So I'll just run through and post them all with the changes I plan to make. But first, here's clarification on how I'm gonna change things up.
The type "Landform" will be changed to a subtype "Geographical" which will precede the type of Landscape card it is, i.e "Geographical Event, Geographical Edict". "Geographical" means that it will start with 3 tokens per player. I haven't decided if I'll actually write that on the card, on one hand, it will have the tan sub color to remind you, it won't matter if you put them on late, and Victory cards and 2 players gives some kind of precedence. OTOH, it can be easy to forget and Landmarks start with tokens and other stuff. Most of them will become Asper's Edicts, with some going elsewhere, and some removed period.
Probably no changes.
I'll make it Non-Victory so it works with 3 tokens, and an Event.
No changes, though I'm not a fan per se.
Event, if you have any non-Copper treasures in play remove a token for +
No changes, but it will be an Edict of course.
I think I may just use the term "Refresh the tokens on here", and maybe use that again elsewhere.
An Event, but with "You must use all of your buys" instead of icky copper gaining.
No moving token forward.
Maybe a bit like Asper's blessing, but I'll fix the typo.
An event, discard a non-Copper take a Coin token. Actually, it may work without tokens as fix to Asper's Conserve.
No changes, though like Asper's Exploration.
I'm not that fond of the card, so major changes pending.
Maybe not even a Geographical card, but whatever.
Once per game: Replace an empty Kingdom Supply pile, event cost
I need to change this one after playtesting, it should be once next turn, and react to an Action played from your hand.
Probably make the trigger anytime, though I dislike the similarity to Delta. Maybe if I switched Delta's abilities?
Pitched, it should be covered by the new Bog.
A normal event just with tokens.
No changes, not sideways.
Probably +3 Cards.
Too similar to Desert.
I'll go with Asp's version.
No changes, pending testing, though.
Just an event, maybe costs
that lets you flip a landmark.
Fix typo. Should be wasteland.
Plain Edict, though I'd like to jazz it up. Something like "When you play a Gold, if you have no Copper in play, take
Maybe needs changes.
I'm not sure if it needs to exist ATM.
Again, another trasher probably isn't what I need.
I'll make this a geographical Landmark.