As promised, the saga of the asteroid that nearly hit Kerbin:
All right. 9000 delta-V to play with, and only need about 450 of it to latch on. Great!
Asteroid is about 100 km away, no actual visual contact. But Mun looks pretty.
Look at all those Nervs blasting away to slow us down relative to the asteroid. So pretty!
Released some of the Nervs and fuel tanks to drop some weight. Still no visual contact.
Well, that's as relative-stationary as we're going to get. Time to move toward the still-invisible asteroid.
Wait, what's that readout on the right? Impact Time: 46 min. Time to get a move on, then.
Visual contact!
This orbit goes distressingly
inside the planet.
All right, this manuever technically doesn't hit Kerbin. Let's burn it, and
shit shit shit asteroids don't turn very well. It took a crapton of jostling around to get it out of that awful orbit.
No impact time listed. Woohoo, we're in orbit!
Pure profit, baby. Except for the 450k the rocket cost. OK, maybe not "profit" per se.
So if you tilt your view of a giant asteroid just right, you may find out that the skin is barely there, and the COM is just a cube...
But from this vantage, that is one big-ass teroid.
Kerbin is saved! And we can probably mine this thing too...