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Author Topic: M106: Night Vale Mafia (Game over)  (Read 80280 times)

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CheesyJelly

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Re: M106: Night Vale Mafia (full, starts August 13)
« Reply #50 on: August 08, 2017, 03:03:21 pm »

Oh sweet.  I'm excited about this one.  I might be late to the party on the 13th (away that weekend for a wedding), then somewhat LA 19th-26th due to a holiday.  But that's not stopped me being active before.
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Joseph2302

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Re: M106: Night Vale Mafia (full, starts August 13)
« Reply #51 on: August 12, 2017, 05:34:21 pm »

Vote: LaLight
Obv!scum
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

LaLight

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Re: M106: Night Vale Mafia (full, starts August 13)
« Reply #52 on: August 12, 2017, 05:49:50 pm »

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faust

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Re: M106: Night Vale Mafia (Night 0)
« Reply #53 on: August 13, 2017, 09:58:09 am »

PMs are out! Thread locked except for tags.
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SpaceAnemone

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Re: M106: Night Vale Mafia (Night 0)
« Reply #54 on: August 13, 2017, 05:13:08 pm »

/tag :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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gkrieg13

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Re: M106: Night Vale Mafia (Night 0)
« Reply #55 on: August 13, 2017, 10:29:28 pm »

/tag
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faust

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Re: M106: Night Vale Mafia (Day 1)
« Reply #56 on: August 14, 2017, 09:55:29 am »

Exciting news, dear listeners! We are happy to announce that today is the start of the first ever Night Vale Dominion tournament. The contest in the popular card game will be held at the Desert Flower Bowling Alley and Arcade Fun Complex starting this afternoon. The tournament mode is Sviss elimination. For those of you less familiar with competitive tournament structure: This means that after a match has been completed, the losing player will be ceremonially gutted and their innards will be placed on display in the tournament hall - as is the custom with the people of Svitz. Participants for the tournament will be selected at random; participation if mandatory. If you have been selected, a member member of the Sheriff's Secret Police will come to your home later in the day to escort you to the Desert Flower Bowling Alley and Arcade Fun Complex. In a statement issued by the Secret Police, they asked us to inform you that "you may try to run and hide", but htat "it is pointless, really".

Oh, listeners. Are these not exciting times? Our little town is taking its first steps to becoming a major spot for board game competitions! Who knows, maybe some day we will attract visitors from all over the country to play here. Carlos and I have recently taken a fancy to board gaming ourselves, playing a nice game called Huge Mediocre Galaxies, even though Carlos explained to me that the ship movement is not scientifically accurate as it would take billions of years to travel between galaxies.

In other news, we at the station have received an e-mail this morning. We did not recognize the sender address, which was erika@opera-house.com. I do not think it belongs to any citizen of our town. Anyway, the message reads as follows:

"Dear Cecil,

me and my fellow angels have decided that we need to inform you -"

Of course, dear listeners, you are all aware that angels do not exist, and that this mail is clearly a prank from someone with an abysmal sense of humor. This is the kind of jest that Steve Carlsberg would enjoy, I am sure of that. Still, I will read on, as it is my duty as a radio host to inform you about all that is happening - or all that has been judged as "safe to report" by the Sheriff's Secret Police.

"- we need to inform you that a dark presence has settled in Night Vale. Everyone you know - everyone in this town - may have been infected. We angels were only able to protect our dear friend and landlord, Old Lady Josie, from this malicious influence. The rest of Night Vale may have been corrupted. Please stay vigilant.

- Erika"

That's Erika with a k.

What to make of this message, listeners? Do we really need to be worried, or is this nothing but a joke? I cannot say yet, but we at the station will of course make sure to find out. I have already sent out our intern, Maurine, to investigate if anything strange can be detected. More on this story as it develops.


mcmcsalot is Old Lady Josie, the Innocent Child!

Vote Count 1.0


Not Voting (11): 2.71828....., Robz888, LaLight, IDontPlayThisGame, Dylan32, Cuzz, CheesyJelly, chairs, mcmcsalot, Joseph2302, Teproc

With 11 alive, it takes 6 to lynch. Day 1 ends August 21 at 10 am forum time.
« Last Edit: August 14, 2017, 09:57:23 am by faust »
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Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #57 on: August 14, 2017, 09:58:48 am »

Well, at least no one will call me scum for town!reading mcmc this time.
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mcmcsalot

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Re: M106: Night Vale Mafia (Day 1)
« Reply #58 on: August 14, 2017, 09:59:07 am »

Wooo IC babies! Come grovel for the towncred, come come.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M106: Night Vale Mafia (Day 1)
« Reply #59 on: August 14, 2017, 09:59:43 am »

Well, at least no one will call me scum for town!reading mcmc this time.

Oh good, see towncred for yoouuuu
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #60 on: August 14, 2017, 10:00:31 am »

I mean, this is sort of a pointless IC situation, since I would have town read you anyway...
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Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #61 on: August 14, 2017, 10:02:49 am »

So in case anyone doesn't understand how this targeting thing works, townies, DO NOT target mcmc. Since mcmc can't target anyone, that ends the chain and you would just get the result "mcmc," which doesn't help. You want to target someone else, and hope that person is mafia who kills mcmc, probably. Then if you get the result mcmc, you know the person you targeted is scum.

Got it?

Actually we can probably pretty easily keep mcmc alive this way, since scum is going to be too nervous to target him.

Oh, and go ahead and explain how I'm wrong, if I'm wrong. But I don't think I am.
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mcmcsalot

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Re: M106: Night Vale Mafia (Day 1)
« Reply #62 on: August 14, 2017, 10:19:18 am »

I believe if mafia kills me it turns into a bit of a hunt.

Say robz is mafia who kills me, 2.7 is town who targets robz, lalight is town who targets 2.7.

Day 2 opens with lalight claiming I targeted 2.7 and saw mcmc as the end. 2.7 then claims oh well I'm town who targeted robz and got mcmc as the end as well. Mafia!robz would then lie and say oh I targeted chairs and saw mcmc at the end, making us guess between him and chairs who presumably would say they targeted someone not me, or mafia!robz could lie and say they targeted not me making town guess between robz and 2.7 also if mafia!robz says they target their partner then their partner could initiate the lie and so people participating in a chain that catches scum could still be scum.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M106: Night Vale Mafia (Day 1)
« Reply #63 on: August 14, 2017, 10:21:24 am »

So it's not perfect but I agree the plan is nobody target me, also we want to avoid target loops.

Robz targets 2.7, 2.7 targets lalight, lalight targets 2.7 or robz, and they all get no result.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

2.71828.....

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Re: M106: Night Vale Mafia (Day 1)
« Reply #64 on: August 14, 2017, 10:29:23 am »

I think we should target in pairs to maximize results. We get 5 results for tomorrow.
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2.71828.....

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Re: M106: Night Vale Mafia (Day 1)
« Reply #65 on: August 14, 2017, 10:30:18 am »

But I haven't thought it through completely yet
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Re: M106: Night Vale Mafia (Day 1)
« Reply #66 on: August 14, 2017, 10:31:10 am »

And mcmc can randomly target one of the groups to "steal" that result of he wants to
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: M106: Night Vale Mafia (Day 1)
« Reply #67 on: August 14, 2017, 10:32:05 am »

And mcmc can randomly target one of the groups to "steal" that result of he wants to

Oh yeah. Mcmc can't target.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

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Re: M106: Night Vale Mafia (Day 1)
« Reply #68 on: August 14, 2017, 10:36:46 am »

So for example:

2.71828 targets Robz888
LaLight targets IDontPlayThisGame
Dylan32 targets Cuzz
CheesyJelly targets chairs
Joseph2302 targets Teproc

If we just used the signup order.  Which I don't think we should do.  I think at least a little more thought should be put into it.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #69 on: August 14, 2017, 10:38:37 am »

So for example:

2.71828 targets Robz888
LaLight targets IDontPlayThisGame
Dylan32 targets Cuzz
CheesyJelly targets chairs
Joseph2302 targets Teproc

If we just used the signup order.  Which I don't think we should do.  I think at least a little more thought should be put into it.

Actually, we could have mcmc assign everyone's night actions.
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mcmcsalot

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Re: M106: Night Vale Mafia (Day 1)
« Reply #70 on: August 14, 2017, 10:42:19 am »

I currently don't see a problem with me telling everyone to target the person below them in this order.

1. 2.71828.....
2. Robz888
3. LaLight
4. IDontPlayThisGame
5. Dylan32
6. Cuzz
7. CheesyJelly
8. chairs
9. Joseph2302
10. Teproc

And for teproc to target no one.

This would mean everyone should receive a result of teproc I have run it in my own head and I don't think there is a way for mafia to break the chain without giving up who did what. The thing they would have to do is kill teproc. So please let know if you think there is a way mafia could break this, I believe I can set an order and direct the mafia nk each night.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #71 on: August 14, 2017, 10:44:56 am »

I currently don't see a problem with me telling everyone to target the person below them in this order.

1. 2.71828.....
2. Robz888
3. LaLight
4. IDontPlayThisGame
5. Dylan32
6. Cuzz
7. CheesyJelly
8. chairs
9. Joseph2302
10. Teproc

And for teproc to target no one.

This would mean everyone should receive a result of teproc I have run it in my own head and I don't think there is a way for mafia to break the chain without giving up who did what. The thing they would have to do is kill teproc. So please let know if you think there is a way mafia could break this, I believe I can set an order and direct the mafia nk each night.

Let's say Joseph is mafia, Joseph opts to kill 2.7 instead. We all get the result "no one," since it's a loop.

So this does seem breakable?
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Re: M106: Night Vale Mafia (Day 1)
« Reply #72 on: August 14, 2017, 10:45:26 am »

mcmc directing the pairs sounds fine to me.
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Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #73 on: August 14, 2017, 10:45:56 am »

I guess if someone earlier on breaks it, like, say Cuzz, then all of us before Cuzz get nothing, and the people immediately after get Teproc, so we do know it's Cuzz. That would be better.
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Robz888

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Re: M106: Night Vale Mafia (Day 1)
« Reply #74 on: August 14, 2017, 10:46:34 am »

Tentatively it seems like pairs are smarter to me than anything else. A targets B, B targets no one, C targets D, D targets no one.

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