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Author Topic: M97: intrigue and treason and stuff (schadnd II) (it ended)  (Read 96513 times)

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gkrieg13

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #275 on: March 23, 2017, 06:10:20 pm »

vote: PPS
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SpaceAnemone

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #276 on: March 23, 2017, 06:27:33 pm »

Was that a hammer this time?

(Sorry.. I have company so I'm phone posting for the evening and can't count very well on here!).
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
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Dylan32

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #277 on: March 23, 2017, 06:29:38 pm »

I do believe that was hammer.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

gkrieg13

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #278 on: March 23, 2017, 06:30:45 pm »

I intended it to be the hammer.
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schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #279 on: March 23, 2017, 06:32:14 pm »

thread actually locked
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (lesgo!)
« Reply #280 on: March 23, 2017, 06:34:12 pm »

D1 Final Vote Count

pingpongsam (5): SpaceAnemone, Joseph2302, Robz888, JaketheBaseballGod22, gkrieg13

Robz888 (2): LaLight, AndrewisFTTW
Joseph2302 (1): Dylan32

not voting (1): pingpongsam

With 9 alive, it took 5 to lynch.
« Last Edit: March 23, 2017, 06:42:14 pm by schadd »
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #281 on: March 23, 2017, 06:37:45 pm »

so, while that we have this whole anti-espionage team of supermacromicromacrodetectives, very often we'll have our enemies just introduce themselves, like, "hello. we are representatives of {devious organization} and we are here to wreck your censorship stuff." and so in spite of the fact that we do have a lot of diverse and exciting means of figuring who the bad guys are, if somebody just straight-up says they're the bad guys, it's served us well in the past to just do away with them on the spot.

pingpongsam has been lynched! he was a bathroom hacker, a vanilla townie!
« Last Edit: March 25, 2017, 06:21:16 pm by schadd »
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schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #282 on: March 23, 2017, 06:41:23 pm »

Night 1 Starts.



Please submit all night actions by Saturday, March 25 at 6pm forum time.
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schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #283 on: March 25, 2017, 06:12:14 pm »

unfortunately, as we have observed, the enemies we are facing are not without their own means, and they will be able to try to pick one of us off each night. the first they have targeted is this guy, one of the bathroom hackers. lemme tell ya, this guy is loyal. we have run several background checks on him, and he was the good guys every time.

LaLight has been killed in the night! he was
a bathroom hacker, a vanilla townie.
« Last Edit: March 25, 2017, 06:24:13 pm by schadd »
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schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #284 on: March 25, 2017, 06:16:56 pm »

Day 2 Starts.


Vote Count 2.0


not voting (7): Joseph2302, JaketheBaseballGod22, Robz888, Dylan32, gkrieg13, SpaceAnemone, AndrewisFTTW


With 7 alive, it takes 4 to lynch. Day 2 ends Saturday, April 1st at 6pm forum time.
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schadd

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #285 on: March 25, 2017, 06:17:17 pm »

thread unlocked
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

SpaceAnemone

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #286 on: March 25, 2017, 06:37:03 pm »

RIP, PPS & LL :-(

Is the plan for everyone to claim rolecop results as gkreig had suggested? And if so, are there merits to extending it to the other possible role results too?
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #287 on: March 26, 2017, 09:03:57 am »

Ping?

Where is everyone?

Did schadd kill you all off and forget to tell me? :-(
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gkrieg13

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #288 on: March 26, 2017, 11:02:47 am »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.
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Joseph2302

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #289 on: March 26, 2017, 11:04:30 am »

Ping?

Where is everyone?

Did schadd kill you all off and forget to tell me? :-(
I've been V/LA.
And well that hammer was confusing lol.
And why is LL the NK?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Robz888

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #290 on: March 26, 2017, 11:32:13 am »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.

I also thought there was a high likelihood. I think hammering in that situation is pretty townie, actually.

I'm still not a huge fan of SA's naysaying. Vote: Space
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Joseph2302

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #291 on: March 26, 2017, 12:00:28 pm »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.

I also thought there was a high likelihood. I think hammering in that situation is pretty townie, actually.

I'm still not a huge fan of SA's naysaying. Vote: Space
Yh I'm not convinced that outing all our PRs is a good idea.
Space, why do you like this idea?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

AndrewisFTTW

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #292 on: March 26, 2017, 12:35:06 pm »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.

I also thought there was a high likelihood. I think hammering in that situation is pretty townie, actually.

I'm still not a huge fan of SA's naysaying. Vote: Space
Yh I'm not convinced that outing all our PRs is a good idea.
Space, why do you like this idea?

Outing PRs? What are you talking about? Did you even read Gkrieg's idea?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #293 on: March 26, 2017, 12:37:36 pm »

Will SA lynch SA? 

Huh? There have only been six posts today not including mine and I'm confused as hell by all of them.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #294 on: March 26, 2017, 12:39:05 pm »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.

I also thought there was a high likelihood. I think hammering in that situation is pretty townie, actually.

I'm still not a huge fan of SA's naysaying. Vote: Space

You mean naysaying the wagon yesterday? Because I was doing that too.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #295 on: March 26, 2017, 12:39:58 pm »

Gkrieg and Joseph why do you think LL was a strange kill?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

SpaceAnemone

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #296 on: March 26, 2017, 01:22:22 pm »

Will SA lynch SA? 

Anyway, I'll catch up on this later today. I hammered because I thought there was a high likelihood of PPS actually being scum but I guess was wrong. LaLight seems like a strange kill.

I also thought there was a high likelihood. I think hammering in that situation is pretty townie, actually.

I'm still not a huge fan of SA's naysaying. Vote: Space
Yh I'm not convinced that outing all our PRs is a good idea.
Space, why do you like this idea?

Like Andrew, I'm confused about what you think I'm asking. I was definitely not suggesting outing PRs, I was suggesting following through on gkreig's plan of having everyone claim the result of a RC night action: the true RC (if they exist) claims a real result, and everyone else makes one up. It preserves useful info for after a flip, and this particular game seems likely to be short enough not to offer the scums much in the way of PoE. My query hed been why we shouldn't just do that for all possible PRs in the setup. Nobody really seemed to engage with that question, though.
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: M97: intrigue and treason and stuff (schadnd II) (D1!)
« Reply #297 on: March 26, 2017, 01:29:46 pm »

Why are people characterising me as not supporting the wagon and being hedgey?
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

JaketheBaseballGod22

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #298 on: March 26, 2017, 02:25:16 pm »

I'm fine with the gkrieg and SA idea.
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Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

AndrewisFTTW

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Re: M97: intrigue and treason and stuff (schadnd II) (N1)
« Reply #299 on: March 26, 2017, 03:17:30 pm »

In fact,

Vote: Joseph

for not paying attention to the setup discussion early D1. Scum knows the setup already, they have no interest in setup discussion.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10
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