Setup InformationThis is a closed invented game. It should be relatively "normal" in that I have a name for each role I'm considering written down on a notepad, and if you saw it, you could look at the Mafiascum wiki or Faust or Ash's list of roles and understand essentially what everything does, although I don't guaruntee that any given list contains exactly what I've used.
I guarantee that there are at least 5 Vanilla Townies and at least 1 Goon. Example PMs below.
I intend for the roles to be tied to the theme, but the game should be unbreakable by flavor, and no knowledge of the flavor is required. There will be a link among the scum team's true flavor, but they will be provided fake flavor claims from among the pool of non-scum flavor. Which flavors have a PR and which don't will be determined at random, but flavors will link in some way to the power they have if they do get a power. Be warned that this may sometimes require a bit of squinting.
If they ask at night in the scum QT or at any time during the day in their private QT, scum players may ask me to create the PM I'd have sent them if they had some hypothetical role. If they exactly name a role a town member has, I promise they will recieve the same rules text as that town role. If they exactly name a flavor name and role name, I'll just give them your PM outright (with player name removed). I'll err on the side of giving scum more information over allowing them to be outed by flavor. This may provide scum with additional information if they are clever and you do a lot of claiming or soft claiming. You have been warned.
Flavor randomization methodI've made a pool of 16 flavor names. Next to most of them I've written a potential power role. I'll use random.org to generate a randomized list, and assume the first couple names belong to the anti-town faction. When a common theme suggests itself (and off the top of my head, I can think of several reasonable options, there are probably more, because I'm not tied to any big idea of the "story" here) I will pick a set of 3 "real" flavor claims for the scumteam, possibly pulling in one character from further down the list. Flavor may hint at or outright give away these names. The scumteam will collectively be provided with the names of the first 3 non-scum flavors on the list. These may or may not bear some connection to the actual scumteam (they're still random), so you can't assume a scum-related-sounding flavor claim is confirmed town or scum. After this is all resolved, I'll randomly assign PRs from among the town. This may be perfectly random or may take the form of "I need to add some kind of investigative PR for balance, hmm, these 3 have investigative PRs, roll 1d3." When the setup looks balanced, I'll play around with it a bit, maybe simulating some games using random numbers to make random choices, talk about it with someone (probably Ash) and tweak the roles as needed for balance. Everyone else is a VT. I may or may not add scum power roles during this process, as balance demands. If there are any flaws in this method, please point them out!
I guarantee there are no flavor cops in this game.
If there are any scum powers, the same player
may both use their power and carry out the night kill.
Once PMs are sent, Day 1 will start after all players have confirmed and 48 hours have passed. Some powers may be used on Night 0, others may have to wait until Night 1. This will be made clear in your role PM. No killing power, factional or otherwise, will be active on Night 0. Any shared QTs will be open on Night 0.
Sample PMs
You are Delicious Shrimp, a Vanilla Townie. Your only weapon is your vote.
You win when all non-town-aligned players have been eliminated.
This is your personal private topic, which may be used at any time.
You are Poorly-Photoshopped Inflatable Killer Whale. You look cuddly, but can taste the flavor of blood in the water from a long way away.
You are a Town Flavor Cop.
Each night, starting with Night 1, you may target a player to investigate. At the end of Night, you will recieve either the flavor name of your target, or "No Result."
You win when all non-town-aligned players have been eliminated.
This is your personal private topic, which may be used at any time.
You are A Seagull, basically a rat with wings and also a Mafia Goon. Your team consists of Yourpartner, and Yourotherpartner.
You share a Private Topic here which may only be used during the night.
This is your personal private topic, which may be used at any time.
You win if at least one member of your team is alive and all other players are dead or if nothing can prevent this.
You have a factional night-kill meaning that each night one of you must attempt to night-kill a player if possible. This kill is compulsory, if no target is selected, one will be selected for you at random from among the entire player list, to be carried out by one of your team's living members, selected at random.