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Author Topic: Kerbal Space Program  (Read 2261 times)

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Kirian

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Kerbal Space Program
« on: February 26, 2017, 05:36:59 pm »
+2

Yeah, I know I'm like five years late to the boat on this one.  Anyone else play?  Anyone have amazing adventures/construction to share?

I've orbited Mun, but no landing there yet.
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sudgy

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Re: Kerbal Space Program
« Reply #1 on: February 26, 2017, 05:39:57 pm »
+1

I play it every once in a while.  The furthest I've gotten is landing on one of Jool's moons.  I've never made it back from anywhere past Minmus, though.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

pacovf

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Re: Kerbal Space Program
« Reply #2 on: February 26, 2017, 06:28:12 pm »
0

I landed a rover on Duna, once. Would like to get back into it at some point, they've done a lot of improvements since the last time I played. Maybe I'd manage a spaceplane? :p Career mode sounds fun too.
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Kirian

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Re: Kerbal Space Program
« Reply #3 on: February 27, 2017, 01:50:42 am »
+2

I landed on Mun!

The lander is on its side and those guys aren't coming back without a helluva a lot of luck, though.

But I landed!
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Re: Kerbal Space Program
« Reply #4 on: February 27, 2017, 04:36:30 am »
0

Good job! For the record, getting to Minmus and back is actually easier than to the Mun, because of the lower gravity there.
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Re: Kerbal Space Program
« Reply #5 on: February 27, 2017, 11:35:26 am »
0

Good job! For the record, getting to Minmus and back is actually easier than to the Mun, because of the lower gravity there.

Just don't try to land on the mountains.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Kirian

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Re: Kerbal Space Program
« Reply #6 on: February 28, 2017, 02:37:18 pm »
+2

Wow, 300+ science just from a few orbits of Minmus...
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Re: Kerbal Space Program
« Reply #7 on: March 09, 2017, 02:05:48 am »
+2

So I started a career mode game again. Figured out that they changed air dynamics since the last time I played. Doing ok, I land a probe on the mun... and then I realize I forgot to put any science experiments on it.

Oh well, it was only supposed to be a test, right? RIGHT?
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Re: Kerbal Space Program
« Reply #8 on: March 09, 2017, 10:02:36 pm »
+1

I've restarted a couple times just to refine what I'm doing.  Made another Mun landing... which promptly fell over again.  I keep trying to land on hills without noticing until I'm already down. :(
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Re: Kerbal Space Program
« Reply #9 on: March 09, 2017, 10:34:25 pm »
+2

I don't know if you want tips, but:

I recommend aiming for the centre of a crater, if you can. Also, (coloured) landing lights makes it easier to see how close you are to the ground. The Mun (and especially Minmus) have low gravities, so you can hop around for relatively low amounts of fuel to find a better place to land.


And now for my own fail: I have a contract to get a satellite around the Mun. I put it in the right orbit, 0.0 degrees of relative inclination, apoapsis and periapsis within 1% of the target... but the contract doesn't close. I was orbiting in the wrong direction. Gaaaaah.

On the other hand, a success: forgot to put a heat shield on a manned trip to Minmus orbit. The cabin was one pixel away from exploding, but survived. 400+ science. *puts on sunglasses*
« Last Edit: March 09, 2017, 10:42:33 pm by pacovf »
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Re: Kerbal Space Program
« Reply #10 on: March 10, 2017, 03:13:22 pm »
+1

Another landing, another fuckup.  At least the Kerbal survived this time.  But with the main thruster getting destroyed, making it impossible to lift off again :(
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Re: Kerbal Space Program
« Reply #11 on: March 10, 2017, 03:15:54 pm »
+1

Another landing, another fuckup.  At least the Kerbal survived this time.  But with the main thruster getting destroyed, making it impossible to lift off again :(

Remember that you can revert flights and quicksave.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Kerbal Space Program
« Reply #12 on: March 10, 2017, 04:12:34 pm »
0

Another landing, another fuckup.  At least the Kerbal survived this time.  But with the main thruster getting destroyed, making it impossible to lift off again :(

Remember that you can revert flights and quicksave.

I used to play the game like a roguelike, but that was in science mode and back when I had more time. Now though, I make semi-liberal use of quicksave when I am doing something unnecessarily dangerous.

Also, at Kirian: you should really try to land on Minmus first.
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Re: Kerbal Space Program
« Reply #13 on: March 10, 2017, 10:59:23 pm »
+1

Probably I should go for Minmus first.  I mounted a rescue mission for the lander that's upright but without thrusters.

I ran out of delta-V near the surface.  The command pod survived, though.  So it's time to rescue the rescuers...
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Re: Kerbal Space Program
« Reply #14 on: March 11, 2017, 01:28:42 am »
+2

Probably I should go for Minmus first.  I mounted a rescue mission for the lander that's upright but without thrusters.

I ran out of delta-V near the surface.  The command pod survived, though.  So it's time to rescue the rescuers...

On the good side, I had reasonably good aim; the rescue ship "landed" just 6 km from the first "landing" site.

Also this time, I'm sending an unmanned lander to pick up the stranded.  At least that way no one else will be stranded.
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Re: Kerbal Space Program
« Reply #15 on: March 11, 2017, 11:50:01 am »
0

This is hilarious. Please post screenshots :p

Make sure your probe has enough batteries. I uh hear they are important. Not like I have ever had a mission fail because of a probe running out of energy at an inconvenient time. Nope.
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Re: Kerbal Space Program
« Reply #16 on: March 11, 2017, 05:23:44 pm »
0

This is hilarious. Please post screenshots :p

Make sure your probe has enough batteries. I uh hear they are important. Not like I have ever had a mission fail because of a probe running out of energy at an inconvenient time. Nope.

Solar panels!
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Kerbal Space Program
« Reply #17 on: March 11, 2017, 05:43:50 pm »
0

Doesn't work when you are on the wrong side of Kerbal/Mun...
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Re: Kerbal Space Program
« Reply #18 on: March 11, 2017, 07:36:27 pm »
0

Doesn't work when you are on the wrong side of Kerbal/Mun...

Then you wait half a month!
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Kerbal Space Program
« Reply #19 on: March 11, 2017, 08:11:28 pm »
0

Some manoeuvres can't wait half a month :p

EDIT: I am finding probes a bit inconvenient. Having to keep connection to Kerbin at all times makes probes close to impossible to use if you don't set up relay satellites first. I had a rescue mission from low Mun orbit that took a really long time because I only had control over the probe every so often. Making the orbital rendez-vous was a pain in the butt.
« Last Edit: March 12, 2017, 05:16:17 am by pacovf »
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Re: Kerbal Space Program
« Reply #20 on: March 12, 2017, 04:37:51 am »
0

OMG

Jumping up onto the automated rescue vehicle caused the heat shield to separate from the pod.  WTF.
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Re: Kerbal Space Program
« Reply #21 on: March 12, 2017, 05:35:16 pm »
0

These EVA packs though...

Bob:  "What do you mean, the rescue craft is 11 klicks away?"

Valentina:  "Just what I said.  You packed to go?"

Bob:  "That's most of a day's walk."

Val:  [Turns on RCS, flies into the air, takes off toward rescue craft at 100 m/s]

Bob:  "Well, I wasn't expecting these thing to be quite that peppy."
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Re: Kerbal Space Program
« Reply #22 on: March 12, 2017, 06:30:50 pm »
+1

And now, despite getting everyone into the rescue capsule, it appears that 530 delta-v is not actually enough to orbit Mun.
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Re: Kerbal Space Program
« Reply #23 on: March 12, 2017, 09:34:25 pm »
0

It depends on your ascent profile! You should get enough leeway to account for that.
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Re: Kerbal Space Program
« Reply #24 on: March 13, 2017, 11:46:45 am »
+1

Yeah, I couldn't find an ascent that got me more than halfway around Mun.

Anyway... landed a craft with about 2000 delta-v to ascend.  It's now in Kerbin orbit, waiting to rendezvous with a science vessel to get processed.  Did I mention one of the pilots did some Kerbin orbiting before going to Mun?  One of the reasons I wanted the rescue was to rescue all that science.
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