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Author Topic: Chris's Minor Dominion Tweaks  (Read 897 times)

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Elestan

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Re: Chris's Minor Dominion Tweaks
« Reply #25 on: September 13, 2017, 09:55:37 pm »
+2

"Each other player shuffles their deck" would be an interesting mild attack on a card whose non-attack effect is some kind of deck-stacking (e.g. "Draw 2 extra cards during Clean-up, then put two cards from your hand onto your deck in any order.").

Things like that could be interesting online, but it's too slow for RL play, and could get very hard on people's cards.
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Asper

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Re: Chris's Minor Dominion Tweaks
« Reply #26 on: September 13, 2017, 10:53:57 pm »
0

Knowing what's in your opponent's hand makes all the difference in end game tactics

Right, I agree that can make a difference. It's still bad because in games with more than two players the next in turn order still knows what the third has in hand. The player right to the attacker is hurt more.

Awaclus

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Re: Chris's Minor Dominion Tweaks
« Reply #27 on: September 13, 2017, 11:04:26 pm »
0

The player -- is hurt more.

That's a pretty common phenomenon in multiplayer games.


In all seriousness though, that's easily preventable by making you look at each opponent's hand instead.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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pacovf

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Re: Chris's Minor Dominion Tweaks
« Reply #28 on: September 14, 2017, 12:19:03 am »
+7

If I were to tweak Sentry, I'd probably try a version that only trashed one card. Maybe only discarded one card too, for simplicity. "Look at the top 2 cards of your deck. You may trash one. You may discard one. Put the rest back in any order." Make it less swingy, you know? If the resulting card was too weak, I'd try "Look at the top 3 cards of your deck…"

I think you're up to something. Maybe lower the price to 3$, and that would be a card to look out for.

;)
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