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Author Topic: Math Games  (Read 60346 times)

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Calamitas

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Re: Math Games
« Reply #225 on: February 07, 2017, 12:57:18 pm »

In regard to the next game, I will approach this from a utilitarian perspective with the intend to maximize average benefits. If cooperation is not possible like in the first round here I'm intending to maximize my own benfefit, though I'm willing to cooperate there as well (balance out gains, alternate winning,...). So if this is some kind of prisoners dilemma count on me doing something like tit-for-tat (I want to remark that I would cooperate in the last round as well).
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

gkrieg13

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Re: Math Games
« Reply #226 on: February 07, 2017, 01:00:26 pm »

I can do it:

1. +15p: UoS
2. +10p: Faust
3. +5p: e
4. +3p: sudgy
5. +2p: Lalight
6. +2p,+2g: gkrieg
7. +1p: Jimmm
8. +1p: Gendo (even though I still wonder whether we should punish him for his insanely unaltrustic bid in R1)

Well I want people to agree on this before I do it.  I'm currently on +3 points, because I don't know what sudgy,LaLigh,Jimmmmmm, and Gendo are doing.
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LaLight

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Re: Math Games
« Reply #227 on: February 07, 2017, 01:02:46 pm »

Come on, why no one is seeing my posts again?
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LaLight

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Re: Math Games
« Reply #228 on: February 07, 2017, 01:03:47 pm »

may I have 3?

Ah, it's because I'm stupid. Already submitted +3
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gkrieg13

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Re: Math Games
« Reply #229 on: February 07, 2017, 01:14:21 pm »

may I have 3?

Ah, it's because I'm stupid. Already submitted +3

Um, ok.  I claimed +3 right after the last round ended and already submitted.  I'm fine working with the thing Calamitas proposed though.
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Calamitas

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Re: Math Games
« Reply #230 on: February 07, 2017, 01:16:35 pm »

You have probably a bad shot at achieving anything when not following along. Like seriously, there are going to be insanely many ties this round otherwise. I cannot tell whether everyone will see it in time, but it's the best chance I think.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

LaLight

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Re: Math Games
« Reply #231 on: February 07, 2017, 01:54:30 pm »

K, i will take +2 if this is allowed.
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Calamitas

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Re: Math Games
« Reply #232 on: February 07, 2017, 01:57:35 pm »

K, i will take +2 if this is allowed.
Yep
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

GendoIkari

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Re: Math Games
« Reply #233 on: February 07, 2017, 02:58:16 pm »

I can do it:

1. +15p: UoS
2. +10p: Faust
3. +5p: e
4. +3p: sudgy
5. +2p: Lalight
6. +2p,+2g: gkrieg
7. +1p: Jimmm
8. +1p: Gendo (even though I still wonder whether we should punish him for his insanely unaltrustic bid in R1)

I'm fine with this; and thanks for putting the data together.

As for my first bid, I hadn't been thinking of it as a co-op game (I guess it is in some ways, and not in others)... I had decided to make that bid before your post saying you were going to; so technically I'm not sure what makes my bid the unaltruistic one and not yours; I didn't want the meta of this game to be a race to see who posts the fastest. In that particular situation, I felt that my best chance at actually increasing my score the most lied in the hope that you bid something different than what you said. Not that I actually had any reason to think that you weren't telling the truth; I just had to hope that you weren't.
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Calamitas

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Re: Math Games
« Reply #234 on: February 07, 2017, 03:47:03 pm »

First, you didn't make clear that you were actually voting for it. Secondly, I was actually first and I considered that the best way to deal with that situation at that point. In hindsight, randomization would have been way way way better. But either way, I'm seeing where you're coming from and it doesn't make sense to keep grudges for anything that early. Let's just not repeat this kind of thing and resolve similar matters with randomization in the future.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

GendoIkari

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Re: Math Games
« Reply #235 on: February 07, 2017, 04:16:51 pm »

First, you didn't make clear that you were actually voting for it. Secondly, I was actually first and I considered that the best way to deal with that situation at that point. In hindsight, randomization would have been way way way better. But either way, I'm seeing where you're coming from and it doesn't make sense to keep grudges for anything that early. Let's just not repeat this kind of thing and resolve similar matters with randomization in the future.

+1.
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scott_pilgrim

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Re: Math Games
« Reply #236 on: February 07, 2017, 07:31:57 pm »

Round 3 Results:

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scott_pilgrim

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Re: Math Games
« Reply #237 on: February 07, 2017, 07:32:24 pm »

You all have a little time to keep talking before I lock the thread.
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Calamitas

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Re: Math Games
« Reply #238 on: February 07, 2017, 07:33:45 pm »

That went bad.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Calamitas

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Re: Math Games
« Reply #239 on: February 07, 2017, 07:35:15 pm »

I can only repeat myself, I will try to maximize average utility in the next round and play tit-for-tat like in prisoner dilemma situations.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Axxle

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Re: Math Games
« Reply #240 on: February 07, 2017, 07:40:41 pm »

I plan on causing as much chaos as possible
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schadd

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Re: Math Games
« Reply #241 on: February 07, 2017, 07:44:09 pm »

ah, you got SK i see
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schadd

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Re: Math Games
« Reply #242 on: February 07, 2017, 07:45:13 pm »

if i repeated my last round i would have gotten a point. but i stuck to my word
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

gkrieg13

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Re: Math Games
« Reply #243 on: February 07, 2017, 07:46:51 pm »

If I hadn't changed my bid, I would have one more point right now.
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scott_pilgrim

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Re: Math Games
« Reply #244 on: February 07, 2017, 07:56:13 pm »

THREAD LOCKED
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scott_pilgrim

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Re: Math Games
« Reply #245 on: February 07, 2017, 07:56:59 pm »

THERE IS TO BE NO COMMUNICATION AFTER RULES ARE POSTED.   
The thread is locked.  Please do not send game-related PM's to other players or spectators.
If you need to ask questions about the rules, please PM the mod.  Do not copy other players on the PM.
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scott_pilgrim

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Re: Math Games
« Reply #246 on: February 07, 2017, 08:02:18 pm »

2. Guess f of the Average

Rules   
This game will be played in three rounds.  Please do not discuss anything game-related or post in thread until all rounds are complete.   
Each player submits a number on the closed interval [0,100] to the mod.  DO NOT COPY ANY OTHER PLAYERS IN THE PM OR CLAIM YOUR NUMBER TO ANY OTHER PLAYER.   
Whoever submitted the number closest* to f(A) where A is the average of all numbers submitted scores 9 points.  If there is a tie for the winner, each tied player scores 9 points, MINUS 1 per additional player who tied with them, to a minimum of 1 point total.   
Note: your submission does not need to be an integer, or even a rational number.  It must be a real number, and you must be able to describe it unambiguously.  If there are more than 100 decimal digits, I will cut it off after the 100th digit after the decimal point.

Functions   
Each round, the function f(x) will change:   
Round 1   f(x)=0.99x
Round 2   f(x)=10000/(x^2-100x+2600)
Round 3   f(x)=50sin(3πx/200)+50

I'll accept submissions for each round at ~24 hour intervals and post results for the round at the end of that time frame, but if your submissions are not dependent on the results from previous rounds, you may submit numbers for all three rounds at once.  If I receive all submissions for a particular round early, I will post the results early, unless at least one player requests that I don't.

*The closest number x to y is the one which minimizes the absolute value of the difference, |x-y|.

The following post will have a link and an image of the graph for the round 2 and 3 functions.
« Last Edit: February 07, 2017, 08:07:20 pm by scott_pilgrim »
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scott_pilgrim

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Re: Math Games
« Reply #247 on: February 07, 2017, 08:05:25 pm »

Round 2:



Round 3:



I couldn't get links to wolfram working but you can easily go to wolframalpha.com and copy/paste the functions in the previous post to see more information about them.

The sin function in round 3 is measured in radians.
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scott_pilgrim

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Re: Math Games
« Reply #248 on: February 07, 2017, 08:13:56 pm »

Deadline for round 1 will be at 8:00pm tomorrow (Wednesday).
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scott_pilgrim

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Re: Math Games
« Reply #249 on: February 08, 2017, 08:07:16 pm »

Round 1 Results:

Calamitas   0.99^2 * (1/100) * integral_0^100 0.99x dx~=48.51495...
LaLight (no submission)
gkrieg   45.9=45.9
Jimmmmm   (no submission)
pacovf   0.495=0.495
UmbrageOfSnow   square root of 2923~=54.06477596...
schadd   20.2=20.2
sudgy   50.0001=50.0001
GendoIkari   49=49
2.71828…   37=37
faust   0=0
Dylan32 (no submission)   
Tables (no submission)      
Axxle   (0.99 + 0.99^2 + 0.99^3 + 0.99^4 + 0.99^5 + 0.99^6 + 0.99^7) / 8~=0.84069132...
liopoil*   14.11097115...=14.11097115...
      
A=29.10241…
f(A)=28.81138…
   

The closest submissions was 2.71828...'s submission of 37 (with a difference of 8.188, just beating out schadd's 20.2 which was off by 8.611...).

*liopoil's submission went on for much longer, I'll give the full number in the next post.
« Last Edit: February 08, 2017, 08:08:32 pm by scott_pilgrim »
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