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Author Topic: The bad luck thread  (Read 13089 times)

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hhelibebcnofnena

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Re: The bad luck thread
« Reply #125 on: June 01, 2019, 10:31:09 pm »
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When I didn't have any Coppers in hand:

C plays a Border Guard.
C gets +1 Action.
C reveals 2 Coppers and a Moneylender.

Why is that bad luck? You could take a Copper, improving your next-turn hand, and still have a Copper to trash next turn. Or am I missing something?
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Gubump

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Re: The bad luck thread
« Reply #126 on: June 01, 2019, 10:46:32 pm »
0

When I didn't have any Coppers in hand:

C plays a Border Guard.
C gets +1 Action.
C reveals 2 Coppers and a Moneylender.

Why is that bad luck? You could take a Copper, improving your next-turn hand, and still have a Copper to trash next turn. Or am I missing something?

Border Guard discards the other cards. He takes a Copper and discards a Copper and a Moneylender, preventing him from being able to trash a Copper with his Moneylender next turn.
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hhelibebcnofnena

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Re: The bad luck thread
« Reply #127 on: June 01, 2019, 11:09:44 pm »
0

When I didn't have any Coppers in hand:

C plays a Border Guard.
C gets +1 Action.
C reveals 2 Coppers and a Moneylender.

Why is that bad luck? You could take a Copper, improving your next-turn hand, and still have a Copper to trash next turn. Or am I missing something?

Border Guard discards the other cards. He takes a Copper and discards a Copper and a Moneylender, preventing him from being able to trash a Copper with his Moneylender next turn.

Oh, right.
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Commodore Chuckles

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Re: The bad luck thread
« Reply #128 on: June 22, 2019, 07:44:45 pm »
0

Another reason the Mountain's Gift sucks:

C buys and gains a Blessed Village.
C takes The Mountain's Gift.
C receives The Mountain's Gift.
C gains a Silver.
Cargo Ship loses track of Blessed Village (it was covered up).
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Gubump

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Re: The bad luck thread
« Reply #129 on: June 22, 2019, 10:13:09 pm »
+2

Another reason the Mountain's Gift sucks:

C buys and gains a Blessed Village.
C takes The Mountain's Gift.
C receives The Mountain's Gift.
C gains a Silver.
Cargo Ship loses track of Blessed Village (it was covered up).

You could have just choosed to receive the Boon next turn instead of immediately...
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Commodore Chuckles

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Re: The bad luck thread
« Reply #130 on: June 23, 2019, 01:06:29 am »
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Another reason the Mountain's Gift sucks:

C buys and gains a Blessed Village.
C takes The Mountain's Gift.
C receives The Mountain's Gift.
C gains a Silver.
Cargo Ship loses track of Blessed Village (it was covered up).

You could have just choosed to receive the Boon next turn instead of immediately...

Yeah, I could have also chosen to set aside the Blessed Village with Cargo Ship before receiving the Boon. This just annoyed me because I didn't realize it would happen.
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estwdjhn

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Re: The bad luck thread
« Reply #131 on: July 18, 2019, 04:29:23 pm »
+3

Games with no + actions, no trashing, Travelers, Mill (only cantrip), Enoy, Sulk, Gollum on the board.

I buy up 7 of 8 Mills (including discipling one), and via their deck cycling run through the travelers really fast, get my teacher. Buy a couple of envoys waiting for the teacher to come through the shuffle, knowing I'll have a pretty unbreakable Mill/Envoy engine as soon as I get +actions on the Mill. Opponent meanwhile has gone for a couple of Sulk's for economy, then is going for a Gollum type engine (which is some turns off firing), and is some way behind on getting his teacher. Game pretty much in the bag unless I really mess up, or so I thought.

Then this happens... opponent plays one of the Sulks. Hits Locusts (1 in 12 chance). Hits the teacher (1 card in a deck of about 20). To say I was irritated didn't do the situation justice... to add insult to injury, my opponent finally gets his teacher just before a shuffle, and of course it's in the next hand he draws >:(

I think I lost by about 20 points...

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Commodore Chuckles

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Re: The bad luck thread
« Reply #132 on: July 18, 2019, 10:36:29 pm »
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C plays a Chapel.
C trashes 3 Coppers.
C shuffles their deck.
C draws 4 Coppers and a Chapel.

Yes, I did still have 3 Estates in my deck.
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crj

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Re: The bad luck thread
« Reply #133 on: July 19, 2019, 07:58:41 pm »
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How come you only trashed three cards on that first turn?
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Commodore Chuckles

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Re: The bad luck thread
« Reply #134 on: July 19, 2019, 10:37:41 pm »
0

The 5th card was something else, I don't remember what.
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GendoIkari

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Re: The bad luck thread
« Reply #135 on: July 20, 2019, 03:51:54 am »
+1

The 5th card was something else, I don't remember what.

Hopefully something capable of producing at least $3!
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Sparafucile

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Re: The bad luck thread
« Reply #136 on: August 28, 2019, 01:46:08 pm »
+8

The extra golden sombrero

On a board with delve - open up triple silver - as hitting 5 and 6 is crucial on the board

All 3 silvers bottom deck.   Turns 3 and 4 wasted.  Resulting in being behind both opponents by 2 turns (three player game) in deck progression. 

The odds of this happening?  3/13* 2/12 * 1/11 = 0.3% chance.
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jomini

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Re: The bad luck thread
« Reply #137 on: September 14, 2019, 10:34:08 am »
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The game I just played had the dominant synergy of IGG + Guildhall. I opened 3/4 and my opponent opened 4/3.

4/3 vs 3/4 made all the difference. There was also Baker, so my opponent could buy Guildhall on turn 1 and then get get a Coffer for his turn 2 Silver, whereas I had to get the Silver on turn 1 and Guildhall on turn 2 and got no Coffers. The extra Coffer let him buy 2 IGGs on the next shuffle, whereas I could only buy 1. His advantage snowballed from there, letting him win the IGG split 6-4 and making it almost mathematically impossible for me to win.

Still not as bad as when I had an opponent get 5/2 with Guild hall/Beggar. He now can buy plats for $2. T3 Prov, T4 Beggar. Burnt the entire province pile in something like 12 turns (I had a very outside chance with Colonies).

I have found Guildhall to be underwhelming, but when it hits, it gives huge advantages to the person who gets it running first.
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