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Author Topic: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER  (Read 237651 times)

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LaLight

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #250 on: September 20, 2017, 01:11:54 pm »

What I also think is that here's 17 people, so scum lurks. That's very easy, to lurk here. Note that I don't though, not like in M100.

Did scum actually lurk in M100?

Look through it. I lurked, iguana mostly lurked, ash and Galz were active, but i think it's becaise they are ash and Galz. I'm talking about myself here, look
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iguanaiguana

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #251 on: September 20, 2017, 01:57:08 pm »

What I also think is that here's 17 people, so scum lurks. That's very easy, to lurk here. Note that I don't though, not like in M100.

Except the people who haven't posted much yet either never post a ton (EG Roadrunner), or they're new (EG Qvist) or they have some good reason for lurking so far (EG Archetype).

So at least right now I don't see anyone doing scummy lurking.

You can't just say "In x type setup, scum does y." Every setup is different.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #252 on: September 20, 2017, 01:59:08 pm »

What I also think is that here's 17 people, so scum lurks. That's very easy, to lurk here. Note that I don't though, not like in M100.

Except the people who haven't posted much yet either never post a ton (EG Roadrunner), or they're new (EG Qvist) or they have some good reason for lurking so far (EG Archetype).

So at least right now I don't see anyone doing scummy lurking.

You can't just say "In x type setup, scum does y." Every setup is different.

While I agree with this, this setup is pretty similar to the last big Robz game, both with people, and with the number of people and the actual setup.
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LaLight

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #253 on: September 20, 2017, 02:00:14 pm »

What I also think is that here's 17 people, so scum lurks. That's very easy, to lurk here. Note that I don't though, not like in M100.

Except the people who haven't posted much yet either never post a ton (EG Roadrunner), or they're new (EG Qvist) or they have some good reason for lurking so far (EG Archetype).

So at least right now I don't see anyone doing scummy lurking.

You can't just say "In x type setup, scum does y." Every setup is different.

Well, i don't say this. I say it's easier for scum to lurk and get away with this in massive setup
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iguanaiguana

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #254 on: September 20, 2017, 02:01:03 pm »

So we just need the hider to hide behind the hammer hero every night then, correct?

I guess what I mean is that even if we run the exact same setup again, people will not play the same game and it will be different.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

LaLight

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #255 on: September 20, 2017, 02:07:33 pm »

So we just need the hider to hide behind the hammer hero every night then, correct?

I guess what I mean is that even if we run the exact same setup again, people will not play the same game and it will be different.

Obviously. But I am talking about another thing. Mostly protecting myself
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IDontPlayThisGame

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #256 on: September 20, 2017, 02:10:07 pm »

I guess we need to be moving in a different direction with this game.

Also, unvote. Not actually interested in a LaLight wagon at this time.
Vote: Idplay for this convenient jumpoff.

Or maybe I don't like it when my RVS vote is on a wagon that's forming.

SpaceAnemone

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #257 on: September 20, 2017, 02:19:44 pm »

I guess we need to be moving in a different direction with this game.

Also, unvote. Not actually interested in a LaLight wagon at this time.
Vote: Idplay for this convenient jumpoff.

Or maybe I don't like it when my RVS vote is on a wagon that's forming.

That was almost the case with me, but then there was that comment form gkrieg that made me feel like it wasn't the worst place for my vote to be.
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Robz888

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #258 on: September 20, 2017, 03:08:05 pm »

Anybody got any dynamite?

Vote Count 1.4

LaLight (3): O, Jimmmmm, iguanaiguana
2.71828 (1): Galzria
gkrieg (4): 2.71828, SpaceAnemone, Teproc, LaLight
faust (1): gkrieg
IDontPlayThisGame (2): faust, Witherweaver

Not Voting (6): Archetype, Eevee, Qvist, RoadRunner7671, IDontPlayThisGame, DatSwan

With 17 alive it takes 9 to lynch. Day 1 ends Monday, September 25th, at 2:00 PM. Godspeed.
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iguanaiguana

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #259 on: September 20, 2017, 03:11:25 pm »

6 people not voting is a lot. I think these wagons are a good place to start but I want to know what the other 6 people think.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #260 on: September 20, 2017, 03:52:44 pm »

6 people not voting is a lot. I think these wagons are a good place to start but I want to know what the other 6 people think.

Which of these wagons is good?
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2.71828.....

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #261 on: September 20, 2017, 03:54:02 pm »

6 people not voting is a lot. I think these wagons are a good place to start but I want to know what the other 6 people think.

Which of these wagons is good?

The gkrieg one.
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2.71828.....

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #262 on: September 20, 2017, 03:54:53 pm »

 But actually, I still think we should have people with draft position 10,11,12,etc claim.
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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #263 on: September 20, 2017, 03:58:32 pm »

Town on Witherweaver, scummy on people saying my claim makes me town.

To clarify, I don't think your claim makes you town, I think how you claimed makes you town.

Don't fight me on this one. I want to read you as town, let me.
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gkrieg13

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #264 on: September 20, 2017, 04:00:47 pm »

6 people not voting is a lot. I think these wagons are a good place to start but I want to know what the other 6 people think.

Which of these wagons is good?

The gkrieg one.

Really?  Your case is that I used exclamation points in multiples instead of in singles, where there is no proof that I don’t do that as town. I’m surprised that that is even a case honestly.
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2.71828.....

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #265 on: September 20, 2017, 04:01:00 pm »

But actually, I still think we should have people with draft position 10,11,12,etc claim.

Claim draft position, not role. And also claim what the bid.
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2.71828.....

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #266 on: September 20, 2017, 04:02:01 pm »

6 people not voting is a lot. I think these wagons are a good place to start but I want to know what the other 6 people think.

Which of these wagons is good?

The gkrieg one.

Really?  Your case is that I used exclamation points in multiples instead of in singles, where there is no proof that I don’t do that as town. I’m surprised that that is even a case honestly.

I am waiting for a better case to present itself. Plus if I stay on you forever and I get lucky and you are scum that is major town points
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faust

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #267 on: September 20, 2017, 04:19:52 pm »

I guess we need to be moving in a different direction with this game.

Also, unvote. Not actually interested in a LaLight wagon at this time.
Vote: Idplay for this convenient jumpoff.

Or maybe I don't like it when my RVS vote is on a wagon that's forming.
??? Then why even RVS vote? Wagons are like the only useful thing to come out of that.
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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #268 on: September 20, 2017, 04:20:05 pm »

i'm just here so people don't poke me for lurking. I still dislike the Gkrieg lynch and even though the LaLight case is super weak there's next to no credible semblance's of a case here.

I just can't jump onto a case founded on exclamation marks. If anyone wants to do an in depth ampersand analysis though I'd be down.
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Witherweaver

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #269 on: September 20, 2017, 04:47:30 pm »

Only scum fears to jump on a completely baseless case.
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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #270 on: September 20, 2017, 04:49:12 pm »

But actually, I still think we should have people with draft position 10,11,12,etc claim.

Claim draft position, not role. And also claim what the bid.

Ah, no! Bad plan on the bid front!

Really, don't claim the bid yet. The power of having the bid info is the threat of being able to catch scum out in a lie twice over (the rank order and the bid number) and forcing them to stay honest because of it. That falls apart if we go ahead and give them a nice list of numbers not to fake-claim right now.
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Jimmmmm

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #271 on: September 20, 2017, 04:50:10 pm »

Only scum fears to jump on a completely baseless case.

Yeah, voting willy-nilly on Day 1 is actually somewhat Towny I think.
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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #272 on: September 20, 2017, 04:52:59 pm »

Only scum fears to jump on a completely baseless case.

I'm not afraid to jump on it, I just have too much dignity to.
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gkrieg13

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #273 on: September 20, 2017, 04:56:45 pm »

Only scum fears to jump on a completely baseless case.

True, but that doesn't mean that only town jump on baseless cases.
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2.71828.....

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- Day 1
« Reply #274 on: September 20, 2017, 04:57:27 pm »

But actually, I still think we should have people with draft position 10,11,12,etc claim.

Claim draft position, not role. And also claim what the bid.

Ah, no! Bad plan on the bid front!

Really, don't claim the bid yet. The power of having the bid info is the threat of being able to catch scum out in a lie twice over (the rank order and the bid number) and forcing them to stay honest because of it. That falls apart if we go ahead and give them a nice list of numbers not to fake-claim right now.

Ok then.

Positions 10-17 claim your draft positron only. Then after that claim your bid.

There. Now we can catch scum twice? This exercise is not to catch scum, it is to help determine who is town (creating better poe to catch scum, yes. But it isn't (and will never be) a gotcha moment where we catch scum)
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