Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 6 7 [8] 9  All

Author Topic: Neat card interactions that were useful in the game you found them in.  (Read 13270 times)

0 Members and 1 Guest are viewing this topic.

Awaclus

  • Adventurer
  • ******
  • Online Online
  • Posts: 9294
  • Shuffle iT Username: Awaclus
  • (。 ω 。`)
  • Respect: +9040
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #175 on: July 25, 2017, 07:44:57 am »
+2

Has anyone mentioned Villa + draw to X? If your hand is Library-Copper-Copper-Copper-Copper, play 4 coppers to buy a villa, then play it and then library to draw 7 cards :D

I never knew you played Dominion.

Cuzz

  • Explorer
  • *****
  • Offline Offline
  • Posts: 343
  • Shuffle iT Username: Cuzz
  • Respect: +472
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #176 on: July 25, 2017, 04:11:17 pm »
+4

This was going to go in Rules Questions because I was really confused about this until I read the text of Donate carefully, but Borrow + Donate gives you an extra $1 with no drawback on any turn in which you buy Donate (essentially reducing the cost of Donate to 7D).

Ironically I discovered this in a game where I was trying to do Borrow/Diplomat things.
Logged

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6252
  • Respect: +6738
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #177 on: July 25, 2017, 04:51:05 pm »
0

This was going to go in Rules Questions because I was really confused about this until I read the text of Donate carefully, but Borrow + Donate gives you an extra $1 with no drawback on any turn in which you buy Donate (essentially reducing the cost of Donate to 7D).

Ironically I discovered this in a game where I was trying to do Borrow/Diplomat things.

Also works with Outpost!

Not so much with Expedition...
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

Cave-o-sapien

  • Apprentice
  • *****
  • Online Online
  • Posts: 265
  • Respect: +388
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #178 on: July 26, 2017, 12:37:59 pm »
+1

Prince/Storeroom + Guide

Storeroom is set aside with Prince. At the start of your turn you discard everything twice with Storeroom to get as many coins as you had cards in hand, then call Guide to get 5 cards again.

This was fun in a "would this really work?" way, but I'm not sure how effective it was.
Logged

Chris is me

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2104
  • Shuffle iT Username: Chris is me
  • What do you want me to say?
  • Respect: +2305
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #179 on: July 26, 2017, 03:09:33 pm »
+1

Prince/Storeroom + Guide

Storeroom is set aside with Prince. At the start of your turn you discard everything twice with Storeroom to get as many coins as you had cards in hand, then call Guide to get 5 cards again.

This was fun in a "would this really work?" way, but I'm not sure how effective it was.

You can also choose to discard only once, or discard less than all cards the first time, in order to be more strategic about triggering shuffles and ensuring you don't have key cards miss the shuffle by triggering it too early. I dunno, this seems pretty neat particularly if you lack other +Buy and terminal space. Probably not worth going out of your way for.
Logged
Twitch channel: http://www.twitch.tv/chrisisme2791

bug me on discord

they/them

Eran of Arcadia

  • Golem
  • ****
  • Offline Offline
  • Posts: 180
  • Respect: +281
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #180 on: August 07, 2017, 09:13:56 am »
+4

Played a game where City Quarter and Scheme came in handy. I'd Scheme 2 City Quarters, then at the start of my turn I'd get the Schemes back along with pretty much everything else. I'd actually end my turn once I had my 2 Golds and a Silver - the downside of playing IRL is that when you have a cranky 2 month old and an annoyed wife, you don't always want to do as much as you can.
Logged

xyz123

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 125
  • Respect: +201
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #181 on: August 08, 2017, 04:39:11 pm »
+1

Sea Hag + Chariot Race

Just had this come up in a game. If you can play Chariot Race after Sea Hag, you know your opponent's top card is worth 0.
Logged

dedicateddan

  • Apprentice
  • *****
  • Offline Offline
  • Posts: 276
  • Shuffle iT Username: dan brooks
  • Respect: +412
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #182 on: August 12, 2017, 03:17:58 am »
+2

Emporium + Watchtower + Rogue + King's Court

Use King's Court to play a bunch of Rogues

Gain and Emporium and trash it to Watchtower

Repeat for boundless VP
Logged

Beyond Awesome

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2773
  • Shuffle iT Username: Beyond Awesome
  • Respect: +2076
    • View Profile
    • Beyond Awesome's Dominion Blog
Re: Neat card interactions that were useful in the game you found them in.
« Reply #183 on: August 12, 2017, 03:53:32 am »
0

I did something like that before. It was impressive.
Logged
Visit my Dominion Blog http://beyondominion.blogspot.com

rubikbeggar

  • Swindler
  • ***
  • Offline Offline
  • Posts: 16
  • Shuffle iT Username: mistgun
  • Respect: +5
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #184 on: August 12, 2017, 05:44:14 pm »
0

But to gain the of Emporium, you need to have 5 actions in play, and repeating Rogue with KC counts only as two. So you would need other actions, no ?

Eran of Arcadia

  • Golem
  • ****
  • Offline Offline
  • Posts: 180
  • Respect: +281
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #185 on: August 14, 2017, 09:24:12 am »
+1

Another minor one: played a game where I kept drawing my Settlers and Bustling Villages right after reshuffles, but luckily I had Oasis and Warehouse to help out.
Logged

McGarnacle

  • Jester
  • *****
  • Offline Offline
  • Posts: 984
  • Shuffle iT Username: McGarnacle
  • So, ya like doughnuts, eh?
  • Respect: +437
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #186 on: August 14, 2017, 05:03:09 pm »
0

Cartographer/Scrying Pool is extremely strong.
Logged
This is exactly the kind of deep analysis I come to f.ds for. 

Forum Mafia Record
Town 1/2 50%
Scum 0/0 0%

schadd

  • Jester
  • *****
  • Offline Offline
  • Posts: 822
  • Shuffle iT Username: schadd
  • lockjaw
  • Respect: +1125
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #187 on: August 14, 2017, 05:43:52 pm »
+3

watchtower + replace (any remodel to a lesser extent)



not pictured: vsiewnar reveals watchtower
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'
4-6
i'll come runnin, if you love me today

Chaos

  • Steward
  • ***
  • Offline Offline
  • Posts: 25
  • Respect: +28
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #188 on: August 14, 2017, 11:28:15 pm »
+1

Forum + bridge/highway/bridge troll

Make everything cost at least 5 coin less and you can pile out the forums for 0 coin and 0 buys.
Logged

J Reggie

  • Minion
  • *****
  • Offline Offline
  • Posts: 528
  • Shuffle iT Username: J Reggie
  • Respect: +747
    • View Profile
    • Jeff Rosenthal Music
Re: Neat card interactions that were useful in the game you found them in.
« Reply #189 on: August 14, 2017, 11:59:26 pm »
+1

Watchtower/Artisan: this is pretty narrow, but it recently helped me in a game. If you've got a terminal collision, you can topdeck the thing you gained with Artisan as well as another card. Say, village and watchtower.

rubikbeggar

  • Swindler
  • ***
  • Offline Offline
  • Posts: 16
  • Shuffle iT Username: mistgun
  • Respect: +5
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #190 on: August 16, 2017, 09:39:15 am »
+1

I just had a game with Watchtower, Charm+Talisman and Triumph... completed by a perfect structure of 4 Saunas + 5 Avantos. So you draw your whole deck, you play your 3 Silvers and your 7 Charms, with only 1 on +;+buy. Then you buy a card, gain 6 other cards, trash the 7 with WT, buy Triumph, trash the Estate and +8! (each turn)

Wow.

Omastar68

  • Spy
  • ****
  • Offline Offline
  • Posts: 83
  • Shuffle iT Username: Omastar68
  • Respect: +37
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #191 on: August 16, 2017, 11:50:22 am »
0

Found this yesterday on a board w/ Artisan where you also wanted to get a Prince if Throne Rooms. I had 12 buys of 64 one time I think.

Counterfeit and Capital, you get 12 from Capital but since you don't discard it from play you get no debt. Pretty crazy w/ Throne Roomed Artisans(I was Throne Rooming other Throne Rooms, and drawing w/ Margrave and Alchemist.)
Logged

rubikbeggar

  • Swindler
  • ***
  • Offline Offline
  • Posts: 16
  • Shuffle iT Username: mistgun
  • Respect: +5
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #192 on: August 16, 2017, 05:31:02 pm »
+2

Lurker+Golem

Open double Lurker, gain a Golem with the Lurkers.
Then buy Lurkers and gain Golems, in no time you are able to gain several high-cost Actions in one turn.

There is also Armory+Mystic
It's obvious, but nice when you need a particular cheap card.
« Last Edit: August 16, 2017, 06:10:14 pm by rubikbeggar »
Logged

heron

  • Jester
  • *****
  • Online Online
  • Posts: 979
  • Shuffle iT Username: heron
  • Respect: +1092
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #193 on: August 18, 2017, 02:33:22 am »
+1

Courtyard + Farming Village is pretty good. Normally courtyard is pretty weak draw but if you can topdeck a green or a curse and then play farming village it's almost as good as smithy.
Logged

Triumph44

  • Scout
  • ****
  • Offline Offline
  • Posts: 44
  • Respect: +32
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #194 on: August 19, 2017, 01:08:41 pm »
+3

Villa with Messenger and Counting House.  You use your Messenger to discard your deck, then if you have a Counting House in hand, you buy a Villa, play the Villa, then play the Counting House and pick up all your Coppers.  Also when you buy Messengers, you can pick up an extra Copper for yourself and give one to your opponent, who probably doesn't want it.
Logged

McGarnacle

  • Jester
  • *****
  • Offline Offline
  • Posts: 984
  • Shuffle iT Username: McGarnacle
  • So, ya like doughnuts, eh?
  • Respect: +437
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #195 on: August 19, 2017, 01:19:15 pm »
0

Villa with Messenger and Counting House.  You use your Messenger to discard your deck, then if you have a Counting House in hand, you buy a Villa, play the Villa, then play the Counting House and pick up all your Coppers.  Also when you buy Messengers, you can pick up an extra Copper for yourself and give one to your opponent, who probably doesn't want it.

This is actually genius. I want to try this.
Logged
This is exactly the kind of deep analysis I come to f.ds for. 

Forum Mafia Record
Town 1/2 50%
Scum 0/0 0%

Triumph44

  • Scout
  • ****
  • Offline Offline
  • Posts: 44
  • Respect: +32
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #196 on: August 19, 2017, 01:28:15 pm »
0

Villa with Messenger and Counting House.  You use your Messenger to discard your deck, then if you have a Counting House in hand, you buy a Villa, play the Villa, then play the Counting House and pick up all your Coppers.  Also when you buy Messengers, you can pick up an extra Copper for yourself and give one to your opponent, who probably doesn't want it.

This is actually genius. I want to try this.

Got 8 Colonies in 23 turns - I honestly don't know if that's good or not, but it seems pretty good.  There was also Prince on the board and I did manage to Prince a Messenger late in the game which made this much easier.  My opponent also cottoned to this strategy and bought out the Villas finally, but there was no real draw on the board that would make a Villa/X engine possible.
Logged

AJD

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2652
  • Shuffle iT Username: AJD
  • Respect: +2952
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #197 on: August 20, 2017, 01:30:43 am »
+4

Turns out Prince is not very good in an Enchantress game, you guys.
Logged

J Reggie

  • Minion
  • *****
  • Offline Offline
  • Posts: 528
  • Shuffle iT Username: J Reggie
  • Respect: +747
    • View Profile
    • Jeff Rosenthal Music
Re: Neat card interactions that were useful in the game you found them in.
« Reply #198 on: August 20, 2017, 08:30:35 am »
0

Turns out Prince is not very good in an Enchantress game, you guys.

It can be really good if you Prince something like a Pearl Diver.

Dylan32

  • Thief
  • ****
  • Online Online
  • Posts: 91
  • Shuffle iT Username: Dylan32
  • Respect: +72
    • View Profile
Re: Neat card interactions that were useful in the game you found them in.
« Reply #199 on: August 20, 2017, 03:04:02 pm »
0

Turns out Prince is not very good in an Enchantress game, you guys.

It can be really good if you Prince something like a Pearl Diver.

Yeah enchantress's attack is sooo brutal that spending 8 to play a pearl diver first every turn is worth it. /s  :P
Logged
Forum Mafia Record - Wins: 6 - NM9, M97, RMM41, M99, M102, M104; Losses 6 - RMM37, M89, M94, M95, M96, M100; MVPs: 1 - NM9
Pages: 1 ... 6 7 [8] 9  All
 

Page created in 0.089 seconds with 21 queries.