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Author Topic: BM26 Cryptography Mafia (Re /in to play)  (Read 21233 times)

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gkrieg13

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BM26 Cryptography Mafia (Re /in to play)
« on: August 01, 2017, 01:36:33 pm »

Welcome to BM26: Cryptography Mafia by gkrieg13.

This game is for 9 players, and is a closed, invented setup by gkrieg13

Sign ups are open.


1. WestCoastDidds
2. LaLight
3. Awaclus
4. Skumpy
5. jothenoah
6. Simon Jester
7. SpaceAnemone
8. luckat
9.


Tags:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, figure it out.
3. Direct or verbatim quoting of mod-provided, unencrypted information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is impossible.
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 36 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are definitely allowed.
10. Cryptography is required.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.


The Rest:
1. Bold, greenish text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod encrypted in his public key. Please post complaints in the game thread, encrypted, of course.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via the main thread encrypted in his public key. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours, as determined by the mod and announced at the beginning of the night.
3. Night action phase submission deadline will be 36 hours after the night begins.

« Last Edit: October 10, 2019, 10:42:12 am by gkrieg13 »
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #1 on: August 01, 2017, 01:36:41 pm »

Setup Post:


Roles are all invented by the mod to some degree.

Mechanics
  • During the signups phase, players will create a public/private key pair by this site: http://nmichaels.org/rsa.py (make sure you click generate to make a new key pair).  This is the only cryptography key you can generate for this game.
  • Players will then post their public key in the thread.  Sharing of private keys is prohibited. All private keys will be required to be publicized at the end of the game.
  • All PMs will be sent in the main thread, using the public keys of the players.
  • Each night, players will be required to check in by sending something to the mod that will be posted in the main thread encrypted using each players' public key.  This is only to ensure that scum have at least 2 messages they can use to communicate to each other.
     In the post to each player, I will tell them what they have to send back to me, and in what time ranges.
  • Wincons are the same as most games. Town wins when scum is all dead and scum wins when they control half the town, or nothing can stop that.
  • This game is BM only because there is probably a way to break it, but I have actually tried to balance the roles, and make it so that there aren't any extremely apparent ways to cheat, but I definitely probably missed something.

Instructions for using the encryption site

To encrypt a message to Player A:
 - Copy Player A's public key from the main thread into the box labelled "Public Modulus (hexadecimal):"
 - type your message in the box labelled "Text:"
 - click "encrypt"
 - Paste that "message" (should look like a bunch of "0xb2" things) in the thread

To decrypt a message sent to you:
 - Copy your private key (from the note that you saved when you created your key pair) into the box labelled "Private Exponent (hexadecimal):" and your public key into the box labelled "Public Modulus (hexadecimal):" (technically you shouldn't need this, but it sometimes game me an error when I didn't put it there)
 - Copy the message into the box labelled "Text:"
 - click "decrypt"
 - read the message!

Public Keys

gkrieg13 - b80b0dece493ec725efd18eda5963dffdabee137df9e27e21a6b87a1f936f4a6d3a3e586fa24a134
5ecce4eac7f8ce38263a192516830d90e6c3192115a497e0de8f886530fe81ce55ab4dbb8949228d
e7868ef07623d75e2ac32ad6c8fe4d5afb681123b71a0017e921a0b1b1dcdca5263ea63dfd2ddfaf
7cf074af40828ca1

Calamitas - 9093cf4ff8d521455e01c29fd703901ea56a4e85ec966fab491b05c43f3a075a34230a913e189001
93c4dc8a5371060b62683a30c3b1a747bc6ca010040995359e8a5f125da5323f2d87b561fdea7de2
dbbd803da52f5f82ddcbebf29be9f0012a130396f7f79c502e9548f3b0446b675e284e18c4510d9e
8a97e66a119e0f4f

chairs - ba2e2ac914ffae85168f7858e5c0ea4c4dbe98e25b2151a4934cd3a6415c6908205892c3f1bad849
dfac8b9ae6dea8a1602c0b18189179331b6b5919516bcd93b08c70015c3b023dcd02db4187f1763e
d7c8f865424b2dceaf9ffec23692ce55d697fbfda4fcb2787896b271c71742ca1232e548ee5c6936
ca1b97406b83ddf5

Awaclus - a6ec6e8d251147f76cb8aa52473555f7ccf310567a242801d1ddd0dee9bc51bc9340a717bf590fc8
7a7f0883a79648ed8cb14f253572e84114024e4d62cbd5273fb506c432acf269c792abe0fcdd29a7
1d046fec7ef992413fa3ad1675e8ee948111225ceffa42fe1f490d2656748d751845370d7d0639b0
b04a398e218a971d

luckat - b61c476ec8362a0da7f153833c6ea9af68a5f5cb4a68e525b0407e27c9314314ef964e50db6e6623
21ac1d23df5a12e4a85c8a0b0ab9941be09eb6da223c07268e90fc3798e493f3465447830dfc2971
11201e0ed1b51c2500da0d97b1f7e624f51aa1319619caaec5f27e1aa1bc5795c2a8dbc9e5c8f3c6
895653e20f6d29ed

SpaceAnemone - 96604126af252ba05060ece4cca861138e3f44c623f3efcaafc1b8e3e939dac41da0a157ae807df2
de9fb12dfd9e97733e458b23208c5c72c07c922a47013e6b02ae8b1e71ac3f8e37fb1b1bfb1813a2
dda505e4f3fc91f9b038ae7c9a343e74c4a5dadb9d931065d535b3a4e701948630be0fa343ac3c54
4eb57b74505d3c7b

LaLight -

Skumpy - e2baa94c1a9fc2bf7ff81b4974b255d505e28ebe8f71f9792010af110d39388f2fd30d33a759b95b
b157cceb80a42ea1cc9b93d5f58d97959e4e1c27723c50d14b72d2d7c53b432ecf7f7537a595eab2
ceb9a749ed11b8d82912fcda44141ec725a166727a9e71f00a128f350951545a0ecb194c88ef1d6a
99453f10f3b0c949

Simon Jester -

jothenoah - a0e039ac0b99110481ae4b24dff09cc7a754c5bb3965f3e3d85fbdda0437ae9b05564d64c1cc37c0
e9ea500d2af76ed759ef0daa0a87651247a0d651beeaed7c689ee1d9ea700ab23463913fe324a450
029745e6673017e66c2ba0c069882a5643ef919919a2afec08c4926b9975abb69bdc876d3bd8504e
92c9c1a43738055f
« Last Edit: December 10, 2018, 12:15:16 pm by gkrieg13 »
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Calamitas

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Re: BM26 Cryptography Mafia
« Reply #2 on: August 01, 2017, 01:39:51 pm »

So definitely in :-D
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

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Re: BM26 Cryptography Mafia
« Reply #3 on: August 01, 2017, 01:41:48 pm »

/in

If this plays well enough I could see it being run as "normal" in the future. Very interested.
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Re: BM26 Cryptography Mafia
« Reply #4 on: August 01, 2017, 01:43:50 pm »

/in
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #5 on: August 01, 2017, 01:45:25 pm »

Everyone signing up needs to create a key pair.  Just go to the website linked in the setup post and click generate.  Save your private key in a note or something somewhere, and post your public key in the thread.
« Last Edit: August 01, 2017, 01:54:44 pm by gkrieg13 »
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ashersky

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Re: BM26 Cryptography Mafia
« Reply #6 on: August 01, 2017, 01:45:38 pm »

You are a "new mod"?
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #7 on: August 01, 2017, 01:47:30 pm »

You are a "new mod"?

Haha that has been in my ruleset and I never changed it. 
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #8 on: August 01, 2017, 01:48:08 pm »

My public key:

b80b0dece493ec725efd18eda5963dffdabee137df9e27e21a6b87a1f936f4a6d3a3e586fa24a134
5ecce4eac7f8ce38263a192516830d90e6c3192115a497e0de8f886530fe81ce55ab4dbb8949228d
e7868ef07623d75e2ac32ad6c8fe4d5afb681123b71a0017e921a0b1b1dcdca5263ea63dfd2ddfaf
7cf074af40828ca1
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ashersky

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Re: BM26 Cryptography Mafia
« Reply #9 on: August 01, 2017, 01:54:22 pm »

This sounds complicated.  Will all posts be encrypted in thread?  So, like, no need to spectate?
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Galzria

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Re: BM26 Cryptography Mafia
« Reply #10 on: August 01, 2017, 01:56:23 pm »

 probably in
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #11 on: August 01, 2017, 01:56:39 pm »

This sounds complicated.  Will all posts be encrypted in thread?  So, like, no need to spectate?

You only need to encrypt messages that you only want certain players to read.  So basically anything that you would have normally put in a QT, is now in the main thread.

I can make a speccy, if people want one.  I was kind of trying to make it so that I don't have to do anything with PMs or QTs, for the novelty of it.
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ashersky

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Re: BM26 Cryptography Mafia
« Reply #12 on: August 01, 2017, 01:57:44 pm »

No need for speccy just for me or whatever.  I'm not going to bother decrypting anything anyway.
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: BM26 Cryptography Mafia
« Reply #13 on: August 01, 2017, 02:00:43 pm »

Seems a pretty strong constraint on Mafia's night conversation
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #14 on: August 01, 2017, 02:01:40 pm »

Seems a pretty strong constraint on Mafia's night conversation

Very true.  The only way that I felt I could mitigate it was by having people send many messages at points during the night.  If anyone has any better ideas, feel free to tell them to me!
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #15 on: August 01, 2017, 02:04:36 pm »

Seems a pretty strong constraint on Mafia's night conversation

But mafia can also daytalk.
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pingpongsam

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Re: BM26 Cryptography Mafia
« Reply #16 on: August 01, 2017, 02:13:48 pm »

Seems a pretty strong constraint on Mafia's night conversation

But mafia can also daytalk.

I agree this is some alleviation but I'd say it's a pretty big tell early on and then as the game progresses. It's still super intriguing.
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You are the brashest scum player on f.ds.

gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #17 on: August 01, 2017, 02:15:34 pm »

Seems a pretty strong constraint on Mafia's night conversation

But mafia can also daytalk.

I agree this is some alleviation but I'd say it's a pretty big tell early on and then as the game progresses. It's still super intriguing.

I guess I don't know how important talking at night for the mafia is.  Is it that huge of a bonus?  It looks like especially the first night, it is just saying "cool we are partners, this is my role, here is your role", which I can do in the role posts for them anyways.
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Re: BM26 Cryptography Mafia
« Reply #18 on: August 01, 2017, 02:17:03 pm »

At least one message is needed to send the kill. So that leaves one message for coordinating said kill and everything else...
Like you said day talk is a plus but much at all is going to be a tell, imho.

I am anxious to see how this plays out.
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Calamitas

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Re: BM26 Cryptography Mafia
« Reply #19 on: August 01, 2017, 02:20:16 pm »

Each night, players will be required to check in by sending something to the mod that will be posted in the main thread encrypted using each players' private key.
This should be a "public" I think
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #20 on: August 01, 2017, 02:24:11 pm »

Each night, players will be required to check in by sending something to the mod that will be posted in the main thread encrypted using each players' private key.
This should be a "public" I think

Yes, thank you.
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Re: BM26 Cryptography Mafia
« Reply #21 on: August 01, 2017, 02:30:40 pm »

My public key:

a6ec6e8d251147f76cb8aa52473555f7ccf310567a242801d1ddd0dee9bc51bc9340a717bf590fc8
7a7f0883a79648ed8cb14f253572e84114024e4d62cbd5273fb506c432acf269c792abe0fcdd29a7
1d046fec7ef992413fa3ad1675e8ee948111225ceffa42fe1f490d2656748d751845370d7d0639b0
b04a398e218a971d
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gkrieg13

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Re: BM26 Cryptography Mafia
« Reply #22 on: August 01, 2017, 02:37:25 pm »

For Awaclus:

0x78 0x6e 0x49 0x73 0x47 0x46 0x1b 0x49 0xbb 0x95 0xd5 0x91 0x09 0x42 0xe5 0x2f 0x66 0x6a 0x8c 0xfc 0x95 0x21 0xd4 0xef 0xb3 0x8b 0x41 0x7d 0xaf 0x57 0x0f 0x4d 0x79 0x1c 0x58 0x84 0xd9 0x87 0x3b 0x89 0x9e 0xd1 0x1b 0xfd 0x61 0xb1 0xa3 0x7e 0x2c 0x96 0x79 0x12 0x0e 0x69 0x6f 0x0d 0x07 0xbe 0x6a 0x73 0x00 0xcd 0x42 0xa9 0xe4 0x93 0x06 0x97 0x7f 0x66 0xc2 0x94 0xc7 0x18 0x1c 0x8f 0x71 0xb8 0xf0 0xca 0x68 0x1a 0xb0 0xed 0x45 0x92 0x9b 0xe2 0x5f 0x11 0xdc 0x24 0x99 0x11 0x02 0xb9 0x44 0xc2 0x58 0x72 0xda 0x13 0x92 0xe4 0x18 0x3a 0x23 0x0f 0x51 0x4e 0x56 0xc3 0xdc 0x27 0x38 0xab 0x67 0xcd 0x06 0x29 0x1c 0xc7 0xf4 0xdc 0xf7 0x86 0x92 0xd5
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Re: BM26 Cryptography Mafia
« Reply #23 on: August 01, 2017, 02:39:31 pm »

/in

cc21fcc918f04dcd419fd0491e0f68b7ec2c7cd39a70a3faa8600ec412b53a7f06ca3296abdb8744
5d62db2d1afdf746147e3f7861f872b0c1069154a43fb8363d4507bae1a0593437a804cfa6926ef8
a344285cf5f24503a8d448adc47d0f3e58aee3626d75f05a129691b9104f4d516648097158bb4ff2
69da962533e50d1f
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Re: BM26 Cryptography Mafia
« Reply #24 on: August 01, 2017, 03:07:50 pm »

9093cf4ff8d521455e01c29fd703901ea56a4e85ec966fab491b05c43f3a075a34230a913e189001
93c4dc8a5371060b62683a30c3b1a747bc6ca010040995359e8a5f125da5323f2d87b561fdea7de2
dbbd803da52f5f82ddcbebf29be9f0012a130396f7f79c502e9548f3b0446b675e284e18c4510d9e
8a97e66a119e0f4f
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84
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