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Author Topic: M109: Rick & Morty Mafia (Game over!)  (Read 118243 times)

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LaLight

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M109: Rick & Morty Mafia (Game over!)
« on: September 15, 2017, 04:20:45 am »

Welcome to M109: Rick & Morty Mafia

This game is for 13 players, and is classified as normal. It uses closed setup based on M89: Best Dominion Card Mafia by me.

Players:

1. Lekkit
2. 2.71828.....
3. Awaclus
4. Witherweaver
5. JaketheBaseballGod22
6. gkrieg13
7. silverspawn
8. Joseph2302
9. The_Wine_Merchant
10. CheesyJelly
11. Roadrunner7671
12. AndrewisFTTW
13. Dylan32

Tags:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format:
unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may
vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, purple 'AA00AA' text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last two IRL days.
« Last Edit: October 30, 2017, 03:00:26 pm by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #1 on: September 15, 2017, 04:21:09 am »

Setup post:

Additionally to alignment and role each player will acquire the personality. There are 3 types of personalities:
  • Rick
  • Morty
  • Jerry
The personalities directly influence the PR: for example, if you have the targeting PR and you are Rick, Morty or Jerry your PR will automatically fail on all the other Ricks, Mortys or Jerrys respectively unless specified. There are 3 mafia players and their personalities are all different. All personalities of town players are fully randomized, so it is possible to have a full town of Mortys. For example.
« Last Edit: September 16, 2017, 02:51:55 am by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Lekkit

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #2 on: September 15, 2017, 06:06:12 am »

First!

I mean... /in
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2.71828.....

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #3 on: September 15, 2017, 06:13:09 am »

/in
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Awaclus

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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Awaclus

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #5 on: September 15, 2017, 06:16:34 am »

Setup post:

Additionally to alignment and role each player will acquire the personality. There are 3 types of personalities:
  • Rick
  • Morty
  • Jerry
The personalities directly influence the PR: if you have the targeting PR and you are Rick, your PR will automatically fail on all the other Ricks unless specified. There are 3 mafia players and their personalities are all different. All personalities of town players are fully randomized, so it is possible to have a full town of Mortys. For example.

Do all Morties also fail on all Morties, and similarly for Jerries, or is this just a specialty of the Ricks?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

ashersky

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #6 on: September 15, 2017, 06:45:05 am »

/tag
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

LaLight

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #7 on: September 15, 2017, 08:01:12 am »

Setup post:

Additionally to alignment and role each player will acquire the personality. There are 3 types of personalities:
  • Rick
  • Morty
  • Jerry
The personalities directly influence the PR: if you have the targeting PR and you are Rick, your PR will automatically fail on all the other Ricks unless specified. There are 3 mafia players and their personalities are all different. All personalities of town players are fully randomized, so it is possible to have a full town of Mortys. For example.

Do all Morties also fail on all Morties, and similarly for Jerries, or is this just a specialty of the Ricks?

Yes, sorry. Martys fail on Martys, Jerrys on Jerrys. I will renew when at the computer
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Witherweaver

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #8 on: September 15, 2017, 09:39:05 am »

/in
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JaketheBaseballGod22

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #9 on: September 15, 2017, 10:09:03 am »

/in
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

gkrieg13

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #10 on: September 15, 2017, 10:13:50 am »

/in
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silverspawn

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #11 on: September 15, 2017, 12:34:29 pm »

I hate this show.

/in

Joseph2302

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #12 on: September 15, 2017, 01:12:19 pm »

/in
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

The_Wine_Merchant

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #13 on: September 15, 2017, 01:53:57 pm »

Um. I just outed of Lost mafia because I felt I couldn't commit with some upcoming life stuff.

But. But. But. I so want to play here.

Would Robz and mcmc hate me forever if I played /in this? (keep in mind my participation will probably be about 30-40% of what it was in a couple of weeks).
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #14 on: September 15, 2017, 01:54:08 pm »

Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #15 on: September 15, 2017, 01:57:30 pm »

Also is this game themed with the "Total Rickall" episode? If not, I might contend that we will need another one in the future themed just that.

(Not to take away from anything here, which I am sure will be fabulous). But that episode was built for a mafia game. It basically is an episode about a really weird parallel universe mafia game. Also, I hope there is a parallel universe out there where I can spell the word "parallel" correctly the first time. Because it is not this one.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

CheesyJelly

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #16 on: September 15, 2017, 02:10:18 pm »

I was *burp* /in before the concept of in was even, uh, invented.
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schadd

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #17 on: September 15, 2017, 04:23:59 pm »

that show is like ok
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Roadrunner7671

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #18 on: September 15, 2017, 05:50:35 pm »

/in
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Oh God someone delete this before Roadrunner sees it.

O

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #19 on: September 15, 2017, 06:26:16 pm »

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AndrewisFTTW

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #20 on: September 15, 2017, 07:12:53 pm »

/in
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Archetype

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #21 on: September 15, 2017, 07:32:41 pm »

Also is this game themed with the "Total Rickall" episode? If not, I might contend that we will need another one in the future themed just that.

(Not to take away from anything here, which I am sure will be fabulous). But that episode was built for a mafia game. It basically is an episode about a really weird parallel universe mafia game. Also, I hope there is a parallel universe out there where I can spell the word "parallel" correctly the first time. Because it is not this one.
A setup similar to this would be interesting with that theme.
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Dylan32

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #22 on: September 15, 2017, 09:33:21 pm »

There might be too many people already, but if not, I'm /in.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: M109: Rick & Morty Mafia (Open for signups!)
« Reply #23 on: September 15, 2017, 11:13:03 pm »

DAMA
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

AndrewisFTTW

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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10
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