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Author Topic: AIís whims  (Read 408 times)

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beri

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AIís whims
« on: August 07, 2017, 06:31:17 am »
+1

I play with Guilds, Dark ages and Base and Iíve noticed that the AI is buggily obsessed with the following cards and always buys as many as it can:
- Bandit Camp
- Counterfeit (when this one is in play, I know Iíll win the game, as the AI will play very stupidly.

Also, it seems to systematically spend all the Spoils it has in hand, even those it doesnít need to spend.

And it seems unable to process the following cards, since it NEVER buys them (while I do):
Artisan, Poacher
Pillage
Taxman, Herald, Advisor

There may be others. Anyway the AI seems quite limited.
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Awaclus

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Re: AIís whims
« Reply #1 on: August 07, 2017, 06:37:47 am »
0

Also, it seems to systematically spend all the Spoils it has in hand, even those it doesnít need to spend.

That's usually a good idea, actually. It's good to get rid of those stop cards.

SkyHard

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Re: AIís whims
« Reply #2 on: August 08, 2017, 03:49:10 pm »
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Also, it seems to systematically spend all the Spoils it has in hand, even those it doesnít need to spend.

That's usually a good idea, actually. It's good to get rid of those stop cards.

Are you sure? Can you elaborate on that, please?
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LastFootnote

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Re: AIís whims
« Reply #3 on: August 08, 2017, 04:09:05 pm »
+5

Also, it seems to systematically spend all the Spoils it has in hand, even those it doesnít need to spend.

That's usually a good idea, actually. It's good to get rid of those stop cards.

Are you sure? Can you elaborate on that, please?

"Stop" cards are cards that don't draw you more cards. Spoils (along with basically all other Treasures) is a stop card. IF you are building a draw-your-deck engine, then often you don't want to let stop cards pile up too much, or you'll lose the ability to reliably draw your deck. This costs you control, which can be extremely important in Dominion. However, not all decks are draw-your-deck engines. And if you're not trying to draw your whole deck each turn, then saving your Spoils for the next shuffle is usually a better play.

I somehow don't think the (horrible) AI is considering the strategic implications of stop cards when it blindly plays all of its Spoils, though.
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Awaclus

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Re: AIís whims
« Reply #4 on: August 08, 2017, 04:49:15 pm »
0

Also, it seems to systematically spend all the Spoils it has in hand, even those it doesnít need to spend.

That's usually a good idea, actually. It's good to get rid of those stop cards.

Are you sure? Can you elaborate on that, please?

"Stop" cards are cards that don't draw you more cards. Spoils (along with basically all other Treasures) is a stop card. IF you are building a draw-your-deck engine, then often you don't want to let stop cards pile up too much, or you'll lose the ability to reliably draw your deck. This costs you control, which can be extremely important in Dominion. However, not all decks are draw-your-deck engines. And if you're not trying to draw your whole deck each turn, then saving your Spoils for the next shuffle is usually a better play.

I somehow don't think the (horrible) AI is considering the strategic implications of stop cards when it blindly plays all of its Spoils, though.

If you have a Bandit Camp in your deck, regardless of what kind of deck it is (I mean, it's probably a draw-your-deck engine anyway but for the sake of argument let's imagine it's not necessarily that), you usually want to get rid of the Spoils so that the Bandit Camp has a higher chance to connect with your terminals.

LastFootnote

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Re: AIís whims
« Reply #5 on: August 08, 2017, 04:55:18 pm »
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"Stop" cards are cards that don't draw you more cards. Spoils (along with basically all other Treasures) is a stop card. IF you are building a draw-your-deck engine, then often you don't want to let stop cards pile up too much, or you'll lose the ability to reliably draw your deck. This costs you control, which can be extremely important in Dominion. However, not all decks are draw-your-deck engines. And if you're not trying to draw your whole deck each turn, then saving your Spoils for the next shuffle is usually a better play.

If you have a Bandit Camp in your deck, regardless of what kind of deck it is (I mean, it's probably a draw-your-deck engine anyway but for the sake of argument let's imagine it's not necessarily that), you usually want to get rid of the Spoils so that the Bandit Camp has a higher chance to connect with your terminals.

That's a good call, though sometimes (rarely) you get a Bandit Camp mostly for the Spoils, so you care more about having that one-shot Gold in the next shuffle.
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JW

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Re: AIís whims
« Reply #6 on: August 08, 2017, 06:04:20 pm »
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That's a good call, though sometimes (rarely) you get a Bandit Camp mostly for the Spoils, so you care more about having that one-shot Gold in the next shuffle.

Lord Rattington typically gets Bandit Camp for the Spoils as part of a Bandit Camp-Big Money "strategy", not to build deck-drawing engines or to play multiple terminal actions each turn.

(Bandit Camp-Big Money is not actually a good strategy!)
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beri

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Re: AIís whims
« Reply #7 on: August 09, 2017, 11:33:53 am »
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Yes, Rattington just goes totally stupid and counterproductive when Bandit camp and Counterfeit are in play.
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Awaclus

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Re: AIís whims
« Reply #8 on: August 09, 2017, 12:18:44 pm »
+1

Yes, Rattington just goes totally stupid and counterproductive when Bandit camp and Counterfeit are in play.

However, it goes productive when Feit is in play.
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