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Author Topic: M104: Mafia Games Mafia (Game Over!)  (Read 90328 times)

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gkrieg13

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M104: Mafia Games Mafia (Game Over!)
« on: July 07, 2017, 05:36:19 pm »

Welcome to M104: Mafia Games Mafia by gkrieg13 and LaLight.

This game is for 13 players, and is an open setup from here

Sign ups are open.


1. TWM
2. Robz888
3. QuickSync
4. Awaclus
5. mcmcsalot
6. Dylan
7. IDontPlayThisGame
8. schadd
9. SpaceAnemone
10. Cuzz
11. 2.71828....
12. Eevee
13. Luckat

Tags: schadd


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, greenish text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours, as determined by the mod and announced at the beginning of the night.
3. Night action phase submission deadline will be 36 hours after the night begins.
« Last Edit: August 04, 2017, 12:08:47 pm by gkrieg13 »
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gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #1 on: July 07, 2017, 05:36:26 pm »

Setup Post:


Roles
  • 1 Mafia Y-shot Rolecop.
  • 1 Mafia Y-shot Doctor.
  • 1 Mafia Y-shot Framer.
  • 1 Town X-shot Cop.
  • 1 Town X-shot Jailkeeper.
  • 1 Town X-shot Vigilante.
  • 7 Vanilla Townies.
Mechanics
  • "X" starts at 4, and decreases with each shot spent by one of the PRs.
  • "Y" starts at 4, and decreases with each shot spent by one of the PRs.
  • If X or Y goes below 0 in one night, all actions by that team will fail and no shots will be spent.
  • Every time a Town Power Role dies, X increases by 1.
  • Every time a Mafia Member dies, Y increases by 1.

« Last Edit: July 09, 2017, 03:19:45 pm by gkrieg13 »
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gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #2 on: July 07, 2017, 05:36:32 pm »

Flavor Post:

Mafia games aren't what they used to be!  All of these new-fangled themes for mafia, just aren't right!  We need to remember that we are a dominion forum, first and foremost!

  • Mafia are The Dominion-flavored Mafia Games.
  • Town are The Modern Mafia Games.
  • Mafia will also be given fake flavor names.

« Last Edit: July 09, 2017, 07:06:34 pm by gkrieg13 »
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schadd

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #3 on: July 07, 2017, 06:05:09 pm »

/in


friends and friends and enemies and enemies?
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #4 on: July 07, 2017, 06:06:01 pm »

uh actually jk /tag
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #5 on: July 07, 2017, 06:07:46 pm »

i kind of     don't          like     this                               setup
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Roadrunner7671

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #6 on: July 07, 2017, 06:13:21 pm »

What's a monk?
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Oh God someone delete this before Roadrunner sees it.

gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #7 on: July 07, 2017, 06:15:56 pm »

What's a monk?

Same as a mason, but different name so that it is less confusing.
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gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #8 on: July 07, 2017, 06:16:04 pm »

i kind of     don't          like     this                               setup

What about it?
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schadd

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #9 on: July 07, 2017, 06:20:40 pm »

i kind of     don't          like     this                               setup

What about it?
i don't think i like multiball setups actually (this was true before and regardless of M103 but i also shouldn't talk about it) and the neighbor system is yucky to me
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #10 on: July 07, 2017, 06:22:29 pm »

i kind of     don't          like     this                               setup

What about it?
i don't think i like multiball setups actually (this was true before and regardless of M103 but i also shouldn't talk about it) and the neighbor system is yucky to me

I think I generally agree with you.  I will look at other setups if not enough people are interested in this one.
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The_Wine_Merchant

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #11 on: July 07, 2017, 09:14:05 pm »

Probably in.
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Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Robz888

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #12 on: July 07, 2017, 09:19:34 pm »

/in for this or any setup pretty much
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I have been forced to accept that lackluster play is a town tell for you.

QuickSync

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #13 on: July 08, 2017, 02:20:02 am »

So /In.

Love mountainous.
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QuickSync

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #14 on: July 08, 2017, 02:22:35 am »

I guess not completely mountainous, but use of roles is limited.

I like the setup.
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Awaclus

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #15 on: July 08, 2017, 04:23:57 am »

/in
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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #16 on: July 08, 2017, 05:33:24 am »

/tag
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

mcmcsalot

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #17 on: July 08, 2017, 02:22:07 pm »

/in love multiball!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #18 on: July 08, 2017, 02:30:12 pm »

What I like about multiball is it's less personally frustrating to draw a town role.
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I have been forced to accept that lackluster play is a town tell for you.

Dylan32

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #19 on: July 08, 2017, 03:33:27 pm »

/in
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Robz888

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #20 on: July 08, 2017, 03:35:25 pm »

When one mason/monk dies, does the other mason/monk die?
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I have been forced to accept that lackluster play is a town tell for you.

LaLight

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #21 on: July 08, 2017, 03:54:40 pm »

When one mason/monk dies, does the other mason/monk die?

No, why. They are not lovers, that's Monks we're talking about ;)
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Draws: 1
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Mod/Co-mod: 18

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #22 on: July 08, 2017, 04:15:25 pm »

/tag

Isn't this Masons and Monks, that we ran awhile ago?  That was such a painful game...
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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #23 on: July 08, 2017, 06:07:53 pm »

/tag
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gkrieg13

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Re: M104: Mafia Games Mafia (signups now open!)
« Reply #24 on: July 08, 2017, 06:09:28 pm »

/tag

Isn't this Masons and Monks, that we ran awhile ago?  That was such a painful game...

Had not seen that game.

If there are enough people that don't like the setup, we can of course change it.
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