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Author Topic: M96: Fibonacci Mafia (Game over! Scum won!)  (Read 75613 times)

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LaLight

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #550 on: March 13, 2017, 01:04:10 am »

21+3, 21-2, 13, 13+2, 21+5, 21+1, 13-2, 21+3, 13-2, 3, 13+5!

ashersky was killed during the night! He was 6656593304481317393598839952151746590023553382130993248, the Vanilla Townie!

Day 2 starts now and ends Monday, Mar 21-1 at 1am FT. Thread unlocked.
« Last Edit: March 13, 2017, 03:30:35 am by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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LaLight

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #551 on: March 13, 2017, 03:43:31 am »

21-1, 2, 2, 13+3+1, 21+3+1, 8, 13+3, 21+3!

Vote Count 2.0

Not Voting (10): IDontPlayThisGame, Dylan32, mcmcsalot, Witherweaver, Robz888, schadd, Eevee, AndrewisFTTW, pingpongsam, The_Wine_Merchant


With 10 alive it takes 6 to lynch.
Day 2 ends Monday, Mar 21-1 at 1am FT.

« Last Edit: March 13, 2017, 09:54:31 am by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

pingpongsam

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #552 on: March 13, 2017, 08:19:52 am »

Genius play by ashersky.
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schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #553 on: March 13, 2017, 08:22:13 am »

that makes sense
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #554 on: March 13, 2017, 08:22:31 am »

so our scum team is probably bad
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #555 on: March 13, 2017, 08:50:18 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
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schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #556 on: March 13, 2017, 08:54:08 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop
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Robz888

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #557 on: March 13, 2017, 08:56:22 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop

?
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schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #558 on: March 13, 2017, 09:04:04 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop

?
first of all, ub is a town asset even if its inheritance doesn't work.


second of all, take another look
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Eevee

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #559 on: March 13, 2017, 09:04:25 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop

?
Joseph is not listed in the vote counts, means he didn't use his shot. Right?


Very well done ash, drawing the nightkill as the VT is a heroic feat.
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Eevee

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #560 on: March 13, 2017, 09:04:46 am »

so our scum team is probably bad
what makes you think this?
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mcmcsalot

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #561 on: March 13, 2017, 09:08:15 am »

So awesome, ashersky's plan to look like the ub worked, and Joseph died without using his shot. This is all good other than the fact that we haven't caught scum yet.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #562 on: March 13, 2017, 09:15:05 am »

Very well done ash, drawing the nightkill as the VT is a heroic feat.

white noise


so our scum team is probably bad
what makes you think this?
they were wrong about ash. i mean, i didn't think about it that hard (smiley face with halo emoji) but i didn't think he was ub.


i guess he was an okay kill independently of that
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #563 on: March 13, 2017, 09:18:59 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop

?
Joseph is not listed in the vote counts, means he didn't use his shot. Right?


Very well done ash, drawing the nightkill as the VT is a heroic feat.

He's dead, so he didn't use his shot.  Or else I don't understand Governor.
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #564 on: March 13, 2017, 09:19:45 am »

I feel Vote: Eevee is the right thing to do.
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schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #565 on: March 13, 2017, 09:22:17 am »

i also feel that feeling


vote: eevee
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mcmcsalot

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #566 on: March 13, 2017, 09:32:13 am »

i also feel that feeling


vote: eevee
I feel Vote: Eevee is the right thing to do.

Why and why?
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Witherweaver

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #567 on: March 13, 2017, 09:33:26 am »

Yes
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Robz888

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #568 on: March 13, 2017, 09:36:24 am »

Well done, ash. Not that it really matters, since the UB inherited a use-up governor shot.
nop

?
Joseph is not listed in the vote counts, means he didn't use his shot. Right?


Very well done ash, drawing the nightkill as the VT is a heroic feat.

Got it, thanks.
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Robz888

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #569 on: March 13, 2017, 09:36:33 am »

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schadd

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #570 on: March 13, 2017, 09:37:29 am »


Why and why?
he made a comment that was unhelpful other than making it seem like he wasn't the one planning the nightkill.


i should go ahead and make the case of my thoughts yesterDay at some point
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Witherweaver

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mcmcsalot

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #572 on: March 13, 2017, 09:43:01 am »


Why and why?
he made a comment that was unhelpful other than making it seem like he wasn't the one planning the nightkill.


i should go ahead and make the case of my thoughts yesterDay at some point

Hmm if I didn't have such a strong town read on you from yesterday I would vote you. I thought your post about the scum team being stupid seemed a little bit like a cover post for "darn that should have been obvious" also you now stating eevee is trying to make it look like he wasn't planning the nightkill makes me think even more that you are overly concerned about people's opinion of who made the nightkill.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Witherweaver

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Re: M96: Fibonacci Mafia (Day 2)
« Reply #573 on: March 13, 2017, 09:45:26 am »

Seems like a stretch.

Schadd does seem too-townie, though, which is disconcerning.
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mcmcsalot

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Re: M96: Fibonacci Mafia (Day 1)
« Reply #574 on: March 13, 2017, 09:48:02 am »

Vote Count 1.final

mcmcsalot (3): Dylan32, ashersky, Joseph2302
Joseph2302 (5+2):, mcmcsalot, Witherweaver, Robz888, schadd, Eevee, AndrewisFTTW, pingpongsam
Dylan32 (1): The_Wine_Merchant

Not Voting (1): IDontPlayThisGame

With 13-1 alive, it took 5+2 to lynch. Twilight ends at 13-2.13+2pm FT.

Lynch wagon with dead townies.

Also since I'm town this game I'm not just going to suggest it and then let it go since everyone is lazy. If someone could do a post count that would be just super awesome and helpful...
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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