 14, 2017, 01:36:24 pm »

But the person who got draft 1 has to have bid for some other box or we would have heard about it by now.
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Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #280 on: November 14, 2017, 01:39:36 pm »

Actually the best slot for town (or at least the best looking slot) is probably amulet, which only works for town. So maybe what's most likely is that town got draft 1 and took the amulet - in which case probably we don't want them to claim unless they aren't holding it anymore because then scum knows who not to kill.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #281 on: November 14, 2017, 02:03:12 pm »

Actually hold on, there is another angle to this we haven't talked about yet (or I overread it).

If this is the highest value scum role, then scum should want it. Therefore, if town does not have position 1, then it is implausible for PPS to have gotten the item.

I propose that whoever is position 1 in the draft should claim now. It seems low drawback / high information value.

Actually I agree.

So yeah, on further thought, I don't agree. Unless the top draft has an item that doesn't give scum a lot of info to share about.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #282 on: November 14, 2017, 02:06:13 pm »

Sure, I'll bite:

I got bid #1. I did not go for Box #3, and I will not claim what I took instead.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #283 on: November 14, 2017, 02:14:46 pm »

So that was maybe the best 10 pages of D1 I've ever read, and sorry it took that long for me to get involved. This last week before Thanksgiving has left me with basically one--maybe two--chances per day to be online, and hadn't had time to compile thoughts yet.

Some of these may be redundant or something, but I'm saying what I think anyway.
I disagree with Ash that faust's answer to that question was a problem or confirmed pps as town. pps very well could have been lying in such a way as to not contradict the game mechanics.

I did not bid on slot 3.

I think iguana has been towny, and I agree with his thoughts about the utility of claiming slot 3. I don't see anyway scum doesn't target that slot, and with their ability to coordinate, are at least somewhat more likely to win it, pending their luck with draft order.

I read the penalty item setup the same way Awaclus did, and could see him thinking that he would be more to likely to force scum to take the shirt.

Awaclus has been more verbose this game than most I've been in with him recently, but they haven't been RMM, so I don't know if this is actually normal for him or not in RMM games as he claimed. I did like his contributions though, and if they were from anyone other than him I would probably be townreading them. Since it is him, slightly town side of null.

Space didn't have the best entrance to the game with the RVS-y type of vote on Haddock, but the explanation of it is plausible. It wasn't a kind of stunt that I remember Space ever really trying to pull, so it could just be making up a reason after the fact.

Sword stick is confirmed broken. It doesn't exist in the game AFAICT. That's a good thing, right?

2 posts later

I think the obvious thing to do here is that e tells PPS who to kill at the EoD and PPS kills that person.

Kind of looks bad to me. It's as if silver was giving a way that pps could use the sword stick (knowing that he was scum and still could) in a way that would look towny for listening. Later, he says:

Finally vote: PPS

Oh, look, yes, I did bid slot 3. I was draft order #2. I got what I bid on.

This is what one calls a scumslip.
and
PPS is scum, got #2, decided to go for the Vig to help his team.  He received the stick, as hoped for, and will use it at some point.  When the claiming for the stick came up, he truthfully claimed it, not realizing that his receiving of the item would differ from the way town would have received it
yes

but shortly after that he backtracks with:

PPS seems almost deliberately uninvested in setup theory. I'm willing to believe he screwed that up.

Really, all that happened between the two were people agreeing that Ash's hypothetical were possible and that it was at least somewhat suspicious, including WW. But then WW says something to the effect of sometimes people mess up, and the next post is silver giving pps the benefit of the doubt.  I'm not sure what to make of it, but it's weird.

Actually hold on, there is another angle to this we haven't talked about yet (or I overread it).

If this is the highest value scum role, then scum should want it. Therefore, if town does not have position 1, then it is implausible for PPS to have gotten the item.

I propose that whoever is position 1 in the draft should claim now. It seems low drawback / high information value.

How is knowing who got slot 1 low drawback? If position 1 is scum, they would have most likely gotten slot 3 (unless they decided to play everything the way they would play town so they wouldn't have to lie) and pps wouldn't have got the stick. If this were the case, the pps would be lying about that, which means scum got position 1 and 2.  This doesn't seem super likely to me, which means town most likely got slot 1. And if they had gone for slot 3, they would have counterclaimed pps at this point.

That last paragraph may not make much sense, but it basically points to a draft 1 claim right now basically just outs--most likely--town who won a good item. This would be info that scum wants. Either to kill or to steal items, depending on what their capabilities actually are.

Vote: silver

PPE 3
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #284 on: November 14, 2017, 02:16:32 pm »

... and Galz claimed draft 1. Good on you for not actually claiming the item or slot you bid on, but I'm not sure that was a good idea to begin with. Iguana even flipped his opinion to being opposed after his initial agreement...
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #285 on: November 14, 2017, 02:19:34 pm »

... and Galz claimed draft 1. Good on you for not actually claiming the item or slot you bid on, but I'm not sure that was a good idea to begin with. Iguana even flipped his opinion to being opposed after his initial agreement...

Well, what we learn is that Galzria is more likely town (I think, if all the logic holds up). So that is a good thing. More ideal would have been if Galzria witheld this information until lynching him looks like a realistic possibility.

In the end, the items are actually not a big deal. Most of them are one shot things and don't affect the game too much. So talking about them more is good because we can get PoE from it but we don't have to give information about our actual roles.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #286 on: November 14, 2017, 02:19:40 pm »

Awaclus has been more verbose this game than most I've been in with him recently, but they haven't been RMM, so I don't know if this is actually normal for him or not in RMM games as he claimed.

It is.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #287 on: November 14, 2017, 02:21:41 pm »

Dylan - I like your thoughts on silver but doesn't your read on him hinge on pps being scum? In which case, wouldn't it be better to lynch pps first?

If I'm wrong, can you explain how silverspawn's posts are scummy even if pps is town?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #288 on: November 14, 2017, 02:27:02 pm »

think teproc is town,
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Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #289 on: November 14, 2017, 02:30:30 pm »

Dylan - I like your thoughts on silver but doesn't your read on him hinge on pps being scum? In which case, wouldn't it be better to lynch pps first?

If I'm wrong, can you explain how silverspawn's posts are scummy even if pps is town?

Hmm. The part with him pushing the draft 1 claim doesn't, but in isolation that could be misguided town, but still kind of scummy.

Yeah, I guess it kind of does. Even if I'm right, lynching silver based only on that stuff sort of includes an assumption that pps is scum. Guess I'll unvote for now. Need to reread pps next time I'm able to get on in this case, but lunch is over.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #290 on: November 14, 2017, 02:30:37 pm »

Sure, I'll bite:

I got bid #1. I did not go for Box #3, and I will not claim what I took instead.

interesting. that makes the PPS lynch less obvious. It also gives you some town cred.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #291 on: November 14, 2017, 02:31:16 pm »

think teproc is town,

Are you even reading the same game I am? Teproc obv scum. Like, MOD confirmed.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #292 on: November 14, 2017, 02:31:34 pm »

can't think right now I; will respond to dylan later.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #293 on: November 14, 2017, 02:34:54 pm »

Convinced Galz got #17 in the draft.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #294 on: November 14, 2017, 02:46:16 pm »

Convinced Galz got #17 in the draft.

And up is down, left is right, yes is no. We get it.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #295 on: November 14, 2017, 03:00:09 pm »

Convinced Galz got #17 in the draft.

And up is down, left is right, yes is no. We get it.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #296 on: November 14, 2017, 03:45:59 pm »

Convinced Galz got #17 in the draft.

this.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #297 on: November 14, 2017, 03:56:01 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #298 on: November 14, 2017, 04:00:36 pm »

I think you misunderstood some things (@Dylan)

1.
Quote
It's as if silver was giving a way that pps could use the sword stick (knowing that he was scum and still could) in a way that would look towny for listening. Later, he says:
wat?

I didn't know at the time that the item didn't work for town.  Thinking it does, I suggested a way to use it.

Quote
but shortly after that he backtracks with:
No; I don't backgrack there, I double down. Screwing up doesn't imply PPS is town; rather the scum slip consists of PPS screwing up. I'm saying I think he might have screwed up and thereby scumsliped.

Quote
How is knowing who got slot 1 low drawback?
That is like asking why is it not bad to shower. Why would it be bad? I only asked to claim one position, not the item. So exlaim to me why that is bad if you think it is.

Quote
If position 1 is scum, they would have most likely gotten slot 3 (unless they decided to play everything the way they would play town so they wouldn't have to lie) and pps wouldn't have got the stick.
Yes, that is why claiming that is good.

Quote
If this were the case, the pps would be lying about that, which means scum got position 1 and 2.
No; that narrative only requires scum to have gotten position 2. Position 1 could have gone to town.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #299 on: November 14, 2017, 04:04:13 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.

You should do town a favor and stop speculating on what I bid for. Absolutely no good will come from this.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #300 on: November 14, 2017, 04:04:41 pm »

silver - in response to 1) What was weird about your post at that point is that we had just recently discussed how the item didn't work for town players. To me, it just looked like you hadn't carefully read the most recent posts yet.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #301 on: November 14, 2017, 04:07:54 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.

You should do town a favor and stop speculating on what I bid for. Absolutely no good will come from this.

Where in here does it speculate what you bid for? In the hypothetical world where you are Draft 1, you take station Eight if you didn't take Station 3. Its not an assumption it is a fact. (insert standard retort here) = response of "this all comes back to the fact that you are either skum with pick 1 or lying.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #302 on: November 14, 2017, 04:14:17 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.

You should do town a favor and stop speculating on what I bid for. Absolutely no good will come from this.
<continues to speculate>

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #303 on: November 14, 2017, 04:15:02 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.

You should do town a favor and stop speculating on what I bid for. Absolutely no good will come from this.
<continues to speculate>
<continues to be right>
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #304 on: November 14, 2017, 04:16:50 pm »

also if you want to stay away from speculation you probably should stop playing mafia
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #305 on: November 14, 2017, 04:18:02 pm »

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.

You should do town a favor and stop speculating on what I bid for. Absolutely no good will come from this.
<continues to speculate>
<continues to be right>

Whether you're right about anything above or not, you need to stop talking about it.

I'm also done responding to anything regarding this topic.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #306 on: November 14, 2017, 04:21:05 pm »

silver - in response to 1) What was weird about your post at that point is that we had just recently discussed how the item didn't work for town players. To me, it just looked like you hadn't carefully read the most recent posts yet.

well, err, yes. That does indeed happen to me.

But it makes no sense as a case because it's not alignment indicative to overread something.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #307 on: November 14, 2017, 04:21:53 pm »

DatSwan is trying a new strategy, namely being anti town. Very interesting.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #308 on: November 14, 2017, 04:24:34 pm »

how is this anti town? discussing options is anti town?
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #309 on: November 14, 2017, 04:26:18 pm »

Now, for something new:

Can we lynch PPS yet?

For role related reasons, I would rather the game day be shorter rather than longer.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #310 on: November 14, 2017, 04:27:59 pm »

silver - in response to 1) What was weird about your post at that point is that we had just recently discussed how the item didn't work for town players. To me, it just looked like you hadn't carefully read the most recent posts yet.

well, err, yes. That does indeed happen to me.

But it makes no sense as a case because it's not alignment indicative to overread something.


Yeah I agree, just wanted to clarify where I thought he was coming from.

I don't see how Datswan speculating is antitown. It's pretty laughable to think that scum couldn't figure out what's been said in thread on their own.

I guess more discussion would have the potential to be harmful though.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #311 on: November 14, 2017, 04:30:11 pm »

Now, for something new:

Can we lynch PPS yet?

For role related reasons, I would rather the game day be shorter rather than longer.

That's the kind of thing that gets people speculating!
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #312 on: November 14, 2017, 04:30:25 pm »

silver - in response to 1) What was weird about your post at that point is that we had just recently discussed how the item didn't work for town players. To me, it just looked like you hadn't carefully read the most recent posts yet.

well, err, yes. That does indeed happen to me.

But it makes no sense as a case because it's not alignment indicative to overread something.


Yeah I agree, just wanted to clarify where I thought he was coming from.

I don't see how Datswan speculating is antitown. It's pretty laughable to think that scum couldn't figure out what's been said in thread on their own.

I guess more discussion would have the potential to be harmful though.


JFC thank you.

I disagree with your second part about further discussion, and I am absolutely going to bring it up later. But For now, since hes done with it anyways, Ill drop it.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #313 on: November 14, 2017, 04:30:39 pm »

Vote: PPS
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #314 on: November 14, 2017, 04:30:52 pm »

I pretty strongly feel DatSwan is scum.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #315 on: November 14, 2017, 04:31:25 pm »

I pretty strongly feel DatSwan is scum.

I pretty strongly feel you are wrong
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #316 on: November 14, 2017, 04:32:12 pm »

Now, for something new:

Can we lynch PPS yet?

For role related reasons, I would rather the game day be shorter rather than longer.

To be clear: It's not the end of the world if we extend D1. It would just be slightly (VERY slightly) beneficial to wrap things up sooner rather than later.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #317 on: November 14, 2017, 04:34:46 pm »

Either he didn't read his QT for like the first 48 hours of the game and is town, or he is skum.

vote: pps
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Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #318 on: November 14, 2017, 04:35:04 pm »

L-2 by my count before anyone does anything.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #319 on: November 14, 2017, 04:41:45 pm »

Request vote count
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #320 on: November 14, 2017, 04:59:26 pm »

Ok, now going to reread this game.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #321 on: November 14, 2017, 05:00:03 pm »

I don't see how Datswan speculating is antitown. It's pretty laughable to think that scum couldn't figure out what's been said in thread on their own.

The point is that the more we talk about it, the more we let scum know what we're able to figure out on our own. Which is bad.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #322 on: November 14, 2017, 05:03:25 pm »

Galz Vote Count 1.1: Faust is in bed?:

iguanaiguana (1): ashersky
pingpongsam (6): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, Datswan
asherksy (1): pingpongsam
silverspawn (2): gkrieg13, Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd

Not Voting (5): Haddock, Awaclus, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #323 on: November 14, 2017, 05:08:00 pm »

Vote: DatSwan
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #324 on: November 14, 2017, 05:09:02 pm »

I don't see how Datswan speculating is antitown. It's pretty laughable to think that scum couldn't figure out what's been said in thread on their own.

The point is that the more we talk about it, the more we let scum know what we're able to figure out on our own. Which is bad.

so just like.... be careful when you type? IDK guys this seems like a really simple concept. Sorry.. dropping it for now as promised.

PPE
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #325 on: November 14, 2017, 05:09:25 pm »

Galz Vote Count 1.1: Faust is in bed?:

iguanaiguana (1): ashersky
pingpongsam (6): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, Datswan
asherksy (1): pingpongsam
silverspawn (2): gkrieg13, Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd

Not Voting (5): Haddock, Awaclus, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.

Also reminder that PPS has Hate so we are in fact L-2
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #326 on: November 14, 2017, 05:09:48 pm »

Note that 6 votes for PPS is in fact L-2 as he's hated.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #327 on: November 14, 2017, 05:10:08 pm »

PEP, yes, that.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

pingpongsam

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #328 on: November 14, 2017, 05:12:01 pm »

Not sure what I can do or say that I haven't already in my defense. I can definitely Vote: DatSwan. You can guys at least thank me for removing sword stick from the game. I'm not some awesome PR otherwise so I'm fine being the D1 mislynch if that's what we have to do. Would rather lynch scum, though.
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You are the brashest scum player on f.ds.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #329 on: November 14, 2017, 05:15:10 pm »

Note that 6 votes for PPS is in fact L-2 as he's hated.


be careful pointing out obvious stuff. it comes off as skummy.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #330 on: November 14, 2017, 05:20:52 pm »

wait lmao what

i had not paid any attention to that until now

seems to genuinely think he is in the right marginally more than he did in flash
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #331 on: November 14, 2017, 05:22:51 pm »

but like. in a vacuum that is ba a ad
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #332 on: November 14, 2017, 05:31:30 pm »

wait lmao what

i had not paid any attention to that until now

seems to genuinely think he is in the right marginally more than he did in flash


ill go do the digging myself, but is "he" pps or galz in this context?
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Town:  14 wins, 14 losses (1 MVP)
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #333 on: November 14, 2017, 05:35:04 pm »



This item bidding post is a good one.  Shows Awaclus is thinking about what could be useful to town. One thing that we probably want to watch out for is item-swappers and stealers.

I don't like ash's massclaim idea.  It is obvious that scum is going to have GOOD fakeclaims.  Obviously fakeclaims are easy to make here.

Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

This is engaged!ash, which is also town!ash.

What I am strongly confident about, on further reflection, is that Awaclus is right about it being positive utility for slot #3 bidders to claim. To the extent that I think everyone should claim whether or not they bid slot #3. I'm not as confident about the other boxes he proposed. I'm not confident that mass claim is good - I think it's probably bad today just like it usually is, but maybe good in a day or two.

Pulling this quote, but really it is his earlier quotes, iguana also seems town, although I thought I was better at reading him than I turned out to be, so I'm not as strong on this one.

Interesting that e supports a massclaim.

meant to rvs him but forgot sorry

Schadd hasn't been abducted by aliens.  But null.

Hmmmmm.  REading all the PPS stuff, and he goes from saying that he is the known vig, to saying that the sword-stick is broken and not in the game.  hmmmmm.  I think this is probably much more likely that it is scum!PPS, that PPS!PPS.

So, we have options.

We could direct PPS to kill tonight.  Outcomes:

--scum kill(s) + PPS kill
--PPS kill only
--scum kill(s) only
--no kills at all

If PPS is scum, I think you see one of the first two.  If PPS is town, any of them could happen for any number of reasons.

Best case in the scum!PPS world is we get to decide his team's target or they have to sacrifice him by not letting him "verify" his claim.  Worst case is we just let him kill someone with his vig while team still gets a factional kill.

I don't get why ash is still talking about this?  PPS just said that the sword stick is out of the game...

everybody is like immediately talking about boring game stuff

can we please just do classic scunhunting e.g. hey everyone how is your day going

Good.  I think my exam went well (hoping for that 100%!)

Happy belated birthday, LL!

I'm so disorganised these days :-(

*birthday hugs*

I feel the same way.  Happy belated birthday LaLight!!!

Also, I think emptyish posting Space is town Space

It feels like galzria is trying to figure things out here.

chairs also seems townie for all of his claims.

Datswan doesn't seem as townie as I would expect here.


I like this post from Haddock, and his comment of 3rd party makes sense. Those are some of the best roles to use in an RMM.

think i mentioned it already but ww is like verily town

How do you read WW?

I did invest time to understand how the bidding works and it's

1: good item
2: nothing
3: penalty item

Low draft numbers are good, high numbers are bad.

Actually faust changed the text when I was confused at first, but it it still confusing.

Wait, that means that Awaclus isn't the miller?

I think Dylan is townie for his long post, but he is wrong about silver.

Ok, I have a bunch of PPEs, but I'll deal with that later.

towns (in order of town): ashersky, iguana, chairs, Space, galz, Haddock.

scums: PPS, (and much less strong opinions of:) Datswan, LaLight,

null(in order of towniness): schadd, Dylan, WW (I still can't read you at all).  silver

Everyone else I don't really have an opinion of yet.  Or I just forgot about you
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #334 on: November 14, 2017, 05:36:27 pm »

vote: PPS

L-1
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #335 on: November 14, 2017, 05:37:04 pm »

Also, silver and Awaclus have conflicting claims of how multiple bids for the same slot work.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #336 on: November 14, 2017, 05:38:44 pm »

So Awaclus can't be miller according to how the draft works and with e also bidding for slot 3.  It means that someone with a draft order higher than e got the miller.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #337 on: November 14, 2017, 05:39:52 pm »

Also, silver and Awaclus have conflicting claims of how multiple bids for the same slot work.

No we don't. I'm claiming I thought it worked differently which is why I did something that turned out to be pretty stupid.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #338 on: November 14, 2017, 05:40:47 pm »

So Awaclus can't be miller according to how the draft works and with e also bidding for slot 3.  It means that someone with a draft order higher than e got the miller.

Sounds like you're now making the same mistake as I did. I have a high number, therefore I got the Miller.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #339 on: November 14, 2017, 05:40:56 pm »

I bid for slot 3.

That makes you a miller?

Yes.

For the record, I understood "the highest in draft order among them will recieve the penalty item instead of their original choice" to mean that the lowest number gets the penalty item, so I was trying to give scum the Miller because I had a very high number (i.e. I thought I was considered very "low" in draft order). It was only after receiving the Miller myself that I realized it didn't work like that.

This with the PPE makes sense.  Misunderstood.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #340 on: November 14, 2017, 05:41:24 pm »

vote: pps nighty night
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #341 on: November 14, 2017, 05:41:39 pm »

So Awaclus can't be miller according to how the draft works and with e also bidding for slot 3.  It means that someone with a draft order higher than e got the miller.

Sounds like you're now making the same mistake as I did. I have a high number, therefore I got the Miller.

For some reason I thought you were draft number #3, and not just that you had bid on slot number 3.  Now it all makes sense.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #342 on: November 14, 2017, 05:42:00 pm »

wait lmao what

i had not paid any attention to that until now

seems to genuinely think he is in the right marginally more than he did in flash

ill go do the digging myself, but is "he" pps or galz in this context?
pps
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #343 on: November 14, 2017, 05:43:18 pm »

vote: pps nighty night

I think I would've at least posted intent first.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #344 on: November 14, 2017, 05:43:27 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #345 on: November 14, 2017, 05:43:52 pm »

vote: pps nighty night

I think I would've at least posted intent first.

That being said, I think there is a pretty high chance we hit scum here, and not only that, but scum that had an extra kill.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #346 on: November 14, 2017, 05:43:59 pm »

vote: pps nighty night

I think I would've at least posted intent first.
we r different
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #347 on: November 14, 2017, 05:44:46 pm »

vote: shadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #348 on: November 14, 2017, 05:44:55 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

Oh, you could get both items from the slot?  I understood it that only one item from each slot would be obtained.  It turns out I should've asked more questions.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #349 on: November 14, 2017, 05:45:53 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

Oh, you could get both items from the slot?  I understood it that only one item from each slot would be obtained.  It turns out I should've asked more questions.

I thought this too.
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TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
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SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #350 on: November 14, 2017, 05:45:57 pm »

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #351 on: November 14, 2017, 05:46:39 pm »

I believe it reads that you can only get one item per slot (slot meaning station). only exception would be of course being forced a penalty item.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #352 on: November 14, 2017, 05:47:29 pm »

Yea, I figured people would think that but the OP never actually says that, which is why I just included it in the example. I didn't ask, so maybe I'm wrong, but you should be able to get several items.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #353 on: November 14, 2017, 05:47:51 pm »

I believe it reads that you can only get one item per slot

where?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #354 on: November 14, 2017, 05:47:57 pm »

phrasing "some slots have penalty items" to me read "some stations have penalty items" actually. But I can see how it could be slot = item slot.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #355 on: November 14, 2017, 05:48:47 pm »

wait lmao what

i had not paid any attention to that until now

seems to genuinely think he is in the right marginally more than he did in flash

Who is 'he'?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #356 on: November 14, 2017, 05:49:12 pm »

wait lmao what

i had not paid any attention to that until now

seems to genuinely think he is in the right marginally more than he did in flash

Who is 'he'?

he answered. pps.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #357 on: November 14, 2017, 05:49:30 pm »

if you could in fact only get one item per slot, then bidding on the vig thing as town would just be strictly worse than bidding on the double vote.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #358 on: November 14, 2017, 05:49:54 pm »

Oh I'm way behind.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #359 on: November 14, 2017, 05:50:29 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

I still think it's pretty confusing. Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #360 on: November 14, 2017, 05:50:40 pm »

Oh I'm way behind.

Well, you have time to catch up now that it is night time.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #361 on: November 14, 2017, 05:51:22 pm »

"After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item."

Items and Slots seem to be different terminology. Thus a player bids on an item within a slot, and the slot is only won by the lowest numerical bid.

I think only one item can be won from a slot, and the penalty items are "awarded" to the highest numerical bid on any given slot, with all middle bids receiving nothing.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
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Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #362 on: November 14, 2017, 05:51:52 pm »

if you could in fact only get one item per slot, then bidding on the vig thing as town would just be strictly worse than bidding on the double vote.

That's true.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #363 on: November 14, 2017, 05:52:21 pm »

"After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item."

Items and Slots seem to be different terminology. Thus a player bids on an item within a slot, and the slot is only won by the lowest numerical bid.

I think only one item can be won from a slot, and the penalty items are "awarded" to the highest numerical bid on any given slot, with all middle bids receiving nothing.

this is how I understand it to read at least.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #364 on: November 14, 2017, 05:53:01 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

I still think it's pretty confusing. Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.


so he says "lowest numerical valued number will receive the item." 1 beats 2, 2 beats 3, etc.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #365 on: November 14, 2017, 05:53:15 pm »

well, yes. which is why this was exactly what i asked first, what high means.

I also guessed before the answer came and like you I guessed the opposite.

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #366 on: November 14, 2017, 05:55:55 pm »

"After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item."

Items and Slots seem to be different terminology. Thus a player bids on an item within a slot, and the slot is only won by the lowest numerical bid.

I think only one item can be won from a slot, and the penalty items are "awarded" to the highest numerical bid on any given slot, with all middle bids receiving nothing.

this is how I understand it to read at least.


Well again I guess why it sounds like that but I don't think it says that. the player with the l.n.v gets the item, cool. that's relevant if seveal tried to go for the same ITEM.

But why guess more? Does the setup allow for two different players to receive two different items from the same slot?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #367 on: November 14, 2017, 05:56:08 pm »

*get, not guess

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #368 on: November 14, 2017, 05:58:15 pm »

so he says "lowest numerical valued number will receive the item." 1 beats 2, 2 beats 3, etc.

Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #369 on: November 14, 2017, 06:00:11 pm »

so he says "lowest numerical valued number will receive the item." 1 beats 2, 2 beats 3, etc.

Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.

That is what it mean. One in the same. Draft pick 1 better than Draft pick 2 better than draft pick 3 (synonym = Draft pick 1 higher than Draft pick 2 higher than draft with 3)
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #370 on: November 14, 2017, 06:04:01 pm »

so he says "lowest numerical valued number will receive the item." 1 beats 2, 2 beats 3, etc.

Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.

That is what it mean. One in the same. Draft pick 1 better than Draft pick 2 better than draft pick 3 (synonym = Draft pick 1 higher than Draft pick 2 higher than draft with 3)

Now you're making the same mistake as I did. In reality, draft pick 1 is better than draft pick 2, but draft pick 2 is higher than draft pick 1. That's why it's confusing.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #371 on: November 14, 2017, 06:13:35 pm »

OK I see your point. I don't know how to explain it haha sorry.

Draft position 1 is best.
Draft position 1 is also highest.
Draft position 1 has the lowest numerical value.

I think that parses.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #372 on: November 14, 2017, 06:18:41 pm »

OK I see your point. I don't know how to explain it haha sorry.

Draft position 1 is best.
Draft position 1 is also highest.
Draft position 1 has the lowest numerical value.

I think that parses.

It parses, but it doesn't match with how the setup works. The setup actually works this way:

Draft position 1 is best.
Draft position 1 is also lowest.
Draft position 1 has the lowest numerical value.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #373 on: November 14, 2017, 06:23:05 pm »

I think language barrier maybe?
Or just personal preference of terms.

I totally get your point that the number 1 is absolutely the lowest.

The only thing I can think of is that normally Drafts are run on ladder schemes, so the term "highest draft pick" normally would be used to obtain something/someone of the highest value.

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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #374 on: November 14, 2017, 06:23:45 pm »

either way. hi ho hi ho. hope he was skum.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #375 on: November 14, 2017, 06:26:44 pm »

I think language barrier maybe?
Or just personal preference of terms.

I totally get your point that the number 1 is absolutely the lowest.

The only thing I can think of is that normally Drafts are run on ladder schemes, so the term "highest draft pick" normally would be used to obtain something/someone of the highest value.

What point are you trying to make here? Is it:

1. The setup isn't confusing
2. The setup is confusing

Because if it's 1, I don't see how your arguments support that conclusion and if it's 2, I don't see why you are replying to me considering that we agree.
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SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #376 on: November 14, 2017, 06:33:11 pm »

Argh.. I catch up and it looks like the hammer has already happened? Wow.

I guess not taking PPS out when there's so much uncertainty over the sword-stick issue would be pretty bad to suffer as town if he does indeed turn out to have been scum.

I think it's a shame that not more people posted answers to my earlier suggestion about clarifying what order we each though things happened in when voting, which is actually more relevant to town right now than knowing what faust means by it... and if we don't do it before nightfall, the scums get a chance to talk to each other again (assuming they don't just have daychat anyway..).
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #377 on: November 14, 2017, 06:41:54 pm »

I think language barrier maybe?
Or just personal preference of terms.

I totally get your point that the number 1 is absolutely the lowest.

The only thing I can think of is that normally Drafts are run on ladder schemes, so the term "highest draft pick" normally would be used to obtain something/someone of the highest value.

What point are you trying to make here? Is it:

1. The setup isn't confusing
2. The setup is confusing

Because if it's 1, I don't see how your arguments support that conclusion and if it's 2, I don't see why you are replying to me considering that we agree.

No point to be made, just sitting st work wanting to do anything but work and you were the only one talking.

I don’t think the set up is confusing, i think i have confused myself based on item descriptions and general game rules, but the drafting process seemed fairly straight forwatd.
Honestly my only intention was to help with clarification. However i am now gathering you do not need that so my bad.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #378 on: November 14, 2017, 07:47:28 pm »

/twiddlesthumbs

How's the weather where everybody lives?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #379 on: November 14, 2017, 07:49:12 pm »

Dreary in KCMO.

I hope APPS was scum and not just town that made a really bad mistake!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #380 on: November 14, 2017, 07:58:30 pm »

Dreary in KCMO.

I hope APPS was scum and not just town that made a really bad mistake!

We won't know for another 4 to 5 hours. :(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #381 on: November 14, 2017, 08:18:27 pm »

/twiddlesthumbs

How's the weather where everybody lives?

It was 88 today over here!
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #382 on: November 14, 2017, 08:22:17 pm »

/twiddlesthumbs

How's the weather where everybody lives?

It was 88 today over here!

We had highs of 66° today. Pretty normal. Felt way cooler in the shade than the sun though- like, it felt like a 20° swing.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #383 on: November 14, 2017, 09:02:58 pm »

I'm trying to catch up now. Thoughts incoming
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #384 on: November 14, 2017, 09:05:20 pm »

vote: pps nighty night
ok lol was going to vote for PPS anyway if there wasn't a hammer yet.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #385 on: November 14, 2017, 09:06:45 pm »

What faust changed when I was confused was to phrase it in terms of numerical position. The OP now says:

Quote
After that, every player may bid on any of the items below. The player with the lowest numerical value in draft order to bid for a given slot will receive the item.

and

Quote
Some slots have penalty items. If multiple players bid for such a slot, the highest in draft order among them will recieve the penalty item instead of their original choice.

I think that is now pretty clear. If numbers 4, 7, 12, and 16 bit on one slot and 4 chose item A and 7 chose item B and 12 A or B and 16 chose whatever, then 16 gets penalty because she is highest numerical value, and then 4 gets A and then 7 gets B and 12 gets nothing. It's kinda confusing but not that confusing.

I still think it's pretty confusing. Clearly, lower number = good.

The confusing part is what "highest in draft order" means. I thought it means best in draft order, i.e. lowest number. Kind of like how Dan Brooks is the highest on the Dominion leaderboard because he has the lowest rank.
I agree with this assessment.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #386 on: November 14, 2017, 09:09:38 pm »

/twiddlesthumbs

How's the weather where everybody lives?
It's 35 degrees and rainy. I hate winter.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #387 on: November 14, 2017, 09:51:07 pm »

Wow. Didn't expect a hammer a full week out from the deadline. So much for having to reread pps before a lynch.

@Jake, got any other thoughts and/or reads from D1 before night falls? (I'm one to talk, I know...)
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #388 on: November 14, 2017, 09:55:52 pm »

PPS not posting is pretty promising.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #389 on: November 14, 2017, 09:57:24 pm »

Wait, we lynched someone?
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2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #390 on: November 14, 2017, 09:58:18 pm »

 Goodbye then, everyone. It was nice playing. See you in the speccy.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #391 on: November 14, 2017, 10:10:50 pm »

I think you misunderstood some things (@Dylan)

1.
Quote
It's as if silver was giving a way that pps could use the sword stick (knowing that he was scum and still could) in a way that would look towny for listening. Later, he says:
wat?

I didn't know at the time that the item didn't work for town.  Thinking it does, I suggested a way to use it.
Literally two posts above yours pps confirmed that it was broken and he couldn't use it. That's the main thing that made that stick out to me.

Quote
but shortly after that he backtracks with:
No; I don't backgrack there, I double down. Screwing up doesn't imply PPS is town; rather the scum slip consists of PPS screwing up. I'm saying I think he might have screwed up and thereby scumsliped.
Ok, I read that as you would believe he screwed up reading the thing as town, not screwing up as in messing up a scum claim. I'll buy that.

Quote
How is knowing who got slot 1 low drawback?
That is like asking why is it not bad to shower. Why would it be bad? I only asked to claim one position, not the item. So exlaim to me why that is bad if you think it is.
Scum now knows that Galz got the item he took, which would make him an attractive target for stuff at night (assuming he isn't actually scum)

Quote
If position 1 is scum, they would have most likely gotten slot 3 (unless they decided to play everything the way they would play town so they wouldn't have to lie) and pps wouldn't have got the stick.
Yes, that is why claiming that is good.
Still not sure what benefit there is there for claiming, unless you think it's because pps is scum along with draft 1 (who we now know is Galz).

Quote
If this were the case, the pps would be lying about that, which means scum got position 1 and 2.
No; that narrative only requires scum to have gotten position 2. Position 1 could have gone to town.
If position 1 went to town and they got slot 3, no alignment in slot 2 would have claimed to have gotten slot 3. Only way pps claims slot 3 is if a) regardless of alignment, he got it, or b) he is scum/draft 2 and scum!slot 1 actually won slot 3.

Answers in bold. I admit my earlier thoughts and read on silver were probably wrong IF pps flips town. Even if not, a couple misunderstandings definitely make it weaker than I thought it was. Back to null I guess... 

I still stand by the draft 1 claim being bad. I still think that was better for scum than town from an info perspective.
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #392 on: November 14, 2017, 10:12:28 pm »

Goodbye then, everyone. It was nice playing. See you in the speccy.

It's RMM my friend. Anything can happen :p
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #393 on: November 14, 2017, 10:58:57 pm »

/twiddlesthumbs

How's the weather where everybody lives?
bit cold.
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #394 on: November 15, 2017, 01:22:06 am »

It's -1 degree right now and cloudy, so pretty decent in most aspects.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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faust

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #395 on: November 15, 2017, 01:24:27 am »

I agree that the Ghacob wagon has the worst looking voters but I also think his lynch makes the most sense in light of what we learned today. So even if it is a scum driven mislynch I see it as informative. Also, if I am not mistaken, we have to lynch somebody today, right?

Vote Count 1.4

iguanaiguana (1): ashersky
pingpongsam (7): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, DatSwan, gkrieg13
silverspawn (1): Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd
DatSwan (2): Awaclus, pingpongsam

Not Voting (54: Haddock, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it takes 9 to lynch. Day 1 ends November 20 at 2 am forum time.

EDIT: Sorry, corrected the mistake.
« Last Edit: November 15, 2017, 01:30:54 am by faust »
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #396 on: November 15, 2017, 01:25:11 am »

Does the setup allow for two different players to receive two different items from the same slot?

Not during the bidding phase.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #397 on: November 15, 2017, 01:38:52 am »

I was staying awake for the flip, but I guess schadd had a fake hammer?
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #398 on: November 15, 2017, 01:39:41 am »

vote: pps nighty night

Seems legitimate though.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #399 on: November 15, 2017, 01:40:23 am »

I thought so...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #400 on: November 15, 2017, 01:42:44 am »

i swear that's never happened to me before
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #401 on: November 15, 2017, 01:43:04 am »

i swear that's never happened to me before

Try again?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #402 on: November 15, 2017, 01:43:51 am »

Anybody know of a role from an RMM game that's unable to hammer?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

schadd

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #403 on: November 15, 2017, 01:44:04 am »

kinda disappointed in the turnout tbh.
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #404 on: November 15, 2017, 01:44:32 am »

Anybody know of a role from an RMM game that's unable to hammer?

Or who can vote in thread but not have it count (maybe their vote only counts if made in their personal QT)?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #405 on: November 15, 2017, 01:45:18 am »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #406 on: November 15, 2017, 01:46:27 am »

vote: pps vote: pingpongsam vote: Pingert Pongert Samuel
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #407 on: November 15, 2017, 01:48:13 am »

maybe i don't wanna claim exactly what the restriction is winky face.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #408 on: November 15, 2017, 01:48:43 am »

OK noob-zilla here is super fucking confused. someone help
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #409 on: November 15, 2017, 01:49:04 am »

maybe i don't wanna claim exactly what the restriction is winky face.

Mhmm, no problem.

Anybody else wanna hammer?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #410 on: November 15, 2017, 01:49:21 am »

OK noob-zilla here is super fucking confused. someone help
he still alive!
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #411 on: November 15, 2017, 01:49:46 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #412 on: November 15, 2017, 01:49:58 am »

.... did we just spend a day talking about the weather when the game was still going?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #413 on: November 15, 2017, 01:50:21 am »

OK noob-zilla here is super fucking confused. someone help

Schadd either cannot hammer, or has other means to control his vote. Or something else entirely. Not worth speculating on really. Either way, he hasn't hammered. PPS needs 1 more vote still.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #414 on: November 15, 2017, 01:51:07 am »

honestly like the only reason i did it was for pps' reaction and like not even in the trying-to-figure-out-pps'-alignment way


kinda a letdown tbqh
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #415 on: November 15, 2017, 01:51:33 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't said something.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #416 on: November 15, 2017, 01:51:57 am »

OK noob-zilla here is super fucking confused. someone help

Schadd either cannot hammer, or has other means to control his vote. Or something else entirely. Not worth speculating on really. Either way, he hasn't hammered. PPS needs 1 more vote still.

is it not possible that PPS himself has a lynch proof or like kyptonite hidden up his pants or something?
WHAT IF HE HAILED THE ALL POWERFUL OCELOT OF NEPTUNE 5??????
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #417 on: November 15, 2017, 01:52:20 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

would've* auto-correct.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #418 on: November 15, 2017, 01:53:04 am »

OK noob-zilla here is super fucking confused. someone help

Schadd either cannot hammer, or has other means to control his vote. Or something else entirely. Not worth speculating on really. Either way, he hasn't hammered. PPS needs 1 more vote still.

is it not possible that PPS himself has a lynch proof or like kyptonite hidden up his pants or something?
WHAT IF HE HAILED THE ALL POWERFUL OCELOT OF NEPTUNE 5??????

honestly like the only reason i did it was for pps' reaction and like not even in the trying-to-figure-out-pps'-alignment way


kinda a letdown tbqh

maybe i don't wanna claim exactly what the restriction is winky face.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #419 on: November 15, 2017, 01:53:36 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

would've* auto-correct.

Fair, but if he was Skum and DID know he also wouldn't of said anything.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #420 on: November 15, 2017, 01:54:05 am »

oh believe you me if pps was hiding anything in his pants i'd know
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #421 on: November 15, 2017, 01:54:26 am »

420^
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #422 on: November 15, 2017, 01:54:49 am »

OK noob-zilla here is super fucking confused. someone help

Schadd either cannot hammer, or has other means to control his vote. Or something else entirely. Not worth speculating on really. Either way, he hasn't hammered. PPS needs 1 more vote still.


is it not possible that PPS himself has a lynch proof or like kyptonite hidden up his pants or something?
WHAT IF HE HAILED THE ALL POWERFUL OCELOT OF NEPTUNE 5??????

honestly like the only reason i did it was for pps' reaction and like not even in the trying-to-figure-out-pps'-alignment way


kinda a letdown tbqh

maybe i don't wanna claim exactly what the restriction is winky face.

obv sarcasm...I summoned the APON5 with LaLight's birthday hat, so he clearly can't have it....
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #423 on: November 15, 2017, 01:55:12 am »

.... did we just spend a day talking about the weather when the game was still going?

Yes. Schadd wanted PPS's reaction. He had an 8 hour twilight. He didn't react. Nobody but Schadd knew the hammer was fake, so we couldn't exactly expect it. PPS wouldn't have known either. That was the point for Schadd. But nothing. Far more scummy than townie imo.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #424 on: November 15, 2017, 01:56:14 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

would've* auto-correct.

Fair, but if he was Skum and DID know he also wouldn't of said anything.

One at a time cowboy. I don't think they're partners in crime, but if they are, lynching PPS is still the correct decision.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #425 on: November 15, 2017, 01:56:57 am »

oh believe you me if pps was hiding anything in his pants i'd know

Yeah. I mean, apparently, his stick is broken.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #426 on: November 15, 2017, 01:59:02 am »

it was a bit of a slip, if u know what i mean
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #427 on: November 15, 2017, 01:59:05 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

clarity - was not meaning to infer Awclus was partner. Just putting a point out there.
would've* auto-correct.

Fair, but if he was Skum and DID know he also wouldn't of said anything.

One at a time cowboy. I don't think they're partners in crime, but if they are, lynching PPS is still the correct decision.
Logged
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #428 on: November 15, 2017, 01:59:25 am »

...penis
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #429 on: November 15, 2017, 02:00:16 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

would've* auto-correct.

Fair, but if he was Skum and DID know he also wouldn't of said anything.

One at a time cowboy. I don't think they're partners in crime, but if they are, lynching PPS is still the correct decision.
clarity - was not meaning to infer Awclus was partner. Just putting a point out there.
I thought you were inferring PPS and Schadd were teammates, not Awclus. Still, point stands.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #430 on: November 15, 2017, 02:01:11 am »

Are we sure we still want to lynch pps though? We didn't really get any useful reactions during the long "twilight".

Yes. He didn't know he wasn't dead. He didn't post in the 8 hours of twilight. Town wouldn't* said something.

would've* auto-correct.

Fair, but if he was Skum and DID know he also wouldn't of said anything.

One at a time cowboy. I don't think they're partners in crime, but if they are, lynching PPS is still the correct decision.
clarity - was not meaning to infer Awclus was partner. Just putting a point out there.
I thought you were inferring PPS and Schadd were teammates, not Awclus. Still, point stands.

ok whatever moot point in agreement on this. I was not and am not inferring anything regarding skum mates.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #431 on: November 15, 2017, 02:01:56 am »

damn it man.. I was like going to go to bed at a reasonable hour tonight...
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #432 on: November 15, 2017, 02:02:13 am »

INFER IS WHEN U ARE MAKING THE ASSUMPTION IMPLY IS WHEN U ARE COMMUNICATING THE THING
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #433 on: November 15, 2017, 02:02:20 am »

damn it man.. I was like going to go to bed at a reasonable hour tonight...
I WASNT
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #434 on: November 15, 2017, 02:02:53 am »

damn it man.. I was like going to go to bed at a reasonable hour tonight...

Lynch all Liars

Also, somebody should hammer PPS. For reals.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #435 on: November 15, 2017, 02:03:02 am »

INFER IS WHEN U ARE MAKING THE ASSUMPTION IMPLY IS WHEN U ARE COMMUNICATING THE THING

fine lol. that ^
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #436 on: November 15, 2017, 02:04:55 am »

INFER IS WHEN U ARE MAKING THE ASSUMPTION IMPLY IS WHEN U ARE COMMUNICATING THE THING

Well, he was doing neither, so no grammatical correction seems warranted. :P
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #437 on: November 15, 2017, 02:09:19 am »

kinda disappointed in the turnout tbh.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #438 on: November 15, 2017, 02:09:27 am »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #440 on: November 15, 2017, 02:09:41 am »

:(
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #441 on: November 15, 2017, 02:16:04 am »

Teproc has replaced LaLight!
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #442 on: November 15, 2017, 02:26:54 am »

Would lynch: Teproc
You just try and lynch Teproc. I dare you.
Let's lynch Teproc.
think teproc is town,

Are you even reading the same game I am? Teproc obv scum. Like, MOD confirmed.

Teproc has replaced LaLight!

Should I be voting Teproc, or not? Hmm... lol
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #443 on: November 15, 2017, 02:28:59 am »

vote: PPS

Hammer stats!

Also, Galz is definitely scum, SS had a contradiction during the day that should be pointed out tomorrow.

And see, Teproc deserved to be on my popsquiz earlier.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #444 on: November 15, 2017, 02:29:39 am »

I will point out, depending on where PPS lives, him not posting for the entire time he was fake hammered is not indicative.

I didn’t post that entire time because I wasn’t around due to time zones.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #445 on: November 15, 2017, 02:30:37 am »

Town!points to schadd for the move — a real fake hammer is actually very helpful.  I think if he’s scum, his partners will have leaked hints during the fake twilight.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #446 on: November 15, 2017, 02:31:35 am »

Datswan also gained 50 million town points overnight.

So igu + Datswan + schadd on the town side of the line.

Galz, SS, Teproc on the scum side.

That’s just off the top of my head post re-read.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #447 on: November 15, 2017, 02:31:59 am »

Oh, Haddock and Jake are also on the town side.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #448 on: November 15, 2017, 02:33:41 am »

Also, scum PPS would have posted post hammer — I continue to think that’s not indicative, and point fingers of suspicion at players who use that as a way to paint him as scummy.

Oh wait, that’s Galz again.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #449 on: November 15, 2017, 02:36:09 am »

Also, pretty sure one of the scum in LOTR1 was unable to hammer (Orc Priest?).

So that’s something to keep in mind.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #450 on: November 15, 2017, 02:38:18 am »

Also, scum PPS would have posted post hammer — I continue to think that’s not indicative, and point fingers of suspicion at players who use that as a way to paint him as scummy.

Oh wait, that’s Galz again.

So you just hammered a player you think is town? Gtk.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #451 on: November 15, 2017, 02:39:57 am »

Confirmed, Rolestopping Priest was an Orc role in LOTR2 that I made — couldn’t hammer ever unless only Orc left alive.

Does Faust flip that into a town role?  Anyway, good info for the future.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #452 on: November 15, 2017, 02:41:31 am »

Also, scum PPS would have posted post hammer — I continue to think that’s not indicative, and point fingers of suspicion at players who use that as a way to paint him as scummy.

Oh wait, that’s Galz again.

So you just hammered a player you think is town? Gtk.

GTK?

Oh, good to know.

Yeah, I think PPS could be town.  I think he could also be scum.  SS made a good point on how his possible confusion about the stick which was mod confirmed could be a scum slip. 

The fake hammer in no way changed my opinion of PPS’s alignment.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #453 on: November 15, 2017, 02:42:41 am »

Confirmed, Rolestopping Priest was an Orc role in LOTR2 that I made — couldn’t hammer ever unless only Orc left alive.

Does Faust flip that into a town role?  Anyway, good info for the future.

I want to emphasize this so that folks don’t forget this tomorrow.  Or if killing roles want to sort this out for us tonight.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #454 on: November 15, 2017, 02:45:07 am »

Someone not on mobile confirm the timing for me of some SS posts.

At some point in time: SS posted the make PPS shoot someone plan.
At another point in time: SS bolded the line from the setup post about the stick being destroyed and voted a bunch of us for talking about something he thinks should have been very clear to all.

If the first one happened before the second, that’s a contradiction in that he definitely acted like he knew the stick was destroyed if given to town but previously he had tried to give PPS an out with the plan.

And actually, any order in which they happened, makes no sense to me.  Why suggest a plan if you are trying to show you clearly knew the stick didn’t exist in town hands?
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #455 on: November 15, 2017, 02:47:21 am »

So given that claim I kinda think PPS is more likely scum.

Why? you think scum would claim that? I know, but thta's not really my defense because I am aware i am an exception to that very question. I guess I ask that to see if you are saying anyone who bid for the slot 3 must be scum or PPS is scum because he bid slot 3 and notPPS would get a more friendly read?

My actual defense is that I'd much rather a known townie have the sword-stick than a scum. Oh, did I just reveal exactly which item I bid on and won? Yes, yes I did. Yep, I'm the vig. claimed and all. Doesn't seem like very strong scum or town play if you ask me but I walked into this shit pile because I didn't bother to see what is in slot 3 when I agreed to the claim plan. I probably would have done that if I were, in fact, scum. Put yourself in my shoes, you are draft #2, which item do you bid on regardless of your alignment?

Here’s where he says he’s the Vig.  Note that he claimed slot 3 before that but didn’t give item info. 

As we all know, this reads like he thinks he’s a Vig, not the winner of a broken stick.  Options include the aforementioned mistake in understanding, or he’s scum Vig, or he’s scum partners with a scum Vig (like Galz at #1 or someone else if he’s lying).
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #456 on: November 15, 2017, 02:48:08 am »

PPS, are you claiming that the sword stick is currently in your possession?

Yes, it is, would you like me to poke you with it?

Later on the same page, more incorrect assumptions about what is in his possession.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #457 on: November 15, 2017, 02:49:14 am »

This was just insanely lunatic.

Day 1 Final Vote Count

pingpongsam (8): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, DatSwan, gkrieg13, ashersky
silverspawn (1): Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd
DatSwan (2): Awaclus, pingpongsam

Not Voting (5): Haddock, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it took 9 to lynch.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #458 on: November 15, 2017, 02:55:00 am »

NO! What have you done? You were just supposed to sit and wait while we figure things out. Now look at this mess. You know how hard it will be to explain interdimensional murder? That one here, the one you just lynched, still had a role to play in his world, either for good or for evil.

This will make things considerably harder. Please be patient while we consider our options. And: Don't. Do. Anything. Stupid.


pingpongsam has been lynched. They were Smeagol, the Survivor/Gollum, the Serial Killer from RMM10.

Night 1 starts now and lasts 48 hours. Night actions are due within 24 hours.

THREAD LOCKED!
« Last Edit: November 15, 2017, 03:01:59 am by faust »
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Re: RMM47: Rewind Mafia 2 (Night 1)
« Reply #459 on: November 15, 2017, 12:16:55 pm »

EFHW replaces Teproc who replaced LaLight.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #460 on: November 17, 2017, 06:24:28 am »

Alright. I think we have figured something out. You... wow. I can't believe you actually followed our davice and kept still. Well, anyway, we can begin with your transport back now. Get your items and you three, follow us please. ... ... Hey! You hear us? We need you to go first. You can move again now. ... ... What is the matter with you?

ashersky is frozen solid!

Vote Count 2.0


Not Voting (16): EFHW, ashersky, Haddock, Awaclus, gkrieg13, SpaceAnemone, schadd, chairs, 2.71828....., DatSwan, JaketheBaseballGod22, Galzria, Dylan32, iguanaiguana, Witherweaver, silverspawn

With 16 alive, it takes 9 to lynch. Day 2 ends November 24 at 6:30 am forum time.
« Last Edit: November 17, 2017, 06:26:45 am by faust »
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #461 on: November 17, 2017, 06:34:54 am »

Well that was weird.  I was gone for like a day and we lynched?

I mean, not a bad lynch in the end.  But still.

ash dying without a flip SUCKS.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #462 on: November 17, 2017, 06:35:07 am »

I guess he might not be DEAD dead, but still.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #463 on: November 17, 2017, 06:36:47 am »

dying? He's still in the vote count. It seems like he isn't dead.

Also I claim to be responsible for the no-kill ... maybe. Possibly. It would be cool.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #464 on: November 17, 2017, 06:45:24 am »

dying? He's still in the vote count. It seems like he isn't dead.

Also I claim to be responsible for the no-kill ... maybe. Possibly. It would be cool.
Huh.  So he is.  I just kinda figured... "frozen solid" sounds pretty dead.  Interesting.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #465 on: November 17, 2017, 06:47:05 am »

Also, @everyone, does anyone recall "frozen solid" being a mechanic in any other RMMs?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #466 on: November 17, 2017, 07:37:52 am »

I guess he might not be DEAD dead, but still.

Why was that he died your first thought?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #467 on: November 17, 2017, 07:38:00 am »

Also, @everyone, does anyone recall "frozen solid" being a mechanic in any other RMMs?

Flash maybe?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #468 on: November 17, 2017, 07:46:37 am »

I think people get frozen in the flash. I'll look in the mod QT.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #469 on: November 17, 2017, 08:36:39 am »

People got frozen in Flash.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #470 on: November 17, 2017, 08:43:02 am »

I guess he might not be DEAD dead, but still.

Why was that he died your first thought?

I just kinda figured... "frozen solid" sounds pretty dead.  Interesting.

Also because I tend to assume the worst.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #471 on: November 17, 2017, 08:47:45 am »

Okay, the most likely situation we have is that someone is Caitlin Frost: https://www.quicktopic.com/52/H/QXSakdmLSXLGn

So we maybe have a mafia traitor, who can freeze people at night in addition to the mafia NK, and if the mafia team targets them with a NK, they will join the mafia QT and lose their ability to freeze people. This also would mean that mafia proper has a NK of their own and didn't use it or got blocked or something.

If someone stays frozen for a day and a half, they will die. There may or may not be a way to unfreeze them. In Flash Mafia, there was Leonard Snart: https://www.quicktopic.com/52/H/KmsHaVFiXuat. He was a combo of an anti-freeze doctor and suicide vigilante. Would Faust bring both characters over wholesale?

Maybe the person with flint should try to make a fire around Ashersky? lol
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #472 on: November 17, 2017, 08:48:10 am »

I find it somewhat ironic that Ash is frozen solid because he was the one who brought the frozen solid mechanic to F.DS.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #473 on: November 17, 2017, 09:05:21 am »

I did an overnight reread of D1 and took some notes in my QT. I am going to post a paraphrase but I want to wait for mod-confirm that I can do that.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #474 on: November 17, 2017, 09:16:33 am »

Okay, the most likely situation we have is that someone is Caitlin Frost: https://www.quicktopic.com/52/H/QXSakdmLSXLGn

So we maybe have a mafia traitor, who can freeze people at night in addition to the mafia NK, and if the mafia team targets them with a NK, they will join the mafia QT and lose their ability to freeze people. This also would mean that mafia proper has a NK of their own and didn't use it or got blocked or something.

If someone stays frozen for a day and a half, they will die. There may or may not be a way to unfreeze them. In Flash Mafia, there was Leonard Snart: https://www.quicktopic.com/52/H/KmsHaVFiXuat. He was a combo of an anti-freeze doctor and suicide vigilante. Would Faust bring both characters over wholesale?

Maybe the person with flint should try to make a fire around Ashersky? lol
This also means scum-body (the traitor) thinks ash is towny.  I don't know what that means for us.  I had ash down as fairly towny too.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #475 on: November 17, 2017, 09:17:00 am »

Okay, the most likely situation we have is that someone is Caitlin Frost: https://www.quicktopic.com/52/H/QXSakdmLSXLGn

So we maybe have a mafia traitor, who can freeze people at night in addition to the mafia NK, and if the mafia team targets them with a NK, they will join the mafia QT and lose their ability to freeze people. This also would mean that mafia proper has a NK of their own and didn't use it or got blocked or something.

If someone stays frozen for a day and a half, they will die. There may or may not be a way to unfreeze them. In Flash Mafia, there was Leonard Snart: https://www.quicktopic.com/52/H/KmsHaVFiXuat. He was a combo of an anti-freeze doctor and suicide vigilante. Would Faust bring both characters over wholesale?

Maybe the person with flint should try to make a fire around Ashersky? lol
This also means scum-body (the traitor) thinks ash is towny.  I don't know what that means for us.  I had ash down as fairly towny too.
Wait no, hold on - would the traitor know who the scum are, do we think?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #476 on: November 17, 2017, 09:18:13 am »

I did an overnight reread of D1 and took some notes in my QT. I am going to post a paraphrase but I want to wait for mod-confirm that I can do that.

Why bother even posting this here? Like, this post serves no purpose.

Just post stuff and don't go and advertise how much work you did in your qt.

#petpeeve.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #477 on: November 17, 2017, 09:19:15 am »

Also, still alive! Awesome. WIFOM works
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #478 on: November 17, 2017, 09:20:03 am »

Caitlin Frost did not know mafia and mafia did not know Caitlin Frost in Flash mafia. Frost had the ability to give up their powers to join the mafia QT. If the mafia tried to NK Caitlin, then Caitlin joined the QT and did not die. But those exact mechanics may change via Faust's blue text.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #479 on: November 17, 2017, 09:20:44 am »

I did an overnight reread of D1 and took some notes in my QT. I am going to post a paraphrase but I want to wait for mod-confirm that I can do that.

Why bother even posting this here? Like, this post serves no purpose.

Just post stuff and don't go and advertise how much work you did in your qt.

#petpeeve.

Yeesh. Because I wrote up a post then I wasn't sure if I was allowed to post it, so I made a placeholder.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #480 on: November 17, 2017, 09:21:03 am »

Sorry for staining your eyes
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #481 on: November 17, 2017, 09:48:10 am »

Caitlin Frost did not know mafia and mafia did not know Caitlin Frost in Flash mafia. Frost had the ability to give up their powers to join the mafia QT. If the mafia tried to NK Caitlin, then Caitlin joined the QT and did not die. But those exact mechanics may change via Faust's blue text.
OK.  So if it's exactly ported, then that COULD be another explanation for the lack of a kill.   But ss has (partially) claimed responsibility there.

Also, still alive! Awesome. WIFOM works
I really don't like this post.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #482 on: November 17, 2017, 09:50:47 am »

...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #484 on: November 17, 2017, 10:25:45 am »

I may also be responsible for the lack of a death last night.

Also, I can confirm (fwiw) that PPS did have the stick yesterday, and it was (at the time), not broken. I know that seems obvious, but still.

I would like to full claim (myself only, not everyone), but I think we should draft order claim first. That said, I would like 2.7 to take lead on this.

2.7, thoughts?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #485 on: November 17, 2017, 10:26:55 am »

I don't have any feelings towards draft order claiming.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #486 on: November 17, 2017, 10:35:05 am »

Also, still alive! Awesome. WIFOM works
I really don't like this post.

Yeah, it's a super scummy post.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #487 on: November 17, 2017, 10:38:08 am »

On a more serious note, I continue to advocate for draft order mass claim. Claiming slots and stuff can give scum some info, but I don't think they learn anything useful if it's just the draft order and nothing else.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #488 on: November 17, 2017, 11:02:16 am »

Hi Everyone, Good to be back after a super busy summer and fall. Good job with Day 1! What would be benefit  to town of claiming draft order?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #489 on: November 17, 2017, 11:17:35 am »

Here are my overnight thoughts:

So I took some notes over the night on D1 and I am going to paraphrase.
1) I found 226 by Ash scummy for deflecting from the PPS lynch. My theory is that mafia would initially deflect from the PPS lynch because they have reason to think he is more likely to be telling the truth.
2) I found 227 by Haddock scummy for the same reason. But moreso.
3) Then I saw a post (which I didn't mark) that made me think scum on WW for the same reason. Then I started to think maybe I was zero-ing in too much on one thing, and I should reconsider which of those three I'm most likely to be wrong about.
4) Saw some towny stuff from WW and scummy stuff from Datswan and scummy stuff from silver and ended up with a scum list of: Datswan, haddock, Ash, silver, in that order. Today I think ash and silver look less scummy for a) being frozen and b) thinking they could block the mafia NK.
5) Realized that Awaclus' only contributions have been in relation to talking about his miller T-shirt and how he thought bidding worked. He even framed himself to be able to do that in his first post about claiming. Seems scummy - like he created something for him to talk about in the game. Added him to the scum list.
6) Got mixed reactions from Ash's late day posts. I noted that I agree with 454 that we should look back at silver's PPS stuff because it's all a bit weird.

Haddock and Datswan are still my best leads for scum I think.

I'm fine claiming item draft order.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #490 on: November 17, 2017, 11:22:52 am »

Hi Everyone, Good to be back after a super busy summer and fall. Good job with Day 1! What would be benefit  to town of claiming draft order?

Unfortunately, you subbed into a bad spot, as everyone wanted to lynch Teproc before he was even in the game.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #491 on: November 17, 2017, 11:25:25 am »

Hi Everyone, Good to be back after a super busy summer and fall. Good job with Day 1! What would be benefit  to town of claiming draft order?
quite town
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #492 on: November 17, 2017, 12:24:22 pm »

Fine with draft order claiming
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #493 on: November 17, 2017, 12:32:03 pm »

5) Realized that Awaclus' only contributions have been in relation to talking about his miller T-shirt and how he thought bidding worked. He even framed himself to be able to do that in his first post about claiming. Seems scummy - like he created something for him to talk about in the game. Added him to the scum list.

Literally none of those three sentences are true. Besides, you should know that that's not how I play scum.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #494 on: November 17, 2017, 12:50:36 pm »

The fact that I'm not dead means that LaLight was probably not scum. I think I have always been killed N1 when he is scum.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #495 on: November 17, 2017, 12:51:07 pm »

I'm good with draft order claiming. 
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #496 on: November 17, 2017, 12:52:33 pm »

The fact that I'm not dead means that LaLight was probably not scum. I think I have always been killed N1 when he is scum.

Could also indicate that we may have an IC, though who knows.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #497 on: November 17, 2017, 01:35:51 pm »

The fact that I'm not dead means that LaLight was probably not scum. I think I have always been killed N1 when he is scum.

Could also indicate that we may have an IC, though who knows.

I keep forgetting that.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #498 on: November 17, 2017, 01:53:34 pm »

I may also be responsible for the lack of a death last night.

Also, I can confirm (fwiw) that PPS did have the stick yesterday, and it was (at the time), not broken. I know that seems obvious, but still.

I would like to full claim (myself only, not everyone), but I think we should draft order claim first. That said, I would like 2.7 to take lead on this.

2.7, thoughts?

That evidence on PPS would be really great were he still alive for us to lynch him off it..
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #499 on: November 17, 2017, 01:54:42 pm »

I guess he might not be DEAD dead, but still.

I too found it odd that you jumped straight to "dead", rather than spending time being confused like I was.
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schadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #500 on: November 17, 2017, 02:34:28 pm »

The fact that I'm not dead means that LaLight was probably not scum. I think I have always been killed N1 when he is scum.

Could also indicate that we may have an IC, though who knows.

I keep forgetting that.
lmao lmao
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #501 on: November 17, 2017, 03:00:22 pm »

I may also be responsible for the lack of a death last night.

Also, I can confirm (fwiw) that PPS did have the stick yesterday, and it was (at the time), not broken. I know that seems obvious, but still.

I would like to full claim (myself only, not everyone), but I think we should draft order claim first. That said, I would like 2.7 to take lead on this.

2.7, thoughts?

I’m ok with this. I can verify if he is lying or not after last night.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #502 on: November 17, 2017, 03:07:13 pm »

You can verify if Galzria is lying?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #503 on: November 17, 2017, 03:08:33 pm »

yes i have a magic Galz ball
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #504 on: November 17, 2017, 05:31:10 pm »

Here are my overnight thoughts:

So I took some notes over the night on D1 and I am going to paraphrase.
1) I found 226 by Ash scummy for deflecting from the PPS lynch. My theory is that mafia would initially deflect from the PPS lynch because they have reason to think he is more likely to be telling the truth.
2) I found 227 by Haddock scummy for the same reason. But moreso.
3) Then I saw a post (which I didn't mark) that made me think scum on WW for the same reason. Then I started to think maybe I was zero-ing in too much on one thing, and I should reconsider which of those three I'm most likely to be wrong about.
4) Saw some towny stuff from WW and scummy stuff from Datswan and scummy stuff from silver and ended up with a scum list of: Datswan, haddock, Ash, silver, in that order. Today I think ash and silver look less scummy for a) being frozen and b) thinking they could block the mafia NK.
5) Realized that Awaclus' only contributions have been in relation to talking about his miller T-shirt and how he thought bidding worked. He even framed himself to be able to do that in his first post about claiming. Seems scummy - like he created something for him to talk about in the game. Added him to the scum list.
6) Got mixed reactions from Ash's late day posts. I noted that I agree with 454 that we should look back at silver's PPS stuff because it's all a bit weird.

Haddock and Datswan are still my best leads for scum I think.

I'm fine claiming item draft order.

I mean, this is gonna look OMGUSy as fuck, but meh, gonna say it anyway:
I think all of this feels super-constructed.

Especially 1+2, which both suggest that ash and I were driving against a PPS lynch, which anyone can see we simply weren't.  We were discussing whether or not we agreed with a mod decision.  Simple as that.

For the record, I can never read PPS, and had no idea where to come down on his lynch.

6 also feels forced.


Also, still alive! Awesome. WIFOM works
I really don't like this post.

Yeah, it's a super scummy post.
I was gonna say "I honestly can't tell whether this is sarcasm."  Then I remembered that 2.7 is an IC.

THE DERP IS REAL.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

schadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #505 on: November 17, 2017, 07:06:18 pm »

why did u think e thought he was gonna get killed
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #506 on: November 17, 2017, 10:05:17 pm »

why did u think e thought he was gonna get killed

Because I was the IC.  Kill the good guys, you know.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #507 on: November 17, 2017, 10:05:50 pm »

because I am the IC.  I guess past tense isn't really accurate
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schadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #508 on: November 17, 2017, 11:33:56 pm »

i mean he forgot you were the IC supposedly, which means he would have to think that there would be some other reason you were suggesting you ought to be killed
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #509 on: November 18, 2017, 12:44:20 am »

E! - Any thoughts on establishing a potential claim order if people are on board?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #510 on: November 18, 2017, 04:47:44 am »

Don't worry Seprix. WW won't hammer you. We're going to extract every possible delicious ounce of information out of your near-corpse before the final blow.

Vote Count 2.1

Not Voting (16): EFHW, ashersky, Haddock, Awaclus, gkrieg13, SpaceAnemone, schadd, chairs, 2.71828....., DatSwan, JaketheBaseballGod22, Galzria, Dylan32, iguanaiguana, Witherweaver, silverspawn

With 16 alive, it takes 9 to lynch. Day 2 ends November 24 at 6:30 am forum time.
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Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #511 on: November 18, 2017, 09:18:42 am »

i mean he forgot you were the IC supposedly, which means he would have to think that there would be some other reason you were suggesting you ought to be killed
No.

I just didn't like the "WIFOM worked" bit of the post.  Not remembering that e was IC, it looked like a potential "scum trying to pass off their (scummy?) behaviour yesterday as intentional".
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #512 on: November 18, 2017, 09:37:00 am »

Huh?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #513 on: November 18, 2017, 10:03:06 am »

Huh?
Can't believe I'm still explaining this.

It's not hard.

I forgot e was an IC.

So his post saying
"I'm alive!  Looks like that WIFOM worked."
Looked scummy, since it's the sort of thing scum might say to pass off their questionable day 1 behaviour.

Obviously I'm an idiot.  Can we leave it?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #514 on: November 18, 2017, 10:32:11 am »

Oh, sorry, I just woke up.

I thought here:

i mean he forgot you were the IC supposedly, which means he would have to think that there would be some other reason you were suggesting you ought to be killed
No.

I just didn't like the "WIFOM worked" bit of the post.  Not remembering that e was IC, it looked like a potential "scum trying to pass off their (scummy?) behaviour yesterday as intentional".

you were talking about yourself, so when you said "it", you were talking about how your post looked to other people.  Because the only thing your post could look like was either legitimate forgetting or trying to construct a townslip.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #515 on: November 18, 2017, 10:44:33 am »

E! - Any thoughts on establishing a potential claim order if people are on board?

Claim order for draft position? No, no reason for scum to fake claim, no reason we all can't just claim at any time of that's what we are doing
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #516 on: November 18, 2017, 11:43:59 am »

E! - Any thoughts on establishing a potential claim order if people are on board?

Claim order for draft position? No, no reason for scum to fake claim, no reason we all can't just claim at any time of that's what we are doing

I'm draft 3.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #517 on: November 18, 2017, 11:52:28 am »

I mean, this is gonna look OMGUSy as fuck, but meh, gonna say it anyway:
I think all of this feels super-constructed.

Especially 1+2, which both suggest that ash and I were driving against a PPS lynch, which anyone can see we simply weren't.  We were discussing whether or not we agreed with a mod decision.  Simple as that.

For the record, I can never read PPS, and had no idea where to come down on his lynch.

6 also feels forced.



You are right - I didn't spell out my thinking very thoroughly at all.

From a scum perspective, they don't really want to lynch PPS. They know he isn't their scum faction, so he's more likely town to them. So maybe if they can figure out his mistake and clear him as town, they get some towncred for doing that. That's an easy position to take on D1 where it probably won't lead directly to, like, you getting lynched instead. So there is some reason to deflect from PPS' lynch in that case.

Also, any scum with item stealing, who may have realized that PPS was another scum faction, may want him to live past D1 so that they can take his item.

For town, i thought it was pretty clear. PPS is more likely to be lying than telling the truth, and if he is lying, he's scum with an extra kill - so we need to lynch him. If he was town, that would have sucked - but it was the best course of action.

But the way you describe your thinking on it is just polar opposite of that:


Not clear.  This all depends on how the town!recipient of the swordstick receives it.  3 possibilities:

1) You get the swordstick followed immediately by a message saying it has been destroyed.  Then town!PPS would know that they didn't really get anything and (probably) wouldn't say this.
2) You get nothing.  Then town!PPS definitely wouldn't say this.
3) You get an item called "broken swordstick" or something.  Depending on wording it's not necessarily totally obvious that you haven't actually got a useful thing - til later.  Then town!PPS might say this at first and figure it out later - which is pretty much PPS's current narrative.


If PPS is scum, he has to guess which of those three options faust would have gone with.  I think number 3 is by far the least likely, so (assuming PPS thinks at all like me) why would scum!PPS assume that this is how it works?
Unless it's a true derpy scumslip and he didn't mean to claim swordstick at all.

Here you are basically saying that if PPS is scum, he must have really screwed up bad, so let's not lynch him? Yuck

Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.

I bolded the scummy part in this post. You're talking as if you have pretty good reason to think PPS isn't lying. Town never got that information, but maybe scum who knows that PPS isn't on their town has reason to think he probably isn't lying. So it's a scummy conclusion.

Vote: Haddock
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #518 on: November 18, 2017, 11:54:05 am »

"on their town" = "on their team"

This game is totally dead - no one (except me, now) has even voted yet this game phase. I was originally holding off voting to wait for any claims, but at this point we have no excuse to not be scum hunting I think.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #519 on: November 18, 2017, 12:48:25 pm »

I mean, this is gonna look OMGUSy as fuck, but meh, gonna say it anyway:
I think all of this feels super-constructed.

Especially 1+2, which both suggest that ash and I were driving against a PPS lynch, which anyone can see we simply weren't.  We were discussing whether or not we agreed with a mod decision.  Simple as that.

For the record, I can never read PPS, and had no idea where to come down on his lynch.

6 also feels forced.



You are right - I didn't spell out my thinking very thoroughly at all.

From a scum perspective, they don't really want to lynch PPS. They know he isn't their scum faction, so he's more likely town to them. So maybe if they can figure out his mistake and clear him as town, they get some towncred for doing that. That's an easy position to take on D1 where it probably won't lead directly to, like, you getting lynched instead. So there is some reason to deflect from PPS' lynch in that case.

Also, any scum with item stealing, who may have realized that PPS was another scum faction, may want him to live past D1 so that they can take his item.

For town, i thought it was pretty clear. PPS is more likely to be lying than telling the truth, and if he is lying, he's scum with an extra kill - so we need to lynch him. If he was town, that would have sucked - but it was the best course of action.
This is such a pile of bullshit. 

"Clearing people as town" is not something scum are trying that hard to do.  Especially not if their way of trying to do it involves epic setup speculation.  I mean, come on.

The thing about item stealing is pure speculation.

The bolded part is also rubbish.  We had no such information.  There are probably more town than non-town, so in fact he was more likely to be telling the truth.  All you're saying is that you read PPS in a certain way, which turned out to be right.  Well done you.  But come on.  We got lucky - there's no way we knew it was "the best course of action".




But the way you describe your thinking on it is just polar opposite of that:

Not clear.  This all depends on how the town!recipient of the swordstick receives it.  3 possibilities:

1) You get the swordstick followed immediately by a message saying it has been destroyed.  Then town!PPS would know that they didn't really get anything and (probably) wouldn't say this.
2) You get nothing.  Then town!PPS definitely wouldn't say this.
3) You get an item called "broken swordstick" or something.  Depending on wording it's not necessarily totally obvious that you haven't actually got a useful thing - til later.  Then town!PPS might say this at first and figure it out later - which is pretty much PPS's current narrative.


If PPS is scum, he has to guess which of those three options faust would have gone with.  I think number 3 is by far the least likely, so (assuming PPS thinks at all like me) why would scum!PPS assume that this is how it works?
Unless it's a true derpy scumslip and he didn't mean to claim swordstick at all.

Here you are basically saying that if PPS is scum, he must have really screwed up bad, so let's not lynch him? Yuck
Why is this yuck?  This is a perfectly reasonable argument to make.  For PPS to be scum, he needed to have made a truly monumentally stupid scumslip.  Which, as it turned out, he did - lucky us - but seriously, if someone is either town or monumentally stupid scum, I'm assuming they're likelier to be town any day.



Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.

I bolded the scummy part in this post. You're talking as if you have pretty good reason to think PPS isn't lying. Town never got that information, but maybe scum who knows that PPS isn't on their town has reason to think he probably isn't lying. So it's a scummy conclusion.
This is a conversation ash and I were having about what constitutes correct mod behaviour.  It's a completely abstract and hypothetical discussion.   
If you'd actually read the context (rather than just cherrypicking things to misrepresent me), you would see that the WHOLE BASIS of this discussion with ash was the idea (of ash's) that faust, by intervening, had essentially confirmed PPS as telling the truth and therefore town.  That was literally the basis of his argument.  In this post I'm just talking from that perspective.



There's so much bullshit here that I'm finding it very difficult to believe it's coming from a town place. 
vote: iguana

"on their town" = "on their team"

This game is totally dead - no one (except me, now) has even voted yet this game phase. I was originally holding off voting to wait for any claims, but at this point we have no excuse to not be scum hunting I think.
Everyone was waiting for claims.  And your scumhunting is demonstrably bad.  So don't get all up on your high horse.

I was draft order 16, btw :(
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #520 on: November 18, 2017, 12:56:43 pm »

Why would PPS be more likely to be lying?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #521 on: November 18, 2017, 01:17:31 pm »

I mean, this is gonna look OMGUSy as fuck, but meh, gonna say it anyway:
I think all of this feels super-constructed.

Especially 1+2, which both suggest that ash and I were driving against a PPS lynch, which anyone can see we simply weren't.  We were discussing whether or not we agreed with a mod decision.  Simple as that.

For the record, I can never read PPS, and had no idea where to come down on his lynch.

6 also feels forced.



You are right - I didn't spell out my thinking very thoroughly at all.

From a scum perspective, they don't really want to lynch PPS. They know he isn't their scum faction, so he's more likely town to them. So maybe if they can figure out his mistake and clear him as town, they get some towncred for doing that. That's an easy position to take on D1 where it probably won't lead directly to, like, you getting lynched instead. So there is some reason to deflect from PPS' lynch in that case.

Also, any scum with item stealing, who may have realized that PPS was another scum faction, may want him to live past D1 so that they can take his item.

For town, i thought it was pretty clear. PPS is more likely to be lying than telling the truth, and if he is lying, he's scum with an extra kill - so we need to lynch him. If he was town, that would have sucked - but it was the best course of action.
This is such a pile of bullshit. 

"Clearing people as town" is not something scum are trying that hard to do.  Especially not if their way of trying to do it involves epic setup speculation.  I mean, come on.

The thing about item stealing is pure speculation.

The bolded part is also rubbish.  We had no such information.  There are probably more town than non-town, so in fact he was more likely to be telling the truth.  All you're saying is that you read PPS in a certain way, which turned out to be right.  Well done you.  But come on.  We got lucky - there's no way we knew it was "the best course of action".




But the way you describe your thinking on it is just polar opposite of that:

Not clear.  This all depends on how the town!recipient of the swordstick receives it.  3 possibilities:

1) You get the swordstick followed immediately by a message saying it has been destroyed.  Then town!PPS would know that they didn't really get anything and (probably) wouldn't say this.
2) You get nothing.  Then town!PPS definitely wouldn't say this.
3) You get an item called "broken swordstick" or something.  Depending on wording it's not necessarily totally obvious that you haven't actually got a useful thing - til later.  Then town!PPS might say this at first and figure it out later - which is pretty much PPS's current narrative.


If PPS is scum, he has to guess which of those three options faust would have gone with.  I think number 3 is by far the least likely, so (assuming PPS thinks at all like me) why would scum!PPS assume that this is how it works?
Unless it's a true derpy scumslip and he didn't mean to claim swordstick at all.

Here you are basically saying that if PPS is scum, he must have really screwed up bad, so let's not lynch him? Yuck
Why is this yuck?  This is a perfectly reasonable argument to make.  For PPS to be scum, he needed to have made a truly monumentally stupid scumslip.  Which, as it turned out, he did - lucky us - but seriously, if someone is either town or monumentally stupid scum, I'm assuming they're likelier to be town any day.



Meh.  I don't really agree with this.

We've removed the ability for scum to lie STUPIDLY.  Which they could never get away with doing anyway.

Like, if scum make a claim that directly contradicts the setup, that's a kind of a lie; it's called a scumslip.   
Had PPS been lying, essentially this would have just meant he'd made a dumb scumslip.  But he wasn't, so we're fine.  The mod has always been expected to clarify setup questions like this.

I would agree with you if your point were that this should have been clarified before there was any opportunity for anyone to accidentally tell a lie they could get caught in.  This is an issue of "the eternal quest of mods to make their setups 100% clear and unambiguous" - nothing more.

I bolded the scummy part in this post. You're talking as if you have pretty good reason to think PPS isn't lying. Town never got that information, but maybe scum who knows that PPS isn't on their town has reason to think he probably isn't lying. So it's a scummy conclusion.
This is a conversation ash and I were having about what constitutes correct mod behaviour.  It's a completely abstract and hypothetical discussion.   
If you'd actually read the context (rather than just cherrypicking things to misrepresent me), you would see that the WHOLE BASIS of this discussion with ash was the idea (of ash's) that faust, by intervening, had essentially confirmed PPS as telling the truth and therefore town.  That was literally the basis of his argument.  In this post I'm just talking from that perspective.



There's so much bullshit here that I'm finding it very difficult to believe it's coming from a town place. 
vote: iguana

"on their town" = "on their team"

This game is totally dead - no one (except me, now) has even voted yet this game phase. I was originally holding off voting to wait for any claims, but at this point we have no excuse to not be scum hunting I think.
Everyone was waiting for claims.  And your scumhunting is demonstrably bad.  So don't get all up on your high horse.

I was draft order 16, btw :(

I'll be honest - as a person playing this game, I have trouble digesting the hyper-aggressive way that you respond to someone trying to make a case that you may be scum. Calling everything I say bullshit and rubbish, saying I am getting up on a high horse -- even things like calling PPS monumentally stupid for not reading the fine print on the item he bid for - just seems really unneccessary to me.

If you think I am lying and manufacturing everything I say, why not just ask me questions designed to expose the flaws in my reasoning and make them more clear for everyone to see?

If you can't play a little less crass, I am going to have a hard time arguing with you or treating anything you say as more than just textbook OMGUS.

I will try though!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #522 on: November 18, 2017, 01:19:34 pm »

Why would PPS be more likely to be lying?

To me the phrases that he used in the first several posts he made related to his claim made it look really clear that he was telling a lie. I can go pull them up and analyze them if you want - but I think I already did that yesterday?

IDK - obviously some people thought PPS was not likely to be telling a lie. My hypothesis when I reread was that there was probably scum in that group. The person I landed on who seemed most scummy in that group was Haddock.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #523 on: November 18, 2017, 01:27:38 pm »

moi 11. I was kinda disappointed.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #524 on: November 18, 2017, 01:29:52 pm »

though it's an .upgrade from 16 i guess

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #525 on: November 18, 2017, 01:36:45 pm »

I don't think Iguana's line of thinking looks scummy here.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #526 on: November 18, 2017, 01:42:02 pm »

I'll be honest - as a person playing this game, I have trouble digesting the hyper-aggressive way that you respond to someone trying to make a case that you may be scum. Calling everything I say bullshit and rubbish, saying I am getting up on a high horse -- even things like calling PPS monumentally stupid for not reading the fine print on the item he bid for - just seems really unneccessary to me.

If you think I am lying and manufacturing everything I say, why not just ask me questions designed to expose the flaws in my reasoning and make them more clear for everyone to see?

If you can't play a little less crass, I am going to have a hard time arguing with you or treating anything you say as more than just textbook OMGUS.

I will try though!

Mmmff.

On the off-chance that you're town, I apologise. 

I may have overreacted a bit to what looks to me like a deliberate attempt to misrepresent me.  I still believe that that's what you're doing, but even scum!you doesn't deserve an explosion like that from me.  I'm sorry. 

I'm a bit frustrated, this being my first game in a while and getting weirdly read as scummy (by a player I usually get on well with) for what I see as no good reason whatsoever.


I won't apologise to PPS; I think he'll be agreeing with me from the speccy that he screwed up bigtime.  (Unless there was some mod-error that caused all of this, which is unlikely from faust.)


 
I don't tend to "answer a question with a question" very much.  I think I've exposed the flaws in your reasoning myself without asking you questions that you could then twist to suit you.  If you strip the (unnecessary - again I apologise) emotional language from my previous post, I think you'll see I'm just defending myself from an unwarranted attack.

Why would PPS be more likely to be lying?
Thankyou for putting what I said in a much clearer and less emotionally-charged way.

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #527 on: November 18, 2017, 01:47:05 pm »

I'm a bit frustrated, this being my first game in a while and getting weirdly read as scummy (by a player I usually get on well with) for what I see as no good reason whatsoever.

Why is that grounds for frustration? One player scumreading you for what you think are terrible reasons happens like 4 of 5 games.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #528 on: November 18, 2017, 01:48:06 pm »

I'm a bit frustrated, this being my first game in a while and getting weirdly read as scummy (by a player I usually get on well with) for what I see as no good reason whatsoever.

Why is that grounds for frustration? One player scumreading you for what you think are terrible reasons happens like 4 of 5 games.
Yeah. But I'd forgotten that. It's been a while.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #529 on: November 18, 2017, 01:59:22 pm »

DRAFT 17
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #530 on: November 18, 2017, 02:07:24 pm »

TBH Haddock I dont have a strong scumread on anyone. Mostly I scumread PPS and now he's dead. So after he died I just used his flip to try to find something else to go off of and didn't find much.

You could be town for sure. But you didn't really convince me? Why can't you be scum?

I'd vote Datswan too.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #531 on: November 18, 2017, 02:08:57 pm »

WW has suspected me three games in a row now. Nevermind that I was scum in the last two games we both played ^^
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #532 on: November 18, 2017, 02:14:19 pm »

WW has suspected me three games in a row now. Nevermind that I was scum in the last two games we both played ^^
Um. You might want to reread ww's most recent comment. He's saying he doesn't think you're scummy.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #533 on: November 18, 2017, 02:19:48 pm »

TBH Haddock I dont have a strong scumread on anyone. Mostly I scumread PPS and now he's dead. So after he died I just used his flip to try to find something else to go off of and didn't find much.

You could be town for sure. But you didn't really convince me? Why can't you be scum?

I'd vote Datswan too.
I mean. I think I've answered your points sufficiently. I'd just be repeating myself if I went through it again.

One other thing, though: i think every point you've made as a point against me also applies to ash.  Ash being frozen points to him being likely town, wouldn't you say? So what makes me likelier scum than him?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #534 on: November 18, 2017, 02:26:41 pm »

Draft position 8
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

schadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #535 on: November 18, 2017, 02:37:24 pm »

iguana provocation vote
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #536 on: November 18, 2017, 03:36:52 pm »

Draft 15.

Ready to hear what Galzria has to say!
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #537 on: November 18, 2017, 03:41:34 pm »

I appreciated iguana's well-phrased pitch for civility. I also agree that Haddock is scummy. vote: Haddock
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #538 on: November 18, 2017, 03:46:42 pm »

why is haddock scummy?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #539 on: November 18, 2017, 03:51:24 pm »

I appreciated iguana's well-phrased pitch for civility. I also agree that Haddock is scummy. vote: Haddock

Why do you think he is, though?
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #540 on: November 18, 2017, 03:52:37 pm »

My draft order position was 14.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #541 on: November 18, 2017, 03:53:36 pm »

Hmm.. should we claim what game we bid on for draft order also?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #542 on: November 18, 2017, 04:09:29 pm »

Hmm.. should we claim what game we bid on for draft order also?

Might as well.

I bid on Dice mafia.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #543 on: November 18, 2017, 04:14:28 pm »

WW has suspected me three games in a row now. Nevermind that I was scum in the last two games we both played ^^
Um. You might want to reread ww's most recent comment. He's saying he doesn't think you're scummy.

Nice. I missed the 'don't'  and read it backwards.

So WW can read me in 3/3 recent games.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #544 on: November 18, 2017, 04:19:12 pm »

I think I bid on RMM: 11?

I bid randomly...  it didn’t do so well for me.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #545 on: November 18, 2017, 04:20:17 pm »

I bid on Untitled Mafia because it had no flavor names... that's RMM31

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #546 on: November 18, 2017, 04:29:26 pm »

I bid on Wheel of Time (RMM 13)
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #547 on: November 18, 2017, 04:39:55 pm »


One other thing, though: i think every point you've made as a point against me also applies to ash.  Ash being frozen points to him being likely town, wouldn't you say? So what makes me likelier scum than him?

I thought near the start of the day that among you, WW and Ash could be scum from the way you responded to PPS. I saw towny stuff later from WW, a mix of things from Ash, and nothing from you.

I know you were busy. But the towniest thing you've said all game is 'I have weak to moderate reason to believe there are third parties.' And actually, that's more of just a likely-to-be-true statement,  not really a town indicative thing.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #548 on: November 18, 2017, 04:42:58 pm »

I bid on Simply Simpler because it was flavorless, itemless, a while ago, and I felt like it had little impact on other people besides me (it was my first game.)And it worked out.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

schadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #549 on: November 18, 2017, 05:35:48 pm »

iguana provocation vote
vote: iguana /mao
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #550 on: November 18, 2017, 06:25:15 pm »

I was draft order 5.

I think revealing games is seriously a bad idea till we've got an established order and want to pin scum to any potential lies.

Scumpoints to everyone who's jumped on oversharing super-useful verification info at a point where it's potentially useful for scum to use it (cementing possible fake orders and encourating townies to post their games so the scums have more to work with) and really not at all benefitting town. Extra scumpoints to the IC for supporting this behaviour, though e himself has never seen remotely eye-to-eye with me about the correct way to conduct reveals like this.. see RMM37 and any other draft-mechanic-involving game we've both played in.
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #551 on: November 18, 2017, 06:40:35 pm »

I also don't see any advantage to claiming games, but I also see zero disadvantage.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #552 on: November 18, 2017, 06:45:26 pm »

I appreciated iguana's well-phrased pitch for civility. I also agree that Haddock is scummy. vote: Haddock

Why do you think he is, though?
His posts feel self conscious to me, from the very beginning. Reminds me of scum!him in a previous game (no idea which).
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #553 on: November 18, 2017, 07:00:17 pm »

I appreciated iguana's well-phrased pitch for civility. I also agree that Haddock is scummy. vote: Haddock

Why do you think he is, though?
His posts feel self conscious to me, from the very beginning. Reminds me of scum!him in a previous game (no idea which).

He tends to get pretty defensive as town, which he is here. Not completely sure about as scum. I'm not sure it isn't self-constructed here though.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #554 on: November 18, 2017, 10:36:17 pm »

Maybe I should get back on my high horse
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #555 on: November 19, 2017, 01:11:07 am »

Hey hi I'm apparently not replaced, modkilled, nightkilled, or lynched, and I'm back from my week of "why did my laptop die" the horrible home game.

I'm going to catch up tonight/tomorrow and start posting again.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #556 on: November 19, 2017, 02:40:43 am »

Maybe I should get back on my high horse

Yeah, I don't understand why people are voting for you either. Just keep playing your game, you are obv!town almost as much as I am
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #557 on: November 19, 2017, 02:41:04 am »

So this is what I have so far:

1 - Galz (Bid RMM:??)
2 - PPS (dead) (Bid RMM:??) - Won Station 3. Lynched D1. SK.
3 - Iguana (did not bid 3) (Bid RM:28)
4 -
5 - Space (Bid RMM:??) - against claiming RMM:Bids
6 - E! (Bid RMM:16) - Went for Station 3, got nothing.
7 -
8 - Jake (Bid RMM:??)
9 -
10 -
11 - Silver (Bid RMM:31)
12 -
13 -
14 - WW (Bid RMM:13)
15 - EFHW (Bid RMM:??)
16 - Haddock (Bid RMM:??)
17 - GK (bid RMM:11)

So far no duplicate RMM bids, but I guess we can at least assume RMM:11 and maybe RMM:13 were dupes).

6 Players not claiming so far:
Swan - Not Station 3
Chairs - Not station 3
Awc - Penalty for Station 3, receiving T-Shirt. Not POS 4.
Dylan - Not Station 3.
Schadd - Not Station 3.
Ash - Not Station 3.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #558 on: November 19, 2017, 03:20:08 am »

I got position 13.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #559 on: November 19, 2017, 05:38:14 am »


One other thing, though: i think every point you've made as a point against me also applies to ash.  Ash being frozen points to him being likely town, wouldn't you say? So what makes me likelier scum than him?

I thought near the start of the day that among you, WW and Ash could be scum from the way you responded to PPS. I saw towny stuff later from WW, a mix of things from Ash, and nothing from you.

I know you were busy. But the towniest thing you've said all game is 'I have weak to moderate reason to believe there are third parties.' And actually, that's more of just a likely-to-be-true statement,  not really a town indicative thing.
It's not that I was busy, as such.  It's that the vast majority of Day 1 happened in a single 17 hour period that I missed. 



I appreciated iguana's well-phrased pitch for civility. I also agree that Haddock is scummy. vote: Haddock

Why do you think he is, though?
His posts feel self conscious to me, from the very beginning. Reminds me of scum!him in a previous game (no idea which).
Mmm.  I do usually end up looking a bit self-conscious in the early game.  This is something I'm aware of but is hard to fix.  I'm town, though.


I am busy again today, but will try to do a proper reread tomorrow.

I bid for RMM32 btw.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #560 on: November 19, 2017, 08:45:41 am »

I also don't see any advantage to claiming games, but I also see zero disadvantage.

The only advantages I see: scum could screw up and we might figure it out, then we could lynch them.

People who bid for the same RIM can't be scum of the same faction so that's weak PoE.

To me it's worth it for the weak PoE.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #561 on: November 19, 2017, 10:00:34 am »

I'm at Haddock's today, so I'm not trying to do much in here even with phone posting for obvious reasons.

I'd like to correct Swan on his summary that says I'm against rmm claiming, though. I'm absolutely pro-claiming, but it's far more valuable to town to do so in a controlled manner only after everyone has claimed their order.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #562 on: November 19, 2017, 12:36:59 pm »

9, bade for rmm43
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #563 on: November 19, 2017, 12:37:51 pm »

Vote: DatSwan
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #564 on: November 19, 2017, 01:33:04 pm »

Quote from: schadd link=topic=17612.msg733725#msg733725
date=1511113019
9, bade for rmm43

Huh. Are you implicitly saying that you disagree with keeping info back for  scum-hunting verification purposes, or just not paying attention to stuff I'm posting?
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #565 on: November 19, 2017, 02:11:49 pm »

To be clear, we're claiming (at LEAST) draft order right now?

I was draft 12.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #566 on: November 19, 2017, 02:13:39 pm »

Alright, just need Dylan and Swan now. Ash can't participate, obviously.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #567 on: November 19, 2017, 02:18:17 pm »

Quote from: schadd link=topic=17612.msg733725#msg733725
date=1511113019
9, bade for rmm43

Huh. Are you implicitly saying that you disagree with keeping info back for  scum-hunting verification purposes, or just not paying attention to stuff I'm posting?
i didn't read 550 all the way

can you expand on "cementing possible fake orders and encouraging townies to post their games so scum have more to work with"
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #568 on: November 19, 2017, 02:37:01 pm »

I also don't see any advantage to claiming games, but I also see zero disadvantage.

The only advantages I see: scum could screw up and we might figure it out, then we could lynch them.

People who bid for the same RIM can't be scum of the same faction so that's weak PoE.

To me it's worth it for the weak PoE.
Agree with this. I bid for RMM45
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #569 on: November 19, 2017, 03:05:13 pm »

I tried to think about how scum could fakeclaim their game choice to get themselves PoE'd out but I couldn't come up with anything. Given that I think it's fine to claim your game in any order. Having an order slows down claims a lot which could backfire.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #570 on: November 19, 2017, 03:05:50 pm »

If someone wants to prove me wrong though please do!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #571 on: November 19, 2017, 06:55:21 pm »

I shall be waiting for the Galz full claim before claiming anything.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #572 on: November 19, 2017, 06:59:35 pm »

I shall be waiting for the Galz full claim before claiming anything.

You can't even claim your position in the draft?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #573 on: November 19, 2017, 07:15:24 pm »

I'd rather not have everyone claim games. We may be able to use the game we bid on to challenge a claim and this discussion is seriously derailing scum hunting. Galz said he needed order claimed to make his full claim. So let everyone claim that who is willing and let's stop there for now.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #574 on: November 19, 2017, 07:30:52 pm »

I shall be waiting for the Galz full claim before claiming anything.

No. And vote: swan for trying this.

If you've got something to say, now's the time. You want me to commit? Claim bid. Think I won't claim? Lynch me if I don't.

If Swan and Dylan don't claim bid, I don't claim role, item, game or results.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #575 on: November 19, 2017, 07:46:27 pm »

Fine.
I was Draft pick 1.

Vote: Galz
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #576 on: November 19, 2017, 07:48:51 pm »

Was really struggling with that. Trying to make a case for Galz to be town like for the last 5 days, but from his perspective I bread-crummed it pretty damn hard. No reason for him to corner me like that as Town, the whole point would of been to protect the valuable bid player. Someone please come up with an alternative because other than that I read him fairly towny.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #577 on: November 19, 2017, 07:50:18 pm »

I shall be waiting for the Galz full claim before claiming anything.

No. And vote: swan for trying this.

If you've got something to say, now's the time. You want me to commit? Claim bid. Think I won't claim? Lynch me if I don't.

If Swan and Dylan don't claim bid, I don't claim role, item, game or results.

just saying.
put him at L1 if he doesn't claim then hes skum anyways....
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #578 on: November 19, 2017, 07:50:25 pm »

Fine.
I was Draft pick 1.

Vote: Galz

Thanks. *I* knew that (well, you or Ash), but I didn't want you to be able to hold it in the guise of Ash having it.

Phone at 3% and leaving work. I'll full claim in about 45 minutes.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #579 on: November 19, 2017, 07:51:32 pm »

Oh, unvote now.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #580 on: November 19, 2017, 08:05:15 pm »

not sold.
Seriously everyone, please go back and re read in regards to this every since he claimed position 1.

Right now he got what he wanted as skum. Position 1 is outted. Yes, as it turns out we agreed to claim and that would of happened anyways, but when he started it he didn't know that.


I will wait for Full Claim I guess but the question that should be asked is "what in the hell good did him doing this as town do?" vs "what good did it do if he is skum"?

Read this in context as it is before the claim. Something tells me it is going to be important.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #581 on: November 19, 2017, 08:12:46 pm »

no one is talking about full claiming anything, are they?  I mean, if people want to full claim by all means - go for it.  I don't want anyone to feel pressured to full claim on D2 though
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #582 on: November 19, 2017, 08:28:03 pm »

read more E!
Galz stated a few days ago that he thought it would be beneficial to Town for him to full claim his role. I said he should. WW made some snarky comment about my poor grammar. It was a delightful moment.

Hold on. He is like for real real IC right? Is there something that could exist that makes that not true?
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #583 on: November 19, 2017, 08:40:49 pm »

Huh. Wasn't expecting that.

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #584 on: November 19, 2017, 08:50:15 pm »

WW made some snarky comment about my poor grammar. It was a delightful moment.

What was this?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #585 on: November 19, 2017, 08:56:35 pm »

read more E!
Galz stated a few days ago that he thought it would be beneficial to Town for him to full claim his role. I said he should. WW made some snarky comment about my poor grammar. It was a delightful moment.

Hold on. He is like for real real IC right? Is there something that could exist that makes that not true?

E = IC

But he's not vanilla.

Otherwise we would be:

Vanilla IC E
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #586 on: November 19, 2017, 08:56:40 pm »

Alright, here we go:

https://quicktopic.com/50/H/qWTWzJtVZ9dLn
I am Atreides Bashar, from Dune Mafia. My powers are exactly the same as in that game:

1) I am 1-shot Bullet Proof
2) With the correct items, I can do things (Flint -> Create Fire, Pot -> Feed the Party)
3) When a player dies, I inherit their items. When I die, all items I possess are lost.

In addition, I follow the body water loss system that Ashersky implemented in that game. I start at 100% Body Water, and I lose water over time. Between 100 and 95 percent, I lose 1 percent every 72 "game-day" hours, and 1 percent every "game-night". Between 90 and 95, I lose 2 percent per cycle. Between 85 and 90 percent, I lose 3 percent per cycle. Below 85 percent, I automatically die at the end of two consecutive cycles. This is why I rushed the lynch D1.

I bid on RMM40: Stranger Things Mafia, as the most recent Mafia game that Faust did not play. I drew draft position #10.

From Draft #10, I attempted to take Slot 1, French Accent - In previous Pick Your Poison type setups, nobody had taken Doctor, and I thought my role would compliment it as I wouldn't need to worry about dying at night while Doctoring people. Sadly, I failed to win the extra role.

So when the game started, my position felt pretty mundane. I wouldn't have anything cool to do at night unless I got them via items from other players, so all I had to look forward to was finding scum - something I could do in a normal game. This was supposed to be RMM damnit!

When the suggestion was made for Draft #1 to claim, I made a snap decision to jump on it. I didn't know (still don't) if Draft #1 is town or scum, but I thought "what better opportunity to use my power effectively this game am I ever going to get?". My hope was that: If Draft #1 WAS town, they would think long and hard about counter-claiming me there.... I mean, why would scum put themselves up for a 1v1 D1? And if Draft #1 was scum, well, they could risk counter claiming me... but if I didn't back down they would be in trouble - If I was lynched they would be lined up D2.

It was risky, but I didn't really feel I could do anything more useful than that. I'm HOPING that the lack of a NK last night means that scum bought that I was Draft #1 and choose to shoot me.

Swan: The reason I went to the lengths I did D1 to shut down your dialog on the issue is that I didn't want you to tip your hand that you were Draft #1 and not me. Obviously I knew (or strongly suspected - Like I said, Ashersky kinda put himself in the same boat) that you were probably Draft #1 - but it would've defeated the purpose for that to be public knowledge.

Why did I, today, "back you into a corner"? Because I still don't know if you're town or you're scum - but I know that given the lack of a NK I've most likely served my usefulness. If I die without forcing you out and you're scum, then you skate by the entire rest of the game. Lets say I had claimed, not #1, but #10, and then Dylan claimed. You would, by PoE, know Ash's bid. It's entirely possible that scum!you could claim Ash's bid banking on him dying at night and never have to come clean on it.

As it happens, I *do* think you're town. I think the fact that PPS bid for the Sword Stick and won as the SK means that Slot 1, if scum, did NOT - and I don't see what they bid for instead unless it's to block town from getting the resurrection stone.

Speaking of PPS and the sword stick, I mentioned earlier that I could now confirm (obvious though it may have been) that PPS had the Sword Stick D1 and that it was not broken - that's because when he died it came into my possession, and immediately broke.

And that's about all I have. I'm going to look back at wagons and bids now, but I think bids #3-#5 are probably the best places to look for scum right now as I don't believe Swan is scum at #1, and PPS was SK at #2. I'm going to check and see where #3-#5 were in terms of wagons and votes D1.

If people want to vote for me I understand. LAL is certainly an acceptable thing here. I made a call, for right or wrong, and I stand by it. Given the relative weakness of my role, I'm not a huge expense to town if lynched, and I hope to have optimally served my purpose here in this game N1.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #587 on: November 19, 2017, 08:58:07 pm »

read more E!
Galz stated a few days ago that he thought it would be beneficial to Town for him to full claim his role. I said he should. WW made some snarky comment about my poor grammar. It was a delightful moment.

Hold on. He is like for real real IC right? Is there something that could exist that makes that not true?

Actually, yes. I've asked the MoD what would happen if an IC were converted via  Cultist or WW, and he said that no notification would be given to town, and the green text that confirms him as IC would stay.

Don't know that it's likely, but it is possible.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #588 on: November 19, 2017, 09:11:13 pm »

Alright, here we go:

https://quicktopic.com/50/H/qWTWzJtVZ9dLn
I am Atreides Bashar, from Dune Mafia. My powers are exactly the same as in that game:

1) I am 1-shot Bullet Proof
2) With the correct items, I can do things (Flint -> Create Fire, Pot -> Feed the Party)
3) When a player dies, I inherit their items. When I die, all items I possess are lost.

In addition, I follow the body water loss system that Ashersky implemented in that game. I start at 100% Body Water, and I lose water over time. Between 100 and 95 percent, I lose 1 percent every 72 "game-day" hours, and 1 percent every "game-night". Between 90 and 95, I lose 2 percent per cycle. Between 85 and 90 percent, I lose 3 percent per cycle. Below 85 percent, I automatically die at the end of two consecutive cycles. This is why I rushed the lynch D1.

I bid on RMM40: Stranger Things Mafia, as the most recent Mafia game that Faust did not play. I drew draft position #10.

From Draft #10, I attempted to take Slot 1, French Accent - In previous Pick Your Poison type setups, nobody had taken Doctor, and I thought my role would compliment it as I wouldn't need to worry about dying at night while Doctoring people. Sadly, I failed to win the extra role.

So when the game started, my position felt pretty mundane. I wouldn't have anything cool to do at night unless I got them via items from other players, so all I had to look forward to was finding scum - something I could do in a normal game. This was supposed to be RMM damnit!

When the suggestion was made for Draft #1 to claim, I made a snap decision to jump on it. I didn't know (still don't) if Draft #1 is town or scum, but I thought "what better opportunity to use my power effectively this game am I ever going to get?". My hope was that: If Draft #1 WAS town, they would think long and hard about counter-claiming me there.... I mean, why would scum put themselves up for a 1v1 D1? And if Draft #1 was scum, well, they could risk counter claiming me... but if I didn't back down they would be in trouble - If I was lynched they would be lined up D2.

It was risky, but I didn't really feel I could do anything more useful than that. I'm HOPING that the lack of a NK last night means that scum bought that I was Draft #1 and choose to shoot me.

Swan: The reason I went to the lengths I did D1 to shut down your dialog on the issue is that I didn't want you to tip your hand that you were Draft #1 and not me. Obviously I knew (or strongly suspected - Like I said, Ashersky kinda put himself in the same boat) that you were probably Draft #1 - but it would've defeated the purpose for that to be public knowledge.

Why did I, today, "back you into a corner"? Because I still don't know if you're town or you're scum - but I know that given the lack of a NK I've most likely served my usefulness. If I die without forcing you out and you're scum, then you skate by the entire rest of the game. Lets say I had claimed, not #1, but #10, and then Dylan claimed. You would, by PoE, know Ash's bid. It's entirely possible that scum!you could claim Ash's bid banking on him dying at night and never have to come clean on it.

As it happens, I *do* think you're town. I think the fact that PPS bid for the Sword Stick and won as the SK means that Slot 1, if scum, did NOT - and I don't see what they bid for instead unless it's to block town from getting the resurrection stone.

Speaking of PPS and the sword stick, I mentioned earlier that I could now confirm (obvious though it may have been) that PPS had the Sword Stick D1 and that it was not broken - that's because when he died it came into my possession, and immediately broke.

And that's about all I have. I'm going to look back at wagons and bids now, but I think bids #3-#5 are probably the best places to look for scum right now as I don't believe Swan is scum at #1, and PPS was SK at #2. I'm going to check and see where #3-#5 were in terms of wagons and votes D1.

If people want to vote for me I understand. LAL is certainly an acceptable thing here. I made a call, for right or wrong, and I stand by it. Given the relative weakness of my role, I'm not a huge expense to town if lynched, and I hope to have optimally served my purpose here in this game N1.

 As it stands now i would of expected town or skum Galz to have a good explaination so nothing really changing about this post.
Also don’t forget fake claims.
Also BS he didn’t go water if he knew this was his role.
Aaannndddd i don’t see and upside for Town in this plan anywhwre, just how to avoid a downside.

Y’all pick it apart. He said it himself, if he is telling the truth about his role
Than he only has x longer to live anyways. If he is lying he can always say the person heat drafted water does and he therefore inherited it. He also didn’t go flint, don’t really know if that maters or not but it’s a link.


It is a brilliant thought out fake claim from the mastermind of M100.


Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #589 on: November 19, 2017, 09:31:23 pm »

TBF, I thought about water. But if I die before I get to that point it would've been moot anyway - and I already had a bland role for RMM. I wanted something to do, and as I said, Doctor hasn't ever been taken in PyP. Plus the fact that my role helps negate the negative of French Accent here, and it seemed like an easy choice.

As for Flint - Ashersky created Dune, the item, and the mechanic - and as he said himself, he doesn't even remember what it's supposed to do. It's not in his notes, or anywhere else (trust me, I checked lol). I asked Faust about it as well, but he wouldn't tell me more. As I have no idea what, if anything, it does, it didn't seem worth going for.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #590 on: November 19, 2017, 09:45:10 pm »

But scum wouldn't want to shoot a town draft #1. The top town draft was likely to have an item that causes a scum shooting them to die...
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #591 on: November 19, 2017, 09:45:51 pm »

So how could you have all those thoughts and then still do something so antitown?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #592 on: November 19, 2017, 10:10:03 pm »

But scum wouldn't want to shoot a town draft #1. The top town draft was likely to have an item that causes a scum shooting them to die...

That's... fair.

Honestly I didn't catch the first part of what Amulet did. I knew it resurrected, but didn't see that it killed the shooter. I also, as I was not draft #1, didn't put any thought into what Town draft #1 would pick. I just figured attempting to protect draft #1 would be the best use of my power.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #593 on: November 19, 2017, 10:10:45 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #594 on: November 19, 2017, 10:11:35 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Noted everyone disregard this . Galz is the one on trial here don’t let him deflect.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #595 on: November 19, 2017, 10:17:37 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #596 on: November 19, 2017, 10:22:03 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.

What's anti-town?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #597 on: November 19, 2017, 10:33:15 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.

What's anti-town?

Better question - what was to be gained for Town by you claiming pos 1 then, obviously knowing they were in claimed, calling them out at the end. As you pointed it out you clearly knew it was me. It isn’t what was anti Town. It is why go through all the effort of this to be anything but pro town?

So what was pro town Galz?

Your claim?
You forcing pos 1 to out?
Pushing for quick lynch ?(not being results oriented).
Lying to Town?


This is nonsense. 2 days down the road after person x and y are gone anyways this is just gonna come back up. There was no reason for this line. He only reason was to help and by forcing hand he took that away.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #598 on: November 19, 2017, 10:46:34 pm »

If Galzria had gotten the water, his role would not be that bland. He would have a chance at a new item every Day and another chance every Night. He still does, while he is alive.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #599 on: November 19, 2017, 10:50:32 pm »

Trying to draw the nk is a good use of the bulletproof. But why did you need to out draft 1 today? If you had been quiet you might have absorbed another nk,  which is not a bad use of your shortened life expectancy.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #600 on: November 19, 2017, 10:53:03 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.

What's anti-town?

Better question - what was to be gained for Town by you claiming pos 1 then, obviously knowing they were in claimed, calling them out at the end. As you pointed it out you clearly knew it was me. It isn’t what was anti Town. It is why go through all the effort of this to be anything but pro town?

So what was pro town Galz?

Your claim?
You forcing pos 1 to out?
Pushing for quick lynch ?(not being results oriented).
Lying to Town?


This is nonsense. 2 days down the road after person x and y are gone anyways this is just gonna come back up. There was no reason for this line. He only reason was to help and by forcing hand he took that away.

Your whole argument is based on something I can't know: That you're town. Let's assume for a moment that you're not - and I die tonight. Or tomorrow. Or whenever. And you've never been forced out.

I believe that the damage to town that the above scenario does far outweighs any damage done to town by "outting" you now if you're town. The play, for my role, was over N1. At that point lying further is in no way advantageous for town.

And what? You're upset that... I refused to claim first? Everybody agreed to the suggestion that claiming draft was fine (you included). Had I claimed first you still would've been outted - unless your plan was to try and claim Ashersky's spot in which case I maintain that the play was definitely the right one.

I'll give you that you must, regardless of alignment, argue from a town perspective - and that's completely fine. And if you've decided I'm scum then there's no real debating you. But for me, as town, not knowing your alignment, and having claimed your spot, it was 100% in town's interest for me to come clean once I felt my usefulness had been served.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #601 on: November 19, 2017, 10:54:15 pm »

I think Galzria is town.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #602 on: November 19, 2017, 10:54:30 pm »

Possibly town on Datswan as well.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #603 on: November 19, 2017, 10:54:57 pm »

Which I think puts me to

Vote: Haddock

Alternatives are people not very present in my mind.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #604 on: November 19, 2017, 10:55:41 pm »

Trying to draw the nk is a good use of the bulletproof. But why did you need to out draft 1 today? If you had been quiet you might have absorbed another nk,  which is not a bad use of your shortened life expectancy.

I'm only 1 shot bullet proof -  I mean, ....

Ah, I get your meaning. Me being dead from NK is arguably better than Draft #1 being exposed.

That's quite possibly accurate - but then the lie dies with me, which is just awful for town if Swan is scum.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #605 on: November 19, 2017, 11:01:23 pm »

vote: WW because the way the "I think both of these people are Town" came out is eeeehhhhh.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #606 on: November 19, 2017, 11:11:42 pm »

vote: WW because the way the "I think both of these people are Town" came out is eeeehhhhh.

I'm not so sure about Datswan if it makes you feel better.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #607 on: November 19, 2017, 11:24:35 pm »

Trying to draw the nk is a good use of the bulletproof. But why did you need to out draft 1 today? If you had been quiet you might have absorbed another nk,  which is not a bad use of your shortened life expectancy.

I'm only 1 shot bullet proof -  I mean, ....

Ah, I get your meaning. Me being dead from NK is arguably better than Draft #1 being exposed.

That's quite possibly accurate - but then the lie dies with me, which is just awful for town if Swan is scum.

Everyone save this and make it your wallpaper.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #608 on: November 19, 2017, 11:51:25 pm »

Sorry guys, a lot busier than I thought I would be. Will get to this tomorrow hopefully.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #609 on: November 19, 2017, 11:59:35 pm »

datswan lookin powertown

galzie maybe less than powertown?

kind of just want to lynch mister guana tbh. he's kinda wrong and i'm just stuck on it

spooky that awaclus hasn't been wagoned yet lmao

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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #610 on: November 20, 2017, 12:04:38 am »

Again distraction
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #611 on: November 20, 2017, 12:28:56 am »

I was draft position 7 and bid on RMM 14.

I think Datswan is probably town here. Mixed feelings about Galz. His narrative makes some sense I think, but I'm not totally sure what the pro-town payoff was of that lie.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #612 on: November 20, 2017, 01:56:37 am »

I think Galzria is town.

Why? No BS, please list reasons as to why you think anything he has done is more beneficial than him just being quiet and saying nothing.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #613 on: November 20, 2017, 01:57:11 am »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #614 on: November 20, 2017, 02:25:10 am »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.

What's anti-town?

Better question - what was to be gained for Town by you claiming pos 1 then, obviously knowing they were in claimed, calling them out at the end. As you pointed it out you clearly knew it was me. It isn’t what was anti Town. It is why go through all the effort of this to be anything but pro town?

So what was pro town Galz?

Your claim?
You forcing pos 1 to out?
Pushing for quick lynch ?(not being results oriented).
Lying to Town?


This is nonsense. 2 days down the road after person x and y are gone anyways this is just gonna come back up. There was no reason for this line. He only reason was to help and by forcing hand he took that away.

Your whole argument is based on something I can't know: That you're town. Let's assume for a moment that you're not - and I die tonight. Or tomorrow. Or whenever. And you've never been forced out. - you do know I am town. everything else on this line is irrelevant.

I believe that the damage to town that the above scenario does far outweighs any damage done to town by "outting" you now if you're town. The play, for my role, was over N1. At that point lying further is in no way advantageous for town. - Then why make the top pick out themselves? Why suggest draft claim? If you believed your role was done then it was all done. Just do what was helpful and forego all this confusion. Skummy. Or skum. Galz is skum. Don't know if I have said that yet.

And what? You're upset that... I refused to claim first? Everybody agreed to the suggestion that claiming draft was fine (you included). Had I claimed first you still would've been outted - unless your plan was to try and claim Ashersky's spot in which case I maintain that the play was definitely the right one. - You are absolutely 100% not this @#$%dumb. Skum. Skum Skum.

I'll give you that you must, regardless of alignment, argue from a town perspective - and that's completely fine. And if you've decided I'm scum then there's no real debating you. But for me, as town, not knowing your alignment, and having claimed your spot, it was 100% in town's interest for me to come clean once I felt my usefulness had been served. - Didn't bother to read. Skum.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #615 on: November 20, 2017, 02:44:27 am »

An aside, I miss the CF days when he'd do all the post count work for everyone

Vote Count 2.2

Haddock (3): iguanaiguana, EFHW, Witherweaver
iguanaiguana (2): Haddock, schadd
DatSwan (1): Awaclus
Galzria (1): DatSwan
Witherweaver (1): chairs

Not Voting (8): ashersky, gkrieg13, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn, Galzria

With 16 alive, it takes 9 to lynch. Day 2 ends November 25 at 6:30 am forum time.

Deadline extended by 24 hours due to Thanksgiving.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #616 on: November 20, 2017, 02:57:17 am »

So... Galz... You are saying that you thought that your play so far, or lack thereof (in regards to your normal content), has been in the interest of Town? You think that your fake claim leading to nothing but chaos (and you damn well knew that it would) was pro town? You are being truthful about your current bid order? You are being truthful about not receiving your item from a Station 1 bid as Pick 10? And you are claiming that you got the sword stick (given role PR) upon PPS death and it broke... as you are town.

All of that is correct?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #617 on: November 20, 2017, 05:20:32 am »

Having read all this, my instinct is very much to come down on Galzria's side.  I think he's town, and Swan is entirely failing to convince me. 

Galzria's argument is a good one.  The fact that his plan had a flaw or two notwithstanding, my snap judgement is that I believe him.



Swan's behaviour is not the best, and pushes me towards scummy for him.  But I don't think scum would willingly draw this much attention to themselves by tunnelling someone so intensely on D2. 

Gonna go reread some things.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #618 on: November 20, 2017, 05:21:45 am »

Swan's behaviour is not the best, and pushes me towards scummy for him. 
I'm keenly aware of the irony here, given my earlier outburst.  It's true, though.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #619 on: November 20, 2017, 05:22:26 am »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #620 on: November 20, 2017, 05:23:43 am »

So Swan, why did you not counterclaim the pick immediately?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #621 on: November 20, 2017, 05:24:12 am »

The #1 draft position claim I mean. No idea why I called it "pick".

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #622 on: November 20, 2017, 05:38:12 am »

First thing I've gained from reread so far:

I'm barking up the wrong tree with iguana.  He's town.  unvote
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #623 on: November 20, 2017, 05:44:34 am »

More stuff from reread:
Galzria feels very towny.
Schadd is being schadd - I lean towny there, but then again I've not seen scum!schadd in a while, if ever.

Chairs hasn't said all that much, but his posts when he's been around have been generally helpful.  I'm always up for a chairs lynch, but I think not here.


I'm getting scum vibes up the wazoo from WW.  I'll compile some things in the next post.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #624 on: November 20, 2017, 06:04:35 am »

Is gkrieg v/la?  I'm seeing nothing from him.

Also very little from Jake. 

Bah.  I keep getting distracted from my desire to say stuff about WW.



This is Swan's first post after Galz's draft order claim.

also what did we learn from this?

He was pick 1, so he went station 8. duh.
or he is lying.

So... nothing?


We need to establish some like rules before random claims keep happening because I feel like all we are doing is giving skum free shit.
This is his second.
Convinced Galz got #17 in the draft.

this.

Maybe I'm a bad player, but why oh why wouldn't you snap vote Galz here, as Swan?  Just seems bizarre to me.  I honestly don't know whether town or scum are more likely to do this.  But, maybe scum don't want to look too aggressive?  I dunno.  Equally maybe town want to hide the fact that they're slot 1 and are worried about giving themselves away.

Either way, Swan never votes for Galz and then a fair amount later completely changes tack and votes for PPS out of the blue. 
Does town!Swan really ever give up on tunnelling Galz there?  (especially considering his behaviour now)  Like, I'd be thinking "great, I've caught scum".  Mmmm.


Also, lest we forget:

Confirmed, Rolestopping Priest was an Orc role in LOTR2 that I made — couldn’t hammer ever unless only Orc left alive.

Does Faust flip that into a town role?  Anyway, good info for the future.

I want to emphasize this so that folks don’t forget this tomorrow.  Or if killing roles want to sort this out for us tonight.

Ash was keen to have discussion about schadd's fakehammer. 
It's a good point.  Orcish Priest is the only role that springs to my mind because it's what I was in Rewind 1.  (Does faust use the same roles as from Rewind 1? Dunno. Probably not?)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #625 on: November 20, 2017, 06:14:32 am »

4 quickshot early posts from WW:

Also, fully support a full, total, absolute mass claim.

I'm a one-shot PGO!
I did not bid for Slot 3.
I vote not claiming.
Massclaim is terrible. But the Awaclus claim is perfect.

I am not Awaclus.

Vote: Ash

Massclaim might be terrible.  Or it might be phenomenal.

What Awaclus plan?

vote: igu for being overly confident about something without showing his work.  Scum trait.

Yes, he does not provide sufficient evidence to show he is not Awaclus.
These are pretty indicative of all of his posts.  Quite a few of them, short and spiky, not really saying all that much, and lots of joking around. 

He tunnels DatSwan all of D1:
Are the items really that relevant in this game?
I admit that this is the first one of these I have played, but after re reading the first Rewind, it seems the roles of players is much more important.

This is NOT to say I think Role claim is a good idea, just pointing out that I don't see a huge town upside on a item claim right off the bat.

Vote: Datswan
and says this
I pretty strongly feel DatSwan is scum.
even while voting for PPS (as in, immediately after voting for PPS...).



Backs the PPS lynch but is maddeningly inconsistent.  This is D2:
Why would PPS be more likely to be lying?
and now suddenly
Possibly town on Datswan as well.


Meh.  It's not a strong case.  I think I just don't like his many-short-posts style.  They give me a feeling of actilurking, but actually overall he's contributed quite a bit. 

Prefer
vote: DatSwan
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #626 on: November 20, 2017, 08:22:13 am »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

Are you always this obnoxious?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #627 on: November 20, 2017, 08:24:20 am »

I think Galzria is town.

Why? No BS, please list reasons as to why you think anything he has done is more beneficial than him just being quiet and saying nothing.

I said nothing about him being beneficial.
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #628 on: November 20, 2017, 09:51:49 am »

Backs the PPS lynch but is maddeningly inconsistent.  This is D2:
Why would PPS be more likely to be lying?

Not really sure the point here, but this is misleading. That question is about Iguana.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #629 on: November 20, 2017, 09:52:50 am »

Well, the wording is poor with regards to tense. Should say 'have been', as in, as seen from the contextual point in time.
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chairs

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #630 on: November 20, 2017, 10:01:35 am »

So Galzria, now that we have the #1 draft order claimed - do you think DatSwan is Town or Scum after this exchange so far?

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #631 on: November 20, 2017, 10:47:43 am »

Backs the PPS lynch but is maddeningly inconsistent.  This is D2:
Why would PPS be more likely to be lying?

Not really sure the point here, but this is misleading. That question is about Iguana.
You're asking iguana that, I know.

But that quote indicates that you didn't think PPS was lying - or at least that he wasn't "more likely to be lying than not".  Yet you voted him anyway.
Unless I've misunderstood that quote, there's something a bit inconsistent going on here.

(Obviously someone doesn't have to be "more likely scum than not" for them to be votable; but when you've pushed someone ELSE (DatSwan) really hard, then vote PPS only to later indicate that you didn't think PPS was more likely to be lying than not, something comes off a bit funky.)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #632 on: November 20, 2017, 10:55:03 am »

Backs the PPS lynch but is maddeningly inconsistent.  This is D2:
Why would PPS be more likely to be lying?

Not really sure the point here, but this is misleading. That question is about Iguana.
You're asking iguana that, I know.

But that quote indicates that you didn't think PPS was lying - or at least that he wasn't "more likely to be lying than not".  Yet you voted him anyway.
Unless I've misunderstood that quote, there's something a bit inconsistent going on here.

(Obviously someone doesn't have to be "more likely scum than not" for them to be votable; but when you've pushed someone ELSE (DatSwan) really hard, then vote PPS only to later indicate that you didn't think PPS was more likely to be lying than not, something comes off a bit funky.)

The point of the question was to see why Iguana thought that.

My opinions on it are entirely separate to the purpose of that question, but for the record I did not think PPS was more likely to be lying than not; I was pretty uncertain about him. I voted for PPS when I did because increasing wagon size and getting closer to lynch territory is, in general, good. I didn't expect a hammer to happen right away, and I don't know if I would have stayed on him had the day gone on for longer.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #633 on: November 20, 2017, 10:56:18 am »

But just because I ask someone why something is the case does not mean I don't actually believe that thing to be the case.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #634 on: November 20, 2017, 11:16:01 am »

I just did a quick reread of WW and I don't see Haddock's points. I think this is Haddock trying to pivot.

I remember ashersky making a point against silver that sounded important. I'll look into that next.
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silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #635 on: November 20, 2017, 11:42:57 am »

I remember ashersky making a point against silver that sounded important. I'll look into that next.

Please do because I had meant to reply to that but then forgotten to do that and now I don't even remember what the point was.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #636 on: November 20, 2017, 12:03:18 pm »

I just did a quick reread of WW and I don't see Haddock's points. I think this is Haddock trying to pivot.

I remember ashersky making a point against silver that sounded important. I'll look into that next.
*facepalm*

I mean.  I even said it was a weak case, and proceeded to NOT vote for WW.  This is is a gut read that I had, that I then found I couldn't actually support very well with actual posts.

What's "pivoting", anyway?

Doing my best here, folks. 

I remember ashersky making a point against silver that sounded important. I'll look into that next.

Please do because I had meant to reply to that but then forgotten to do that and now I don't even remember what the point was.
Wasn't it something about PPS's stick claim?
I think he was saying that he thought your behaviour at two different points with regards to whether or not you believed PPS was contradictory.  I don't think I agreed with him.  Hold on I'll go look.

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #637 on: November 20, 2017, 12:07:59 pm »

I remember ashersky making a point against silver that sounded important. I'll look into that next.

Please do because I had meant to reply to that but then forgotten to do that and now I don't even remember what the point was.
Wasn't it something about PPS's stick claim?
I think he was saying that he thought your behaviour at two different points with regards to whether or not you believed PPS was contradictory.  I don't think I agreed with him.  Hold on I'll go look.



Yes, here:

Someone not on mobile confirm the timing for me of some SS posts.

At some point in time: SS posted the make PPS shoot someone plan.
At another point in time: SS bolded the line from the setup post about the stick being destroyed and voted a bunch of us for talking about something he thinks should have been very clear to all.

If the first one happened before the second, that’s a contradiction in that he definitely acted like he knew the stick was destroyed if given to town but previously he had tried to give PPS an out with the plan.

And actually, any order in which they happened, makes no sense to me.  Why suggest a plan if you are trying to show you clearly knew the stick didn’t exist in town hands?

I think this is the thing.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #638 on: November 20, 2017, 12:09:39 pm »

I'm falling on DatSwan side here
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #639 on: November 20, 2017, 12:11:56 pm »

I'm falling on DatSwan side here
Meaning you think Galz is scum?  Or that you think DatSwan is town?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #640 on: November 20, 2017, 12:13:44 pm »

Ah, yes.

Not much there – the first happened before the second. I hadn't remembered how it was worded at some point, so when that became clear, I read it up. Then later, there was discussion in the thread which sounded to me like people assumed this was a matter of speculation even though it was in the setup, so I quoted the setup. You could call that hypocritical because I'm in a way accusing others of failing to remember a part of the setup that I had previously not known myself which is probably ash's point.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #641 on: November 20, 2017, 12:15:58 pm »

Ah, yes.

Not much there – the first happened before the second. I hadn't remembered how it was worded at some point, so when that became clear, I read it up. Then later, there was discussion in the thread which sounded to me like people assumed this was a matter of speculation even though it was in the setup, so I quoted the setup. You could call that hypocritical because I'm in a way accusing others of failing to remember a part of the setup that I had previously not known myself which is probably ash's point.
I think that's what he was thinking, yes.

I come down on the side of: it's not hypocritical to help others understand something you didn't understand at first.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #642 on: November 20, 2017, 12:21:06 pm »

I'm falling on DatSwan side here
Meaning you think Galz is scum?  Or that you think DatSwan is town?
Scum galz
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #643 on: November 20, 2017, 12:22:33 pm »

Could you explain your scum Galz narrative?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #644 on: November 20, 2017, 12:24:49 pm »

I could see all the weirdness with Datswan and Galz being a scum gambit actually. As in, they planned this to try to get themselves both out of the PoE.

But yeah IDK the problem is that doesn't sound very likely but nothing else does either.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #645 on: November 20, 2017, 12:27:52 pm »

In my experience the kind of thing Galz is doing is more often a town thing than scum thing.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #646 on: November 20, 2017, 12:29:38 pm »

I actually did something really similar in the last rewind mafia as town, so there's that.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #647 on: November 20, 2017, 12:33:14 pm »

Could you explain your scum Galz narrative?
[/quote
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #648 on: November 20, 2017, 12:37:15 pm »

Could you explain your scum Galz narrative?
[/quote
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #649 on: November 20, 2017, 12:37:44 pm »

Lol quote fails
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #650 on: November 20, 2017, 12:39:15 pm »

Could you explain your scum Galz narrative?
[/quote
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #651 on: November 20, 2017, 12:39:38 pm »

Could you explain your scum Galz narrative?
[/quote
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #652 on: November 20, 2017, 12:41:07 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.



Um.  That.  No.  I checked that before I posted.  What the hell.  Let me try once more:

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #653 on: November 20, 2017, 12:42:03 pm »

Possibly the role doesn't exactly sound towny.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #654 on: November 20, 2017, 12:51:21 pm »

Possibly the role doesn't exactly sound towny.
Ash thought it was towny when he made it a town role in Dune mafia...

(I mean, I'm assuming it was a town role, it's green and stuff.)
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #655 on: November 20, 2017, 01:00:32 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 


And I didn’t snap counter claim bc if he is skum it gives him what they want and if he town with some brilliant plan then I stop that from ever happening.
Mostly bc of all the potential variables in this game I  wanted to see how things played out.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #656 on: November 20, 2017, 01:01:43 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.



Um.  That.  No.  I checked that before I posted.  What the hell.  Let me try once more:

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

Every skum gets 2 fake claims. Not to be forgotten
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #657 on: November 20, 2017, 01:06:38 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.



Um.  That.  No.  I checked that before I posted.  What the hell.  Let me try once more:

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

Every skum gets 2 fake claims. Not to be forgotten
What's that got to do with anything?
Jake is claiming that the role that Galz has claimed would be a good one for scum to have, particularly when combined with certain items. But so what?

Barring weird mod nonsense, it's impossible for galz to simultaneously be scum and have the role he has claimed.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #658 on: November 20, 2017, 01:06:41 pm »

And I didn’t snap counter claim bc if he is skum it gives him what they want

Please think about this sentence again and see if you want to change it.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #659 on: November 20, 2017, 01:09:46 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

So I'm scum  here?
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #660 on: November 20, 2017, 01:11:37 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.



Um.  That.  No.  I checked that before I posted.  What the hell.  Let me try once more:

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

Every skum gets 2 fake claims. Not to be forgotten
What's that got to do with anything?
Jake is claiming that the role that Galz has claimed would be a good one for scum to have, particularly when combined with certain items. But so what?

Barring weird mod nonsense, it's impossible for galz to simultaneously be scum and have the role he has claimed.
It's a RMM. Weird nonsense is the definition.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #661 on: November 20, 2017, 01:14:36 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

^^^
ha.  Now I quote fail.



Um.  That.  No.  I checked that before I posted.  What the hell.  Let me try once more:

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.
Also his role is basically on a death timer. The item he went for kills another player if you die. As scum you could use this item to get a extra kill 1. 2 you could heal scum mates from possible sk kills. 3 as he aquired more items over time this may stop being used in favor of other items but it still doesn't allow town to have a doctor ability.
Wait so you think he's scum but has the role he describes? 
Unlikely.  I would say VERY unlikely.

Every skum gets 2 fake claims. Not to be forgotten
What's that got to do with anything?
Jake is claiming that the role that Galz has claimed would be a good one for scum to have, particularly when combined with certain items. But so what?

Barring weird mod nonsense, it's impossible for galz to simultaneously be scum and have the role he has claimed.
It's a RMM. Weird nonsense is the definition.

Yeah he even has a whole section in set up explaining that changes in roles will be a different text color or whatever. I think it is t only not unlikely, i think it is to be expected
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #662 on: November 20, 2017, 01:16:10 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

So I'm scum  here?

Nope. I actually never have thought you skum this game. My point was only that you were so on me the whole game i doubted this one interaction with Galz painted me as Town in your eyes. Also, fwiw, if it came off as crass i apologize, it was late here and i was posting from bed.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #663 on: November 20, 2017, 01:17:11 pm »

And I didn’t snap counter claim bc if he is skum it gives him what they want

Please think about this sentence again and see if you want to change it.

?
Pretty sure it reads correctly?

Skum makes this play to find pick 1 right?
If i just snap claim over him they found me....
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #664 on: November 20, 2017, 01:22:43 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

yes

And I didn’t snap counter claim bc if he is skum it gives him what they want

Please think about this sentence again and see if you want to change it.

?
Pretty sure it reads correctly?

Skum makes this play to find pick 1 right?
If i just snap claim over him they found me....

It's not grammatically false, I just had doubts that you would actually make this point.

If scum counterclaims you that puts you two into a 1 vs 1 scenario, which is awful for scum. That is way more important than finding the #1 player in the draft.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #665 on: November 20, 2017, 01:26:10 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

So I'm scum  here?

Nope. I actually never have thought you skum this game. My point was only that you were so on me the whole game i doubted this one interaction with Galz painted me as Town in your eyes. Also, fwiw, if it came off as crass i apologize, it was late here and i was posting from bed.

That's odd then. Why do I lie to try to appear level heading if I'm town?

The logic that you are town I did not (and have not) completely thought out. That's why I specifically said "possibly" in my post. It goes something like this. Due to the things Galzria was saying yesterday and your draft order, you basically knew (or highly suspected) that Galzria was lying yesterday. If you're scum, you know he's town, and your primary line of thought would be to make him a mislynch target. Your reactions yesterday seem (from memory) more like trying to figure things out. If you're town here, you're more confused, less sure, and also in your mind is the thought that scum is trying to out you.

And your reactions today (not wanting to claim and going against Galz) seem reasonable with a town narrative.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #666 on: November 20, 2017, 01:26:22 pm »

Headed, not heading.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #667 on: November 20, 2017, 02:00:28 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

So I'm scum  here?

Nope. I actually never have thought you skum this game. My point was only that you were so on me the whole game i doubted this one interaction with Galz painted me as Town in your eyes. Also, fwiw, if it came off as crass i apologize, it was late here and i was posting from bed.

That's odd then. Why do I lie to try to appear level heading if I'm town?

The logic that you are town I did not (and have not) completely thought out. That's why I specifically said "possibly" in my post. It goes something like this. Due to the things Galzria was saying yesterday and your draft order, you basically knew (or highly suspected) that Galzria was lying yesterday. If you're scum, you know he's town, and your primary line of thought would be to make him a mislynch target. Your reactions yesterday seem (from memory) more like trying to figure things out. If you're town here, you're more confused, less sure, and also in your mind is the thought that scum is trying to out you.

And your reactions today (not wanting to claim and going against Galz) seem reasonable with a town narrative.

I assumed to make sure your opinion carries weight and it doesn’t look like you are tunneling.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #668 on: November 20, 2017, 02:02:00 pm »

Need to read back through stuff but thought before i forget - if Galz is skum, or any skum to say, has true role he claimed, the Sword Stick may still be in play with a shot.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #669 on: November 20, 2017, 02:10:15 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

yes ok noted... prob not changing the way i speak all that much so if i sound offensive i apologize in advance

And I didn’t snap counter claim bc if he is skum it gives him what they want

Please think about this sentence again and see if you want to change it.

?
Pretty sure it reads correctly?

Skum makes this play to find pick 1 right?
If i just snap claim over him they found me....

It's not grammatically false, I just had doubts that you would actually make this point.

If scum counterclaims you that puts you two into a 1 vs 1 scenario, which is awful for scum. That is way more important than finding the #1 player in the draft.

Well i mean i would of been counter claiming the skum not the other way around, but i see your point. My primary reason rotated around temporary self preservation combined with allowing a potential Town Galz some maneuvering if it was a pro town play set up some how.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #670 on: November 20, 2017, 02:10:26 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

How is that offensive? Would it be less offensive if I️ were to say “ I think you are lying to come off as level headed”? 

So I'm scum  here?

Nope. I actually never have thought you skum this game. My point was only that you were so on me the whole game i doubted this one interaction with Galz painted me as Town in your eyes. Also, fwiw, if it came off as crass i apologize, it was late here and i was posting from bed.

That's odd then. Why do I lie to try to appear level heading if I'm town?

The logic that you are town I did not (and have not) completely thought out. That's why I specifically said "possibly" in my post. It goes something like this. Due to the things Galzria was saying yesterday and your draft order, you basically knew (or highly suspected) that Galzria was lying yesterday. If you're scum, you know he's town, and your primary line of thought would be to make him a mislynch target. Your reactions yesterday seem (from memory) more like trying to figure things out. If you're town here, you're more confused, less sure, and also in your mind is the thought that scum is trying to out you.

And your reactions today (not wanting to claim and going against Galz) seem reasonable with a town narrative.

I assumed to make sure your opinion carries weight and it doesn’t look like you are tunneling.

That's a little, uh.. too finely tuned for town? Or contrived maybe. At any rate not really what I would do.

I maybe exaggerate or misrepresent my position sometimes, but that is usually to see how people react, and sometimes to try to influence scum behavior, not really to effect an image for other town.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #671 on: November 20, 2017, 02:11:34 pm »

If DatSwan is scum, that means that he didn't go for the 1 shot vigilante item. Maybe scum thought it was more important to block amulet from town?

But I think just being draft one when we know that PPS got the sword stick is towny. And that's a good enough reason for anyone to flip their read on Datswan. That's why I would not lynch him any more today after the claims.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #672 on: November 20, 2017, 02:15:41 pm »

If DatSwan is scum, that means that he didn't go for the 1 shot vigilante item. Maybe scum thought it was more important to block amulet from town?

But I think just being draft one when we know that PPS got the sword stick is towny. And that's a good enough reason for anyone to flip their read on Datswan. That's why I would not lynch him any more today after the claims.

That is a decent point. Though they could have had another low position and decided to have the higher one go for it
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #673 on: November 20, 2017, 03:00:10 pm »

I don't want to lynch either of them I think.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #674 on: November 20, 2017, 03:31:44 pm »

The reason not to lynch Galzria is that if he is town he should be dying pretty soon here one way or another.

If he magically survives through questionable means for another several days, that would be pretty suspicious though.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #675 on: November 20, 2017, 03:35:14 pm »

Beating a dead horse here, but just for thought....

Galz says his role is dependent on water (i.e. he has a clock on him). Fine I get that. However, there is water in the game. Which item he bid for or not for or whatever aside, if he has the ability to take all items from players as they die with them... so utility here from a Town perspective is he can 1) take good items from unfortunate town deaths so they can still be used for good, take bad items from Town deaths thus - which is good, or null at least, because he is clocked anyways, 3) Removes powerful skum items from play, or at least gives them to Town, annndddd Skum would think they are out of game.

Personally I think it is a Fakeclaim altogether, but if Galz is telling the truth.... I just don't see him thinking the likelihood of his max utility being higher for Town in trying for Station 1 with the 10th pick. Yeah yeah doc not popular, but that Funding thing takes any freekin 1 shot and makes it re usable. There is no way that lasts to pick 10. Also, the doc role has wayyyy more skum utility as opposed to town imo.


I have talked this to death. Going to do some peaceful re - reading on my day off here and let others discuss what they will.

Oh right! On a completely different note - the Popsicle in the room... Am I to understand that this means Ash will be in this state through today and they will be unfrozen starting Night 2 (as in they were frozen Night 1 and Day 1 for the cycle) or did the cycle start Day 2 and will run through Night 2? Also, can the person just like double freeze him tonight to make sure he dies or is that not how it works?

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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #676 on: November 20, 2017, 03:35:22 pm »

Good point, it's a bad fake claim...

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #677 on: November 20, 2017, 03:37:02 pm »

Also, I think we made a mistake. If all skum gets the fake claim info they could of easily manipulated the RMM:Bid claim portion. I don't think it is that relevant, but it kind of messes with the "I can't find a downside" logic someone brought up (I mean I agreed with it at the time, so no offense intended), but if skum is feeding false info that could actually create a downside.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #678 on: November 20, 2017, 03:38:59 pm »

Beating a dead horse here, but just for thought....

Galz says his role is dependent on water (i.e. he has a clock on him). Fine I get that. However, there is water in the game. Which item he bid for or not for or whatever aside, if he has the ability to take all items from players as they die with them... so utility here from a Town perspective is he can 1) take good items from unfortunate town deaths so they can still be used for good, take bad items from Town deaths thus - which is good, or null at least, because he is clocked anyways, 3) Removes powerful skum items from play, or at least gives them to Town, annndddd Skum would think they are out of game.

Personally I think it is a Fakeclaim altogether, but if Galz is telling the truth.... I just don't see him thinking the likelihood of his max utility being higher for Town in trying for Station 1 with the 10th pick. Yeah yeah doc not popular, but that Funding thing takes any freekin 1 shot and makes it re usable. There is no way that lasts to pick 10. Also, the doc role has wayyyy more skum utility as opposed to town imo.


I have talked this to death. Going to do some peaceful re - reading on my day off here and let others discuss what they will.

Oh right! On a completely different note - the Popsicle in the room... Am I to understand that this means Ash will be in this state through today and they will be unfrozen starting Night 2 (as in they were frozen Night 1 and Day 1 for the cycle) or did the cycle start Day 2 and will run through Night 2? Also, can the person just like double freeze him tonight to make sure he dies or is that not how it works?

I think Ash is just gunna die on D3 unless someone can unfreeze him.

I agree that Galz' claim is scummy, his reasoning for going for the babysitting item is bad, and his reasoning for claiming draft 1 is also really bad and that makes it scummy. Also, 1-shot bulletproof is like the classic scum fakeclaim because there is no way to verify it.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #679 on: November 20, 2017, 05:02:19 pm »

I promise to reread soon.  Things are just piling up and I'm getting to them in the order that they affect my real life, so this is sorta down there on the list.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #680 on: November 20, 2017, 05:43:07 pm »

I'd rather not have everyone claim games. We may be able to use the game we bid on to challenge a claim and this discussion is seriously derailing scum hunting. Galz said he needed order claimed to make his full claim. So let everyone claim that who is willing and let's stop there for now.

Yes, using the hidden information to challenge the claimed information was exactly what I was thinking. We're too late for it now by miles, because too many people have "helpfully" claimed their game as well. I think there's a strong incentive for scum who've decided to claim their actual slots or team-mates' slots (i.e. slots where they know exactly the right answer to the RMM-number challenge) to jump on the chance to offer up un-asked-for-evidence in a bid for townpoints, so I think noting who said what when is not actually a bad way of scum-hunting now.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #681 on: November 20, 2017, 06:19:43 pm »

There's still a reasonable chance that both Swan and Galz are town. However, if we end up thinking it's truly 1v1, I find myself leaning slightly more towards team town!Swan than team town!Galz. For one thing, I don't quite feel like town!Swan would chose to pick a fight with Galz, knowing how well Galz plays.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #682 on: November 20, 2017, 06:31:33 pm »

There's still a reasonable chance that both Swan and Galz are town. However, if we end up thinking it's truly 1v1, I find myself leaning slightly more towards team town!Swan than team town!Galz. For one thing, I don't quite feel like town!Swan would chose to pick a fight with Galz, knowing how well Galz plays.
Um.  There's a mistake here somewhere.  Try again?
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #683 on: November 20, 2017, 06:49:52 pm »

There's still a reasonable chance that both Swan and Galz are town. However, if we end up thinking it's truly 1v1, I find myself leaning slightly more towards team town!Swan than team town!Galz. For one thing, I don't quite feel like town!Swan would chose to pick a fight with Galz, knowing how well Galz plays.
Um.  There's a mistake here somewhere.  Try again?

Ha, you're right. I meant that I don't think scum!Swan would choose to pick a fight with Galz, so I feel that Swan is likely to be a townie who's been forced into it.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #684 on: November 20, 2017, 06:51:39 pm »

Question for people more experienced than me:

"I think they're both town" is traditionally seen as something of a scummy play; how often has this actually been the case in people's experience?
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #685 on: November 20, 2017, 06:54:48 pm »

I assume by 'this' you mean that scum has said the above, and not that it was actually a t v t fight?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #686 on: November 20, 2017, 07:45:44 pm »

By "this" I mean "someone has said 'you called it a town v town fight, you are scummy and then the person who called it a town v town fight was actually scum.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #687 on: November 20, 2017, 08:54:31 pm »

Question for people more experienced than me:

"I think they're both town" is traditionally seen as something of a scummy play; how often has this actually been the case in people's experience?

I did it once in my first or second scum game.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #688 on: November 20, 2017, 09:09:53 pm »

I'd rather not have everyone claim games. We may be able to use the game we bid on to challenge a claim and this discussion is seriously derailing scum hunting. Galz said he needed order claimed to make his full claim. So let everyone claim that who is willing and let's stop there for now.

Yes, using the hidden information to challenge the claimed information was exactly what I was thinking. We're too late for it now by miles, because too many people have "helpfully" claimed their game as well. I think there's a strong incentive for scum who've decided to claim their actual slots or team-mates' slots (i.e. slots where they know exactly the right answer to the RMM-number challenge) to jump on the chance to offer up un-asked-for-evidence in a bid for townpoints, so I think noting who said what when is not actually a bad way of scum-hunting now.
You're still talking about claiming/not claiming instead of scum-hunting.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #689 on: November 20, 2017, 09:25:08 pm »

I looked at ash's thing about silver. He says that silver suggesting e tell pps who to shoot (ash himself made a very similar suggestion) and also underlining that the stick would have to be broken are contradictory. I think he is implying that scum!silver with scum!pps partner momentarily thought of the stick as useable= scumslip.

I think this is a non starter re: silver. Ash wrote it pre-flip, and it only works as a scumslip if pps and silver were on the same scum team.

If I got it wrong, and ashersky ever thaws, he can set me straight.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #690 on: November 20, 2017, 09:31:44 pm »

re: Galzria and DatSwan, I don't think galz's role is as boring as he does, but the complexity of his tactics here seem too risky as a scum plot. It would be so easy to get a detail wrong. DatSwan's outrage seemed towny to me.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #691 on: November 20, 2017, 10:12:46 pm »

So... Galz... You are saying that you thought that your play so far, or lack thereof (in regards to your normal content), has been in the interest of Town? You think that your fake claim leading to nothing but chaos (and you damn well knew that it would) was pro town? You are being truthful about your current bid order? You are being truthful about not receiving your item from a Station 1 bid as Pick 10? And you are claiming that you got the sword stick (given role PR) upon PPS death and it broke... as you are town.

All of that is correct?


Still haven't gotten an answer to this so I am going to summarize it down in case it came off as snarky or something... Considering you already did a full claim I would like an answer when you have a chance. I know you are not normally big on that, but if you are town I am seriously trying to find a way to believe you here so help me out...

True/False on the below:

1) You are Town. Like Town. Not kind of Town and not "not Skum". Town.

2) You were Draft Position #10

3) You Bid for Station 1, and did not get an item.

4) Because of your PR(s), you received the Sword Stick from PPS upon his death and it broke upon becoming into your possession so it is (to the best of your knowledge at least) removed from the game.

5) Obv don't answer with the like actual number (this one wasn't in the original questions) - Barring outside elements (lynch, NK, being turned into a freekin Popsicle, etc...), are you currently aware of how long you have to live in the game if your death came from specifically "water depletion".. or whatever the correct term is? (not a true false question).
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #692 on: November 20, 2017, 10:52:36 pm »

Another suspicious thing RE: Galz is that he pushed us to lynch APPS yesterday for the short day but today if anything he's been pretty much stalling.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #693 on: November 20, 2017, 10:53:48 pm »

Oh yeah, he claimed a short day yesterday was better.. did that become clear with his claim?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #694 on: November 20, 2017, 10:55:17 pm »

Oh yeah, he claimed a short day yesterday was better.. did that become clear with his claim?

Yes, he loses more water if the day is long. What remains a mystery is why it's fine for today to be long.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #695 on: November 21, 2017, 01:56:59 am »

I really can't go one day without something weird happening to me can I.

Vote Count 2.3

Haddock (3): iguanaiguana, EFHW, Witherweaver
iguanaiguana (1): schadd
DatSwan (2): Awaclus, Haddock
Galzria (1): DatSwan
Witherweaver (1): chairs

Not Voting (8): ashersky, gkrieg13, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn, Galzria

With 16 alive, it takes 9 to lynch. Day 2 ends November 25 at 6:30 am forum time.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #696 on: November 21, 2017, 03:41:27 am »

By "this" I mean "someone has said 'you called it a town v town fight, you are scummy and then the person who called it a town v town fight was actually scum.

Then, basically, no. Unless that person is very new, I don't think it's a scum tell.

... I dodged the literal question there because I don't have a concrete recollection of that particular fact.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #697 on: November 21, 2017, 08:36:30 am »

By "this" I mean "someone has said 'you called it a town v town fight, you are scummy and then the person who called it a town v town fight was actually scum.

Then, basically, no. Unless that person is very new, I don't think it's a scum tell.

... I dodged the literal question there because I don't have a concrete recollection of that particular fact.

The only thing I can remember is multiple times when I was scum and ended up in some awkward fight with a townie and then other people called the fight town v. town.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #698 on: November 21, 2017, 08:38:25 am »

Deadline is on Saturday, and this is Thanksgiving week for Americans. I will have significantly less time to play starting on Thursday morning through to the deadline.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #699 on: November 21, 2017, 08:53:10 am »

I'd rather not have everyone claim games. We may be able to use the game we bid on to challenge a claim and this discussion is seriously derailing scum hunting. Galz said he needed order claimed to make his full claim. So let everyone claim that who is willing and let's stop there for now.

Yes, using the hidden information to challenge the claimed information was exactly what I was thinking. We're too late for it now by miles, because too many people have "helpfully" claimed their game as well. I think there's a strong incentive for scum who've decided to claim their actual slots or team-mates' slots (i.e. slots where they know exactly the right answer to the RMM-number challenge) to jump on the chance to offer up un-asked-for-evidence in a bid for townpoints, so I think noting who said what when is not actually a bad way of scum-hunting now.

"un-asked-for-evidence" is misleading.

Hmm.. should we claim what game we bid on for draft order also?

Might as well.

I bid on Dice mafia.

WW proposed that we bid on games, and e gave the go ahead to do it. Before that, multiple people had said that e should determine what we claim, and in what order. After that, several people claimed games. Again, I did so specifically not to derail the game. I still strongly believe that just giving up all info about draft order and games is the best course of action. The benefits have already been explained:

1) If scum tries to lie today, we may eventually catch them in a lie, or even catch them in a lie today.
2) If two people bid for the same game, then we know they are probably not both scum of the same faction, so it helps with PoE.

As for downsides:
1) It would be difficult, risky, and low benefit for scum to try to lie about what game they bid on, but only if everyone claims their game before dying.
2) The information that they get from knowing everyone's bids also seems to be negligible benefit for them.

Note that the benefit of claiming our games is actually strongest today, while everyone (except PPS, who doesn't matter for this becuase of his high bid, and Ash) can give their info.

If we lynch a scum player today who bid on the same game as a townie before they claim their game, then we could have cleared that townie from being the same faction scum and we would have failed to do so.

So it is just as easy to turn your argument around and say that the scummy players are those who are refusing to claim their games.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #700 on: November 21, 2017, 09:17:00 am »

If we lynch a scum player today who bid on the same game as a townie before they claim their game, then we could have cleared that townie from being the same faction scum and we would have failed to do so.

So it is just as easy to turn your argument around and say that the scummy players are those who are refusing to claim their games.

I see. If the games aren't already known, scum could fake claim games later based on who has flipped. Now they would mostly likely say the truth, or lie and then maybe be caught. But what about the unfortunate towny who happened to bid on the same game as scum? I don't think we would be able to clear anyone based on games, but I do see some value in making scum commit now to what game they will claim.

Lalight bid on RMM10. Then he tried to change it to RMM35 but it was too late.

It wasn't the claiming that I thought was derailing, it was the long discussions of how to do it. I'm noticing that Space has not been scumhunting and their posts seem to distract from what is going on.



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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #701 on: November 21, 2017, 09:20:40 am »

If we lynch a scum player today who bid on the same game as a townie before they claim their game, then we could have cleared that townie from being the same faction scum and we would have failed to do so.

So it is just as easy to turn your argument around and say that the scummy players are those who are refusing to claim their games.

But what about the unfortunate towny who happened to bid on the same game as scum?

I guess you are saying that is a fortunate towny, because scum would presumably have been careful to bid on different games.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #702 on: November 21, 2017, 09:42:24 am »

I 100% take back that claiming has neither downsides nor upsides. I had not thought it through nearly enough.

I agree with iguana. We all should claim games asap.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #703 on: November 21, 2017, 10:45:08 am »

If we lynch a scum player today who bid on the same game as a townie before they claim their game, then we could have cleared that townie from being the same faction scum and we would have failed to do so.

So it is just as easy to turn your argument around and say that the scummy players are those who are refusing to claim their games.

But what about the unfortunate towny who happened to bid on the same game as scum?

I guess you are saying that is a fortunate towny, because scum would presumably have been careful to bid on different games.

Hey @DatSwan, didn't our scum QT for the last bidding-based game sort of discuss the idea of two of our team going for the same number especially to look towny? I don't have time at work to go QT-hunting, but I feel like it was something we actively considered. Anyway, I really don't think it's a given that scum can't have bid on the same game.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #704 on: November 21, 2017, 10:48:46 am »

Claims thus far

Lalight/EFHW RMM10
gkrieg RMM11
WW RMM13
Dylan RMM14
e RMM16
iguana RMM28
silver RMM31
Haddock RMM32
Galzria RMM40
schadd  RMM43
Jake  RMM45

Awaclus ??
Chairs ??
DatSwan ??
Space ??
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SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #705 on: November 21, 2017, 10:55:03 am »

I'm noticing that Space has not been scumhunting and their posts seem to distract from what is going on.

I just don't have time to make the lists I want of people and timings just now. I should have some more free time tomorrow (Wednesday) night UK time.

I absolutely don't think that solid info from claims is worthless as a form of scum hunting, so if you mean I'm not asking provocative questions and trying to make Haddock go boom, then yeah, that's just not my preferred method of working things out anyway.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #706 on: November 21, 2017, 10:57:13 am »

Space ??

RMM 18, since there seems little benefit of sitting on numbers any more. I'm still miffed we're not making better use of all this info, though.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #707 on: November 21, 2017, 11:55:50 am »

Yeah, space said I believe that we should have organized the claims better, which is true. I certainly don't think it makes them scummy.

Actually I don't really find anyone scummy so far which is kind of a problem.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #708 on: November 21, 2017, 01:05:39 pm »

Sorry guys - I needed a mental break day yesterday. It was the closest thing I had to a day off in 3 weeks, and I just didn't want to expend the energy on anything.

Catching up and answering anything posed to me over the next few hours, as well as deciding my preferred lynch candidates.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #709 on: November 21, 2017, 01:35:06 pm »

Ok, getting to this now in the only way I know how.

I'm not the biggest fan of Haddock's Start of day.  Seems weird to be mad at an SK lynch, because I think those are generally the hardest ones to find.

I don't ever like the idea of silver claiming that he was the reason for the no-kill...

iguana continues to be a very townie person.  I think his analysis of things comes from a townie mindset.

Hi Everyone, Good to be back after a super busy summer and fall. Good job with Day 1! What would be benefit  to town of claiming draft order?

I'm slightly scummy on EFHW with how she specifically asked how town benefits, instead of how we benefit.  Minor thing.

schadd still seems like himself, although I'm getting scared, because he hasn't really done any analysis things, like I would expect him to do as town.

There are 16! people still alive?  Ok, it doesn't really feel like that, I guess.  Jake comes in just to talk about the draft order claiming, showing he is watching, but not really posting any reads or anything.

I like the case on Haddock, but I don't think it is true.  I think iguana is good for making it, but I don't think scum were necessarily expecting an SK, especially if there is a traitor that has an extra kill a limited number of times, and there was potential for them to have an extra kill with the stick.  I think scum is much more likely to jump on the PPS wagon, hoping that they caught town in a fake scumslip though.

TBH Haddock I dont have a strong scumread on anyone. Mostly I scumread PPS and now he's dead. So after he died I just used his flip to try to find something else to go off of and didn't find much.

You could be town for sure. But you didn't really convince me? Why can't you be scum?

I'd vote Datswan too.

Why would you vote for Datswan?

Also, note to self: Look at the wagon yesterday.  I think scum are much more likely to be on-wagon, even with the potential that PPS could be a mafia-member that they didn't know about (traitor, or non-traitor if the on-wagon scum was traitor)

g2g #530
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #710 on: November 21, 2017, 01:39:54 pm »

Regarding the theoretical limits of my life expectancy:

Nights are worse for me than days. I drop in a 48 hour period instead of a 72 hour period. If we're only looking at real life time, then extending days as long as possible maximizes how "long" I'll live -

100% -> 99%: 72 Hours (3 days)
99% -> 98%: 72 Hours (3 days)
* -> 24 Hours until deadline
98& -> 97%: 48 Hours (2 days) (((Night 1)))
97% -> 96%: 48 Hours (3 days*) (((*This is a result of 24 Hours for Real Life Day 7 on Game Day 1)))
96% -> 95%: 72 Hours (3 days)
* -> 48 Hours until deadline
95% -> 93%: 48 Hours (2 Days) (((Night 2)))
93% -> 91%: 24 Hours (3 Days*) (((*This is a result of 48 Hours for Real Life Day 6 & 7 on Game Day 2)))
01% -> 89%: 72 Hours (3 Days)
89% -> 86%: 72 Hours (3 Days)
86% -> 83%: 48 Hours (2 Days) (((Night 3)))
Enter At Death's Door:
83% -> ***: 72 Hours (3 Days) (Cycle 1)
83% -> ***: 72 Hours (3 Days) (Cycle 2 -> Dead)

From Game Start, my clock has a maximum of IRL Days of 33 Days.

For game days, I maximize by never accruing any daytime penalty time.

100% -> 99% (N1)
99% -> 98% (N2)
98% -> 97% (N3)
97% -> 96% (N4)
96% -> 95% (N5)
95% -> 93% (N6)
93% -> 91% (N7)
91% -> 89% (N8)
89% -> 86% (N9)
86% -> 83% (N10)
Enter At Deaths Door:
83% (N11, Cycle 1)
83% (N12, Cycle 2 -> Dead)

At maximum, for game days, I could reach 12 Game Days, and die Night 12. That would be if we lynched every day immediately such that the total of Real Life Game Time Day Hours totaled less than 72.

That means my life expectancy on mechanic alone ranges from: 3 Days/3 Nights (Die Day 4), to 12 Days/11 Nights (Die Night 12).

Why did we need to rush to lynch yesterday but not today? We didn't *need* to rush to lynch yesterday. I'll pull the quote in a bit, but I noted at that it would be VERY slightly beneficial to do so. I'm not going to (nor would it be good to) optimize my life expectancy based on mechanic. But at the time I claimed it made PPS almost certainly the lynch - that was the point of "draft 1" claiming. I honestly believed that PPS made a scum slip and felt that prolonging the day to eventually lynch him in the end would just be a waste of my water.

There wasn't a "change in approach" today. Claiming was going to take time. I attempted to start the process as soon as the day began, and I had hoped that 2.7 would have more of a hand in it. We went a full day after I posted before he ever even addressed it (and he was active/posting in that time), and then it just took time to get everything out. We could "rush to lynch" now, but prolonging my life at the expense of good time scum hunting is not exceptionally optimal. It worked yesterday because I believed PPS was scum. If we come into a future day with results from PR's, I'll probably push to lynch quickly then too.

Basically: Playing to the mechanic is rarely optimal - but ignoring it completely never is. So when it's optimal (Scum Slips, PR results, etc) I might as well try to save water and push the lynch.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #711 on: November 21, 2017, 01:47:11 pm »

Now, for something new:

Can we lynch PPS yet?

For role related reasons, I would rather the game day be shorter rather than longer.

To be clear: It's not the end of the world if we extend D1. It would just be slightly (VERY slightly) beneficial to wrap things up sooner rather than later.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #712 on: November 21, 2017, 02:05:14 pm »

So... Galz... You are saying that you thought that your play so far, or lack thereof (in regards to your normal content), has been in the interest of Town? You think that your fake claim leading to nothing but chaos (and you damn well knew that it would) was pro town? You are being truthful about your current bid order? You are being truthful about not receiving your item from a Station 1 bid as Pick 10? And you are claiming that you got the sword stick (given role PR) upon PPS death and it broke... as you are town.

All of that is correct?


Still haven't gotten an answer to this so I am going to summarize it down in case it came off as snarky or something... Considering you already did a full claim I would like an answer when you have a chance. I know you are not normally big on that, but if you are town I am seriously trying to find a way to believe you here so help me out...

True/False on the below:

1) You are Town. Like Town. Not kind of Town and not "not Skum". Town.
Yes. Unequivocally yes. Town, Green, will flip as such.

2) You were Draft Position #10
Yes.

3) You Bid for Station 1, and did not get an item.
I bid for Station 1. I have not claimed I did not get an item. Would it be beneficial to know if I got nothing or I got the Dagger? I could claim which, but have not done so to this point.

4) Because of your PR(s), you received the Sword Stick from PPS upon his death and it broke upon becoming into your possession so it is (to the best of your knowledge at least) removed from the game.
This is correct. If my entire claim is believed to be a fake claim, I can't really argue that because it's simply "You've given your narrative, and I don't believe it" -> I've put everything out there so if you believe I'm lying there's nothing I can do. If anybody believes the claim to be true, but that I'm scum, then I would have received the Sword Stick upon PPS's death and it wouldn't have broken. Do you believe that I would have chosen not to use it last night, claim as I have today, and risk being lynched with it unused?

5) Obv don't answer with the like actual number (this one wasn't in the original questions) - Barring outside elements (lynch, NK, being turned into a freekin Popsicle, etc...), are you currently aware of how long you have to live in the game if your death came from specifically "water depletion".. or whatever the correct term is? (not a true false question).
I believe my previous post with the math answered this. If there's more you would like to know about it, I'll try my best to answer - but I'm pretty much going off what's public information anyway. I'm at 97% right now (this is simply what's been reported to me, I have not checked the math to make sure it's accurate, but I believe faust wouldn't make a mistake). I DO have a 24 hour "free time" extension for Thanksgiving (that whole day will not count towards my water depletion).

Answers in bold in quote. If you have any other questions, fire away.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #713 on: November 21, 2017, 02:18:29 pm »

Nobody needs to answer the below, of course, it's more me thinking out loud - but if it applies to you and you wish to say so, please do:

Has anybody, to their knowledge, had their item stolen?

Do we know/believe this is a mechanic in the game that exists? Was it in Rewind Mafia 1?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #714 on: November 21, 2017, 02:51:12 pm »

If Galzria had gotten the water, his role would not be that bland. He would have a chance at a new item every Day and another chance every Night. He still does, while he is alive.

There's a decent chance many players got no item at all, or worse they got a penalty item. I don't have the option to receive or not - I must take whatever they might have had. The chances on any given death of me getting something worthwhile are relatively low.

Further, the list of items that I can use is very slim:

Slot 1:
French Accent - Phenomenal for me. My chances of dying at night were reduced due to my PR, and I can chose not to use this item on the night I expect to die due to water deprivation.

Funding - I'm not alerted if I'm shot, so I can't knowingly "recharge". In addition, as my power is not active, I'm not even sure I can recharge it.

Dagger - Bad items are bad.

Slot 2:
Loud Voice - Doesn't apply to me, my power isn't active and cannot target.

Dash of Spice - Wrong Dune game. Doesn't apply to me.

Slot 3:
Sword Stick - Breaks when I get it.

Paper - Not in game, unlikely to ever have been in game.

"?" T-Shirt - Bad items are bad.

Slot 4:
Priceless Ming Vase - Doesn't apply to me. My power is not active and I cannot "use" it.

Crystal Ball - Cool item. Might get to use if it's not used prior to coming into my possession (1-shot)

Slot 5:
Mole Squadron - Cool item. Might get to use if it's not used prior to coming into my possession (1-shot)

Metal Rod - Cool Item. Might get to use if it's not used prior to coming into my possession (1-shot)

Symbol of Anyanka - Irrelevant item.

Slot 6:
Baseball Bat - Extremely, extremely limited use item. Maybe I get it. Maybe I can use it. And maybe - MAYBE it does something useful.

Flint - Nobody, not even the MOD who created this item, knows what it does. His best bet was that it was a flavor item. Faust gave me nothing more than that when asked. Considered useless.

Slot 7:
Miniatures - Does not apply to me.

Golden Torch - Cool item. Might get to use if it's not used prior to coming into my possession (1-shot)

Slot 8:
The Amulet - This would be great to have. Was never gonna get it from Draft #10, and due to it's mechanic it seems unlikely to come into my possession. Would be cool if it did though.

The One Ring - I guess this would be neat to have? I dunno. Seems as much a curse as a blessing. Not likely to be in the game anyway. Amulet is strong for both town and scum (more for town, but good for both).

Paper Money - Doesn't hurt me. Don't have an active power.

Slot 9:
3 Literjons of water - Good to have, unlikely drafted as I didn't take it unless there's another Dune player out there. Would be cool to get, but it's not vital. My life expectancy based on mechanics should take me further into the game than I usually expect to live anyway (popular NK target here), so meh.



In all then, I could get potentially useful items from slots: 1 (best possible, potentially not in game), 4 (may or may not be in game), 5 (both items ok), 7 (potentially not in game), and 8 (unlikely to receive based on mechanic). In a "best case" scenario, there are 5 items out there that I could get to use (assuming they aren't used already), spread amongst 16 players not named Galzria. In reality, there's probably less than that. Playing towards living to use items later just doesn't seem practical.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #715 on: November 21, 2017, 02:58:57 pm »

Could you explain your scum Galz narrative?
I feel like as that role I the logical play (as town) would be to get water so you can live longer and aquire more items not what was done.

Please see post above. Trying to live longer to collect items is a really neat idea - but practically speaking, given the item choices available and the likely distribution, it just isn't practical or useful. Especially when my PR isn't active or targetable, and thus doesn't work with a decent chunk of the items.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #716 on: November 21, 2017, 03:18:43 pm »

So how could you have all those thoughts and then still do something so antitown?

I didn't do anything known anti-town, unless you're suggesting to know Swan is town.

Same logic - YOU did do something anti Town knowing i was town.

What's anti-town?

Better question - what was to be gained for Town by you claiming pos 1 then, obviously knowing they were in claimed, calling them out at the end. As you pointed it out you clearly knew it was me. It isn’t what was anti Town. It is why go through all the effort of this to be anything but pro town?

So what was pro town Galz?

Your claim?
You forcing pos 1 to out?
Pushing for quick lynch ?(not being results oriented).
Lying to Town?


This is nonsense. 2 days down the road after person x and y are gone anyways this is just gonna come back up. There was no reason for this line. He only reason was to help and by forcing hand he took that away.

Your whole argument is based on something I can't know: That you're town. Let's assume for a moment that you're not - and I die tonight. Or tomorrow. Or whenever. And you've never been forced out.

- you do know I am town. everything else on this line is irrelevant.

I believe that the damage to town that the above scenario does far outweighs any damage done to town by "outting" you now if you're town. The play, for my role, was over N1. At that point lying further is in no way advantageous for town.

- Then why make the top pick out themselves? Why suggest draft claim? If you believed your role was done then it was all done. Just do what was helpful and forego all this confusion. Skummy. Or skum. Galz is skum. Don't know if I have said that yet.

And what? You're upset that... I refused to claim first? Everybody agreed to the suggestion that claiming draft was fine (you included). Had I claimed first you still would've been outted - unless your plan was to try and claim Ashersky's spot in which case I maintain that the play was definitely the right one.

- You are absolutely 100% not this @#$%dumb. Skum. Skum Skum.

I'll give you that you must, regardless of alignment, argue from a town perspective - and that's completely fine. And if you've decided I'm scum then there's no real debating you. But for me, as town, not knowing your alignment, and having claimed your spot, it was 100% in town's interest for me to come clean once I felt my usefulness had been served.

- Didn't bother to read. Skum.

Cleaned up the quotes for ease of reading.

I can't really argue anything you've said here after: - you do know I am town. everything else on this line is irrelevant.. I don't, and all of my actions are based around the fact that I don't. If you want to debate what you would've done differently as town from my perspective, that's a conversation we can have. But you must approach that from a town!Galz perspective, not a scum!Galz perspective. The whole reason that I needed to "out" you publicly was *because* I didn't know your alignment, and if I die at any point in the future without coming out with all of this than MY lie, my TOWN lie, dies with me - and thus nobody would ever question that what I had claimed D1 was false.

Flip side - I was never Draft #1. You think I'm scum and that I know that Draft #1 is out there and is town. As you said, it should've been (and was) pretty damn obvious to me that you were Draft #1 on D1. Why do I need to out you publicly? To get you lynched because you have the Amulet and, as scum we can't kill you at night? But I'm not trying to get you lynched. I think you're *more likely* to be town than scum based solely on the fact that SK!PPS got the Sword Stick. Unless Scum!Swan believes that the power of the Amulet (Second part: Revive a player) is more valuable to scum than the Sword Stick (and it might be - Second part definitely holds value to scum, and preventing town from being an unkillable bomb at night is *extremely* valuable), then you're probably town here. Certainly I'm willing to trust that we might have PR's that can check that at night.

If you're town, I get the frustration that town!Galz may have outted you to scum (although they still can't shoot you at night, so I'm feeling that the outrage is a little fake/unwarranted) - but I don't believe, from your perspective, that the narrative of scum!Galz makes a whole lot of sense here.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #717 on: November 21, 2017, 03:22:33 pm »

So Galzria, now that we have the #1 draft order claimed - do you think DatSwan is Town or Scum after this exchange so far?

The exchanges feel forced and fake - especially as I'm not calling for him to be lynched which would seem to be the logical play from scum!me (given that scum!me can't kill town!swan at night). But the simple fact is that PPS's flip and draft make Datswan more likely to be town than scum - despite Amulet being a very solid draft choice for scum. Certainly PPS's flip is more than enough for me to put Datswan completely off the table for today and hope for potential night actions and results to catch him if he is actually scum.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #718 on: November 21, 2017, 03:26:30 pm »

At this point I'm willing to lynch DatSwan to get him out of the game.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #719 on: November 21, 2017, 03:32:57 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

And I didn’t snap counter claim bc if he is skum it gives him what they want and if he town with some brilliant plan then I stop that from ever happening.
Mostly bc of all the potential variables in this game I  wanted to see how things played out.

As has been noted - 1v1 trades are horrible for scum unless they're used to set up potential endgames. That is not the case D1. Further, as items are not roles this game, but supplements to roles, the "draft" this game is far less important than in most games. You may be Draft #1, but you could have the crappiest role ever invented. Attempting to setup a 1v1 trade against an unknown valued PR just to potentially remove Draft #1 from play seems like really, really bad play - yes? That's because it is. This is double true if you consider the point of Draft #1 claiming D1: To get PPS lynched. If I'm Mafia, I knew he wasn't. That makes him extremely likely to be town. Lying to force a town lynch D1 and potentially set up a 1v1 trade with Draft #1? That's just awful Mafia play. If PPS had flipped town and not SK then there's no way I ever even have a chance to win a 1v1 with you if it came to that. The only reason I felt ok about the lie was that I thought PPS was Mafia - something that can't be the case if I'm Mafia myself (multi-ball arguments aside: but we've seen no evidence to this point that that is the case).
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #720 on: November 21, 2017, 03:41:47 pm »

Vote: Schadd

Does anybody know of a game where town:
- Could vote without it counting
- Couldn't hammer
- Only had their vote count when made from their QT
- Any other town explanation for Schadd being able to vote publicly but not have it count

?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #721 on: November 21, 2017, 03:43:12 pm »

Vote: Schadd

Does anybody know of a game where town:
- Could vote without it counting
- Couldn't hammer
- Only had their vote count when made from their QT
- Any other town explanation for Schadd being able to vote publicly but not have it count

?

Why are you saying it doesn't count?
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #722 on: November 21, 2017, 03:43:48 pm »

I mean he's on the vote count now for Iguana.
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silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #723 on: November 21, 2017, 03:44:07 pm »

always up for a vote: schadd

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #724 on: November 21, 2017, 03:46:39 pm »

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #725 on: November 21, 2017, 03:48:55 pm »

Alright. Lunch break. Gotta save some juice for work anyway. I'm here for the next 8 hours and have already burned 40% over the past 3 hours posting. :)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #726 on: November 21, 2017, 03:51:34 pm »

So that would be Priest, which is a standard role. I feel like it has been in an RMM here before, but I'm not sure.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #727 on: November 21, 2017, 04:22:08 pm »

I think silver is actually townie this game.  And I feel like I can read silver pretty well.

I was draft order 5.

I think revealing games is seriously a bad idea till we've got an established order and want to pin scum to any potential lies.

Scumpoints to everyone who's jumped on oversharing super-useful verification info at a point where it's potentially useful for scum to use it (cementing possible fake orders and encourating townies to post their games so the scums have more to work with) and really not at all benefitting town. Extra scumpoints to the IC for supporting this behaviour, though e himself has never seen remotely eye-to-eye with me about the correct way to conduct reveals like this.. see RMM37 and any other draft-mechanic-involving game we've both played in.

I don't think we could've really gotten anything else out of the claiming though.  I don't think scum can really lie about this one.  I think there is only one reason why they would lie, and it is a pretty lame one.

I like what WW is doing, but I have 0 ways to read him.

I'd rather not have everyone claim games. We may be able to use the game we bid on to challenge a claim and this discussion is seriously derailing scum hunting. Galz said he needed order claimed to make his full claim. So let everyone claim that who is willing and let's stop there for now.

I think this is also a scummy post from EFHW.  Trying to look townie without actually doing anything.

I think galzria is townie, but I don't know why he goes for datswan so hard. 

Interesting.  A conflicting claim for the #1 spot.  That doesn't seem like something scum really wants to do here though...

I guess outing position 1 in the draft is a good thing for scum.  They probably know who has the amulet now.  I still don't get why galz would do that as scum though..

And that is what galz says.  I still don't think his claim really comes from scum.  He was trying to do something cute.

chairs also looks town.  I think ultimately galz is town and didn't think about his claim that well.

#605

I'm not reading PPEs yet btw.

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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #728 on: November 21, 2017, 04:26:07 pm »

So that would be Priest, which is a standard role. I feel like it has been in an RMM here before, but I'm not sure.

Right, I felt like that because I had indeed been a Priest in a game.  RMM 29 (Settlers of Catan):

Quote
Flavor Name: Settlers of Catan
Role Name: Diverting Priest/Trading Traitor

Quote
Robber on your Hex: If you ever attempt to cast the hammering vote, it will not be counted.

That was a scum role, though... anyone know of a not scum example?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #729 on: November 21, 2017, 04:28:02 pm »

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.

Agree that schadd used his fakehammer in a towny way. I had forgot about that. I was just thinking that he had done nothing this game but troll and tunnel me.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #730 on: November 21, 2017, 04:28:31 pm »

I mean to say, Board Game Mafia; Settlers of Catan was my flavor in it.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #731 on: November 21, 2017, 04:50:32 pm »

schadd has some reads finally!  I still wish he posted more, especially after the EoD yesterday.  I'll come back to that later though.

I just did a quick reread of WW and I don't see Haddock's points. I think this is Haddock trying to pivot.

I remember ashersky making a point against silver that sounded important. I'll look into that next.

I got similar feelings to this.  Haddock's going after iguana didn't work, so it looks like he is looking for a new target.  But, the problem is that I think this is also what he might do as town when he realizes that his tunneled is town.

I think Jake is wrong about galz, at least his reasoning is wrong.

stopping at #700 this time, but I'm surprised that no one has brought up schadd, and that no one is voting for EFHW.  She is being very scummy.  vote: EFHW.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #732 on: November 21, 2017, 04:53:16 pm »

So that would be Priest, which is a standard role. I feel like it has been in an RMM here before, but I'm not sure.

Right, I felt like that because I had indeed been a Priest in a game.  RMM 29 (Settlers of Catan):

Quote
Flavor Name: Settlers of Catan
Role Name: Diverting Priest/Trading Traitor

Quote
Robber on your Hex: If you ever attempt to cast the hammering vote, it will not be counted.

That was a scum role, though... anyone know of a not scum example?

The other use that was mentioned was LotR Mafia, where Orc Priestess was also scum.

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.

Agree that schadd used his fakehammer in a towny way. I had forgot about that. I was just thinking that he had done nothing this game but troll and tunnel me.

He used it in a townie way, yes. But AFAWK the role has only ever been used previously as a scum role - and from a mafia!Schadd it just seems like an easy play to make to buy town points.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #733 on: November 21, 2017, 04:57:40 pm »

Oh, just realized that I had almost caught up.  Doing the rest now.

Vote: Schadd

Does anybody know of a game where town:
- Could vote without it counting
- Couldn't hammer
- Only had their vote count when made from their QT
- Any other town explanation for Schadd being able to vote publicly but not have it count

?

Ok, someone finally brings this up.  I think that at this point, schadd just has to full-claim.  The only roles I know of with this are scum roles (I haven't looked closely), but I know this was something that outed Haddock as scum in rewind 1.  I think though, that faust would be unlikely to put the same role in as from Rewind 1 (although Haddock was really outed because you had only the roles from the same game to fakeclaim, you weren't able to go to other games safely, so that is really what outed Haddock).  And if faust didn't put that role in, it seems strange that he would give scum 2 traitors (Settlers of Catan and Frost person from flash). 

But, I still don't know a role that is town that would have the powers that he is claiming to have, and none of the items do that at all.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #734 on: November 21, 2017, 05:01:04 pm »

So that would be Priest, which is a standard role. I feel like it has been in an RMM here before, but I'm not sure.

Right, I felt like that because I had indeed been a Priest in a game.  RMM 29 (Settlers of Catan):

Quote
Flavor Name: Settlers of Catan
Role Name: Diverting Priest/Trading Traitor

Quote
Robber on your Hex: If you ever attempt to cast the hammering vote, it will not be counted.

That was a scum role, though... anyone know of a not scum example?

The other use that was mentioned was LotR Mafia, where Orc Priestess was also scum.

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.

Agree that schadd used his fakehammer in a towny way. I had forgot about that. I was just thinking that he had done nothing this game but troll and tunnel me.

He used it in a townie way, yes. But AFAWK the role has only ever been used previously as a scum role - and from a mafia!Schadd it just seems like an easy play to make to buy town points.

But really bad play as scum, as it basically immediately outs him, unless he knows of a town version of the role.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #735 on: November 21, 2017, 05:01:28 pm »

Oh, just realized that I had almost caught up.  Doing the rest now.

Vote: Schadd

Does anybody know of a game where town:
- Could vote without it counting
- Couldn't hammer
- Only had their vote count when made from their QT
- Any other town explanation for Schadd being able to vote publicly but not have it count

?

Ok, someone finally brings this up.  I think that at this point, schadd just has to full-claim.  The only roles I know of with this are scum roles (I haven't looked closely), but I know this was something that outed Haddock as scum in rewind 1.  I think though, that faust would be unlikely to put the same role in as from Rewind 1 (although Haddock was really outed because you had only the roles from the same game to fakeclaim, you weren't able to go to other games safely, so that is really what outed Haddock).  And if faust didn't put that role in, it seems strange that he would give scum 2 traitors (Settlers of Catan and Frost person from flash). 

But, I still don't know a role that is town that would have the powers that he is claiming to have, and none of the items do that at all.

Agreed. I think Schadd has to claim.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #736 on: November 21, 2017, 05:06:10 pm »

A quick search for priest in mafia game threads shows that there was a town priest in Dice Mafia. But one town priest, two scum priests - that is not good odds.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #737 on: November 21, 2017, 05:06:56 pm »

A quick search for priest in mafia game threads shows that there was a town priest in Dice Mafia. But one town priest, two scum priests - that is not good odds.

But see my earlier post.  I think the two scum priests have more points against them.  But ya, I get your point.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #738 on: November 21, 2017, 05:07:14 pm »

Also the town priest was maybe just that? So a bit of a lame role TBH.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #739 on: November 21, 2017, 06:11:39 pm »

So... Galz... You are saying that you thought that your play so far, or lack thereof (in regards to your normal content), has been in the interest of Town? You think that your fake claim leading to nothing but chaos (and you damn well knew that it would) was pro town? You are being truthful about your current bid order? You are being truthful about not receiving your item from a Station 1 bid as Pick 10? And you are claiming that you got the sword stick (given role PR) upon PPS death and it broke... as you are town.

All of that is correct?

Just to answer your one question - I am done trying to guess what you would of done as Skum. It is too hard for me to tell which from what, especially given this is my first RMM. What I do know is that I cannot for the absolute life of me, come up with an actual upside for Town in your actions, given the way you played it out.
I


Still haven't gotten an answer to this so I am going to summarize it down in case it came off as snarky or something... Considering you already did a full claim I would like an answer when you have a chance. I know you are not normally big on that, but if you are town I am seriously trying to find a way to believe you here so help me out...

True/False on the below:

1) You are Town. Like Town. Not kind of Town and not "not Skum". Town.
Yes. Unequivocally yes. Town, Green, will flip as such.

2) You were Draft Position #10
Yes.

3) You Bid for Station 1, and did not get an item.
I bid for Station 1. I have not claimed I did not get an item. Would it be beneficial to know if I got nothing or I got the Dagger? I could claim which, but have not done so to this point.

4) Because of your PR(s), you received the Sword Stick from PPS upon his death and it broke upon becoming into your possession so it is (to the best of your knowledge at least) removed from the game.
This is correct. If my entire claim is believed to be a fake claim, I can't really argue that because it's simply "You've given your narrative, and I don't believe it" -> I've put everything out there so if you believe I'm lying there's nothing I can do. If anybody believes the claim to be true, but that I'm scum, then I would have received the Sword Stick upon PPS's death and it wouldn't have broken. Do you believe that I would have chosen not to use it last night, claim as I have today, and risk being lynched with it unused?

5) Obv don't answer with the like actual number (this one wasn't in the original questions) - Barring outside elements (lynch, NK, being turned into a freekin Popsicle, etc...), are you currently aware of how long you have to live in the game if your death came from specifically "water depletion".. or whatever the correct term is? (not a true false question).
I believe my previous post with the math answered this. If there's more you would like to know about it, I'll try my best to answer - but I'm pretty much going off what's public information anyway. I'm at 97% right now (this is simply what's been reported to me, I have not checked the math to make sure it's accurate, but I believe faust wouldn't make a mistake). I DO have a 24 hour "free time" extension for Thanksgiving (that whole day will not count towards my water depletion).

Answers in bold in quote. If you have any other questions, fire away.

Just to answer your one question - I am done trying to guess what you would of done as Skum. It is too hard for me to tell which from what, especially given this is my first RMM. What I do know is that I cannot for the absolute life of me, come up with an actual upside for Town in your actions, given the way you played it out.

We are close to deadline and I do not see a better option than you. Consider it a compliment. I don't think Town!Galz would choose such a poor line. Whereas I have no idea wtf to think about Skum!Galz. So until the green letters prove me wrong, my vote will stay here.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #740 on: November 21, 2017, 06:29:38 pm »

So that would be Priest, which is a standard role. I feel like it has been in an RMM here before, but I'm not sure.

Right, I felt like that because I had indeed been a Priest in a game.  RMM 29 (Settlers of Catan):

Quote
Flavor Name: Settlers of Catan
Role Name: Diverting Priest/Trading Traitor

Quote
Robber on your Hex: If you ever attempt to cast the hammering vote, it will not be counted.

That was a scum role, though... anyone know of a not scum example?

The other use that was mentioned was LotR Mafia, where Orc Priestess was also scum.

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.

Agree that schadd used his fakehammer in a towny way. I had forgot about that. I was just thinking that he had done nothing this game but troll and tunnel me.

He used it in a townie way, yes. But AFAWK the role has only ever been used previously as a scum role - and from a mafia!Schadd it just seems like an easy play to make to buy town points.

But really bad play as scum, as it basically immediately outs him, unless he knows of a town version of the role.

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #741 on: November 21, 2017, 06:36:47 pm »

Possibly town on Datswan as well.

You don't think this is true stop lying to seem level headed.

I find this to be quite offensive even though it's not directed at me.

And I didn’t snap counter claim bc if he is skum it gives him what they want and if he town with some brilliant plan then I stop that from ever happening.
Mostly bc of all the potential variables in this game I  wanted to see how things played out.

As has been noted - 1v1 trades are horrible for scum unless they're used to set up potential endgames. That is not the case D1. Further, as items are not roles this game, but supplements to roles, the "draft" this game is far less important than in most games. You may be Draft #1, but you could have the crappiest role ever invented. Attempting to setup a 1v1 trade against an unknown valued PR just to potentially remove Draft #1 from play seems like really, really bad play - yes? That's because it is. This is double true if you consider the point of Draft #1 claiming D1: To get PPS lynched. If I'm Mafia, I knew he wasn't. That makes him extremely likely to be town. Lying to force a town lynch D1 and potentially set up a 1v1 trade with Draft #1? That's just awful Mafia play. If PPS had flipped town and not SK then there's no way I ever even have a chance to win a 1v1 with you if it came to that. The only reason I felt ok about the lie was that I thought PPS was Mafia - something that can't be the case if I'm Mafia myself (multi-ball arguments aside: but we've seen no evidence to this point that that is the case).

See here is the thing. Still no upside for Town in any of that. Just pointing out why you wouldn't do it as Skum.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #742 on: November 21, 2017, 06:45:53 pm »

Claims thus far

Lalight/EFHW RMM10
gkrieg RMM11
WW RMM13
Dylan RMM14
e RMM16
iguana RMM28
silver RMM31
Haddock RMM32
Galzria RMM40
schadd  RMM43
Jake  RMM45

Awaclus ??
Chairs ??
DatSwan ??
Space ??

Updated:
Lalight/EFHW RMM10
gkrieg RMM11
WW RMM13
Dylan RMM14
e RMM16
Space RMM18
iguana RMM28
silver RMM31
Haddock RMM32
Galzria RMM40
schadd  RMM43
Swan RMM44
Jake  RMM45

Awaclus ??
Chairs ??

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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #743 on: November 21, 2017, 07:07:00 pm »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #744 on: November 21, 2017, 07:10:15 pm »

I bid on RMM 13.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #745 on: November 21, 2017, 07:14:17 pm »

That means chairs must’ve picked 11
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #746 on: November 21, 2017, 07:18:00 pm »

Just finished reading the last 4 pages.

I bid RMM19 (because I watched The Dark Tower movie recently and it all comes up nineteen).

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #747 on: November 21, 2017, 07:19:00 pm »

Since gkrieg suggests I -must- have picked RMM11 based on that, it sounds like maybe we have some fun things to pick apart here.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #748 on: November 21, 2017, 07:29:13 pm »

That means chairs must’ve picked 11

How could you have enough info to say that?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #749 on: November 21, 2017, 08:49:24 pm »

Since gkrieg suggests I -must- have picked RMM11 based on that, it sounds like maybe we have some fun things to pick apart here.

It's especially interesting as Gkrieg was Draft 17, and you were Draft 12. He claims to have bid on RMM11 to get Draft 17... so why would he believe you to have bid the same and wound up Draft 12?
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #750 on: November 21, 2017, 11:17:12 pm »

Oh duh. I forgot how the draft works. And what it all means. There is one thing to get out of this, but not much, and I don’t want to say it.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #751 on: November 22, 2017, 01:26:33 am »

At this point I'm willing to lynch DatSwan to get him out of the game.

Probably a poor decision. I am assuming that you do not like my Galz tunnel for some reason, which whatever, it is your right to choose your opinion. However, to say this is to say that you believe I am Town and you also think that I am hindering the progress of Town.

What would you do in my position. Past the initial action part, obviously if your play would of been to counter claim right away then none of it matters. Assuming you wait it out as I did, after the way things panned out, would you not think that you found skum there?

I do not like this statement from you. I am following my clearest skum read to ensure that any and all information from it is divulged. For you to claim you would do anything less in my position is, hopefully, a lie.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #752 on: November 22, 2017, 01:30:45 am »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #753 on: November 22, 2017, 02:39:37 am »

The thing has been done.  Now we wait for the stuffs.

Vote Count 2.4

Haddock (3): iguanaiguana, EFHW, Witherweaver
iguanaiguana (1): schadd
DatSwan (2): Awaclus, Haddock
Galzria (1): DatSwan
Witherweaver (1): chairs
schadd (2): Galzria, silverspawn
EFHW (1): gkrieg13

Not Voting (5): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32

With 16 alive, it takes 9 to lynch. Day 2 ends November 25 at 6:30 am forum time.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #754 on: November 22, 2017, 03:00:59 am »

So IDK what is really to be made of this but from the RMM bid perspective...

1) I was pick 1 and bid RMM44. I am the only flipped 44 at this point, so there must be several other bids (skum lying), Roles in game, or Fake Claims offered from RM44. Same concept to used toward RMM bids 28, 18, 16, and 14 if I understand the rules correctly.
2) Draft Orders 13 and 14 both bid on RMM13, and got 13 and 14 as their position.
3) Draft Order 17 bid on RMM10. PPS also flipped as a Role from RMM10, so that is 2 points for 10, and still RMM10 as a pick got the last position in the Draft.

So... assuming everything is on the level that would mean what... That the base line of knowledge is RMM10 at 2 points got position 17, therefore every game must have at least 2 points associated with it that is in the game? Or I suppose if we ever get a determinant number of points associated with the people in Draft Positions 12 or 15 we can use that to try and isolate a baseline for something further down the draft line.


Butttttttt then we return to the part I had an issue with before which is we will never know exactly which Fake Claims were offered in the game nor will we know if Skum is lying about their claims. In the end this idea feels like an attempt to create false info that Skum can manipulate down the road. I feel like their ability to use it far outweighs our own.

Also, as it is clear no one wants to lynch Galz with me, I am going to switch to Schadd for the time being as it is the only other case I am reading I find faith in.

Vote: Schadd
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #755 on: November 22, 2017, 05:48:11 am »

schadd has some reads finally!  I still wish he posted more, especially after the EoD yesterday.  I'll come back to that later though.

I just did a quick reread of WW and I don't see Haddock's points. I think this is Haddock trying to pivot.

I remember ashersky making a point against silver that sounded important. I'll look into that next.

I got similar feelings to this.  Haddock's going after iguana didn't work, so it looks like he is looking for a new target.  But, the problem is that I think this is also what he might do as town when he realizes that his tunneled is town.

I think Jake is wrong about galz, at least his reasoning is wrong.

stopping at #700 this time, but I'm surprised that no one has brought up schadd, and that no one is voting for EFHW.  She is being very scummy.  vote: EFHW.

Thankyou for explaining what EFHW meant by "pivoting", since she never did. 
I could probably vote EFHW, but right now I still prefer DatSwan, I think. 



Oh, just realized that I had almost caught up.  Doing the rest now.

Vote: Schadd

Does anybody know of a game where town:
- Could vote without it counting
- Couldn't hammer
- Only had their vote count when made from their QT
- Any other town explanation for Schadd being able to vote publicly but not have it count

?

Ok, someone finally brings this up.  I think that at this point, schadd just has to full-claim.  The only roles I know of with this are scum roles (I haven't looked closely), but I know this was something that outed Haddock as scum in rewind 1.  I think though, that faust would be unlikely to put the same role in as from Rewind 1 (although Haddock was really outed because you had only the roles from the same game to fakeclaim, you weren't able to go to other games safely, so that is really what outed Haddock).  And if faust didn't put that role in, it seems strange that he would give scum 2 traitors (Settlers of Catan and Frost person from flash). 

But, I still don't know a role that is town that would have the powers that he is claiming to have, and none of the items do that at all.

I love how everyone is talking about schadd now and being all "why did noone mention this before?", when I brought it up here:
Also, lest we forget:

Confirmed, Rolestopping Priest was an Orc role in LOTR2 that I made — couldn’t hammer ever unless only Orc left alive.

Does Faust flip that into a town role?  Anyway, good info for the future.

I want to emphasize this so that folks don’t forget this tomorrow.  Or if killing roles want to sort this out for us tonight.

Ash was keen to have discussion about schadd's fakehammer. 
It's a good point.  Orcish Priest is the only role that springs to my mind because it's what I was in Rewind 1.  (Does faust use the same roles as from Rewind 1? Dunno. Probably not?)
and was roundly ignored.
I'm not sure we really need schadd to claim, do we?  I mean - we can be pretty sure he's a Priest, in which case we know what his claim is going to be, don't we?



What's that got to do with anything?
Jake is claiming that the role that Galz has claimed would be a good one for scum to have, particularly when combined with certain items. But so what?

Barring weird mod nonsense, it's impossible for galz to simultaneously be scum and have the role he has claimed.
It's a RMM. Weird nonsense is the definition.

Yeah he even has a whole section in set up explaining that changes in roles will be a different text color or whatever. I think it is t only not unlikely, i think it is to be expected
Meh.  I mean, YES, maybe faust has changed some roles, yes, MAYBE one of them has changed alignment.  But
a) what are the chances that we happen to snag on exactly THAT role to worry about among the 16 players (OK, 1/16, I know.  My point it, that's pretty small.)
b) It doesn't alter my point, which is that DatSwan is (or was) making an argument that Galzria is scum based on the ASSUMPTION that Galz is being honest about his role.  Does noone else see the craziness there?



Ok, getting to this now in the only way I know how.

I'm not the biggest fan of Haddock's Start of day.  Seems weird to be mad at an SK lynch, because I think those are generally the hardest ones to find.
Either you're misrepresenting me or I said something I don't remember saying.  I wasn't mad about the SK lynch, at all.  I said something to the effect of "that was a good lynch", didn't I?
I may have been a little bit peeved to have missed so much of the end of D1 - it all zipped by so quickly while I was gone for less than a day.
 

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #756 on: November 22, 2017, 05:49:54 am »

Per my point b) above, there have been a couple of occasions where DatSwan has made arguments for scum!Galz based on the assumption that Galz is being honest.  To me, this borders scumslip territory.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #757 on: November 22, 2017, 07:33:18 am »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.

Are you saying your role was scum and is now town? The setup text indicates this doesn't happen. If your role was a non-killing third party (like, another 'town', usually with blue text instead of green), then the setup stipulates that possible change. But going from, say, Mafia (red) to Town (green) would not. I'm basing this off of:

Quote
Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #758 on: November 22, 2017, 08:39:41 am »

At this point I'm willing to lynch DatSwan to get him out of the game.
Hate this from WW
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #759 on: November 22, 2017, 08:41:24 am »

Huh, I thought the end of yesterday was a normal fake hammer. So maybe Schadd actually can't hammer?

In that case, his play yesterday seems pretty townie.
Agree with this
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #760 on: November 22, 2017, 08:58:24 am »

So IDK what is really to be made of this but from the RMM bid perspective...

1) I was pick 1 and bid RMM44. I am the only flipped 44 at this point, so there must be several other bids (skum lying), Roles in game, or Fake Claims offered from RM44. Same concept to used toward RMM bids 28, 18, 16, and 14 if I understand the rules correctly.
2) Draft Orders 13 and 14 both bid on RMM13, and got 13 and 14 as their position.
3) Draft Order 17 bid on RMM10. PPS also flipped as a Role from RMM10, so that is 2 points for 10, and still RMM10 as a pick got the last position in the Draft.

So... assuming everything is on the level that would mean what... That the base line of knowledge is RMM10 at 2 points got position 17, therefore every game must have at least 2 points associated with it that is in the game? Or I suppose if we ever get a determinant number of points associated with the people in Draft Positions 12 or 15 we can use that to try and isolate a baseline for something further down the draft line.


Butttttttt then we return to the part I had an issue with before which is we will never know exactly which Fake Claims were offered in the game nor will we know if Skum is lying about their claims. In the end this idea feels like an attempt to create false info that Skum can manipulate down the road. I feel like their ability to use it far outweighs our own.

Also, as it is clear no one wants to lynch Galz with me, I am going to switch to Schadd for the time being as it is the only other case I am reading I find faith in.

Vote: Schadd

Ugh you mean I guessed based on a misunderstanding of the draft? I thought it was like golf and we wanted to go for low score.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #761 on: November 22, 2017, 09:27:34 am »

You do want low for the draft.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #762 on: November 22, 2017, 11:37:33 am »

So IDK what is really to be made of this but from the RMM bid perspective...

1) I was pick 1 and bid RMM44. I am the only flipped 44 at this point, so there must be several other bids (skum lying), Roles in game, or Fake Claims offered from RM44. Same concept to used toward RMM bids 28, 18, 16, and 14 if I understand the rules correctly.
2) Draft Orders 13 and 14 both bid on RMM13, and got 13 and 14 as their position.
3) Draft Order 17 bid on RMM10. PPS also flipped as a Role from RMM10, so that is 2 points for 10, and still RMM10 as a pick got the last position in the Draft.

So... assuming everything is on the level that would mean what... That the base line of knowledge is RMM10 at 2 points got position 17, therefore every game must have at least 2 points associated with it that is in the game? Or I suppose if we ever get a determinant number of points associated with the people in Draft Positions 12 or 15 we can use that to try and isolate a baseline for something further down the draft line.


Butttttttt then we return to the part I had an issue with before which is we will never know exactly which Fake Claims were offered in the game nor will we know if Skum is lying about their claims. In the end this idea feels like an attempt to create false info that Skum can manipulate down the road. I feel like their ability to use it far outweighs our own.

Also, as it is clear no one wants to lynch Galz with me, I am going to switch to Schadd for the time being as it is the only other case I am reading I find faith in.

Vote: Schadd

Ugh you mean I guessed based on a misunderstanding of the draft? I thought it was like golf and we wanted to go for low score.

You are correct and Swan was 100% backwards in that post. The more total points a game had associated with it, the further back you ended in the draft. Swan ending up Draft 1 means that his game selection had the lowest score - meaning (likely) nobody else bid for it, and that it's the least likely game to have PR's drawn from it that exist in this game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #763 on: November 22, 2017, 01:38:36 pm »

Request prod on schadd
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #764 on: November 22, 2017, 01:46:27 pm »

Request votes on shadd

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #765 on: November 22, 2017, 02:04:28 pm »

I would like to see what he has to say, but if he doesn't post, I'll vote in 24 hours.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #766 on: November 22, 2017, 02:15:48 pm »

So IDK what is really to be made of this but from the RMM bid perspective...

1) I was pick 1 and bid RMM44. I am the only flipped 44 at this point, so there must be several other bids (skum lying), Roles in game, or Fake Claims offered from RM44. Same concept to used toward RMM bids 28, 18, 16, and 14 if I understand the rules correctly.
2) Draft Orders 13 and 14 both bid on RMM13, and got 13 and 14 as their position.
3) Draft Order 17 bid on RMM10. PPS also flipped as a Role from RMM10, so that is 2 points for 10, and still RMM10 as a pick got the last position in the Draft.

So... assuming everything is on the level that would mean what... That the base line of knowledge is RMM10 at 2 points got position 17, therefore every game must have at least 2 points associated with it that is in the game? Or I suppose if we ever get a determinant number of points associated with the people in Draft Positions 12 or 15 we can use that to try and isolate a baseline for something further down the draft line.


Butttttttt then we return to the part I had an issue with before which is we will never know exactly which Fake Claims were offered in the game nor will we know if Skum is lying about their claims. In the end this idea feels like an attempt to create false info that Skum can manipulate down the road. I feel like their ability to use it far outweighs our own.

Also, as it is clear no one wants to lynch Galz with me, I am going to switch to Schadd for the time being as it is the only other case I am reading I find faith in.

Vote: Schadd

Ugh you mean I guessed based on a misunderstanding of the draft? I thought it was like golf and we wanted to go for low score.

You are correct and Swan was 100% backwards in that post. The more total points a game had associated with it, the further back you ended in the draft. Swan ending up Draft 1 means that his game selection had the lowest score - meaning (likely) nobody else bid for it, and that it's the least likely game to have PR's drawn from it that exist in this game.


Huh... I actually knew that. OK fine, same points apply just reverse them... I am not writing it all back up :P
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #767 on: November 22, 2017, 02:17:02 pm »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.

Are you saying your role was scum and is now town? The setup text indicates this doesn't happen. If your role was a non-killing third party (like, another 'town', usually with blue text instead of green), then the setup stipulates that possible change. But going from, say, Mafia (red) to Town (green) would not. I'm basing this off of:

Quote
Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.

Nope. Was just saying my Allignment was changed from the original game.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #768 on: November 22, 2017, 02:22:41 pm »

schadd has some reads finally!  I still wish he posted more, especially after the EoD yesterday.  I'll come back to that later though.

I just did a quick reread of WW and I don't see Haddock's points. I think this is Haddock trying to pivot.


Yeah he even has a whole section in set up explaining that changes in roles will be a different text color or whatever. I think it is t only not unlikely, i think it is to be expected
Meh.  I mean, YES, maybe faust has changed some roles, yes, MAYBE one of them has changed alignment.  But
a) what are the chances that we happen to snag on exactly THAT role to worry about among the 16 players (OK, 1/16, I know.  My point it, that's pretty small.)
b) It doesn't alter my point, which is that DatSwan is (or was) making an argument that Galzria is scum based on the ASSUMPTION that Galz is being honest about his role.  Does noone else see the craziness there?



a) Chances are low, just pointing out what I know.

b) Also, I feel like I have made it very clear that I believe Galz is using this role as a Fake Claim and that he is NOT in fact being honest. Me speaking to Galz truthfulness as his role was...
1) A hypothetical regarding his draft selection as I thought he would go water in this situation (whole bit was to prove my point I don't believe his claim)
2) To try and attempt to clarify the switching of alignments (for the same reasons).


It's all there sir, you can go back and find it. I don't really care if you do since you are either so far off thinking me Skum or you are Skum knowing me Town. But on the off chance it is the first, you should go back and check.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #769 on: November 22, 2017, 02:22:56 pm »

aklcn'oairngf
quote fail its in there.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #770 on: November 22, 2017, 03:23:27 pm »

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #771 on: November 22, 2017, 03:51:47 pm »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.

Are you saying your role was scum and is now town? The setup text indicates this doesn't happen. If your role was a non-killing third party (like, another 'town', usually with blue text instead of green), then the setup stipulates that possible change. But going from, say, Mafia (red) to Town (green) would not. I'm basing this off of:

Quote
Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.

Nope. Was just saying my Allignment was changed from the original game.

This is statistically scummy inasmuch as Schadd's is, because there have been more games with multiple scum factions than there have been with multiple town factions.

Assuming my read of the setup is correct.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #772 on: November 22, 2017, 05:48:33 pm »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.

Are you saying your role was scum and is now town? The setup text indicates this doesn't happen. If your role was a non-killing third party (like, another 'town', usually with blue text instead of green), then the setup stipulates that possible change. But going from, say, Mafia (red) to Town (green) would not. I'm basing this off of:

Quote
Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.

Nope. Was just saying my Allignment was changed from the original game.

This is statistically scummy inasmuch as Schadd's is, because there have been more games with multiple scum factions than there have been with multiple town factions.

Assuming my read of the setup is correct.


Right. And if I was skum I would totally of brought it all up in the first place <--- (lots of sarcasm)
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #773 on: November 22, 2017, 07:42:22 pm »

Darn.. my post just got eaten by a browser crash, and now I really need sleep :-(

Am likely to be in the same place as Haddock tomorrow night, so probably no forum time then..
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #774 on: November 22, 2017, 07:58:11 pm »

Hm. Interesting. Very interesting
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #775 on: November 23, 2017, 03:28:17 am »

Someone was asking about roles that could shed light on the cancelled Hammer from D1. I did not play in any other RMMs on this site, so I could be wrong, but I am through RMM10 now and this is what I have:

RMM3 - Insomniac had a bunch of sheep. He had to activate one each night, so unless that was changed to include N0 this isn't relevant. However, Sheep #10 had the ability to cancel a lynch.

RMM4 - Eevee had abilities that could be relevant. Leer gave the ability to essentially choose the lynch pool.. Not relevant unless I am missing something. Charm made the lynch require a plus 1 vote. This was a skum role I believe.

RMM6 - 1 Shot Deathproof. Does this apply? Would it go down the way it did?

RMM9 - Nothing specific. There was a lot of crap about potions and dice and their numerous abilities though. If anyone played it and can shed some light, if relevant, that would be neat.

RMM10 - Still the winner at this point. Orish Priest. Straightforward - They cannot be the hammer... ever. I would say if this role is not claimed by Schadd (pending a read of another 30+ RMMs lol) we should request he be the hammer on our lynch today. If it doesn't go through, I think we have a pretty solid lead.



Will continue in the morning and post 10 at a time. It... takes some time...
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #776 on: November 23, 2017, 03:32:32 am »

Hm. Interesting. Very interesting
Anything you want to share with the rest of the class? :P

Schadd has been very towny so far - I don't want to lynch him.  But he really needs to turn up and say something...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #777 on: November 23, 2017, 05:10:49 am »

Couldn't sleep. List continued:

RMM11: Pus'n'Boots - Player takes +1 vote to lynch

RMM17: Brock - When you get lynched you do not die and instead become a "lover" with your hammer... I think.

RMM18: CandleStick Maker (Ability #2) - Player takes +1 to lynch
             Advisor (Ability #2) - Player takes +1 to lynch
             Masterpiece - With no coins spent, you vote is worth 0
             Stonemason - 1-shot Deathproof

Side Note: I could not find RMM20?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #778 on: November 23, 2017, 05:21:20 am »

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #779 on: November 23, 2017, 07:33:31 am »

Schadd has been very towny so far

???
He has been!

That he couldn't hammer is being painted as super scummy by people, but as has already been mentioned by others:
a) it would be a terrible scum play.
b) it is not the case that the only Priest roles were scum roles.
c) The fakehammer had a very pro-town effect.

So the hammer thing is null at worst.

His style and behaviour is very like town!schadd, and I have been reading him towny all game.

His recent absence, of course, is another matter - which is why I said anything in the first place.  I could definitely imagine lynching him if he doesn't show up. 
I originally didn't want him to claim, but I think with him being gone for so long he's going to need to claim when we get back.


request vote-count.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #780 on: November 23, 2017, 07:39:25 am »

Last night, my item was taken away and replaced with another item. I tried to use my item but it didn't work. This seems to be a separate event from it being taken, not sure though. Also I was told that Jake visited me.

The new item I have is a positive effect,  not negative. Although in my case my old one would have been a lot more helpful and the fact that I never got to use it means that my aggressive play yesterday was a lot less justified than I was hoping it would be.

Vote Count 2.5

Haddock (3): iguanaiguana, EFHW, Witherweaver
iguanaiguana (1): schadd
DatSwan (2): Awaclus, Haddock
Witherweaver (1): chairs
schadd (3): Galzria, silverspawn, DatSwan
EFHW (1): gkrieg13

Not Voting (5): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32

With 16 alive, it takes 9 to lynch. Day 2 ends November 25 at 6:30 am forum time.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #781 on: November 23, 2017, 08:26:43 am »

So I am firmly town on DatSwan and on Galz at this point. Also on Haddock.

Everyone else is null and therefore lynchable.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #782 on: November 23, 2017, 08:41:31 am »

I originally didn't want him to claim, but I think with him being gone for so long he's going to need to claim when we get back.
I mean when he gets back, obviously.

So I am firmly town on DatSwan and on Galz at this point. Also on Haddock.

Everyone else is null and therefore lynchable.
Mmm.  I disagree about Swan, obviously.  Also I don't think I want to lynch you, and I don't want to lynch iguana. 
Otherwise yeah, everyone is null hence lynchable.

Waiting to hear things from a bunch of people - schadd in particular but also has Dylan said anything lately?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #783 on: November 23, 2017, 09:13:36 am »

Couldn't sleep. List continued:

RMM11: Pus'n'Boots - Player takes +1 vote to lynch

RMM17: Brock - When you get lynched you do not die and instead become a "lover" with your hammer... I think.

RMM18: CandleStick Maker (Ability #2) - Player takes +1 to lynch
             Advisor (Ability #2) - Player takes +1 to lynch
             Masterpiece - With no coins spent, you vote is worth 0
             Stonemason - 1-shot Deathproof

Side Note: I could not find RMM20?

I looked at RMM9 because I remembered someone being gone for a day but not dead. In that game,  it was a potion that made nkirbit sleep for a day. I'm thinking faust wouldn't have changed the flavor to frozen, though,  so I don't think that's it.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #784 on: November 23, 2017, 09:16:08 am »

Deathproof would not have happened that way.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #785 on: November 23, 2017, 09:18:58 am »

Would schadd have researched his role at all? It seems like a huge blunder to use a scum only power so openly.

DatSwan, did you say your role has a different alignment from the original game?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #786 on: November 23, 2017, 09:50:30 am »

Would schadd have researched his role at all? It seems like a huge blunder to use a scum only power so openly.

DatSwan, did you say your role has a different alignment from the original game?

My alignment is different in this game than the original game.

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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #787 on: November 23, 2017, 09:51:34 am »

Deathproof would not have happened that way.

Thank you for responding lol
Half the reason i am posting them is to make sure i am not accidentally ruling something out/in that i shouldn’t be :P

Also... Happy Turkey Day everyone!
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #788 on: November 23, 2017, 09:56:42 am »

Not to like whatever - but again - He doesn't need to know of a town version of the role. If he has the role he can claim it is a town version. We have no way of knowing. Setup specifically states that it can change stuff like that.

I thought it only changed win cons to make the scum teams work out, but otherwise alignments would agree.

I do not want to get "hate slapped" by Faust... so I am going to just vaguely say this.... Based on the knowledge of the words I have personally read in blue text with my own eyes, one's alignment can def be altered. Going to point out this is not a skum slip or something and yadda yadda. I am Town.

Whether or not this was done just to make the game work, as you mention, I do not know.

Are you saying your role was scum and is now town? The setup text indicates this doesn't happen. If your role was a non-killing third party (like, another 'town', usually with blue text instead of green), then the setup stipulates that possible change. But going from, say, Mafia (red) to Town (green) would not. I'm basing this off of:

Quote
Win conditions will remain the same. There will be at least one non-town faction consisting of non-town players. If necessary, the original win condition will be slightly amended so that players from the same faction share the same win condition.

Nope. Was just saying my Allignment was changed from the original game.

This is statistically scummy inasmuch as Schadd's is, because there have been more games with multiple scum factions than there have been with multiple town factions.

Assuming my read of the setup is correct.


Right. And if I was skum I would totally of brought it all up in the first place <--- (lots of sarcasm)

Statistically as in, not taking that into account.

However, you wouldn't have considered this from a position of believing alignment could be changed any way without restriction.

I'm not pursuing this, though; lynching should be done based on reads.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #789 on: November 23, 2017, 09:58:55 am »

Would schadd have researched his role at all? It seems like a huge blunder to use a scum only power so openly.

DatSwan, did you say your role has a different alignment from the original game?

It would be a blunder, but those happen.

I do think it's weird that we're all proving Schadd his potential fakeclaims.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #790 on: November 23, 2017, 10:10:49 am »

What did I miss regarding Schadd? I don't remember very much from him at all.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #791 on: November 23, 2017, 10:21:23 am »

Would schadd have researched his role at all? It seems like a huge blunder to use a scum only power so openly.

DatSwan, did you say your role has a different alignment from the original game?

It would be a blunder, but those happen.

I do think it's weird that we're all proving Schadd his potential fakeclaims.
providing*?

What's this 'we' business?  As far as I can tell it is just DatSwan doing that (and one early post from someone who brought up another Priest role).

What did I miss regarding Schadd? I don't remember very much from him at all.
His fakehammer yesterday, which wasn't a fake hammer as such, it was a "genuine" hammer that didn't work.

In any case, he's said nothing for absolutely ages.  I'm willing to move my vote there tonight if he hasn't claimed by then.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #792 on: November 23, 2017, 10:25:12 am »

Providing, yes.

I just mean, it would have been nicer to see an immediate response from Schadd.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #793 on: November 23, 2017, 10:28:51 am »

Don’t want to lynch schadd
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #794 on: November 23, 2017, 10:43:42 am »

Don’t want to lynch schadd
I don't either.  But we may have to.  He needs to come back and play, ASAP.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #795 on: November 23, 2017, 10:54:33 am »

Well the mod could replace him if he doesn't show up.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #796 on: November 23, 2017, 11:22:11 am »

His fakehammer yesterday, which wasn't a fake hammer as such, it was a "genuine" hammer that didn't work.

Oh. Do we know that it's a scum ability?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #797 on: November 23, 2017, 11:23:53 am »

Well the mod could replace him if he doesn't show up.

It would be better if someone other than the mod could replace him, though. Kind of unfair if one player in the game knows everything the mod does.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #798 on: November 23, 2017, 01:00:26 pm »

His fakehammer yesterday, which wasn't a fake hammer as such, it was a "genuine" hammer that didn't work.

Oh. Do we know that it's a scum ability?

It's called priest. There seem to be more scum priests than town priests but Datswan is saying he's a scum from a prior game that has a town wincon this game.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #799 on: November 23, 2017, 01:24:00 pm »

His fakehammer yesterday, which wasn't a fake hammer as such, it was a "genuine" hammer that didn't work.

Oh. Do we know that it's a scum ability?

It's called priest. There seem to be more scum priests than town priests but Datswan is saying he's a scum from a prior game that has a town wincon this game.
I think we're clear that this is impossible.
He might have changed alignments. But not win cons? Or something...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #800 on: November 23, 2017, 01:46:53 pm »

His fakehammer yesterday, which wasn't a fake hammer as such, it was a "genuine" hammer that didn't work.

Oh. Do we know that it's a scum ability?

It's called priest. There seem to be more scum priests than town priests but Datswan is saying he's a scum from a prior game that has a town wincon this game.

I don't believe he's saying that.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #801 on: November 23, 2017, 02:38:03 pm »

howdy. forgot about this computer game.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #802 on: November 23, 2017, 02:53:30 pm »

howdy. forgot about this computer game.

Vote: schadd

You should claim lmao
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #803 on: November 23, 2017, 03:00:04 pm »

schadd has been modkilled for inactivity. They were Settlers of Catan (from RMM29), the Diverting Priest/Trading Traitor.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #804 on: November 23, 2017, 03:00:09 pm »

Actually this sounds like iguana was modkilled for not being replaced?

I'm confused

Is the bold flavor different from regular flavor mail-mi?
Does flavor actually matter in this game?


Vote Count 2.6

Haddock (2): EFHW, Witherweaver
DatSwan (2): Awaclus, Haddock
Witherweaver (1): chairs
EFHW (1): gkrieg13

Not Voting (9): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, Galzria, silverspawn, DatSwan, iguanaiguana

With 15 alive, it takes 8 to lynch. Day 2 ends November 25 at 6:30 am forum time.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #805 on: November 23, 2017, 03:17:58 pm »

Nice.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #806 on: November 23, 2017, 03:18:40 pm »

My plan this game has been to eliminate scum with mod wrath. (Joke)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #807 on: November 23, 2017, 03:21:23 pm »

I'm confused. He posted 20 minutes prior to the modkill.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #808 on: November 23, 2017, 03:24:25 pm »

Maybe he outed?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #809 on: November 23, 2017, 03:25:14 pm »

I'm confused. He posted 20 minutes prior to the modkill.

He may have missed a cutoff time to post.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #810 on: November 23, 2017, 03:30:30 pm »

I'm confused. He posted 20 minutes prior to the modkill.

He may have missed a cutoff time to post.

Would seem harsh if had returned prior to the modkill as he did...

Maybe he outed?

That's possible, but sad if so.

I guess there's not a lot of use speculating more. What's done is done, and hey - he was scum - so yay. I'm just not a big fan of mod action unless necessary and (at the moment, from my perspective) it didn't seem to be so. We'll get the full of it once the game is over.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #811 on: November 23, 2017, 03:32:38 pm »

Faust, may I color old vote counts with the color of revealed flips when quoting back?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #812 on: November 23, 2017, 03:55:14 pm »

He was traitor. Maybe he was hoping the no hammer would alert scum to his presence.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #813 on: November 23, 2017, 03:57:03 pm »

And it's two traitors or Caitlin Frost isn't a traitor this game or someone else can freeze.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #814 on: November 23, 2017, 03:59:46 pm »

Two standard mafia, two traitors,  and a half SK half survivor? Kinda unique but seems balanced
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #815 on: November 23, 2017, 04:01:05 pm »

And it's two traitors or Caitlin Frost isn't a traitor this game or someone else can freeze.

Correct. I could see 2 traitors. Has that been done? That would be interesting.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #816 on: November 23, 2017, 04:01:38 pm »

I guess it could be three mafia still
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #817 on: November 23, 2017, 04:02:03 pm »

Well that's six scum.  That's a lot.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #818 on: November 23, 2017, 04:14:34 pm »

That is a lot of scum.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #819 on: November 23, 2017, 04:16:13 pm »

Faust, may I color old vote counts with the color of revealed flips when quoting back?

Yes.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #820 on: November 23, 2017, 04:45:40 pm »

Sweet. Also, I received an item from Schadd's death. Not revealing what it is at this time.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #821 on: November 23, 2017, 05:05:01 pm »

very nice.

vote: shadd

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #822 on: November 23, 2017, 05:05:21 pm »

err I mean vote: EFHW

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #823 on: November 23, 2017, 06:30:37 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #824 on: November 23, 2017, 06:32:15 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?

No? Why would you think that?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #825 on: November 23, 2017, 06:47:49 pm »

Wow, modkill sounds harsh, but I guess there's no way to tell what went on behind the scenes. Great boost for team town, though :-)

I was a Haddock's this evening and therefore off the forum, but I suddenly feel very motivated not to disappear for too long.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #826 on: November 23, 2017, 07:07:10 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?

what tree?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #827 on: November 23, 2017, 07:16:48 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?

No? Why would you think that?

Just looking to get more info from the flip. I couldn't remember what color traitor usually is.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #828 on: November 23, 2017, 07:18:33 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?

what tree?

English expression "barking up the wrong tree" means following an incorrect notion.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #829 on: November 23, 2017, 07:23:36 pm »

Wrong tree, silver.

schadd's font is red. Does that mean he was recruited?

No? Why would you think that?

Just looking to get more info from the flip. I couldn't remember what color traitor usually is.

Same alignment and win con as Mafia team, so same color. They just aren't known by the Mafia team, and usually don't know the team as well.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #830 on: November 23, 2017, 09:49:10 pm »

Well then.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #831 on: November 23, 2017, 10:59:43 pm »

I still like Haddock.

Could also do Space.

Not really sure how Mafia would react here. I would assume they didn't know Schadd was Mafia, but might have suspected. Probably best play would be to go after him regardless, as it's a reasonable argument even if he were town, but also might get towncred if he's scum.

Oh... maybe Mafia just shot him last night. There wasn't a traditional kill.

I guess that means Galzria doesn't get quite so much towncred for spearheading the Schadd thing.

Well, my original thought was if Mafia knew Schadd was with them, and they realized the hammer thing was a blunder, then it's likely at least one of them would want to get out ahead of it, so one of the people more eager to lynch Schadd is more likely scum.

Also, DatSwan looks seemingly better, because if Schadd ....... actually scratch that. I was going to say that DatSwan could have done all the town fakeclaims that fit in the scum QT, but Schadd would not have joined it until after night actions resolved, so they wouldn't have had time to talk about it.

Okay, so regardless no discussion between Schadd and Mafia team. I suppose I need to go back and look at whether the discussions around alignments of Priests look natural or premeditated.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #832 on: November 23, 2017, 11:00:22 pm »

Haddock because the last post with the hedginess to vote Schadd looks partnerish.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #833 on: November 23, 2017, 11:02:28 pm »

Darn.. my post just got eaten by a browser crash, and now I really need sleep :-(

Am likely to be in the same place as Haddock tomorrow night, so probably no forum time then..

Can you paraphrase what this post was going to be?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #834 on: November 23, 2017, 11:09:01 pm »

Vote: Haddock
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #835 on: November 23, 2017, 11:11:04 pm »

silver chairs WE are towny. Maybe others. Not too sure who else is scum.

Is anyone else prodable? Dylan?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #836 on: November 23, 2017, 11:11:34 pm »

WE = WW

Bad autocorrect
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #837 on: November 23, 2017, 11:34:22 pm »

I was just looking at Flash. Was there anyone with the power to unfreeze someone? I'm thinking if ashersky is thawed he would be almost IC.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #838 on: November 23, 2017, 11:37:59 pm »

It looks like the baseball bat could thaw him.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #839 on: November 24, 2017, 05:33:11 am »

Why haddock?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #840 on: November 24, 2017, 05:42:23 am »

Darn.. my post just got eaten by a browser crash, and now I really need sleep :-(

Am likely to be in the same place as Haddock tomorrow night, so probably no forum time then..

Can you paraphrase what this post was going to be?

It was a messy post because I wasn't sure how much I wanted to say. But there's an answer in my QT that faust gave me during the item-bidding phase of the game that appears to directly contradict something Galz has said. Interestingly, faust himself ruled one way and then the other over the course of our little conversation in the QT. So I thought that one quite plausible explanation was that faust changed a mechanism from his original thinking. I assume he would have been careful to consider that mechanic's effects on current roles, but it would have been a whole extra effort to consider its interaction with all the possible fake-claim roles he must have had to come up with. That felt like weak evidence for Galz to be using a fake-claim, which was why I came out on the side of him maybe not being the townie one of the pair at first. There's also the possibility that Galz embellished or hybridized other fake-claim information, but I think scum!Galz would be more cautious, so I have to assume that most of this is mod-provided.

I've since asked faust a bit more in my QT, and he's basically agreed that what he said is correct in terms of game mechanics, but that if there are role mechanics that make things behave differently, he clearly would not have told me about their existence. I should expect nothing less from a mod whose interest is in keeping the game fair and balanced, even if I'd actually caught onto something. However, I'm kind of accepting that my initial confidence about there being something serious up with Galz's claim is probably unfounded.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #841 on: November 24, 2017, 06:05:31 am »

I need to catch up on things.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #842 on: November 24, 2017, 07:00:47 am »

Haddock because the last post with the hedginess to vote Schadd looks partnerish.
Huh? Schadd was a traitor. No reason to expect scum know who he is.
Also I didn't hedge on schadd. Read again. I was very much of the opinion that he was town. I was willing to lynch him out of necessity, but that was it.

Vote: Haddock
Not this again. Can people who are voting me PLEASE reread? I haven't seen anything resembling a case. I'm town. I feel like I've played a towny game. 
I can't believe I'm being seen as more lynchable than swan.

silver chairs WE are towny. Maybe others. Not too sure who else is scum.

Is anyone else prodable? Dylan?
Don't think chairs or WW are towny. Null at best.
I still get bad feels about WW but it's just gut.

Dylan is lynchable. I'd go there.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #843 on: November 24, 2017, 10:37:01 am »

Dylan is not lynchable. He's lurking. 2 towny posts from him.

Request prod on Dylan
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #844 on: November 24, 2017, 10:54:01 am »

I don't see why that makes him not lynchable.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #845 on: November 24, 2017, 11:01:53 am »

Well I don't think he's the best lynch based on the two posts he made that had content. Hoping he shows up to play now that Thanksgiving is over.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #846 on: November 24, 2017, 11:11:23 am »

@Space, what was the statement Galz made that you thought was contradicting faust?

@Haddock, I will reread you. Also, it's not a stretch to think schadd might have been recruited N1.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #847 on: November 24, 2017, 11:13:58 am »

I haven't played with Jake in awhile.  Not that I want him to go back to cluttering the thread, and maybe he doesn't do that anymore, but why is he so quiet?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #848 on: November 24, 2017, 11:17:05 am »

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #849 on: November 24, 2017, 01:27:20 pm »

I think more people should be looking at EFHW. I’ll make a case when I have a computer, but that won’t be for a while.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #850 on: November 24, 2017, 02:05:33 pm »

unvote

No longer as interested in the vote on WW.

Also this weekend I'm semi-VLA (I'll have a computer but I'm visiting family for Thanksgiving this weekend).

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #851 on: November 24, 2017, 02:22:58 pm »

@Space, what was the statement Galz made that you thought was contradicting faust?

I want to be careful what I say here. What specific piece of information do you require?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #852 on: November 24, 2017, 02:58:18 pm »

@Space, what was the statement Galz made that you thought was contradicting faust?

I want to be careful what I say here. What specific piece of information do you require?

I'm curious as well tbh lol
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #853 on: November 24, 2017, 02:58:52 pm »

unvote

No longer as interested in the vote on WW.

Also this weekend I'm semi-VLA (I'll have a computer but I'm visiting family for Thanksgiving this weekend).

Deadline tomorrow, yes?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #854 on: November 24, 2017, 02:59:33 pm »

I think more people should be looking at EFHW. I’ll make a case when I have a computer, but that won’t be for a while.

Interested
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #855 on: November 24, 2017, 03:07:20 pm »

Day 1 Final Vote Count

pingpongsam (8): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, DatSwan, gkrieg13, ashersky
silverspawn (1): Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd
DatSwan (2): Awaclus, pingpongsam

Not Voting (5): Haddock, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it took 9 to lynch.

Assuming Traitor!Schadd knew who his partners were (reasonable - It's relatively standard practice), then I think the end of day yesterday casts shade on Space. I would, in Schadd's role, definitely park my vote on my teammate D1 especially if they weren't likely to get lynched. It's a good way for a Traitor to telegraph to a partner who they are.

vote: Space
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #856 on: November 24, 2017, 03:08:19 pm »

Actually, I'm going to reread his character/game to see if the notion that he knew his partners holds up. My argument is based largely on that detail.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #857 on: November 24, 2017, 03:23:24 pm »

Actually, I'm going to reread his character/game to see if the notion that he knew his partners holds up. My argument is based largely on that detail.

I was that role, and I did not know my partners.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #858 on: November 24, 2017, 03:23:50 pm »

unvote

Nevermind. Quoting from RMM29 QT so others don't need to look:

Schadd:
https://quicktopic.com/51/H/hMENRvcupXQ

Quote from: Archetype
Flavor Name: Settlers of Catan
Role Name: Diverting Priest/Trading Traitor
Alignment: Mass Market Game
Win Condition: You win when the majority of players alive are Mass Market games or nothing can prevent that from occurring.

Wood for Sheep: Each night, you may target one player and then another. If they don't share the same alignment, all Components held by the first target will be given to the second target and vice versa.

Move the Robber: Twice during the game, if you didn't use Wood for Sheep, you may target a player. All Killing actions that target you will be redirected to the named player.

Robber on your Hex: If you ever attempt to cast the hammering vote, it will not be counted.

The Boardgame of our Time: Even though you are a Mass Market game, you do not have access to any factional powers. You also don't know the identity of any other Mass Market games. A post from their factional QT has been posted in your Role QT. When all other Mass Market games have died, your Move the Robber will become the factional kill.

Quote from: Witherweaver
Do the other Mass Market games know that I'm a Traitor? Or if one exists? Or do I have any knowledge about it at all?

Quote from: Archetype
I can't answer that question
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #859 on: November 24, 2017, 03:24:22 pm »

I don't like people voting for EFHW. For reasons that I will not share.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #860 on: November 24, 2017, 03:25:16 pm »

Actually, I'm going to reread his character/game to see if the notion that he knew his partners holds up. My argument is based largely on that detail.

I was that role, and I did not know my partners.

And actually looking back at my QT there was no stipulation for being recruited if I got shot.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #861 on: November 24, 2017, 03:25:50 pm »

I -do- think Schadd's vote placement indicates that he believed Space to be scum. Whether or not Faust gave him more information than the initial role had is unknown.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #862 on: November 24, 2017, 03:27:26 pm »

Actually, I'm going to reread his character/game to see if the notion that he knew his partners holds up. My argument is based largely on that detail.

I was that role, and I did not know my partners.

And actually looking back at my QT there was no stipulation for being recruited if I got shot.

Which means that function likely didn't exist here. Which in turn means Caitlyn Frost is still quite likely (dunno if there were other freezing abilities in Flash or not)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #863 on: November 24, 2017, 03:28:47 pm »

I think more people should be looking at EFHW. I’ll make a case when I have a computer, but that won’t be for a while.

I have after the replacement and I didn't really see much. Interested in what you have to say though.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #864 on: November 24, 2017, 03:44:49 pm »

I prefer EFHW as the Lynch currently.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #865 on: November 24, 2017, 03:56:09 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #866 on: November 24, 2017, 03:58:39 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today
K. Then who would you want to lynch.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #867 on: November 24, 2017, 04:02:44 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today
K. Then who would you want to lynch.

I am getting there. I need to go back and read people
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #868 on: November 24, 2017, 05:13:19 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today

share with the class?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #869 on: November 24, 2017, 05:57:05 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today

share with the class?

He should not, no.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #870 on: November 24, 2017, 06:10:32 pm »

well in that case I can vote: Dylan

I thin this is a perfectly fine time for a lurker lynch. Not like we lack things to analyze.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #871 on: November 24, 2017, 06:48:03 pm »

I can go with that if swan is not an option.

vote: dylan
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #872 on: November 24, 2017, 07:03:02 pm »

I have to sleep now.

I will be awake, at the latest, by 2 hrs before deadline.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #873 on: November 24, 2017, 07:49:45 pm »

I agree that it looks like schadd might have been trying to signal with his vote on me, though I'm town and he's meant to be decent at reads, so I'm not putting too much stock in that theory. I do think that his fake hammer was probably meant as a signal to his team, though.

Like Haddock, I'm about to be asleep. I'm nor good at mornings so I'm not making promises about exactly how early I'll be back, but deadline is something like 11.30 so should be up.

I'll bite on the vote: dylan in the meantime, though I could really do with some time to re-read and find something more inspiring.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #874 on: November 24, 2017, 09:56:42 pm »

vote: Space
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #875 on: November 24, 2017, 10:03:13 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today

share with the class?

He should not, no.

A wise Galz once said to me “It is considered rude to respond for someone when playing mafia”
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #876 on: November 24, 2017, 10:59:48 pm »

I prefer EFHW as the Lynch currently.

I have very strong reason to not lynch EFHW today

share with the class?

He should not, no.

A wise Galz once said to me “It is considered rude to respond for someone when playing mafia”

I didn't answer for them, I said they shouldn't answer. :P
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #877 on: November 24, 2017, 11:07:12 pm »

Vote: DatSwan
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #878 on: November 25, 2017, 12:35:00 am »

Vote: Space
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #879 on: November 25, 2017, 12:42:50 am »

vote: dylan
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #880 on: November 25, 2017, 12:43:41 am »

request vc
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #881 on: November 25, 2017, 12:55:30 am »

vote:space. 6:30 is too early for me, so I probably won't be back before deadline.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #882 on: November 25, 2017, 12:56:57 am »

Vote: DatSwan

lolz does it count twice now?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #883 on: November 25, 2017, 01:02:41 am »

vote:space. 6:30 is too early for me, so I probably won't be back before deadline.

Format is wrong here.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #884 on: November 25, 2017, 01:05:11 am »

Vote: Space
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #885 on: November 25, 2017, 01:07:34 am »

Why are people voting space?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #886 on: November 25, 2017, 01:19:45 am »

Neither Dylan nor Space have made big impressions on me. I would lynch either.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #887 on: November 25, 2017, 01:26:20 am »

Neither Dylan nor Space have made big impressions on me. I would lynch either.

Why not DatSwan?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #888 on: November 25, 2017, 01:29:56 am »

Why are people voting space?

Why are you not?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #889 on: November 25, 2017, 01:46:26 am »

I don't have any recollection of Dylan this game.

When is deadline?
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #890 on: November 25, 2017, 02:27:23 am »

vote: space
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #891 on: November 25, 2017, 02:31:01 am »

Why are people voting space?

I'm voting her because she is not scumhunting and a number of her posts seemed disruptive
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #892 on: November 25, 2017, 02:31:41 am »

I don't have any recollection of Dylan this game.

When is deadline?

4 hours
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #893 on: November 25, 2017, 04:15:35 am »

not really buying the space case... they seem to do more than Dylan.

But will vote if deadline gets too close and Dylan isn't happening

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #894 on: November 25, 2017, 04:44:55 am »

request vote count

Yah I guess I could lync space. Not particularly keen though. Slight preference for Dylan.
Who else is there?
Jake hasn't done much. 

Was gonna say chairs cos a chair lynch is ALWAYS possible. But I don't like that right now.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #895 on: November 25, 2017, 04:57:02 am »

Going to bed. vote: Space. This is a much worse lynch than Dylan imo.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #896 on: November 25, 2017, 05:18:23 am »

The way Galz phrased that last post makes me worry it's the hammer already, but I'm still on my phone from bed so I can't run my vote counter just now.

If it was the hammer, wow, what poor reasoning for a lynch. Did anyone even pay a case, other than that I'm not very present? I posted my reasons for having spent time considering my conversation with faust in my QT rather than jumping to post more straight away in the game thread, and if that had allowed us to take out a scum that would have been super-worthwhile.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #897 on: November 25, 2017, 05:38:48 am »

Vote Count 2.haddock.

Swan (1): Awaclus
Efhw (1): gkrieg
Space (5): Swan, WW, Efhw, iguana, Galz
Dylan (3): silver, Haddock, Space

8 to lynch. Deadline 1 hour. I think there are 4 people not voting. Jake, Dylan, chairs and e (!!)

Which is absurd. Come on. We need people's votes here.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #898 on: November 25, 2017, 05:40:37 am »

I will move to space if no better option has come up by, say, 10 minutes before deadline.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #899 on: November 25, 2017, 05:56:17 am »

Hi everyone.  I've only had one dinner today.  Is anyone else hungry?

Vote Count 2.7

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (3): silverspawn, Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it takes 8 to lynch. Day 2 ends November 25 at 6:30 am forum time. That's in 34 minutes.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #900 on: November 25, 2017, 06:06:02 am »

The way Galz phrased that last post makes me worry it's the hammer already, but I'm still on my phone from bed so I can't run my vote counter just now.

If it was the hammer, wow, what poor reasoning for a lynch. Did anyone even pay a case, other than that I'm not very present? I posted my reasons for having spent time considering my conversation with faust in my QT rather than jumping to post more straight away in the game thread, and if that had allowed us to take out a scum that would have been super-worthwhile.

... this makes me want to lynch you now. Nowhere in there do I see you being upset about being mislynched... I just see you being upset about being lynched.

The last time this reasoning was purused was vs IG who was scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #901 on: November 25, 2017, 06:06:27 am »

On the other hand it's also not the most unlikely thing to post as town.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #902 on: November 25, 2017, 06:07:01 am »

Oh my god this deadline timing suuuuucccckkkkssss.

Morning routine. Shower etc. Back in time for deadline.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #903 on: November 25, 2017, 06:13:46 am »

fishes need to shower? :o

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #904 on: November 25, 2017, 06:18:42 am »

There are 12 minutes left, I think? Anyone here?

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #905 on: November 25, 2017, 06:24:47 am »

Present
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #906 on: November 25, 2017, 06:25:21 am »

never mind not lynching a better target. We might not even get any lynch through period.

vote: space

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #907 on: November 25, 2017, 06:26:19 am »

Quote from: setup
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.

nevermind.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #908 on: November 25, 2017, 06:27:27 am »

So we really just want to avoid a tie.

I think vote: Dylan is better. absence is slight evidence for town!space

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #909 on: November 25, 2017, 06:28:53 am »

Why did I start watching a YouTube video!
Distraction. Sorry.

But with the mechanic silver points out I see no need to move. I prefer Dylan but obviously space is going through at this point.

It sucks that no-one is here.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #910 on: November 25, 2017, 06:29:15 am »

vote: space

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #911 on: November 25, 2017, 06:29:25 am »

ye

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #912 on: November 25, 2017, 06:30:12 am »

watch the clock as it's ticking...

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #913 on: November 25, 2017, 06:30:56 am »

So we really just want to avoid a tie.

I think vote: Dylan is better. absence is slight evidence for town!space

Isn’t you making the number closer creating a better scenario for a tie?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #914 on: November 25, 2017, 06:31:26 am »

Whatever that’s line by my clock. Night all it’s 3am here lol
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #915 on: November 25, 2017, 06:31:44 am »

yes which is why I changed it when it was getting too close

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #916 on: November 25, 2017, 06:32:09 am »

I still had hopes for people to show up last minute

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #917 on: November 25, 2017, 06:32:27 am »

anyways now that the lynch has gone through I'm off

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #918 on: November 25, 2017, 06:35:49 am »

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #919 on: November 25, 2017, 06:37:23 am »

Space anything to tell us?

I'm hoping not.

Come on be scum be scum be scum.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #920 on: November 25, 2017, 06:39:54 am »

Wow, I had no idea we were already this close to the deadline.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #921 on: November 25, 2017, 06:42:40 am »

Wow, I had no idea we were already this close to the deadline.
.....
That's not even close to an excuse.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #922 on: November 25, 2017, 06:47:26 am »

Wow, I had no idea we were already this close to the deadline.
.....
That's not even close to an excuse.

It's not an excuse, it's the truth.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #923 on: November 25, 2017, 07:41:08 am »

Oh my god this deadline timing suuuuucccckkkkssss.

Morning routine. Shower etc. Back in time for deadline.

Yeah, agreed on the deadline timing issue. I was awake to phone post once, then I got distracted and now we've only just gotten up ;-)
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #924 on: November 25, 2017, 07:41:56 am »

Space anything to tell us?

I'm hoping not.

Come on be scum be scum be scum.

Nope, I'm just awesome town. My idea was to try to be useful while not drawing too much attention to myself, but I'm not sure that worked out as well as it might have done.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #925 on: November 25, 2017, 07:46:22 am »

Okay, so assuming nobody else somehow reverses my lynch, I'll come out with what I was suspicious of Galz over, since my flip will explain my line of thinking there anyway.

I know from faust that items remain with their holder when their holder dies.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #926 on: November 25, 2017, 08:52:28 am »

You mean, like, defacto?  Because otherwise that's a direct counterclaim.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #927 on: November 25, 2017, 10:35:29 am »

Seems more likely to me that Faust means "unless a role says otherwise".

There's no way he'd guarantee the nonexistence of such a role to another player.

Unless this is somehow coming from Space's ability. Can you clarify, Space? Is that information something you got from an ability of yours or from just asking the mod questions in the usual way?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #928 on: November 25, 2017, 10:36:06 am »

To paraphrase a lot, the explanation I got in my QT was that the items might stay with their owner because of a game mechanic, but that I can't necessarily know about what role mechanics would mess with that. So given that Galz getting items is stated as a role mechanic, it might still be possible that he's not lying. Faust certainly stated it in a way that made me doubt my initial thrill at having caught out a scum :-(
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

faust

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #929 on: November 25, 2017, 11:42:14 am »

You, there... You have some special talents that would help... say... reanimate people, is that not right? Maybe we can work something out here. Just follow us and...

Huh? Argh. So you got shot as well. Damn religious fanatics.


SpaceAnemone has been lynched! They were the Insane Doctor (from RMM3)!

Night 3 begins now and lasts 48 hours. Night actions are due within 36 hours (extended to account for weekend).

THREAD LOCKED!
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You say the whole world's ending, honey it already did

faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #930 on: November 27, 2017, 12:23:57 pm »

Well, this is awkward. I could have sworn you just died there. Anyway welcome back! You look a bit pale, you sure you are well? And uh... what happened with you while we weren't looking?

asherksy and silverspawn are frozen solid!

Vote Count 3.0


Not Voting (14): EFHW, ashersky, Haddock, Awaclus, gkrieg13, SpaceAnemone, chairs, 2.71828....., DatSwan, JaketheBaseballGod22, Galzria, Dylan32, iguanaiguana, Witherweaver, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time.
« Last Edit: November 27, 2017, 12:27:30 pm by faust »
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #931 on: November 27, 2017, 12:36:26 pm »

vote: Datswan
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #932 on: November 27, 2017, 01:11:37 pm »

Right.. Now you've all got my almost-inevitable mislynch out of your systems, can you get on with believing I'm town, please?

Galz, I believe you more now, since my item does not appear to be here in my zombie reanimated state after all.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #933 on: November 27, 2017, 01:13:32 pm »

Right.. Now you've all got my almost-inevitable mislynch out of your systems, can you get on with believing I'm town, please?

Galz, I believe you more now, since my item does not appear to be here in my zombie reanimated state after all.

I can confirm I received it.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #934 on: November 27, 2017, 01:15:36 pm »

Right.. Now you've all got my almost-inevitable mislynch out of your systems, can you get on with believing I'm town, please?

Galz, I believe you more now, since my item does not appear to be here in my zombie reanimated state after all.

I can confirm I received it.

It was like Christmas came early. It was everything I had ever wished for.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #935 on: November 27, 2017, 01:24:43 pm »

Well now I have to reread, because nothing makes sense.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #936 on: November 27, 2017, 01:26:00 pm »

Well now I have to reread, because nothing makes sense.

Space flipping town threw your reads that much? Why were you so "convinced" they were scum?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #937 on: November 27, 2017, 01:30:21 pm »

Well now I have to reread, because nothing makes sense.

Space flipping town threw your reads that much? Why were you so "convinced" they were scum?

No, the fact that Space was alive made no sense.  I hadn't read their role from the original game.  I even said that they hadn't made a real impression on me, and I was surprised that they were going to be lynched.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #938 on: November 27, 2017, 01:37:15 pm »

Well now I have to reread, because nothing makes sense.

Space flipping town threw your reads that much? Why were you so "convinced" they were scum?

No, the fact that Space was alive made no sense.  I hadn't read their role from the original game.  I even said that they hadn't made a real impression on me, and I was surprised that they were going to be lynched.

I don't get how rereading would make that make sense. It's not like it was an expected mechanic. What I'm getting at, is that while I get being confused, your "I need to reread [to understand]" doesn't feel genuine.

Although maybe you're referring to RMM3 and not this game?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #939 on: November 27, 2017, 01:37:35 pm »

Right.. Now you've all got my almost-inevitable mislynch out of your systems, can you get on with believing I'm town, please?

Galz, I believe you more now, since my item does not appear to be here in my zombie reanimated state after all.
How long are you back for?
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #940 on: November 27, 2017, 01:46:50 pm »

Well now I have to reread, because nothing makes sense.

Space flipping town threw your reads that much? Why were you so "convinced" they were scum?

No, the fact that Space was alive made no sense.  I hadn't read their role from the original game.  I even said that they hadn't made a real impression on me, and I was surprised that they were going to be lynched.

I don't get how rereading would make that make sense. It's not like it was an expected mechanic. What I'm getting at, is that while I get being confused, your "I need to reread [to understand]" doesn't feel genuine.

Although maybe you're referring to RMM3 and not this game?

Obviously I meant RMM3.  A person resurrecting with no flavor text, so the only indication that it happened was that they started posting again the day after they were lynched is not super normal.  I knew I needed to look at something to figure out what was going on.  I hadn't read Space's role on flip because I hadn't had time, so I also wanted to reread this thread to see if they had indicated somehow that this would happen.
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chairs

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #941 on: November 27, 2017, 02:26:23 pm »

We really need to resolve this frozen status people keep getting into. Any ideas?

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #942 on: November 27, 2017, 04:18:05 pm »

vote: Datswan

Continuation of yesterday's read on him?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #943 on: November 27, 2017, 04:29:55 pm »

vote: Datswan

Continuation of yesterday's read on him?

Did I read him as scum yesterday?

No.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #944 on: November 27, 2017, 04:31:39 pm »

Cool,  I like Vote: Datswan
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Igu is town or trying the hardest he ever has as scum.

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #945 on: November 27, 2017, 04:46:50 pm »

vote: Datswan

Continuation of yesterday's read on him?

Did I read him as scum yesterday?

No.


Would like to know why then. Considering we have had no interaction since the events of yesterday.

I can also confirm to an incling of a doubt that Galz is town and possess the role he claimed.

Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #946 on: November 27, 2017, 06:31:14 pm »

Datswan,  are you saying you don't think Galz is the role he claimed?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #947 on: November 27, 2017, 08:13:29 pm »

Datswan,  are you saying you don't think Galz is the role he claimed?
No the opposite.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #948 on: November 27, 2017, 08:26:03 pm »

Gotcha,  so you are confirming him as town?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #949 on: November 27, 2017, 08:43:41 pm »

Gotcha,  so you are confirming him as town?

That is the "incling"...
Yes, he is town. We should proceed under the notion that he is Town. If there is some super ultra loophole, then OK. I can confirm like almost every piece of information he has divulged throughout this game (with the bid claim 1 aside) to be truthful. I don't believe Skum would ever come out with so many truths.

Just kind of a bold statement on my part to be fair, after how hard I was pushing him yesterday. I would strongly encourage we remove Galz from the table for the day.

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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #950 on: November 27, 2017, 08:53:30 pm »

We really need to resolve this frozen status people keep getting into. Any ideas?

Don't like this.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #951 on: November 27, 2017, 09:01:13 pm »

We really need to resolve this frozen status people keep getting into. Any ideas?

Don't like this.

I mean it is kind of a true statement. Do you think it is fishing?

Also, to this point, after reading the Caitlin Frost bio from Flash - it says that once she is part of Mafia that they have to choose an action at night. Meaning no factional kill on nights where she freezes people. Likelihood that they "recruited her" N1 and then no death today means that happened? I don't think it really matters that much just wanted it throw it out there.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #952 on: November 27, 2017, 09:01:39 pm »

I need to do some targeted rereads. Any suggestions?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #953 on: November 27, 2017, 09:04:19 pm »

 My opinion on frozen: they are basically dead, but it makes it more and more difficult for town to lynch.  For example, If 5 town are frozen with 10 alive, that means that town cannot lynch, then scum start killing, then scum win.

I could be wrong.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #954 on: November 27, 2017, 09:07:14 pm »

Like, scum!killer frost can freeze someone, but doing so takes away the factional kill. If I were scum I would freeze every time.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #955 on: November 27, 2017, 09:11:36 pm »

I need to do some targeted rereads. Any suggestions?

Iguana!Schadd

I have reasons
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #956 on: November 27, 2017, 09:38:31 pm »

People I do not want to lynch:

Haddock
Galzria
Iguana
DatSwan
e
Space

Everyone else is lynchable I think.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #957 on: November 27, 2017, 09:40:02 pm »

I guess we need to check RMM 3 and see what's up with Space. Assuming it's the role and not an item. (I didn't see an item that could do that.)
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #958 on: November 27, 2017, 09:59:13 pm »

I guess we need to check RMM 3 and see what's up with Space. Assuming it's the role and not an item. (I didn't see an item that could do that.)

Okay, so, checking out RMM3, Space's alignment does not change.  Also assuming everything is the same, can vote, does not count towards the number of votes needed to lynch, and cannot be voted.

http://forum.dominionstrategy.com/index.php?topic=4679.msg133116#msg133116
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #959 on: November 27, 2017, 10:03:51 pm »

I need to do some targeted rereads. Any suggestions?

Iguana!Schadd

I have reasons

Meh.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #960 on: November 27, 2017, 10:05:03 pm »

I guess we need to check RMM 3 and see what's up with Space. Assuming it's the role and not an item. (I didn't see an item that could do that.)

Okay, so, checking out RMM3, Space's alignment does not change.  Also assuming everything is the same, can vote, does not count towards the number of votes needed to lynch, and cannot be voted.

http://forum.dominionstrategy.com/index.php?topic=4679.msg133116#msg133116

Also if i am reading correctly, this will be Spaces last day with us?

The does not count towards lynch Pool is odd. We have 2 frozen and space. So lowers Town voters today only by 1, not 2. Which is good
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #961 on: November 27, 2017, 10:06:51 pm »

I need to do some targeted rereads. Any suggestions?

Iguana!Schadd

I have reasons

Meh.

You asked man.

Think about this. We have claimed positions in draft 1-6. I know i am Town, so idk i guess re read me to take it more seriously first. That leaves one person unknown in the top third of he draft. I am saying check that player with the only know skum. Not really a horrible idea.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #962 on: November 27, 2017, 10:43:43 pm »

We really need to resolve this frozen status people keep getting into. Any ideas?

Don't like this.

I mean it is kind of a true statement. Do you think it is fishing?

Also, to this point, after reading the Caitlin Frost bio from Flash - it says that once she is part of Mafia that they have to choose an action at night. Meaning no factional kill on nights where she freezes people. Likelihood that they "recruited her" N1 and then no death today means that happened? I don't think it really matters that much just wanted it throw it out there.
Yes, I'm thinking fishing. Also, I did address the question Day 2, including a possible solution. He probably didn't read carefully, but the tone feels off to me.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #963 on: November 27, 2017, 10:46:44 pm »

My opinion on frozen: they are basically dead, but it makes it more and more difficult for town to lynch.  For example, If 5 town are frozen with 10 alive, that means that town cannot lynch, then scum start killing, then scum win.

I could be wrong.
In Flash, there was possibly a way to thaw people, but not confirmed as definitely in the game. In this game, there is the baseball bat item, but maybe no one got it.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #964 on: November 27, 2017, 11:19:27 pm »

Aww you think I'm clever enough to go fishing, that's nice.

I don't remember you talking about this in D2 at all but to be fair I was AWOL for like 5 days of D2.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #965 on: November 28, 2017, 03:22:31 am »

Hey. Sorry that VLA was more total than I hoped it would be. Basement had flooded and had to spend virtually all my "free" time testing music and tech gear for damage, so internet fun time was basically non-existent, let alone still having all the normal business of Thanksgiving combined with a funeral the day before...

By the way, did anyone notice that I was on a posted VLA? You mean to tell me that I'm almost the default lynch because of "lurking" when I posted a couple days in advance and explained the circumstances for why I would have little to no access for the week? I know it isn't ideal to have to be VLA that long, but I really thought I'd be able to read and post a couple times more than what I did, but I was up front about possibly not having any time for the whole week...

I know it is easy for the average player to miss a VLA post that isn't announced in the game thread, but jumping on my wagon seems like a very easy way for scum to go with the flow, so like a single scum point to the people that were on my wagon within 24 hours of the deadline. Not going to weigh heavily on my reads, but I am just a hair more suspicious of those people now.

Game thoughts:
So I don't think Galz's claim was a good one for scum to make if it was a fakeclaim, even though I do think his draft order lie was somewhat scummy. If he's telling the truth, his time is limited anyway, so there is no reason for us to consider lynching him for a while pending possible night action info.

Datswan seems straight up towny, won't lynch.

chairs is scummy. Some posts have felt forced or something like that. Like he was uncomfortable and trying to say something for the sake of contributing--which isn't exactly scummy in and of itself--but it came across in a scummy way.

I might be mixing up details or misremembering since I just read 10ish pages and it's after bedtime, but I vaguely remember thinking something of e being scummy. I'll double check that read later.

I'm not sure how to read gkrieg's confusion at the start of today. It stuck out though, as if it should say something about his alignment. Like would scum gkrieg be confused by it contradicting his expectations of the resolution of night actions? If so, would he actually post something about that confusion without thinking it through? Probably not I think. Need to reread, but that was a weird moment.

People that stuck out as needing targeted rereads, haddock, ww, and EFHW. Haddock because other people seemed to have strong opinions; WW because he seems pretty active/possibly driving some conversations; EFHW because I really don't remember a ton of what they'd done before my VLA and just saw their name in this exchange with chairs and remembered they were in the game.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #966 on: November 28, 2017, 05:23:07 am »

I am strongly considering claiming now - I think it's a good time for me to do so.
Any objections?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #967 on: November 28, 2017, 07:48:32 am »

Your call.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #968 on: November 28, 2017, 07:51:47 am »

Your call.
True in general.  I'm going to wait a bit - who knows whether someone will have some weird reason why I shouldn't.  But I'll probably claim before the end of today (IRL).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #969 on: November 28, 2017, 08:00:34 am »

I am strongly considering claiming now - I think it's a good time for me to do so.
Any objections?
nope
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #970 on: November 28, 2017, 08:01:54 am »

LA from Wednesday to Sunday.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #971 on: November 28, 2017, 08:04:08 am »

I need to do some targeted rereads. Any suggestions?

Iguana!Schadd

I have reasons

Meh.

You asked man.

Think about this. We have claimed positions in draft 1-6. I know i am Town, so idk i guess re read me to take it more seriously first. That leaves one person unknown in the top third of he draft. I am saying check that player with the only know skum. Not really a horrible idea.

The guy who asked is not the guy who said meh. I know it's a waste of time so I'm not really keen on you encouraging people to do it.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #972 on: November 28, 2017, 08:11:50 am »

Aww you think I'm clever enough to go fishing, that's nice.

I don't remember you talking about this in D2 at all but to be fair I was AWOL for like 5 days of D2.

We talked about it. People stay frozen for a day and a half, then die.

There is one role that exists in f.ds mafia that can unfreeze people. (Leonard Snart, and you were him, so its funny you forgot) Right now evidence points to that role not being in this game. If they are in the game they should most definitely not claim.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #973 on: November 28, 2017, 08:12:39 am »

I am strongly considering claiming now - I think it's a good time for me to do so.
Any objections?

Sure.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #974 on: November 28, 2017, 08:18:37 am »

I might be mixing up details or misremembering since I just read 10ish pages and it's after bedtime, but I vaguely remember thinking something of e being scummy. I'll double check that read later.


When you double check that read, look at the color of his name in the vote count.

e, you should stop letting people forget you are not IC.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #975 on: November 28, 2017, 08:28:15 am »

e is not an IC? Why?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #976 on: November 28, 2017, 08:31:51 am »

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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #977 on: November 28, 2017, 08:33:44 am »

Yeah I said it backwards.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #978 on: November 28, 2017, 08:36:48 am »

Yeah I said it backwards.

Makes more sense.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #979 on: November 28, 2017, 11:18:10 am »

So much for hoping activity levels would be higher after thanksgiving...
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #980 on: November 28, 2017, 12:58:35 pm »

Aww you think I'm clever enough to go fishing, that's nice.

I don't remember you talking about this in D2 at all but to be fair I was AWOL for like 5 days of D2.

We talked about it. People stay frozen for a day and a half, then die.

There is one role that exists in f.ds mafia that can unfreeze people. (Leonard Snart, and you were him, so its funny you forgot) Right now evidence points to that role not being in this game. If they are in the game they should most definitely not claim.

I didn't forget Leonard Snart can unfreeze, but it seems to be clear that they aren't in game so I'm trying to think if there are clever alternatives.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #981 on: November 28, 2017, 01:01:20 pm »

Anyway.

I'm posting while busy elsewhere so I'm not going to go back and reread atm but we should consider eyeing dylan pushers as scummy.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #982 on: November 28, 2017, 01:12:44 pm »

I am strongly considering claiming now - I think it's a good time for me to do so.
Any objections?

You know what you know. I'll assume nobody else does. If you think claiming is correct then go for it.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #983 on: November 28, 2017, 02:31:58 pm »

Okiedoke.

I am Mew, from RMM4.

My power is called Amnesia.

What happens is every night I guess a matching of living players<----> colours.
There are four colours. I know that Red represents Town but nothing else about what the colours mean.

I get a response telling me how many colours I have correct and in the right place, and how many I have that would be correct if I moved them. (Can someone fish this original role out? I am on mobile so it's hard.)

Hence my earlier comment about factions. That there are 4 colours strongly suggests 4 factions (though i guess there could be a dummy colour).  I said "weak-to-moderate" when really I think it's very strong evidence. Just because I think it's good to play down the power of your role in RMMs if you want to live.

I think this is a good time to claim because my results may be good for general information (and PoE later) so I don't want it lost by accident and also the role is not so terrifying to scum that i think they will want to kill me 4ight away.

Anyway, onto results.
N1 I went for:

Ash, Awa and chairs: yellow.
Swan and Galz: blue
Space: white
And everyone else (10 living players) as red, ie. Town.

This wasn't based on reads very much. I was treating it more purely as a Mastermind problem, and wanted a different number of each non-red colour to give me more PoE later.  (In particular, we can be pretty confident that there are none of one particular colour at this point because we have a dead SK, who was presumably his own faction. But I included all colours anyway because obvs we dont know which colour is missing)

Unfortunately there was a mod error. I was originally told that 6 of these were correct and in the right place, and 8 correct but in the wrong place. That left only two colours which were totally wrong, guaranteeing at least one yellow.
(In fact it was 6 correct and 7 correct-but-wrong-place. Since I only learnt this after I had done my N2 guess, I'm going to explain the next bit from the point of view of the original incorrect result.)

With only two colours being completely wrong, that meant there HAD  to be a yellow somewhere. At this point I took a gamble. There are too many possibilities without making an assumption, so I went wild and made the assumption that what we had was 4 main-scums, (inc one traitor) and 2 players playing for themselves. (SK and one other.)
If that was true, the only possibility was that yellow was the main scum team, of four players (I'm aware there are lots of other possibilities, but making this assumption was the only way to narrow anything down.).

So I guessed:
EFHW, Swan and WW: yellow
Dylan: blue
The rest (10 other living players): red.

Note that this is consistent with there being exactly 2 totally incorrect colours in my first guess, when really there were 3. Ah well.
The result is:
7 completely correct.
5 correct but wrong place. Meaning this time there really are exactly 2 completely incorrect colours.

I will do an analysis of the various possibilities later.
Most obvious conclusion: there is definitely at least one yellow.  That doesn't necessarily mean that yellow is the main scum team though.

More later. Busy now.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #984 on: November 28, 2017, 02:57:48 pm »

I don't follow this description.

This is the role PM from RMM4:

Quote
Pokemon name: Mew
Role name: Mastermind
Alignment: Companion

Moveset:
  Mew
Amnesia
       
Abilities:
Amnesia--Each night, you will PM the mods a list of all living players with a proposed set of alignments for each player.  Your guesses for alignments should correspond to the colors BLUE, RED, YELLOW, where RED is Companions.  You are not told what BLUE or YELLOW represent.  We will respond to your player/alignment pair list Mastermind style.  You will be told the number of correct guesses and the number alignment guesses which would have been correct if you had put them in the right position.

Win Condition: You win when all Pokemon not aligned with you have fainted.

I've never played Mastermind; what exactly does "correct if you had put them in the right position" mean?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #985 on: November 28, 2017, 02:59:08 pm »

Worth noting that PPS flipped as two (conditional) alignments (survivor and SK), so that could account for two colors and we only have Mafia and Town left.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #986 on: November 28, 2017, 03:27:39 pm »

I don't follow this description.

This is the role PM from RMM4:

Quote
Pokemon name: Mew
Role name: Mastermind
Alignment: Companion

Moveset:
  Mew
Amnesia
       
Abilities:
Amnesia--Each night, you will PM the mods a list of all living players with a proposed set of alignments for each player.  Your guesses for alignments should correspond to the colors BLUE, RED, YELLOW, where RED is Companions.  You are not told what BLUE or YELLOW represent.  We will respond to your player/alignment pair list Mastermind style.  You will be told the number of correct guesses and the number alignment guesses which would have been correct if you had put them in the right position.

Win Condition: You win when all Pokemon not aligned with you have fainted.

I've never played Mastermind; what exactly does "correct if you had put them in the right position" mean?

Right color attached to the wrong person seems like the reasonable thing here.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #987 on: November 28, 2017, 04:34:06 pm »

Haddock, can you post just results you have received  each night - the versions with no errors?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #988 on: November 28, 2017, 04:40:51 pm »

Gut reaction to Haddocks stuff is that he doesn't make this fakeclaim as scum on D3 before any other claims even if it is offered to him as one of his fake claims.

So pretty strong town on him now. Which is great, because that was not where I had him before.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #989 on: November 28, 2017, 04:47:22 pm »

Ah, yeah, e being IC would be the detail that slipped through my memory. Maybe I should have just read the whole game instead of only what I missed.

That's a pretty cool role, Haddock, and it's very obvious that it's a town role. My problem is that your claim very vaguely reminded me of how I played a scum game, I forget which one. I had an item that would say how many scum were on the previous day's lynch wagon, and I was able to use the fact that a townie knew to make up a result to frame a couple people based off the (fake) results. I could see this role being a fantastic fake claim that would open up all kinds of opportunities for that kind of scum play, in which case claiming it relatively early the way you did seems like a better scum play than town play. Scum faking it wouldn't need to worry about getting killed as they get closer to "solving" the game, and claiming early could let them potentially sow the seeds of future mislynches pretty effectively if people buy that you really have that role. On the other hand, as town I would want to have it as close to solved as possible before revealing it, unless you think you were likely to be the target of the NK. Given the number of people who were pushing for your lynch yesterday, I don't think that was an imminent threat for you, so I really don't care for the timing of this claim. That said, I still haven't done my reread of you yet, so I'm not sure where my overall read stands yet. I'll have time to do that tonight.

ppe 2
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #990 on: November 28, 2017, 04:48:24 pm »

Gut reaction to Haddocks stuff is that he doesn't make this fakeclaim as scum on D3 before any other claims even if it is offered to him as one of his fake claims.

So pretty strong town on him now. Which is great, because that was not where I had him before.

Pretty different reactions to the timing of the claim I guess. What makes you think he would be more likely to hold onto the claim for later?
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #991 on: November 28, 2017, 04:51:11 pm »

Vote: Dylan seems good.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #992 on: November 28, 2017, 04:58:52 pm »

@Haddock,

Does your action have any target?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #993 on: November 28, 2017, 04:59:08 pm »

Haddock, can you post just results you have received  each night - the versions with no errors?

Same.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #994 on: November 28, 2017, 05:03:36 pm »

Haddock, can you post just results you have received  each night - the versions with no errors?

Same.
Also, is e included and therefore one of the right colors in the right place?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #995 on: November 28, 2017, 05:05:50 pm »

It has to be all living players, so e is included.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #996 on: November 28, 2017, 05:23:31 pm »

What about Space on N2? She's living dead, right? But Haddock would have thought she was just dead.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #997 on: November 28, 2017, 06:07:17 pm »

What about Space on N2? She's living dead, right? But Haddock would have thought she was just dead.

Anyone who looked at the flip should have known that Space would be back today.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #998 on: November 28, 2017, 06:21:44 pm »

Gut reaction to Haddocks stuff is that he doesn't make this fakeclaim as scum on D3 before any other claims even if it is offered to him as one of his fake claims.

So pretty strong town on him now. Which is great, because that was not where I had him before.

Pretty different reactions to the timing of the claim I guess. What makes you think he would be more likely to hold onto the claim for later?

I was the one you stole that item from! I think the situation is a bit different.

You claimed that item and gave two fake results with it, Lylo and the day prior. And the item just gave one metric: scum on wagon. Also I knew you had the item so it was a believable fakeclaim to say you were using it.

Haddocks role is weaker, more complicated,  and it's still pretty early in the game which makes all his results harder to fake. I think that if he were scum and fakeclaiming those bogus results, he would be pretty nervous about a contradiction outing him at Lylo. He also would have to make up more bogus results every night and all of those would need to be consistent with flips. So maybe as third party he could pull that off. But as mafia who doesn't know if more third party are out there it's super risky I think.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #999 on: November 28, 2017, 06:23:07 pm »

FYI Space is a zombie, so they shouldn't count as a living player for Haddocks mastermind puzzle.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1000 on: November 28, 2017, 06:45:37 pm »

I don't follow this description.

This is the role PM from RMM4:

Quote
Pokemon name: Mew
Role name: Mastermind
Alignment: Companion

Moveset:
  Mew
Amnesia
       
Abilities:
Amnesia--Each night, you will PM the mods a list of all living players with a proposed set of alignments for each player.  Your guesses for alignments should correspond to the colors BLUE, RED, YELLOW, where RED is Companions.  You are not told what BLUE or YELLOW represent.  We will respond to your player/alignment pair list Mastermind style.  You will be told the number of correct guesses and the number alignment guesses which would have been correct if you had put them in the right position.

Win Condition: You win when all Pokemon not aligned with you have fainted.

I've never played Mastermind; what exactly does "correct if you had put them in the right position" mean?
This is the calculation, as I understand it:

Let C(colour) be the actual number of players who are a certain colour.
Let G(colour) be the number of times I have guessed that colour.

Let M(colour) be equal to min(C(colour), G(colour))

Let X be the number of players whose colour I have guessed 100% correctly.

The result I receive is of the form:
"Right colour in right place: X
Right colour in wrong place: M(red) + M(yellow) + M(blue) + M(white) - X"  (this will then be the total number of colours that I have correctly guessed to EXIST in the game, minus the ones that I've actually guessed entirely right.)


Haddock, can you post just results you have received  each night - the versions with no errors?
I thought I'd essentially done this, but sure.

N1 guess:

ash, Awaclus, chairs: Yellow
DatSwan, Galz, Blue
Space: White
Lalight/Teproc/EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, iguana, WW, silver: Red.

N1 response (after mod correction):
Right colour right place: 6
Right colour wrong place: 7




N2 guess:

EFHW, DatSwan, WW: Yellow
Dylan: Blue
ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver: Red

N2 response:
Right colour right place: 7
Right colour wrong place: 5


Haddock, can you post just results you have received  each night - the versions with no errors?

Same.
Also, is e included and therefore one of the right colors in the right place?
Correct.  Also myself.


@Haddock,

Does your action have any target?
I do not know whether I am considered as having no target or as having targetted everyone, or what.  I will ask.


What about Space on N2? She's living dead, right? But Haddock would have thought she was just dead.
Space uses singular they as a pronoun. 

In answer to your question, I do not know.  I thought Space was dead and so I did not include them in my guess.  My role is definitely supposed to guess all living players, so I expect I would have "thrown an error" as it were if Space counted as living.

I didn't read Space's flip in any detail: "Insane Doctor" didn't sound like the sort of role that would have any reason to survive a lynch, and I didn't go back and look.


I really don't like Dylan's super-hedgy approach to my claim.  I also don't like his earlier attempt to paint people's temptation to lynch a lurker as scummy.  I certainly didn't look at the VLA thread, and I don't think that should be expected.  If you're VLA, it's your responsibility to make sure people in the game know that you are.  (That said, Dylan, sorry about your basement - that sounds incredibly sucky :(  . )


Result analysis upcoming.



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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1001 on: November 28, 2017, 07:26:15 pm »

So, not trying to match up players to colours, here are the possibilities for colours left in the game - where I will mention just the colours that are not red.   (This analysis all assumes that schadd's "colour" was the same as that of his team, which I don't know for sure but seems like the most likely thing - faust won't answer the question though.  I may do the analysis again with the opposite assumption tomorrow.)


1 Yellow, 1 Blue.  This seems very unlikely - it means that there was a scum team consisting of one main player plus one traitor, and it also means there were only 4 non-town players total.  Ruling this out. Actually impossible barring shenanigans - see below.

1 Yellow, 2 Blue.  This can only happen (I think) if Blue is the mafia team (with schadd on it) - and white represented PPS.  This is vaguely possible, but I think feels like too few scum? Actually impossible barring shenanigans - see below.

1 Yellow, 3 Blue.  This would make Blue the mafia team again, and could be feasible. Actually this is impossible, barring redirection etc.  This would mean that during night 1, there were 3 Blues and 1 Yellow in the game.  Since I guessed 2 Blues and 3 Yellows, this means that there were 2 blues and 1 yellow which were capable of being "right colour wrong place" (henceforth "RCWP") and at most three reds with the same property, for at most 6 guesses of RCWP. 

2 Yellow.  Then yellow is scum with schadd Actually this is impossible barring redirection etc.  This would mean that during night 1, everyone was red except for 3 yellow people, which means at most 6 guesses were "correct colour in the wrong place".

2 Yellow, 1 White. Impossible.  Would have to mean that N1 we had either 3 Yellows and 1 White, which is obviously inconsistent with my N1 results, or 2 Yellows and 2 Whites, which would mean that we had at most 6 RCWP results.

2 Yellows, 2 Whites.  Impossible.  Would mean that N1 we had either 3 Yellows and 2 Whites, which is inconsistent with N1 results, or 2 Yellows and 3 Whites, yielding at most 6 RCWP results.

All the 3 and 4 yellow options are impossible.  So, I guess:

5 Yellows (???). Impossible.  Would mean 6 yellows N1 for a max of 6 RCWPs.

Well.  That was a waste of time.  Conclusions:
Either something is messing with my results (OK let's face it this is likely - WAIT A MINUTE JUST OCCURED TO ME THAT ISN'T AWA CLAIMING TO DO SOMETHING LIKE THIS?)

or

schadd was a different colour to his team.  I'll do an analysis of the possibilities assuming that case - tomorrow.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1002 on: November 28, 2017, 07:29:11 pm »

My reasoning for 1 Yellow, 3 Blues being impossible is flawed, but it is impossible nonetheless, for different reasons.

It would mean either 2 Yellows and 3 Blues N1 (inconsistent) or 1 Yellow and 4 blues (not enough RCWPs).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1003 on: November 28, 2017, 07:32:35 pm »

Crap, yes, the goddamn miller thing.

Well that will help me improve my guesses.

The analysis is still fine though, just treating Awa as whatever colour the shirt makes him pretend to be - so all the impossible outcomes are still impossible.

So, um.  yeah.  Either major shenanigans or schadd was a different colour to his team (upside: we then know that there is now only one non-town faction).  More tomorrow.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1004 on: November 28, 2017, 11:10:30 pm »

Haddock can you ask Faust how a Miller would affect your results? If you count as investigation, a Miller!Awaclus should count as scum, but it's not certain.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1005 on: November 28, 2017, 11:11:48 pm »

I'm like very certain Schadd would not be a different color than his team.. each color is guaranteed to correspond to an alignment, right?  Schadd was just a Traitor; he was still 100% Mafia aligned. (I had that role in the RMM it was from.)
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1006 on: November 28, 2017, 11:14:27 pm »

Gut reaction to Haddocks stuff is that he doesn't make this fakeclaim as scum on D3 before any other claims even if it is offered to him as one of his fake claims.

So pretty strong town on him now. Which is great, because that was not where I had him before.

Pretty different reactions to the timing of the claim I guess. What makes you think he would be more likely to hold onto the claim for later?

I was the one you stole that item from! I think the situation is a bit different.

You claimed that item and gave two fake results with it, Lylo and the day prior. And the item just gave one metric: scum on wagon. Also I knew you had the item so it was a believable fakeclaim to say you were using it.

Haddocks role is weaker, more complicated,  and it's still pretty early in the game which makes all his results harder to fake. I think that if he were scum and fakeclaiming those bogus results, he would be pretty nervous about a contradiction outing him at Lylo. He also would have to make up more bogus results every night and all of those would need to be consistent with flips. So maybe as third party he could pull that off. But as mafia who doesn't know if more third party are out there it's super risky I think.

Yeah I realize this is kind of different and way more complicated to pull off. That was just the association I made as I read it initially at around 2 in the morning.  And that's why my reaction to it may have seemed kind of hedgy. I can see the narrative for both alignments, and wanted to read Haddock entirely rather than basing a read on something I could go either way on.

And yeah sorry about how that comment about the VLA thread came out. The fact I was almost a lynch because of being absent while under a posted VLA bugged me a little, and I reacted more strongly than I think I normally would because I was tired. I think I need to impose a no-mafia-after-midnight rule for myself haha.  I do think I was an easy wagon for scum to try to hop on though, which is why I basically said FoS at those people. It is a small thing that I wouldn't use as a basis for a vote by itself, but maybe would use as a tiebreaker between 2 equally scummy people all else being equal.

PPE 2
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1007 on: November 28, 2017, 11:23:28 pm »

Okay, well, if I'm reading this right, from Night 1, at most three players in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

can be town,

so there are at least three scum in there? Silver is frozen so that narrows it down; IG has been pretty townie.  That leaves {EFHW, gkrieg, Jake, Dylan}. 
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1008 on: November 28, 2017, 11:28:41 pm »

Night 2 looks less informative for the town set, but there are at most 5 town in {Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}.

Well, Gkrieg, Jake overlap from the previous set, as well as Silver and IG.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1009 on: November 28, 2017, 11:41:11 pm »

Ok. I just read Haddock, and I'm pretty convinced he's town. His contributions, points, and defenses when accused, seemed to consistently come from a town mindset.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1010 on: November 28, 2017, 11:46:48 pm »

Night 2 looks less informative for the town set, but there are at most 5 town in {Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}.

Well, Gkrieg, Jake overlap from the previous set, as well as Silver and IG.

Are you saying that gkrieg, Jake, silver, and IG would be most likely to be scum based on overlapping in the sets?

Also, I'm not sure how much silver (or ash really) being frozen means they are town. If the freezing role was a traitor that didn't know who the rest of their team was, all it says it that the traitor thought they were town, and they could have been wrong.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1011 on: November 28, 2017, 11:47:29 pm »

Wait, schadd flipped traitor... Could there be 2 traitors, or would one of them being changed to normal scum be more likely?
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1012 on: November 28, 2017, 11:50:48 pm »

It's worth noting that there are 'alignments' that are the same but they are not on the same team. We could have another Survivor, which I would assume would have the same alignment as pre-turned PPS for purposes of coloring (i.e., their wincon is in the white/grey text). Maybe even another SK, though I'm not sure if that would count. I think there have been RMMs with multiple survivors, so it isn't that unlikely.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1013 on: November 28, 2017, 11:51:48 pm »

Night 2 looks less informative for the town set, but there are at most 5 town in {Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}.

Well, Gkrieg, Jake overlap from the previous set, as well as Silver and IG.

Are you saying that gkrieg, Jake, silver, and IG would be most likely to be scum based on overlapping in the sets?

Also, I'm not sure how much silver (or ash really) being frozen means they are town. If the freezing role was a traitor that didn't know who the rest of their team was, all it says it that the traitor thought they were town, and they could have been wrong.

Frozen isn't guaranteed to be town, but we aren't lynching them today so it seems reasonable to lynch out of the rest.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1014 on: November 28, 2017, 11:55:46 pm »

Well, there are at least three scum in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

and at least three scum in

{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}

One of them has to be in both, because only two of the first set (EFHW, Dylan) are not in the second.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1015 on: November 28, 2017, 11:58:05 pm »

Night 2 looks less informative for the town set, but there are at most 5 town in {Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}.

Well, Gkrieg, Jake overlap from the previous set, as well as Silver and IG.

Are you saying that gkrieg, Jake, silver, and IG would be most likely to be scum based on overlapping in the sets?

Also, I'm not sure how much silver (or ash really) being frozen means they are town. If the freezing role was a traitor that didn't know who the rest of their team was, all it says it that the traitor thought they were town, and they could have been wrong.

Frozen isn't guaranteed to be town, but we aren't lynching them today so it seems reasonable to lynch out of the rest.

Makes sense. Is my first question what you meant though?
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1016 on: November 29, 2017, 12:00:18 am »

missed the fact you posted back to back. ignore that last question ww.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1017 on: November 29, 2017, 03:55:50 am »

Crap, yes, the goddamn miller thing.

Well that will help me improve my guesses.

The analysis is still fine though, just treating Awa as whatever colour the shirt makes him pretend to be - so all the impossible outcomes are still impossible.

So, um.  yeah.  Either major shenanigans or schadd was a different colour to his team (upside: we then know that there is now only one non-town faction).  More tomorrow.
I think we should be able to assume that the colors for your role match onto colors of flip.  Green=red. Schadd flipped red, the standard color for mafia, so I don't think he would be a different color from the others. PPS had two alignments, so I'd say he would be his own color, unless there have been other roles that worked the same way.  Anyway, PPS has been dead since end of Day 1, so he was never included in the puzzle.

We do think the freezer is a traitor, and we don't know if they were recruited,  so we can't assume that their targets were town.

I think the next guess should have 1 yellow and 4 blues. For there to be 2 traitors, we could decide to assume there has to be a two person scum team. I suppose that's not necessarily  true, though. I don't think Miller is relevant here, because it works on targeted investigations.  It also is impossible from the results so far, unless there is a 1 person main scum team. There is no way to have 5 blues.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1018 on: November 29, 2017, 04:04:31 am »

Well, there are at least three scum in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

and at least three scum in

{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}

One of them has to be in both, because only two of the first set (EFHW, Dylan) are not in the second.
How do you get to this? I don't think we have enough information to be this specific.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1019 on: November 29, 2017, 04:07:19 am »

1 yellow and 4 blues (currently living) is inconsistent with my n2 results.

I'm considered to have targeted no-one.

I'm not sure I understand WWs argument. Sounds like more information than we can actually get. I'll have a look.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1020 on: November 29, 2017, 04:17:04 am »

WW is right about the "at most 3 town in" thing unless my results were messed with n1.

(Which, if we assume that schadd is the same colour as his team, well then by my previous analysis  one of my results must have been messed with.)

Unless somehow we have 1 yellow, 2 blues, 1 white. No that's also impossible.  Or one yellow 2 whites 1 blue. Also impossible.

Yup either n1 or n2 has been tampered with.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1021 on: November 29, 2017, 04:18:33 am »

WW is correct, that is, if you're willing to assume that he and I are both town.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1022 on: November 29, 2017, 04:22:53 am »

Yeah, I was just about to post that I mistakenly thought your second guess had 2 blues in it.

Being a single person scum team looking for 2 traitors is difficult enough that I would think it would part of the role, with powers to help find partners. Has this happened before?

How would your results be messed with? Redirection also requires targets.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1023 on: November 29, 2017, 04:24:14 am »

Yeah, I was just about to post that I mistakenly thought your second guess had 2 blues in it.

Being a single person scum team looking for 2 traitors is difficult enough that I would think it would part of the role, with powers to help find partners. Has this happened before?

How would your results be messed with? Redirection also requires targets.
I have no idea. But they must have been because otherwise my 2 results are inconsistent with one another.

I'll have to double check my analysis though.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1024 on: November 29, 2017, 04:25:34 am »

WW is right about the "at most 3 town in" thing unless my results were messed with n1.

(Which, if we assume that schadd is the same colour as his team, well then by my previous analysis  one of my results must have been messed with.)

Unless somehow we have 1 yellow, 2 blues, 1 white. No that's also impossible.  Or one yellow 2 whites 1 blue. Also impossible.

Yup either n1 or n2 has been tampered with.
Why not 1 yellow 3 blues?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1025 on: November 29, 2017, 04:29:26 am »

Your reasoning about 1 yellow 3 blues leaves out the pissibility that some were RCRP. That's also why the 3 scum in 6 is also not necessarily so.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1026 on: November 29, 2017, 04:30:37 am »

*possibility,  sorry. Now my autocorrect thinks pissability is a word.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1027 on: November 29, 2017, 05:34:27 am »

WW is right about the "at most 3 town in" thing unless my results were messed with n1.

(Which, if we assume that schadd is the same colour as his team, well then by my previous analysis  one of my results must have been messed with.)

Unless somehow we have 1 yellow, 2 blues, 1 white. No that's also impossible.  Or one yellow 2 whites 1 blue. Also impossible.

Yup either n1 or n2 has been tampered with.
Why not 1 yellow 3 blues?


It would mean either 2 Yellows and 3 Blues N1 (inconsistent) or 1 Yellow and 4 blues (not enough RCWPs).

If there were 1 yellow and 4 blues N1, then there were also 11 reds. 
Since my guess was 10 reds, 3 yellows, 2 blues and 1 white, then my worst possible guess would have had no correct yellow or blue guesses, meaning that exactly 3 of my red guesses were RCWP, 1 of my yellow guesses and both of my blue guesses similarly.  This is a total of 6 RCWPs, but there were 7.

If some of the colours were guessed completely correctly, that only reduces the number of RCWPs, it can't increase it.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1028 on: November 29, 2017, 05:40:28 am »

WW is right about the "at most 3 town in" thing unless my results were messed with n1.

(Which, if we assume that schadd is the same colour as his team, well then by my previous analysis  one of my results must have been messed with.)

Unless somehow we have 1 yellow, 2 blues, 1 white. No that's also impossible.  Or one yellow 2 whites 1 blue. Also impossible.

Yup either n1 or n2 has been tampered with.
Why not 1 yellow 3 blues?


It would mean either 2 Yellows and 3 Blues N1 (inconsistent) or 1 Yellow and 4 blues (not enough RCWPs).

If there were 1 yellow and 4 blues N1, then there were also 11 reds. 
Since my guess was 10 reds, 3 yellows, 2 blues and 1 white, then my worst possible guess would have had no correct yellow or blue guesses, meaning that exactly 3 of my red guesses were RCWP, 1 of my yellow guesses and both of my blue guesses similarly.  This is a total of 6 RCWPs, but there were 7.

If some of the colours were guessed completely correctly, that only reduces the number of RCWPs, it can't increase it.
No, this is wrong.  Dammit.  That whole analysis is wrong, the argument about RCWPs is not right.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1029 on: November 29, 2017, 06:05:26 am »

Correcting my above analysis:

So, not trying to match up players to colours, here are the possibilities for colours left in the game - where I will mention just the colours that are not red.   (This analysis all assumes that schadd's "colour" was the same as that of his team, which I don't know for sure but seems like the most likely thing - faust won't answer the question though.  I may do the analysis again with the opposite assumption tomorrow.)


1 Yellow, 1 Blue.  This seems very unlikely - it means that there was a scum team consisting of one main player plus one traitor, and it also means there were only 4 non-town players total.  Ruling this out. Actually impossible barring shenanigans - see below.  This remains impossible - genuinely not enough RCWPs on N1.

1 Yellow, 2 Blue.  This can only happen (I think) if Blue is the mafia team (with schadd on it) - and white represented PPS.  This is vaguely possible, but I think feels like too few scum? Actually impossible barring shenanigans - see below.   
This one is possible after all, but I still feel like it's too few scum.  If it's this one, I think it means that my N1 guess has precisely zero non-town colours (ie. other than red) which were completely correct.

1 Yellow, 3 Blue.  This would make Blue the mafia team again, and could be feasible. Actually this is impossible, barring redirection etc.  This would mean that during night 1, there were 3 Blues and 1 Yellow in the game.  Since I guessed 2 Blues and 3 Yellows, this means that there were 2 blues and 1 yellow which were capable of being "right colour wrong place" (henceforth "RCWP") and at most three reds with the same property, for at most 6 guesses of RCWP.   
This one is definitely possible.

2 Yellow.  Then yellow is scum with schadd Actually this is impossible barring redirection etc.  This would mean that during night 1, everyone was red except for 3 yellow people, which means at most 6 guesses were "correct colour in the wrong place".
This one is actually impossible.  Not enough RCWPs is a valid argument here.

2 Yellow, 1 White. Impossible.  Would have to mean that N1 we had either 3 Yellows and 1 White, which is obviously inconsistent with my N1 results, or 2 Yellows and 2 Whites, which would mean that we had at most 6 RCWP results.
This one is possible, but only if it was 2 Yellows and 2 Whites on N1, which implies schadd was part of a 2-person scumteam.

2 Yellows, 2 Whites.  Impossible.  Would mean that N1 we had either 3 Yellows and 2 Whites, which is inconsistent with N1 results, or 2 Yellows and 3 Whites, yielding at most 6 RCWP results.
This one is possible and would imply 2 Yellows and 3 Whites on N1, meaning schadd was white.  This is definitely conceivable.

All the 3 and 4 yellow options are impossible. 
I think this is still the case.

So, I guess:


5 Yellows (???). Impossible.  Would mean 6 yellows N1 for a max of 6 RCWPs.
I think this is still impossible - less sure, there are too many options.  But it seems hugely unlikely from the gameplay point of view anyway.

Well.  That was a waste of time.  Conclusions:
Either something is messing with my results (OK let's face it this is likely - WAIT A MINUTE JUST OCCURED TO ME THAT ISN'T AWA CLAIMING TO DO SOMETHING LIKE THIS?)

or

schadd was a different colour to his team.  I'll do an analysis of the possibilities assuming that case - tomorrow.

So, to summarise realistic possibilities (remembering the possibility - haven't confirmed this yet - that Awaclus is being seen as a scum colour):

We currently have either:

1) 1 yellow and 2 blues, in which case I failed to pair any scum with their colour on N1.

2) 1 yellow 3 blues.  No conclusions to draw here if this is the case.

3) 2 yellows, 1 white.  means there were 2Y2W on N1, making schadd part of a 2-person scumteam.  Possible but unlikely?

4) 2 yellows, 2 whites.  Means schadd was white.  Also means (I think) that I failed to correctly pair any scum with their colour on N1.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1030 on: November 29, 2017, 08:21:10 am »

This is the Smeagol/Gollum Role:

Quote
Welcome to RMM10, Jimmmmm. You are Smeagol, the Survivor. You used to be a Hobbit…maybe, but all that matters now if somehow, you are still alive. Really, it’s been such a very hard life, and you are happy to escape harm any way you can. Even if its with orcs, or ho..hob…nasty hobbitses! *gollum* *gollum* We are Gollum, the Serial Killer, yes we is, aren’t we precious…we hate the nasty orces and hobbitses, and we we kill them all and eat them up, my precious…

At the beginning of Day 1, you will be informed of which personality you hold. This will be determined randomly. You will remain either Smeagol or Gollum for the entirety of Day 1 and Night 1, then switch to the other on Day 2, and remain that “person” until the beginning of Day 3. Switching will continue until you win or die.

On nights when you are the Serial Killer, you may target a player to kill.

Smeagol, the Survivor, wins when any other faction meets their win condition and you are still alive. This must happen on a day or night when you are Smeagol.

Gollum, the Serial Killer, wins when you are the only player left alive.

Smeagol/Gollum literally alternates between SK faction and survivor faction each night.

So most likely if white is SK, blue and survivor, and yellow is mafia, and PPS were alive, then PPS would have been switching back and forth between being correct in the white box and correct in the blue box each night.


So PPS alone accounts for two of the colors in the mastermind game. Mafia accounts for another color. Town is the final color. Meaning that if Haddock is telling the truth, we shouldn't expect there to be any other factions. However, another survivor is very possible. Another serial killer seems pretty unlikely though - we've had only one kill each night and it's been a freezing kill at that.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1031 on: November 29, 2017, 08:31:20 am »

PPS was already dead N1 and isn't represented in the puzzle.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1032 on: November 29, 2017, 09:04:09 am »

PPS was already dead N1 and isn't represented in the puzzle.

What I am saying is that his double alignmnt role fill up the alignment possibilities for the puzzle.

Red is town. One other color is mafia. A second color is survivor. A third color is serial killer. A fourth color is mafia.

PPS was never both at once. He would have been survivor one night, serial killer the next. So we know what each of the four color boxes correspond to. There can't be any other alignments now unless Haddock is lying.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1033 on: November 29, 2017, 09:11:12 am »

Here is Space's role, pertinent info is bolded.

Quote
Flavour name: Insane Doctor
Role name: 3-Shot Necromancer
Alignment: Town

Abilities:

BWAHAHAHAHA!  They said you were crazy, but you’ve worked it out.  All you had to do was carry the one and replace Schrodinger’s Cat with Pavlov’s Dog.  Then, some magic and batteries (available at the local hardware store) was enough to bring the whole Rube Goldberg together.  Genius!  With your mad power, you are able to bring back the dead.

Each night, until you run out of shots, you may target one dead player.  Barring outside influence, the target will be revived in the morning and will survive until the end of that night (i.e. they will be able to use their night action, if they have one).  A zombie player may vote but its presence will not change the number of votes needed to lynch.  A zombie player cannot be voted upon.  Zombies retain their original alignment.  It will be announced that the zombie looks sickly and decomposed and will not likely survive for very long.

You will not gain access to the Dead Player QT when you die if you still have any shots remaining.  Instead, you will automatically consume all remaining shots and revive yourself. Note that the Dead Player QT will be locked for the day while a zombie (other than you) is raised.

For game mechanic purposes, your ability adds “1-shot Alive” to the dead player’s role as a regular action, which that player automatically uses.

Space is IC zombie and I THINK does not count as alive.... and at some point they will die. I don't know if Space has three days with us or one. It says they use all their own shots on themselves. I assume that is three shots - or maybe all three shots are used up and Space will only stay alive for one day regardless.

Space, do you know how long you have before you decompose?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1034 on: November 29, 2017, 09:33:25 am »

Well, there are at least three scum in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

and at least three scum in

{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}

One of them has to be in both, because only two of the first set (EFHW, Dylan) are not in the second.
How do you get to this? I don't think we have enough information to be this specific.

I'm town, Haddock is town, e is town.  Haddock's first guess of red (town) was:

{EFHW, gkrieg, Jake, Dylan, IG, Silver, e, Haddock, WW}

There were six correct guesses.  Three of them are e, Haddock, me. There can only be three more, so no more than three of {EFHW, gkrieg, Jake, Dylan, IG, Silver} can be town.

Similarly for the second day,
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1035 on: November 29, 2017, 09:34:04 am »

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.

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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1036 on: November 29, 2017, 09:34:40 am »

PPS was already dead N1 and isn't represented in the puzzle.

It matters for the number of colors that are available. One or more could currently have 0 be correct.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1037 on: November 29, 2017, 09:50:46 am »

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.
This isn't iguana's point.  His point is that he might be one colour one night and a different colour another night.  If so, then that's two of the "colour slots" used up, meaning there are only two other colours left, town and mafia.

PPS was already dead N1 and isn't represented in the puzzle.

What I am saying is that his double alignmnt role fill up the alignment possibilities for the puzzle.

Red is town. One other color is mafia. A second color is survivor. A third color is serial killer. A fourth color is mafia.

PPS was never both at once. He would have been survivor one night, serial killer the next. So we know what each of the four color boxes correspond to. There can't be any other alignments now unless Haddock is lying.

But we don't know this is the case, it's all up to how faust interprets things.  It might be that PPS counts as "between alignments" somehow and that this is represented by one colour.  (I have asked faust about this but I don't really expect an answer.)

Moreover, we don't know that there isn't ANOTHER SK or another survivor.  So knowing that there are no other alignments doesn't actually give us total knowledge about what's left in the setup.

(looking more closely, iguana has already essentially said all this.  Good times.)

But it should hopefully give us some very good PoE.


Note: if my analysis is correct and my results have not been tampered with, we know that there is more than just the mafia team left, meaning that another survivor/SK is guaranteed.  Survivor seems likelier than SK because of the lack of kills.

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1038 on: November 29, 2017, 09:51:36 am »

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.
But the other was still in the game. Wouldn’t it have to be in there then?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1039 on: November 29, 2017, 09:52:46 am »

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.
But the other was still in the game. Wouldn’t it have to be in there then?

Yes, that's my point. Two colors would be taken for white and purple, with PPS satisfying one at a time.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1040 on: November 29, 2017, 09:53:23 am »

(Another survivor/SK is guaranteed, that is, if PPS did indeed count as different colours on different nights.  If he was somehow just one colour, then who knows what the remaining faction is.)

The more I think about it the more I think it's likely that iguana is right and PPS was different colours on different nights.

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.
But the other was still in the game. Wouldn’t it have to be in there then?
Yes, this is iguana's point.  He's saying the PPS must have "occupied" two colours, leaving two colours for town and mafia.  (and then potential duplicates, ie. other survivors/SKs.)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1041 on: November 29, 2017, 09:54:39 am »

Right, I'm agreeing with Iguana
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1042 on: November 29, 2017, 10:51:29 am »

I don't think PPS had two alignments; I think he had one alignment that could change from Survivor to SK if certain conditions were met. So he'd only count as one at a time.
I agree. We're lucky he died if there's a chance he would have changed color between guesses.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1043 on: November 29, 2017, 11:03:57 am »

Well, there are at least three scum in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

and at least three scum in

{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}

One of them has to be in both, because only two of the first set (EFHW, Dylan) are not in the second.
How do you get to this? I don't think we have enough information to be this specific.

I'm town, Haddock is town, e is town.  Haddock's first guess of red (town) was:

{EFHW, gkrieg, Jake, Dylan, IG, Silver, e, Haddock, WW}

There were six correct guesses.  Three of them are e, Haddock, me. There can only be three more, so no more than three of {EFHW, gkrieg, Jake, Dylan, IG, Silver} can be town.

Similarly for the second day,
I get your reasoning for the first day.  On the second day, you were yellow, so there would only be two known correct answers, e and Haddock. Then you could say at most 5 town/at least 3 non-town (could have survivor) are in {ash, awa, chairs, Galzria, gkrieg, iguana, jake and silver}.  Which is what you said! I'm with you now.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1044 on: November 29, 2017, 11:05:31 am »

Space, do you know how long you have before you decompose?

I have three extra full days, but game events may still be able to mess with that.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1045 on: November 29, 2017, 11:07:10 am »

Jake and Gkrieg both seem like good lynches, based on my analysis.

Let's do

Vote: Jake
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1046 on: November 29, 2017, 11:34:44 am »

Sorry, just catching up.  Will have to work out the implications of Haddock's role (really just make sure I agree with Witherweaver).
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1047 on: November 29, 2017, 11:35:13 am »

Space, do you know how long you have before you decompose?

I have three extra full days, but game events may still be able to mess with that.
irl days or ingame days?  The latter seems nutso strong.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1048 on: November 29, 2017, 11:46:16 am »

From my perspective (not knowing whether WW is town):

No more than 4 of
{WW, EFHW, gkrieg, Jake, Dylan, IG, Silver} can be town - still making 3 of them non-town.  Which in the end doesn't seem to increase our odds all that much.

But I am townreading ig and silver.  So I reckon 3 out of {WW, EFHW, gkrieg, Jake, Dylan} are non-town.

Also at least 3 of
{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver} are non-town.
And I think ash, ig, silver, galz are town.  Awaclus is almost certainly one of the non-towns in that list since he's claimed miller, and hence is either scum or will be viewed as such by my power. 

So 2 scum in
{gkrieg, chairs, jake}.
Probably.

Both gkrieg and jake looking like great lynches.

I prefer

vote: Jake
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1049 on: November 29, 2017, 12:11:27 pm »

You two beat me to it. Vote: Jake
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1050 on: November 29, 2017, 12:18:10 pm »

It is a VERY bad idea to lynch me.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1051 on: November 29, 2017, 12:21:45 pm »

It is a VERY bad idea to lynch me.

Who is it a good idea to lynch?
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1052 on: November 29, 2017, 12:35:14 pm »

You or EFHW
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1053 on: November 29, 2017, 01:05:14 pm »

e, is EFHW still a bad lynch from your perspective? Any elaboration there?

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1054 on: November 29, 2017, 01:07:09 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1055 on: November 29, 2017, 01:07:54 pm »

We analyzing here could have been an attempt for him to write it from his perspective to get out of the PoE.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1056 on: November 29, 2017, 01:08:20 pm »

We = WW
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1057 on: November 29, 2017, 01:24:42 pm »

We analyzing here could have been an attempt for him to write it from his perspective to get out of the PoE.

People could do it from their perspective as well. As long as they are in one of the reds it's more or less the same. If they're in both it's stronger for them. (Hey I think that's you.) Though being in both reds makes one more suspicious to the rest of us.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1058 on: November 29, 2017, 01:45:49 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
It would ruin my role.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1059 on: November 29, 2017, 03:53:53 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
It would ruin my role.

This is either a survivor claim, which would have you be one of the non-town people in that analysis, or it is meaningless without more information.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1060 on: November 29, 2017, 05:14:16 pm »

e, is EFHW still a bad lynch from your perspective? Any elaboration there?

I think EFHW should claim prior to any lynching, but I have no problem with people voting her if they want to
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1061 on: November 29, 2017, 05:15:01 pm »

e, is EFHW still a bad lynch from your perspective? Any elaboration there?

I think EFHW should claim prior to any lynching, but I have no problem with people voting her if they want to

Any lynching of EFHW, not any lynching at all. She doesn't have to claim today
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1062 on: November 29, 2017, 05:54:41 pm »

e, is EFHW still a bad lynch from your perspective? Any elaboration there?

I think EFHW should claim prior to any lynching, but I have no problem with people voting her if they want to
Fine with me.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1063 on: November 29, 2017, 06:01:33 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
It would ruin my role.

Eh. Vote: Jake


I want Galzria to say more about why he opened the day voting Datswan.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1064 on: November 29, 2017, 06:01:42 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
It would ruin my role.

This is either a survivor claim, which would have you be one of the non-town people in that analysis, or it is meaningless without more information.
It’s not a survivor claim.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1065 on: November 29, 2017, 06:06:31 pm »

e, you should participate more. I don't think you have even voted except maybe on D1
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1066 on: November 29, 2017, 06:10:36 pm »

I won’t claim. Period.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1067 on: November 29, 2017, 06:19:18 pm »

vote: Jake

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1068 on: November 29, 2017, 06:20:35 pm »

Also, Ash dies at End of Day today.
Also, I die tonight.

Also, Swan is probably scum.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1069 on: November 29, 2017, 06:21:32 pm »

Also, e, I provided you a meal last night. Hope it was yummy.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1070 on: November 29, 2017, 06:23:10 pm »

Also, I doctored EFHW last night, which again *could* account for a lack of NK. My choice was based on the IC's vote of support for their towniness yesterday.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1071 on: November 29, 2017, 06:32:06 pm »

Okay,  but why is Datswan scum?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1072 on: November 29, 2017, 06:46:27 pm »

Also, e, I provided you a meal last night. Hope it was yummy.

Really? I didn't get any meal that I know of
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1073 on: November 29, 2017, 07:01:19 pm »

Okay,  but why is Datswan scum?

I would also like to know the answer to that question. Although i asked earlier in the day and got no response so i am not expecting one now either tbh
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1074 on: November 29, 2017, 07:02:48 pm »

It's annoying how he is all 'I am dying and my last will is that you lynch Datswan because secrets'
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1075 on: November 29, 2017, 07:03:51 pm »

It's annoying how he is all 'I am dying and my last will is that you lynch Datswan because secrets'

Waaah
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1076 on: November 29, 2017, 07:10:33 pm »

It's annoying how he is all 'I am dying and my last will is that you lynch Datswan because secrets'

Waaah

I'm straight up in a grumpy mood.  8)
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

chairs

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1077 on: November 29, 2017, 07:16:51 pm »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1078 on: November 29, 2017, 07:42:03 pm »

It's annoying how he is all 'I am dying and my last will is that you lynch Datswan because secrets'

Waaah

I'm straight up in a grumpy mood.  8)

 ;D
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1079 on: November 29, 2017, 07:47:57 pm »

Also, e, I provided you a meal last night. Hope it was yummy.

Really? I didn't get any meal that I know of

That's interesting. Really? Then I was probably blocked or redirected last night. Seems a lot of people/actions targeted me last night. Fascinating.

Sadly, still gonna die tonight most likely.

Also, doesn't change anything else.

List of items I know are in the game:

3 Literjons of water
French Accent
Pot
Dagger
Sword Stick (Destroyed - no longer in game).
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1080 on: November 29, 2017, 08:54:11 pm »

What's the vote count at?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1081 on: November 29, 2017, 09:02:16 pm »

What's the vote count at?

I count 6 on Jake unless there's one before yours that I missed.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1082 on: November 29, 2017, 09:04:03 pm »

I see (in reverse order): Chairs, Galzria, Iguana, EFHW, Haddock, WitherWeaver
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1083 on: November 29, 2017, 09:04:37 pm »

Yo Galz
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1084 on: November 29, 2017, 09:05:00 pm »

Wtf is up w/ Datswan?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1085 on: November 29, 2017, 09:08:30 pm »

Wtf is up w/ Datswan?

You seem really, really intent to know, like, right this second.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1086 on: November 29, 2017, 09:11:29 pm »

Wtf is up w/ Datswan?

You seem really, really intent to know, like, right this second.

I just want to kill all the scums and win. So if you died and didn't convince people to lynch someone you know is scum that would suck. And we're about to maybe lynch Jake.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1087 on: November 29, 2017, 09:12:34 pm »

Let's not rush today, though.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1088 on: November 29, 2017, 09:51:04 pm »

Wtf is up w/ Datswan?

You seem really, really intent to know, like, right this second.

I just want to kill all the scums and win. So if you died and didn't convince people to lynch someone you know is scum that would suck. And we're about to maybe lynch Jake.

It's more than just a read.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1089 on: November 29, 2017, 10:21:40 pm »

What's the advantage in not saying everything, though?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1090 on: November 29, 2017, 10:24:41 pm »

What's the advantage in not saying everything, though?

{Reasons}

Obviously I'm not the quiet type. If I thought I should say, I would say. Maybe somebody else can reason it out. Certainly should be possible. Which is another reason for not saying.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1091 on: November 30, 2017, 12:21:19 am »

I can say that I have no item.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1092 on: November 30, 2017, 02:41:01 am »

So I have some good info I think...

so semi claim by me.

I'm in a neighbourhood with Joeseph.

Last night I claimed being a Traitor to him. And lucky me he said he was scum with yuma!

Now I'm pretty sure he was telling the truth about that but if he was town He would almost certainly open this day voting for me and explaining why. Since he didn't I'm almost 100% hes scum and that means yuma is too!

I'm even willing to get lynched first in this situation. although I guess theres a chance I'm a mime or something.

But ya hopefully you guys believe me!

Vote Count 3.1

JaketheBaseballGod22 (6): Witherweaver, Haddock, EFHW, iguanaiguana, Galzria, chairs

Not Voting (8): ashersky, Awaclus, gkrieg13, SpaceAnemone, 2.71828....., DatSwan, JaketheBaseballGod22, Dylan32, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time.
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You say the whole world's ending, honey it already did

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1093 on: November 30, 2017, 02:48:56 am »

k. vote: Jake

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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1094 on: November 30, 2017, 02:49:07 am »

L-1 btw
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1095 on: November 30, 2017, 04:28:11 am »

Unvote

Want to reread
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1096 on: November 30, 2017, 07:23:40 am »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1097 on: November 30, 2017, 07:27:53 am »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?

Do you want to make a case why you're town or do you just want to get lynched?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1098 on: November 30, 2017, 07:43:12 am »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?

Do you want to make a case why you're town or do you just want to get lynched?
I am asking others first then I’ll respond with why I’m town.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Awaclus

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1099 on: November 30, 2017, 08:28:12 am »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?

Do you want to make a case why you're town or do you just want to get lynched?
I am asking others first then I’ll respond with why I’m town.

You shouldn't need to hear from others first to figure out why you're town.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1100 on: November 30, 2017, 11:12:13 am »

Well, there are at least three scum in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

and at least three scum in

{Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}

One of them has to be in both, because only two of the first set (EFHW, Dylan) are not in the second.
How do you get to this? I don't think we have enough information to be this specific.

I'm town, Haddock is town, e is town.  Haddock's first guess of red (town) was:

{EFHW, gkrieg, Jake, Dylan, IG, Silver, e, Haddock, WW}

There were six correct guesses.  Three of them are e, Haddock, me. There can only be three more, so no more than three of {EFHW, gkrieg, Jake, Dylan, IG, Silver} can be town.

Similarly for the second day,
I get your reasoning for the first day.  On the second day, you were yellow, so there would only be two known correct answers, e and Haddock. Then you could say at most 5 town/at least 3 non-town (could have survivor) are in {ash, awa, chairs, Galzria, gkrieg, iguana, jake and silver}.  Which is what you said! I'm with you now.
It's also worth mentioning that if there are 3 mistakes in the town colors, then there are 4 mistakes in the non-town colors, which is all of them (7 total mistakes). Some of those people could still be non-town (except me, of course), but of a different color. Any town in that group of 4 also knows that if there are 4 mistakes in the town colors then all the other 3 non-town are mistakes. If there are 5 mistakes in the town colors, then 2 of the non-town are mistakes. That's less helpful.

3 town mistakes/4 non-town mistakes would mean a 3 person non-town contingent, which seems unlikely.

*4 town mistakes/3 non-town mistakes would mean 5 non-town players, as would 5 town mistakes/2 non-town.*
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1101 on: November 30, 2017, 11:22:21 am »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?

Haddock is claiming to have put you as town in two guesses at everyone's alignment. There were lots (at least 3) of mistakes in his guesses, meaning that at least 3 of the people in his list who he called town are not town. Of the people on the list, you are the least towny. Gkrieg has at least done a little bit of IMO towny game solving. Chairs made that (IMO towny) claim that he was asking Faust about the 1-shot vigilante item before the game started and was told he couldn't use it (as town). I'm town on that list as well. If Haddock isn't lying, he's town.

From my perspective that PoEs you really hard. And you've done nothing to show me you are town this game.

So you haven't done anything that screams scum, but other player's night results PoE you and I believe that the night results are not lies more than I believe you are town based on nothing.

Honestly I'd still rather lynch Datswan but no one will join that.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1102 on: November 30, 2017, 11:31:21 am »

I am not against lynching DatSwan.

It is also worth noting that Gkrieg has been more involved than Jake, but that doesn't really make Gkrieg more likely town, given their metas.

It is interesting how quickly the Jake wagon grew from only PoE (also, it was PoE from only my perspective). Makes it feel more like a mislynch. If Jake does end up scum, I suspect people that jumped on the wagon early to be his partners.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1103 on: November 30, 2017, 11:31:32 am »

I also plan to reread before the day ends.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1104 on: November 30, 2017, 11:35:50 am »

I'm going back to Vote: Datswan
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1105 on: November 30, 2017, 11:36:21 am »

I am not against lynching DatSwan.

It is also worth noting that Gkrieg has been more involved than Jake, but that doesn't really make Gkrieg more likely town, given their metas.

It is interesting how quickly the Jake wagon grew from only PoE (also, it was PoE from only my perspective). Makes it feel more like a mislynch. If Jake does end up scum, I suspect people that jumped on the wagon early to be his partners.

It's PoE from my perspective as well.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1106 on: November 30, 2017, 11:48:04 am »

It is for a lot of people, I think, but no one really displayed that they were going through that thought process. So it overall makes me feel a bit suspicious of Jake's lynch.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1107 on: November 30, 2017, 12:06:48 pm »

It is a VERY bad idea to lynch me.

Are you willing to say why?
It would ruin my role.

This is either a survivor claim, which would have you be one of the non-town people in that analysis, or it is meaningless without more information.
It’s not a survivor claim.

I won’t claim. Period.

Has less to do with PoE, more to do with this. Nobody, town or scum, should be able to successfully argue "You shouldn't lynch me because lynching me would be bad". That's not an argument.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1108 on: November 30, 2017, 12:18:09 pm »

Does anyone wanna actually make a case on me before I get lynch or does everyone just wanna universally agree I’m a good lynch?

Do you want to make a case why you're town or do you just want to get lynched?
I am asking others first then I’ll respond with why I’m town.

You shouldn't need to hear from others first to figure out why you're town.
A wise person said: "Town, or town not.  There is no why."

But yeah, this is a whole load of not-very-much from Jake, here.  Which in fairness, knowing Jake, doesn't mean much.  But the PoE is doing so much work against him here.


It is for a lot of people, I think, but no one really displayed that they were going through that thought process. So it overall makes me feel a bit suspicious of Jake's lynch.
Slightly indignant here - I definitely showed the process.  But yeah I'm a bit paranoid that it grew too easily.


Not actually against a DatSwan lynch, still think he's been scummy - but my results don't really point that way (he's not in either of the "3-scum-in" pools), whereas they really do point at gkrieg and Jake.  It will be difficult for me to vote outside of {gkrieg, Jake} today.   

Or chairs, actually, looking back at my analysis.  I'd be OK with that, though he hasn't looked particularly scummy this game.


Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1109 on: November 30, 2017, 12:22:36 pm »

Well I was not including you in that statement.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1110 on: November 30, 2017, 12:41:34 pm »

It is for a lot of people, I think, but no one really displayed that they were going through that thought process. So it overall makes me feel a bit suspicious of Jake's lynch.
I think a lot of us had the same reaction - we saw that three of six people had to be scum, and after ruling out those who we know or think are town, Jake had nothing towny to show. And he's been lurking, perhaps uncertain how he wants to present. That was my process, anyway.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1111 on: November 30, 2017, 12:43:21 pm »

I'm interested to hear the case against DatSwan.

Galz - How is it that you know the 3 literjons of water are in the game but you aren't able to drink them?
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1112 on: November 30, 2017, 12:45:12 pm »

3 town mistakes/4 non-town mistakes would mean a 3 person non-town contingent, which seems unlikely.

*4 town mistakes/3 non-town mistakes would mean 5 non-town players, as would 5 town mistakes/2 non-town.*

This part ain't necessarily so since there could be non-town mistakes that should be a different non-town color. So just approximately true.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1113 on: November 30, 2017, 01:01:50 pm »

I'm interested to hear the case against DatSwan.

Galz - How is it that you know the 3 literjons of water are in the game but you aren't able to drink them?

That's a very handsome question.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1114 on: November 30, 2017, 01:47:06 pm »

I'm interested to hear the case against DatSwan.

Galz - How is it that you know the 3 literjons of water are in the game but you aren't able to drink them?

That's a very handsome question.

?? Handsome?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1115 on: November 30, 2017, 01:51:32 pm »

I'm interested to hear the case against DatSwan.

Galz - How is it that you know the 3 literjons of water are in the game but you aren't able to drink them?

That's a very handsome question.

?? Handsome?

Good, Good looking, handsome, etc
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1116 on: November 30, 2017, 01:52:10 pm »

I'm interested to hear the case against DatSwan.

Galz - How is it that you know the 3 literjons of water are in the game but you aren't able to drink them?

That's a very handsome question.

?? Handsome?

I believe if you converted that sentence to political speech, it would be roughly equal to: "Thank you for that question. It is a very important question that deserves an answer. In fact we must answer that question. Next question..."
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

chairs

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1117 on: November 30, 2017, 01:58:03 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1118 on: November 30, 2017, 02:07:30 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1119 on: November 30, 2017, 02:27:08 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

My {reasons} place him at a 5. I can't expand further, sadly.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1120 on: November 30, 2017, 02:34:41 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1121 on: November 30, 2017, 02:37:21 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1122 on: November 30, 2017, 03:12:09 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1123 on: November 30, 2017, 03:14:53 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1124 on: November 30, 2017, 03:25:46 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1125 on: November 30, 2017, 03:26:02 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1126 on: November 30, 2017, 03:29:54 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

It would seem that way... but it’s actially not in this instance.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1127 on: November 30, 2017, 03:30:25 pm »

Galz do you know if you die at beginning of the night or end of the night?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1128 on: November 30, 2017, 03:32:18 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

One does not contradict the other - because my reasoning had nothing to do with bias, but entirely based on your action.

Also, now, either you're scum and town loses by not lynching you, like literally sooner than I can hit post on this message, or you're town and yay.

That said, as you're claiming responsibility then the main contention in my logic behind you being scum no longer holds. Doesn't mean you're NOT, simply that I don't have any unknown information to further my argument.

So yeah, ya'll can continue to look at Datswan after my death, but I've less of an opinion now than I did before.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1129 on: November 30, 2017, 03:33:27 pm »

Galz do you know if you die at beginning of the night or end of the night?

I would guess at the end of the night, but I don't know for certain and I doubt Faust would tell me.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1130 on: November 30, 2017, 03:36:16 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

One does not contradict the other - because my reasoning had nothing to do with bias, but entirely based on your action.

Also, now, either you're scum and town loses by not lynching you, like literally sooner than I can hit post on this message, or you're town and yay.

That said, as you're claiming responsibility then the main contention in my logic behind you being scum no longer holds. Doesn't mean you're NOT, simply that I don't have any unknown information to further my argument.

So yeah, ya'll can continue to look at Datswan after my death, but I've less of an opinion now than I did before.

Well next time don’t drag me unwittingly into your overly convoluted nonsense and we can avoid this stupid situation :P
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1131 on: November 30, 2017, 03:38:13 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

One does not contradict the other - because my reasoning had nothing to do with bias, but entirely based on your action.

Also, now, either you're scum and town loses by not lynching you, like literally sooner than I can hit post on this message, or you're town and yay.

That said, as you're claiming responsibility then the main contention in my logic behind you being scum no longer holds. Doesn't mean you're NOT, simply that I don't have any unknown information to further my argument.

So yeah, ya'll can continue to look at Datswan after my death, but I've less of an opinion now than I did before.

Also my comment on bias was based on your perception of my actions.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1132 on: November 30, 2017, 03:39:04 pm »

Is the reason for keeping this under the hood over now? Can the details be claimed?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1133 on: November 30, 2017, 03:41:52 pm »

Is the reason for keeping this under the hood over now? Can the details be claimed?

If he's scum, yes. If he's town, probably not.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1134 on: November 30, 2017, 03:42:07 pm »

Is the reason for keeping this under the hood over now? Can the details be claimed?

If he's scum, yes. If he's town, probably not.

Helpful, I know.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1135 on: November 30, 2017, 03:43:46 pm »

:/
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1136 on: November 30, 2017, 06:49:46 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

One does not contradict the other - because my reasoning had nothing to do with bias, but entirely based on your action.

Also, now, either you're scum and town loses by not lynching you, like literally sooner than I can hit post on this message, or you're town and yay.

That said, as you're claiming responsibility then the main contention in my logic behind you being scum no longer holds. Doesn't mean you're NOT, simply that I don't have any unknown information to further my argument.

So yeah, ya'll can continue to look at Datswan after my death, but I've less of an opinion now than I did before.

Well next time don’t drag me unwittingly into your overly convoluted nonsense and we can avoid this stupid situation :P

Actually, town!points for Datswan. Don't know why scum would have done what he did, knowing I was town. Seems more reasonable for town to take this route not knowing my alignment. I was dead anyway in a few days if I was telling the truth, and scum certainly wouldn't have thought I was lying. So there's that.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1137 on: November 30, 2017, 06:54:00 pm »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

That's kind of presumptuous.

Also, there's nothing logical to his statement. His read on me does not reflect my reasons on him in any way.

You don’t know that. In fact your next question contradicts it

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

One does not contradict the other - because my reasoning had nothing to do with bias, but entirely based on your action.

Also, now, either you're scum and town loses by not lynching you, like literally sooner than I can hit post on this message, or you're town and yay.

That said, as you're claiming responsibility then the main contention in my logic behind you being scum no longer holds. Doesn't mean you're NOT, simply that I don't have any unknown information to further my argument.

So yeah, ya'll can continue to look at Datswan after my death, but I've less of an opinion now than I did before.

Well next time don’t drag me unwittingly into your overly convoluted nonsense and we can avoid this stupid situation :P

Actually, town!points for Datswan. Don't know why scum would have done what he did, knowing I was town. Seems more reasonable for town to take this route not knowing my alignment. I was dead anyway in a few days if I was telling the truth, and scum certainly wouldn't have thought I was lying. So there's that.

Time you had to live was a huge, like the determining factor, in my decision. Don’t really wanna speak to much to it if that’s cool, but yeah.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1138 on: November 30, 2017, 07:05:09 pm »

Vote:  Gkrieg
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1139 on: November 30, 2017, 07:06:03 pm »

Actually maybe voting Jake is fine again? I mostly got spooked by swan voting him.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1140 on: November 30, 2017, 07:53:18 pm »

Actually maybe voting Jake is fine again? I mostly got spooked by swan voting him.

So i actually like the Jake idea, but mainly i did it to see who would jump off.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1141 on: November 30, 2017, 08:00:07 pm »

Me!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1142 on: November 30, 2017, 08:32:12 pm »

Life has been too busy. Witherweaver’s Stuff looks solid so

vote: Jake

I want to get a reread of Jake before the Day is over but might not get around to it.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1143 on: November 30, 2017, 10:04:35 pm »

Galz - idk if you have this answer or not, but...

Based on your PR, Do you know which station Schadd bid?
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1144 on: December 01, 2017, 12:15:26 am »

Galz - idk if you have this answer or not, but...

Based on your PR, Do you know which station Schadd bid?

Yes
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1145 on: December 01, 2017, 12:19:27 am »

Galz - idk if you have this answer or not, but...

Based on your PR, Do you know which station Schadd bid?

Yes

Ditto for Space.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1146 on: December 01, 2017, 02:16:52 am »

Request vote count
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1147 on: December 01, 2017, 02:53:26 am »

Galz - idk if you have this answer or not, but...

Based on your PR, Do you know which station Schadd bid?

Yes

Ditto for Space.


Space is confirmed town, so they can always truthfully claim when they see it relevant.

Do you see a downside in divulging which station Skum had? Just for fake claim purposes down the road. Since their item went to you, once you are gone, we kind of will have no way of determining where they bid in truthfulness.

Given my "edgy image" at this point I can see how that request would come off as fishing. However, skum already knows the answer obviously, so unless I am missing something I think probably that would be a pro town play.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1148 on: December 01, 2017, 03:23:27 am »

Oh duh.

OK then, yeah, whatever his current power is must be able to stop a kill, unless you're going to respawn with some sort of power that with only two townies left will force your kill not to go through. Which I find much less likely.

Y'know, why not? This is obvious. vote: EFHW.

Vote Count 3.2

JaketheBaseballGod22 (6): Haddock, EFHW, Galzria, chairs, DatSwan, gkrieg13
gkrieg13 (1): iguanaiguana

Not Voting (7): ashersky, Awaclus, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn, Witherweaver

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1149 on: December 01, 2017, 03:55:05 am »

I am still 100% on board with the Jake lynch. I just need like a half day to think about something in case hammer goes through while I am sleeping or something. I will re vote tomorrow.

unvote
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1150 on: December 01, 2017, 04:15:48 am »

NVM took less time than I thought.

Vote: Jake
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #1151 on: December 01, 2017, 08:14:51 am »

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.

Anything to learn from this? silver and Galz switched onto Space to prevent a tie. IMO Space, Haddock, Galz and silver are all likely town. So.... no scum wanted to join the Dylan wagon? Jake didn't vote at all yesterday. If Dylan is town that points to Jake being scum I think, and he was trying not to participate in either town lynch wagon.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1152 on: December 01, 2017, 09:52:58 am »

Where did they switch from? Dylan?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1153 on: December 01, 2017, 09:56:37 am »

Yes, Dylan
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1154 on: December 01, 2017, 03:03:51 pm »

{Crickets}

Are we waiting for something?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1155 on: December 01, 2017, 03:08:34 pm »

Galz - idk if you have this answer or not, but...

Based on your PR, Do you know which station Schadd bid?

Yes

Ditto for Space.


Space is confirmed town, so they can always truthfully claim when they see it relevant.

Do you see a downside in divulging which station Skum had? Just for fake claim purposes down the road. Since their item went to you, once you are gone, we kind of will have no way of determining where they bid in truthfulness.

Given my "edgy image" at this point I can see how that request would come off as fishing. However, skum already knows the answer obviously, so unless I am missing something I think probably that would be a pro town play.

He was a traitor - the scum team don't know what he bid on or got.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1156 on: December 02, 2017, 06:13:35 am »

I can say I have voting restrictions.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1157 on: December 02, 2017, 07:53:27 am »

I can say I have voting restrictions.

Like you can't vote at all?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1158 on: December 02, 2017, 08:11:25 am »

Can’t comment.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1159 on: December 02, 2017, 08:17:31 am »

Can’t comment.

You also have a speech restriction?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1160 on: December 02, 2017, 01:28:55 pm »

Can’t comment.
You want to make the best decisions for town as a whole, not to protect yourself. If you are town, getting mislynched because you took information to your grave is not helpful. Unless there is some way you really think this information would hurt town after your death, you don't have much to lose in sharing.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1161 on: December 02, 2017, 05:07:49 pm »

Rereading Day 1.

Initial thoughts:

Chairs is suspicious.
Ashersky is town.
Iguana could have been very active scum early on but probably not so as I read more.
Haddock is town.
a scum!Awaclus might have actually seen the Miller thing as a bit of a benefit due to foreseeing claiming come up.
Jake isn't really there.
Gkrieg was mostly gone as well.

Lalight didn't do a lot, Dylan either. I think they were VLA for part of it. LaLight was replaced by EFHW who I have a hard time reading.

Well tentatively I'm still at the {Jake, Gkrieg, Dylan} lynch. I have to look at where Chairs fell in with the Mastermind color game. I'm hesitant on Jake; I'm not sure he would be this unhelpful (or whatever you'd call what he's being) as scum.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1162 on: December 02, 2017, 05:22:58 pm »

Gkrieg enters with a big post that is pretty safe in the sense that it aligns with the general aggregate consensus reads. Seems scummy to me. LaLight is suspiciously tossed into his scum reads (I think without any other mention). If Gkrieg is scum LaLight (now EFHW) is a good partner candidate.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1163 on: December 02, 2017, 05:23:36 pm »

Reply #333 if anyone else wants to look at it. (I'm not going to pull quotes.)
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1164 on: December 02, 2017, 05:32:50 pm »

Silver isn't townie in any way, by the way. I've basically haven't bothered to consider him because of the frozen thing. We'll have to see what comes of that.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1165 on: December 02, 2017, 05:37:25 pm »

I'm settling down on preferring Gkrieg. Jake has only PoE and lack of participation going against him. PoE he shares equivalently with Gkrieg (and Iguana and Silver, we shouldn't forget that), and the lack of participation I'm not convinced is scummy.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1166 on: December 02, 2017, 06:09:58 pm »

Jake is doing terrible town play (if he's town) but the way that votes and everything have happened make me feel better about gkrieg. So I'm staying there.

Also Jake was one of the first to full claim in Breaking Bad and he was a tracker. No hesitation to do it when claiming it was good play. So either he's scum and just WIFOMing really hard that we won't lynch him for this or I do believe him that claiming would hurt him.

But yeah I think his just not saying a thing sucks.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1167 on: December 02, 2017, 06:14:08 pm »

The silence in the thread also reads to me that scum are pretty happy with the current status quo, which is lynching Jake.
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Point iguana. Not that points really matter with a result, but still.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1168 on: December 02, 2017, 08:25:03 pm »

Can’t comment.

Wait so is this a potential like literal "can't comment"? As in are there roles where the MOD has potentially given restrictions on what Jake is allowed to say?

Or do you mean "won't"?
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Jesus how did i fuck that up
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1169 on: December 02, 2017, 08:26:07 pm »

also since we are not doing anything else.... Are there roles like the opposite of Galz that Skum could have? As in roles that gain something the longer game days go on?
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1170 on: December 02, 2017, 08:31:43 pm »

Can somebody repost the full bid order list?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1171 on: December 02, 2017, 08:46:02 pm »

Can somebody repost the full bid order list?

lol lazy. This is my list.

Excel doesn't import well. It reads (by column):
DraftPOS - Player - RMM Bid - Station Bid

1 Swan   44       
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28     
4 Ash   xx     
5 Space   18     
6 E!           16     3
7 Dylan   14
8 Jake   45
9 Schadd   43
10 Galz   40     1 (DAGGER)
11 Silver   31
12 Chairs   19
13 Awac    13     3   (PENALTY)---unverified
14 WW   13
15 EFHW   10
16 Hadd    32
17 GK   11
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Jesus how did i fuck that up
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1172 on: December 02, 2017, 09:02:55 pm »

I bid for slot 7 and received nothing.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1173 on: December 02, 2017, 09:06:50 pm »

Can you claim what game you are from?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1174 on: December 02, 2017, 09:08:07 pm »

Can you claim what game you are from?
No
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1175 on: December 02, 2017, 09:11:50 pm »

Can somebody repost the full bid order list?

lol lazy. This is my list.

Excel doesn't import well. It reads (by column):
DraftPOS - Player - RMM Bid - Station Bid

1 Swan   44       
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28     
4 Ash   xx     
5 Space   18     
6 E!           16     3
7 Dylan   14
8 Jake   45
9 Schadd   43
10 Galz   40     1 (DAGGER)
11 Silver   31
12 Chairs   19
13 Awac    13     3   (PENALTY)---unverified
14 WW   13
15 EFHW   10
16 Hadd    32
17 GK   11

Is that right?

So... you're town*, PPS was SK/Survivor, Ash is shaping up to be likely town**, Space is town, and e is confirmed*** town?

So.... Either Iguana is mafia or there's no mafia**** in the top 6.

* - Your perspective, not known to others
** - He could be Mafia double frozen by the traitor, but we'll know soon enough
*** - Mod confirmed that if anything changed his alignment, he would remain green text in game.
**** - See 3 points above
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1176 on: December 02, 2017, 09:22:06 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.
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Point iguana. Not that points really matter with a result, but still.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1177 on: December 02, 2017, 09:22:41 pm »

I believe so. I know someone in the top 7 got the item from slot 7.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1178 on: December 02, 2017, 09:36:12 pm »

Can somebody repost the full bid order list?

lol lazy. This is my list.

Excel doesn't import well. It reads (by column):
DraftPOS - Player - RMM Bid - Station Bid

1 Swan   44       
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28     
4 Ash   xx     
5 Space   18     
6 E!           16     3
7 Dylan   14
8 Jake   45
9 Schadd   43
10 Galz   40     1 (DAGGER)
11 Silver   31
12 Chairs   19
13 Awac    13     3   (PENALTY)---unverified
14 WW   13
15 EFHW   10
16 Hadd    32
17 GK   11

Is that right?

So... you're town*, PPS was SK/Survivor, Ash is shaping up to be likely town**, Space is town, and e is confirmed*** town?

So.... Either Iguana is mafia or there's no mafia**** in the top 6.

* - Your perspective, not known to others
** - He could be Mafia double frozen by the traitor, but we'll know soon enough
*** - Mod confirmed that if anything changed his alignment, he would remain green text in game.
**** - See 3 points above

I mean the II point is the one i have been making.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1179 on: December 02, 2017, 09:36:46 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1180 on: December 02, 2017, 09:48:51 pm »

I get the points on Jake by WW and iguana. But why is he lurking so heavily and why no claim? It's been awhile, but I've never seen him lurk before. The point about scum liking the status quo is a good one, though.

We definitely do need to hear more from gkrieg, and the POE and level of scumminess are pretty similar to Jake's. vote: gkrieg.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1181 on: December 02, 2017, 09:53:19 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1182 on: December 02, 2017, 09:56:21 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Nah dude, we know there's another third party unless Haddock is mafia and making up results. My guess would be two mafia, two traitors, two third party.

Where on earth do you get 1 traitor = half a mafia?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1183 on: December 02, 2017, 09:59:41 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Nah dude, we know there's another third party unless Haddock is mafia and making up results. My guess would be two mafia, two traitors, two third party.

Where on earth do you get 1 traitor = half a mafia?

Makes sense. Game of 17 would normally have what like 4 mafia and a SK right? So 3 mafia and 2 SK balanaces. At least that is how i read it
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1184 on: December 02, 2017, 10:01:59 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.

Where in the world do you get "this traitor has a killing power in addition to the mafia kill, until they get recruited"?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1185 on: December 02, 2017, 10:03:12 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Nah dude, we know there's another third party unless Haddock is mafia and making up results. My guess would be two mafia, two traitors, two third party.

Where on earth do you get 1 traitor = half a mafia?

PPS was two colors. That leaves Mafia and Town.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1186 on: December 02, 2017, 10:03:36 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.

Where in the world do you get "this traitor has a killing power in addition to the mafia kill, until they get recruited"?

Some kinda frost lady from Flash mafia who freezes people is the only one ever who freezes anyone
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1187 on: December 02, 2017, 10:04:23 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.

Where in the world do you get "this traitor has a killing power in addition to the mafia kill, until they get recruited"?

Some kinda frost lady from Flash mafia who freezes people is the only one ever who freezes anyone
Freezing is a killing power.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1188 on: December 02, 2017, 10:06:44 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1189 on: December 02, 2017, 10:07:26 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.

Where in the world do you get "this traitor has a killing power in addition to the mafia kill, until they get recruited"?

Some kinda frost lady from Flash mafia who freezes people is the only one ever who freezes anyone
Freezing is a killing power.

I guess, delayed out long enough, yes. It's just not direct. And as they could still be freezing mafia, it's not all that "pro-scum".
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1190 on: December 02, 2017, 10:08:53 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.
We don't know why there haven't been nks, but this traitor has a killing power in addition to the mafia kill, until they get recruited. So not as weak as most traitors.

You also leave out the possibility of another lone wolf.

Where in the world do you get "this traitor has a killing power in addition to the mafia kill, until they get recruited"?

Some kinda frost lady from Flash mafia who freezes people is the only one ever who freezes anyone
Freezing is a killing power.

I cannot believe freezing is classified as a “killing power”. Is that accurate?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1191 on: December 02, 2017, 10:12:02 pm »

If you read the Caitlin role, you'll see the bit about being recruited means either freeze or nk, can't have both.

True, it's less pro-scum; it is more swingy. Maybe we are all town talking to each other and scum have given up because they had some bad luck.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1192 on: December 02, 2017, 10:12:20 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1193 on: December 02, 2017, 10:16:39 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1194 on: December 02, 2017, 10:17:29 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1195 on: December 02, 2017, 10:18:53 pm »

I wasn't trying to be technical, I just mean if people get frozen chances are good they'll die. There was only 1 item in the setup that could unfreeze people, and most of the items didn't make it into the game.

But the point in any case was just that I disagree with Galzria in how sure he is about a 3 person main scum team. It's not a big deal.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1196 on: December 02, 2017, 10:26:10 pm »

I'm also not sure 3 mafia works with Haddock's results. I'll look at the chart I made on my computer tomorrow. Looking up deadline now.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1197 on: December 02, 2017, 10:27:10 pm »

Monday 12:30 pm
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1198 on: December 02, 2017, 10:28:22 pm »

@ Awaclus, E!, Dylan, WW - Are you lot against a Jake lynch at this point or just thinking or whats going on? Not trying to rush you or whatever, just wondering.
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real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1199 on: December 02, 2017, 10:30:50 pm »

We should get a flip for ashersky at end of day.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1200 on: December 02, 2017, 10:44:57 pm »

@ Awaclus, E!, Dylan, WW - Are you lot against a Jake lynch at this point or just thinking or whats going on? Not trying to rush you or whatever, just wondering.

Not against, just Gkrieg is my preference.

It would probably go Gkrieg > Jake > Dylan > EFHW > Chairs > other people

I would be against lynching Iguana, Galzria, DatSwan, e, so whomever is left is in other people.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1201 on: December 02, 2017, 11:15:08 pm »

Sorry guys, end of semester is soon and I’ve been incredibly busy. I will try to put in a good hour tomorrow.
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Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1202 on: December 03, 2017, 01:43:44 am »

@ Awaclus, E!, Dylan, WW - Are you lot against a Jake lynch at this point or just thinking or whats going on? Not trying to rush you or whatever, just wondering.

No. Weekend got busier than I expected.

I would be willing to lynch Jake based on PoE and pretty much the same reasons everyone else has mentioned, and the PoE is the same on gkrieg so I could go there. I didn't vote for Jake yet because at the time I was going to, it would have been L-1, and he had already said he wouldn't claim no matter what, so L-1 seemed pointless unless we were ready to lynch him right there. If I had voted then and people didn't actually want the lynch to go through then, scum could have just rode the momentum or faked a derphammer or something, and that does us no good.

Since the choice is between the two of them, I want to read gkrieg before deciding between them. I'll be doing that now.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

chairs

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1203 on: December 03, 2017, 01:47:17 am »

Willing to listen to gkrieg lynch possibility, looking forward to hearing from him soon.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1204 on: December 03, 2017, 02:13:54 am »

@ Awaclus, E!, Dylan, WW - Are you lot against a Jake lynch at this point or just thinking or whats going on? Not trying to rush you or whatever, just wondering.

No. Weekend got busier than I expected.

I would be willing to lynch Jake based on PoE and pretty much the same reasons everyone else has mentioned, and the PoE is the same on gkrieg so I could go there. I didn't vote for Jake yet because at the time I was going to, it would have been L-1, and he had already said he wouldn't claim no matter what, so L-1 seemed pointless unless we were ready to lynch him right there. If I had voted then and people didn't actually want the lynch to go through then, scum could have just rode the momentum or faked a derphammer or something, and that does us no good.

Since the choice is between the two of them, I want to read gkrieg before deciding between them. I'll be doing that now.

coolio.
I am sure you will get to this in re read, but what exactly PoE are we gaining from GK? I will admit I have not been following the mastermind puzzle overly close so if it is from there that is understandable, but he is the last draft pick. Simply based on that alone, his PoE potential is significantly less than every  other players.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1205 on: December 03, 2017, 02:14:49 am »

typed it and regretted it. While I still don't see a ton of PoE potential from GK, I suppose having "line to draw in the sand" fort he worst pick, does help to an extent in catching lies in regards to claims.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1206 on: December 03, 2017, 02:17:48 am »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

Yo Chairs - I guess I don't really expect to get an answer to this, but on the off chance you can answer without compromising yourself... is the above based soley on whatever night actions that "gave me a 5" or are there separate reasons that have you OK with Jake?
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1207 on: December 03, 2017, 02:18:56 am »

OK I got home and was lazy and I have been reading posts in reverse order from phone. Obviously there is more than one person "OK" with a GK lynch. Where is this coming from? What did I miss here?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1208 on: December 03, 2017, 02:24:40 am »

Based on the results from Haddock's mastermind puzzle results. Jake and gkrieg are the two non-frozen people who have the highest likelihood of being non-town of some sort.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1209 on: December 03, 2017, 02:25:37 am »

Based on the results from Haddock's mastermind puzzle results. Jake and gkrieg are the two non-frozen people who have the highest likelihood of being non-town of some sort.

was reading as you posted this. Thank you for saving me however the hell much time it would of taken me to get there myself.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1210 on: December 03, 2017, 02:28:30 am »

also, side note... so when I say PoE for Jake I am speaking more to the draft order. I feel, not talking for him just kind of inferring (no idea if inferring is right or not, but Schadd is dead so fuck it), that Galz at least was looking into the same potential mindset.

Are we alone on this? Does no one else seem it strange to consider the top skum pick, especially when it is argued that the assumed amount of Mafia has been guessed at too low, is Schadd in spot 9?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1211 on: December 03, 2017, 02:34:19 am »

I'm not very enthusiastic about either lynch really, I'd much rather lynch DatSwan. But if I have to choose between Jake or gkrieg (which is apparently the case), I guess vote: gkrieg is fine.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1212 on: December 03, 2017, 02:42:58 am »

What kind of PoE are you doing on the draft order, and how would it be more useful than PoE based on something that specifically relates to alignments? I get that scum would have more data points to try to coordinate their bids, but there are like 10-15 other players roles (and some more fake claims since mafia wouldn't have know traitor(s)'s 3 things) that they couldn't know, on top of everyone's vote counts for a point, and they have no way of knowing what other people would bid on. The poe here is worth keeping in mind, but it is pretty conceivable that in a setup where a serial killer got the #2 slot, scum may very well have not done well.

You could be scum at #1, which means you would know scum was high and are trying to push this narrative to keep that point from being aimed at you.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1213 on: December 03, 2017, 02:43:16 am »

What kind of PoE are you doing on the draft order, and how would it be more useful than PoE based on something that specifically relates to alignments? I get that scum would have more data points to try to coordinate their bids, but there are like 10-15 other players roles (and some more fake claims since mafia wouldn't have know traitor(s)'s 3 things) that they couldn't know, on top of everyone's vote counts for a point, and they have no way of knowing what other people would bid on. The poe here is worth keeping in mind, but it is pretty conceivable that in a setup where a serial killer got the #2 slot, scum may very well have not done well.

You could be scum at #1, which means you would know scum was high and are trying to push this narrative to keep that point from being aimed at you.

@DatSwan
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1214 on: December 03, 2017, 02:49:02 am »

What kind of PoE are you doing on the draft order, and how would it be more useful than PoE based on something that specifically relates to alignments? I get that scum would have more data points to try to coordinate their bids, but there are like 10-15 other players roles (and some more fake claims since mafia wouldn't have know traitor(s)'s 3 things) that they couldn't know, on top of everyone's vote counts for a point, and they have no way of knowing what other people would bid on. The poe here is worth keeping in mind, but it is pretty conceivable that in a setup where a serial killer got the #2 slot, scum may very well have not done well.

You could be scum at #1, which means you would know scum was high and are trying to push this narrative to keep that point from being aimed at you.

Fair. My logic is based on the bias that I know I am not skum at pick #1 (or skum at all, to be clear). Also, can't argue with your logic at SK getting spot 2 as town got spot 1. However, You have to have like at least an estimate line somewhere yes? You don't have to say what it is, just think of it. Is it below 50%? I mean I am a huge advocate of the "use math but lynch off of reads thing", but math does serve a purpose.

I simply find it unlikely that skum exists within only the bottom 50% of the draft.

Let's take it step further. If we are using your algorithm to assume GK or Jake, then I def think Jake takes the hedge based on the idea of my theory. If you disagree, you disagree, that is fine. But if it is close between them, and we are unfortunate enough to mislynch, we fill in much more of the puzzle with a dead Jake than a dead GK at this point.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1215 on: December 03, 2017, 09:04:30 am »

I don't know what kind of puzzle you are trying to fill in exactly but the draft went how the draft went. If mafia didn't get the top slot at Datswan or have the traitor freeze a teammate in Ash,  they also didn't get any slot above e or Space. That's just what happened.

I had a personal motivation for voting the game I did. It was my first ever game and one of my favorites. Datswan is claiming to have voted randomly and gotten lucky, no? I see that much more as something scum would do in a vacuum but neither outcome is particularly scummy or towny.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1216 on: December 03, 2017, 09:59:07 am »

Now, PRs (as I am basically still VT) you were the same Roles N1 and N2, all of you?

I DONT KNOW!@!#! *cries*

Vote Count 3.3

JaketheBaseballGod22 (5): Haddock, Galzria, chairs, gkrieg13, DatSwan
gkrieg13 (3): iguanaiguana, EFHW, Awaclus

Not Voting (6): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn, Witherweaver

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time. That is in 26.5 hours.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1217 on: December 03, 2017, 10:24:57 am »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.
Why do you say this?  How are we increasing the likelihood of multiple traitors?



Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Um.  You're saying 3 scum, 2 traitors, 1 PPS?  That's impossible.  By my previous analysis:

So, to summarise realistic possibilities (remembering the possibility - haven't confirmed this yet - that Awaclus is being seen as a scum colour):

We currently have either:

1) 1 yellow and 2 blues, in which case I failed to pair any scum with their colour on N1.

2) 1 yellow 3 blues.  No conclusions to draw here if this is the case.

3) 2 yellows, 1 white.  means there were 2Y2W on N1, making schadd part of a 2-person scumteam.  Possible but unlikely?

4) 2 yellows, 2 whites.  Means schadd was white.  Also means (I think) that I failed to correctly pair any scum with their colour on N1.

ie we have at least 2 non-town colours left alive.  Assuming that Traitors are considered the same alignment as scum, which they should be, that makes 3 mafia + 2 traitors + PPS impossible.  (2 mafia, 2 traitors, 1 PPS and something else is still possible - meaning we're in situation (2) above, with mafia/traitors = blue - but, again, why assume 2 traitors?)

PPS was two colors. That leaves Mafia and Town.
We don't know this for certain, and anyway there might be other SKs or survivors.  Indeed there MUST be, by the above analysis.  It's possible I've screwed up, and it's likely that my results have been messed with.  But still.

If you read the Caitlin role, you'll see the bit about being recruited means either freeze or nk, can't have both.

True, it's less pro-scum; it is more swingy. Maybe we are all town talking to each other and scum have given up because they had some bad luck.
How is it less pro-scum?  As far as I can tell, it's a kill that doesn't provide town with a flip until several cycles later.  That's better than a kill, for scum.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1218 on: December 03, 2017, 10:25:48 am »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1219 on: December 03, 2017, 10:26:40 am »

The silence in the thread also reads to me that scum are pretty happy with the current status quo, which is lynching Jake.
The status quo atm is no lynch, so I don't agree that you can conclude this.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1220 on: December 03, 2017, 10:46:22 am »

@Haddock

PPS literally flipped two different colors on his lynch. That's absolutely reason enough to consider that he would've represented two colors to your power.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1221 on: December 03, 2017, 12:41:30 pm »

@Haddock

PPS literally flipped two different colors on his lynch. That's absolutely reason enough to consider that he would've represented two colors to your power.
Mmmmmmff.
I simply don't agree that that's automatic.

In any case, see the analysis below - all possible current situations have 2 existing non-town colours.  So there's something else anyway.

And you didn't answer my question.  Why would you think there are two traitors?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1222 on: December 03, 2017, 12:41:54 pm »

I mean "above" obviously - it's "below" while I write a reply.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1223 on: December 03, 2017, 12:59:56 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1224 on: December 03, 2017, 01:00:49 pm »

Galzria Gollum / Smeagol flips between the different alignments each full day+night.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1225 on: December 03, 2017, 01:01:18 pm »

It should be mandatory to go read the role of each flipped person.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1226 on: December 03, 2017, 01:06:57 pm »

The silence in the thread also reads to me that scum are pretty happy with the current status quo, which is lynching Jake.
The status quo atm is no lynch, so I don't agree that you can conclude this.

We are maybe moving toward no lynch because I started pushing for Gkrieg instead of Jake. Before that we had more than half of living players ready to lynch Jake. From my perspective that looks town indicative for Jake and scummy for Gkrieg.

But I do understand how you could see that as me looking like Jake's partner. I'm not, though.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1227 on: December 03, 2017, 01:07:34 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1228 on: December 03, 2017, 01:27:07 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

We won't no lynch, the player with the most votes is lynched.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1229 on: December 03, 2017, 01:29:03 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

Or, you know, we could not let you derail a scum buddy in Jake.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1230 on: December 03, 2017, 01:29:18 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

We won't no lynch, the player with the most votes is lynched.

Only the first time
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1231 on: December 03, 2017, 01:29:32 pm »

Galzria Gollum / Smeagol flips between the different alignments each full day+night.

That's not relevant
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1232 on: December 03, 2017, 02:00:38 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

Or, you know, we could not let you derail a scum buddy in Jake.

You are wrong and I will be vindicated of that by the end of the game ^^ Maybe by then I will also be able to learn why you chose to play so strangely.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1233 on: December 03, 2017, 02:10:54 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

We won't no lynch, the player with the most votes is lynched.

Only the first time

Oh.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1234 on: December 03, 2017, 02:32:43 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1235 on: December 03, 2017, 03:20:38 pm »

I don't feel that way, Haddock.
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Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1236 on: December 03, 2017, 03:21:10 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1237 on: December 03, 2017, 03:34:21 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

You are the only one who has ever described my scum games in this way. I lurk as scum because I don't know how to treat my partners. Pretty well documented. I crack really easily under pressure too.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1238 on: December 03, 2017, 04:13:09 pm »

Last night I was in the middle of typing my thoughts after reading gkrieg and my battery died. Decided going to bed was more important than rebooting just to post one more time. So gkrieg has a bunch of "busy, I'll catch up later," which I hope and will assume just means he actually is busy irl. He does have several posts that are typical, alignment neutral catch up posts. Some good points, but in general didn't rock the boat with any of his reads. I could be wrong, but he usually seems to have at least one opinion that either doesn't match most of town early on, or is/acts more confident in a read than other people think is warranted. He doesn't really do that here though, which makes me wonder if the reads are being faked here.

Ultimately, I'd vote for either Jake or gkrieg right now. Where do the two wagons currently stand?
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1239 on: December 03, 2017, 04:19:30 pm »

I think it's 4/4. It was 5/3 in the last vote count and then Haddock moved from Jake to gkrieg.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1240 on: December 03, 2017, 04:48:42 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1241 on: December 03, 2017, 04:49:44 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.

Space *may* be gone? They never confirmed what "3 days" meant. If it was IRL days, the zombie may have decomposed.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1242 on: December 03, 2017, 04:50:45 pm »

Ok getting around to catching up and rereading now.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1243 on: December 03, 2017, 04:51:06 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.

Space *may* be gone? They never confirmed what "3 days" meant. If it was IRL days, the zombie may have decomposed.

Go read their role description. Pretty sure they meant 3 gamephase days. Still in the vote count too.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1244 on: December 03, 2017, 04:58:49 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.

Space *may* be gone? They never confirmed what "3 days" meant. If it was IRL days, the zombie may have decomposed.

Go read their role description. Pretty sure they meant 3 gamephase days. Still in the vote count too.

I don't need to. I was I  the game. I came back 3 times. Doesn't mean Faust didn't edit it and Space hasn't posted since saying 3 days.

Them being in the post count is relevant though.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1245 on: December 03, 2017, 05:07:40 pm »

Okay, well, if I'm reading this right, from Night 1, at most three players in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

can be town,

so there are at least three scum in there? Silver is frozen so that narrows it down; IG has been pretty townie.  That leaves {EFHW, gkrieg, Jake, Dylan}.

Just read this, and we are assuming that silver is town because of being frozen, but that may not be the best assumption to make.  Also one more important thing to note is that WW is also excluding himself from this analysis and saying he is town.

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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1246 on: December 03, 2017, 05:10:57 pm »

Also, I doctored EFHW last night, which again *could* account for a lack of NK. My choice was based on the IC's vote of support for their towniness yesterday.

I think this is important for us to remember, we haven't really had a night kill yet, which either means that traitors were recruited, or the NK was blocked in some way.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1247 on: December 03, 2017, 05:12:47 pm »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

If chairs is being removed from people's lynch pools based on his townieness, what do they think of this?  To be clear, I don't want chairs to clarify anything about his role.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1248 on: December 03, 2017, 05:13:40 pm »

Also, e, I provided you a meal last night. Hope it was yummy.

Really? I didn't get any meal that I know of

That's interesting. Really? Then I was probably blocked or redirected last night. Seems a lot of people/actions targeted me last night. Fascinating.

Sadly, still gonna die tonight most likely.

Also, doesn't change anything else.

List of items I know are in the game:

3 Literjons of water
French Accent
Pot
Dagger
Sword Stick (Destroyed - no longer in game).

Would have to reread more to figure this out myself, but do you do any item swapping?
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1249 on: December 03, 2017, 05:16:28 pm »

I am not against lynching DatSwan.

It is also worth noting that Gkrieg has been more involved than Jake, but that doesn't really make Gkrieg more likely town, given their metas.

It is interesting how quickly the Jake wagon grew from only PoE (also, it was PoE from only my perspective). Makes it feel more like a mislynch. If Jake does end up scum, I suspect people that jumped on the wagon early to be his partners.

I wouldn't completely assume that the wagon grew only from PoE.  I think Jake also hasn't done anything townie this game, and his unwillingness to claim ever is definitely not very townie in a closed RMM.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1250 on: December 03, 2017, 05:20:09 pm »

Actually maybe voting Jake is fine again? I mostly got spooked by swan voting him.

I forgot if you have something against DatSwan, or if you are just reading him scummily.

DatSwan has way too much going on around him.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1251 on: December 03, 2017, 05:21:13 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.

Space *may* be gone? They never confirmed what "3 days" meant. If it was IRL days, the zombie may have decomposed.

Sorry.. still here just very busy this weekend. Will catch up later or tomorrow.

Brains :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1252 on: December 03, 2017, 05:21:40 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1253 on: December 03, 2017, 05:23:42 pm »

Gkrieg enters with a big post that is pretty safe in the sense that it aligns with the general aggregate consensus reads. Seems scummy to me. LaLight is suspiciously tossed into his scum reads (I think without any other mention). If Gkrieg is scum LaLight (now EFHW) is a good partner candidate.

But also realize that I have continued to go after LaLight/EFHW since then.  That is not what I do to my partners as scum. 
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1254 on: December 03, 2017, 05:26:18 pm »

The silence in the thread also reads to me that scum are pretty happy with the current status quo, which is lynching Jake.

It could also be that scum are waiting for someone to put something together on someone else that they could jump on.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1255 on: December 03, 2017, 05:28:00 pm »

Actually maybe voting Jake is fine again? I mostly got spooked by swan voting him.

I forgot if you have something against DatSwan, or if you are just reading him scummily.

DatSwan has way too much going on around him.

Galzria said that DatSwan was probably scum and I believed him. Then Gals took it back and I didn't have a solid reason to scum read DatSwan anymore.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1256 on: December 03, 2017, 05:29:29 pm »

Can somebody repost the full bid order list?

lol lazy. This is my list.

Excel doesn't import well. It reads (by column):
DraftPOS - Player - RMM Bid - Station Bid

1 Swan   44       
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28     
4 Ash   xx     
5 Space   18     
6 E!           16     3
7 Dylan   14
8 Jake   45
9 Schadd   43
10 Galz   40     1 (DAGGER)
11 Silver   31
12 Chairs   19
13 Awac    13     3   (PENALTY)---unverified
14 WW   13
15 EFHW   10
16 Hadd    32
17 GK   11

One thing I will point out is that I got the last position in the draft, and that I had misunderstood how the penalty items work.  I think I would be unlikely to get last place in the draft as scum, considering there were good items in there for scum, and good items in there for town.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1257 on: December 03, 2017, 05:30:42 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

The flipped priest had a voting restriction...
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1258 on: December 03, 2017, 05:31:37 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

But, mafia each had fakeclaims, which were factored in, so they had a lot more information to work with.  Even the traitors had more information than town did.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1259 on: December 03, 2017, 05:33:15 pm »

I get the points on Jake by WW and iguana. But why is he lurking so heavily and why no claim? It's been awhile, but I've never seen him lurk before. The point about scum liking the status quo is a good one, though.

We definitely do need to hear more from gkrieg, and the POE and level of scumminess are pretty similar to Jake's. vote: gkrieg.

Jake has lurked a lot more in his recent games than anyone else.

Also how do I hae the same level of scumminess of Jake?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1260 on: December 03, 2017, 05:34:05 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.

Sure. Except 2 Mafia and 2 Traitors is weak with a half-SK.
1 Traitor is the equivalent of 1/2 a Mafia usually - that is, in a setup where 3 Mafia might be too strong, 2.5 is within reason.

In a 17 person game with a Half-SK, "3" Mafia is too weak. I expect that the Mafia team consists of 3, with 2 Traitors.

That's 5 "Mafia Aligned", 1 Half-SK, 11 Town.

The only alternative is two Mafia factions, each with their own traitor - which would make 6 Mafia aligned players (2/1 for each faction), 1 Half SO, 10 Town - but we've seen nothing to support this theory.

Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Nah dude, we know there's another third party unless Haddock is mafia and making up results. My guess would be two mafia, two traitors, two third party.

Where on earth do you get 1 traitor = half a mafia?

Makes sense. Game of 17 would normally have what like 4 mafia and a SK right? So 3 mafia and 2 SK balanaces. At least that is how i read it

Except for the fact that we haven't had a night kill yet...
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1261 on: December 03, 2017, 05:35:58 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played

Mafia would need a team of at least 5 to be balanced.  Mistborn had 5 regular mafia with this many people.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1262 on: December 03, 2017, 05:41:53 pm »

Right but if mafia has two traitors, which is now very likely, they had limited opportunity to collaborate and wouldn't have been much likelier to bid well than town.
Why do you say this?  How are we increasing the likelihood of multiple traitors?



Thus {3/2}/1/11 is probably accurate - and knowledge in 3 spots should be more than enough to secure a top 6 spot in 17 players. Randomness alone would be close enough to make the argument.

Um.  You're saying 3 scum, 2 traitors, 1 PPS?  That's impossible.  By my previous analysis:

So, to summarise realistic possibilities (remembering the possibility - haven't confirmed this yet - that Awaclus is being seen as a scum colour):

We currently have either:

1) 1 yellow and 2 blues, in which case I failed to pair any scum with their colour on N1.

2) 1 yellow 3 blues.  No conclusions to draw here if this is the case.

3) 2 yellows, 1 white.  means there were 2Y2W on N1, making schadd part of a 2-person scumteam.  Possible but unlikely?

4) 2 yellows, 2 whites.  Means schadd was white.  Also means (I think) that I failed to correctly pair any scum with their colour on N1.

ie we have at least 2 non-town colours left alive.  Assuming that Traitors are considered the same alignment as scum, which they should be, that makes 3 mafia + 2 traitors + PPS impossible.  (2 mafia, 2 traitors, 1 PPS and something else is still possible - meaning we're in situation (2) above, with mafia/traitors = blue - but, again, why assume 2 traitors?)

PPS was two colors. That leaves Mafia and Town.
We don't know this for certain, and anyway there might be other SKs or survivors.  Indeed there MUST be, by the above analysis.  It's possible I've screwed up, and it's likely that my results have been messed with.  But still.

If you read the Caitlin role, you'll see the bit about being recruited means either freeze or nk, can't have both.

True, it's less pro-scum; it is more swingy. Maybe we are all town talking to each other and scum have given up because they had some bad luck.
How is it less pro-scum?  As far as I can tell, it's a kill that doesn't provide town with a flip until several cycles later.  That's better than a kill, for scum.

Another thing to note is that there must be at least 3 roles or fake claims in the game from RMM 11, which included an SK.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1263 on: December 03, 2017, 05:43:08 pm »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I'm definitely feeling that way.  He had a post where he said that he just wanted to catch and kill all the scums, which is something he has said as scum before.  I also don't like how quickly he was removed from PoE, when he as I remember should be in the same group as me and Jake and silver.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1264 on: December 03, 2017, 05:45:11 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

Is this read solely based on how people responded to Jake's lynch?  Because this is contingent on a lot of PoE, and I'm surprised that your reads switched so quickly.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1265 on: December 03, 2017, 05:46:23 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

Are you saying that you feel like iguana has been less talkative and scummier this game?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1266 on: December 03, 2017, 05:46:45 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played

Mafia would need a team of at least 5 to be balanced.  Mistborn had 5 regular mafia with this many people.
My results make 5 or more mafia impossible.  There could be some kind of messing with my results.  But let's not speculate right now, huh? 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I'm definitely feeling that way.  He had a post where he said that he just wanted to catch and kill all the scums, which is something he has said as scum before.  I also don't like how quickly he was removed from PoE, when he as I remember should be in the same group as me and Jake and silver.
The same PoE applies to him, yes.  But when I reread him my original scumread on him became very heavy town.  And now I'm doubting myself again. 

Let's face it we're not getting a lynch through on him today.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1267 on: December 03, 2017, 05:48:04 pm »

Last night I was in the middle of typing my thoughts after reading gkrieg and my battery died. Decided going to bed was more important than rebooting just to post one more time. So gkrieg has a bunch of "busy, I'll catch up later," which I hope and will assume just means he actually is busy irl. He does have several posts that are typical, alignment neutral catch up posts. Some good points, but in general didn't rock the boat with any of his reads. I could be wrong, but he usually seems to have at least one opinion that either doesn't match most of town early on, or is/acts more confident in a read than other people think is warranted. He doesn't really do that here though, which makes me wonder if the reads are being faked here.

Ultimately, I'd vote for either Jake or gkrieg right now. Where do the two wagons currently stand?

I have been incredibly busy IRL.  We just had prospective PhD students come by and visit, so my Friday and Saturday were basically completely taken up by that, and classes are over next Wednesday, so I've been finishing up some end of semester projects and such.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1268 on: December 03, 2017, 05:48:27 pm »

Space, e, and chairs are being quiet. And gkrieg and Jake.

You are also being fairly quiet.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1269 on: December 03, 2017, 05:50:00 pm »

Actually maybe voting Jake is fine again? I mostly got spooked by swan voting him.

I forgot if you have something against DatSwan, or if you are just reading him scummily.

DatSwan has way too much going on around him.

Galzria said that DatSwan was probably scum and I believed him. Then Gals took it back and I didn't have a solid reason to scum read DatSwan anymore.

Interesting.  Did you reread DatSwan, or did you have any reason other than what Galz didn't explain?  Do you completely trust that galz is town, and if so, why?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1270 on: December 03, 2017, 05:50:40 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

The flipped priest had a voting restriction...

Ya.  Those are icky.  I was surprised when that flipped as well, especially after what happened in rewind 1.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1271 on: December 03, 2017, 05:52:48 pm »

Vote: Gkrieg

Not completely caught up.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1272 on: December 03, 2017, 05:53:46 pm »

Haddock, did you check with Faust how a Godfather would affect your results?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1273 on: December 03, 2017, 05:55:04 pm »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1274 on: December 03, 2017, 05:55:20 pm »

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played

Mafia would need a team of at least 5 to be balanced.  Mistborn had 5 regular mafia with this many people.
My results make 5 or more mafia impossible.  There could be some kind of messing with my results.  But let's not speculate right now, huh? 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I'm definitely feeling that way.  He had a post where he said that he just wanted to catch and kill all the scums, which is something he has said as scum before.  I also don't like how quickly he was removed from PoE, when he as I remember should be in the same group as me and Jake and silver.
The same PoE applies to him, yes.  But when I reread him my original scumread on him became very heavy town.  And now I'm doubting myself again. 

Let's face it we're not getting a lynch through on him today.

Why are we not getting a lynch through on him?  There were 4 people IIRC who were PoEd by your results, iguana, Jake, myself, silver.  People then said that we wouldn't lynch silver today (I agree), and that iguana was townie, then everyone basically has reiterated that iguana is townie so the lynch pool is {gkrieg, Jake}.  I agree that the PoE is there, but it seems like people aren't realizing that the PoE has been taken down further than is 100% true.  I guess what I'm trying to say is that it seems like everyone agreed that because of PoE, one of {gkrieg,Jake} must be scum, which isn't what the results show.

We have 24 hours still, so we could get a lynch through on anyone really.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1275 on: December 03, 2017, 05:55:51 pm »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.

Just not lyching active players is not the best mindset to have.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1276 on: December 03, 2017, 05:56:26 pm »

Let's not no lynch. Let's lynch Gkrieg and get a scum.

Or, you know, we could not let you derail a scum buddy in Jake.

Are you convinced Jake is scum?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1277 on: December 03, 2017, 05:56:57 pm »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.

Just not lyching active players is not the best mindset to have.

But it is a good thing to take into account, especially earlier in the game.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1278 on: December 03, 2017, 05:57:58 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

Where does the Ash town => scum in {Iguana, Datswan} implication come from?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1279 on: December 03, 2017, 05:58:25 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

You are the only one who has ever described my scum games in this way. I lurk as scum because I don't know how to treat my partners. Pretty well documented. I crack really easily under pressure too.

You haven't gotten pressure this game, notably.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1280 on: December 03, 2017, 05:58:48 pm »

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.

Just not lyching active players is not the best mindset to have.

But it is a good thing to take into account, especially earlier in the game.

I guess I would argue that we aren't that early in the game.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1281 on: December 03, 2017, 05:59:59 pm »

vote: iguana

He is jumping around and tunneling people too easily IMO.  Sheeping with floppy reasoning.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1282 on: December 03, 2017, 06:01:16 pm »

Okay, well, if I'm reading this right, from Night 1, at most three players in

{EFHW, gkrieg, Jake, Dylan, IG, Silver}

can be town,

so there are at least three scum in there? Silver is frozen so that narrows it down; IG has been pretty townie.  That leaves {EFHW, gkrieg, Jake, Dylan}.

Just read this, and we are assuming that silver is town because of being frozen, but that may not be the best assumption to make.  Also one more important thing to note is that WW is also excluding himself from this analysis and saying he is town.

That is not what I am assuming, which I have pointed out multiple times.

But it is the case that we aren't lynching Silver today (can we even lynch frozen people?), and being frozen does give points in the town direction. So he's excluded for now.

I am town, but everyone else can look at their position in the colors and make the analogous argument. Many will be the same; some will be even stronger if they were included in the Red list both times. (I was only in one day.)
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1283 on: December 03, 2017, 06:02:11 pm »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

If chairs is being removed from people's lynch pools based on his townieness, what do they think of this?  To be clear, I don't want chairs to clarify anything about his role.

I actually missed this. I don't think Chairs is all that townie, though.

Can you clarify, Chairs?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1284 on: December 03, 2017, 06:02:49 pm »

Haddock, did you check with Faust how a Godfather would affect your results?
Am checking now. 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.
Eurgh.  I'm getting igu-WW partner vibes, like I did early in the game. 

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played

Mafia would need a team of at least 5 to be balanced.  Mistborn had 5 regular mafia with this many people.
My results make 5 or more mafia impossible.  There could be some kind of messing with my results.  But let's not speculate right now, huh? 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I'm definitely feeling that way.  He had a post where he said that he just wanted to catch and kill all the scums, which is something he has said as scum before.  I also don't like how quickly he was removed from PoE, when he as I remember should be in the same group as me and Jake and silver.
The same PoE applies to him, yes.  But when I reread him my original scumread on him became very heavy town.  And now I'm doubting myself again. 

Let's face it we're not getting a lynch through on him today.

Why are we not getting a lynch through on him?  There were 4 people IIRC who were PoEd by your results, iguana, Jake, myself, silver.  People then said that we wouldn't lynch silver today (I agree), and that iguana was townie, then everyone basically has reiterated that iguana is townie so the lynch pool is {gkrieg, Jake}.  I agree that the PoE is there, but it seems like people aren't realizing that the PoE has been taken down further than is 100% true.  I guess what I'm trying to say is that it seems like everyone agreed that because of PoE, one of {gkrieg,Jake} must be scum, which isn't what the results show.

We have 24 hours still, so we could get a lynch through on anyone really.
I just don't think this is happening because too many people have town reads on him.  Especially active people like WW.

I'd happily vote Jake, gkrieg, or iguana at this point, I just want to get a lynch through. 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1285 on: December 03, 2017, 06:04:20 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1286 on: December 03, 2017, 06:06:31 pm »

If Jake has voting restrictions, isn't that pretty close to a claim? There have not been that many RMMs with voting restriction roles, from my memory.
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gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1287 on: December 03, 2017, 06:07:29 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.

I would argue that it is more of a stretch because we already had one this game.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1288 on: December 03, 2017, 06:11:13 pm »

If Jake has voting restrictions, isn't that pretty close to a claim? There have not been that many RMMs with voting restriction roles, from my memory.
So he should just freaking claim already.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1289 on: December 03, 2017, 06:11:54 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.

I would argue that it is more of a stretch because we already had one this game.

Not a great argument. If Jake is town he's surely telling the truth about this. If he's scum it almost has to be a provided fakeclaim, which means it's plausible that it could be in the game.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1290 on: December 03, 2017, 06:12:11 pm »

If Jake has voting restrictions, isn't that pretty close to a claim? There have not been that many RMMs with voting restriction roles, from my memory.
So he should just freaking claim already.

This is true, actually.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1291 on: December 03, 2017, 06:13:56 pm »

vote: iguana
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1292 on: December 03, 2017, 06:21:25 pm »

I want to know what e thinks.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1293 on: December 03, 2017, 06:23:32 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

Where does the Ash town => scum in {Iguana, Datswan} implication come from?

I don't believe that there is no mafia in the top 6 drafts. Even without any additional information, 3 Mafia would find themselves there a decent chunk of the time - and I strongly believe there to be 4 or even 5 Mafia once you include traitors.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1294 on: December 03, 2017, 06:24:40 pm »

Can somebody repost the full bid order list?

lol lazy. This is my list.

Excel doesn't import well. It reads (by column):
DraftPOS - Player - RMM Bid - Station Bid

1 Swan   44       
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28     
4 Ash   xx     
5 Space   18     
6 E!           16     3
7 Dylan   14
8 Jake   45
9 Schadd   43
10 Galz   40     1 (DAGGER)
11 Silver   31
12 Chairs   19
13 Awac    13     3   (PENALTY)---unverified
14 WW   13
15 EFHW   10
16 Hadd    32
17 GK   11
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1295 on: December 03, 2017, 06:25:08 pm »

Request Vote Count
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1296 on: December 03, 2017, 06:48:54 pm »

Haddock it's two traitors because Caitlin Frost, who was a traitor in their previous game, is the only role that can freeze people.
Ah yes I remember.  Thanks, that makes sense. 

Yeah we need to be moving towards a lynch now.  I'm happy with either Jake or gkrieg.  Or even Swan though not so much now, after all the PoEs etc.

I'll vote: gkrieg just to try to move things along.  Meanwhile can people also answer this question?
And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I think he's said townie things, and I think he's been a little bit abrasive - but I feel he plays that way more as scum than town. Certainly I felt that way as his scum partner in 100 - especially seeing him as town in follow up games where he definitely felt... less so. That is to say - I find he's more talkative and tends to come off with townier sounding posts when he's scum, and less talkative and scummier when he's town.

I also think that IF Ash flips town, then almost certainly one of him/Datswan are scum - and right now I lean a stronger town on DatSwan than I do on Iguana. If Ash flips scum, then I would re-evaluate. But I do not believe that the top 6 were all town except for PPS as the SK/Survivor.

You are the only one who has ever described my scum games in this way. I lurk as scum because I don't know how to treat my partners. Pretty well documented. I crack really easily under pressure too.

You haven't gotten pressure this game, notably.

I'm getting it now. Who wants to see if I crack?  8)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1297 on: December 03, 2017, 06:50:22 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.

I would argue that it is more of a stretch because we already had one this game.

I actually think that pairs of things is the theme of this game.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1298 on: December 03, 2017, 06:52:12 pm »

vote: iguana

Wrong tree. Maybe DatSwan is your scum at the top of the draft - his game claim is actually scummy,  a little bit - mine super isn't.

Or maybe, just maybe, you are completely wrong.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

chairs

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1299 on: December 03, 2017, 07:00:55 pm »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

Yo Chairs - I guess I don't really expect to get an answer to this, but on the off chance you can answer without compromising yourself... is the above based soley on whatever night actions that "gave me a 5" or are there separate reasons that have you OK with Jake?

More about things in this thread tbh.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1300 on: December 03, 2017, 07:01:20 pm »

Hmm.

Yeah, based on what I know about last Night and on today's analysis, I'll vote: Jake.

If chairs is being removed from people's lynch pools based on his townieness, what do they think of this?  To be clear, I don't want chairs to clarify anything about his role.

I actually missed this. I don't think Chairs is all that townie, though.

Can you clarify, Chairs?

I'm Town through and through.

Clarified for you now?  ;) ;D

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1301 on: December 03, 2017, 08:17:20 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.

I would argue that it is more of a stretch because we already had one this game.

I actually think that pairs of things is the theme of this game.

What reasoning do you have for that?
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1302 on: December 03, 2017, 08:37:47 pm »

Iguana seems town to me.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1303 on: December 03, 2017, 08:53:05 pm »

I can say I have voting restrictions.

It would be pretty surprising to me if faust put a role with voting restrictions in the game.

I mean we had Schadd already, so not much of a stretch.

I would argue that it is more of a stretch because we already had one this game.

I actually think that pairs of things is the theme of this game.

What reasoning do you have for that?

2 traitors.  2 third party according to Haddock. Possibly 2 mafia proper (controversial!) Zombies + frozen people are 2 similar things that mess with votes and voting thresholds  (1 pro town power and 1 pro scum power). 2 voting restrictions maybe. 2 self motivators in the bidable items.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1304 on: December 03, 2017, 09:40:40 pm »

I can confirm that I am not gkrieg's partner.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1305 on: December 03, 2017, 10:11:47 pm »

I can confirm that I am not gkrieg's partner.

Can you confirm whose partner you are?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1306 on: December 03, 2017, 10:16:11 pm »

vote: iguana
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1307 on: December 03, 2017, 10:36:54 pm »

Haddock, did you check with Faust how a Godfather would affect your results?
Am checking now. 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I have gone back and forth some, but I don't think he's scum. At any rate he's, like, the most active player now, so wouldn't be a good lynch regardless.
Eurgh.  I'm getting igu-WW partner vibes, like I did early in the game. 

@Galzria, A second lone wolf could share one of pps's colors, survivor or SK. I doubt SK bc of so few kills, but I don't think 3 mafia is as certain as you do.

If it's a second survivor I don't really care - and again with this many players having a Mafia "team" (QT access) of only two players, who have yet to show a kill, seems highly unlikely. The only "kills" that have been made are Lynches of PPS, a Mod kill, the "lynch" of Space, and probably* Ash, which would come from a traitor anyway and may very well be on scum.

A second SK, as you note, is even more unlikely.

2/2/1/1/10 is highly unbalanced against Mafia. There are, almost certainly, 3 "regular" mafia.

So I mean point taken, but isn't that only sixteen players?

So assuming 3/2/1/1/10... Is that likely? I mean I am actually asking, this is only the second 17 person game I have every played

Mafia would need a team of at least 5 to be balanced.  Mistborn had 5 regular mafia with this many people.
My results make 5 or more mafia impossible.  There could be some kind of messing with my results.  But let's not speculate right now, huh? 

I'm fine with a gkrieg lynch.  And I'm getting paranoid about my townread on iguana again - anyone else feeling that way?

I'm definitely feeling that way.  He had a post where he said that he just wanted to catch and kill all the scums, which is something he has said as scum before.  I also don't like how quickly he was removed from PoE, when he as I remember should be in the same group as me and Jake and silver.
The same PoE applies to him, yes.  But when I reread him my original scumread on him became very heavy town.  And now I'm doubting myself again. 

Let's face it we're not getting a lynch through on him today.

Why are we not getting a lynch through on him?  There were 4 people IIRC who were PoEd by your results, iguana, Jake, myself, silver.  People then said that we wouldn't lynch silver today (I agree), and that iguana was townie, then everyone basically has reiterated that iguana is townie so the lynch pool is {gkrieg, Jake}.  I agree that the PoE is there, but it seems like people aren't realizing that the PoE has been taken down further than is 100% true.  I guess what I'm trying to say is that it seems like everyone agreed that because of PoE, one of {gkrieg,Jake} must be scum, which isn't what the results show.

We have 24 hours still, so we could get a lynch through on anyone really.
I just don't think this is happening because too many people have town reads on him.  Especially active people like WW.

I'd happily vote Jake, gkrieg, or iguana at this point, I just want to get a lynch through.

Let's make it 4.

vote: iguana
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1308 on: December 03, 2017, 11:21:49 pm »

I can confirm that I am not gkrieg's partner.

Can you confirm whose partner you are?
Lalight's
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1309 on: December 03, 2017, 11:27:58 pm »

Won't be around much, but I'll check in when I can before deadline.
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faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1310 on: December 04, 2017, 02:08:20 am »

But Space, what do the numbers mean?

Are you asking this in a philosophical context, or just because you think there's an error in my post-numbering or something?

Vote Count 3.4

JaketheBaseballGod22 (2): Haddock, chairs
gkrieg13 (4): iguanaiguana, EFHW, Awaclus, Witherweaver
iguanaiguana (3): gkrieg13, Galzria, DatSwan

Not Voting (5): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time. That is in 10.5 hours.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1311 on: December 04, 2017, 04:17:19 am »

Pretty sure I voted gkrieg. But ok.

vote: iguana
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1312 on: December 04, 2017, 04:34:43 am »

vote: iguanaiguanga

Feel better about that wagon than the gkrieg wagon.

Willing to switch if needed, will set an alarm for 6 hours from now to wake up.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1313 on: December 04, 2017, 05:56:18 am »

Like Jake, my lynch is extra bad for town. In what way, I do not know. That is another one of the pairs I have observed. Unlike Jake, I will absolutely claim if I need to. At L-1. And that will hurt us.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1314 on: December 04, 2017, 06:26:57 am »

Argh... Just noticed how close the deadline is! :-(

I'm really busy at work today but will try to cram in some re-reading at lunch.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1315 on: December 04, 2017, 07:03:52 am »

There are SO many people missing.
Come on, we need a lynch today.  Any lynch of the three candidates is totally fine, it no longer really matters which.

Space, e, Jake, Dylan, you should all be voting. ASAP.  So that those of us currently on wagons can move as necessary to get a lynch through.  There's almost no point people who are already voting just moving our votes around, we need extra voices to get a lynch through.  Particularly from e.

This freezing thing is SIGNIFICANTLY more powerful than outright kills, for exactly this reason.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1316 on: December 04, 2017, 07:52:43 am »

I strongly disagree with iguana lynch.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1317 on: December 04, 2017, 07:59:36 am »

@iguana, don't claim. I have the power to be lynched instead of someone. I just gave the order in my qt to replace you as lynchee.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1318 on: December 04, 2017, 08:09:01 am »

Contrast gkieg's wagon with Jake's.  No fuss over Jake, sudden movement to lynch iguana as gkrieg's wagon was growing.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1319 on: December 04, 2017, 08:36:13 am »

@iguana, don't claim. I have the power to be lynched instead of someone. I just gave the order in my qt to replace you as lynchee.

Really sorry guys. I feel like v/la is one thing, but work/la is worse for me.

I recieved a message yesterday from EFHW that confirms what she just said here. But, that isn't actually confirmed, like, mod confirmed. Just corroborating information
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1320 on: December 04, 2017, 08:42:32 am »

Also, PRs, however great they are, are never so important that we lose the game by lynching them (unless specifically stated)

So Jake, iguana. Sure, you have great PRs. But we lose the game when people like me don't post and interact not by your PRs.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1321 on: December 04, 2017, 08:44:32 am »

I lean toward voting Jake based on EFHW's confidence and just my general overview. Gkrieg as an option is ok, I am just wary of Jake and how his wagon came, went, and such
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1322 on: December 04, 2017, 08:52:34 am »

I prefer Gkrieg over Iguana
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1323 on: December 04, 2017, 08:53:31 am »

I prefer gkrieg over Jake.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1324 on: December 04, 2017, 09:18:48 am »

Also, PRs, however great they are, are never so important that we lose the game by lynching them (unless specifically stated)

So Jake, iguana. Sure, you have great PRs. But we lose the game when people like me don't post and interact not by your PRs.

I'm not saying we lose the game even by lynching me. It just makes it harder to win, by some amount (I don't know the amount) more than an ordinary mislynch would. If you are rereading, I recommend looking hard at Gkrieg, specifically the second half of this day phase.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1325 on: December 04, 2017, 09:19:54 am »

I'm happy to go for gkrieg.

But I don't think what e is saying represents what actually happened with the Jake wagon.

What actually happened was the Jake wagon grew up to a certain size super quickly, then stalled out, noone else voted for him, so the people voting for him eventually gave up and looked elsewhere.  If not evidence for scum!Jake, this is at the very least NOT evidence for town!Jake.

Anyway,

vote: gkrieg
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1326 on: December 04, 2017, 09:21:57 am »

Also, PRs, however great they are, are never so important that we lose the game by lynching them (unless specifically stated)

So Jake, iguana. Sure, you have great PRs. But we lose the game when people like me don't post and interact not by your PRs.

I'm not saying we lose the game even by lynching me. It just makes it harder to win, by some amount (I don't know the amount) more than an ordinary mislynch would. If you are rereading, I recommend looking hard at Gkrieg, specifically the second half of this day phase.
I don't know what you mean by this.  I'm happy to see a case, but I don't see much that's exactly hyperscummy about gkrieg's play. 

I'm voting for him because:
a) Big PoE.
b) We need a lynch.
c) People seem to prefer lynching him to Jake
d) He's a good enough scum player that I wouldn't necessarily see much scumminess.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1327 on: December 04, 2017, 09:23:18 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1328 on: December 04, 2017, 09:35:48 am »

I'd absolutely do Ichi, but noone seems to agree with me, I don't get the feeling that a wagon on him is viable.
Stop being so scummy! You're reducing your accountability when lynching someone other than me.

Also, I'm here and can vote.

Vote Count 3.5

gkrieg13 (5): iguanaiguana, EFHW, Awaclus, Witherweaver, Haddock
iguanaiguana (4): gkrieg13, Galzria, DatSwan, chairs

Not Voting (5): ashersky, SpaceAnemone, 2.71828....., JaketheBaseballGod22, Dylan32, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time. That is in 3 hours.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1329 on: December 04, 2017, 09:58:02 am »

Gkrieg > Jake >> Iguana

I really don't like lynching Iguana here.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1330 on: December 04, 2017, 09:59:03 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.

Well, I think I'm a factor for Jake's wagon dissipating.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1331 on: December 04, 2017, 09:59:53 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.

Well, I think I'm a factor for Jake's wagon dissipating.

You look smelly!
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1332 on: December 04, 2017, 10:00:15 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.
I could see it both ways. Jake's lynch seemed inevitable for awhile, and scum wouldn't want to look too eager, so they'd wait to jump on hoping they wouldn't even have to. Or, we had as many town votes as we were going to get and scum were staying off to protect him. Either WW or iguana pointed out that no alternative wagons coming up made Jake seem townier, which I think makes a lot of sense.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1333 on: December 04, 2017, 10:04:08 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.

Well, I think I'm a factor for Jake's wagon dissipating.

You look smelly!

Haddock looks fishy! Glass houses and all ....
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1334 on: December 04, 2017, 10:55:27 am »

Here and all caught up, more or less. I'll vote gkrieg to get a lynch through, but I think I prefer Jake.

Skimming over before the proper read, I was really confused at Jake's disappearing wagon, and I think Jake would be more informative because of the way WW steered so carefully away from it when it started to look like a high risk.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1335 on: December 04, 2017, 10:55:53 am »

Vote: gkrieg
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1336 on: December 04, 2017, 10:59:14 am »

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.
I could see it both ways. Jake's lynch seemed inevitable for awhile, and scum wouldn't want to look too eager, so they'd wait to jump on hoping they wouldn't even have to. Or, we had as many town votes as we were going to get and scum were staying off to protect him. Either WW or iguana pointed out that no alternative wagons coming up made Jake seem townier, which I think makes a lot of sense.
Strongly disagree with the bolded part.  There is no lynch that seems inevitable when we have to living players who cannot vote.

But yeah I lean more towards the italicised theory.

Anyway.

But I don't think what e is saying represents what actually happened with the Jake wagon.
I mean EFHW, here. 

I agree with e that Jake's disappearing wagon looks smellier than gkrieg's.

Well, I think I'm a factor for Jake's wagon dissipating.

You look smelly!

Haddock looks fishy! Glass houses and all ....
Whiffy Witherweaver :P

Still need votes from e, Space (PPE: OK), Jake, Dylan.
Galz, Swan, chairs should obviously consider swapping, either now or at deadline (I'm still happy to swap just before deadline).


Count of people who I can remember having expressed interest in voting Jake over gkrieg:
me, Space, e.
I'm not going to swap to Jake right now unless enough people come out and say they want to vote there - a 3 person wagon is not what we need just before deadline - but if there are enough people who prefer Jake I will 100% go there.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1337 on: December 04, 2017, 11:02:24 am »

Another thought: is it possible that the freezing mechanic interacts with the colours at all? Like if PPS was just one colour in the palette, and another colour is reserved for frozen people, who don't then show up as their true alignment? It would mean colour changes for ash and silver, and the consequences of running that through the possible puzzle solutions might expand the size of the scum party to a more balanced-sounding number. That's on the assumption that ~5 might be balanced, given the freezing traitor and the Schadd-role traitor and perhaps 3 actual full mafia.

Not worth debating now instead of talking lynch candidates, but I want it out there in case Haddock wants to consider it in the night.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1338 on: December 04, 2017, 11:04:59 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.

Iguana falls dead center into the PoE of Haddock, as well as the placement for where scum should be in the draft. He is absolutely the #1 most likely scum amongst the 3, and his push (along with WW who also falls in Haddock's PoE - although he quickly and conveniently removed himself from discussion) along with WW for Gkrieg means I will NOT lynch Gkrieg today.

We can do Iguana (except EFHW ridiculously prevented that. Good job saving scum. Also, why did 2.7 get a confirmation on this action?), or Jake, or no lynch, or you can lynch Gkrieg without me.

To be clear: I'll take no lynch over Gkrieg.

vote: Jake
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1339 on: December 04, 2017, 11:08:43 am »

vote: Jake
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1340 on: December 04, 2017, 11:10:00 am »

I strongly disagree with iguana lynch.

Do you have a reason beyond reads to think Iguana is townie? I feel like there was WW-iguana cooperation in the scummy-looking diversion from the Jake wagon, so I'd agree with what Haddock later said about the pair of them being partnerish.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1341 on: December 04, 2017, 11:10:28 am »

Response from faust: I would see a Godfather as Red.
This seems like a reasonably likely answer given that the current possibilities that are consistent with my results indicate too few scum.
Not worth worrying about right now.


@Galz:  Jake, gkrieg and iguana are all equally in my PoE.  Noone else is (except maybe silver?) - in the sense that these are the people who lie in both of the sets of people who we know there are "3 scum in".  WW is PoEd also but to a lesser extent.

Galz, if you strongly prefer iguana to Jake, then stay there - you're currently the only person on Jake, and I don't think 8 people want to go for Jake, whereas iguana is still a feasible lynch.

That makes 4 people who want to vote Jake over gkrieg, though. (If this number reaches 8 we should all go there.)
PPE that's 5 then.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1342 on: December 04, 2017, 11:12:43 am »

Vote Count 3.haddock

gkrieg13 (6): iguanaiguana, EFHW, Awaclus, Witherweaver, Haddock, Space
iguanaiguana (2): DatSwan, chairs
Jake (2): gkrieg, Galzria

Others who have expressed interest in voting Jake (3): Haddock, Space, e.

Deadline in ~1 hour 15 mins.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1343 on: December 04, 2017, 11:13:04 am »

I’m pretty much in self-preservation mode at this point. I like an iguana lynch better than an Jake lynch, and EFHW dying sounds pretty good to me actually.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1344 on: December 04, 2017, 11:17:23 am »

I’m pretty much in self-preservation mode at this point. I like an iguana lynch better than an Jake lynch, and EFHW dying sounds pretty good to me actually.
This is fine as long as you and Galz are ready to go back to iguana close to deadline - with Swan and chairs apparently not around, iguana is looking like a likelier lynch than Jake.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1345 on: December 04, 2017, 11:18:55 am »

Vote Count 3.haddock

gkrieg13 (6): iguanaiguana, EFHW, Awaclus, Witherweaver, Haddock, Space
iguanaiguana (2): DatSwan, chairs
Jake (2): gkrieg, Galzria

Others who have expressed interest in voting Jake (3): Haddock, Space, e.

Deadline in ~1 hour 15 mins.

The people not voting are Dylan, Jake and e (and the ones on ice).

I think e not being here is a shame, but he can be trusted to act in town's best interest to get a vote through.

Jake not even voting in self-preservation is a bit worrying. @Jake, if you could please vote for gkrieg, that would help your case enormously...
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1346 on: December 04, 2017, 11:19:39 am »

vote: jake
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1347 on: December 04, 2017, 11:20:04 am »

for now.  I need to read iguana real fast
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1348 on: December 04, 2017, 11:23:27 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1349 on: December 04, 2017, 11:23:46 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1350 on: December 04, 2017, 11:24:14 am »

I'll switch back to Iguana, yes
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1351 on: December 04, 2017, 11:24:33 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.

Not really, no
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1352 on: December 04, 2017, 11:24:55 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1353 on: December 04, 2017, 11:27:26 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.

Not really, no

What I am saying is fact, what you are saying is blatant (and incorrect) speculation.

Well, from my end. I can't speak for Iguana.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1354 on: December 04, 2017, 11:28:04 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.

Which is a bit problematic since you don't know how correct your reads are.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1355 on: December 04, 2017, 11:28:15 am »

vote: jake

Good luck with that real fast part.

I would lynch Jake over no lynch or iguana(EFHW?) lynch.

My townread on him is based on pretty weak evidence.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1356 on: December 04, 2017, 11:29:29 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.

Which is a bit problematic since you don't know how correct your reads are.
I know this.  But that doesn't prevent my paranoia.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1357 on: December 04, 2017, 11:29:35 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.

It's all fuxking role related,  Haddock. Can you at least give me that much benefit of the doubt?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1358 on: December 04, 2017, 11:30:46 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.

Not really, no

What I am saying is fact, what you are saying is blatant (and incorrect) speculation.

Well, from my end. I can't speak for Iguana.

In what way is what I've said "blatant and incorrect speculation"?

Wagon was strongly on Jake? Check
Thread died down as it always does over the weekend? Check
WW and Iguana used the quiet space to delegitimize the Jake lynch? Check
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1359 on: December 04, 2017, 11:31:05 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.

It's all fuxking role related,  Haddock. Can you at least give me that much benefit of the doubt?
Not right now, I can't.  I will lynch you if the alternative is a no lynch.  Frankly, with the PoE at play, any of the three lynches on the table are fine.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1360 on: December 04, 2017, 11:33:10 am »

If anyone is confused about what happened (since everyone seems to be), it is this:

Haddock is town. He has results which I'm assuming are correct.  This makes one of the list {Jake, Gkrieg, Iguana, Silver} necessarily scum.

I observed this an initially voted Jake, without reading, because from vague impressions it seemed like the best bet from those. A bunch of people voted Jake, he was put at L-1, I wasn't too thrilled about that because it was very early in the day and I wanted to read.

After the response to Jake's wagon and rereading I preferred Gkrieg over Jake. Notably, that preference has gotten smaller since I had the realization last night that Jake's softclaim hint seemed a bit like laying groundwork for an upcoming fakeclaim.

I'm not using Gkrieg to deflect from a Jake lynch. I started the Jake lynch in the first place.

You can argue that it looks partnerish, but that's simply wrong. And also weak since we haven't seen either of their flips.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1361 on: December 04, 2017, 11:33:45 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.

Not really, no

What I am saying is fact, what you are saying is blatant (and incorrect) speculation.

Well, from my end. I can't speak for Iguana.

In what way is what I've said "blatant and incorrect speculation"?

Wagon was strongly on Jake? Check
Thread died down as it always does over the weekend? Check
WW and Iguana used the quiet space to delegitimize the Jake lynch? Check

I mean that's just how fucking english works.  "Scapegoat".

I'm getting sick of Mafia.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1362 on: December 04, 2017, 11:34:19 am »

I strongly prefer Iguana >> Jake >>> Gkrieg

Gkrieg is a scapegoat lynch used by people like WW and Iguana to pull away from Jake over the weekend when the thread got quiet as it always does during that time.


This is a misrepresentation.

Not really, no

What I am saying is fact, what you are saying is blatant (and incorrect) speculation.

Well, from my end. I can't speak for Iguana.

In what way is what I've said "blatant and incorrect speculation"?

Wagon was strongly on Jake? Check
Thread died down as it always does over the weekend? Check
WW and Iguana used the quiet space to delegitimize the Jake lynch? Check

I think witherweaver is a person to be very careful about at this point.  I am suspicious of him.  Not to lynch today, but like....tomorrow?
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1363 on: December 04, 2017, 11:35:17 am »

I mean, forgive me for trying to be careful and actually read and figure things out.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1364 on: December 04, 2017, 11:35:43 am »

What is Jake at now?
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1365 on: December 04, 2017, 11:36:35 am »

I have another reason to prefer Gkrieg to Jake (this is quite weak, not a huge decision maker), but I will not say more about it at this point.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1366 on: December 04, 2017, 11:36:37 am »

I mean, forgive me for trying to be careful and actually read and figure things out.

yeah, I reread you real fast and I liked most everything about what you said.  I need to reread everyone else first.  You are on the list of "could be scum still, nothing proves you are town, I need to watch out for you"

Not the "lynch now" list
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1367 on: December 04, 2017, 11:36:54 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1368 on: December 04, 2017, 11:37:51 am »

If anyone is confused about what happened (since everyone seems to be), it is this:

Haddock is town. He has results which I'm assuming are correct.  This makes one of the list {Jake, Gkrieg, Iguana, Silver} necessarily scum.

I observed this an initially voted Jake, without reading, because from vague impressions it seemed like the best bet from those. A bunch of people voted Jake, he was put at L-1, I wasn't too thrilled about that because it was very early in the day and I wanted to read.

After the response to Jake's wagon and rereading I preferred Gkrieg over Jake. Notably, that preference has gotten smaller since I had the realization last night that Jake's softclaim hint seemed a bit like laying groundwork for an upcoming fakeclaim.

I'm not using Gkrieg to deflect from a Jake lynch. I started the Jake lynch in the first place.

You can argue that it looks partnerish, but that's simply wrong. And also weak since we haven't seen either of their flips.

None of that makes what I said inaccurate.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1369 on: December 04, 2017, 11:37:57 am »

but yeah, I will switch to gkrieg or stay on jake at this point.  not a huge fan of iguana getting lynched
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1370 on: December 04, 2017, 11:38:18 am »

What is Jake at now?
3 I think.  With a total of 5 people willing to lynch him.  So, still not enough.

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.
Finally.

The part about WW or EFHW is unhelpful and distracting.  We are lynching one of gkrieg, you or iguana.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1371 on: December 04, 2017, 11:38:25 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

These are I believe the only reads he's presented all game; it's been the same since whenever he first did it.

(This is from memory.)
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1372 on: December 04, 2017, 11:38:45 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

If you want an EFHW lynch you should vote for iguana. 
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1373 on: December 04, 2017, 11:39:07 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

These are I believe the only reads he's presented all game; it's been the same since whenever he first did it.

(This is from memory.)

yeah, so lets lynch jake
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1374 on: December 04, 2017, 11:39:52 am »

Vote Count 3.haddock

gkrieg13 (6): iguanaiguana, EFHW, Awaclus, Witherweaver, Haddock, Space, Jake
iguanaiguana (2): DatSwan, chairs
Jake (3): gkrieg, Galzria, e

Others who have expressed interest in voting Jake (3): Haddock, Space.
Not Voting: Dylan, frozens.

Deadline in <1 hour
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1375 on: December 04, 2017, 11:40:11 am »

That should be 7 and L-1 on gkrieg.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1376 on: December 04, 2017, 11:40:22 am »

for now.  I need to read iguana real fast

I read iguana real fast.  I think he is more likely town than gkrieg or jake
This is the problem.  In isolation, he reads very towny.  I need to think about this more, probably over the night.  It's his interactions with other reads of mine that I find scummy.

It's all fuxking role related,  Haddock. Can you at least give me that much benefit of the doubt?
Not right now, I can't.  I will lynch you if the alternative is a no lynch.  Frankly, with the PoE at play, any of the three lynches on the table are fine.

Alright, well:

Town read on Jake: weak role related reasons.
Town read on Galzria: strong role related reasons.

I have no clue what WW or EFHW are doing. I could not tell you whether they are trying to frame me as a partner to be falsely townread by my flip or whether they are just reading the same damn game I am and coming to the same conclusions.

Let's lynch Gkrieg.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1377 on: December 04, 2017, 11:40:26 am »

@iguana, don't claim. I have the power to be lynched instead of someone. I just gave the order in my qt to replace you as lynchee.

Really sorry guys. I feel like v/la is one thing, but work/la is worse for me.

I recieved a message yesterday from EFHW that confirms what she just said here. But, that isn't actually confirmed, like, mod confirmed. Just corroborating information

Quoting because it stands out.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1378 on: December 04, 2017, 11:41:34 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

These are I believe the only reads he's presented all game; it's been the same since whenever he first did it.

(This is from memory.)

yeah, so lets lynch jake

I am fine with this if that's your preference.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1379 on: December 04, 2017, 11:41:53 am »

Reads

Town:
Haddock
Galz
Slight town:
Iguana
Slight scum:
EFHW
Scum:
WW
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1380 on: December 04, 2017, 11:42:52 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

If you want an EFHW lynch you should vote for iguana.
?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1381 on: December 04, 2017, 11:43:45 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

If you want an EFHW lynch you should vote for iguana.
?

@iguana, don't claim. I have the power to be lynched instead of someone. I just gave the order in my qt to replace you as lynchee.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1382 on: December 04, 2017, 11:43:52 am »

I'd switch to Jake or iguana to get a lynch through.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1383 on: December 04, 2017, 11:45:07 am »

Vote: Jake
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1384 on: December 04, 2017, 11:46:59 am »

Pretty sure that's the lynch.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1385 on: December 04, 2017, 11:47:26 am »

Wait.  What the hell am I talking about.  Of course that's not a lynch.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1386 on: December 04, 2017, 11:47:33 am »

Vote: Gkrieg Prefer him over iguana. Overall would prefer a WW or EFHW Lynch.

If you want an EFHW lynch you should vote for iguana.
?

@iguana, don't claim. I have the power to be lynched instead of someone. I just gave the order in my qt to replace you as lynchee.
Thanks
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1387 on: December 04, 2017, 11:48:38 am »

OK.

That's 6 currently on gkrieg and 6 who would vote Jake over gkrieg.
I'm sold

vote: Jake
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1388 on: December 04, 2017, 11:50:07 am »

Space, you should go for Jake also.

iguana, Swan, chairs, EFHW, Dylan can all go there too.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1389 on: December 04, 2017, 11:50:14 am »

 For those interested in researching it during  the night:

EFHW has claimed to be a day-time usable Bodyguard, who (potentially) can pass notes. Find the game, find the role, find the alignment.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1390 on: December 04, 2017, 11:51:12 am »

For those interested in researching it during  the night:

EFHW has claimed to be a day-time usable Bodyguard, who (potentially) can pass notes. Find the game, find the role, find the alignment.

It would be a pretty huge blunder on EFHW's part if the alignment were not town.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1391 on: December 04, 2017, 11:51:36 am »

Request Vote Count
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1392 on: December 04, 2017, 11:52:12 am »

For those interested in researching it during  the night:

EFHW has claimed to be a day-time usable Bodyguard, who (potentially) can pass notes. Find the game, find the role, find the alignment.

It would be a pretty huge blunder on EFHW's part if the alignment were not town.

So said about Schadd too. Wonder what the outcome there wss? Oh wait...
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1393 on: December 04, 2017, 11:53:13 am »

Though it's not really Bodyguard, right? More like a modified Governor. She claimed she takes the lynch's spot instead of her target, right?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1394 on: December 04, 2017, 11:54:17 am »

Though it's not really Bodyguard, right? More like a modified Governor. She claimed she takes the lynch's spot instead of her target, right?

I'm not familiar with Governor, but the mechanic reminded me of Bodyguard - taking a bullet for another player. If Governor fits better, I'll take your word for it.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1395 on: December 04, 2017, 11:55:06 am »

Though it's not really Bodyguard, right? More like a modified Governor. She claimed she takes the lynch's spot instead of her target, right?

yeah, if someone would be lynched, EFHW dies in their place (as long as she elects to do that, it is optional)
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1396 on: December 04, 2017, 11:55:43 am »

Bodyguard is for killing abilities, like factional kill or Vig. Governor prevents a lynch (can be done after the hammer). This is like that, but takes the place instead of prevents.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1397 on: December 04, 2017, 11:55:47 am »

Reminds me of Harrison Wells from RMM45 except slightly modified.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1398 on: December 04, 2017, 11:57:56 am »

He could do the same except with a NK.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1399 on: December 04, 2017, 11:58:17 am »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1400 on: December 04, 2017, 11:58:33 am »

Bodyguard is for killing abilities, like factional kill or Vig. Governor prevents a lynch (can be done after the hammer). This is like that, but takes the place instead of prevents.

Eh, I feel like they both fit then. Governor would be modified to replace, Bodyguard would be modified to day-time usable. Both are "protecting a player at the expense of ones own life".

It should be noted that Faust has not modified a role to our knowledge as of yet - so whichever it is EFHW has, it should exist as stated within her origin game.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1401 on: December 04, 2017, 12:00:48 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1402 on: December 04, 2017, 12:01:15 pm »

Bodyguard is for killing abilities, like factional kill or Vig. Governor prevents a lynch (can be done after the hammer). This is like that, but takes the place instead of prevents.

Eh, I feel like they both fit then. Governor would be modified to replace, Bodyguard would be modified to day-time usable. Both are "protecting a player at the expense of ones own life".

It should be noted that Faust has not modified a role to our knowledge as of yet - so whichever it is EFHW has, it should exist as stated within her origin game.

And that's if she's not scum. That could be an easy fake claim if she thought iguana wouldn't get lynched. The "note to corroborate" that 2.7 got could be tied to her actual power.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1403 on: December 04, 2017, 12:01:37 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
What is your reason for moving?
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1404 on: December 04, 2017, 12:03:26 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
What is your reason for moving?

What's your reason why I shouldn't move?
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1405 on: December 04, 2017, 12:05:36 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
What is your reason for moving?

What's your reason why I shouldn't move?
What’s your reason why you should move?
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1406 on: December 04, 2017, 12:06:07 pm »

I’m pretty much in self-preservation mode at this point. I like an iguana lynch better than an Jake lynch, and EFHW dying sounds pretty good to me actually.
That makes no sense. If you believe me, then you think I'm town and my dying shouldn't sound good to you. If you think I'm scum then you wouldn't believe me and wouldn't think I would die.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1407 on: December 04, 2017, 12:06:36 pm »

Though it's not really Bodyguard, right? More like a modified Governor. She claimed she takes the lynch's spot instead of her target, right?

yeah, if someone would be lynched, EFHW dies in their place (as long as she elects to do that, it is optional)
Only iguana's spot. Anyone else would still be lynched.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1408 on: December 04, 2017, 12:07:01 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
What is your reason for moving?

Mainly e. But also Gkrieg didn't seem to be going to be hammered any time soon (though I'm sure it would have happened before deadline), so sitting there would mean an hour of nothing happening. So another wagon has benefits for potential analysis purposes. Also to check if you're fully viable.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1409 on: December 04, 2017, 12:09:55 pm »

I have to go any minute now. vote: Jake to be safe.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1410 on: December 04, 2017, 12:10:44 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?
What is your reason for moving?

What's your reason why I shouldn't move?
What’s your reason why you should move?

My reason why I should move is that you're not pointing out a reason why I shouldn't.
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The YouTube channel where I make musicDownload my band's Creative Commons albums for free

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1411 on: December 04, 2017, 12:11:33 pm »

no, sorry, vote: gkrieg. I've lost my interest in voting Jake and I know I don't read gkrieg well, but I don't feel good about his posts today.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1412 on: December 04, 2017, 12:11:58 pm »

I have to go any minute now. vote: Jake to be safe.

6 on jake now i believe.

Awaclus and one more to lynch
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1413 on: December 04, 2017, 12:12:16 pm »

nevermind
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1414 on: December 04, 2017, 12:14:41 pm »

I will go back to gkrieg at 12.25 (unless, that is, Jake is already at L-1 or lynched by then).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1415 on: December 04, 2017, 12:15:17 pm »

What's Jake at?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1416 on: December 04, 2017, 12:15:38 pm »

Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1417 on: December 04, 2017, 12:16:11 pm »

anyway, deadline in 30 minutes, we have the votes available to lynch gkrieg at this point, but I would still rather lynch jake.

shower, then back before deadline.

People that aren't voting Jake; what's the reason for not moving?

Mostly because I'm very busy at work! I'm preparing for a VLA Wed-Fri, which I ought to mention here before the night phase starts.

Vote: Jake
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1418 on: December 04, 2017, 12:16:50 pm »

Is Jake going to claim?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1419 on: December 04, 2017, 12:16:57 pm »

Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1420 on: December 04, 2017, 12:17:02 pm »

vote count 3.e

JaketheBaseballGod22 (6): , Galzria, gkrieg13, 2.71828....., Witherweaver, Haddock, SpaceAnemone
gkrieg13 (4): iguanaiguana, EFHW, Awaclus, JaketheBaseballGod22
iguanaiguana (2):DatSwan, chairs

Not Voting (5): ashersky, Dylan32, silverspawn
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1421 on: December 04, 2017, 12:17:14 pm »

Is Jake going to claim?

He has said he never will
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1422 on: December 04, 2017, 12:17:43 pm »

Vote: Jake
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1423 on: December 04, 2017, 12:18:25 pm »

for comparison:

Vote Count 3.1

JaketheBaseballGod22 (6): Witherweaver, Haddock, EFHW, iguanaiguana, Galzria, chairs

Not Voting (8): ashersky, Awaclus, gkrieg13, SpaceAnemone, 2.71828....., DatSwan, JaketheBaseballGod22, Dylan32, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1424 on: December 04, 2017, 12:20:08 pm »

Awaclus should hammer
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1425 on: December 04, 2017, 12:21:03 pm »

10 minutes to death.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1426 on: December 04, 2017, 12:21:43 pm »

He doesn’t need to.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1427 on: December 04, 2017, 12:22:17 pm »

Space count as of #1422
gkrieg13 (3): Awaclus, Jake, EFHW
iguanaiguana (2): DatSwan, Chairs
Jake (7): Galzria, gkrieg13, 2.71828....., Witherweaver, Haddock, SpaceAnemone, iguanaiguana
Not Voting (3): ashersky, Dylan32, silverspawn

So realistically, we need one of Awaclus, EFHW, Swan, Chairs or Dylan to move in order to get a lynch through, and I think EFHW said she's out now.

PPE several. Yup to the call for Awaclus to hammer.
Logged
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1428 on: December 04, 2017, 12:23:09 pm »

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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1429 on: December 04, 2017, 12:23:11 pm »

You know it’s plurality lynch right?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1430 on: December 04, 2017, 12:23:33 pm »

We actually do have default lynch of largest wagon as long as at least 12 are alive.

PPE: right
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1431 on: December 04, 2017, 12:23:42 pm »

Scum to town:

Iguana* (More town if Ash is scum)
WW
-----
Jake
Chairs
Dylan
Awaclus (watch for convenient Miller claim)
-----
Gkrieg
EFHW
2.7 (play is scummy, no matter what the green text says. Green text can lie)
DatSwan
-----
Haddock
Space

*****

Frozens in their own category:

Ash
-----
Silver
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1432 on: December 04, 2017, 12:24:05 pm »

You know it’s plurality lynch right?

That was only first time, right?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1433 on: December 04, 2017, 12:24:20 pm »

That’s why I don’t understand people abondoning their reads for a lynch.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1434 on: December 04, 2017, 12:24:33 pm »

Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SpaceAnemone

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1435 on: December 04, 2017, 12:25:27 pm »

You know it’s plurality lynch right?

Pretty sure that's not true!!

From the setup:
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.
b. Otherwise, there is no lynch

Since I was the plurality lynch already, then this time it's a no-lynch.

Logged
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1436 on: December 04, 2017, 12:25:46 pm »

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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #1437 on: December 04, 2017, 12:26:06 pm »

Quote from: setup
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.

nevermind.

Was going off this
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1438 on: December 04, 2017, 12:26:15 pm »

You know it’s plurality lynch right?

Pretty sure that's not true!!

From the setup:
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.
b. Otherwise, there is no lynch

Since I was the plurality lynch already, then this time it's a no-lynch.

Oh, reading is a thing.
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2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1439 on: December 04, 2017, 12:26:29 pm »

 Yeah, Jake needs to be lynched
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1440 on: December 04, 2017, 12:26:39 pm »

We should definitely hammer.  Four minutes, right?
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Galzria

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Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1442 on: December 04, 2017, 12:26:55 pm »

Awaclus ?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1443 on: December 04, 2017, 12:27:00 pm »

You know it’s plurality lynch right?

Pretty sure that's not true!!

From the setup:
a. If more than 12 players are alive, and this has not happened before, the player with the most votes dies. If there is a tie, there is no lynch.
b. Otherwise, there is no lynch

Since I was the plurality lynch already, then this time it's a no-lynch.

This
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1444 on: December 04, 2017, 12:27:25 pm »

Vote Count 3.6

gkrieg13 (3): Awaclus, JaketheBaseballGod22, EFHW
iguanaiguana (2): DatSwan, chairs
JaketheBaseballGod22 (6): Galzria, gkrieg13, 2.71828....., Witherweaver, Haddock, SpaceAnemone, iguanaiguana

Not Voting (3): ashersky, Dylan32, silverspawn

With 14 alive, it takes 8 to lynch. Day 2 ends December 4 at 12:30 pm forum time. That is in 3 minutes.
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You say the whole world's ending, honey it already did

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1445 on: December 04, 2017, 12:27:33 pm »

Or Iguana.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1446 on: December 04, 2017, 12:27:55 pm »

Oh.. hmm.. Do we need to move back to Gkrieg?
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1447 on: December 04, 2017, 12:28:23 pm »

Jake at 7. mod miscount
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1448 on: December 04, 2017, 12:28:34 pm »

Awaclus, hammer
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1449 on: December 04, 2017, 12:28:38 pm »

Oh.. hmm.. Do we need to move back to Gkrieg?
Gkrieg.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1450 on: December 04, 2017, 12:28:44 pm »

I have the vote queued up in a tab.. we need to lynch like ASAP
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faust

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1451 on: December 04, 2017, 12:29:05 pm »

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You say the whole world's ending, honey it already did

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1452 on: December 04, 2017, 12:29:24 pm »

Gkrieg
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1453 on: December 04, 2017, 12:29:43 pm »

Vote: Gkrieg
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1454 on: December 04, 2017, 12:29:55 pm »

Guys all move RIGHT NOW
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1455 on: December 04, 2017, 12:30:10 pm »

Galzria, gkrieg13, 2.71828....., Witherweaver, Haddock, SpaceAnemone, iguanaiguana

That's 7 names. So he's wrong or a vote not counting.
Jake at 7. mod miscount

No.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1456 on: December 04, 2017, 12:30:18 pm »

Vote: gkrieg
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1457 on: December 04, 2017, 12:30:25 pm »

Vote: gkrieg
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1458 on: December 04, 2017, 12:30:36 pm »

We missed it.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1459 on: December 04, 2017, 12:30:43 pm »

Vote: Gkrieg
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1460 on: December 04, 2017, 12:30:47 pm »

vote: gkrieg
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1461 on: December 04, 2017, 12:30:52 pm »

Day 3 Final Vote Count

gkrieg13 (4): Awaclus, JaketheBaseballGod22, EFHW, Witherweaver
iguanaiguana (2): DatSwan, chairs
JaketheBaseballGod22 (5): Galzria, gkrieg13, 2.71828....., Haddock, SpaceAnemone, iguanaiguana

Not Voting (3): ashersky, Dylan32, silverspawn

With 14 alive, it took 8 to lynch.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1462 on: December 04, 2017, 12:34:04 pm »

Yes, that's right. No rash decisions. Uhh... are you alright over there? You look a bit... frostbitey.

ashersky has died. They were a Patch Developer (from RMM30), the Town Neighbor Even-Night Jailkeeper.

THREAD LOCKED!
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1463 on: December 06, 2017, 01:03:47 am »

Public service announcement: Day 4 will start 12:30 pm today.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1464 on: December 06, 2017, 01:03:20 pm »

What? We are late? Well, time is an illusion. Lunch time doubly so.

Oh, what happened here?


Galzria has been killed! They were the Atreides Bashar (from Dune Mafia).

DatSwan has been killed! They were Acquire (from RMM29), the Thieving Component Cop.

gkrieg13 has been killed! They were the Caitlyn Frost, also known as Killer Frost (from RMM45).

Awaclus has died. They were Conflict (from RMM6), the Chaffeur Strongman Witch.

silverspawn is frozen solid!


Vote Count 4.0


Not Voting (10): EFHW, Haddock, SpaceAnemone, chairs, 2.71828....., JaketheBaseballGod22, Dylan32, iguanaiguana, Witherweaver, silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.
« Last Edit: December 06, 2017, 02:46:47 pm by faust »
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1465 on: December 06, 2017, 01:10:08 pm »

Hey who told you guys Gkrieg was scum?

Don't want to lynch Jake.

Galzria and DatSwan is actually mildly convenient because I was starting to suspect Galzria, and was still a little unsure on DatSwan.

EFHW seemed odd at the end of the day; have to go back and look at that.

Is Ash not frozen now?
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1466 on: December 06, 2017, 01:10:42 pm »

Or.. is Ash in the vote count an error?
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1467 on: December 06, 2017, 01:12:34 pm »

Good shot someone!
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1468 on: December 06, 2017, 01:15:43 pm »

I'm eager to hear the latest mastermind results.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1469 on: December 06, 2017, 01:17:05 pm »

Time to claim my item. I bid for and won the metal rod (1 shot redirector). I used it to redirect everyone targeting Haddock onto Datswan. My thinking was

Situation A) Datswan is town. He has the amulet. Anyone trying to kill Haddock will be killed by the amulet.

Situation B) Datswan is scum. Anyone trying to kill Haddock will kill scum.

Not sure what these results indicate, except that someone was most likely trying to kill Haddock, not Datswan. So Haddock is probably town. And maybe Datswan did not have the amulet, or it didn't work, or something.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1470 on: December 06, 2017, 01:21:06 pm »

Time to claim my item. I bid for and won the metal rod (1 shot redirector). I used it to redirect everyone targeting Haddock onto Datswan. My thinking was

Situation A) Datswan is town. He has the amulet. Anyone trying to kill Haddock will be killed by the amulet.

Situation B) Datswan is scum. Anyone trying to kill Haddock will kill scum.

Not sure what these results indicate, except that someone was most likely trying to kill Haddock, not Datswan. So Haddock is probably town. And maybe Datswan did not have the amulet, or it didn't work, or something.
I think my results are consistent with yours. But it involves DatSwan's action being redirected onto himself.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1471 on: December 06, 2017, 01:21:42 pm »

Did he steal his own amulet??!!
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1472 on: December 06, 2017, 01:21:58 pm »

Mass claim?
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1473 on: December 06, 2017, 01:26:21 pm »

Did he steal his own amulet??!!

So you're saying he tried to steal an item from Haddock, but ended up stealing from himself, and therefore wasn't protected from the kill?
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1474 on: December 06, 2017, 01:26:55 pm »

Did he steal his own amulet??!!
It was an odd night, so no.

My claiming won't hurt anything. Would want one specific person to go before me, otherwise don't care about where I am in the order.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1475 on: December 06, 2017, 01:27:47 pm »

I'm OK to claim today.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1476 on: December 06, 2017, 01:28:05 pm »

I think I know who was trying to kill Haddock.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1477 on: December 06, 2017, 01:28:45 pm »

I think I know who was trying to kill Haddock.
Shoot, redirecting is confusing. I don't know who tried to kill Haddock.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1478 on: December 06, 2017, 01:29:12 pm »

Time to claim my item. I bid for and won the metal rod (1 shot redirector). I used it to redirect everyone targeting Haddock onto Datswan. My thinking was

Situation A) Datswan is town. He has the amulet. Anyone trying to kill Haddock will be killed by the amulet.

Situation B) Datswan is scum. Anyone trying to kill Haddock will kill scum.

Not sure what these results indicate, except that someone was most likely trying to kill Haddock, not Datswan. So Haddock is probably town. And maybe Datswan did not have the amulet, or it didn't work, or something.
Or gkrieg had a kill as well as a freeze:
he tried to kill me, was redirected to Swan, and died.


Mastermind results.  I guessed
Haddock: RED
e: RED
silver: RED
EFHW: RED
Galz: YELLOW
gkrieg: RED
Awaclus: RED
Swan: RED
Dylan: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE


(actually I also put Space down (as RED) because I didn't know whether they counted as alive.  But it turns out they didn't.)

because I wanted to see whether my paranoia about iguana/WW/Jake (which the end of yesterday REALLY amplified) was justified, and because I figured that if that WAS the scum team, this was the only way we were gonna catch them.

Anyway the response was:
Right colour right place: 7
Right colour wrong place: 3.

(Which means that 3 of those colours are totally wrong.  I'll work out the possibilities shortly, but the most likely one to my mind is that we had 2 yellows, 2 whites last night, meaning white is the standard scum colour and now we have 2 yellows and 1 white.)


Rewording it to take into account the information we know for sure:
silver: RED
EFHW: RED
Galz: YELLOW  (WAS RED)
gkrieg: RED     (WAS PLAIN-OLD-SCUM-COLOURED)
Awaclus: RED
Dylan: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE


Right colour right place: 4
Right colour wrong place: 3

(I've included the fact that I'm red in the modified list because obviously you either believe I'm town or you believe my results are bullshit anyway.)

So there is at least one scum in {silver, EFHW, Awaclus, Dylan, chairs}.  Not that helpful.



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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1479 on: December 06, 2017, 01:32:45 pm »

I mean, that does trim down our list a little, anyway.

Combine with other results, maybe we can get it whittled a little further even.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1480 on: December 06, 2017, 01:38:25 pm »

At this point I'm fairly certain I've been messed with at least once.  Gonna think about it more later, but right now I think the only possibility that is consistent with ALL my results is that there exist, now:

Either 0 or 1 scum (white)
and
2 yellows.

But then if we think PPS took up two colours, this makes the yellows either SKs or Survivors.  Which makes precisely no sense.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1481 on: December 06, 2017, 01:39:49 pm »

Also, I'm assuming it was Space's vote that didn't count towards the end of yesterday? 
I vaguely remember there being something about Space's vote not counting.

If not, then we really need to have a look at that wagon cos it's fishy af.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1482 on: December 06, 2017, 01:42:40 pm »

Also, I'm assuming it was Space's vote that didn't count towards the end of yesterday? 
I vaguely remember there being something about Space's vote not counting.

If not, then we really need to have a look at that wagon cos it's fishy af.

I read the role as the vote did count, but we couldn't vote for Space and Space did not count towards the number of players needed to lynch. I could be wrong, though.

We should try to figure out what happened with Jake.
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1483 on: December 06, 2017, 01:44:37 pm »

Also, I'm assuming it was Space's vote that didn't count towards the end of yesterday? 
I vaguely remember there being something about Space's vote not counting.

If not, then we really need to have a look at that wagon cos it's fishy af.

Four of the 8 last minute votes for Gkrieg were cast between 12:30PM an 12:31PM forum time and therefore were not counted as legit votes. Those votes included me & Galz. Don't remember the other 2.

Awaclus notably did not show up to vote Gkrieg when he said he would.

Looking back at who didn't/wouldn't vote Gkrieg seems important and worth doing.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1484 on: December 06, 2017, 01:50:07 pm »

Why is ashersky still in the vote count?
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1485 on: December 06, 2017, 01:53:41 pm »

Maybe I'm just reading this:

Quote
A zombie player may vote but its presence will not change the number of votes needed to lynch.

wrong. Maybe this means the vote just doesn't count towards lynch?

Space, can you clarify?
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1486 on: December 06, 2017, 02:02:30 pm »

Yeah Ash died at EoD yesterday, so I would assume that vote count was just copied and pasted.

This does look really good for iguana I think. Pending other stuff, I won't lynch him barring strong evidence the other way. Either way, I thought it was clear that Datswan was draft spot 1, and the amulet was the only item the first person of either alignment would take. I can't imagine scum actually trying to kill him intentionally unless they thought they could cancel out it's ability or something. I wonder if scum doesn't actually have the ability to steal items, because that seems like something they would have tried to do early on.

So I tried looking up RMM43 to figure out what all gkrieg could actually do, but I didn't see Caitlyn Frost (or Killer Frost) as a role, even in the mod QT. The scum roles were [flavor name (original player)]: Lex Luthor (Haddock), Lionel Luthor (Roadrunner), and Meteor Freaks (faust). Was that actually from a different game?
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1487 on: December 06, 2017, 02:05:07 pm »

I wasn't voting EoD, because I was planning on logging in at the beginning of lunch to vote wherever it was needed, but I forgot the forum is an hour ahead and the deadline was actually a half hour before lunch, not after it started...
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1488 on: December 06, 2017, 02:09:51 pm »

It’s from RMM45, Flash mafia
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1489 on: December 06, 2017, 02:20:09 pm »

Space, can you clarify?

I was not aware of my vote not counting, but I'm asking in my QT to clarify.

BTW I'm sort of vla just now.. just boarded a very delayed flight to the Netherlands for work. Back in the UK on Friday.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1490 on: December 06, 2017, 02:23:59 pm »

Or.. is Ash in the vote count an error?

Yes. It's fixed now.
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Re: RMM46: Rewind Mafia 2
« Reply #1491 on: December 06, 2017, 02:25:43 pm »


The Amulet from RMM25
Quote
Look how shiny! It was brought to us by some grumpy Irish guy with strange hair who mumbled something about champagne.

While you hold this, if you are town-aligned and successfully targeted by a killing action, your killer will die. When you die, this item will go to its previous holder, if there is any. Once during the game, at night, you may use this. If you do, the last dead player that held this before you is resurrected.

Ok, so Gkrieg could have possibly died from killing Datswan. Datswan still dies normally in that case. That's lame. I thought the amulet was meant to protect you from being killed and kill your killer. I even checked in my QT before redirecting to make sure that Caitlin's Frost's freezing would be considered a killing action.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1492 on: December 06, 2017, 02:26:49 pm »

Space, can you clarify?

I was not aware of my vote not counting, but I'm asking in my QT to clarify.

BTW I'm sort of vla just now.. just boarded a very delayed flight to the Netherlands for work. Back in the UK on Friday.

That would essentially make you a tree stump, no?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1493 on: December 06, 2017, 02:29:21 pm »

I wasn't voting EoD, because I was planning on logging in at the beginning of lunch to vote wherever it was needed, but I forgot the forum is an hour ahead and the deadline was actually a half hour before lunch, not after it started...

I don't see how this excuses you from not voting the entire dayphase, which lasted a whole week. That was pretty awful.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1494 on: December 06, 2017, 02:31:05 pm »

Sorry, an error has been made....

Awaclus has died. They were Conflict (from RMM6), the Chaffeur Strongman Witch.

This information will be added to the D4 start. Sorry about all the confusion.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1495 on: December 06, 2017, 02:33:10 pm »

Aw, Hell yissss.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1496 on: December 06, 2017, 02:34:07 pm »

Huh.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1497 on: December 06, 2017, 02:41:21 pm »

Mass claim seems even better now! I should go last.

Maybe e is scum? Recruitment?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1498 on: December 06, 2017, 02:43:14 pm »

This guy: https://quicktopic.com/50/H/JKFqg6pjySi5

I guess even if e is scum, we should look for the recruiter first. And it's not very likely...
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1499 on: December 06, 2017, 02:46:32 pm »

So I tried looking up RMM43 to figure out what all gkrieg could actually do, but I didn't see Caitlyn Frost (or Killer Frost) as a role, even in the mod QT. The scum roles were [flavor name (original player)]: Lex Luthor (Haddock), Lionel Luthor (Roadrunner), and Meteor Freaks (faust). Was that actually from a different game?

Oops. Should not start a new job while running a massive RMM...

The correct game number is RMM45. Will change.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1500 on: December 06, 2017, 02:48:28 pm »

Why are you considering scum!e? Because he's still alive?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1501 on: December 06, 2017, 02:52:22 pm »

Why are you considering scum!e? Because he's still alive?

Yes, and because Galzria gave me the idea. I dunno. What is the game was 2 mafia, 2 traitors, and one mafia can recruit?

I'm a little overexcited right now. It will make sense after I claim.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1502 on: December 06, 2017, 02:52:47 pm »

Also, e has had really scummy play that has contributed to us not being able to lynch very well.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1503 on: December 06, 2017, 03:08:21 pm »

Well, he was insistent on Jake over Gkreig. Though, Galzria contributed a lot to us not being able to lynch as well, and he was town.

Just seems to me like IC being scum is a pretty big outlier.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1504 on: December 06, 2017, 03:09:10 pm »

We should probably look at who went to the Iguana wagon over Gkrieg.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1505 on: December 06, 2017, 03:14:31 pm »

Well, Galzria was big on lynching Iguana, and DatSwan voted him too~

Chairs fits:

vote: iguanaiguanga

Feel better about that wagon than the gkrieg wagon.

Willing to switch if needed, will set an alarm for 6 hours from now to wake up.


I'm also highly suspicious of EFHW's little wobble:

I have to go any minute now. vote: Jake to be safe.

no, sorry, vote: gkrieg. I've lost my interest in voting Jake and I know I don't read gkrieg well, but I don't feel good about his posts today.

She did go back to Gkrieg, but the deliberation feels a bit fabricated to me.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1506 on: December 06, 2017, 03:30:39 pm »

EFHW was like ready to die in my place, is the thing.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1507 on: December 06, 2017, 03:31:15 pm »

Chairs seems like a good lynch absent all other information (so does Dylan? and you?) but we should definitely mass claim.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1508 on: December 06, 2017, 03:32:25 pm »

EFHW was like ready to die in my place, is the thing.

Maybe. She might have suspected this not come to fruition for some reason, or some kind of gambit.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1509 on: December 06, 2017, 04:02:38 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1510 on: December 06, 2017, 04:15:48 pm »

It's a large game. If there are only three it would be pretty disadvantaged.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1511 on: December 06, 2017, 04:16:24 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1512 on: December 06, 2017, 04:32:04 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

Who am I in this pixture of reality?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1513 on: December 06, 2017, 04:33:53 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

Who am I in this pixture of reality?

The guy who got there after me :P
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1514 on: December 06, 2017, 04:35:36 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

Who am I in this pixture of reality?

The guy who got there after me :P

Actually I looked back, I guess you did vote Gkrieg before I did.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1515 on: December 06, 2017, 04:56:17 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

Who am I in this pixture of reality?

The guy who got there after me :P

Actually I looked back, I guess you did vote Gkrieg before I did.

You said it first, and it was a good idea, so I did it before you did.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1516 on: December 06, 2017, 08:03:04 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

gkrieg was traitor, so, unfortunately for me I guess as well as you two, voting him does not = towniness.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1517 on: December 06, 2017, 08:04:46 pm »


I'm also highly suspicious of EFHW's little wobble:

I have to go any minute now. vote: Jake to be safe.

no, sorry, vote: gkrieg. I've lost my interest in voting Jake and I know I don't read gkrieg well, but I don't feel good about his posts today.

She did go back to Gkrieg, but the deliberation feels a bit fabricated to me.

What's my scum!motivation here?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1518 on: December 06, 2017, 08:07:55 pm »

Chairs seems like a good lynch absent all other information (so does Dylan? and you?) but we should definitely mass claim.
Awaclus was my final suspect. He targeted DatSwan last night and so did iguana, DatSwan himself, and myself.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1519 on: December 06, 2017, 08:09:06 pm »

Chairs seems like a good lynch absent all other information (so does Dylan? and you?) but we should definitely mass claim.
Awaclus was my final suspect. He targeted DatSwan last night and so did iguana, DatSwan himself, and myself.
Meaning I have no requests re: mass claim. You and Jake were the ones who said it would be bad for town for you to claim. Did that change somehow?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1520 on: December 06, 2017, 08:20:29 pm »

Chairs seems like a good lynch absent all other information (so does Dylan? and you?) but we should definitely mass claim.
Awaclus was my final suspect. He targeted DatSwan last night and so did iguana, DatSwan himself, and myself.
Meaning I have no requests re: mass claim. You and Jake were the ones who said it would be bad for town for you to claim. Did that change somehow?

2 less scum left alive.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1521 on: December 06, 2017, 08:26:49 pm »

There's one or two mafia left alive and probably an SK or a survivor.  So a mass claim should help narrow the pool to find the last scum. Nothing fancy. Claiming was not super bad for me, my being lynched has some kind of drawback for town.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1522 on: December 06, 2017, 08:27:28 pm »

I'm okay with a mass claim.

I'm an odd night hider/commuter (If I target town I'm invulnerable to night actions even if the person I target dies from an NK, as opposed to standard Hider who IIRC dies to NK if the person they're Hiding behind gets killed), and an even-night JK.

I was unexpectedly VLA for N1 and didn't get to Hide, but on N2 I was around and JK'd DatSwan (hence my neutral feeling about him on D3 - had I prevented him from killing, or prevented him from getting killed?). On N3 I targetted Galzria.

I'm Robbie Valentino from RMM41.

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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1523 on: December 06, 2017, 08:29:49 pm »

So there is at least one scum in {silver, EFHW, Awaclus, Dylan, chairs}.  Not that helpful.

Loll I think I know who.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1524 on: December 06, 2017, 08:31:53 pm »

I'm okay with a mass claim.

I'm an odd night hider/commuter (If I target town I'm invulnerable to night actions even if the person I target dies from an NK, as opposed to standard Hider who IIRC dies to NK if the person they're Hiding behind gets killed), and an even-night JK.

I was unexpectedly VLA for N1 and didn't get to Hide, but on N2 I was around and JK'd DatSwan (hence my neutral feeling about him on D3 - had I prevented him from killing, or prevented him from getting killed?). On N3 I targetted Galzria.

I'm Robbie Valentino from RMM41.

Why did you target someone who said he was going to die at night?

Did you ever breadcrumb your hiding target in case you died behind scum?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1525 on: December 06, 2017, 09:09:58 pm »

I am still alive because scum doesn't feel threatened by me because I have played a crappy game.

But mod lying is bastard, and the mod has me colored green, and I am town. Plus, roles are from actual games, scum IC doesn't exist
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1526 on: December 06, 2017, 09:20:08 pm »

I am still alive because scum doesn't feel threatened by me because I have played a crappy game.

But mod lying is bastard, and the mod has me colored green, and I am town. Plus, roles are from actual games, scum IC doesn't exist

I got the IC to defend himself!

What do you think RE massclaim?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1527 on: December 06, 2017, 09:23:33 pm »

I am still alive because scum doesn't feel threatened by me because I have played a crappy game.

But mod lying is bastard, and the mod has me colored green, and I am town. Plus, roles are from actual games, scum IC doesn't exist

I got the IC to defend himself!

What do you think RE massclaim?

I am not opposed to a mass claim
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1528 on: December 06, 2017, 09:24:52 pm »

I also want to know why people (WW) don't want to lynch Jake.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1529 on: December 06, 2017, 09:27:16 pm »

 awaclus being around yet refusing to hammer... then awaclus flips scum. Protecting his partner?

We also need people to vote and figure out what was going on with the end of day vote count. Someone wasn't counting or some other shenanigans were happening.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1530 on: December 06, 2017, 09:29:30 pm »

 Of course, awaclus and Jake parking on their partner gkrieg does seem unlikely, so there is that
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Re: RMM47: Rewind Mafia 2 (Night 3)
« Reply #1531 on: December 06, 2017, 10:22:27 pm »

At this point I'm fairly certain I've been messed with at least once.  Gonna think about it more later, but right now I think the only possibility that is consistent with ALL my results is that there exist, now:

Either 0 or 1 scum (white)
and
2 yellows.

But then if we think PPS took up two colours, this makes the yellows either SKs or Survivors.  Which makes precisely no sense.

Assuming 4 scum, 2 independents, I can't get scum=white, blue or yellow to work out. There aren't enough wrong colors on the different nights.

Assuming 3 scum would mean we are looking for an SK now. An SK that didn't do any kills. I hope faust didn't give anyone that horrible SK role I had in Modern Community! I can't get 3 scum to work in any color on any night, anyway.

**5 yellow and 1 blue works for all the nights. 5 white and 5 blue don't work. This is just testing the wrong colors column.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1532 on: December 06, 2017, 10:25:22 pm »

5 yellow (4 by then), 1 blue doesn't work N2. There should only be 1 wrong color.

Something does seem to be wrong.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1533 on: December 06, 2017, 10:27:01 pm »

I always post too soon. Recalculating ...
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1534 on: December 06, 2017, 10:29:06 pm »

I still think there is something wrong.

iguana was talking about pairs. Are there any other roles that switched alignments like PPS? I feel like there are, but can't remember any specifically.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1535 on: December 06, 2017, 10:35:28 pm »

I'm okay with a mass claim.

I'm an odd night hider/commuter (If I target town I'm invulnerable to night actions even if the person I target dies from an NK, as opposed to standard Hider who IIRC dies to NK if the person they're Hiding behind gets killed), and an even-night JK.

I was unexpectedly VLA for N1 and didn't get to Hide, but on N2 I was around and JK'd DatSwan (hence my neutral feeling about him on D3 - had I prevented him from killing, or prevented him from getting killed?). On N3 I targetted Galzria.

I'm Robbie Valentino from RMM41.

Why did you target someone who said he was going to die at night?

Did you ever breadcrumb your hiding target in case you died behind scum?

Trusting him to be Town, I was confident it would save my butt if I myself was targeted (and I'm not a Weak Hider so hiding behind scum isn't like a Cop ability).

I did not breadcrumb my target, for the above reason.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1536 on: December 06, 2017, 11:04:43 pm »

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #1538 on: December 06, 2017, 11:28:00 pm »

One of these flips is not like the other.

schadd has been modkilled for inactivity. They were Settlers of Catan (from RMM29), the Diverting Priest/Trading Traitor.

gkrieg13 has been killed! They were the Caitlyn Frost, also known as Killer Frost (from RMM45).


Yet somehow, EFHW seems to know something that wasn't actually flipped.

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

gkrieg was traitor, so, unfortunately for me I guess as well as you two, voting him does not = towniness. [bold mine]

Vote: EFHW
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1539 on: December 06, 2017, 11:34:33 pm »

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

gkrieg was traitor, so, unfortunately for me I guess as well as you two, voting him does not = towniness.

Oh, I did not realize that.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1540 on: December 06, 2017, 11:35:54 pm »

I also want to know why people (WW) don't want to lynch Jake.

It's the right thing to do.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1541 on: December 06, 2017, 11:37:15 pm »


I'm also highly suspicious of EFHW's little wobble:

I have to go any minute now. vote: Jake to be safe.

no, sorry, vote: gkrieg. I've lost my interest in voting Jake and I know I don't read gkrieg well, but I don't feel good about his posts today.

She did go back to Gkrieg, but the deliberation feels a bit fabricated to me.

What's my scum!motivation here?

Could just be to try to appear townie, or at least make people question why you would do it as scum. (I tend to do this latter thing.) Or maybe you just realized it's ultimately better off bussing Gkrieg.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1542 on: December 06, 2017, 11:37:31 pm »

I also want to know why people (WW) don't want to lynch Jake.

It's the right thing to do.

Well, or to not do, as it were.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1543 on: December 06, 2017, 11:39:01 pm »

I am still alive because scum doesn't feel threatened by me because I have played a crappy game.

But mod lying is bastard, and the mod has me colored green, and I am town. Plus, roles are from actual games, scum IC doesn't exist

The argument I think is that there have been RMMs with alignment changing mechanisms. Nothing guarantees you could not have had your alignment changed after being declared an IC, and this wouldn't be made public.

I think it's unlikely, but not unpossible.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1544 on: December 06, 2017, 11:39:58 pm »

awaclus being around yet refusing to hammer... then awaclus flips scum. Protecting his partner?

We also need people to vote and figure out what was going on with the end of day vote count. Someone wasn't counting or some other shenanigans were happening.

Should we all vote someone and get a vote count? We can just have everyone vote for the next (not dead) person on the signup list.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1545 on: December 06, 2017, 11:40:33 pm »

I'll start; skipping Silverspawn since he can't vote.

Vote: EFHW
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1546 on: December 06, 2017, 11:41:59 pm »

So this order:

1. LaLight replaced by EFHW
2. ashersky
3. Haddock
4. Awaclus
5. gkrieg13
6. SpaceAnemone
7. pingpongsam
8. schadd
9. chairs
10. 2.71828.....
11. DatSwan
12. JaketheBaseballGod22
13. Galzria
14. Dylan32
15. iguanaiguana
16. Witherweaver
17. silverspawn

So EFHW vote for Haddock, Haddock for Chairs, etc.
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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #1547 on: December 06, 2017, 11:44:08 pm »

One of these flips is not like the other.

schadd has been modkilled for inactivity. They were Settlers of Catan (from RMM29), the Diverting Priest/Trading Traitor.

gkrieg13 has been killed! They were the Caitlyn Frost, also known as Killer Frost (from RMM45).


Yet somehow, EFHW seems to know something that wasn't actually flipped.

Still think WW looks scummy. Are we thinking 3 scum or 4 scum?

Like, I was the one behind lynching Gkrieg. It was other people that fought me on it.

gkrieg was traitor, so, unfortunately for me I guess as well as you two, voting him does not = towniness. [bold mine]

Vote: EFHW
Did you read the role in the original game? It's a traitor role.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1548 on: December 06, 2017, 11:45:16 pm »

I'll start; skipping Silverspawn since he can't vote.

Vote: EFHW
This looks like a wagon, after Dylan's vote, when it's just an experiment.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1549 on: December 06, 2017, 11:46:41 pm »

I'll start; skipping Silverspawn since he can't vote.

Vote: EFHW
This looks like a wagon, after Dylan's vote, when it's just an experiment.

It's not a wagon; Dylan should vote for his correct person. Once we all do that we can go back to regular voting.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1550 on: December 06, 2017, 11:46:55 pm »

fine, vote: Haddock. But I don't mean it.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1551 on: December 06, 2017, 11:50:30 pm »


I'm also highly suspicious of EFHW's little wobble:

I have to go any minute now. vote: Jake to be safe.

no, sorry, vote: gkrieg. I've lost my interest in voting Jake and I know I don't read gkrieg well, but I don't feel good about his posts today.

She did go back to Gkrieg, but the deliberation feels a bit fabricated to me.

What's my scum!motivation here?

Could just be to try to appear townie, or at least make people question why you would do it as scum. (I tend to do this latter thing.) Or maybe you just realized it's ultimately better off bussing Gkrieg.
It would have been much better for scum!me to stay on Jake. Not worth whatever towncred I could get for gkrieg. And scum!me might not have known who gkrieg was. A better theory would be that Jake was my partner and I thought I was voting town with gkrieg, but while that is a clever thought, it is not what happened.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1552 on: December 06, 2017, 11:53:18 pm »

I mean I'm not sold on it.. it just did not look like a genuine thing to me. I don't have a great reason why you would do it.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1553 on: December 06, 2017, 11:57:34 pm »

I mean I'm not sold on it.. it just did not look like a genuine thing to me. I don't have a great reason why you would do it.
Really I was in a rush and voted Jake just to avoid no lynch, but then I realized I didn't want to vote Jake and I did want to vote gkrieg, and there were enough people around willing to vote either that I thought a lynch would go through. No one was expecting the non-counting vote.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1554 on: December 06, 2017, 11:58:37 pm »

Jake is looking a bit worse now, since Awaclus didn't come back to vote him and was scum.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1555 on: December 07, 2017, 12:04:54 am »

There should be one mafia left since three have flipped correct?
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1556 on: December 07, 2017, 01:46:15 am »

vote: e for this funky test thing's sake.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1557 on: December 07, 2017, 04:04:26 am »

awaclus being around yet refusing to hammer... then awaclus flips scum. Protecting his partner?

We also need people to vote and figure out what was going on with the end of day vote count. Someone wasn't counting or some other shenanigans were happening.

Should we all vote someone and get a vote count? We can just have everyone vote for the next (not dead) person on the signup list.

I think the weird vote count yesterday was due to faust incorrectly skipping my vote in the count. He said he did in my QT, but when I tried to ask whether than means there's no still-unexplained evidence for vote weirdness, he declined to answer. Someone could just try asking in thread.. 'fraid I'm really busy today and need to go now :-P
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1558 on: December 07, 2017, 05:08:15 am »

vote: chairs for the test's sake.
I guess I can't vote for Space.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1559 on: December 07, 2017, 05:34:05 am »

Ok, crazy theory: scum decided since there were so many of them to give strong town reads on each other. All of my top scum reads are town reading each other. This makes for more believable claims and also helps them not get lynched. Since there are so many scum, it's way less dangerous for them.

The only other possible theory is that scum somehow managed to split up town and place since of their own on each side. This is plausible but I think the first option is now likely.
Not so crazy theory: J Reggie is scum

Vote Count 4.1

EFHW (2): Dylan32, Witherweaver
Haddock (1): EFHW
2.71828..... (1): chairs
chairs (1): Haddock

Not Voting (5): SpaceAnemone, 2.71828....., JaketheBaseballGod22, iguanaiguana, silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.
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You say the whole world's ending, honey it already did

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1560 on: December 07, 2017, 05:47:19 am »

If anyone wants to check my work: https://drive.google.com/open?id=1icsuA1ms80DurUaE-yEDS2t_BtfzVHTT

https://drive.google.com/open?id=1tYzVbV5W4ZMeakuCnQmEzXOR3O99IyDY
I don't understand your table I'm afraid.
I agree with your conclusion, except that

For others to see this - if they believe my analysis in post #1029, anyway - you can see that #1029 together with last night's results implies the existence of 2 yellows and 2 whites last night (the scum). 

My guess was
Haddock: RED
e: RED
silver: RED
EFHW: RED
Galz: YELLOW
gkrieg: RED
Awaclus: RED
Swan: RED
Dylan: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE

and the response was 7 correct and 3 correct but wrong place.

To get 7 correct with 2 yellows and 2 whites, I must have guessed RED correctly 7 times, since my YELLOW guess of Galz was not right (there are reasons I went for that, btw - but they're not important now).

So everyone still alive, except WW, iguana and Jake, is town.  But then whatever arrangement of RED/YELLOW/YELLOW we give to those three, we end up with either 6 or 8 fully correct guesses in my N2 guess:

EFHW: YELLOW     
ash: RED               1  fully correct
Haddock: RED        2  fully correct
Awaclus: RED         
gkrieg: RED           
chairs: RED           3  fully correct
e: RED                  4  fully correct
DatSwan: YELLOW
silver: RED            5  fully correct
Galz: RED              6  fully correct
Dylan: BLUE         
Iguana: RED     (If iguana is red, then this is 7, but then WW is yellow, so 8 correct overall)
WW: YELLOW    (If WW is red, then iguana and Jake are yellow, so 6 correct overall)
Jake: RED         (If Jake is red, then this is 7, but then WW is yellow, so 8 correct overall)

So either my analysis in #1029 is wrong (I'll double check it at some point) or I've definitely been messed with at some point.

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1561 on: December 07, 2017, 05:47:56 am »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1562 on: December 07, 2017, 05:58:15 am »

Vote: WW

This is a sick experiment.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1563 on: December 07, 2017, 06:21:12 am »

Vote: WW

This is a sick experiment.
I'm not totally sold on it for what it's worth.
My current theory is that it was a scum on the Jake wagon, having the ability to make their own vote not count - both to sow general confusion and to rescue gkrieg and Jake simultaneously (if Jake is scum, that is, obviously).

In which case this experiment will do nothing.
But yeah it's definitely worth a try.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1564 on: December 07, 2017, 07:36:32 am »

Haddock got skipped in the experiment.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1565 on: December 07, 2017, 07:37:00 am »

Nvmd
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1566 on: December 07, 2017, 07:40:56 am »

Haddock got skipped in the experiment.
I'm assuming order of votes is irrelevant - all we want is everyone voting for someone and everyone eventually having one vote.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1567 on: December 07, 2017, 08:04:20 am »

Yeah, order doesn't matter. Doesn't matter that we all have one exactly, but this way it avoids an accidental wagon and avoids any decisions.

It may not yield information, but there's no downside to it.

I guess we should also check that this was the only time a vote on Jake didn't count. Also, if it is related somehow to his role, he should just claim that.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1568 on: December 07, 2017, 08:13:30 am »

Jake, are you willing to claim anything today?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1569 on: December 07, 2017, 08:17:47 am »

Jake, are you willing to claim anything today?
There should be one mafia left since three have flipped correct?
Anyone wanna answer?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1570 on: December 07, 2017, 08:50:50 am »

Jake, are you willing to claim anything today?
There should be one mafia left since three have flipped correct?
Anyone wanna answer?

We don't know. One or two are the most likely possibilities. 2 is maybe more likely.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1571 on: December 07, 2017, 08:53:36 am »

Jake, are you willing to claim anything today?
There should be one mafia left since three have flipped correct?
Anyone wanna answer?
Which would mean 5 scum with sk. I wouldn't claim then.
We don't know. One or two are the most likely possibilities. 2 is maybe more likely.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1572 on: December 07, 2017, 08:54:37 am »

Jake, are you willing to claim anything today?
There should be one mafia left since three have flipped correct?
Anyone wanna answer?
We don't know. One or two are the most likely possibilities. 2 is maybe more likely.
Which would mean 5 scum with a sk. I wouldn't claim then.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1573 on: December 07, 2017, 08:54:52 am »

Faillllll. lol
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1574 on: December 07, 2017, 10:50:36 am »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
2 yellow 2 white does work for all three nights according to the wrong color numbers (I didn't check the other numbers). But it doesn't work for the flips. We've already had 3 people flip red, so there has to be a color with more than 2.  It's too bad this can't be more useful. Have you asked faust to doublecheck the results he gave you?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1575 on: December 07, 2017, 10:57:35 am »

Claim: I am Theodore "T-Dog" Douglas, the Useful Bystander (from RMM32)

I have 5 one shot powers. At night, I used defend (e, N1), track (Haddock, N2) and watch (Haddock, N3). I haven't used shield yet, and I don't know what action it shields from. For a day power, I used sacrifice yesterday on iguana, and I can't use that again. I also have the day power of chat, and once a day I can send a message to someone. D2 I messaged e, D3 Haddock.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1576 on: December 07, 2017, 11:08:24 am »

The results for watch were: EFHW, iguana, DatSwan and Awaclus. I don't know if Awaclus targeted Haddock or DatSwan, since iguana redirected my investigation and all other actions against Haddock to DatSwan.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1577 on: December 07, 2017, 11:28:53 am »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
2 yellow 2 white does work for all three nights according to the wrong color numbers (I didn't check the other numbers). But it doesn't work for the flips. We've already had 3 people flip red, so there has to be a color with more than 2.  It's too bad this can't be more useful. Have you asked faust to doublecheck the results he gave you?
Nono, the 2 whites is "there were 2 whites last night" - we've only had 2 scum flip since then.  2 yellows 2 whites last night would mean that overall in the game at the start there were 2 yellows, 3 whites (awa, schadd and gkrieg) and one blue=PPS (the rest red).

The trouble is it's inconsistent with the other numbers - I've gone through this lots of times now and it's too much to explain but I'm fairly certain.

I haven't asked faust, but sure, will do.
I mean, this is an RMM.  My results being screwed with is far from unlikely.  And they're not totally worthless, much is still correct.  But just one piece of redirection or whatever messes with the numbers quite a bit.  (For this reason any town redirectors should claim.)

Wait a minute, didn't someone claim some redirection already?  let me go look at that.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1578 on: December 07, 2017, 11:36:00 am »

OK I've asked faust a whole bunch of question about stuff including whether iguana's claimed redirection was capable of messing with my results.

Sorry faust. :P

Will let everyone know, obviously.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1579 on: December 07, 2017, 11:48:38 am »


Which would mean 5 scum with a sk. I wouldn't claim then.

Are you saying that you are only willing to claim once you expect that there is only one scum left in the game?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1580 on: December 07, 2017, 11:49:16 am »

Why are we mass claiming with no order?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1581 on: December 07, 2017, 11:59:02 am »

Claim: I am Theodore "T-Dog" Douglas, the Useful Bystander (from RMM32)

I have 5 one shot powers. At night, I used defend (e, N1), track (Haddock, N2) and watch (Haddock, N3). I haven't used shield yet, and I don't know what action it shields from. For a day power, I used sacrifice yesterday on iguana, and I can't use that again. I also have the day power of chat, and once a day I can send a message to someone. D2 I messaged e, D3 Haddock.

The results for watch were: EFHW, iguana, DatSwan and Awaclus. I don't know if Awaclus targeted Haddock or DatSwan, since iguana redirected my investigation and all other actions against Haddock to DatSwan.
Obviously anyone who can contradict any of this should speak up.  If noone can contradict it, it's so detailed it's almost certainly true.  Which, assuming this role is actually in RMM32 (haven't checked) makes EFHW almost certainly town.

While people are claiming (totally in favour of a massclaim btw), who's for some good old-fashioned reads? 
Mine are all over the place.  Let me see:


EFHW: strong town
SpaceAnemone: apparently conf!town, now?  I'm still not sure I understand how their thing works.
chairs: could definitely lynch.  Been as lurky as usual, and unhelpful - now that we finally have some flips I'm gonna go look at his voting history at some point.
2.71828.....: scummiest IC I've ever seen :P  I'm not convinced by the "maybe the IC changed alignments" thing.
JaketheBaseballGod22:  meh.  The PoE from yesterday is still doing a lot of work.  I do tend to think that scum would have just fakeclaimed there.  null to mild-scum.
Dylan32: Scummy.  Very scummy.
iguanaiguana: Still reads towny. And I'm still paranoid.  Frankly I have no idea any more, as with:
Witherweaver: I have no idea any more.
silverspawn: I mean.  Probably town, since the freeze.


Here's a theory, though.  What if silver is the last scum/SK/whatever, and the only reason the game is still going?  That would change my approach quite a bit.  And would explain the general lack of kills til just now.


Also.  Here's a thing.  My N1 results:


EFHW - RED
ashersky - YELLOW
Haddock - RED
Awaclus - YELLOW
gkrieg13 - RED
SpaceAnemone - WHITE
schadd - RED
chairs - YELLOW
2.71828..... - RED
DatSwan - BLUE
JaketheBaseb... - RED
Galzria - BLUE
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

had 6 "exactly corrects".  Taking out what we know from flips means that in:

EFHW - RED
chairs - YELLOW
JaketheBaseb... - RED
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

there are at most 4 "corrects"  (probably exactly 4, unless somehow Awaclus (and the scum team) is yellow, in which case only 3).

So there are at least 2 non-town in:
{EFHW, Jake, Dylan, iguana, WW, silver}
I reckon EFHW is town, silver's alignment is irrelevant.
Things look bad for Jake and Dylan.

I still like a Jake lynch, actually - the way the wagon went yesterday feels like scum very much wanted to lynch NEITHER gkrieg nor Jake.
 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1582 on: December 07, 2017, 12:02:30 pm »

Forgot that iguana's redirection thing saved me and killed at least one scum.  And noone has counterclaimed.  Amend my read on him right back to "pretty damn towny".


Why are we mass claiming with no order?
But yes, massclaim first.

I would want an order of:

Dylan
Jake
WW
Space
iguana

But obviously this should be e's choice.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1583 on: December 07, 2017, 12:04:01 pm »

Forgot that iguana's redirection thing saved me and killed at least one scum.  And noone has counterclaimed.  Amend my read on him right back to "pretty damn towny".


Why are we mass claiming with no order?
But yes, massclaim first.

I would want an order of:

Dylan
Jake
WW
Space
iguana

But obviously this should be e's choice.
I THINK that's everyone who hasn't claimed yet.  (minus silver, obviously)

Confirming my belief that we absolutely should not be saving silver's life (this is assuming that we even can).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1584 on: December 07, 2017, 12:04:42 pm »

I THINK that's everyone who hasn't claimed yet.  (minus silver, obviously)

Confirming my belief that we absolutely should not be saving silver's life (this is assuming that we even can).
The above two sentences are not supposed to be related in any way.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1585 on: December 07, 2017, 12:07:56 pm »

Forgot that iguana's redirection thing saved me and killed at least one scum.  And noone has counterclaimed.  Amend my read on him right back to "pretty damn towny".


Why are we mass claiming with no order?
But yes, massclaim first.

I would want an order of:

Dylan
Jake
WW
Space
iguana

But obviously this should be e's choice.

Who cares what e thinks? That order is great.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1586 on: December 07, 2017, 12:17:39 pm »

Except we know Space's role so they do not need to claim anything
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1587 on: December 07, 2017, 12:19:41 pm »

Oh, and e could claim? Not sure if that would ever help us.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1588 on: December 07, 2017, 12:20:34 pm »

Dylan lynch > Jake lynch.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1589 on: December 07, 2017, 12:20:46 pm »

Could we all finish this voting test thing real quick?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1590 on: December 07, 2017, 12:25:10 pm »

Can you make a list of who needs to do it? Space is VLA til Friday
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1591 on: December 07, 2017, 12:41:58 pm »

For Space, at least, we can try:

Does Space's "zombified" condition (alone, outside of other possible interference) cause their vote to not count towards a lynch?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1592 on: December 07, 2017, 12:42:10 pm »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
2 yellow 2 white does work for all three nights according to the wrong color numbers (I didn't check the other numbers). But it doesn't work for the flips. We've already had 3 people flip red, so there has to be a color with more than 2.  It's too bad this can't be more useful. Have you asked faust to doublecheck the results he gave you?
Nono, the 2 whites is "there were 2 whites last night" - we've only had 2 scum flip since then.  2 yellows 2 whites last night would mean that overall in the game at the start there were 2 yellows, 3 whites (awa, schadd and gkrieg) and one blue=PPS (the rest red).

4 white 2 yellow N1 and 3 white 2 yellow thereafter also works in terms of wrong colors. I'll have to work out a method of testing right place and wrong place as well.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1593 on: December 07, 2017, 12:45:38 pm »

For Space, at least, we can try:

Does Space's "zombified" condition (alone, outside of other possible interference) cause their vote to not count towards a lynch?

Maybe

Would a zombie resurrected by the insane doctor in RMM5 be able to cast a vote that counts toward lynching someone during the day in this game?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Dylan32

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1594 on: December 07, 2017, 12:45:53 pm »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1595 on: December 07, 2017, 12:56:40 pm »

Does Space's "zombified" condition (alone, outside of other possible interference) cause their vote to not count towards a lynch?

I cannot answer questions about specific players' roles. The role from the original game would not cause that effect.
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You say the whole world's ending, honey it already did

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1596 on: December 07, 2017, 01:02:50 pm »

Can you make a list of who needs to do it? Space is VLA til Friday

We will skip Space since votes for zombies don't count.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1597 on: December 07, 2017, 01:04:54 pm »

So I get to vote: jake
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1598 on: December 07, 2017, 01:06:10 pm »

Voting order, removing people that don't count:

1. LaLight replaced by EFHW
3. Haddock
9. chairs
10. 2.71828.....
12. JaketheBaseballGod22
14. Dylan32
15. iguanaiguana
16. Witherweaver

So we just need e to vote for Jake and Jake to vote for Dylan. Assuming I didn't miss them.

PPE: e voted, just need jake.
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2.71828.....

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1599 on: December 07, 2017, 01:08:11 pm »

Forgot that iguana's redirection thing saved me and killed at least one scum.  And noone has counterclaimed.  Amend my read on him right back to "pretty damn towny".


Why are we mass claiming with no order?
But yes, massclaim first.

I would want an order of:

Dylan
Jake
WW
Space
iguana

But obviously this should be e's choice.

Who cares what e thinks? That order is great.

Iguana working hard to discredit the IC. I like it
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1600 on: December 07, 2017, 01:14:43 pm »


Which would mean 5 scum with a sk. I wouldn't claim then.

Are you saying that you are only willing to claim once you expect that there is only one scum left in the game?
Yes.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1601 on: December 07, 2017, 01:19:41 pm »

I'd very much rather not vote dylan.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1602 on: December 07, 2017, 01:20:17 pm »

Why are we doing this vote thing again?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1603 on: December 07, 2017, 01:25:14 pm »

Why are we doing this vote thing again?

One of the votes on you right before deadline did not count. We want to figure out why. This gives a test to check that everyone votes as normal.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1604 on: December 07, 2017, 01:25:41 pm »

Could we get an official mod vote count?
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1605 on: December 07, 2017, 01:27:51 pm »

Why are we doing this vote thing again?

One of the votes on you right before deadline did not count. We want to figure out why. This gives a test to check that everyone votes as normal.
k. Still won't vote for dylan
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1606 on: December 07, 2017, 01:30:30 pm »

Do you know anything that would explain why a vote on you would not count?

Not the biggest deal if Jake does not vote, as he wasn't on his own wagon yesterday.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1607 on: December 07, 2017, 01:31:57 pm »

If Ashersky's fate is indicative, Silver should die at end of today.

Also, I think there is nothing to indicate we can't lynch frozen people.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1608 on: December 07, 2017, 01:32:53 pm »

Do you know anything that would explain why a vote on you would not count?

Not the biggest deal if Jake does not vote, as he wasn't on his own wagon yesterday.
I only have voting restrictions for myself, nothing affecting others.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1609 on: December 07, 2017, 01:55:57 pm »

Forgot that iguana's redirection thing saved me and killed at least one scum.  And noone has counterclaimed.  Amend my read on him right back to "pretty damn towny".


Why are we mass claiming with no order?
But yes, massclaim first.

I would want an order of:

Dylan
Jake
WW
Space
iguana

But obviously this should be e's choice.

Who cares what e thinks? That order is great.

Iguana working hard to discredit the IC. I like it

Well, I've killed a lot more scum than you this game.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1610 on: December 07, 2017, 05:48:29 pm »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
2 yellow 2 white does work for all three nights according to the wrong color numbers (I didn't check the other numbers). But it doesn't work for the flips. We've already had 3 people flip red, so there has to be a color with more than 2.  It's too bad this can't be more useful. Have you asked faust to doublecheck the results he gave you?
Nono, the 2 whites is "there were 2 whites last night" - we've only had 2 scum flip since then.  2 yellows 2 whites last night would mean that overall in the game at the start there were 2 yellows, 3 whites (awa, schadd and gkrieg) and one blue=PPS (the rest red).

4 white 2 yellow N1 and 3 white 2 yellow thereafter also works in terms of wrong colors. I'll have to work out a method of testing right place and wrong place as well.
I'm fairly certain i checked 2 yellows and 3 whites manually and found it impossible based on right/wrong place stuff.
I will double check tomorrow
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

faust

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1611 on: December 08, 2017, 01:22:37 am »

I could also be the evil SERIAL KILLER

Vote Count 4.2

EFHW (1): Witherweaver
Haddock (1): EFHW
2.71828..... (1): chairs
chairs (1): Haddock
Witherweaver (1): iguanaiguana
iguanaiguana (1):[/b] Dylan32
JaketheBaseballGod22 (1): 2.71828.....

Not Voting (3): SpaceAnemone, JaketheBaseballGod22, silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.
« Last Edit: December 08, 2017, 06:21:32 am by faust »
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1612 on: December 08, 2017, 05:36:33 am »

The first paragraph of that should read:

I don't understand your table I'm afraid.
But I agree with your conclusion - my results are inconsistent.
2 yellow 2 white does work for all three nights according to the wrong color numbers (I didn't check the other numbers). But it doesn't work for the flips. We've already had 3 people flip red, so there has to be a color with more than 2.  It's too bad this can't be more useful. Have you asked faust to doublecheck the results he gave you?
Nono, the 2 whites is "there were 2 whites last night" - we've only had 2 scum flip since then.  2 yellows 2 whites last night would mean that overall in the game at the start there were 2 yellows, 3 whites (awa, schadd and gkrieg) and one blue=PPS (the rest red).

4 white 2 yellow N1 and 3 white 2 yellow thereafter also works in terms of wrong colors. I'll have to work out a method of testing right place and wrong place as well.
I'm fairly certain i checked 2 yellows and 3 whites manually and found it impossible based on right/wrong place stuff.
I will double check tomorrow
Yeah 2 yellows 3 whites is impossible for N2.  You'd need to change 3 colours, but only 2 of N2's colours are wrong.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1613 on: December 08, 2017, 05:41:43 am »

:(

Guys...

faust got one of my results wrong.  My N1 result should have been
Right colour right place 7
right colour wrong place 7

(So one more fully correct than we thought.)

That changes things significantly.  As soon as I've figured out what it means I'll get back to you.

 
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1614 on: December 08, 2017, 05:56:30 am »

I could also be the evil SERIAL KILLER

Vote Count 4.2

EFHW (2): Dylan32, Witherweaver
Haddock (1): EFHW
2.71828..... (1): chairs
chairs (1): Haddock
Witherweaver (1): iguanaiguana
JaketheBaseballGod22 (1): 2.71828.....

Not Voting (3): SpaceAnemone, JaketheBaseballGod22, silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.

Did you see that Dylan votes for me at the start of his last post?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

faust

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1615 on: December 08, 2017, 06:21:48 am »

I could also be the evil SERIAL KILLER

Vote Count 4.2

EFHW (2): Dylan32, Witherweaver
Haddock (1): EFHW
2.71828..... (1): chairs
chairs (1): Haddock
Witherweaver (1): iguanaiguana
JaketheBaseballGod22 (1): 2.71828.....

Not Voting (3): SpaceAnemone, JaketheBaseballGod22, silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.

Did you see that Dylan votes for me at the start of his last post?

Fixed.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1616 on: December 08, 2017, 06:30:52 am »

Vote: silver

Just to check if that's working now. Since I get skipped over in the plan, I'm voting for the person who's also left out, but for the opposite reason.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1617 on: December 08, 2017, 06:37:29 am »

@Faust, cam you confirm in here that at the time you made the vote count that came up one short, you were incorrectly under the assumption that my vote should not count?
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1618 on: December 08, 2017, 06:44:10 am »

Confirmation that I cannot be redirected.

OK I got sick of trying to check this manually, and got excel to generate all possible combinations of (up to 5) blues, whites and yellows, and check them against my results automaically.  (Only as far as the total number of potentially-correct colours, I'll have to do the rest manually.)

It spits out 5 possible options:

Option 1:  N1 there were 3W, 2Y, 1B.  This makes White scum.

Option 2: N1 there were 3Y, 1W.  This makes Yellow scum.

Option 3: N1 there were 3Y, 2W.  This makes Yellow scum.

Option 4: N1 there were 4Y, 3B.  This makes Blue scum (!!!).

Option 5: N1 there were 5Y, 2B.  This makes Yellow scum.


Option 1 seems totally insane.  It would mean that PPS shared his slot with at least one, possibly 2 others, and that now there are no scum left but somehow there are 2 Yellows and 1 Blue.

Option 4 seems totally insane also - there'd be some 4-person non-town, non-scum team?  Surely not.



The rest are vaguely feasible from a game standpoint but I still need to check them manually against the RCWP/RCRP stuff.

Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1619 on: December 08, 2017, 06:57:27 am »

EFHW - RED
ashersky - YELLOW
Haddock - RED
Awaclus - YELLOW
gkrieg13 - RED
SpaceAnemone - WHITE
schadd - RED
chairs - YELLOW
2.71828..... - RED
DatSwan - BLUE
JaketheBaseb... - RED
Galzria - BLUE
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

had 6 "exactly corrects".  Taking out what we know from flips means that in:

EFHW - RED
chairs - YELLOW
JaketheBaseb... - RED
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

there are at most 4 "corrects"  (probably exactly 4, unless somehow Awaclus (and the scum team) is yellow, in which case only 3).

So there are at least 2 non-town in:
{EFHW, Jake, Dylan, iguana, WW, silver}
I reckon EFHW is town, silver's alignment is irrelevant.
Things look bad for Jake and Dylan.

I still like a Jake lynch, actually - the way the wagon went yesterday feels like scum very much wanted to lynch NEITHER gkrieg nor Jake.
In light of my new results, the above actually gets stronger.  Ruling out Options 1 and 4 from my previous post, we're left with Yellow being scum, which means, after cancelling flip knowledge, there are exactly (7-3=) 4 fully correct guesses in

EFHW - RED
chairs - YELLOW
JaketheBaseb... - RED
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

This means at least 2 non-town in
{EFHW, Jake, Dylan, iguana, WW, silver}, still.
Which rules out Option 2 from my previous post.


This narrows it down to 2 possibilities for the remaining non-town people.

There are either

1) Exactly 2 "Whites" remaining (from a starting point of 3 yellow scum and 2 whites (and PPS))
or
2) 2 Whites and 2 Yellow scums remaining. (from a starting point of 5 yellow scums and 2 blues (and PPS))
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1620 on: December 08, 2017, 07:14:04 am »

Here's a nice binary choice for us.

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.

Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1621 on: December 08, 2017, 07:16:44 am »

@Faust, cam you confirm in here that at the time you made the vote count that came up one short, you were incorrectly under the assumption that my vote should not count?
No.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1622 on: December 08, 2017, 07:29:18 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1623 on: December 08, 2017, 07:30:49 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

vote: Dylan
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1624 on: December 08, 2017, 07:32:48 am »

Here's a nice binary choice for us.

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.

What about (5 scum, 1 something else, PPS)? That's not possible? I thought earlier results indicated that.

I have to be honest, I'm not checking your problem solving at all. It all confuses me to no end.

Also, godfathers. And stuff. Couldn't something like that falsely incriminate chairs? Not against a Chairs lynch. Just trying to help solve without actually having to do math.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1625 on: December 08, 2017, 07:34:41 am »

@Faust, cam you confirm in here that at the time you made the vote count that came up one short, you were incorrectly under the assumption that my vote should not count?
No.

Does this mean "No, I was not under that assumption." Or "No, I cannot confirm that." ?

I feel like we're playing "Mafia - Pester the Mod Edition!"
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1626 on: December 08, 2017, 07:36:24 am »

@Faust, cam you confirm in here that at the time you made the vote count that came up one short, you were incorrectly under the assumption that my vote should not count?

Are you implying that Faust told you this in your QT? You're IC, so we could just believe you if Faust told you that.

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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1627 on: December 08, 2017, 07:39:58 am »

Here's a nice binary choice for us.

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.

What about (5 scum, 1 something else, PPS)? That's not possible? I thought earlier results indicated that.

I have to be honest, I'm not checking your problem solving at all. It all confuses me to no end.

Also, godfathers. And stuff. Couldn't something like that falsely incriminate chairs? Not against a Chairs lynch. Just trying to help solve without actually having to do math.
Bolded part:  That is impossible.  I'm fairly certain I never thought that it WAS possible, but I don't remember.

In any case, remember that my results have changed now - see a few posts ago where I said that faust has made an error with my results.


So I've done everything again.  My level of confidence is higher now, since I've actually got a computer to check things rather than doing it in my head.


Fair enough not checking my problem solving.  It's complicated.  But I'm quite certain.  (assuming that my results are now, finally, correct)
Rereading #1618 might help to clarify things for you?  I'm fairly certain that what I lay out there is correct.

Then further analysis narrows us down to the two options I talk about in the quoted post.




Godfathers are absolutely an option which could make things wrong, but all it can do is ADD one scum to the total, consistently across all nights.  So the options are still the only possible options - just keep in mind that there might also be a "Red person" who is not town.

 
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1628 on: December 08, 2017, 07:40:10 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

vote: Dylan

3 scum, 2 something else, PPS seems pretty weird. No kill from any werewolf like faction that I can tell, and that would mean that mafia was 1 standard mafia and two traitors. Which is the same thing as three traitors. So that would be uh kinda dumb.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1629 on: December 08, 2017, 07:43:39 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

vote: Dylan

3 scum, 2 something else, PPS seems pretty weird. No kill from any werewolf like faction that I can tell, and that would mean that mafia was 1 standard mafia and two traitors. Which is the same thing as three traitors. So that would be uh kinda dumb.
Both of the remaining possibilities seem pretty weird, since they both imply some kind of a werewolf faction, and there's been no sign of that.  But.  Yeah.

Either way, Dylan seems like an excellent lynch based on this.  Either he's White, which is great, or he's not White, which tells us that we must be in the 3-yellow-2-white situation, which then forces one of EFHW/WW to be White.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1630 on: December 08, 2017, 07:45:44 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

vote: Dylan

3 scum, 2 something else, PPS seems pretty weird. No kill from any werewolf like faction that I can tell, and that would mean that mafia was 1 standard mafia and two traitors. Which is the same thing as three traitors. So that would be uh kinda dumb.
Both of the remaining possibilities seem pretty weird, since they both imply some kind of a werewolf faction, and there's been no sign of that.  But.  Yeah.

Either way, Dylan seems like an excellent lynch based on this.  Either he's White, which is great, or he's not White, which tells us that we must be in the 3-yellow-2-white situation, which then forces one of EFHW/WW to be White.

I kinda liked the one where there were 5 scum and Chairs must be one of them. What if the other 2 people are both survivors or maybe no-kill SK? 

Chairs should claim what item he bid for and what he got. Like now.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1631 on: December 08, 2017, 07:52:14 am »

@Faust, cam you confirm in here that at the time you made the vote count that came up one short, you were incorrectly under the assumption that my vote should not count?
No.

Does this mean "No, I was not under that assumption." Or "No, I cannot confirm that." ?

I feel like we're playing "Mafia - Pester the Mod Edition!"
The latter.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1632 on: December 08, 2017, 08:10:12 am »

If we believe that (5 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed scum, by my results.
Also if we believe this then Dylan is guaranteed White (not-town) and exactly one of EFHW/WW is scum.



If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.

vote: Dylan

3 scum, 2 something else, PPS seems pretty weird. No kill from any werewolf like faction that I can tell, and that would mean that mafia was 1 standard mafia and two traitors. Which is the same thing as three traitors. So that would be uh kinda dumb.
Both of the remaining possibilities seem pretty weird, since they both imply some kind of a werewolf faction, and there's been no sign of that.  But.  Yeah.

Either way, Dylan seems like an excellent lynch based on this.  Either he's White, which is great, or he's not White, which tells us that we must be in the 3-yellow-2-white situation, which then forces one of EFHW/WW to be White.

I kinda liked the one where there were 5 scum and Chairs must be one of them. What if the other 2 people are both survivors or maybe no-kill SK? 

Chairs should claim what item he bid for and what he got. Like now.
Chairs should be claiming Asap anyway.

Yes maybe both are survivors/no-kill SKs (whatever that means), but at least if we lynch Dylan we know what's going on. 
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1633 on: December 08, 2017, 08:16:55 am »

I'm okay with a mass claim.

I'm an odd night hider/commuter (If I target town I'm invulnerable to night actions even if the person I target dies from an NK, as opposed to standard Hider who IIRC dies to NK if the person they're Hiding behind gets killed), and an even-night JK.

I was unexpectedly VLA for N1 and didn't get to Hide, but on N2 I was around and JK'd DatSwan (hence my neutral feeling about him on D3 - had I prevented him from killing, or prevented him from getting killed?). On N3 I targetted Galzria.

I'm Robbie Valentino from RMM41.

Chairs role claimed here. He should claim his bid and results though.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1634 on: December 08, 2017, 08:29:13 am »

Here's all the info I could find about Chairs claimed role. It doesn't say anything about being a 'strong' hider that doesn't die behind scum or if their town target dies. In fact, Faust had this role in RMM41 and died N1 hiding behind scum.


Robbie Valentino (faust)

My favourite one.

Abilities: Help! (Odd-Night Hider), Find the Courage! (Even-Night JK)
Item: Dark Thought I Want To Speak About: Neighbourizer.

I wanted town to have reduced JK. I was thinking about how do i do it. And I came with the conclusion that I want to do him risky. Weak Jailkeeper doesn't make any sense, so I chose Hider for that.
Item is just a topping, so the person would try to see who is town in personal conversation, so they will hide successfully.


So if this is his real role, he either doesn't understand how it works, or it was heavily modified for this game.

I have a theory.

N0, Chairs saw that there was a scum only 1-shot Vigilante item. Chairs is some kind of third party, and didn't know if he would count as scum. But he wanted the item. So he asked Faust if he could win that item without breaking it and got the affirmative answer. Then D1 he decided to fakeclaim that he is town and tried to confirm with Faust that he could not win the item.

Chairs' claim screams "Don't shoot me! I'm not killable!" so it's also a perfect survivor claim.

I think Chairs is third party, probably survivor.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1635 on: December 08, 2017, 08:57:04 am »

FWIW I have Night reasons to lean against a DatSwan lynch at the moment.

On a scale of 1 to 10, where 5 is neutral, 10 is confirmed town and 1 is confirmed scum, where does your result place him?

My {reasons} would place him at s 3.

Your reasons are bias. You have to remember i thought you were skum.

Are you the reason I'm going to die tonight?

Yeah sorry buddy

Also, here doesn't DatSwan heavily imply that he did something to Galzria N2 that caused him to die N3? Actually, Galz claimed that water was in the game, so possibly Datswan stole from Galzria and ended up taking his water?

So if Chairs jailkept DatSwan, how did DatSwan perform an action N2?

Chairs' claim makes no sense at all.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1636 on: December 08, 2017, 09:12:06 am »

Vote: Silver

just to check for the next vote count.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1637 on: December 08, 2017, 09:12:58 am »

Are we doing the full massclaim?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1638 on: December 08, 2017, 09:17:10 am »

I think we should.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1639 on: December 08, 2017, 09:20:02 am »

Except, Jake said he still won't participate.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1640 on: December 08, 2017, 09:37:17 am »

Are we doing the full massclaim?
You should
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1641 on: December 08, 2017, 09:54:12 am »

Here's all the info I could find about Chairs claimed role. It doesn't say anything about being a 'strong' hider that doesn't die behind scum or if their town target dies. In fact, Faust had this role in RMM41 and died N1 hiding behind scum.


Robbie Valentino (faust)

My favourite one.

Abilities: Help! (Odd-Night Hider), Find the Courage! (Even-Night JK)
Item: Dark Thought I Want To Speak About: Neighbourizer.

I wanted town to have reduced JK. I was thinking about how do i do it. And I came with the conclusion that I want to do him risky. Weak Jailkeeper doesn't make any sense, so I chose Hider for that.
Item is just a topping, so the person would try to see who is town in personal conversation, so they will hide successfully.


So if this is his real role, he either doesn't understand how it works, or it was heavily modified for this game.

I have a theory.

N0, Chairs saw that there was a scum only 1-shot Vigilante item. Chairs is some kind of third party, and didn't know if he would count as scum. But he wanted the item. So he asked Faust if he could win that item without breaking it and got the affirmative answer. Then D1 he decided to fakeclaim that he is town and tried to confirm with Faust that he could not win the item.

Chairs' claim screams "Don't shoot me! I'm not killable!" so it's also a perfect survivor claim.

I think Chairs is third party, probably survivor.
All seems like good analysis.

But I'm quite certain it's not possible for him to be 3rd party.  My results make him either yellow-scum or town.


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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1642 on: December 08, 2017, 10:13:41 am »

Here's all the info I could find about Chairs claimed role. It doesn't say anything about being a 'strong' hider that doesn't die behind scum or if their town target dies. In fact, Faust had this role in RMM41 and died N1 hiding behind scum.


Robbie Valentino (faust)

My favourite one.

Abilities: Help! (Odd-Night Hider), Find the Courage! (Even-Night JK)
Item: Dark Thought I Want To Speak About: Neighbourizer.

I wanted town to have reduced JK. I was thinking about how do i do it. And I came with the conclusion that I want to do him risky. Weak Jailkeeper doesn't make any sense, so I chose Hider for that.
Item is just a topping, so the person would try to see who is town in personal conversation, so they will hide successfully.


So if this is his real role, he either doesn't understand how it works, or it was heavily modified for this game.

I have a theory.

N0, Chairs saw that there was a scum only 1-shot Vigilante item. Chairs is some kind of third party, and didn't know if he would count as scum. But he wanted the item. So he asked Faust if he could win that item without breaking it and got the affirmative answer. Then D1 he decided to fakeclaim that he is town and tried to confirm with Faust that he could not win the item.

Chairs' claim screams "Don't shoot me! I'm not killable!" so it's also a perfect survivor claim.

I think Chairs is third party, probably survivor.
All seems like good analysis.

But I'm quite certain it's not possible for him to be 3rd party.  My results make him either yellow-scum or town.

Is there proof that yellow in your results is mafia? In that case, I'd say he's almost certainly mafia because he claimed to JK DatSwan, who took action N2.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1643 on: December 08, 2017, 10:17:39 am »

Okay I will claim.

I am a Cop from RMM: 31. I was informed in the role description that since I'm from RMM31, I may or may not be Naive. Awaclus' Miller claim provided a perfect check for this. (I checked with Faust that if I were naive, a Miller would investigate as Innocent to me, and he confirmed that was correct.) This is why I suggested not lynching Awaclus Day 1:

Let's not lynch Awaclus today.

And that's about the only time I'll ever say that.

My results:

Night 1: I
Let's not lynch Awaclus today.

Night 1: I investigated Awaclus and received Guilty. This said nothing about Awaclus but implied that I am not Naive. So I can trust my results up to redirection/godfather/etc.
Night 2: I investigated Haddock and received Innocent. Note my first post (at least I think it was first post) of the day indicated I didn't want to lynch Haddock, who was a scumread of Day 2. This is also why I was completely trusting of Haddock, though his play on Day 3 was pretty townie anyway.
Night 3: I investigated Jake and received Innocent. Note that today I said not to lynch Jake.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1644 on: December 08, 2017, 10:18:16 am »

Looks like I had an extra copy-pasting in there.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1645 on: December 08, 2017, 10:19:05 am »

So Haddock and Jake should be cleared, unless there is Godfather or some kind of redirection.

Jake should really claim what game he's from.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1646 on: December 08, 2017, 10:20:09 am »

Here's all the info I could find about Chairs claimed role. It doesn't say anything about being a 'strong' hider that doesn't die behind scum or if their town target dies. In fact, Faust had this role in RMM41 and died N1 hiding behind scum.


Robbie Valentino (faust)

My favourite one.

Abilities: Help! (Odd-Night Hider), Find the Courage! (Even-Night JK)
Item: Dark Thought I Want To Speak About: Neighbourizer.

I wanted town to have reduced JK. I was thinking about how do i do it. And I came with the conclusion that I want to do him risky. Weak Jailkeeper doesn't make any sense, so I chose Hider for that.
Item is just a topping, so the person would try to see who is town in personal conversation, so they will hide successfully.


So if this is his real role, he either doesn't understand how it works, or it was heavily modified for this game.

I have a theory.

N0, Chairs saw that there was a scum only 1-shot Vigilante item. Chairs is some kind of third party, and didn't know if he would count as scum. But he wanted the item. So he asked Faust if he could win that item without breaking it and got the affirmative answer. Then D1 he decided to fakeclaim that he is town and tried to confirm with Faust that he could not win the item.

Chairs' claim screams "Don't shoot me! I'm not killable!" so it's also a perfect survivor claim.

I think Chairs is third party, probably survivor.
All seems like good analysis.

But I'm quite certain it's not possible for him to be 3rd party.  My results make him either yellow-scum or town.

Is there proof that yellow in your results is mafia? In that case, I'd say he's almost certainly mafia because he claimed to JK DatSwan, who took action N2.
Yes.  The only possible outcomes (again, see #1618) have fewer than 3 of every colour except yellow - which means yellow must be scum because we've seen 3 scum.

I don't follow your argument with the last bit because I haven't paid attention to people's claims.  I'll look at that when I get a minute.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1647 on: December 08, 2017, 10:36:54 am »

Yeah, Chairs is totally mafia.

Too early to vote though. Let's keep rockin' this mass claim.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1648 on: December 08, 2017, 10:42:12 am »

So Haddock and Jake should be cleared, unless there is Godfather or some kind of redirection.

Jake should really claim what game he's from.
No because my role is pretty obvious once I do that.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1649 on: December 08, 2017, 10:45:12 am »

So Haddock and Jake should be cleared, unless there is Godfather or some kind of redirection.

Jake should really claim what game he's from.
No because my role is pretty obvious once I do that.
So what?
We're mass claiming. Get on board.


Iguana, can you quote the thing how you know that datswan took action N2? I can't find it.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1650 on: December 08, 2017, 10:47:04 am »

So Haddock and Jake should be cleared, unless there is Godfather or some kind of redirection.

Jake should really claim what game he's from.
No because my role is pretty obvious once I do that.

I seriously doubt the utility of you not claiming is really that high.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1651 on: December 08, 2017, 10:49:43 am »

Chairs and Dylan seem good.  However, based on flips, Haddock's correction, and my knowledge (using me, Jake, Haddock as town), PoE from Night 1 and Night 2 become:

At least one scum in {EFHW, Silver, Dylan, IG}
At least one scum in {Chairs, IG, Silver}

It could be Dylan in one and Chairs in the other. This is also just from number of correct and who he guessed for Red; I'm not sure if the other info would narrow this down more.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1652 on: December 08, 2017, 11:33:34 am »

I'm a little confused as I thought I'd fullclaimed already.

In order of events during the draft/N0 phase:

I got my role (Robbie Valentino from RMM41).
Verified drafting our goal was to play golf (get the lowest point value to get earliest pick in draft).
Verified that as Town I'm not allowed to use the vig stick.
Bid RMM19.
Got draft order 12.
Picked "Loud Voice" as my desired item.
Got nothing for an item.

Night actions:
N1 did nothing.
N2 targetted Dylan (I think I said DatSwan earlier but I was incorrect, apparently - I had meant to target DatSwan but I guess I changed my mind? I feel a bit dumb about this and about not checking for sure before spazzing about it on D3).
N3 targetted Galzria.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1653 on: December 08, 2017, 11:35:00 am »

Anyway hope that helps. Sounds like regardless I'm probably lynched so if there are any questions you want answered that I haven't yet answered I'd love to do anything I can to keep helping before that's executed on.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1654 on: December 08, 2017, 11:37:48 am »

I'm a little confused as I thought I'd fullclaimed already.

In order of events during the draft/N0 phase:

I got my role (Robbie Valentino from RMM41).
Verified drafting our goal was to play golf (get the lowest point value to get earliest pick in draft).
Verified that as Town I'm not allowed to use the vig stick.
Bid RMM19.
Got draft order 12.
Picked "Loud Voice" as my desired item.
Got nothing for an item.

Night actions:
N1 did nothing.
N2 targetted Dylan (I think I said DatSwan earlier but I was incorrect, apparently - I had meant to target DatSwan but I guess I changed my mind? I feel a bit dumb about this and about not checking for sure before spazzing about it on D3).
N3 targetted Galzria.
Well.

This is consistent, at least.

I hate the last minute change.

Dylan is still a better lynch though, based on my analysis.
Unless he wants to come out and claim survivor or something.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1655 on: December 08, 2017, 11:53:39 am »

Who won slot 7?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1656 on: December 08, 2017, 11:54:44 am »

@Haddock, is this a correct summary of what you've gathered from your puzzle so far, with all the corrections added?
If you can respond in the next 30 mins, I can play with it on my (delayed again...) homeward journey. I've been trusting you so far because I know you know me well enough to realise that I'll check your working when I have a chance ;-)

N1:
Yellow: ash, Awaclus, chairs
Blue: DatSwan, Galz
White: Space
Red: EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, iguana, WW, silver

Right colour right place: 7
Right colour wrong place: 7

N2:
Yellow: EFHW, DatSwan, WW
Blue: Dylan
Red: ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver

Right colour right place: 7
Right colour wrong place: 5

N3:
Yellow: Galz
Blue: WW, Iguana, Jake
Red: Haddock, e, silver, EFHW, gkrieg, Awaclus, Swan, Dylan, chairs

Right colour right place: 7
Right colour wrong place: 3


LaLight-Teproc-EFHW: alive
ashersky: flipped town
Haddock: alive
Awaclus: flipped scum
gkrieg13: flipped scum (traitor?)
SpaceAnemone: flipped town
pingpongsam: flipped SK/survivor
schadd: flipped skum (traitor)
chairs: alive
2.71828.....: IC (but there's some suspicion on him anyway if it's possible he's been recruited)
DatSwan: flipped town
JaketheBaseballGod22
Galzria: flipped town
Dylan32: alive
iguanaiguana: alive
Witherweaver: alive
silverspawn: alive but frozen
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1657 on: December 08, 2017, 12:08:20 pm »

@Haddock, is this a correct summary of what you've gathered from your puzzle so far, with all the corrections added?
If you can respond in the next 30 mins, I can play with it on my (delayed again...) homeward journey. I've been trusting you so far because I know you know me well enough to realise that I'll check your working when I have a chance ;-)

N1:
Yellow: ash, Awaclus, chairs
Blue: DatSwan, Galz
White: Space
Red: EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, iguana, WW, silver

Right colour right place: 7
Right colour wrong place: 7

N2:
Yellow: EFHW, DatSwan, WW
Blue: Dylan
Red: ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver

Right colour right place: 7
Right colour wrong place: 5

N3:
Yellow: Galz
Blue: WW, Iguana, Jake
Red: Haddock, e, silver, EFHW, gkrieg, Awaclus, Swan, Dylan, chairs

Right colour right place: 7
Right colour wrong place: 3


LaLight-Teproc-EFHW: alive
ashersky: flipped town
Haddock: alive
Awaclus: flipped scum
gkrieg13: flipped scum (traitor?)
SpaceAnemone: flipped town
pingpongsam: flipped SK/survivor
schadd: flipped skum (traitor)
chairs: alive
2.71828.....: IC (but there's some suspicion on him anyway if it's possible he's been recruited)
DatSwan: flipped town
JaketheBaseballGod22
Galzria: flipped town
Dylan32: alive
iguanaiguana: alive
Witherweaver: alive
silverspawn: alive but frozen
This is correct.

Also note my post #1618, where I summarise the "all-possible outcomes" provided by my Excel checking,  and my next few posts where (having discarded 2 outcomes based on their being total nonsense in terms of game design) I reach some more specific conclusions.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1658 on: December 08, 2017, 12:14:27 pm »

OH, maybe Night 3 has some info:

Yellow (Mafia?): Galz
Blue (Non-Town): WW, Iguana, Jake
Red (Town): Haddock, e, silver, EFHW, gkrieg, Awaclus, Swan, Dylan, chairs

The known correct ones are: Haddock, e, Swan. So there are four more correct.

If Iguana is correct (as whatever Blue means), then one of {silver, EFHW, Dylan, Chairs} is scum. If Iguana is not correct, then they are all town.

That.. makes Iguana look bad. If any of {Silver, EFHW, Dylan, Chairs} are not town, Iguana cannot be town.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1659 on: December 08, 2017, 12:16:05 pm »

I don't think Iguana can be town. If he's town, then he's not correct at Blue, so the four correct have to be Silver, EFHW, Dylan, Chairs.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1660 on: December 08, 2017, 12:29:18 pm »

N2 targetted Dylan (I think I said DatSwan earlier but I was incorrect, apparently - I had meant to target DatSwan but I guess I changed my mind? I feel a bit dumb about this and about not checking for sure before spazzing about it on D3).

This is scummy in a probable scum slip way.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1661 on: December 08, 2017, 12:30:20 pm »

I don't think Iguana can be town. If he's town, then he's not correct at Blue, so the four correct have to be Silver, EFHW, Dylan, Chairs.

I don't follow. Should I just claim?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1662 on: December 08, 2017, 12:34:01 pm »

Dylan should claim. Especially what he did N2. If he has evidence he was jailkept by chairs, that would be good to know. But they could be the last two mafia.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1663 on: December 08, 2017, 12:40:23 pm »

I don't think Iguana can be town. If he's town, then he's not correct at Blue, so the four correct have to be Silver, EFHW, Dylan, Chairs.

I don't follow. Should I just claim?

There were 7 correct on Night 3, and three of them are e, Haddock, DatSwan. There must be four more correct guesses. Galz, Jake, and me were not correct.  What's left is you (Blue) and Silver, EFHW, Dylan, Chairs (Red).

If you are town, then your color is not correct, so all of Silver, EFHW, Dylan, Chairs, must be correct, so they are town. But then we don't have any scum left.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1664 on: December 08, 2017, 12:43:03 pm »

...Unless you are scum.

So are you claiming scum to me?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1665 on: December 08, 2017, 12:44:14 pm »

Obviously.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1666 on: December 08, 2017, 12:45:49 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1667 on: December 08, 2017, 12:46:40 pm »

Also, godfathers.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1668 on: December 08, 2017, 12:47:38 pm »

Godfathers are why we should still lynch chairs, not WW, I think.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1669 on: December 08, 2017, 12:48:53 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

I have an innocent result on Jake. Confirmed to me, modulo the things that mess with that. I think you should believe I'm town, but I guess you could not believe that too.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1670 on: December 08, 2017, 12:52:53 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

I have an innocent result on Jake. Confirmed to me, modulo the things that mess with that. I think you should believe I'm town, but I guess you could not believe that too.

I believe you could be town and that at least one godfather exists that is incorrectly leading you to say I must be scum.

Chairs basically scum slipped.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1671 on: December 08, 2017, 12:54:53 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

I have an innocent result on Jake. Confirmed to me, modulo the things that mess with that. I think you should believe I'm town, but I guess you could not believe that too.
I believe your scum
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1672 on: December 08, 2017, 12:55:48 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

I have an innocent result on Jake. Confirmed to me, modulo the things that mess with that. I think you should believe I'm town, but I guess you could not believe that too.
I believe your scum

That's just silly.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1673 on: December 08, 2017, 12:57:52 pm »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.

Ok, Dylan did basically claim to be blocked N2. But Chairs could have just looked back and found that to claim it. Or he could be a roleblocker.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1674 on: December 08, 2017, 12:58:02 pm »

Okay, I missed something I guess, but why are Jake and WW conf!town?

I have an innocent result on Jake. Confirmed to me, modulo the things that mess with that. I think you should believe I'm town, but I guess you could not believe that too.

I believe you could be town and that at least one godfather exists that is incorrectly leading you to say I must be scum.

Chairs basically scum slipped.

Well it has to be Godfather or something. If Chairs is scum, and Haddock and my result's are all correct (not Godfather or other tampering), then you have to be correctly put in Blue.  Which would probably be a Survivor.
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chairs

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1675 on: December 08, 2017, 12:59:41 pm »

Well, vote: iguanaiguana seems to be the right play here.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1676 on: December 08, 2017, 01:27:17 pm »

This is correct.

Also note my post #1618, where I summarise the "all-possible outcomes" provided by my Excel checking,  and my next few posts where (having discarded 2 outcomes based on their being total nonsense in terms of game design) I reach some more specific conclusions.

Thanks! I saw there was extra stuff too, but it's more fun to do my own independent check first :-) Assuming I don't just zonk out and sleep on this flight to make my journey subjectively shorter. Bad weather and delays are making it fun...
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1677 on: December 08, 2017, 02:27:36 pm »

Realized that it's actually my turn to claim.

I am Clark Kent from Smallville Mafia (RMM 43).

I am an unlimited vigilante with a 1-shot commute. I can use any two abilities at night. In the original run of Smallville mafia, Clark Kent gained abilities as the game went on. However, I have not gotten any new abilities. Also, it also specifies that if I am lynched, there will be negative consequences for town.

N1 I didn't have strong enough scum reads to shoot - I had basically been focused all day on lynching PPS and had no other strong reads.

N2 I shot Galzria. My logic was that if he was town, he should be bulletproof and survive. Whereas if he was scum, he may not be bulletproof and I could kill him.

When he survived that kill shot and Space also confirmed that they had lost their item (and he said it was just the item he needed), it seemed that he must be the role he was claiming and I had a strong townread on him from that point on.

N3 I shot Gkrieg and redirected people targeting Haddock onto Datswan using my item. As a result, Awaclus died.

So I was responsble for both scum deaths last night.

My plan will be to both commute and shoot tonight. That way I can guarantee to get off at least two more shots before I die, unless we just win.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1678 on: December 08, 2017, 02:33:21 pm »

Will only lynch Dylan, chairs or WW today.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1679 on: December 08, 2017, 02:35:27 pm »

Iguana's claim sounds pretty believable.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1680 on: December 08, 2017, 02:36:04 pm »

Haddock, any thoughts on my Night 3 analysis?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1681 on: December 08, 2017, 02:42:52 pm »

 Vote: Chairs

OMG, your OMGUS sucks.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1682 on: December 08, 2017, 07:19:38 pm »

I don't think Iguana can be town. If he's town, then he's not correct at Blue, so the four correct have to be Silver, EFHW, Dylan, Chairs.

I don't follow. Should I just claim?

There were 7 correct on Night 3, and three of them are e, Haddock, DatSwan. There must be four more correct guesses. Galz, Jake, and me were not correct.  What's left is you (Blue) and Silver, EFHW, Dylan, Chairs (Red).

If you are town, then your color is not correct, so all of Silver, EFHW, Dylan, Chairs, must be correct, so they are town. But then we don't have any scum left.
Something seems dodgy (not suspicious, just... I dunno) with this reasoning, can't put my finger on it.  I'm super tired, will think tomorrow.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

chairs

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1683 on: December 08, 2017, 10:11:40 pm »

Vote: Chairs

OMG, your OMGUS sucks.

It wasn't OMGUS, it just seemed that the analysis was that either I was scum or you were. I guess I'm misunderstanding though (also I'm really jealous if you really are an unlimited vig it's my favorite role).

I could go for lynching someone else, if that's not the case.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1684 on: December 09, 2017, 12:31:05 am »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.

Guys, uh, I already claimed like 5 pages ago.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1685 on: December 09, 2017, 05:54:41 am »



Firstly: please everyone stop thinking godfather can mess with my results.   It cannot.
It can make scum look red, but not the converse. If my results implicate someone as scum, godfather cannot somehow make that person not-scum.

Secondly: WW makes a good point but it is incomplete.

In fact, thanks to a version of his n3 analysis about number of corrects, we now know the following:

Precisely 2 of WW, Jake and iguana are White, whatever that means.
Everyone else is either town or a godfather.

I lean towards WW and Jake being the scums: emphasised by WW's saving of Jake yesterday. My theory is that it was WW's vote that didn't count, and he knew this and was trying to force a no lynch. Have a look at his behaviour. It fits.

That said, White is be third party, so if whichever 2 of those 3 folks wants to come out and claim that they are not a threat to town, maybe we'll lynch someone else today, though I doubt it.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1686 on: December 09, 2017, 05:55:30 am »

vote: WW

No-one should be voting for anyone other than WW iguana or Jake for the rest of today.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1687 on: December 09, 2017, 05:56:47 am »

Vote: Chairs

OMG, your OMGUS sucks.

It wasn't OMGUS, it just seemed that the analysis was that either I was scum or you were. I guess I'm misunderstanding though (also I'm really jealous if you really are an unlimited vig it's my favorite role).

I could go for lynching someone else, if that's not the case.
See my last for clarification on this. Iguana is not guaranteed scum from your perspective.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1688 on: December 09, 2017, 06:02:48 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Haddock

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1689 on: December 09, 2017, 06:03:08 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.
(And Dylan. Dylan is also red)
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

EFHW

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1690 on: December 09, 2017, 06:36:31 am »

When did you discard the 5-2-pps theory?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1691 on: December 09, 2017, 06:57:55 am »

When did you discard the 5-2-pps theory?
Ironically, when WW pointed out the N3 thing:
Because there are no blues in the game any more (see earlier analysis), and Galz wasn't yellow, that means last night's 7 correct results can only be the exactly 7 people who I guessed were red and who haven't yet flipped scum.


Haddock: RED
e: RED
silver: RED
EFHW: RED
Galz: YELLOW
gkrieg: RED
Awaclus: RED
Swan: RED
Dylan: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE

(Ie since Galz, Awa and gkrieg were all wrong, and the blues are wrong, the remaining reds must be correct - I had 7 guesses correct in total)

That means there are at most 3 non town left, which voids the 5/2 theory.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1692 on: December 09, 2017, 07:40:04 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.
Thats what I’ve been saying the whole time. Vote: WW
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1693 on: December 09, 2017, 08:39:19 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.

But mafia is yellow, and white is survivor or SK?

If it's 3/2/PPS, then that would mean no more mafia. We already killed 3 mafia and PPS. The game isn't over (survivor wincon would have been met).

So that would mean this game is 3 mafia, 3 serial killers?

The problem with that is that Faust didn't put us in the crappiest setup ever made.

So you must be wrong. Sorry.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1694 on: December 09, 2017, 08:44:05 am »



Firstly: please everyone stop thinking godfather can mess with my results.   It cannot.
It can make scum look red, but not the converse. If my results implicate someone as scum, godfather cannot somehow make that person not-scum.

What it means is that Chairs or Dylan can be red in your little puzzle and still be scum. Why should we ignore that? Particularly when your puzzle is telling us the game only had 3 mafia apparently... Two traitors and a standard? Seriously?

Please please don't get so wrapped up in mastermind that we forget how to scum hunt.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1695 on: December 09, 2017, 08:45:14 am »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.

Guys, uh, I already claimed like 5 pages ago.

Yup, and I found it, so I claimed too. My bad.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1696 on: December 09, 2017, 08:47:22 am »

Vote: Chairs

OMG, your OMGUS sucks.

It wasn't OMGUS, it just seemed that the analysis was that either I was scum or you were. I guess I'm misunderstanding though (also I'm really jealous if you really are an unlimited vig it's my favorite role).

I could go for lynching someone else, if that's not the case.

You are voting for the dude who killed two scum in one night. Another good reason you are scum.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1697 on: December 09, 2017, 09:02:43 am »

Let's not forget that Chairs claimed that he will not die if he hides behind a player who dies or a scum player. But that is in no way part of Robbie Valentino's role. That is 100% NOT part of Robbie Valentino's role in Gravity Falls mafia.

Chairs, can you explain that more? Why do you think that is the case? Can you confirm that with Faust?

The only hider I remember ever ever that didn't die behind scum was Faust's role in RMM28, the rolecopping hiding traitor.

Not likely to be in the game because of my high draft after bidding for RMM28, but still.
Logged
Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1698 on: December 09, 2017, 09:13:39 am »



Firstly: please everyone stop thinking godfather can mess with my results.   It cannot.
It can make scum look red, but not the converse. If my results implicate someone as scum, godfather cannot somehow make that person not-scum.

Secondly: WW makes a good point but it is incomplete.

In fact, thanks to a version of his n3 analysis about number of corrects, we now know the following:

Precisely 2 of WW, Jake and iguana are White, whatever that means.
Everyone else is either town or a godfather.

I lean towards WW and Jake being the scums: emphasised by WW's saving of Jake yesterday. My theory is that it was WW's vote that didn't count, and he knew this and was trying to force a no lynch. Have a look at his behaviour. It fits.

That said, White is be third party, so if whichever 2 of those 3 folks wants to come out and claim that they are not a threat to town, maybe we'll lynch someone else today, though I doubt it.

Wait, what?  How is two white possible?

I did not save Jake.. I tried to lynch Jake. Please go reread yesterday.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1699 on: December 09, 2017, 09:14:10 am »

Do not lynch me. That's just terrible.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1700 on: December 09, 2017, 09:15:36 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.

You are wrong.

Logged

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1701 on: December 09, 2017, 09:20:21 am »

Haddock needs to get off his high horse lol
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1702 on: December 09, 2017, 09:24:09 am »

Does anyone seriously doubt I have the role I claimed?  Go look at my hints dropped, my play, and my claim.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1703 on: December 09, 2017, 09:28:17 am »

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.

I do not believe the setup is 3 scum 1 SK and 2 other faction. With 17 players, that's a very weak Mafia team.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1704 on: December 09, 2017, 09:35:55 am »

The lynch today should be Chairs or Dylan.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1705 on: December 09, 2017, 09:37:36 am »

Other things not taken into account: Switch (of investigation results), X-Shot Godfathers (would make for inconsistencies across nights).
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1706 on: December 09, 2017, 09:40:23 am »

Does anyone seriously doubt I have the role I claimed?  Go look at my hints dropped, my play, and my claim.

You could be a survivor cop.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1707 on: December 09, 2017, 09:44:49 am »

You'd have to find an example of one in RMM (I don't know of any), and then believe I can safely fakeclaim the role from the game that I have. (RMM 47)
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1708 on: December 09, 2017, 09:45:34 am »

Sorry, RMM 31.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1709 on: December 09, 2017, 09:54:25 am »

Yup
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1710 on: December 09, 2017, 09:54:52 am »

Not doing that homework until you seem like the best lynch.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1711 on: December 09, 2017, 09:57:43 am »

When did you discard the 5-2-pps theory?
Ironically, when WW pointed out the N3 thing:
Because there are no blues in the game any more (see earlier analysis), and Galz wasn't yellow, that means last night's 7 correct results can only be the exactly 7 people who I guessed were red and who haven't yet flipped scum.


Haddock: RED
e: RED
silver: RED
EFHW: RED
Galz: YELLOW
gkrieg: RED
Awaclus: RED
Swan: RED
Dylan: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE

(Ie since Galz, Awa and gkrieg were all wrong, and the blues are wrong, the remaining reds must be correct - I had 7 guesses correct in total)

That means there are at most 3 non town left, which voids the 5/2 theory.

I don't follow the last.  We've seen:

PPS (SK/Survivor alternate)
Schadd (Mafia)
Gkrieg (Mafia)
Awaclus (Mafia)

So there could be two Mafia and one Survivor/SK left, right?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1712 on: December 09, 2017, 10:51:30 am »

I agree with Haddock that 5/2/PPS means chairs is yellow=scum.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1713 on: December 09, 2017, 10:56:23 am »

If 5/2/PPS is right, there is also only ONE town in {Dylan, iguana, Jake, silver, WW}!
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1714 on: December 09, 2017, 11:03:51 am »

If 5/2/PPS is right, there is also only ONE town in {Dylan, iguana, Jake, silver, WW}!
This is wrong, which is good.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1715 on: December 09, 2017, 11:04:04 am »

If 5/2/PPS is right, there is also only ONE town in {Dylan, iguana, Jake, silver, WW}!

3 = awaclus, Gkrieg, schadd. 2/2 left.

If one must be chairs, 1/2 left.

So at most 3/5 of those are scum.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1716 on: December 09, 2017, 11:04:45 am »

Don't forget to vote chairs once you realize that he must be scum ^^
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1717 on: December 09, 2017, 12:38:41 pm »

Don't forget to vote iguana once I flip town.

I confirmed that hiding behind scum would make me die (and as such I now wish I'd been breadcrumbing my one hiding attempt), but my PM does not indicate hiding behind a Town who dies would make me die (it says I would be untargetable).

If I was going to fakeclaim don't you think I'd pick something that I'd be confident in claiming, rather than this "wait a second" bullshit I'm having to deal with from my actual goddamn role?

I hate this particular role, it's much better suited in the hands of someone who can do things like breadcrumbing etc better. I'd have much rather had a straight JK role, I particularly hate any sort of Hider variant.

Going to go reread the original role to see if there's any difference between my PM and the original.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1718 on: December 09, 2017, 12:44:22 pm »

Unfortunately the actual PM's wording is not shown anywhere in Gravity Falls (there's no Mod QT link that I found, and faust does not appear to have shared his QT) so I can't quote the Gravity Falls PM for you.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1719 on: December 09, 2017, 12:47:46 pm »

Don't forget to vote iguana once I flip town.

I confirmed that hiding behind scum would make me die (and as such I now wish I'd been breadcrumbing my one hiding attempt), but my PM does not indicate hiding behind a Town who dies would make me die (it says I would be untargetable).

If I was going to fakeclaim don't you think I'd pick something that I'd be confident in claiming, rather than this "wait a second" bullshit I'm having to deal with from my actual goddamn role?

I hate this particular role, it's much better suited in the hands of someone who can do things like breadcrumbing etc better. I'd have much rather had a straight JK role, I particularly hate any sort of Hider variant.

Going to go reread the original role to see if there's any difference between my PM and the original.

Its not uncommon for scum to make their claims less neat and clean for this reason. Also, fakeclaims are provided, and you could just as easily misunderstand the details of the fakeclaim as your real claim.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1720 on: December 09, 2017, 12:49:45 pm »

Iguana's play has been fairly townie, and he claims responsibility for two dead scum.  There are second faction and, I guess, SK possibilities.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1721 on: December 09, 2017, 12:56:45 pm »

Sorry for all the persecution chairs. I like you, just think you are scum and want to win. Hope there's no hard feelings.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1722 on: December 09, 2017, 12:57:42 pm »

FYI, this is the original role Iguana is claiming, I believe:

Quote
Welcome to RMM43: Smallville Mafia!

You are Clark Kent, the Town Hero!

Only you can save the town (or so you think)! You have the following abilities:

Super Strength - You may target a player and kill them with your strength.

Super Speed (1-shot) - You may run away from Smallville for one night.

Each night, you may use any two abilities.

Also, if the town loses faith in you and lynches you, there will be very bad consequences! Smallville needs its heroes, and once they have lost faith in them, how will they ever rid their town of Villains!

Wincon
You win when The Villains have left Smallville for good!
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1723 on: December 09, 2017, 01:01:53 pm »

And his claim:

Realized that it's actually my turn to claim.

I am Clark Kent from Smallville Mafia (RMM 43).

I am an unlimited vigilante with a 1-shot commute. I can use any two abilities at night. In the original run of Smallville mafia, Clark Kent gained abilities as the game went on. However, I have not gotten any new abilities. Also, it also specifies that if I am lynched, there will be negative consequences for town.

N1 I didn't have strong enough scum reads to shoot - I had basically been focused all day on lynching PPS and had no other strong reads.

N2 I shot Galzria. My logic was that if he was town, he should be bulletproof and survive. Whereas if he was scum, he may not be bulletproof and I could kill him.

When he survived that kill shot and Space also confirmed that they had lost their item (and he said it was just the item he needed), it seemed that he must be the role he was claiming and I had a strong townread on him from that point on.

N3 I shot Gkrieg and redirected people targeting Haddock onto Datswan using my item. As a result, Awaclus died.

So I was responsble for both scum deaths last night.

My plan will be to both commute and shoot tonight. That way I can guarantee to get off at least two more shots before I die, unless we just win.

So I mean there is 0 chance Iguana is Mafia. The only thing he could be is SK, in which case he's claiming Vig as an SK, which is a bit iffy. It seems like it would be better to find partners first.

Also, we have not yet checked Awaclus interactions. Not sure there would be much to be found there.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1724 on: December 09, 2017, 01:02:28 pm »

Iguana, why did you claim that you didn't use your Commute shot?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1725 on: December 09, 2017, 01:07:24 pm »

Iguana, why did you claim that you didn't use your Commute shot?

We have really good PoE. If we can lynch two more times and I can shoot two more times, we basically just win. Unless something is screwy.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1726 on: December 09, 2017, 01:09:16 pm »

Still, better to keep scum unsure if you've used it or not.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1727 on: December 09, 2017, 01:11:28 pm »

I think Iguana is very likely town. This means there is something funky with Haddocks Night 3 results, or with my conclusion.

Possibilities:

My innocent result on Jake is wrong
My innocent result on Haddock is wrong
e got his alignment changed
Haddocks results are incorrect or somehow otherwise manipulated

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1728 on: December 09, 2017, 01:25:26 pm »

Still, better to keep scum unsure if you've used it or not.

Huh, you're right. I thought about just saying that I killed Gkrieg, but that seemed unnecessary,  so I just said everything.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1729 on: December 09, 2017, 01:34:02 pm »

I think Iguana is very likely town. This means there is something funky with Haddocks Night 3 results, or with my conclusion.

Possibilities:

My innocent result on Jake is wrong

I would edit this possibility to "One of WW or Jake is not town." Possible. Especially he could be some kind of third party, which makes sense with his "I won't claim unless only 1 scum is left" thing. To me, the way that people pushed the Jake lynch and almost lynched him until you and I pivoted to Gkrieg seemed really towny of Jake. So I don't think mafia. But a lot of others disagree on that.
Quote
My innocent result on Haddock is wrong
I highly doubt it. That's hella motivation to spend virtually the whole game puzzling over completely made up results. Plus mafia tried to kill him last night, so he would have to be third party if anything too. I think he's town.
Quote
e got his alignment changed
Not super likely. The thing here is to hunt for a flip that shows that alignment change from town to another faction is possible. If it is, I think we should lynch e. But only after we see proof of it.
Quote
Haddocks results are incorrect or somehow otherwise manipulated
Considering that PPS was a built-in-to-the-setup way to mess with Haddock's results that we just got lucky to not have to deal with, I think it's somewhat likely that there is another role or ability that makes Haddock's results get funky. So yeah. This is probably my top choice.

This hasn't been mentioned, but it's also very possible that one of the non-yellow scums is silverspawn. In which case we'll get that flip at day end.

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1730 on: December 09, 2017, 04:18:35 pm »

I crunched some numbers on my trip back to the UK last night. I found exactly zero person-colour assignment sets that are consistent with N1, N2 and N3 results simultaneously, though.

My only constraint to calculate that was that I assumed everyone who's flipped town should be coloured red, since it was useful to be able to cut down the possibility space a bit.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1731 on: December 09, 2017, 04:22:34 pm »

That means that either I have a bug in my encoding of the problem, or something has messed with Haddock's results to change a person-colour between days. If the latter is true, then we can't trust the "exactly n scum in this set" arguments until we know what's up with it.

In case it's the former, though, below is my encoding of the problem. Please tell me if you see a bug compared to what Haddock has reported!

Code: [Select]
names = {'EFHW','Ash','Haddock','Awaclus','gkrieg','Space','schadd','chairs','e','DatSwan','Jake','Galz','Dylan','Iguana','WW','silver'};
collist = {'Red','White','Yellow','Blue'};
N1pattern = [1,3,1,3,1,2,1,3,1,4,1,4,1,1,1,1];
N2pattern = [3,1,1,1,1,0,0,1,1,3,1,1,4,1,3,1]; % For N2, we lose schadd and me.
N3pattern = [1,0,1,1,1,0,0,1,1,1,4,3,1,4,4,1]; % Ash is dead too.
N1rcrp = 7;
N1rcwp = 7;
N2rcrp = 7;
N2rcwp = 5;
N3rcrp = 7;
N3rcwp = 3;
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1732 on: December 09, 2017, 08:16:52 pm »

I've played around some more, with things like the idea that someone was recruited to another faction (or just masked as another faction) on N3. It might be slightly messier to do the same thing for N2.

Chairs looks to be in a non-red faction for the majority of those possibilities, so I'd be happy enough with a vote there if I go on this mastermind puzzle alone. Let's do some re-reads first, though... there's still a small risk that Haddock is just entertaining us all with an impossible puzzle, after all :-P
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1733 on: December 09, 2017, 09:10:07 pm »

That would be very creative on his end.

Easily things like X-shot Godfather, switches (targeted or everyone), make-target-investigate-as-Y (Framer? is that a thing?), could lead to inconsistent results. Recruitment is not impossible as well.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1734 on: December 09, 2017, 09:13:21 pm »

Actually Space is the most trustworthy person here, since we've actually seen their flip and I don't believe zombies are recruitable. (Not that I think recruiting is in huge likelihood.)
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1735 on: December 10, 2017, 07:17:14 am »

When you say recruiting are you thinking cult?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1736 on: December 10, 2017, 07:48:27 am »

RMM32 had a cultist alignment, including vote count weirdness. Did we ever finish WW's experiment?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1737 on: December 10, 2017, 07:52:19 am »

vote count please
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1738 on: December 10, 2017, 07:54:44 am »

Guh.

Ok, several things.

1) Iguana, you're being absurd. It's possible that I've miscalculated. I am happy to double check my calculations. However: If I am right and my results implicate WW as not-town then we should absolutely lynch him.
There may be a godfather as well. There probably is because otherwise scum is too weak. But it's dumb to try and hunt for them while there's a confscum in our midst.
I'm not up on my high horse. Its just I've spent a lot of time calculating with my results and I truly believe I've caught scum.

2) Space, I can't check your code right now. But please can you check my 5 outcomes in post #1618? Options 2, 3 and 5 in particular: at my desk on Friday I definitely came up with a way to make those consistent. I will write out a possible set of alignments which is consistent with all my results in my next post.

3) godfather could never implicate WW. It could only make a red person scum. So if my calculations are right then WW is scum or framed. But why assume he's framed? If he is that means there's even fewer scum in the game than we thought. I cant believe anyone is advocating for ignoring my results on the basis of hypothetical framers.

4) if you believe my post 1618, chairs is town (or godfather-but see point 1), because nothing else can account for last night's results.
 People should actually LOOK at my analysis rather than trying to do their own every time, because you just end up repeating work I've already done.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1739 on: December 10, 2017, 08:06:59 am »

E red
Haddock red
Ash red
Space red
Galz red
Swan red
Gkrieg yellow
Schadd yellow
Awaclus yellow

Chairs red
Dylan red
Silver red
Efhw red
WW white
Iguana red
Jake white

Would be consistent with all my results.  So, sorry, Space, your code is wrong.
It is, however one of VERY few possibilities.

If I were a cop claiming this result WW would be lynched by now. And my role is harder to screw with than that of a cop.
I get that people don't trust my calculations. But I've done my best to show as much of my working as was reasonable.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1740 on: December 10, 2017, 08:11:21 am »



Firstly: please everyone stop thinking godfather can mess with my results.   It cannot.
It can make scum look red, but not the converse. If my results implicate someone as scum, godfather cannot somehow make that person not-scum.

Secondly: WW makes a good point but it is incomplete.

In fact, thanks to a version of his n3 analysis about number of corrects, we now know the following:

Precisely 2 of WW, Jake and iguana are White, whatever that means.
Everyone else is either town or a godfather.

I lean towards WW and Jake being the scums: emphasised by WW's saving of Jake yesterday. My theory is that it was WW's vote that didn't count, and he knew this and was trying to force a no lynch. Have a look at his behaviour. It fits.

That said, White is be third party, so if whichever 2 of those 3 folks wants to come out and claim that they are not a threat to town, maybe we'll lynch someone else today, though I doubt it.

Wait, what?  How is two white possible?

I did not save Jake.. I tried to lynch Jake. Please go reread yesterday.
What do you mean, "how is 2 white possible?"
Have you read anything I've said?
2 white is not just possible, it's guaranteed.

Oh wait, right you're just trying to discredit me.

If we believe that (3 scum, 2 something else, PPS) was the starting setup, then chairs is guaranteed town.
Also if we believe this then exactly one of WW/EFHW/Dylan is White.
Oh here we go. Cool.

I nearly forgot about this.
We are now guaranteed to be in this situation, and Efhw is Red.
Therefore WW is not town.

100% guaranteed. Everyone vote ww please.

But mafia is yellow, and white is survivor or SK?

If it's 3/2/PPS, then that would mean no more mafia. We already killed 3 mafia and PPS. The game isn't over (survivor wincon would have been met).

So that would mean this game is 3 mafia, 3 serial killers?

The problem with that is that Faust didn't put us in the crappiest setup ever made.

So you must be wrong. Sorry.
It wouldn't mean that at all. It would mean PPS was taking up only one colour. Which was always a possibility.
And that we have some kind of third party white team. Wolves of some kind.
And 3 scum (plus, yes, maybe a godfather: WHO WE SHOULD NOT BE LOOKING FOR WHEN WE HAVE CONFSCUM ON OUR DOOR)


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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1741 on: December 10, 2017, 08:13:56 am »

If anyone wants to show me a possible person-colour pairing which is consistent with my results and doesn't have WW as white (and is not totally insane like options 1 and 4 in post #1618), I will listen to them. Otherwise, please PLEASE  just vote WW
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1742 on: December 10, 2017, 08:32:20 am »

If anyone wants to show me a possible person-colour pairing which is consistent with my results and doesn't have WW as white (and is not totally insane like options 1 and 4 in post #1618), I will listen to them. Otherwise, please PLEASE  just vote WW

You have to stop.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1743 on: December 10, 2017, 08:35:56 am »

There has been suspiciously few kills for multiple killing factions.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1744 on: December 10, 2017, 08:37:27 am »

Haddock, my high horse comment was just a delightful throwback to D1 ^^

I have no further comment on your other stuff and would like to lynch scumslip chairs.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1745 on: December 10, 2017, 08:37:40 am »

Actually, are all deaths last night accounted for or is there one unknown?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1746 on: December 10, 2017, 08:39:26 am »

If anyone wants to show me a possible person-colour pairing which is consistent with my results and doesn't have WW as white (and is not totally insane like options 1 and 4 in post #1618), I will listen to them. Otherwise, please PLEASE  just vote WW

You have to stop.
No.
If you're town, you should be willing to do the work to do as I say. Should only take you an hour or so. At most.
I'll even write my results here again for your convenience.

N1:

LaLight/Teproc - RED
ashersky - YELLOW
Haddock - RED
Awaclus - YELLOW
gkrieg13 - RED
SpaceAnemone - WHITE
schadd - RED
chairs - YELLOW
2.71828..... - RED
DatSwan - BLUE
JaketheBaseb... - RED
Galzria - BLUE
Dylan32 - RED
iguanaiguana - RED
Witherweaver - RED
silverspawn - RED

Response: 7 right colour right place, 7 right colour wrong place.

N2:
EFHW: YELLOW
ash: RED
Haddock: RED
Awaclus: RED
gkrieg: RED
chairs: RED
e: RED
DatSwan: YELLOW
Jake: RED
Galz: RED
Dylan: BLUE
Iguana: RED
WW: YELLOW
silver: RED

7 right colour right place, 5 right colour wrong place.

N3:
Haddock: RED
e: RED
silver: RED
EFHW: RED
Galz: YELLOW
gkrieg: RED
Awaclus: RED
Swan: RED
Dylan: RED
Space: RED
chairs: RED
WW: BLUE
Iguana: BLUE
Jake: BLUE

7 right colour right place. 3 right colour wrong place.

Put up or shut up.

Haddock, my high horse comment was just a delightful throwback to D1 ^^

I have no further comment on your other stuff and would like to lynch scumslip chairs.
My results clear chairs. His slip was not bad enough to be a definite scumslip.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1747 on: December 10, 2017, 08:40:18 am »

Haddock, stop posting in this game.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1748 on: December 10, 2017, 08:40:50 am »

Ok. One more comment.

I do not believe there are no kill werewolves in this game. But if chairs flips town I will reconsider, I promise.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1749 on: December 10, 2017, 08:40:57 am »

And feel free to draft the apology for me when the game is over.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1750 on: December 10, 2017, 08:41:16 am »

There has been suspiciously few kills for multiple killing factions.
There has been a kill every night (in fact a freeze, which is strictly more powerful than a kill). Plus one night with multiple kills, one by a claimed vig who has a 2/3 chance of being non-town according to my results.
Are you kidding me?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1751 on: December 10, 2017, 08:42:07 am »

Actually, are all deaths last night accounted for or is there one unknown?

Awaclus killed DatSwan. Amulet killed Awaclus. I killed Gkrieg. Lack of water due to an item thief killed Galzria (probably)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1752 on: December 10, 2017, 08:42:52 am »

There has been suspiciously few kills for multiple killing factions.
There has been a kill every night (in fact a freeze, which is strictly more powerful than a kill). Plus one night with multiple kills, one by a claimed vig who has a 2/3 chance of being non-town according to my results.
Are you kidding me?

The freezer flipped and was mafia!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1753 on: December 10, 2017, 08:42:57 am »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.

Guys, uh, I already claimed like 5 pages ago.

So this was Buffy I think. That game had many factions , including a few singletons.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1754 on: December 10, 2017, 08:43:31 am »

Actually, are all deaths last night accounted for or is there one unknown?

Awaclus killed DatSwan. Amulet killed Awaclus. I killed Gkrieg. Lack of water due to an item thief killed Galzria (probably)

Right, the water.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1755 on: December 10, 2017, 08:45:51 am »

All we know for sure about Galz is that he knew he was going to die and DatSwan took credit for causing it.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1756 on: December 10, 2017, 08:46:28 am »

Haddock, stop posting in this game.
Ok.

Town, you have my information. Do as you please.
Expect no more  help from me.

There has been suspiciously few kills for multiple killing factions.
There has been a kill every night (in fact a freeze, which is strictly more powerful than a kill). Plus one night with multiple kills, one by a claimed vig who has a 2/3 chance of being non-town according to my results.
Are you kidding me?

The freezer flipped and was mafia!
There has been suspiciously few kills for multiple killing factions.
There has been a kill every night (in fact a freeze, which is strictly more powerful than a kill). Plus one night with multiple kills, one by a claimed vig who has a 2/3 chance of being non-town according to my results.
Are you kidding me?

The freezer flipped and was mafia!
There has been suspiciously few kills for multiple killing factions.
There has been a kill every night (in fact a freeze, which is strictly more powerful than a kill). Plus one night with multiple kills, one by a claimed vig who has a 2/3 chance of being non-town according to my results.
Are you kidding me?

The freezer flipped and was mafia!
My point is, if one faction has a buffed kill, one might have a nerfed kill.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1757 on: December 10, 2017, 08:47:33 am »

I'm on Dylan or Chairs basically. Will do rereads to decide.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1758 on: December 10, 2017, 08:57:32 am »

If there is WW faction, and Mafia just had Caitlyn, then their kills nights 1 and 2 were both blocked. Possible, but claims don't indicate it.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1759 on: December 10, 2017, 09:22:30 am »

EFHW, where do you stand right now?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1760 on: December 10, 2017, 09:24:58 am »

I don't see how Haddock's solution of WW and Jake being white gets enough "Right color wrong place" on N2. Didn't even look at N3 yet.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1761 on: December 10, 2017, 09:28:00 am »

Oh, I see it. Dylan swaps with Jake and becomes the fifth.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1762 on: December 10, 2017, 09:32:18 am »

For N3, I just copy pasted and forgot, but remember that Space didn't count as alive for n3 so should be struck from the n3 guess before you calculate.

Shutting up for real now.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1763 on: December 10, 2017, 09:33:28 am »

I don't trust Haddock's results. If I did I'd have to lynch Jake or Iguana.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1764 on: December 10, 2017, 09:33:53 am »

And they presumably imply I'm not town, which is false.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1765 on: December 10, 2017, 09:57:06 am »

Playing matchmaker, Don Pedro, Leonato and Claudio decide to try to make ever the bachelor Benedick fall in love with Beatrice, equally opposed to any nuptials. Hero too gets in on the act, helping to matchmake with the aide of her waiting women

So I was wrong about Hero. Hm. She def wasn't the main matchmaker, though.

Vote Count 4.3

Haddock (1): EFHW
iguanaiguana (2): Dylan32, chairs
JaketheBaseballGod22 (1): 2.71828.....
silverspawn (2): SpaceAnemone, Witherweaver
chairs (1): iguanaiguana
Witherweaver (2): Haddock, JaketheBaseballGod22

Not Voting (1): silverspawn

With 9 alive, it takes 6 to lynch. Day 4 ends December 13 at 1 pm forum time.
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You say the whole world's ending, honey it already did

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1766 on: December 10, 2017, 10:51:17 am »

Unvote

Space's and my votes both count for Silverspawn.

My theories are hidden make-a-target-players-vote-not-count that a scum used on someone for some  reason or Jake has a hidden remove one vote from self. Latter implies Jake is scum.

By hidden I mean, command given in QT.
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chairs

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1767 on: December 10, 2017, 11:07:31 am »

unvote

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1768 on: December 10, 2017, 12:41:14 pm »

WW is clearly scum here
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1769 on: December 10, 2017, 01:16:26 pm »

EFHW, where do you stand right now?
I've been spending all my time trying to figure out this puzzle! I've mostly been analyzing 5 Y/ 2 B/ PPS. From the N1 data, it looks like chairs is yellow, and from the N2 data WW is yellow and Dylan is blue. But N3 it all falls apart.

I just find 3/2/pps really unlikely, but I'll have to look at the couple that are possibilities next.

Does anyone think my cult idea is a possibility? It was RMM32. faust would hopefully have made some changes, since the game had some issues, but it could explain why N3 of 5 Y/2 B/PPS doesn't work.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1770 on: December 10, 2017, 01:23:23 pm »

unvote
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1771 on: December 10, 2017, 02:37:13 pm »

No reason to consider a cult until at least one person flips cult aligned.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1772 on: December 10, 2017, 04:06:19 pm »

I don't think 3 Y/ 2 W/ pps works, either. I have contradictions N1 and N2.

I'm going to try 5Y/1B for N1, followed by 4Y/2B for N2.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1773 on: December 10, 2017, 05:35:49 pm »

I don't think 3 Y/ 2 W/ pps works, either. I have contradictions N1 and N2.

I'm going to try 5Y/1B for N1, followed by 4Y/2B for N2.
Doesn't work. Trying 5Y/1W for N1, followed by 4Y/2W
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1774 on: December 10, 2017, 05:53:54 pm »

Sorry for being quiet today... had rehearsals and then had Haddock over here for various gaming things, so no chance for checking in unseen :-P

I can confirm that Haddock's proposed solution works for my patterns -- thank you for that, Haddock!
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1775 on: December 10, 2017, 06:08:54 pm »

EFHW, where do you stand right now?
I've been spending all my time trying to figure out this puzzle! I've mostly been analyzing 5 Y/ 2 B/ PPS. From the N1 data, it looks like chairs is yellow, and from the N2 data WW is yellow and Dylan is blue. But N3 it all falls apart.

I just find 3/2/pps really unlikely, but I'll have to look at the couple that are possibilities next.

Does anyone think my cult idea is a possibility? It was RMM32. faust would hopefully have made some changes, since the game had some issues, but it could explain why N3 of 5 Y/2 B/PPS doesn't work.

I do not think the puzzle is valid.

Cult is possible.. anything is possible.  We need to actually play the game.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1776 on: December 10, 2017, 06:10:35 pm »

WW is clearly scum here

Do you have anything constructive? Why did you even think I was scum in the first place?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1777 on: December 10, 2017, 06:30:39 pm »

EFHW, where do you stand right now?
I've been spending all my time trying to figure out this puzzle! I've mostly been analyzing 5 Y/ 2 B/ PPS. From the N1 data, it looks like chairs is yellow, and from the N2 data WW is yellow and Dylan is blue. But N3 it all falls apart.

I just find 3/2/pps really unlikely, but I'll have to look at the couple that are possibilities next.

Does anyone think my cult idea is a possibility? It was RMM32. faust would hopefully have made some changes, since the game had some issues, but it could explain why N3 of 5 Y/2 B/PPS doesn't work.

I do not think the puzzle is valid.

Cult is possible.. anything is possible.  We need to actually play the game.

And by this I mean, we need to use reads.  Chairs' claim is bad. Dylan's I felt a little bad about as well. 

That reminds me.. Dylan claimed he was confirmed alignment to Ash as a neighbor, but that's what Masons do, not neighbors.  That's bad. Maybe enough to swing me Dylan.. need to look over Ash and Dylan's original games.

EFHW looks better after her claim. Iguana looks very good.

Jake is being annoying, but still not good to lynch today.

Haddock I think is just misguided town.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1778 on: December 10, 2017, 06:49:16 pm »

Okay, embarrassing code bug fixed :-)

Here are the six possible configurations that are consistent with Haddock's three results plus the constraint that Awaclus, gkrieg and schadd should show up being the same non-red colour.

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Iguana, WW

Red: Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Jake, WW

The 4th one down is Haddock's provided solution. The first two are less believable because it would mean PPS would have had to have shared a colour with somebody, and the last two seem to have a really big yellow team.. maybe valid if we really did have two traitor players, though? WW is non-town in all of them anyway, so that's quite a good place to look.

Reads-wise I feel like Haddock is more believably townie that WW. I acknowledge that WW is calling Haddock misguided town rather than scum, but that's also quite an easy place to go as a scum who's pretty sure Haddock is on the plain-red-town faction.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1779 on: December 10, 2017, 06:51:26 pm »

Oh, and I also constrained it so that Ash, Galz, Swan, Haddock and I all show up as red.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1780 on: December 10, 2017, 07:02:14 pm »

Dylan is town in all of those too.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1781 on: December 10, 2017, 07:02:25 pm »

Or red at least.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1782 on: December 10, 2017, 07:10:18 pm »

My reads are Iguana and WW are town, Jake and chairs are not. No idea about Dylan or silver.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1783 on: December 10, 2017, 07:13:26 pm »

Okay, embarrassing code bug fixed :-)

Here are the six possible configurations that are consistent with Haddock's three results plus the constraint that Awaclus, gkrieg and schadd should show up being the same non-red colour.

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Iguana, WW

Red: Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Jake, WW

The 4th one down is Haddock's provided solution. The first two are less believable because it would mean PPS would have had to have shared a colour with somebody, and the last two seem to have a really big yellow team.. maybe valid if we really did have two traitor players, though? WW is non-town in all of them anyway, so that's quite a good place to look.

Reads-wise I feel like Haddock is more believably townie that WW. I acknowledge that WW is calling Haddock misguided town rather than scum, but that's also quite an easy place to go as a scum who's pretty sure Haddock is on the plain-red-town faction.

If the only solutions are me not town, then the puzzle is wrong. I don't know how it happened, there are many possible ways, but it is simply the truth.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1784 on: December 10, 2017, 07:14:16 pm »

And that makes me not want to trust it for any other people.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1785 on: December 10, 2017, 07:16:39 pm »

You're also not mafia in any of those.... U sure u town bro? I want to lynch real scum today, not a survivor. We are super close to winning.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1786 on: December 10, 2017, 07:18:43 pm »

You're also not mafia in any of those.... U sure u town bro? I want to lynch real scum today, not a survivor. We are super close to winning.

Yes, 100%, green text, confirmed not-naive Cop.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1787 on: December 10, 2017, 07:23:42 pm »

You can also consider, would I have thought to use Awaclus as a litmus test if this was a face claim.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1788 on: December 10, 2017, 07:34:43 pm »

I believe you have a cop ability.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1789 on: December 10, 2017, 07:44:45 pm »

I believe you have a cop ability.

But you should believe the naive component too, because I clearly hinted ahead if time I was going to cop him. And would I have thought to do that a fake ckaim? It's possible but less likely. Well I guess maybe you could think it wZ all a big plan from the beginning between Awaclus and myself, but my treatment of Gkrieg yesterday should sufficiently stear away from that. Otherwise you'd have to find a possibility-naive third-party Cop in another game.. maybe that exists, but I doubt it.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1790 on: December 10, 2017, 07:46:19 pm »

Fun fact for posterity: this game was an example of how claiming Miller as scum can be a negative.

Mitigated somewhat by us not being able to trust investigation results all that much.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1791 on: December 10, 2017, 07:49:13 pm »

EFHW, where do you stand right now?
I've been spending all my time trying to figure out this puzzle! I've mostly been analyzing 5 Y/ 2 B/ PPS. From the N1 data, it looks like chairs is yellow, and from the N2 data WW is yellow and Dylan is blue. But N3 it all falls apart.

I just find 3/2/pps really unlikely, but I'll have to look at the couple that are possibilities next.

Does anyone think my cult idea is a possibility? It was RMM32. faust would hopefully have made some changes, since the game had some issues, but it could explain why N3 of 5 Y/2 B/PPS doesn't work.

I do not think the puzzle is valid.

Cult is possible.. anything is possible.  We need to actually play the game.

And by this I mean, we need to use reads.  Chairs' claim is bad. Dylan's I felt a little bad about as well. 

That reminds me.. Dylan claimed he was confirmed alignment to Ash as a neighbor, but that's what Masons do, not neighbors.  That's bad. Maybe enough to swing me Dylan.. need to look over Ash and Dylan's original games.

EFHW looks better after her claim. Iguana looks very good.

Jake is being annoying, but still not good to lynch today.

Haddock I think is just misguided town.

Any thoughts on this regarding Dylan? I've been mobile all day so can't check things well.  Did he not claim neighbor but with a Mason component?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1792 on: December 10, 2017, 07:55:26 pm »

I haven't looked up his role. I did chairs and Awaclus. He got a strongman kill if he voted a partner at day end BTW.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1793 on: December 10, 2017, 08:03:28 pm »

I haven't looked up his role. I did chairs and Awaclus. He got a strongman kill if he voted a partner at day end BTW.

That is interesting. We should see what his final votes were at end of each day.

I won't be able to do any looking up stuff until tomorrow.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1794 on: December 10, 2017, 08:07:21 pm »

I don't really understand the point of the experiment thing, but if people know what it is supposed to accomplish, I'll go ahead and Vote: iguana.

I'll go ahead and claim.

I was Ashersky's neighbor, and I'm Wesley Windham-Prince from RMM 25. I have a passive ability called Watcher's Council that confirmed at the beginning of the game that Ash shared the same win-con as me.

I have 3 one shot abilities I can use through the game called Demon-hunting Practices. I can talk to a dead person (for 1 game phase), do magic detection (check if someone was redirected one night), and shield (divide game into 2 groups, can't target anyone in the other group).

N2 I tried to see if Datswan was redirected, but got no result.

Guys, uh, I already claimed like 5 pages ago.

So this was Buffy I think. That game had many factions , including a few singletons.

Oh, the claim is only half-Mason as it didn't confirm him to Ash. Not the slip I thought it was.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1795 on: December 10, 2017, 08:11:45 pm »

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1796 on: December 10, 2017, 08:15:41 pm »

Dylan's claim is scummy because nothing he's done has been impactful and his neighbor and half mason is super convenient.

Red in a possibles is a thing tho.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1797 on: December 10, 2017, 08:22:32 pm »

Dylan's claim is scummy because nothing he's done has been impactful and his neighbor and half mason is super convenient.

Red in a possibles is a thing tho.

Yeah.. but I guess the part about being Ash's neighbor has to be true, right? Ash flipped neighbor. So if a fake claim he has to he a scum neighbor. Maybe  there was one of those in Buffy.. I don't know of any others off the top of my head.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1798 on: December 10, 2017, 08:24:42 pm »

Both neighbors have neighbor included in their role, right? Symmerric, like Masons. If Ash chose someone he would have been a neighborizer.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1799 on: December 10, 2017, 08:26:59 pm »

He never said anything about a town read on Ash or anything about Ash at all until Ash died. And we discussed how frozen Ash could be scum at some.length.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1800 on: December 10, 2017, 08:27:31 pm »

He never said anything about a town read on Ash or anything about Ash at all until Ash died. And we discussed how frozen Ash could be scum at some.length.

This is a very good point.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1801 on: December 10, 2017, 10:35:07 pm »


Shutting up for real now.

This seems weird to me, that Haddock would listen to scum!WW telling him to stop posting.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1802 on: December 10, 2017, 10:37:30 pm »

He never said anything about a town read on Ash or anything about Ash at all until Ash died. And we discussed how frozen Ash could be scum at some.length.

This is a very good point.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1803 on: December 10, 2017, 10:40:25 pm »

He never said anything about a town read on Ash or anything about Ash at all until Ash died. And we discussed how frozen Ash could be scum at some.length.

This is a very good point.

Sorry. He also misrepresented his role. He said he could only talk to a dead player N1, but the pm doesn't say that. That's a really powerful role that could be useful.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1804 on: December 11, 2017, 01:05:38 am »

I don't think he said that.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1805 on: December 11, 2017, 01:06:39 am »

I think if Dylan is town, time for you to put your tryhard face on dude. You've been lurking bad and haven't posted content in ages.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1806 on: December 11, 2017, 01:50:27 am »

So I did distinguish with a slight (arguably too small) breadcrumb when talking about the frozen people being possible scum:

Night 2 looks less informative for the town set, but there are at most 5 town in {Ash, Awaclus, Gkrieg, Chairs, Jake, Galz, IG, Silver}.

Well, Gkrieg, Jake overlap from the previous set, as well as Silver and IG.

Are you saying that gkrieg, Jake, silver, and IG would be most likely to be scum based on overlapping in the sets?

Also, I'm not sure how much silver (or ash really) being frozen means they are town. If the freezing role was a traitor that didn't know who the rest of their team was, all it says it that the traitor thought they were town, and they could have been wrong.

I meant to convey that being frozen does not mean silver is town, and that technically being frozen isn't what means town, but not in the same breath as silver because he's town for this other reason.  Based on his comments N1, Ash didn't know my alignment. Also, I never said my talk to dead ability was N1 only. I only said I haven't used it yet.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1807 on: December 11, 2017, 01:52:09 am »

I think if Dylan is town, time for you to put your tryhard face on dude. You've been lurking bad and haven't posted content in ages.

Yeah, I'm truly sorry. Even though I'm not in classes, working on a college campus gets significantly busier right before finals. On the bright side, I don't have exams to worry about, so I'm actually done a week earlier than students :)
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1808 on: December 11, 2017, 01:55:19 am »

Yeah, I didn't say really anything else about Ash, because there was never really any way he was going to get lynched or anything after he got frozen. I was actually planning on somehow conveying that I thought/knew he was going to flip town right before last night, but mixed up the timezones and completely missed EoD.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1809 on: December 11, 2017, 01:59:55 am »

So I really need to take some time and read all of Haddock's stuff and the resulting claims/theories, because I've had a hard time following what we actually know from what people are speculating about/intentionally obfuscating in the case of scum. Hopefully I'll be able to do that tomorrow. I'll even give in and read on mobile if I have to, which I usually avoid like the plague.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1810 on: December 11, 2017, 02:04:33 am »

Normal read wise- EFHW and Jake are probably two of my highest gut scumreads. Need to check those reads against night action things, cuz I don't remember what most people claimed already.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1811 on: December 11, 2017, 08:07:00 am »

Looks like I conflated chairs and dylan, sorry. But that talk to the dead power would be a lot of work to fake, and he hasn't used it. But then having me as his top scumread shows he isn't paying a lot of attention to the game, which could be a sign of towniness.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1812 on: December 11, 2017, 08:17:45 am »

Still concerned about cult. I played RMM32, and I remember the cult as pretty insidious. 
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1813 on: December 11, 2017, 08:43:54 am »

Conflating me with anybody is bad, since I post about once a day most of the time.

Space's stuff looks consistent and WW is non-town in all of them and that's good enough for me to vote: WW for now.

That said...

Space, can you re-run the simulations from a chairs-based POV where you aren't conf!town but I am?

Not that I think it will drastically swap the outcomes but maybe we'll find some surprises. Probably could find interesting data by restricting it with each non-conf!town player's POV in mind (assuming they're town) - maybe we can find a person where the outcomes don't make any sense, or there aren't any possible outcomes.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1814 on: December 11, 2017, 09:23:18 am »

Conflating me with anybody is bad, since I post about once a day most of the time.

Space's stuff looks consistent and WW is non-town in all of them and that's good enough for me to vote: WW for now.

That said...

Space, can you re-run the simulations from a chairs-based POV where you aren't conf!town but I am?

Not that I think it will drastically swap the outcomes but maybe we'll find some surprises. Probably could find interesting data by restricting it with each non-conf!town player's POV in mind (assuming they're town) - maybe we can find a person where the outcomes don't make any sense, or there aren't any possible outcomes.

This is absolutely terrible if you're town.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1815 on: December 11, 2017, 10:06:17 am »

Conflating me with anybody is bad, since I post about once a day most of the time.

Space's stuff looks consistent and WW is non-town in all of them and that's good enough for me to vote: WW for now.

That said...

Space, can you re-run the simulations from a chairs-based POV where you aren't conf!town but I am?

Not that I think it will drastically swap the outcomes but maybe we'll find some surprises. Probably could find interesting data by restricting it with each non-conf!town player's POV in mind (assuming they're town) - maybe we can find a person where the outcomes don't make any sense, or there aren't any possible outcomes.

This is absolutely terrible if you're town.
I agree
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1816 on: December 11, 2017, 10:11:43 am »

Conflating me with anybody is bad, since I post about once a day most of the time.


That's not very often.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1817 on: December 11, 2017, 10:26:53 am »

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

The 4th one down is Haddock's provided solution. The first two are less believable because it would mean PPS would have had to have shared a colour with somebody, and the last two seem to have a really big yellow team.. maybe valid if we really did have two traitor players, though? WW is non-town in all of them anyway, so that's quite a good place to look.

I don't think this solution works. We have 6 unknowns (from my perspective), 3 rw and 3 rr. One is yellow (chairs), 5 are red. If chairs is supposed to be red, then we have 5 people who aren't red who should be (chairs, galz, datswan, ash and space). After accounting for gkrieg and schadd, we need three more red mistakes in the group of unknowns. That leaves two red to be rr when we need three, and then chairs and the 3 mistakes make 4 rw, which is too many.

If chairs is yellow, it still doesn't work because then we have too many rr's.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1818 on: December 11, 2017, 10:33:25 am »

Spoilers: None of the solutions work with the actual game setup.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1819 on: December 11, 2017, 11:18:54 am »

Space, can you re-run the simulations from a chairs-based POV where you aren't conf!town but I am?

The first one I ran had Haddock as conf!town as well, then when I moved him to the non-conf!town camp it didn't make any different to the outcome longer, it just made it take a lot longer to crunch through the possible outcomes. I'm running a version where I'm non-red but Haddock is conf!red now, because the combinatorics of it mean that I think making us both possibly-non-red will take too long. I'm happy to provide my little recursive checking function if you want to try it yourself, though!

For anyone else's town!them PoV, just discount the cases where they're a non-town colour... it's impossible for there to be cases that come up when I force your colour to be red that don't also come up when I allow the code to try all possible colours for you. (Or at least it is now that the bug I wrote on my flight the other day is slain!).

Update: that took ages, with a whole bunch of PPEs.

Code: [Select]
Results for cases where only Ash, Galz, DatSwan and Haddock are conf!town. This is all the configurations where the constraints for N1, N2 and N3 are satisfied, and where Awaclus, gkrieg and schadd are the same colour.

247128 options fit the bill for N1.

29285 options fit the bill for N2 with N1.

1440 options fit the bill for N3 with N1&N2.

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: Space, chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: Space, chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Space, Iguana

Red: EFHW, Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Space, Jake

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, silver
White: Space, Dylan, Iguana
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, silver
White: Space, Dylan, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Iguana

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Iguana, silver
White: Space, Jake, Dylan
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Iguana, silver
White: Space, Dylan, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Jake

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, Space, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, Space, schadd
Blue: NONE

Red: Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: EFHW, Space, Iguana
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: EFHW, Space, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Iguana

Red: Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: EFHW, Space, Jake
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: EFHW, Space, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Jake

Red: Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Iguana, WW

Red: Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Jake, WW

Red: Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Space, chairs
Yellow: EFHW, Awaclus, gkrieg, schadd
Blue: Iguana, WW

Red: Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Space, chairs
Yellow: EFHW, Awaclus, gkrieg, schadd
Blue: Jake, WW

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1820 on: December 11, 2017, 11:25:16 am »

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

The 4th one down is Haddock's provided solution. The first two are less believable because it would mean PPS would have had to have shared a colour with somebody, and the last two seem to have a really big yellow team.. maybe valid if we really did have two traitor players, though? WW is non-town in all of them anyway, so that's quite a good place to look.

I don't think this solution works. We have 6 unknowns (from my perspective), 3 rw and 3 rr. One is yellow (chairs), 5 are red. If chairs is supposed to be red, then we have 5 people who aren't red who should be (chairs, galz, datswan, ash and space). After accounting for gkrieg and schadd, we need three more red mistakes in the group of unknowns. That leaves two red to be rr when we need three, and then chairs and the 3 mistakes make 4 rw, which is too many.

If chairs is yellow, it still doesn't work because then we have too many rr's.

I'm afraid I don't follow your logic here. Could you refer your thinking back to the original problem, and indicate which constraint are you saying it violates?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1821 on: December 11, 2017, 11:25:34 am »

At this point, I think I want to lynch Jake. I don't know if he is scum or another kind of non-town, but I can't imagine him as town at this point.

It's also possible the game will end today if silver is scum.

I don't feel good about the WW-Haddock interaction, where Haddock meekly obeyed WW's command to stop posting when the bulk of Haddock's posts were accusing WW of being scum. I have believed both of them to be town, though, so it would need to be something extreme like cult for them to share some other non-town alignment. I don't trust the puzzle enough to be voting WW based on those results and this speculation has no other evidence to support it, so I'm settling on Jake.

1 ppe
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1822 on: December 11, 2017, 11:35:10 am »

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

The 4th one down is Haddock's provided solution. The first two are less believable because it would mean PPS would have had to have shared a colour with somebody, and the last two seem to have a really big yellow team.. maybe valid if we really did have two traitor players, though? WW is non-town in all of them anyway, so that's quite a good place to look.

I don't think this solution works. We have 6 unknowns (from my perspective), 3 rw and 3 rr. One is yellow (chairs), 5 are red. If chairs is supposed to be red, then we have 5 people who aren't red who should be (chairs, galz, datswan, ash and space). After accounting for gkrieg and schadd, we need three more red mistakes in the group of unknowns. That leaves two red to be rr when we need three, and then chairs and the 3 mistakes make 4 rw, which is too many.

If chairs is yellow, it still doesn't work because then we have too many rr's.

I'm afraid I don't follow your logic here. Could you refer your thinking back to the original problem, and indicate which constraint are you saying it violates?
I don't even know anymore. I could have made a mistake. But why not enter ash and yourself as confirmed town as well, and gkrieg, schadd and awaclus as confirmed scum?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1823 on: December 11, 2017, 11:58:32 am »

Space, can you re-run the simulations from a chairs-based POV where you aren't conf!town but I am?

The first one I ran had Haddock as conf!town as well, then when I moved him to the non-conf!town camp it didn't make any different to the outcome longer, it just made it take a lot longer to crunch through the possible outcomes. I'm running a version where I'm non-red but Haddock is conf!red now, because the combinatorics of it mean that I think making us both possibly-non-red will take too long. I'm happy to provide my little recursive checking function if you want to try it yourself, though!

For anyone else's town!them PoV, just discount the cases where they're a non-town colour... it's impossible for there to be cases that come up when I force your colour to be red that don't also come up when I allow the code to try all possible colours for you. (Or at least it is now that the bug I wrote on my flight the other day is slain!).

Update: that took ages, with a whole bunch of PPEs.

Code: [Select]
Results for cases where only Ash, Galz, DatSwan and Haddock are conf!town. This is all the configurations where the constraints for N1, N2 and N3 are satisfied, and where Awaclus, gkrieg and schadd are the same colour.

247128 options fit the bill for N1.

29285 options fit the bill for N2 with N1.

1440 options fit the bill for N3 with N1&N2.

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: Space, chairs, WW
Blue: Iguana

Red: EFHW, Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: Space, chairs, WW
Blue: Jake

Red: EFHW, Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Space, Iguana

Red: EFHW, Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Awaclus, gkrieg, schadd
Yellow: chairs, WW
Blue: Space, Jake

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, silver
White: Space, Dylan, Iguana
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, silver
White: Space, Dylan, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Iguana

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Iguana, silver
White: Space, Jake, Dylan
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Iguana, silver
White: Space, Dylan, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Jake

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: Iguana, WW
Yellow: Awaclus, gkrieg, Space, schadd
Blue: NONE

Red: EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: Jake, WW
Yellow: Awaclus, gkrieg, Space, schadd
Blue: NONE

Red: Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: EFHW, Space, Iguana
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: Ash, Haddock, chairs, e, DatSwan, Jake, Galz, Dylan, silver
White: EFHW, Space, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Iguana

Red: Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: EFHW, Space, Jake
Yellow: Awaclus, gkrieg, schadd
Blue: WW

Red: Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White: EFHW, Space, WW
Yellow: Awaclus, gkrieg, schadd
Blue: Jake

Red: Ash, Haddock, Space, e, DatSwan, Jake, Galz, Dylan, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Iguana, WW

Red: Ash, Haddock, Space, e, DatSwan, Galz, Dylan, Iguana, silver
White: NONE
Yellow: EFHW, Awaclus, gkrieg, schadd, chairs
Blue: Jake, WW

Red: Ash, Haddock, e, DatSwan, Jake, Galz, Dylan, silver
White: Space, chairs
Yellow: EFHW, Awaclus, gkrieg, schadd
Blue: Iguana, WW

Red: Ash, Haddock, e, DatSwan, Galz, Dylan, Iguana, silver
White: Space, chairs
Yellow: EFHW, Awaclus, gkrieg, schadd
Blue: Jake, WW

I suspect you will be very amused when you see all of these are incorrect.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1824 on: December 11, 2017, 12:00:38 pm »

At this point, I think I want to lynch Jake. I don't know if he is scum or another kind of non-town, but I can't imagine him as town at this point.

It's also possible the game will end today if silver is scum.

I don't feel good about the WW-Haddock interaction, where Haddock meekly obeyed WW's command to stop posting when the bulk of Haddock's posts were accusing WW of being scum. I have believed both of them to be town, though, so it would need to be something extreme like cult for them to share some other non-town alignment. I don't trust the puzzle enough to be voting WW based on those results and this speculation has no other evidence to support it, so I'm settling on Jake.

1 ppe

If you trust WW, you may want to trust his cop result on Jake too (innocent).
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1825 on: December 11, 2017, 12:00:57 pm »

and vote chairs
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1826 on: December 11, 2017, 12:02:06 pm »

I don't even trust my Cop result on Jake.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1827 on: December 11, 2017, 12:02:21 pm »

But yes, Chairs is a better lynch than Jake today.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1828 on: December 11, 2017, 12:26:38 pm »

I don't even know anymore. I could have made a mistake.

Let's break it down.

For N1
Haddock's guess:
Red (10): EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, Iguana, WW, silver
White (1): Space
Yellow (3): Ash, Awaclus, chairs
Blue (2): DatSwan, Galz

Ref solution:
Red (11): EFHW, Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White (2): Jake, WW
Yellow (3): Awaclus, gkrieg, schadd
Blue (0): NONE

Comparison:
RCRP are EFHW, Haddock, e, Dylan, Iguana, silver (6*red) and Awaclus (1*yellow) = 7.
RCWP are 4 more red, 1 white, 2 yellow = 7
So constraints match for N1.

For N2
Haddock's guess:
Red (10): Ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, Iguana, silver
White (0): NONE
Yellow (3): EFHW, DatSwan, WW
Blue (1): Dylan

Ref solution, removing schadd and me, because we're dead:
Red (10): EFHW, Ash, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White (2): Jake, WW
Yellow (2): Awaclus, gkrieg
Blue (0): NONE

Comparison:
RCRP are Ash, Haddock, chairs, e, Galz, Iguana, silver (7*red) and no other colours = 7.
RCWP are 3 more red and 2 yellows = 5.
So constraints match for N2.

For N3
Haddock's guess:
Red (9): EFHW, Haddock, Awaclus, gkrieg, chairs, e, DatSwan, Dylan, silver
White (0): NONE
Yellow (1): Galz
Blue (3): Jake, Iguana, WW

Ref solution, removing schadd, me and Ash:
Red (9): EFHW, Haddock, chairs, e, DatSwan, Galz, Dylan, Iguana, silver
White (2): Jake, WW
Yellow (2): Awaclus, gkrieg
Blue (0): NONE

Comparison:
RCRP are EFHW, Haddock, chairs, e, DatSwan, Dylan and silver (7*red) and no other colours = 7.
RCWP are two more reds and one yellow = 3.
So constraints match for N3.

Does this lead you to agree that Haddock's solution satisfies the constraints we're working with?

But why not enter ash and yourself as confirmed town as well, and gkrieg, schadd and awaclus as confirmed scum?

That's essentially what I did, in that my original posted solution only looked at cases where I'm red, since we know that red is the town colour.

The complication for scum was that I didn't want to have to enter which non-red colour the mafia team was, so I allowed them to be any of the three non-red colours and then only picked out solutions that have the three flipped scums being on the same faction. There are more solutions if we think that two people who both flipped red could come from different scum factions that colour up differently in Haddock's puzzle.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1829 on: December 11, 2017, 12:45:57 pm »

Request prod on e
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1830 on: December 11, 2017, 01:11:43 pm »

Vote: WW
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1831 on: December 11, 2017, 01:13:24 pm »

Space Count

iguanaiguana (1): Dylan32
Jake (1): 2.71828.....
Chairs (1): iguanaiguana
Witherweaver (4): Haddock, Jake, Chairs, SpaceAnemone
Not Voting (3): silverspawn, Witherweaver, EFHW
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1832 on: December 11, 2017, 01:24:46 pm »

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1833 on: December 11, 2017, 01:25:08 pm »

Everyone voting me should find the example of the naive Cop that is not town from an RMM game that they think I am.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1834 on: December 11, 2017, 01:32:13 pm »

You guys are trying hard to lose this game.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1835 on: December 11, 2017, 01:33:30 pm »

We have just under 48 hours until deadline. WW is on L-2
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1836 on: December 11, 2017, 01:34:26 pm »

vote: chairs
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Re: RMM47: Rewind Mafia 2 (Day 1)
« Reply #1837 on: December 11, 2017, 01:40:18 pm »

Awaclus' final votes.

Day 1:

This was just insanely lunatic.

Day 1 Final Vote Count

pingpongsam (8): iguanaiguana, LaLight, silverspawn, Galzria, Witherweaver, DatSwan, gkrieg13, ashersky
silverspawn (1): Dylan32
Haddock (1): SpaceAnemone
SpaceAnemone (1): schadd
DatSwan (2): Awaclus, pingpongsam

Not Voting (5): Haddock, 2.71828....., JaketheBaseballGod22, chairs

With 17 alive, it took 9 to lynch.

On DatSwan, flipped town.

Day 2:

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.

Also on DatSwan.

Day 3:

Day 3 Final Vote Count

gkrieg13 (4): Awaclus, JaketheBaseballGod22, EFHW, Witherweaver
iguanaiguana (2): DatSwan, chairs
JaketheBaseballGod22 (5): Galzria, gkrieg13, 2.71828....., Haddock, SpaceAnemone, iguanaiguana

Not Voting (3): ashersky, Dylan32, silverspawn

With 14 alive, it took 8 to lynch.

On Gkrieg. It's quite possible that Gkrieg's role didn't include the traitor part. This may have been for Awaclus a good opportunity to bus for towncred and end his vote with a partner for the Strongman enabling. If that's the case, Gkrieg interactions are relevant.

Evidence is not super strong.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1838 on: December 11, 2017, 01:42:46 pm »

What are you trying to figure out?
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1839 on: December 11, 2017, 01:44:39 pm »

I will not vote outside: Dylan, chairs and WW today.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1840 on: December 11, 2017, 01:48:06 pm »

This:

I haven't looked up his role. I did chairs and Awaclus. He got a strongman kill if he voted a partner at day end BTW.

He might want to take the opportunity to enable that.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1841 on: December 11, 2017, 01:50:50 pm »

Also interesting:

Also, I doctored EFHW last night, which again *could* account for a lack of NK. My choice was based on the IC's vote of support for their towniness yesterday.

I think this is important for us to remember, we haven't really had a night kill yet, which either means that traitors were recruited, or the NK was blocked in some way.

Gkrieg's role included recruitment:

Quote
You are a Super Villain and have two partners They do not know who you are, but they know you exist. If you are targeted by one of your partners with a killing action, it will fail and you will join the Super Villains QT. You will learn one partner's identity at the beginning of Night 1 and the other at the beginning of Night 2.

Schadd's role did not.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1842 on: December 11, 2017, 01:52:01 pm »

And, if Gkrieg was Traitor and not shot, he probably knew his team by Day 3.
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Re: RMM47: Rewind Mafia 2 (Day 3)
« Reply #1843 on: December 11, 2017, 01:53:58 pm »

Another thing to note is that there must be at least 3 roles or fake claims in the game from RMM 11, which included an SK.

Have we looked into this? Presumably he was telling the truth here.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1844 on: December 11, 2017, 02:01:12 pm »

Another thing to note is that there must be at least 3 roles or fake claims in the game from RMM 11, which included an SK.

Have we looked into this? Presumably he was telling the truth here.

Big Bad would fit with Iguana's claim :(

Quote
Flavor Name: Big Bad
Alignment: Wolf. You win when the majority of the players alive are Wolf-aligned or nothing can prevent that from occurring.
Role Name: Godfather/Ninja

FakeFlavor Name: Jack the Giant Slayer
FakeRole Name: Commuter

“What a delicious meal”[/i] You say as you lick your lips and search around the house for some water to wash down your meal - old ladies tend to be a little dry.

You find a glass, fill it up at the tap, and and drink it down while standing upright. Even though you’re a wolf; you’re no animal. You act like a civilized creature and don’t like to get your paws dirty unless you have to. You poke and prod around the house a little more to see if there's any desert hiding around. You happen upon the, now dead, occupant’s wardrobe. With a dramatic swing of the doors you reveal a matching pink polka dot women’s nightgown and cap set. Civilized creatures DO need to wear clothes...

While dressed in the pajamas, you will be considered Town if your alignment is investigated. When you complete the factional kill you may choose to tear through your clothes and kill undetected (murder is a slicker without all that baggage). This will make you untraceable by any Trackers, Watchers, etc. But your Godfather power will fail to work as you are no longer wearing your disguise.

Additionally, you are a member of the Enchanted Forest quicktopic. You may post there as much as you want during the night, but not after you’ve been killed. The alignment of your fellow quicktopic members is unknown to you.

--

For your fakeclaim, you can safely claim some variation of a Commuter. However, you should certainly modify to make it weaker than a pure Commuter and make it fit even more with your flavor name.

Quicktopic Link:http://quicktopic.com/50/H/JNBwusfGFp2

Not sure what else there makes sense as a role or fakeclaim from what we've seen.
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1845 on: December 11, 2017, 02:16:33 pm »

Huh, I wonder if that would also explain Haddock's puzzle.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1846 on: December 11, 2017, 02:20:21 pm »

When Gkraig scanned me, I had no objects hit me.

Vote Count 4.4

iguanaiguana (1): Dylan32
JaketheBaseballGod22 (1): 2.71828.....
chairs (2): iguanaiguana, EFHW
Witherweaver (4): Haddock, JaketheBaseballGod22, chairs, SpaceAnemone

Not Voting (2): silverspawn, Witherweaver

With 9 alive, it takes 5 to lynch. Day 4 ends December 13 at 1 pm forum time. That is in less than 47 hours.

Request prod on e

Sent.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1847 on: December 11, 2017, 02:36:01 pm »

When Gkraig scanned me, I had no objects hit me.

Vote Count 4.4

iguanaiguana (1): Dylan32
JaketheBaseballGod22 (1): 2.71828.....
chairs (2): iguanaiguana, EFHW
Witherweaver (4): Haddock, JaketheBaseballGod22, chairs, SpaceAnemone

Not Voting (2): silverspawn, Witherweaver

With 9 alive, it takes 5 to lynch. Day 4 ends December 13 at 1 pm forum time. That is in less than 47 hours.

Request prod on e

Sent.
WW is on L-1 not L-2 like previously stated.
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1848 on: December 11, 2017, 02:43:16 pm »

Vote: WW

I guess let's figure out if the puzzle is real.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1849 on: December 11, 2017, 02:44:29 pm »

Wow are you serious?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1850 on: December 11, 2017, 02:44:43 pm »

Is that like a scum claim?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1851 on: December 11, 2017, 02:45:10 pm »

Pretty sure I'm done with Mafia.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1852 on: December 11, 2017, 02:46:30 pm »

I can't blame the scum of you, but from the rest that was absolutely pathetic.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1853 on: December 11, 2017, 02:47:38 pm »

Ok wow
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1854 on: December 11, 2017, 02:48:04 pm »

No intent or anything
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1855 on: December 11, 2017, 02:48:24 pm »

No intent or anything

Are you guys all a second scum team?
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1856 on: December 11, 2017, 02:48:44 pm »

He already claimed.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1857 on: December 11, 2017, 02:49:13 pm »

Iguana only seems to make sense if he thinks he's won.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1858 on: December 11, 2017, 02:50:27 pm »

If I ever play again, I'm claiming VT no matter what my PR is.

Cop is absolutely useless.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1859 on: December 11, 2017, 02:55:27 pm »

I don't know why you are mad if town. If you are town, lynching you was the only way to prove the puzzle invalid and move on. Most likely town still is winning this.


It was impulsive to hammer you to be sure but I was sick of trying to solve the puzzle and I wanted the next day phase to start on my day off. And you ARE scum if Haddock has good results.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1860 on: December 11, 2017, 02:57:03 pm »

The puzzle is obviously not valid.

We needed to lynch for information; now if we even have another day, you're going to have to pick between all the scummy people that are still left because you lynched the obviously town person.

And if you are town whomever is left is going to have to consider if they have to lynch you, which they might.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1861 on: December 11, 2017, 02:58:09 pm »

You were so not obviously town. I don't even think you are town now. You are acting like I dayvigged you.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1862 on: December 11, 2017, 03:00:19 pm »

I was the only one rereading

I was the only one looking for interactions.

I was the only one forming reads.

I
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1863 on: December 11, 2017, 03:01:10 pm »

The only one scrambling because you had a 100% incriminating result on you???
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1864 on: December 11, 2017, 03:01:28 pm »

Blah,  I'm done.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1865 on: December 11, 2017, 03:11:16 pm »

The only one scrambling because you had a 100% incriminating result on you???
]

Scrambling?  When has a caught scum ever acted as I acted?  Did I act at all like I was guilty?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1866 on: December 11, 2017, 03:12:21 pm »

Go refer to when I have actually been caught as scum (pretty sure you were in a game with me when this happened).
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1867 on: December 11, 2017, 03:13:04 pm »

I mean, scum!me is going to just flat out tell town!Haddock "stop posting"?
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1868 on: December 11, 2017, 03:24:09 pm »

Day 4 Final Vote Count

iguanaiguana (1): Dylan32
JaketheBaseballGod22 (1): 2.71828.....
chairs (1): EFHW
Witherweaver (5): Haddock, JaketheBaseballGod22, chairs, SpaceAnemone, iguanaiguana

Not Voting (2): silverspawn, Witherweaver

With 9 alive, it took 5 to lynch.
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Re: RMM47: Rewind Mafia 2 (Day 4)
« Reply #1869 on: December 11, 2017, 03:27:22 pm »

Witherweaver has been lynched! They were a (Naive?) Cop (from RMM31)!

silverspawn died. They were Nausa La, the Biometal Alchemist (from Dune 2)!

Night 4 begins now and lasts 48 hours. Night actions due within 36 hours.

THREAD LOCKED!
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1870 on: December 13, 2017, 03:29:40 pm »

We figure if we just leave you here long enough, the problem of transporting you back where you belong will... sort itself out.

2.71828..... has been killed! They were Making Fun's PR guy, the Town Ascetic Virgin Innocent Child (from RMM30)!

Vote Count 5.0


Not Voting (7): EFHW, Haddock, SpaceAnemone, chairs, JaketheBaseballGod22, Dylan32, iguanaiguana

With 6 alive, it takes 4 to lynch. Day 5 ends December 20 at 3:30 pm forum time.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1871 on: December 13, 2017, 03:39:29 pm »

My guess

Dylan32 - Red
2.71828..... - Red
EFHW - Red
Haddock - Red
JaketheBaseballGod22 - Yellow
chairs - Red
iguanaiguana - Yellow

Response:
Right colour right place 5
Right colour wrong place 1
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1872 on: December 13, 2017, 04:06:10 pm »

@Haddock, how much do you feel that you can trust your results? WW flipping town was absolutely not consistent with results so far. What are your theories?
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1873 on: December 13, 2017, 04:11:13 pm »

I shot. And I didn't shoot e.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1874 on: December 13, 2017, 04:11:38 pm »

WW made key feel pretty terrible :/
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1875 on: December 13, 2017, 04:11:53 pm »

me*
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1876 on: December 13, 2017, 04:19:53 pm »

This is where I'm at right now.

Don't want to lynch:

Haddock - WW copped innocent. target of mafia NK.
EFHW - was about to incriminate Awaclus with her watching results before the mod corrected that Awaclus should be dead.

Probably don't want to lynch
Jake - WW copped innocent.

At least ine of these should be scum:
Chairs
Dylan

Haddock's results mean that there must be one yellow left, correct?

Not that Haddock's results mean anything - unless he got another mod correciton, or the rules we've been using to solve the puzzle are wrong.

Once Chairs and Dylan claim what they did last night, I'll say more. 
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1877 on: December 13, 2017, 04:21:15 pm »

Also Space - Space is flipped town, and this is their last day with us.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1878 on: December 13, 2017, 04:21:28 pm »

And this could be LyLo
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1879 on: December 13, 2017, 05:12:30 pm »

So the fact WW flipped town when all analysis seemed to show he had to be scum indicates one of a few options:
1) There is a scum role that is screwing with Haddock's results. (possibly Godfather)
2) There is someone who has a dual alignment or alignment changing role that would explain the inconsistencies between days.
3) Haddock is scum making up results. (would require him to actually be a Godfather since WW copped him).

If the results from last night are actually true though, iguana is right that there would have to be at least 1 yellow. There might also have to be 1 blue or white left as well.

I've never been in a game with 2 different scum teams besides an SK, like mafia and werewolves or something like that. Would the two scum teams flip as different colors, or would they both flip red? I'm wondering if gkrieg, awaclus, and schadd were all on the same team or if it's possible they were split between two different teams and each faction has a partner left.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1880 on: December 13, 2017, 05:17:51 pm »

Dylan, can you claim your night action?
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Igu is town or trying the hardest he ever has as scum.

chairs

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1881 on: December 13, 2017, 05:30:34 pm »

I jk'd ii

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1882 on: December 13, 2017, 05:32:39 pm »

Oh, it was an even night, duh.

Well, you prevented me from shooting Dylan. Thanks.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1883 on: December 13, 2017, 05:33:18 pm »

Which sucks b/c i would've been happy to have seen dylan's flip.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1884 on: December 13, 2017, 05:34:49 pm »

I looked at the puzzle and found a solution where Dylan was yellow,  Jake was blue and it only had one mistake. For Chairs he couldn't be yellow because it created way too many RCRP on N1 so it seemed totally impossible for him to be mafia.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1885 on: December 13, 2017, 05:35:22 pm »

Which sucks b/c i would've been happy to have seen dylan's flip.

There's still a way....
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1886 on: December 13, 2017, 05:37:01 pm »

I need to do a massive reread.

e dying is scummy with Dylan's claimed protective ab ility.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1887 on: December 13, 2017, 05:37:54 pm »

I mean yeah I'm in for vote: Dylan.

BTW WW if you're still following I am so sorry :(

This Mastermind thing is really obnoxious af but it feels like a path to victory still.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1888 on: December 13, 2017, 05:39:00 pm »

Don't vote yet, this could be LyLo
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1889 on: December 13, 2017, 05:41:40 pm »

<<

Chairs come back....
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1890 on: December 13, 2017, 05:45:34 pm »

If we lose to this I swear.... I will have choice words with chairs.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

chairs

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1891 on: December 13, 2017, 05:46:49 pm »

unvote

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1892 on: December 13, 2017, 05:47:24 pm »

Saw the email, came back, good call.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1893 on: December 13, 2017, 06:17:21 pm »

Chairs, what was your thinking in jailing me?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1894 on: December 13, 2017, 07:06:52 pm »

I think it’s time for me to claim
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1895 on: December 13, 2017, 07:17:12 pm »

Go for it.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1896 on: December 13, 2017, 07:19:56 pm »

My guess

Dylan32 - Red
2.71828..... - Red
EFHW - Red
Haddock - Red
JaketheBaseballGod22 - Yellow
chairs - Red
iguanaiguana - Yellow

Response:
Right colour right place 5
Right colour wrong place 1
So this means there are 2 scum left and one of them is either iguana or Jake!
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1897 on: December 13, 2017, 07:23:44 pm »

I have been basically a vt all game
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1898 on: December 13, 2017, 07:27:54 pm »

My guess

Dylan32 - Red
2.71828..... - Red
EFHW - Red
Haddock - Red
JaketheBaseballGod22 - Yellow
chairs - Red
iguanaiguana - Yellow

Response:
Right colour right place 5
Right colour wrong place 1
So this means there are 2 scum left and one of them is either iguana or Jake!
Add wrong color = 1, changes everything. You probably assumed we would assume it .... 1 scum left, 1 non-mafia non-town. If there were 2 scum left, there would be 2 RCWP. At least there's no cult. I was really getting into the idea of "Jake the Cult Leader" though.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1899 on: December 13, 2017, 07:28:40 pm »

I have been basically a vt all game
Do you want to be cult leader?

So why the big fuss about claiming?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1900 on: December 13, 2017, 07:30:11 pm »

What are your game and role?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1901 on: December 13, 2017, 07:32:34 pm »

Chairs, what was your thinking in jailing me?
Your EOD was pretty scummy.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1902 on: December 13, 2017, 07:34:27 pm »

Chairs, what was your thinking in jailing me?
Your EOD was pretty scummy.

I want to hear from him. I have a good reason.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1903 on: December 13, 2017, 07:39:45 pm »

Chairs, what was your thinking in jailing me?
Your EOD was pretty scummy.

Why is it scummy to hammer someone with a guilty result on them after they have claimed?

There were only scum results for WW, but no mafia results. That was when we thought the puzzle stayed consistent across nights. I believed that PPSmust fill two slots - survivor and SK. No kills from WW meant he should be survivor.

It was when he wouldn't claim survivor even after I said we shouldn't lynch a claimed survivor that I started to think he could not win with town, and therefore we needed to lynch him.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1904 on: December 13, 2017, 07:41:55 pm »

I really did not expect to see him flip town - didn't think that was even possible. I just also did not believe Haddocks wolf theory. That was inconsistent with PPS existence.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1905 on: December 13, 2017, 07:43:20 pm »

I am hamlets father, the ghost from RMM6. If I get killed then I live one more day and then that night I find out who killed me. I can then make 1 post the following day stating my role and who killed me. Can’t claim or vote after I die
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1906 on: December 13, 2017, 07:44:18 pm »

There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1907 on: December 13, 2017, 07:46:06 pm »

There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.

Except we lynched based on those results yesterday expecting 100% accuracy and hit town....
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1908 on: December 13, 2017, 07:49:56 pm »

I am hamlets father, the ghost from RMM6. If I get killed then I live one more day and then that night I find out who killed me. I can then make 1 post the following day stating my role and who killed me. Can’t claim or vote after I die

So you were trying to draw the NK?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1909 on: December 13, 2017, 07:52:13 pm »

There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.

Except we lynched based on those results yesterday expecting 100% accuracy and hit town....
This is based just on last night's results, but yeah they haven't been helpful so far.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1910 on: December 13, 2017, 07:53:52 pm »

Something is indeed wrong with the results. If we have an exact repeat of yesterday that would be both ironic and sad.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1911 on: December 13, 2017, 07:58:55 pm »

I am hamlets father, the ghost from RMM6. If I get killed then I live one more day and then that night I find out who killed me. I can then make 1 post the following day stating my role and who killed me. Can’t claim or vote after I die

So you were trying to draw the NK?
Yes
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1912 on: December 13, 2017, 08:06:26 pm »

iguana, mostly I went "fuck I have no clue who I should jk here". I initially considered JKing Haddock, then swapped to you as I'm starting to feel like one of you two is scum.

Maybe it's Haddock this whole time, screwing with us.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1913 on: December 13, 2017, 09:15:30 pm »

I think Chairs is town.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1914 on: December 13, 2017, 09:17:40 pm »

I claimed I would commute and shoot last night. That was a bluff. Instead the plan was always to save the commute + shoot as long as possible.

I don't think scum would have tried to JK or roleblock me last night. Chairs not paying attention at all I believe indicates that he is town.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1915 on: December 13, 2017, 09:18:41 pm »

I am fairly sure the final mafia is Dylan. I will try as best I can tomorrow to convince you all.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1916 on: December 13, 2017, 09:19:59 pm »

iguana, mostly I went "fuck I have no clue who I should jk here". I initially considered JKing Haddock, then swapped to you as I'm starting to feel like one of you two is scum.

Maybe it's Haddock this whole time, screwing with us.

That would mean bad cop results and scum tried to shoot him, highly doubtful.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1917 on: December 13, 2017, 09:20:21 pm »

I think Chairs is town.
So it's Haddock and Dylan left?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1918 on: December 13, 2017, 09:22:17 pm »

I think Chairs is town.
So it's Haddock and Dylan left?

I think the lynch should be Dylan. Why does there have to be two scum left?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1919 on: December 13, 2017, 09:33:38 pm »

EFHW, what kind of scum could I even be? I am trying to understand where you are coming from.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1920 on: December 13, 2017, 10:41:52 pm »

EFHW, what kind of scum could I even be? I am trying to understand where you are coming from.
I don't know. I'm just saying what the puzzle leads to. I wouldn't have voted WW, though, and probably won't vote you just based on the puzzle, either. I do wish you hadn't hammered so fast yesterday. 
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1921 on: December 13, 2017, 10:43:53 pm »

I think Chairs is town.
So it's Haddock and Dylan left?

I think the lynch should be Dylan. Why does there have to be two scum left?
1 scum 1 non-town, but again, that's based on the puzzle.

Not convinced about chairs being town.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1922 on: December 13, 2017, 11:27:09 pm »

Jake, if you are trying to draw the NK, the goal is to make people think there is little chance of you being lynched. The simple fact is, pretty much everyone has had you in the bucket of people they were willing to lynch the whole game, so I don't think scum would be very likely to shoot you to begin with.

I'm actually relatively convinced that iguana is the last scum and Jake is a survivor. An unlimited vig would be a phenomenal fake claim, and a 1-shot commute would make sense too. Looking at last night's solution on its own to remove the inconsistencies from previous nights, 1 of Jake and iguana have to non-town.

The fact there was a completely wrong color means someone has to go to a 3rd color. 2 people have to move though, so if a red person is moved to blue, a yellow would flip to red, and if a yellow person goes to blue, a red person has to flip to yellow. That is the only way last night makes any sense. So actually it's gotta be a 2 person faction plus 1 from the original team or 2 from the original team and 1 3rd party.

Of course, this only means anything if Haddock really is town and hasn't just been pulling our collective chains this whole time...
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1923 on: December 13, 2017, 11:29:06 pm »

Actually, either one of the yellows should be different non-town color and a town should move to yellow, or a red should be 3rd color and one of iguana or Jake are actually town. Either way, one of Jake or iguana aren't town.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1924 on: December 14, 2017, 05:41:21 am »

@Haddock, how much do you feel that you can trust your results? WW flipping town was absolutely not consistent with results so far. What are your theories?
Indeed, it absolutely wasn't.  I still feel my results are trustworthy on the whole.  Especially when considering each night in isolation.  So last night's results, for instance, say that at least one of iguana and Jake is yellow.  Framer is the only thing that could screw with that, since I'm un-redirectable.  At some point we have to believe that my results are right - they can't have been screwed with EVERY night.

The only thing I can think of is that scum used some sort of factional X-shot Godfather ability on N3, or Framed WW on N3.
I'm checking both of those possibilities now.  Any chance you could also check them with your checker?  (Remembering that we no longer necessarily know that the normal scum colour is yellow.)

There's still no reason to believe that there's a permanent Godfather out there - that couldn't have made my results inconsistent with one another.


I believe that either way (either gkrieg being a N3 Godfather or WW being Framed) still means that N3's results (on their own, without any further information) still implicate one of iguana and Jake.
That's consistent with last night's results, which also implicate one of iguana and Jake.


WW made key feel pretty terrible :/
As you can tell, I nearly dropped out of this game entirely.  Better that than have a huge decline in civility, which we were very very close to.



At least ine of these should be scum:
Chairs
Dylan

Haddock's results mean that there must be one yellow left, correct?

Not that Haddock's results mean anything - unless he got another mod correciton, or the rules we've been using to solve the puzzle are wrong.

Once Chairs and Dylan claim what they did last night, I'll say more.
I don't understand your reasoning re. Chairs and Dylan.

My results do mean there has to be a yellow left.
And they DO still mean something. 

For instance: The only way that there could actually NOT be a yellow left is if someone framed one of you and Jake.  And then that implies there's a yellow left anyway, because who else did the framing?



My guess

Dylan32 - Red
2.71828..... - Red
EFHW - Red
Haddock - Red
JaketheBaseballGod22 - Yellow
chairs - Red
iguanaiguana - Yellow

Response:
Right colour right place 5
Right colour wrong place 1
So this means there are 2 scum left and one of them is either iguana or Jake!
Correct. 

As far as I can tell (considering ONLY last night's result), there are either:

1 yellow and 1 white/blue left, and exactly one of iguana/Jake is yellow (probably iguana, since WW copped Jake innocent)

or

2 yellows and 1 white/blue, in which case iguana and Jake are both non-town (one yellow, one white/blue).


Either way I lean strongly towards an iguana lynch.  N4's results implicate him or Jake, and also N3's results implicate him AND Jake (and even if there was a Framer/Godfather N3 they implicate at least ONE of iguana/Jake).



Add wrong color = 1, changes everything. You probably assumed we would assume it .... 1 scum left, 1 non-mafia non-town. If there were 2 scum left, there would be 2 RCWP. At least there's no cult. I was really getting into the idea of "Jake the Cult Leader" though.
I don't entirely understand this post.  I believe you are saying the same thing as I said above, though, so we agree.

There could still be 2 scum left if it went something like:
iguana: yellow
Jake: blue
One other person: Yellow
everyone else: red.

That would be consistent with last night's results.  (still only 1 RCWP)


There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.
This is correct.
And I agree that Jake seems very likely scum.

Jake could only still be non-killing 3rd party if there is also another scum left to find after iguana.  So that seems like a bit of a blind alley.




There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.

Except we lynched based on those results yesterday expecting 100% accuracy and hit town....
Yesterday we lynched on the assumption that the results were consistent night-to-night and with flips, ie. no X-shot Godfather/Framer.  I still believe it was the right thing to do, without outside information.

So now we know that N3's results have been messed with. 

But now, without assuming any consistency with flips or anything, last night's results alone implicate either you or Jake. 

As chairs says, this mastermind thing is a pain in the arse, but it's still a powerful tool which we should use, not ignore.  My results having been messed with once makes it LESS likely they'll be messed with again, not more so.




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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1925 on: December 14, 2017, 05:43:18 am »

There is only 1 RCWP,  so one of the yellows should be red, one is correct, and one red should be white or blue, 4/1/pps. OR one yellow is correct, one red should be yellow and one yellow should be white or blue. That would mean 5/1/pps.

Innocent result on Jake suggests iguana has to be scum. Jake could still be non killing third party.
This is correct.
And I agree that Jake seems very likely scum.

Jake could only still be non-killing 3rd party if there is also another scum left to find after iguana.  So that seems like a bit of a blind alley.
I mean iguana, in the bolded part.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1926 on: December 14, 2017, 05:43:51 am »

The main thing that's making me doubt re iguana is the claimed jk.
if scum!iguana was jailkept, who did the killing?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1927 on: December 14, 2017, 05:45:05 am »

The main thing that's making me doubt re iguana is the claimed jk.
if scum!iguana was jailkept, who did the killing?
I guess, knowing that my WW flipping town meant that my results pointed squarely at him, scum!iguana would have used any Strongman abilities last night.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1928 on: December 14, 2017, 06:28:59 am »

Haddock, can you remind me what game you are from?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1929 on: December 14, 2017, 06:29:47 am »

If I assume that gkrieg (or Awaclus) was a 1-shot Godfather on N3, I can't find anything consistent across all my night's results.  (There might be something I've missed, Space, can you check this?)


If I assume that WW was Framed on N3, the only thing I can find is:

schadd, gkrieg, Awaclus: Yellow
EFHW, iguana: Yellow
Jake: White
Everyone else red.

I can FEEL WW turning in his grave, so I want to note that by no means am I claiming this is the only possibility this time.  I doubt this one, frankly. 
But, y'know.  It's possible.


I still want to try to find something consistent with the setup where we have either iguana or Jake as Yellow (but not both) and one other non-town colour.  Nothing yet.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1930 on: December 14, 2017, 06:30:04 am »

Haddock, can you remind me what game you are from?
RMM4
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1931 on: December 14, 2017, 07:09:55 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
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Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1932 on: December 14, 2017, 07:12:12 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
I haven't tried this.
Good thought.

Might explain the way the kills have gone/not gone.
Inverse of PPS, do we think?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1933 on: December 14, 2017, 07:51:41 am »

I tracked Haddock N2, and received back no targets. Haddock himself confirmed that he does not target anyone with his power.  Godfather, framer etc. all require being targeted by an investigation to have their effect.  So these effects should be irrelevant to the puzzle. I said this a long time ago, but it bears repeating since they keep being brought up as possible factors.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1934 on: December 14, 2017, 07:53:29 am »

We know odd-night/even-night alignments are something faust considered for this game because of PPS's flip, so I think we should be considering how a second one of those would interact with the Mastermind results. Has anyone already tried reasoning about the puzzle with an odd-night/even-night alignment in there?
I brought this up awhile ago. No one could remember another role with alternating alignments.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1935 on: December 14, 2017, 07:58:11 am »

I tracked Haddock N2, and received back no targets. Haddock himself confirmed that he does not target anyone with his power.  Godfather, framer etc. all require being targeted by an investigation to have their effect.  So these effects should be irrelevant to the puzzle. I said this a long time ago, but it bears repeating since they keep being brought up as possible factors.
I've confirmed with faust that I would see Godfathers as red.  I think the interpretation being that a Godfather doesn't have to be targetted by an investigation, it just has to be investigated at all for its ability to come into play.

So Godfather isn't totally irrelevant.
But my stance is as it always was: someone being a permanent Godfather wouldn't have the effect that we're seeing, so it would have to be an X-Shot Godfather that got used, probably (almost certainly, in fact, given last night's results) on N3. 

I am confirming with faust whether Framer would affect my results.  I assume it would make the person appear scum-coloured to me.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1936 on: December 14, 2017, 08:00:22 am »

Have all the items in the game been identified?

Ppe: Logically there should be no effect, but faust's interpretation is what counts.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1937 on: December 14, 2017, 08:02:11 am »

N3 is where the models really fall apart.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1938 on: December 14, 2017, 08:06:15 am »

It occurs that claiming vig with a bunch of powers is an AWESOME fakeclaim for an SK.

I think I really want to lynch iguana here.  I know it's too early to decide, but two night's worth of results point heavily towards Jake or iguana being non-town.  Together with WW's innocent result on Jake...

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1939 on: December 14, 2017, 08:06:30 am »

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1940 on: December 14, 2017, 08:07:49 am »

It occurs that claiming vig with a bunch of powers is an AWESOME fakeclaim for an SK.

I think I really want to lynch iguana here.  I know it's too early to decide, but two night's worth of results point heavily towards Jake or iguana being non-town.  Together with WW's innocent result on Jake...
Iguana being SK would also explain his helping to kill scum, and generally being helpful with things, despite incriminating results.

I guess if he wants to admit to being another survivor with some kind of a vig ability...


Iguana, at the very least I want a more solid explanation of your reasoning re. chairs and Dylan.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1941 on: December 14, 2017, 08:17:11 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1942 on: December 14, 2017, 08:18:14 am »

What night did WW cop Jake?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1943 on: December 14, 2017, 08:23:49 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
Yellow could be 3rd party, remember - my results being messed with on N3 means we no longer know for sure which colour scum is.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1944 on: December 14, 2017, 08:31:09 am »

The report back from faust regarding framer is that it WOULD affect my results.  In a fairly complicated way depending on the exact nature of the framing.  But it would definitely do something.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1945 on: December 14, 2017, 08:37:06 am »

Alright, dammit, I am a frigging survivor.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1946 on: December 14, 2017, 08:37:38 am »

Winning the game for you fools and now you are going to kill me
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1947 on: December 14, 2017, 08:37:59 am »

The last mafia is Dylan.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1948 on: December 14, 2017, 08:39:12 am »

Alright, dammit, I am a frigging survivor.
Cool.

Convince us: what game?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1949 on: December 14, 2017, 08:39:24 am »

I SAVED YOUR LIFE,  Haddock. I won this game for town. Don't you dare lynch me now.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1950 on: December 14, 2017, 08:42:04 am »

 Michonne from the Walking dead. I have to shoot two people to win.  I am immune to actions performed by Space's zombies. And if I kill someone from my own game (EFHW) I kill myself.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1951 on: December 14, 2017, 08:43:25 am »

I have a theory aboutnthe damn puzzle. The color that I have to be has not always been yellow. I think the non town colors rotate with each night's results.  I think I can use that to prove that Dylan is guilty.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1952 on: December 14, 2017, 08:44:30 am »

Please, PLEASE don't lynch me. I have tried so hard and been 100% committed to.winning with town and only town this whole game, even to my own detriment.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1953 on: December 14, 2017, 08:49:25 am »

I think Chairs is town.
Why??

Because I'm only looking for 1 scum, not 2 and Haddocks results implicate Dylan, not chairs.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1954 on: December 14, 2017, 08:51:16 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.

If I was really mafia killing my own team for town credit, I would have stopped at killing one of them in one night. Come on.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1955 on: December 14, 2017, 08:55:58 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
Yellow could be 3rd party, remember - my results being messed with on N3 means we no longer know for sure which colour scum is.

There are still no plausible solutions in which your results are correct on N1, N2 and N4 but not N3.

By this I mean there are 43 solutions, but each one has only four non-town people (not counting PPS, who was never in the puzzle really), and uses all three non-red colours, meaning the largest "scum" faction is only two people, and PPS would have shared a colour with someone.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1956 on: December 14, 2017, 08:57:41 am »

I have a theory aboutnthe damn puzzle. The color that I have to be has not always been yellow. I think the non town colors rotate with each night's results.  I think I can use that to prove that Dylan is guilty.
I have explicit confirmation from faust that the colour remain consistent, night-to-night.  It was the very first thing I asked about my role.

:S

Sorry to ruin your theory!


I think Chairs is town.
Why??

Because I'm only looking for 1 scum, not 2 and Haddocks results implicate Dylan, not chairs.
How so?  I haven't yet managed to find anyone outside of you/Jake that my results implicate.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1957 on: December 14, 2017, 08:59:29 am »

If we're trusting the puzzle, iguana has to be yellow. Jake investigated as innocent, so he can't be yellow. So iguana wouldn't be 3rd party.
Yellow could be 3rd party, remember - my results being messed with on N3 means we no longer know for sure which colour scum is.

There are still no plausible solutions in which your results are correct on N1, N2 and N4 but not N3.

By this I mean there are 43 solutions, but each one has only four non-town people (not counting PPS, who was never in the puzzle really), and uses all three non-red colours, meaning the largest "scum" faction is only two people, and PPS would have shared a colour with someone.
I don't follow.  Will think more on this later.

I did give a solution earlier which I argue was plausible (though it makes EFHW scum, which I don't necessarily agree with).  So solutions do exist, if it was N3 that got messed with.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1958 on: December 14, 2017, 08:59:38 am »

I don't want to lynch iguana.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1959 on: December 14, 2017, 09:00:04 am »

@Iguana, do you expect that your colour will swap back and forth from day to day?

Did you have any theories of how things matched up with earlier results based on the fact you knew you're not going to show up as red anyway?
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1960 on: December 14, 2017, 09:00:28 am »

Michonne from the Walking dead. I have to shoot two people to win.  I am immune to actions performed by Space's zombies. And if I kill someone from my own game (EFHW) I kill myself.
Does you winning by killing 2 people prevent town from winning?  I assume not...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1961 on: December 14, 2017, 09:03:30 am »

I did give a solution earlier which I argue was plausible (though it makes EFHW scum, which I don't necessarily agree with).  So solutions do exist, if it was N3 that got messed with.

Show me the same solution with colours assigned to everyone, not just the still-living players.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1962 on: December 14, 2017, 09:04:52 am »

Michonne from the Walking dead. I have to shoot two people to win.  I am immune to actions performed by Space's zombies. And if I kill someone from my own game (EFHW) I kill myself.
Does you winning by killing 2 people prevent town from winning?  I assume not...

No. If I ever kill 3 people I go SK. But I won't and couldn't anyway before the game ends. I'll go find my role PM.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1963 on: December 14, 2017, 09:06:27 am »

@Iguana, do you expect that your colour will swap back and forth from day to day?

Did you have any theories of how things matched up with earlier results based on the fact you knew you're not going to show up as red anyway?

I just know that if chairs is yellow N1 that makes too many RCRP but if Dylan is yellow and I am blue/white it works.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1964 on: December 14, 2017, 09:07:37 am »

That works for N2 as well but not No or 4. But if I am yellow now, then maybe Dylan is blue or white now. That works for N4, dunno about N3.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1965 on: December 14, 2017, 09:09:29 am »

Space, Can you run the puzzles with only chairs, Dylan, me, and flipped scum as unknown colors that don't need to be grouped together and the rest fixed at red?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1966 on: December 14, 2017, 09:24:03 am »

My role is here: https://www.quicktopic.com/52/H/66TKWQuWASr8R

I was NOT provided Clark Kent as a fakeclaim. I chose that as my "panic" fakeclaim for if I got more than halfway to being lynched before mass claim. It had the convenient "negative consequences for being lynched" and "commuter" built into my actual role power. Two things that I hoped would stop my lynch and me getting NK'd.

My provided fakeclaims were Monty Python from RMM38 and Nikki/Jessica from RMM33. I was planning to use Monty Python with bogus results if I got to the mass claim before getting any serious heat.

N0 I bid for the metal rod, thinking that I could use it to redirect actions off of myself for self-protection. Later I found out from Faust that you can't self target with the item.

I did choose No Kill N1. I thought that's what I would do as superman, and didn't feel strongly about hitting scum if I shot. Good thing too, I think my top scum lead at that point was Haddock. (Well, not good for me, if you all lynch me, but good for town for sure).

N2 I did shoot Galzria and he did not die, showing me that he was bulletproof. So I knew that he was most likely town going into D2. That part of my previous claim was all true.

N3 I did shoot Gkrieg and I used the metal rod to move the kill from Haddock to DatSwan. This second action was almost strictly against my interests. I knew that Haddock's results could implicate me, but I wanted to kill scum and felt pretty strongly that they would be killing there.

N4 I obviously did not commute, and I tried to win the damn game for us by killing Dylan - but chairs had other ideas and here we are.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1967 on: December 14, 2017, 09:27:25 am »

I am going to reread this game and help town as much as I possibly can, regardless of what you all decide to do with me. I am 100% on your side, with the one caveat that I won't self hammer if you decide to lynch me.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1968 on: December 14, 2017, 09:40:50 am »

I am going to reread this game and help town as much as I possibly can, regardless of what you all decide to do with me. I am 100% on your side, with the one caveat that I won't self hammer if you decide to lynch me.
Ok. Don’t want to lynch iguana today.
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1969 on: December 14, 2017, 10:58:05 am »

It is 100% consistent with iguana's play to be Michonne here, not lynching him.

unvote in case I'm voting somebody right now, b/c I want us to take as much time as possible to figure out the right lynch.

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Re: RMM46: Rewind Mafia 2
« Reply #1970 on: December 14, 2017, 11:02:37 am »

I think there could be more to be gained by looking at the items and bidding.

1 Swan   44      (Amulet) 
2 PPS   xx     3   (SWORD STICK)
3 Iguana   28    (Metal Rod)
4 Ash   xx     - Unknown
5 Space   18     - Unknown? - Space should claim this.
6 E!           16     3 - Nothing
7 Dylan   14 - Unknown? Dylan should claim.
8 Jake   45 - Unknown? Jake should claim.
9 Schadd   43 - Galzria should have known. Maybe we can look for evidence.
10 Galz   40     1 (DAGGER)
11 Silver   31 - Unknown.
12 Chairs   19 - Chose loud voice, got nothing. The other item in this box is spice, from Dune 3. This may indicate that we should find scum from the game Dune 3 above Chairs in the draft order
13 Awac    13     3   (PENALTY)---unverified
14 WW   13 - Don't think he ever claimed his bid or result.
15 EFHW   10 - Unknown? should claim
16 Hadd    32 - Unknown? should claim
17 GK   11 - Unknown
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1971 on: December 14, 2017, 11:03:18 am »

Also, Galzria died because DatSwan stole the dagger from him, causing him to die. Not water loss. Derp.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1972 on: December 14, 2017, 11:03:50 am »

I'm going to go look at the scum roles in Dune 3.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1973 on: December 14, 2017, 11:16:49 am »

These are the factional abilities for scum in Dune 3:

Quote
Factional Abilities

Poison. Each night, one of you may target another player to poison. That player will die the following night.

Cure. Each day or night, one of you may target a poisoned player. That player will no longer die.

Steal. Each day, one of you may target another player to rob. If that player has any spice, you will steal up to one dose.

Shroud. Each night, one of you may shroud yourself in spice gas. You will be untargetable by all non-killing actions.

No poisoning has happened, and scum did a standard kill last night. I think that was a dead end. So, pretty strange that chairs didn't get the loud voice, and no one else seems to have it either.

Dylan, you should still claim what action you took last night. Stop dodging.

Chairs, why did you bid for Loud Voice?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1974 on: December 14, 2017, 11:54:15 am »

I did give a solution earlier which I argue was plausible (though it makes EFHW scum, which I don't necessarily agree with).  So solutions do exist, if it was N3 that got messed with.

Show me the same solution with colours assigned to everyone, not just the still-living players.
Seems pointless in light of iguana's claim.  But sure:

schadd: Yellow
gkrieg: Yellow
Awaclus: Yellow
EFHW: Yellow
iguana: Yellow
Jake: White
Space: Red
Galz: Red
Swan: Red
e: Red
ash: Red
silver: Red
Haddock: Red
Dylan: Red
chairs: Red
WW: Red (but Framed Yellow on N3)




@Iguana, do you expect that your colour will swap back and forth from day to day?

Did you have any theories of how things matched up with earlier results based on the fact you knew you're not going to show up as red anyway?

I just know that if chairs is yellow N1 that makes too many RCRP but if Dylan is yellow and I am blue/white it works.
I'm clearly missing something here.
Remember we don't know what colour scum is.

If we assume last night's results are accurate, there are three options:

1) You are yellow, Jake is town, and one of the reds (don't know who) is either blue or white - the last scum.  This doesn't ever fit the N1 results is the only problem - would need 4 blue/whites and one yellow, which can't happen.

2) You are yellow, Jake is blue/white, and there is one other yellow.  Makes you lying scum, I don't believe it.

3) You are blue/white, Jake is yellow, and there is one other yellow.  Makes yellow scum, and means we should lynch Jake.  I don't see how chairs comes into it.  Dylan being yellow fits, but so does EFHW.


Hmm actually maybe I see what you're getting at.  In the 3rd possibility, Dylan might be the only possibility for the final yellow which is consistent with nights 1 AND 2.  I'll double check.
Then again if we're in the 3rd possibility, we should lynch Jake anyway.

Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1975 on: December 14, 2017, 11:56:45 am »

Haddock, what if scum has some kind of framer and they framed me so that I appear as yellow?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1976 on: December 14, 2017, 11:58:30 am »

I really do think Jake is town. His play is town!Jake play, and WW copped him.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1977 on: December 14, 2017, 12:08:49 pm »

I want to reiterate the reasons why we should not lynch some people:

EFHW - EFHW claimed to have watcher results that would implicate Awaclus during the brief time when there was a mod error and we thought Awaclus was alive during D3. See here:

Did he steal his own amulet??!!
It was an odd night, so no.

My claiming won't hurt anything. Would want one specific person to go before me, otherwise don't care about where I am in the order.
I think I know who was trying to kill Haddock.
Chairs seems like a good lynch absent all other information (so does Dylan? and you?) but we should definitely mass claim.
Awaclus was my final suspect. He targeted DatSwan last night and so did iguana, DatSwan himself, and myself.

Haddock is a bad lynch because he has been cleared by WW, EFHW, and Awaclus, who tried to kill him. We wasted a lot of investigating on him, actually, which is a shame.

Jake is a bad lynch because he's been cleared by WW. I think only if Dylan flips town, maybe Jake is Godfather!scum. But again, I think his play is town play.

Space is a bad lynch because duh.

That leaves Dylan and Chairs. We need to sort those two.

Haddock's results are not the be all end all here. Most likely scum can screw them up. The fact that mafia killed e and not Haddock is a pretty good indicator of that.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1978 on: December 14, 2017, 12:13:50 pm »

Haddock, what if scum has some kind of framer and they framed me so that I appear as yellow?

Or what if scum framed Jake to appear as yellow, and I am the final person who doesn't belong anywhere in your N4 results?

Earlier results definitely heavily implied Jake was red, not yellow, when you account for the fact that I should never be red.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1979 on: December 14, 2017, 12:21:03 pm »

Haddock, what if scum has some kind of framer and they framed me so that I appear as yellow?
Then weirdness.

It's possible they have a framer that makes you appear a different colour to them (this is possible, I've checked with faust).
Then there'd only be one scum left, one of Dylan or chairs.

I THINK that's the only possibility consistent with last night's results.  But this would be super weird.  And it doesn't change our information much.

I'm still working through possibilities.  Fairly certain I can't make the possibility where:
Iguana is B/W (therefore Jake is yellow, and there's one other yellow out there)
work with N1's results.  (Or N2's results, for that matter, except if EFHW is yellow)



So it must be that iguana is yellow and scum have one remaining person of a non-yellow colour.  That definitely doesn't work with N1's results, unless scum were two different colours (!!!).

Maybe it's N1's results that have been messed with?
I'm still calculating.  Hopefully Space's magic calculator will come through for us.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1980 on: December 14, 2017, 12:23:23 pm »

Haddock, what if scum has some kind of framer and they framed me so that I appear as yellow?

Or what if scum framed Jake to appear as yellow, and I am the final person who doesn't belong anywhere in your N4 results?
This is possible, makes you blue/white.  I'll run these possibilities when I get a chance.

Earlier results definitely heavily implied Jake was red, not yellow, when you account for the fact that I should never be red.
On the contrary, N3's results heavily imply that Jake is scum.  But we agree that those have probably been messed with.
Not sure whether N1/N2's results indicate town!Jake.  Maybe they do.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1981 on: December 14, 2017, 12:37:39 pm »

Haddock, what if scum has some kind of framer and they framed me so that I appear as yellow?

Or what if scum framed Jake to appear as yellow, and I am the final person who doesn't belong anywhere in your N4 results?
This is possible, makes you blue/white.  I'll run these possibilities when I get a chance.
I can almost make something work where someone gets framed Yellow every night.  Including WW on N3.  Seems a bit speculative.  Haven't quite figured it out all the way yet, either.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1982 on: December 14, 2017, 12:43:06 pm »

Quote from the QT of iguana's role:

1. Until you successfully kill two living players, you will be considered a "threat to the group" for the purposes of The Group's win condition. If you kill a third or more living players, you will again be considered a "threat to the group."

So it's possible (unlikely, but possible) that iguana is the only reason the game is still going.  I'll run these possibilities also.  If this is the case we should lynch someone we think is scum anyway, and if iguana's kill goes through then we all just win.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1983 on: December 14, 2017, 12:43:48 pm »

Quote from the QT of iguana's role:

1. Until you successfully kill two living players, you will be considered a "threat to the group" for the purposes of The Group's win condition. If you kill a third or more living players, you will again be considered a "threat to the group."

So it's possible (unlikely, but possible) that iguana is the only reason the game is still going.  I'll run these possibilities also.  If this is the case we should lynch someone we think is scum anyway, and if iguana's kill goes through then we all just win.
Forget this, there was a kill last night which iguana probably didn't perform.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1984 on: December 14, 2017, 12:45:30 pm »

Worth mentioning:


I believe iguana is what he says he is.

However: if there is another 3rd party out there whose win condition does not conflict with town's, then they should claim.  It would essentially be a counterclaim at this point.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1985 on: December 14, 2017, 12:46:28 pm »

Worth mentioning:


I believe iguana is what he says he is.

However: if there is another 3rd party out there whose win condition does not conflict with town's, then they should claim.  It would essentially be a counterclaim at this point.
And if we get no such counterclaim I think we can essentially just believe iguana - all my results consistently point towards a 3rd party.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1986 on: December 14, 2017, 01:13:19 pm »

Here are the results, colored in:

N1:
Yellow: ash, Awaclus, chairs
Blue: DatSwan, Galz
White: Space
Red: EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, iguana, WW, silver

Right colour right place: 7
Right colour wrong place: 7

Ash, Datswan, Galz, Space, Gkrieg, schadd, Iguana are all gauranteed incorrect placements.
EFHW, Haddock, e, WW, silver are all correct placements. So we need two more.

If mafia is yellow and chairs is mafia, that would make Awaclus, Chairs, and at least one of [Jake, Dylan] correct. That's at least 8 RCRP. So Chairs cannot be mafia if mafia is yellow.
If mafia is blue or white, then all correct placements need to be in red. That would make Jake and Dylan town and mean that Chairs must be mafia. However, in that case, we can only get to 6 RCWP. So Chairs can't be scum based on N1 results. And I would argue that the N1 results are the least likely to be messed up.

If one of [Dylan, Jake, EFHW] is mafia and mafia is yellow, that gives the correct results.
If one of [Dylan, Jake, EFHW] is mafia, mafia is blue, and I am white you can only get to 6 RCRP, 6 RCWP. If I am blue and mafia is white, then we can only get to 5 RCRP.

So N1 results clear Chairs, and leave Dylan, Jake and EFHW as mafia candidates. And mean that at least on N1, mafia is yellow.

N2:
Yellow: EFHW, DatSwan, WW
Blue: Dylan
Red: ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver

Right colour right place: 7
Right colour wrong place: 5

Guaranteed to be wrong: DatSwan, WW, Awaclus, Gkrieg, iguana
Guaranteed to be correct: ash, Haddock, e, Galz, silver. So we need two more.

If EFHW is mafia and mafia is yellow, then Chairs, Jake and EFHW are all correct. That's too many RCRP.
If Dylan is mafia and mafia is yellow, then Chairs and Jake are correct. That's 7 RCRP. Then you can switch Awaclus with Datswan, Gkrieg with WW, and EFHW with Dylan for 5 RCWP. Alternately you can swap me with Dylan for 5 RCWP if I am blue. So Dylan works N2.
If either of [Jake, Chairs] is mafia and mafia is yellow, then only the other of [Jake, Chairs] is correct in his spot and we can only get to 6 RCRP.

So N1 and N2 together both seem to implicate Dylan as yellow and mafia, and clear EFHW, Jake and Chairs as town.

N3:
Yellow: Galz
Blue: WW, Iguana, Jake
Red: Haddock, e, silver, EFHW, gkrieg, Awaclus, Swan, Dylan, chairs

Right colour right place: 7
Right colour wrong place: 3



Gauranteed incorrect: Galz, WW
Guaranteed correct: Haddock, e, silver, Swan -- So we need three more.

Maybe the solution is that I am blue, WW was framed yellow, and Dylan is yellow. Let me check that.

RCRP: Iguana, Haddock, e, silver, EFHW, Swan, chairs
RCWP: Gkrieg, Galz, Jake (swaps with Dylan or Awaclus).

That actually works.


N4:
Red - Dylan, 2.7, EFHW, Haddock, chairs
Yellow - Jake, Iguana
Response:
Right colour right place 5
Right colour wrong place 1

So on N4, if I am blue, Dylan is yellow, and Jake has been framed yellow:

RCRP: Jake, 2.7, EFHW, Haddock, Chairs
RCWP: Dylan

So I at least have a theory that explains the results of all nights, where Dylan framed WW on N3 and Jake on N4.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1987 on: December 14, 2017, 01:24:13 pm »

For the record, I was BSing when I said I wasn't trying to solve this puzzle. I've been trying to solve it the whole game, but I've been doing it in my QT with the knowledge that I am a survivor.

That's also why I just could not believe in Werewolves. Me, PPS, Mafia, Town - already 4 alignments. Regardless of whether PPS would have sometimes shared a box with me.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1988 on: December 14, 2017, 01:25:58 pm »

Seems pointless in light of iguana's claim.  But sure:

schadd: Yellow
gkrieg: Yellow
Awaclus: Yellow
EFHW: Yellow
iguana: Yellow
Jake: White
Space: Red
Galz: Red
Swan: Red
e: Red
ash: Red
silver: Red
Haddock: Red
Dylan: Red
chairs: Red
WW: Red (but Framed Yellow on N3)

This gives (7,7) for N1, but (6,7) for N2, (7,2) for N3 (with WW reading Yellow for that night only), and (6,0) for N4.

PPE: interesting stuff from iguana to look at :-)


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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1989 on: December 14, 2017, 01:30:54 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1990 on: December 14, 2017, 01:41:06 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
N2 doesn't work because then there would be no wrong colors.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1991 on: December 14, 2017, 01:46:41 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
N2 doesn't work because then there would be no wrong colors.

Maybe I am playing mastermind wrong. Here is my N2 solution with Dylan as yellow:

Yellow: EFHW, DatSwan, WW
Blue: Dylan
Red: ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver

Right colour right place: Ash, Haddock, chairs, e, Jake, Galz, silver (7)
Right colour wrong place: Awaclus <> DatSwan; Gkrieg <> WW; Dylan <> Iguana

If you can swap Dylan two times, then it fails. But I was going on the assumption that you can only swap once. 
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1992 on: December 14, 2017, 01:51:48 pm »

Jake shouldn't have been framed N3 anyway, because that's the night that WW copped him innocent. So at least for that one night Jake should be red.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1993 on: December 14, 2017, 02:05:19 pm »

Seems pointless in light of iguana's claim.  But sure:

schadd: Yellow
gkrieg: Yellow
Awaclus: Yellow
EFHW: Yellow
iguana: Yellow
Jake: White
Space: Red
Galz: Red
Swan: Red
e: Red
ash: Red
silver: Red
Haddock: Red
Dylan: Red
chairs: Red
WW: Red (but Framed Yellow on N3)

This gives (7,7) for N1, but (6,7) for N2, (7,2) for N3 (with WW reading Yellow for that night only), and (6,0) for N4.

PPE: interesting stuff from iguana to look at :-)

What?

No.
I mean. Without even checking it's obvious that it doesn't give (6,0) N4
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1994 on: December 14, 2017, 02:15:12 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
N2 doesn't work because then there would be no wrong colors.

Actually, if you can swap more than once, and there is at least one more yellow in the game, then N2 is impossible. Because if any three players are yellow, they could swap with the three town players listed on yellow, and get 6 RCWP. Even if I am white, and you can swap twice, you get 6 RCWP. But if you can only swap once, then Dylan being mafia is the only solution that works that assumes there is at least one yellow player left.

And we can't take solutions with no mafia left in the game seriously when we've only flipped two traitors and Awaclus.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

chairs

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1995 on: December 14, 2017, 02:31:53 pm »

These are the factional abilities for scum in Dune 3:

Quote
Factional Abilities

Poison. Each night, one of you may target another player to poison. That player will die the following night.

Cure. Each day or night, one of you may target a poisoned player. That player will no longer die.

Steal. Each day, one of you may target another player to rob. If that player has any spice, you will steal up to one dose.

Shroud. Each night, one of you may shroud yourself in spice gas. You will be untargetable by all non-killing actions.

No poisoning has happened, and scum did a standard kill last night. I think that was a dead end. So, pretty strange that chairs didn't get the loud voice, and no one else seems to have it either.

Dylan, you should still claim what action you took last night. Stop dodging.

Chairs, why did you bid for Loud Voice?

Because my draft order was so low, I felt that all the better options were probably taken and Loud Voice seemed like it would be good for clearing myself as Town in conjunction with Hiding (or at least confirming I did what I said I did).

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1996 on: December 14, 2017, 02:45:08 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
N2 doesn't work because then there would be no wrong colors.

Actually, if you can swap more than once, and there is at least one more yellow in the game, then N2 is impossible. Because if any three players are yellow, they could swap with the three town players listed on yellow, and get 6 RCWP. Even if I am white, and you can swap twice, you get 6 RCWP. But if you can only swap once, then Dylan being mafia is the only solution that works that assumes there is at least one yellow player left.

And we can't take solutions with no mafia left in the game seriously when we've only flipped two traitors and Awaclus.
The problem is that 3 yellow 1 blue was guessed and is also what you are suggesting, but the results indicated there were two extra colors in the guess that were wrong.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1997 on: December 14, 2017, 02:46:32 pm »

Jake shouldn't have been framed N3 anyway, because that's the night that WW copped him innocent. So at least for that one night Jake should be red.
Does it have to be Jake? Anybody being framed would meddle with our results.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1998 on: December 14, 2017, 02:50:16 pm »

Jake shouldn't have been framed N3 anyway, because that's the night that WW copped him innocent. So at least for that one night Jake should be red.
Does it have to be Jake? Anybody being framed would meddle with our results.

I generated an explanation for why we have correct that isn't "everyone Haddock listed as town is town" and isn't "Iguana is yellow."

If you still need to know why I'm not yellow, ask Awaclus or Gkrieg.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #1999 on: December 14, 2017, 02:50:42 pm »

Why we have 5 correct*
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2000 on: December 14, 2017, 02:53:25 pm »

I'm thinking you were framed last night, bc you have to be yellow from these results.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2001 on: December 14, 2017, 03:04:41 pm »

I'm thinking you were framed last night, bc you have to be yellow from these results.

No, one of Jake or I has to be yellow, or all 5 of you have to be town.

N4:
Red - Dylan, 2.7, EFHW, Haddock, chairs
Yellow - Jake, Iguana
Response:
Right colour right place 5
Right colour wrong place 1

If I'm yellow:

RCRP: 2.7, Haddock, Iguana, + 2 of [EFHW, Dylan, Chairs]
RCWP: Jake (town)

This means that yellow is the survivor color, or I was framed. It's also not consistent with previous night's results. So yeah, it means I was framed.

If I'm white or blue, and Jake + one of [EFHW, Dylan, Chairs] are yellow:

RCRP: Haddock, 2.7, Jake, 2 of [EFHW, Dylan, Chairs]
RCWP: The remaining one of [EFHW, Dylan, Chairs] who switches with me.

Both of those possibilities work.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2002 on: December 14, 2017, 03:06:28 pm »

Actually, it's not possible for all people who are listed as town to be town. If they were, there would be no RCWP because swapping would be impossible.
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2003 on: December 14, 2017, 03:42:42 pm »

I'm thinking you were framed last night, bc you have to be yellow from these results.
And then N2 works.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2004 on: December 14, 2017, 03:43:02 pm »

I'm thinking you were framed last night, bc you have to be yellow from these results.
And then N2 works.
I mean, N2 works if you were framed that night.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2005 on: December 14, 2017, 03:46:23 pm »

Can you post your full solution?

One kinda likely thing is that scum passed the miller T shirt onto someone else at some point.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2006 on: December 14, 2017, 04:05:30 pm »

I just realized that it wouldn't have to be WW who was framed N3, it could be Jake who was either framed or recruited.

To put it simply, if I am blue, Dylan is yellow, and Jake reads as yellow only for N3 & N4, and the rest of living players are red, then all results are consistent.

Everyone should go check this themselves.
N2 doesn't work because then there would be no wrong colors.

Maybe I am playing mastermind wrong. Here is my N2 solution with Dylan as yellow:

Yellow: EFHW, DatSwan, WW
Blue: Dylan
Red: ash, Haddock, Awaclus, gkrieg, chairs, e, Jake, Galz, iguana, silver

Right colour right place: Ash, Haddock, chairs, e, Jake, Galz, silver (7)
Right colour wrong place: Awaclus <> DatSwan; Gkrieg <> WW; Dylan <> Iguana

If you can swap Dylan two times, then it fails. But I was going on the assumption that you can only swap once.
This is not how it works.
Take it from someone who's been working with this all game: thinking about "swapping people" is not a good way to think about the problem.


Seems pointless in light of iguana's claim.  But sure:

schadd: Yellow
gkrieg: Yellow
Awaclus: Yellow
EFHW: Yellow
iguana: Yellow
Jake: White
Space: Red
Galz: Red
Swan: Red
e: Red
ash: Red
silver: Red
Haddock: Red
Dylan: Red
chairs: Red
WW: Red (but Framed Yellow on N3)

This gives (7,7) for N1, but (6,7) for N2, (7,2) for N3 (with WW reading Yellow for that night only), and (6,0) for N4.

PPE: interesting stuff from iguana to look at :-)

What?

No.
I mean. Without even checking it's obvious that it doesn't give (6,0) N4
Yeah your numbers here are wrong across the board.
My solution definitely gives (7,7) for N1,
(7,5) for N2
and
(5,1) for N4. 

So is consistent with those nights.

It's not the WW-Framed one though.  Sorry.  This is the solution I had figured out for if gkrieg was a 1-shot Godfather on N3.  Then N3 is correct.  Not with the Framing thing.  Sorry.




Jake shouldn't have been framed N3 anyway, because that's the night that WW copped him innocent. So at least for that one night Jake should be red.
Does it have to be Jake? Anybody being framed would meddle with our results.

I generated an explanation for why we have correct that isn't "everyone Haddock listed as town is town" and isn't "Iguana is yellow."

If you still need to know why I'm not yellow, ask Awaclus or Gkrieg.
Yeah I'm pretty sure N1 on its own tells us that yellow is the scum colour.
Which then guarantees that Jake is scum or framed.  Or iguana was Framed. 
Framing seems very likely at this point.  Working on it.


Lots of other people's analysis to look at.  Catching up.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2007 on: December 14, 2017, 04:06:10 pm »

Can you post your full solution?

One kinda likely thing is that scum passed the miller T shirt onto someone else at some point.
Wouldn't we know about this?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2008 on: December 14, 2017, 04:08:31 pm »

Actually, it's not possible for all people who are listed as town to be town. If they were, there would be no RCWP because swapping would be impossible.
Correct.  The options are:

1) You yellow, Jake Red, someone else some other non-town colour.

2) You blue/white, Jake yellow, someone else yellow. (Maybe with Jake framed)

3) You yellow, Jake blue/white, someone else yellow (I think this would mean you were framed, in which case Jake is 3rd party and I would have expected him to have counterclaimed by now).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2009 on: December 14, 2017, 04:12:25 pm »

Can anyone else at least confirm that if Do results are accurate, then chairs is town or at least godfather?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2010 on: December 14, 2017, 04:12:42 pm »

D1*
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2011 on: December 14, 2017, 04:18:45 pm »

If yellow=scum and there has been framing I think I now get the same results as iguana    and Dylan is scum. Not accounting for possible Miller T-shirt passing.               
                     
N1:    7 RR:    e   EFHW   Hadd   Awa    silver   WW   Dylan/Jake
   7 RW:   ash   iguana   schadd   Dat/Galz   chairs   Dylan/Jake
   2 WC:   Dat/Galz   Space            
If town framed, chairs is yellow because 2 of {chairs, dylan, jake} would be RR.
If iguana framed, no change to results.
                     
N2:   7 RR:   e   Hadd       Galz   silver   ash   Jake chairs
   5 RW   EFHW   gkrieg   DatS    awa   WW
   2 WC   iguana (framed), Dylan               
                     
N3:   7 RR:   e   EFHW   Haddock   Iguana   DatS    silver  chairs
   3 RW:   Galz   gkrieg   awa         
   3 WC:   Jake   WW    Dylan       There is an extra red;  two blues should be yellow
                     
N4:   5 RR:   e   EFHW   Hadd      chairs   Jake   (framed)
   1 RW:   Dylan            
   1 WC:   iguana      
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2012 on: December 14, 2017, 04:20:43 pm »

This isn't a rigorous proof, just a solution that matches the data.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2013 on: December 14, 2017, 04:41:30 pm »

Can anyone else at least confirm that if Do results are accurate, then chairs is town or at least godfather?
I think so.
I've made an excel document that lets me trial things pretty super fast.  I'll try to make it a googledoc so other people can fiddle.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2014 on: December 14, 2017, 04:45:42 pm »

Can anyone else at least confirm that if Do results are accurate, then chairs is town or at least godfather?
I think so.
I've made an excel document that lets me trial things pretty super fast.  I'll try to make it a googledoc so other people can fiddle.
Mmm can't make it work.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2015 on: December 14, 2017, 05:11:00 pm »

OK I'm happy with all my excel fiddling now.

I can come up with several examples of where framing and Godfather makes things work.

But chairs is town according to N1 and N2's results, even when Godfather/framing is taken into account.  (unless both Godfather and framing happened simultaneously on some night, which is possible, I guess, but I rate it very unlikely)

So it's Dylan, EFHW, or Jake.

If we assume Jake is framed!town, then Dylan and EFHW are both equally likely scum by the results: both of them would have to be godfather on N2 for it to work.  In that case I would definitely vote Dylan on the back of other things.

If Jake is scum, well, not much more to say there.  I can't really make this work, though. Someone else would have to be scum, too, and I can't make anything work.

Fwiw, I have a solution where Jake is town and there's been a godfather and framing every night.  Which might well be the case at this point.
(It goes: Dylan/EFHW is yellow, used a Godfather shot on N2, gkrieg used a godfather shot night 3, and Jake was framed N4.    And iguana is W.
Could also have somebody like Galz or Swan Framed N1, makes no difference to the result.)

Trying to find some solutions which have no godfathers, just framings.



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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2016 on: December 14, 2017, 05:15:38 pm »

Trying to find some solutions which have no godfathers, just framings.
I can't find one with only framings.  Godfather seems to be required, to make sense of N3.  Unless Jake and Dylan are both scum, in which case there might be things that work, but N1+N2 will need some massaging.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2017 on: December 14, 2017, 05:17:51 pm »

Interestingly, scum!Dylan + scum!Jake is possible if schadd or gkrieg used a Godfather shot on N1 and EFHW or Swan or WW was framed on N2.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2018 on: December 14, 2017, 05:22:11 pm »

Leaning scum EFHW here
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2019 on: December 14, 2017, 05:23:33 pm »

I think what I'm learning from my Excel fiddling is that there are just WAY too many possibilities.

Now that we know that X-shot Godfathers and/or Framings are guaranteed to exist, there are too many solutions to the puzzle.


But there is definitely scum in Dylan/EFHW/Jake/chairs, and we have WW's cop result on Jake and N1's result is inconsistent with scum!chairs unless Godfather AND Framing was done N1.  Which just seems inconceivable.

EFHW is town for other reasons.

So yes I would be very happy to lynch Dylan here.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2020 on: December 14, 2017, 05:24:16 pm »

Leaning scum EFHW here
EFHW incriminated Awaclus, remember?  Plus, for scum!EFHW you'd need to find me a scum role which has the ability to send messages to other players nightly.  I'm assuming that others have received messages from EFHW by now?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2021 on: December 14, 2017, 05:26:16 pm »

I think what I'm learning from my Excel fiddling is that there are just WAY too many possibilities.

Now that we know that X-shot Godfathers and/or Framings are guaranteed to exist, there are too many solutions to the puzzle.


But there is definitely scum in Dylan/EFHW/Jake/chairs, and we have WW's cop result on Jake and N1's result is inconsistent with scum!chairs unless Godfather AND Framing was done N1.  Which just seems inconceivable.

EFHW is town for other reasons.

So yes I would be very happy to lynch Dylan here.
The bolded bit isn't quite what I meant to say.

In fact, we know there is scum in Dylan/EFHW/chairs by N4's result alone.  So we don't even need WW's cop result to narrow it down to EFHW/Dylan.

I will reread both.  At some point.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2022 on: December 14, 2017, 05:49:24 pm »

Trying to find some solutions which have no godfathers, just framings.
I can't find one with only framings.  Godfather seems to be required, to make sense of N3.  Unless Jake and Dylan are both scum, in which case there might be things that work, but N1+N2 will need some massaging.
Did you look at mine?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2023 on: December 14, 2017, 05:50:09 pm »

Leaning scum EFHW here
EFHW incriminated Awaclus, remember?  Plus, for scum!EFHW you'd need to find me a scum role which has the ability to send messages to other players nightly.  I'm assuming that others have received messages from EFHW by now?
I didn't send one yesterday. Could drop Jake a note.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2024 on: December 14, 2017, 06:12:53 pm »

Trying to find some solutions which have no godfathers, just framings.
I can't find one with only framings.  Godfather seems to be required, to make sense of N3.  Unless Jake and Dylan are both scum, in which case there might be things that work, but N1+N2 will need some massaging.
Did you look at mine?
I did, but I didn't understand it.
What are your proposed alignments/framing patterns?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2025 on: December 14, 2017, 06:34:48 pm »

Seems pointless in light of iguana's claim.  But sure:

schadd: Yellow
gkrieg: Yellow
Awaclus: Yellow
EFHW: Yellow
iguana: Yellow
Jake: White
Space: Red
Galz: Red
Swan: Red
e: Red
ash: Red
silver: Red
Haddock: Red
Dylan: Red
chairs: Red
WW: Red (but Framed Yellow on N3)

This gives (7,7) for N1, but (6,7) for N2, (7,2) for N3 (with WW reading Yellow for that night only), and (6,0) for N4.

PPE: interesting stuff from iguana to look at :-)

What?

No.
I mean. Without even checking it's obvious that it doesn't give (6,0) N4
Yeah your numbers here are wrong across the board.
My solution definitely gives (7,7) for N1,
(7,5) for N2
and
(5,1) for N4. 

So is consistent with those nights.

It's not the WW-Framed one though.  Sorry.  This is the solution I had figured out for if gkrieg was a 1-shot Godfather on N3.  Then N3 is correct.  Not with the Framing thing.  Sorry.

I still think we have a disagreement here, though the fact I'd missed EFHW as Yellow in your pattern meant that the numbers were a bit wrong. Of course, now I don't think it matches for N1!

Your proposed solution was:
Red (10): Ash, Haddock, Space, chairs, e, DatSwan, Galz, Dylan, WW, silver
White (1): Jake
Yellow (5): EFHW, Awaclus, gkrieg, schadd, Iguana
Blue (0): NONE

N1 puzzle results was:
Red (10): EFHW, Haddock, gkrieg, schadd, e, Jake, Dylan, Iguana, WW, silver
White (1): Space
Yellow (3): Ash, Awaclus, chairs
Blue (2): DatSwan, Galz

Giving
RCRP = {Haddock, e, Dylan WW, Silver, Awaclus} (5 red, one yellow) = 6
RCWP = 5 other red, 2 other yellow, 1 white = 8

Just to clarify how I get the RCWP score:
The 5 for red comes from the min number of reds guessed between the two, minus the number of reds that are part of the RCRP count, so that's min(10,10)-5 = 5.
The 2 for the yellows comes from min(5,3)-1 = 2 for similar reasons.
The 1 for the whites is  min(1,1)-0 = 1, but it's also intuitively obvious because both patterns have only one white, and they're on different people.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2026 on: December 14, 2017, 06:53:06 pm »

Leaning scum EFHW here

Can you respond to my case that she is town?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2027 on: December 14, 2017, 06:59:46 pm »

Leaning scum EFHW here

Can you respond to my case that she is town?
Wouldn’t scum already know that awaclus died?  If so then they could use the death for town cred.
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Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2028 on: December 14, 2017, 07:04:18 pm »

Leaning scum EFHW here

Can you respond to my case that she is town?
Wouldn’t scum already know that awaclus died?  If so then they could use the death for town cred.

I don't think they would know for sure that DatSwan had the amulet in his possession and assume a mod error, no.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2029 on: December 14, 2017, 10:05:49 pm »

Reposting with better formatting and listing of proposed teams:

If yellow=scum and there has been framing I think I now get the same results as iguana and Dylan is scum.             

TOWN (red): e, EFHW, Haddock, DatSwan, silver, chairs, ashersky, Galzria, Jake, WW, Space
SCUM (yellow):  Awaclus, gkrieg, schadd, Dylan
3rd Party (blue and blue/white): iguana, PPS   
                  
N1: 
7 RR:  e  EFHW  Haddock  Awa  silver  WW  Dylan/Jake
7 RW:  ash  iguana  schadd    Dat/Galz  chairs  Dylan/Jake   
2 WC:  Dat/Galz     Space
            
If town framed, chairs is yellow because 2 of {chairs, dylan, jake} would be RR.
If iguana framed, no change to results.
                     
N2:   
7 RR:   e  Haddock  Galz  silver  ash  Jake  chairs
5 RW:   EFHW  gkrieg  DatS  awa  WW
2 WC:   iguana (framed)  Dylan               
                     
N3:   
7 RR:   e  EFHW    Haddock  Iguana  DatS  silver  chairs
3 RW:   Galz  gkrieg  awa         
3 WC:   Jake  WW  Dylan    There is an extra red; two blues should be yellow
                     
N4:   
5 RR:   e  EFHW  Haddock  chairs  Jake (framed)
1 RW:   Dylan            
1 WC:   iguana
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2030 on: December 14, 2017, 10:08:36 pm »

Leaning scum EFHW here

Can you respond to my case that she is town?
Wouldn’t scum already know that awaclus died?  If so then they could use the death for town cred.
I also saved iguana's life by offering to sacrifice myself instead. And I wouldn't vote you or WW. And I'll send you a note right now.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2031 on: December 14, 2017, 10:12:24 pm »

Also, my role stipulates that another player from walking dead is highly likely to exist - in case we needed one more reason to trust EFHW.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2032 on: December 15, 2017, 05:34:13 am »

Yeah this looks right. Weird, I definitely double checked it. Apparently I can't count to 7.
Not relevant anyway, this solution is impossible because of iguanas claim.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2033 on: December 15, 2017, 05:41:07 am »

EFHW, your solution looks reasonable and I will double check it. But I have no idea what you mean by:

 
If town framed, chairs is yellow because 2 of {chairs, dylan, jake} would be RR.
If iguana framed, no change to results.
               

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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2034 on: December 15, 2017, 05:43:52 am »

With my results clearing chairs N1 (even if he was godfather it can't work out unless someone was also framed n1.) and Efhw being clearly town for other reasons, I think we have to just vote for Dylan.

Theoretically Jake could be scum, but only if one of dylan/chairs/Efhw is as well anyway.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2035 on: December 15, 2017, 07:48:17 am »

EFHW, your solution looks reasonable and I will double check it. But I have no idea what you mean by:

 
If town framed, chairs is yellow because 2 of {chairs, dylan, jake} would be RR.
If iguana framed, no change to results.
               
Just keeping track of possible effects of framing. The rest worked with chairs as town, so I don't think a town player was framed N1.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2036 on: December 15, 2017, 09:59:38 am »

The analysis all seems good, but I do take issue with this part, even if just on the technicality of it.

But chairs is town according to N1 and N2's results, even when Godfather/framing is taken into account. (unless both Godfather and framing happened simultaneously on some night, which is possible, I guess, but I rate it very unlikely)

If Chairs' role is just straight up Godfather, then he would appear as town in your results every night. So I don't see how your results can ever completely clear him or anyone as town.

I DO think he is town, mostly based on how he reacted to my tunnel on him yesterday, his choice to jailkeep me, and his pretty towny reaction to the way this day has been unfolding. But if he is scum, he's Godfather and shows as red on your results. In that case, probably both he and Dylan are scum.

That would require, probably, both Godfather and some form of framing. So I would call it highly unlikely. I just don't want anyone to think that your results can somehow prove that someone isn't a Godfather, on the off chance that one of the remaining players is one.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2037 on: December 15, 2017, 10:19:57 am »

All in all, right now this game is reminding me of scholars arguing about the minutiae of an incredibly dense text. Everyone has a slightly different theory, and it's incredibly difficult to even understand one another's perspectives, but the overarching message is still pretty clear.

I did go back and reread Dylan. It doesn't take very long. I can make a reads based case if anyone would like to be convinced.

In his opening statement, he makes a scummy argument against silverspawn and a hedgy townread on Awaclus that both could easily come from scum, knowing what we know now.

This post, this post, and this post make a pretty scummy series, and are consistent with the theory that scum wanted to use the frozen players to achieve no lynches. If he is town, then IRL presumably got in the way of him participating in the game literally in any way on D3..... I think the stalling scum narrative is simpler.

His claim here in tandem with his two posts of stalling about his night action claim today I think are the scummiest of the claims. Dylan has essentially claimed that for the entire game (except last night, possibly) he's done nothing of any consequence. Also, he claimed a protective ability that he should have been able to use to protect the IC last night, but the IC still died.

Also, Chairs claims to have jailkept Dylan on N2. Were we missing a kill that night? I want to look into that. If so, that alone is a super good reason to lynch Dylan, now that I can also independently confirm Chairs' even night jailkeeping.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #2038 on: December 15, 2017, 10:25:41 am »

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.

The biggest piece of evidence in favor of Dylan being town is that not a single scum bothered to vote for either him or Spaceanemone D2. You would think that if Dylan were a partner, they would have placed votes either on him for town cred or against him to keep him alive.

Although, the counterargument there is that maybe scum was standing by ready to vote for Space if enough people switched last minute to Dylan. The fact that Awaclus posted in the thread during twilight shortly after the deadline seems to be an indicator that this could be the case.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2039 on: December 15, 2017, 10:32:17 am »

The analysis all seems good, but I do take issue with this part, even if just on the technicality of it.

But chairs is town according to N1 and N2's results, even when Godfather/framing is taken into account. (unless both Godfather and framing happened simultaneously on some night, which is possible, I guess, but I rate it very unlikely)

If Chairs' role is just straight up Godfather, then he would appear as town in your results every night. So I don't see how your results can ever completely clear him or anyone as town.

I DO think he is town, mostly based on how he reacted to my tunnel on him yesterday, his choice to jailkeep me, and his pretty towny reaction to the way this day has been unfolding. But if he is scum, he's Godfather and shows as red on your results. In that case, probably both he and Dylan are scum.

That would require, probably, both Godfather and some form of framing. So I would call it highly unlikely. I just don't want anyone to think that your results can somehow prove that someone isn't a Godfather, on the off chance that one of the remaining players is one.
I think you've pretty much made my point for me.

We shouldn't be worrying about permanent godfathers right now. Because if chairs is a godfather (or someone else for that matter) then last night's results guarantee that one of Jake/Dylan/EFHW is scum as well, anyway.

I have made this point in about a million different ways but no-one seems to be listening.

We should ONLY be worrying about x-shot abilities right now.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2040 on: December 15, 2017, 10:35:52 am »

So there was no kill N1 or N2. Awaclus killed N3 and someone else killed N4.

The reigning explanation has been that scum shot Gkrieg N1, accidentally recruiting him as a full member of the mafia team. That would have forced them to choose between a normal kill N2 and a freeze, explaining the lack of a kill N2.

There's another possible explanation though. We know that scum didn't shoot Galzria N1 (because I shot him N2 and he was bulletproof), but silverspawn also claimed he could have prevented the mafia kill N1. If that's the case, then Chairs could have blocked the mafia kill N2 with his jailkeeping.

I haven't looked at silver's role yet. I'm going to go check that and see how likely it is that he blocked the N1 kill.

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 2)
« Reply #2041 on: December 15, 2017, 10:36:42 am »

WHY NO HAMMER?

yuma, I know you withdrew this in your next comment, but why did you say it in the first place?

Day 2 Final Vote Count

DatSwan (1): Awaclus
EFHW (1): gkrieg13
Dylan (2): Haddock, SpaceAnemone
SpaceAnemone (5): DatSwan, Witherweaver, EFHW, iguanaiguana, Galzria, silverspawn

Not Voting (5): ashersky, 2.71828....., JaketheBaseballGod22, Dylan32, chairs

With 15 alive, it took 8 to lynch.

Enjoy some hours of twilight until I can get to this.

The biggest piece of evidence in favor of Dylan being town is that not a single scum bothered to vote for either him or Spaceanemone D2. You would think that if Dylan were a partner, they would have placed votes either on him for town cred or against him to keep him alive.

Although, the counterargument there is that maybe scum was standing by ready to vote for Space if enough people switched last minute to Dylan. The fact that Awaclus posted in the thread during twilight shortly after the deadline seems to be an indicator that this could be the case.
Also plurality lynch was possible that time, so no urgency to vote to get a lynch.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2042 on: December 15, 2017, 10:37:32 am »

The analysis all seems good, but I do take issue with this part, even if just on the technicality of it.

But chairs is town according to N1 and N2's results, even when Godfather/framing is taken into account. (unless both Godfather and framing happened simultaneously on some night, which is possible, I guess, but I rate it very unlikely)

If Chairs' role is just straight up Godfather, then he would appear as town in your results every night. So I don't see how your results can ever completely clear him or anyone as town.

I DO think he is town, mostly based on how he reacted to my tunnel on him yesterday, his choice to jailkeep me, and his pretty towny reaction to the way this day has been unfolding. But if he is scum, he's Godfather and shows as red on your results. In that case, probably both he and Dylan are scum.

That would require, probably, both Godfather and some form of framing. So I would call it highly unlikely. I just don't want anyone to think that your results can somehow prove that someone isn't a Godfather, on the off chance that one of the remaining players is one.
I think you've pretty much made my point for me.

We shouldn't be worrying about permanent godfathers right now. Because if chairs is a godfather (or someone else for that matter) then last night's results guarantee that one of Jake/Dylan/EFHW is scum as well, anyway.

I have made this point in about a million different ways but no-one seems to be listening.

We should ONLY be worrying about x-shot abilities right now.
All in all, right now this game is reminding me of scholars arguing about the minutiae of an incredibly dense text.

I DO agree with you Haddock, and I am listening :) The only reason I made the post is because if someone thinks that chairs is confirmed town at LyLo (if this game even goes to LyLo), that would be a bad thing.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2043 on: December 15, 2017, 10:38:40 am »

I'm ready to vote dylan.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2044 on: December 15, 2017, 10:38:52 am »

Oh man, that smiley is bad. Needs sunglasses  8)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2045 on: December 15, 2017, 10:48:51 am »

silverspawn was not incredibly likely to have prevented the kill. Most likely he tried to redirect the kill onto Galzria.

I'm ready to vote Dylan too.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2046 on: December 15, 2017, 10:57:29 am »

I'm ready for it, I think we've talked it over pretty well as a group.

Let's vote Dylan.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2047 on: December 15, 2017, 10:58:30 am »

I’m ready as well. I received EFHW’s note.
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2048 on: December 15, 2017, 10:59:21 am »

Vote: Dylan
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2049 on: December 15, 2017, 10:59:58 am »

EFHW, where is your claim?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2050 on: December 15, 2017, 11:03:41 am »

Vote: Dylan
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2051 on: December 15, 2017, 11:04:00 am »

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2052 on: December 15, 2017, 11:05:24 am »

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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2053 on: December 15, 2017, 11:08:10 am »

Request Vote Count
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2054 on: December 15, 2017, 11:17:02 am »

Vote Count 5.1

Dylan32 (2): EFHW, iguanaiguana

Not Voting (5): Haddock, SpaceAnemone, chairs, JaketheBaseballGod22, Dylan32

With 6 alive, it takes 4 to lynch. Day 5 ends December 20 at 3:30 pm forum time.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2055 on: December 15, 2017, 11:44:45 am »

Happy to vote Dylan.

Do we want to try to direct iguana's kill tonight, before we lynch?
Not sure it's the right thing, just throwing it out there.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2056 on: December 15, 2017, 11:45:31 am »

I just really don't want scum to block me :/
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2057 on: December 15, 2017, 11:45:43 am »

I would cry.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2058 on: December 15, 2017, 11:47:55 am »

Hi all! Sorry I'm being quiet. There's no rush to lynch right now, is there? The deadline is the 20th, which is Wednesday. I have virtually no free time before Monday and Tuesday evenings :-(

I'd like to have the chance to look at a few more possible game configurations and then do the re-reading before I vote. This is my last game-day before the inevitable zombie decay. Some of the things Haddock has been pushing ought to be double-checked, particularly as there seem to be some where he's got them wrong in spite of assuring everyone that he's got a good excel sheet with promising explanations he's not actually posted.. it's probably all legit, but I feel paranoid, and there's definitely time to indulge that a little.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2059 on: December 15, 2017, 11:49:57 am »

Hi all! Sorry I'm being quiet. There's no rush to lynch right now, is there? The deadline is the 20th, which is Wednesday. I have virtually no free time before Monday and Tuesday evenings :-(

I'd like to have the chance to look at a few more possible game configurations and then do the re-reading before I vote. This is my last game-day before the inevitable zombie decay. Some of the things Haddock has been pushing ought to be double-checked, particularly as there seem to be some where he's got them wrong in spite of assuring everyone that he's got a good excel sheet with promising explanations he's not actually posted.. it's probably all legit, but I feel paranoid, and there's definitely time to indulge that a little.

Sure. Should be fun to read anyway. Unvote.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2060 on: December 15, 2017, 12:35:57 pm »

Hi all! Sorry I'm being quiet. There's no rush to lynch right now, is there? The deadline is the 20th, which is Wednesday. I have virtually no free time before Monday and Tuesday evenings :-(

I'd like to have the chance to look at a few more possible game configurations and then do the re-reading before I vote. This is my last game-day before the inevitable zombie decay. Some of the things Haddock has been pushing ought to be double-checked, particularly as there seem to be some where he's got them wrong in spite of assuring everyone that he's got a good excel sheet with promising explanations he's not actually posted.. it's probably all legit, but I feel paranoid, and there's definitely time to indulge that a little.
Fine to wait. But I'm flying to new Zealand tomorrow so will be vla for a couple of days.

I'm a little indignant. I haven't gotten anything wrong since my excel spreadsheet was made yesterday, whereas, if we're comparing, you have made multiple errors.

Happy for you to double check things.

But of course, my main point right now is that one of chairs/Dylan/Efhw is scum (that's based on n4s results alone, trivially), and n1 makes chairs town OR makes him scum AS WELL as dylan/Efhw.  Which doesn't require much analysis.

What else have I been "pushing"?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2061 on: December 15, 2017, 12:38:05 pm »

Yes actually, though this isn't exactly relevant, I'd really like an example of one mistake I've made other than that solution which you proceed to analyse incorrectly ALSO.

Miffed.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2062 on: December 15, 2017, 12:38:21 pm »

*proceeded
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2063 on: December 15, 2017, 12:41:47 pm »

Yes actually, though this isn't exactly relevant, I'd really like an example of one mistake I've made other than that solution which you proceed to analyse incorrectly ALSO.
This solution was also BEFORE my excel spreadsheet and is completely irrelevant anyway because it goes against igus claim. (Which I entirely believe).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2064 on: December 15, 2017, 12:42:00 pm »

It's a pretty complex puzzle. I think everyone has made at least one mistake with it....
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2065 on: December 15, 2017, 12:42:32 pm »

Really I think Space wants a chance just to try to solve it before the solution is made public, no?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2066 on: December 15, 2017, 05:02:57 pm »

I mean. Fine. I'm just miffed that everyone keeps assuming I have no idea what I'm talking about.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2067 on: December 15, 2017, 05:08:31 pm »

I mean. Fine. I'm just miffed that everyone keeps assuming I have no idea what I'm talking about.

I'm not assuming -you- have no idea what you're talking about.

I'm assuming we're -all- talking out our fartholes.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2068 on: December 15, 2017, 05:10:43 pm »

lol
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2069 on: December 15, 2017, 05:10:56 pm »

So Dylan just disappeared :/
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2070 on: December 15, 2017, 06:57:26 pm »

So Dylan just disappeared :/
I wonder why...

Wait no didn't he say he was via or something?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2071 on: December 15, 2017, 11:02:44 pm »

No, I didn't say I was VLA, but I did say this was a busier work week than normal. Reading last few pages now.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2072 on: December 16, 2017, 12:12:03 am »

Ok, so y'all are being played. I will gladly admit, I was hoping to be able to prove scum without actually claiming last night's action because I wanted to scum to have to worry about it the next night, but I did use the shield last night. I had Haddock, myself, EFHW, and chairs in 1 group, and e, iguana, Jake, and Space in the other. If I had wanted to maximize chances of protecting someone, I would have just had me, haddock, and e in one and everyone else in the other, but e had done so little for an IC that I decided to go for something that would maximize information.

So at this point, it's pretty clear that either Haddock is really town, or he's truly a mafia mastermind (pun completely intended).  I know I'm town, and I believe chairs' claim since I was blocked then night he claimed to JK me. So from that group, if a kill went through on my side, I would have been convinced it was EFHW.

On the other side, I had the IC and Space (also IC but also not going to be killed). Iguana had claimed a killing ability and scummy end of day, but I thought he would be more likely to target Haddock. Also had Jake over there. WW did have a innocent result, so if a kill went through on that side, I knew it would be one of those iguana or Jake with odds leaning iguana.

However, it is still possible that Jake is a Godfather, here's why. Earlier, someone (WW?) mentioned the possibility of Jake being the Big Bad from RMM11. That role could switch from Godfather to ninja when they chose, (likely N3 here). That would explain the change in results there and Jake thinking he was able to claim basically VT. He didn't do anything the first couple or few nights letting his team do it, then switched to ninja after he had already been copped to carry out the kills stealthily.

Basically, either iguana is telling the truth and Jake killed e, or iguana is lying about who he tried to kill knowing no other tracking (watching) roles are left.  Also, chairs wouldn't have actually been able to target iguana, because shield. So I'm only either voting Jake or iguana here.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2073 on: December 16, 2017, 04:03:56 am »

Wasn't Dylan jailkept last Night?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2074 on: December 16, 2017, 07:17:02 am »

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2075 on: December 16, 2017, 07:35:46 am »

Awaclus did the kill N3. No ninja that night.

How did you seriously think I was scum?

It doesn't make sense that you wouldn't claim this information right away. Scum's uncertainty would much less valuable than this information,  if true.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2076 on: December 16, 2017, 07:56:10 am »

Awaclus did the kill N3. No ninja that night.

How did you seriously think I was scum?

It doesn't make sense that you wouldn't claim this information right away. Scum's uncertainty would much less valuable than this information,  if true.

Arguably, scum could have preferred Awaclus' strongman to a ninja kill that night.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2077 on: December 16, 2017, 08:17:35 am »

Really town has this game in lockdown unless you lynch me. Haddock and EFHW are town. That leaves Dylan, Jake, Chairs with question marks.

We lynch one, I shoot one, worst case scenario is we lynch the last one at LyLo.

So hopefully if you believe I am Michonne we have won.

I am gonna sort through Dylan's claim anyway the for fun and to try to convince y'all
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2078 on: December 16, 2017, 08:23:12 am »

Honestly the only reason to not lynch Dylan is if we think someone else is more likely to be bulletproof scum or a roleblocker, and that's really just for my sake.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2079 on: December 16, 2017, 08:24:17 am »

Y'all will have no issue with those. Hang em from a tree and I'll be a sad useless lady on the sidelines.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2080 on: December 16, 2017, 10:15:51 am »

Y'all will have no issue with those. Hang em from a tree and I'll be a sad useless lady on the sidelines.

Honestly, given how difficult I personally feel Michonne's role is to play, I hope it doesn't come to that.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2081 on: December 16, 2017, 12:33:06 pm »

I mean. Fine. I'm just miffed that everyone keeps assuming I have no idea what I'm talking about.

I'm sorry you felt that your competence was in any doubt! That was definitely not my intention at all, and I respect your problem-solving abilities a great deal. I'm just paranoid that you're too competent, and could possibly be nerd-sniping most of the rest of us with a cleverly-constructed puzzle.

On the believing-you're-town side of things, I'm like 92% there, but I'd really like to see one or more clear proposed solutions that state everyone's roles, say exactly what edits to the colours came from framer/godfather shots each night, and are simultaneously consistent with all four sets of results. I feel like you've satisfied yourself but are skimming over the part where you state a formal solution, and I don't understand your motivation for that, other than possibly being very busy. So I'm going to construct my own solutions, but it will take an hour or more of free time I just don't have till Monday night at this point..
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2082 on: December 16, 2017, 01:09:39 pm »

I mean. Fine. I'm just miffed that everyone keeps assuming I have no idea what I'm talking about.

I'm sorry you felt that your competence was in any doubt! That was definitely not my intention at all, and I respect your problem-solving abilities a great deal. I'm just paranoid that you're too competent, and could possibly be nerd-sniping most of the rest of us with a cleverly-constructed puzzle.

On the believing-you're-town side of things, I'm like 92% there, but I'd really like to see one or more clear proposed solutions that state everyone's roles, say exactly what edits to the colours came from framer/godfather shots each night, and are simultaneously consistent with all four sets of results. I feel like you've satisfied yourself but are skimming over the part where you state a formal solution, and I don't understand your motivation for that, other than possibly being very busy. So I'm going to construct my own solutions, but it will take an hour or more of free time I just don't have till Monday night at this point..

If you're not confident that Haddock is town, why not trust WW's innocent result on him? Or trust how EFHW and I both confirmed that Awaclus was trying to shoot him on N3?

Those are good enough reasons that are not based on his puzzle or its solution at all.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2083 on: December 16, 2017, 01:33:23 pm »

I mean. Fine. I'm just miffed that everyone keeps assuming I have no idea what I'm talking about.

I'm sorry you felt that your competence was in any doubt! That was definitely not my intention at all, and I respect your problem-solving abilities a great deal. I'm just paranoid that you're too competent, and could possibly be nerd-sniping most of the rest of us with a cleverly-constructed puzzle.

On the believing-you're-town side of things, I'm like 92% there, but I'd really like to see one or more clear proposed solutions that state everyone's roles, say exactly what edits to the colours came from framer/godfather shots each night, and are simultaneously consistent with all four sets of results. I feel like you've satisfied yourself but are skimming over the part where you state a formal solution, and I don't understand your motivation for that, other than possibly being very busy. So I'm going to construct my own solutions, but it will take an hour or more of free time I just don't have till Monday night at this point..
Mmf.
If you'd asked me this yesterday I could have produced one immediately.
But now I'm travelling.

My motivations for not posting one so far are threefold:

1) I've already brought epic rage down onto myself for proposing solutions in the past. (See WW's behaviour)

2) the main result of my experimenting was (as I said) to note that, in the presence of x-shot framing/godfather abilities, there are far too many solutions. Hence writing out one in detail would be potentially misleading, because it gives that solution more attention than other solutions that exist.

3) the only conclusions I am currently drawing from my results right now are:
A) at least one of Dylan/EFHW/jake/chairs is scum. (This is totally immediate from iguanas claim, but also follows immediately from my n4 results.)
B) chairs is town. (Unless there was framing AND x shot godfather used on n1) This follows from my n1+n4 results, but I discovered it only by trying all the possibilities in my excel sheet. I'm more than happy for people to check this themselves, but I can't explain my reasoning because it was literally just a matter of checking every possibility. (He could be permanent godfather, but that guarantees from n4 that dylan/jake/Efhw is scum anyway.)
Neither of those points above are supported by my posting a solution.

I will happily do a solution for you but will be limited access for quite some time; you'll probably beat me to it.
The main thing I remember about the solutions I came up with in my fiddling was that gkrieg/awaclus was 1 shot godfather on n3 in all the ones I came up with.

Really, though, not sure what you gain from seeing ONE solution unless you can prove that it's the only one (which is never going to happen if you allow for x-shot framing/godfather abilities)
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2084 on: December 16, 2017, 03:39:27 pm »

The only way I can get town!Dylan, scum!Jake to work out based on N4 is for chairs to be scum, too, as I believe Haddock has also said. For that to be true, chairs and Jake would both have to be godfather N2 along with iguana being framed that night.

Dylan was guessed as blue N2, which differentiates him from Jake. If Dylan is town, then chairs and Jake are both wrong instead of both right, which is too many rcwp and too few rcrp unless Jake and chairs were both godfather. Very unlikely. The 5 rcwp that night are all accounted for by either flips or by being me :).

iguana has to be framed in order for there to be two wrong colors (his guessed red has to be extra and the blue) and for Dylan to be wc not rcwp. I suppose scum could have 2 godfathers AND a framer?

N2:   7 RR:   e  Hadd  Galz  silver  ash    Jake (godfather)  chairs (godfather)
   5 RW   EFHW  gkrieg  DatS  awa  WW
   2 WC   iguana (framed), Dylan                     


This would be easier to follow if I could post my chart. Here is a link: https://www.dropbox.com/s/yr2cu7bcizqx6w4/Picture1.png?dl=0. Not sure why I can't get it to show up as an img here. The white squares mean unknown, not white.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2085 on: December 16, 2017, 04:38:17 pm »

Boarding a plane across the world.

Will be out of contact for at least the next 24 hours.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2086 on: December 16, 2017, 06:47:31 pm »

Boarding a plane across the world.

Will be out of contact for at least the next 24 hours.

Safe travels!!

(Guess you'll only read that when you get there...)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2087 on: December 17, 2017, 11:11:41 pm »

Truly epic progress in my absence.

Greetings from new Zealand.

Space, how are you feeling? Ready to lynch? It does just seem like, provided iguana is telling the truth (of which I am convinced) then we're in great shape. 3 potential scum, 2 lunches and kill to get them all...
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2088 on: December 18, 2017, 01:15:55 am »

I think we've basically all been waiting with bated breath to see if your plane made it ok.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2089 on: December 18, 2017, 05:31:38 am »

Vote:  Dylan
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2090 on: December 18, 2017, 08:07:54 am »

I'm ready to vote if others are.
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2091 on: December 18, 2017, 10:08:22 am »

Was Dylan the one with the talk to the dead power?
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2092 on: December 18, 2017, 10:09:58 am »

Yup, he hasn't used it
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2093 on: December 18, 2017, 10:16:19 am »

That is pretty scummy.

I'm already voting him, so can't join the bandwagon. Go for it Jake.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2094 on: December 18, 2017, 10:37:11 am »

Space, how are you feeling? Ready to lynch?

Hey! Glad you made it okay!

You've flown to the future, though.. Monday night over here isn't for another few hours, and that's when my free time will happen, so my plan is to start looking at this again then.

Seems like everyone else is beating me to it, and I do think it's really scummy of Dylan not to have said anything else in the meantime after his "y'all are being played" post, given that he's not currently saying he's VLA.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2095 on: December 18, 2017, 12:22:48 pm »

Vote Dylan
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2096 on: December 18, 2017, 12:25:26 pm »

Vote Dylan

Don't think that counts with no colon
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Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2097 on: December 18, 2017, 01:03:34 pm »

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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2098 on: December 18, 2017, 03:04:16 pm »

I am leaving hotel Wi-Fi and may be out of access for a while. Don't know whether I'll have Wi-Fi tonight.

for that reason, Faust, I would like to vote for Dylan but only if that does not yet lynch him. I can't wait for the vote count. May I place a vote on that conditional?

Want to give space more time to think.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2099 on: December 18, 2017, 03:15:30 pm »

Vote Count 5.2

Dylan32 (3): EFHW, iguanaiguana, JaketheBaseballGod22

Not Voting (4): Haddock, SpaceAnemone, chairs, Dylan32

With 6 alive, it takes 4 to lynch. Day 5 ends December 20 at 3:30 pm forum time.

for that reason, Faust, I would like to vote for Dylan but only if that does not yet lynch him. I can't wait for the vote count. May I place a vote on that conditional?

No.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2100 on: December 18, 2017, 04:56:10 pm »

L-1
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2101 on: December 18, 2017, 04:57:12 pm »

Yup. Holding off for Space to have time to talk, but will vote for Dylan if needed.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2102 on: December 18, 2017, 08:07:03 pm »

Hold up. You mean to tell me that in spite of the fact that I have proof positive that either iguana or Jake killed e, I'm still the lynch here? Well done town. And no I have not used the talk with dead power yet. I'm not at all confident in my LYLO ability having blown it in M100, so I was saving it for there to ask someone like Ash what they thought. Besides, the shield seemed like the more important ability to use last night.

Vote: Jake
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2103 on: December 18, 2017, 08:08:28 pm »

Hold up. You mean to tell me that in spite of the fact that I have proof positive that either iguana or Jake killed e, I'm still the lynch here? Well done town. /s And no I have not used the talk with dead power yet. I'm not at all confident in my LYLO ability having blown it in M100, so I was saving it for there to ask someone like Ash what they thought. Besides, the shield seemed like the more important ability to use last night.

Vote: Jake

bold added just to make sure it doesn't go over anyone's head...
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2104 on: December 18, 2017, 08:18:58 pm »

I dunno man. You really stuck the IC alone on the side with your scum reads?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2105 on: December 18, 2017, 08:19:28 pm »

But not chairs?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2106 on: December 18, 2017, 09:31:52 pm »

Hold up. You mean to tell me that in spite of the fact that I have proof positive that either iguana or Jake killed e, I'm still the lynch here? Well done town. /s And no I have not used the talk with dead power yet. I'm not at all confident in my LYLO ability having blown it in M100, so I was saving it for there to ask someone like Ash what they thought. Besides, the shield seemed like the more important ability to use last night.

Vote: Jake

bold added just to make sure it doesn't go over anyone's head...

You don't have proof positive of who killed e. Just your word that you really used that action last night.

What does the /s mean?

I still think you would have opened the day with this information, not saved it for a last resort claim.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2107 on: December 18, 2017, 10:27:41 pm »

I don't understand faust's response, there, frankly. But made no difference anyway.

Meh. I still believe Dylan is scum. It's him or chairs.
I'd be totally fine with a jake lynch too, fwiw. It's only WW's thing that saves him.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2108 on: December 18, 2017, 10:28:57 pm »

I will hammer when I wake up tomorrow morning. Ie in about 15 hours.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2109 on: December 18, 2017, 11:34:29 pm »

I don't understand faust's response, there, frankly. But made no difference anyway.

Meh. I still believe Dylan is scum. It's him or chairs.
I'd be totally fine with a jake lynch too, fwiw. It's only WW's thing that saves him.

The Cop result from the maybe-Naive Cop?

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2110 on: December 19, 2017, 12:34:54 am »

I don't understand faust's response, there, frankly. But made no difference anyway.

Meh. I still believe Dylan is scum. It's him or chairs.
I'd be totally fine with a jake lynch too, fwiw. It's only WW's thing that saves him.

The Cop result from the maybe-Naive Cop?

Naive means "always-gets-innocent" right?
So. WW was not naive because he saw Awa as scum. If I remember his claim correctly.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2111 on: December 19, 2017, 02:12:20 am »

Ah, good point.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2112 on: December 19, 2017, 11:22:51 am »

24 he post
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2113 on: December 19, 2017, 01:36:10 pm »

Enough.  I have to go.

vote: Dylan
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2114 on: December 19, 2017, 01:38:11 pm »

Okay, I can get behind the Dylan lynch now!

I've successfully found somewhere just over a thousand solutions that work with the assumption that scum has some x-shot framing/godfathering, keep the known towns red, make the hypothesized scum team the same colour as each other, and make Iguana a third colour. Allowing possibilities that one of the already-flipped scum could secretly have been a permanent godfather was also factored in, giving about twice as many possible solutions. But all of these solutions only searched over about one third of the solution space.. I don't think there's time to do the full set without another few hours.

My scum-to-town ordering based on available possibilities is
Dylan
Chairs
Jake
EFHW
Haddock

Obviously Iguana is some kind of third faction anyway, but I think we have a scum problam to deal with first, so it's up to the rest of you how to resolve the Iguana dilemma in future days!

PPE: Yeah, that works :-P
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2115 on: December 19, 2017, 01:41:33 pm »

@Haddock, really sorry for not having more time to have crunched things earlier!

Part of my idea was to watch how Dylan behaved, and I think we saw all that we needed to see in his lack of robust response... I really do think it's much more uncomfortable to be a caught scum left hanging than to be mis-accused town (having been the latter on a lot of occasions now!), and I really wanted to be more sure before rushing an early lynch just because there was partial agreement in-thread.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

chairs

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2116 on: December 19, 2017, 02:19:40 pm »

Pretty confident that was the hammer.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2117 on: December 19, 2017, 03:29:19 pm »

Day 5 Final Vote Count 5.2

Dylan32 (4): EFHW, iguanaiguana, JaketheBaseballGod22, Haddock

Not Voting (3): SpaceAnemone, chairs, Dylan32

With 6 alive, it took 4 to lynch.
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faust

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2118 on: December 19, 2017, 03:34:12 pm »

Dylan32 has been lynched! They were Big Bad (from RMM11), the Mafia Godfather/Ninja!

Town wins! So does iguanaiguana, who was Michonne (from RMM32), the Ruthless Survivor with a Heart!
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2119 on: December 19, 2017, 03:36:52 pm »

Yay!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

faust

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2120 on: December 19, 2017, 03:37:16 pm »

Mafia QT
Traitors' QT
Neighborhood QT

Speccy
Mod QT

Will post individual QTs some time tomorrow probably.
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faust

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2121 on: December 19, 2017, 03:38:04 pm »

iguanaiguana is MVP!
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Galzria

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2122 on: December 19, 2017, 03:38:42 pm »

Iguana gotta get MVP? The redirect and shot was clutch.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2123 on: December 19, 2017, 03:38:57 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2124 on: December 19, 2017, 03:47:55 pm »

Good game everyone. I think scum was slightly underpowered, and schadd dying the way he did certainly didn’t help us at all.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2125 on: December 19, 2017, 03:48:15 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2126 on: December 19, 2017, 03:49:45 pm »

Also PPS being lynched D1 hurts us a lot as well.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2127 on: December 19, 2017, 03:53:38 pm »

Stoked! On that final night that kinda didn't happen I killed Jake for the Hamlet's ghost lulz.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2128 on: December 19, 2017, 03:54:40 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*

Would not have hammered as town.... Survivors gotta survive.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2129 on: December 19, 2017, 03:55:54 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*

Would not have hammered as town.... Survivors gotta survive.

Well town as in collective players.
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2130 on: December 19, 2017, 03:58:02 pm »

Yay! I  was going to nominate iguana for MVP. Good game.
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2131 on: December 19, 2017, 04:04:07 pm »

I don't follow games that I'm dead in, but gratz! ... oh right, I win too! Gratz to me! Good job Town!

Now I want to look up how the game bidding phase went...

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2132 on: December 19, 2017, 04:04:20 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*
☹ and then the Big Bad himself accuses someone else of having the role! Mafia got a bad break with schadd getting himself modkilled. Was I right that you got demoralized? The puzzle was super fun. All of the scum being pretty quiet meant we got to have a real feeling of town cooperation,  which was fun.
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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2133 on: December 19, 2017, 04:06:18 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*

Would not have hammered as town.... Survivors gotta survive.

That move didn't make sense as Survivor, though, because it basically confirmed you as not town aligned. So it seemed like you'd only do it if it was a winning hammer, which with the numbers would have meant you needed a teammate. 
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Witherweaver

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2134 on: December 19, 2017, 04:07:04 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*
☹ and then the Big Bad himself accuses someone else of having the role! Mafia got a bad break with schadd getting himself modkilled. Was I right that you got demoralized? The puzzle was super fun. All of the scum being pretty quiet meant we got to have a real feeling of town cooperation,  which was fun.

I really could not get motivated to get into the puzzle once I saw that every solution was incorrect.
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JaketheBaseballGod22

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2135 on: December 19, 2017, 04:07:26 pm »

GG Everyone
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2136 on: December 19, 2017, 04:09:56 pm »

That was one complex setup

chairs

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2137 on: December 19, 2017, 04:15:16 pm »

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2138 on: December 19, 2017, 04:22:51 pm »

Reading the mod qt, I noticed that the colors for the mastermind game did not correspond with alignment categories as usually defined. Survivors and traitors having the same color seems pretty arbitrary and we would have no reason to assume or even guess that would be true.
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EFHW

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2139 on: December 19, 2017, 04:24:40 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*
☹ and then the Big Bad himself accuses someone else of having the role! Mafia got a bad break with schadd getting himself modkilled. Was I right that you got demoralized? The puzzle was super fun. All of the scum being pretty quiet meant we got to have a real feeling of town cooperation,  which was fun.

I really could not get motivated to get into the puzzle once I saw that every solution was incorrect.
I'm disappointed now to realize that there was no way to anticipate how alignment would be defined. Funny how it pointed to Dylan anyway, though!
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silverspawn

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2140 on: December 19, 2017, 04:26:00 pm »

So now that this is over, I don't think there is a good reason why Space Alert shouldn't fill. We have run more complicated setups than that one in the past (in a way, this one is even more complicated), and in my estimate, it scores rather well in terms of cleverness and not-being-broken-ness.

So the only hurdle is that it's harder to understand, which is why I wrote a hopefully easier summary.

Since ash put his RMM on hold, I think mine would be next, but I need more time to work on it. SA should run first.

Plus we already were really close to starting. If everyone who finished this one just moves over, it can start tomorrow!

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2141 on: December 19, 2017, 04:34:52 pm »

If everyone who finished this one just moves over, it can start tomorrow!

I'm not sure if Space would appreciate it if I signed up a fourth time.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Day 5)
« Reply #2142 on: December 19, 2017, 04:41:05 pm »

WW: *Posts scum role that happens to correctly explain puzzle discrepancy.*
WW: Hmm, wonder if that could explain the puzzle issue...
Town: *hammers WW*

Would not have hammered as town.... Survivors gotta survive.

That move didn't make sense as Survivor, though, because it basically confirmed you as not town aligned. So it seemed like you'd only do it if it was a winning hammer, which with the numbers would have meant you needed a teammate.

I disagree. It was an easy hammer on someone who everyone, including me, thought was non-town based on what turned out to be bad results.

I thought I would be hammering a fellow survivor. It didn't feel good but I expected it to take pressure off of me.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2143 on: December 19, 2017, 04:45:08 pm »

Here's my QT: https://www.quicktopic.com/52/H/yGPcWBAKsGZ9

Lots of random thoughts, hopefully nothing anyone finds offensive.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2144 on: December 19, 2017, 04:45:40 pm »

I can't honestly take the point of view of anyone who thought I was not town there.
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2145 on: December 19, 2017, 04:48:46 pm »

I can't honestly take the point of view of anyone who thought I was not town there.

If you were non-town, then the puzzle should have shown me every other non-town player in the game, giving me a clear path to victory.

If you were town, then I expected that people would stop using the puzzle to try to scum hunt, and the results that were pointing toward me being non-town would be discarded.

I was pretty surprised when Space, EFHW and Haddock continued to use the puzzle as their primary means of scumhunting after we lynched you.

For Haddock & Space, I think they just very much believed that the Mastermind results were correct, to the extent that he didn't believe your results at all.

EFHW was against your lynch. Who else voted you? Jake?

Dunno why Jake voted you.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2146 on: December 19, 2017, 04:51:12 pm »

Also right before I hammered you, you started exploring SK!Iguana possibilities, which I really didn't want people to talk about - there was no way for me to prove I was not SK.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2147 on: December 19, 2017, 04:56:36 pm »

Also right before I hammered you, you started exploring SK!Iguana possibilities, which I really didn't want people to talk about - there was no way for me to prove I was not SK.

Well it made it look like you were really worried about what I posted. If I it was someone else in my place and I was left over the next day, I'd feel like I had to lynch you.

I don't think I could have convinced myself to lynch you that day, anyway. I was pretty set on Chairs/Dylan. I also assumed (correctly) that there was one more Mafia, so it was still better to hit Mafia and then consider SK possibility.
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2148 on: December 19, 2017, 05:19:07 pm »

You know what WW, you're right. Hammering you was a blunder. Should have pushed harder for Chairs/Dylan, and the game could have ended even sooner.

Seeing the number of people in the speccy who had me pegged as SK makes me feel really lucky and grateful that I did not get lynched that final day.
 
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2149 on: December 19, 2017, 05:21:37 pm »

Mew's colors:
RED: Town
BLUE: nothing
YELLOW: Traitors and Survivors/SKs
WHITE: full mafia

ZOMG we were just talking crap the whole game.... bahahahahaha
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2150 on: December 19, 2017, 07:05:10 pm »

Phew :-)

Well done rest-of-town, especially Iguana!

I got quite distracted by the puzzle, but I agree it's disappointing that the colours were somewhat oddly clumped -- that was something most of my solution-hunters were definitely excluding (i.e. ignoring solutions in which Iguana was the same colour as flipped scum), and I don't think that was an unreasonable assumption. I haven't yet had a chance to read through the mod QT to find out what else was messing with it, though...
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2151 on: December 19, 2017, 08:41:26 pm »

Sorry I was terrible this game. At least you knew I was town.

Good job town though! And iguana especially.
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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2152 on: December 19, 2017, 09:13:31 pm »

Why did Dylan get nothing from me N1 on his steal? Says I had nothing, but I had the Dagger.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Witherweaver

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2153 on: December 19, 2017, 09:51:10 pm »

Also, why didn't a vote count on Jake that day?
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Dylan32

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2154 on: December 19, 2017, 10:47:09 pm »

I got the dagger in my personal QT. I tried to steal from Datswan N2 but was blocked by Chairs. That's how I knew I could say I used a role but was blocked. I'm not sure how the puzzle pointed to me N1 since I was Godfather and actually would have shown up as town until the last night...

Also, all mods, please remind me to never sign up for a game with a mastermind puzzle again lol. Felt like there was no actual scum hunting after D2 because it was all just puzzle analysis. Might be just my perspective on it, but I really didn't care for it though. Other than that role, great setup and fun game all.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Dylan32

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2155 on: December 19, 2017, 10:48:34 pm »

For some reason, the mafia item steal gained a copy of it instead of actually stealing. It does make mafia seem pretty underpowered. Also, we targeted both traitors the first 2 nights, which I think sealed our loss. Losing schadd the way we did and then targeting gkrieg when he could have voluntarily joined us the next night really put us behind...
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2156 on: December 20, 2017, 01:28:49 am »

Defining traitors as the same colour as survivors/sks and as a different colour to mafia (even after recruitment!!!!) seems to me do be in direct contradiction to my role description and the answers I received from Faust about my role.
Each colour was supposed to be an alignment.  Traitors are either the same alignment as their mafia team or not. (I would argue that they are, but whatever.) If they are not, then they should absolutely change colour to be the same colour as mafia once they were recruited. Which didn't happen, as far as I understand the mod QT.

Faust, were the colours randomised somehow or something?

No use crying over spilled milk, I guess. We won. Well done everyone and especially iguana! Well deserved mvp.

Also, WW.  I am sorry for what happened. Certainly I didn't mean for the decline in civility that we came close to. Was just trying to analyse my results as dispassionately as possible. 

It wasn't Dylan that messed with the results that we thought incriminate you, though. At least not as far as I can tell. It was the fact that colours didn't actually correspond consistently to alignments. Which as far as I'm concerned was implicit (hell, even explicit) in my role description.

Ah well.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2157 on: December 20, 2017, 01:31:36 am »

Stoked! On that final night that kinda didn't happen I killed Jake for the Hamlet's ghost lulz.
If you had, the game wouldn't be over... you already had 2 kills.
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faust

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2158 on: December 20, 2017, 01:37:05 am »

Defining traitors as the same colour as survivors/sks and as a different colour to mafia (even after recruitment!!!!) seems to me do be in direct contradiction to my role description and the answers I received from Faust about my role.
Each colour was supposed to be an alignment.  Traitors are either the same alignment as their mafia team or not. (I would argue that they are, but whatever.) If they are not, then they should absolutely change colour to be the same colour as mafia once they were recruited. Which didn't happen, as far as I understand the mod QT.

Faust, were the colours randomised somehow or something?

No use crying over spilled milk, I guess. We won. Well done everyone and especially iguana! Well deserved mvp.

Also, WW.  I am sorry for what happened. Certainly I didn't mean for the decline in civility that we came close to. Was just trying to analyse my results as dispassionately as possible. 

It wasn't Dylan that messed with the results that we thought incriminate you, though. At least not as far as I can tell. It was the fact that colours didn't actually correspond consistently to alignments. Which as far as I'm concerned was implicit (hell, even explicit) in my role description.

Ah well.
Yes. I should have reworded this. The idea was that Mew was obviously too strong in the original game, so I made it more vague here. I did not reread the role description carefully after that. I think that's the problem with this kind of format - you reuse old roles that you did not create yourself and then the wording ends up not the way you'd want it to. Sorry about that.
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faust

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2159 on: December 20, 2017, 01:39:51 am »

I got the dagger in my personal QT. I tried to steal from Datswan N2 but was blocked by Chairs. That's how I knew I could say I used a role but was blocked. I'm not sure how the puzzle pointed to me N1 since I was Godfather and actually would have shown up as town until the last night...

Also, all mods, please remind me to never sign up for a game with a mastermind puzzle again lol. Felt like there was no actual scum hunting after D2 because it was all just puzzle analysis. Might be just my perspective on it, but I really didn't care for it though. Other than that role, great setup and fun game all.
Yes, it had an unfortunate effect. Mostly I assumed that Haddock wouldn't live long after claiming. That iguana protected him even if he knew Haddock's results would end up incriminating him was unexpected.
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faust

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2160 on: December 20, 2017, 01:41:14 am »

For some reason, the mafia item steal gained a copy of it instead of actually stealing. It does make mafia seem pretty underpowered. Also, we targeted both traitors the first 2 nights, which I think sealed our loss. Losing schadd the way we did and then targeting gkrieg when he could have voluntarily joined us the next night really put us behind...
Was also a wording issue. Not intended that way originally. But you did have a second role that could mess with items in schadd.
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faust

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2161 on: December 20, 2017, 01:41:55 am »

Also, why didn't a vote count on Jake that day?
Mod error.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2162 on: December 20, 2017, 06:01:28 am »

Stoked! On that final night that kinda didn't happen I killed Jake for the Hamlet's ghost lulz.
If you had, the game wouldn't be over... you already had 2 kills.

What was the 2nd kill?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

faust

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2163 on: December 20, 2017, 06:20:49 am »

Stoked! On that final night that kinda didn't happen I killed Jake for the Hamlet's ghost lulz.
If you had, the game wouldn't be over... you already had 2 kills.

What was the 2nd kill?
Galzria. The kill happen one night later due to Galzria's role.
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iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2164 on: December 20, 2017, 06:34:43 am »

Stoked! On that final night that kinda didn't happen I killed Jake for the Hamlet's ghost lulz.
If you had, the game wouldn't be over... you already had 2 kills.

What was the 2nd kill?
Galzria. The kill happen one night later due to Galzria's role.


Ok. In tat case, chairs saved me & town by JKing me when I tried to shoot Dylan. Nice.

I thought Galz was bulletproof, want to see his role PM.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2165 on: December 21, 2017, 09:55:37 am »

Defining traitors as the same colour as survivors/sks and as a different colour to mafia (even after recruitment!!!!) seems to me do be in direct contradiction to my role description and the answers I received from Faust about my role.
Each colour was supposed to be an alignment.  Traitors are either the same alignment as their mafia team or not. (I would argue that they are, but whatever.) If they are not, then they should absolutely change colour to be the same colour as mafia once they were recruited. Which didn't happen, as far as I understand the mod QT.

Faust, were the colours randomised somehow or something?

No use crying over spilled milk, I guess. We won. Well done everyone and especially iguana! Well deserved mvp.

Also, WW.  I am sorry for what happened. Certainly I didn't mean for the decline in civility that we came close to. Was just trying to analyse my results as dispassionately as possible. 

It wasn't Dylan that messed with the results that we thought incriminate you, though. At least not as far as I can tell. It was the fact that colours didn't actually correspond consistently to alignments. Which as far as I'm concerned was implicit (hell, even explicit) in my role description.

Ah well.

Well, I was annoyed, and I kind of intentionally didn't hold it back. I thought actually that would be the best way to show that there was a problem with the puzzle and that I was town. And I really wanted people to get to scumhunting, because that kind of went to the sidelines with all the role stuff.

So I didn't mean to offend you, though I was aware I could have been offensive.

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Haddock

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2166 on: December 22, 2017, 03:55:03 pm »

Defining traitors as the same colour as survivors/sks and as a different colour to mafia (even after recruitment!!!!) seems to me do be in direct contradiction to my role description and the answers I received from Faust about my role.
Each colour was supposed to be an alignment.  Traitors are either the same alignment as their mafia team or not. (I would argue that they are, but whatever.) If they are not, then they should absolutely change colour to be the same colour as mafia once they were recruited. Which didn't happen, as far as I understand the mod QT.

Faust, were the colours randomised somehow or something?

No use crying over spilled milk, I guess. We won. Well done everyone and especially iguana! Well deserved mvp.

Also, WW.  I am sorry for what happened. Certainly I didn't mean for the decline in civility that we came close to. Was just trying to analyse my results as dispassionately as possible. 

It wasn't Dylan that messed with the results that we thought incriminate you, though. At least not as far as I can tell. It was the fact that colours didn't actually correspond consistently to alignments. Which as far as I'm concerned was implicit (hell, even explicit) in my role description.

Ah well.

Well, I was annoyed, and I kind of intentionally didn't hold it back. I thought actually that would be the best way to show that there was a problem with the puzzle and that I was town. And I really wanted people to get to scumhunting, because that kind of went to the sidelines with all the role stuff.

So I didn't mean to offend you, though I was aware I could have been offensive.
Understandable.  I definitely overreacted. 

I was a bit offended/pissed off, but obviously this is when I was convinced you were scum.  If you'd been scum, I think I would still be taking the view that your approach was pretty unacceptable.  (Apologies, therefore, for misjudging you; I guess I should probably have known that scum!you would not have been so unacceptable.)  As it is, you were understandably pissed off, I get it.

In the end, it was role stuff that decided the game - though MY role stuff didn't contribute enormously to that.  It's a bit of a shame that the puzzle became so all-consuming; but I think, given the information we had, that it was quite reasonable for us all to see it as a solid path to victory (not knowing about the same-colour-traitor/SK thing).

Anyway.  My apologies for essentially lynching you, and for overreacting.  Friends?


Faust, thanks for your clarification re. role stuff.  I apologise if I came across as trying to tear down the setup - that wasn't my intent, it was a great setup I think.  I was just trying to defend my own play, basically.  I think with the information I had, I did the right thing.  I'd say it's clear that the mastermind role, while cool, would need to be worded a bit differently if it were used again - in light of how this game went I think it's probably best not to get used again; it can be way too all-consuming (and would be WAY too powerful if the wording were fixed.).
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

iguanaiguana

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Re: RMM47: Rewind Mafia 2 (Game over!)
« Reply #2167 on: December 22, 2017, 04:31:12 pm »

Still want to understand why I was the one who killed Galz.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.
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