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Author Topic: How to lose with base game engine.  (Read 1066 times)

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luser

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How to lose with base game engine.
« on: February 07, 2017, 11:18:18 am »
0

This was one from base games when I got bored waiting for good match. And it was one of my notable loses as here I had worst possible luck despite good start.

I opened chapel/witch with standard plan to trash down and with workshop add villages and smithies for engine that will quickly pile out gardens. Ball should accelerate that.

As opponent opened workshop/silver it looked like easy win.

But then I got completely screwed by rng. I had 3 turns where I drawn 2 smithies, 2 witches without village and couldn't play anything and turns playing only villages without single drawer. as they miss the shuffle while opponent manages somewhat with his two chapels to trash down and then win because I greened with gardens one turn and expected that engine will work, antd not to get hands of 2 smithies, witch and workshop.

Code: [Select]
l
starts with 7 Coppers
and 3 Estates
.
D
shuffles their deck.
D
draws 5 cards
.
l
starts with 7 Coppers
and 3 Estates
.
l
shuffles their deck.
l
draws 5 Coppers
.

Turn 1 - Der Paddler
D
plays 4 Coppers
.
D
buys and gains a Workshop
.
D
draws 5 cards
.

Turn 1 - luser
l
plays 5 Coppers
.
l
buys and gains a Witch
.
l
draws 2 Coppers
and 3 Estates
.

Turn 2 - Der Paddler
D
plays 3 Coppers
.
D
buys and gains a Silver
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 2 - luser
l
plays 2 Coppers
.
l
buys and gains a Chapel
.
l
shuffles their deck.
l
draws 3 Coppers
, an Estate
and a Chapel
.

Turn 3 - Der Paddler
D
plays 3 Coppers
.
D
buys and gains a Village
.
D
draws 5 cards
.

Turn 3 - luser
l
plays a Chapel
.
l
trashes 3 Coppers
and an Estate
.
l
draws 4 Coppers
and a Witch
.

Turn 4 - Der Paddler
D
plays a Workshop
.
D
gains a Smithy
.
D
plays a Silver
and 3 Coppers
.
D
buys and gains a Festival
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 4 - luser
l
plays a Witch
.
l
draws 2 Estates
.
D
gains a Curse
.
l
plays 3 Coppers
.
l
buys and gains a Silver
.
l
shuffles their deck.
l
draws 3 Coppers
, a Silver
and a Witch
.

Turn 5 - Der Paddler
D
plays a Workshop
.
D
gains a Village
.
D
plays 2 Coppers
.
D
buys and gains a Chapel
.
D
draws 5 cards
.

Turn 5 - luser
l
plays a Witch
.
l
draws a Copper
and an Estate
.
D
gains a Curse
.
l
plays a Silver
and 3 Coppers
.
l
buys and gains a Festival
.
l
shuffles their deck.
l
draws a Copper
, an Estate
, a Chapel
, a Festival
and a Witch
.

Turn 6 - Der Paddler
D
plays a Village
.
D
draws a card
.
D
plays a Festival
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays 5 Coppers
.
D
buys and gains a Festival
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 6 - luser
l
plays a Festival
.
l
plays a Witch
.
l
draws a Copper
and an Estate
.
D
gains a Curse
.
l
plays a Chapel
.
l
trashes a Copper
and 2 Estates
.
l
plays a Copper
.
l
buys and gains a Workshop
.
l
shuffles their deck.
l
draws 3 Coppers
, a Silver
and a Workshop
.

Turn 7 - Der Paddler
D
plays a Festival
.
D
plays a Silver
and 2 Coppers
.
D
buys and gains a Silver
and a Village
.
D
draws 5 cards
.

Turn 7 - luser
l
plays a Workshop
.
l
gains a Village
.
l
plays a Silver
and 3 Coppers
.
l
buys a Ball
.
l
gains a Smithy
and a Village
.
l
shuffles their deck.
l
draws 2 Coppers
, a Chapel
, a Festival
and a Witch
.

Turn 8 - Der Paddler
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Workshop
.
D
gains a Smithy
.
D
plays 2 Coppers
.
D
buys and gains a Chapel
.
D
draws 5 cards
.

Turn 8 - luser
l
plays a Festival
.
l
returns -Coin token set by Ball.
l
plays a Witch
.
l
draws a Smithy
and a Village
.
D
gains a Curse
.
l
plays a Village
.
l
draws a Copper
.
l
plays a Smithy
.
l
draws a Silver
, a Village
and a Workshop
.
l
plays a Village
.
l
plays a Workshop
.
l
gains a Village
.
l
plays a Chapel
.
l
trashes a Copper
.
l
plays a Silver
and 2 Coppers
.
l
buys and gains a Witch
.
l
shuffles their deck.
l
draws a Chapel
, a Festival
and 3 Villages
.

Turn 9 - Der Paddler
D
plays a Chapel
.
D
trashes a Curse
and 2 Coppers
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 9 - luser
l
plays a Village
.
l
draws a Copper
.
l
plays a Village
.
l
draws a Copper
.
l
plays a Festival
.
l
plays a Village
.
l
draws a Workshop
.
l
plays a Workshop
.
l
gains a Workshop
.
l
plays 2 Coppers
.
l
buys and gains a Smithy
.
l
shuffles their deck.
l
draws a Silver
, 2 Smithies
and 2 Witches
.

Turn 10 - Der Paddler
D
plays a Festival
.
D
plays a Village
.
D
draws a card
.
D
plays 2 Silvers
and a Copper
.
D
buys and gains a Gold
.
D
draws 5 cards
.

Turn 10 - luser
l
plays a Witch
.
l
draws a Chapel
and a Workshop
.
D
gains a Curse
.
l
draws a Copper
, a Festival
, 2 Villages
and a Workshop
.

Turn 11 - Der Paddler
D
plays a Village
.
D
draws a card
.
D
plays a Workshop
.
D
gains a Village
.
D
draws 5 cards
.

Turn 11 - luser
l
plays a Village
.
l
draws a Copper
.
l
plays a Village
.
l
draws a Village
.
l
plays a Village
.
l
shuffles their deck.
l
draws a Silver
.
l
plays a Festival
.
l
plays a Workshop
.
l
gains a Smithy
.
l
plays a Silver
and 2 Coppers
.
l
buys a Ball
.
l
gains a Smithy
and a Village
.
l
draws a Chapel
, 2 Smithies
and 2 Witches
.

Turn 12 - Der Paddler
D
plays a Festival
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Village
.
D
draws a card
.
D
plays a Chapel
.
D
trashes a Curse
, 2 Coppers
and an Estate
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 12 - luser
l
shuffles their deck.
l
draws a Copper
, a Silver
, 2 Villages
and a Workshop
.

Turn 13 - Der Paddler
D
plays a Village
.
D
draws a card
.
D
plays a Festival
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Village
.
D
draws a card
.
D
plays a Chapel
.
D
trashes 3 Curses
and an Estate
.
D
plays 2 Coppers
.
D
buys and gains a Village
.
D
draws 5 cards
.

Turn 13 - luser
l
plays a Village
.
l
draws a Chapel
.
l
plays a Village
.
l
draws a Workshop
.
l
plays a Workshop
.
l
gains a Village
.
l
plays a Workshop
.
l
gains a Smithy
.
l
plays a Silver
.
l
returns -Coin token set by Ball.
l
plays a Copper
.
l
draws a Copper
, 3 Smithies
and a Witch
.

Turn 14 - Der Paddler
D
plays a Festival
.
D
plays a Workshop
.
D
gains a Workshop
.
D
plays a Chapel
.
D
trashes a Copper
.
D
plays a Silver
.
D
buys and gains a Smithy
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 14 - luser
l
plays a Witch
.
l
draws a Festival
and a Witch
.
D
gains a Curse
.
l
shuffles their deck.
l
draws 2 Smithies
, 2 Villages
and a Workshop
.

Turn 15 - Der Paddler
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Village
.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Festival
.
D
plays a Village
.
D
draws a card
.
D
plays a Workshop
.
D
gains a Gardens
.
D
plays a Chapel
.
D
trashes 2 Coppers
, an Estate
and a Chapel
.
D
plays a Silver
and a Gold
.
D
buys and gains a Laboratory
.
D
draws 5 cards
.

Turn 15 - luser
l
plays a Village
.
l
draws a Festival
.
l
plays a Village
.
l
draws a Smithy
.
l
plays a Smithy
.
l
draws 2 Smithies
and a Village
.
l
plays a Festival
.
l
plays a Village
.
l
draws a Workshop
.
l
plays a Smithy
.
l
draws a Copper
, a Village
and a Witch
.
l
plays a Village
.
l
draws a Silver
.
l
plays a Witch
.
l
draws a Village
and a Witch
.
D
gains a Curse
.
l
plays a Village
.
l
draws a Copper
.
l
plays a Workshop
.
l
gains a Workshop
.
l
plays a Witch
.
l
shuffles their deck.
l
draws a Chapel
and a Workshop
.
D
gains a Curse
.
l
plays a Workshop
.
l
gains a Gardens
.
l
plays a Workshop
.
l
gains a Gardens
.
l
plays a Silver
and 2 Coppers
.
l
buys a Ball
.
l
gains 2 Gardens
.
l
shuffles their deck.
l
draws a Copper
, a Gardens
, 2 Smithies
and a Witch
.

Turn 16 - Der Paddler
D
plays a Festival
.
D
plays a Village
.
D
shuffles their deck.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Laboratory
.
D
draws 2 cards
.
D
plays a Festival
.
D
plays a Workshop
.
D
gains a Gardens
.
D
plays a Workshop
.
D
gains a Gardens
.
D
plays a Village
.
D
draws a card
.
D
plays a Chapel
.
D
trashes 3 Curses
.
D
plays 2 Silvers
and a Gold
.
D
buys and gains a Silver
and a Province
.
D
shuffles their deck.
D
draws 5 cards
.

Turn 16 - luser
l
plays a Witch
.
l
draws 2 Villages
.
D
gains a Curse
.
l
draws a Chapel
, a Gardens
, 2 Smithies
and a Workshop
.

Turn 17 - Der Paddler
D
plays a Festival
.
D
plays a Village
.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Laboratory
.
D
draws 2 cards
.
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Village
.
D
draws a card
.
D
plays a Smithy
.
D
draws 3 cards
.
D
plays a Festival
.
D
plays a Village
.
D
draws a card
.
D
plays a Workshop
.
D
gains a Gardens
.
D
plays a Workshop
.
D
gains a Smithy
.
D
plays 2 Silvers
and a Gold
.
D
buys and gains a Province
.

Waiting for Der Paddler
.
« Last Edit: February 07, 2017, 11:30:14 am by luser »
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Chris is me

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Re: How to lose with base game engine.
« Reply #1 on: February 07, 2017, 12:12:35 pm »
0

We need the "Magical Losses" thread back from when MF had bad matchmaking; Quick Match is basically voluntarily bad matchmaking, so it's the same kind of content generated.
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luser

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Re: How to lose with base game engine.
« Reply #2 on: February 07, 2017, 12:50:24 pm »
0

We need the "Magical Losses" thread back from when MF had bad matchmaking; Quick Match is basically voluntarily bad matchmaking, so it's the same kind of content generated.

Yes, its relatively common for me now when I see only 2 players in queue and nobody comes for good match.
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